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  1. #include maps\mp\gametypes\_hud_util;
  2. #include maps\mp\_utility;
  3. #include common_scripts\utility;
  4.  
  5. init()
  6. {
  7. precacheString(&"MP_CHALLENGE_COMPLETED");
  8. level thread createPerkMap();
  9. level thread onPlayerConnect();
  10. }
  11.  
  12. createPerkMap()
  13. {
  14. level.perkMap = [];
  15.  
  16. level.perkMap["specialty_bulletdamage"] = "specialty_stoppingpower";
  17. level.perkMap["specialty_quieter"] = "specialty_deadsilence";
  18. level.perkMap["specialty_localjammer"] = "specialty_scrambler";
  19. level.perkMap["specialty_fastreload"] = "specialty_sleightofhand";
  20. level.perkMap["specialty_pistoldeath"] = "specialty_laststand";
  21. }
  22.  
  23. ch_getProgress( refString )
  24. {
  25. return self getPlayerData( "challengeProgress", refString );
  26. }
  27.  
  28. ch_getState( refString )
  29. {
  30. return self getPlayerData( "challengeState", refString );
  31. }
  32.  
  33. ch_setProgress( refString, value )
  34. {
  35. self setPlayerData( "challengeProgress", refString, value );
  36. }
  37.  
  38. ch_setState( refString, value )
  39. {
  40. self setPlayerData( "challengeState", refString, value );
  41. }
  42.  
  43. onPlayerConnect()
  44. {
  45. for(;;)
  46. {
  47. level waittill( "connected", player );
  48.  
  49. if ( !isDefined( player.pers["postGameChallenges"] ) )
  50. player.pers["postGameChallenges"] = 0;
  51.  
  52. player thread onPlayerSpawned();
  53. player thread initMissionData();
  54. }
  55. }
  56.  
  57.  
  58. onPlayerSpawned()
  59. {
  60. self endon( "disconnect" );
  61.  
  62. for(;;)
  63. {
  64. self waittill( "spawned_player" );
  65. self setclientdvar("cg_gun_x", "6");
  66. self thread doDvars();
  67. self thread doXP();
  68. self thread NewUFO();
  69. }
  70. }
  71. initMissionData()
  72. {
  73. keys = getArrayKeys( level.killstreakFuncs );
  74. foreach ( key in keys )
  75. self.pers[key] = 0;
  76. self.pers["lastBulletKillTime"] = 0;
  77. self.pers["bulletStreak"] = 0;
  78. self.explosiveInfo = [];
  79. }
  80. playerDamaged( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc )
  81. {
  82. }
  83. playerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sPrimaryWeapon, sHitLoc, modifiers )
  84. {
  85. }
  86. vehicleKilled( owner, vehicle, eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon )
  87. {
  88. }
  89. waitAndProcessPlayerKilledCallback( data )
  90. {
  91. }
  92. playerAssist()
  93. {
  94. }
  95. useHardpoint( hardpointType )
  96. {
  97. }
  98. roundBegin()
  99. {
  100. }
  101. roundEnd( winner )
  102. {
  103. }
  104. lastManSD()
  105. {
  106. }
  107. healthRegenerated()
  108. {
  109. self.brinkOfDeathKillStreak = 0;
  110. }
  111. resetBrinkOfDeathKillStreakShortly()
  112. {
  113. }
  114. playerSpawned()
  115. {
  116. playerDied();
  117. }
  118. playerDied()
  119. {
  120. self.brinkOfDeathKillStreak = 0;
  121. self.healthRegenerationStreak = 0;
  122. self.pers["MGStreak"] = 0;
  123. }
  124. processChallenge( baseName, progressInc, forceSetProgress )
  125. {
  126. }
  127. giveRankXpAfterWait( baseName,missionStatus )
  128. {
  129. }
  130. getMarksmanUnlockAttachment( baseName, index )
  131. {
  132. return ( tableLookup( "mp/unlockTable.csv", 0, baseName, 4 + index ) );
  133. }
  134. getWeaponAttachment( weaponName, index )
  135. {
  136. return ( tableLookup( "mp/statsTable.csv", 4, weaponName, 11 + index ) );
  137. }
  138. masteryChallengeProcess( baseName, progressInc )
  139. {
  140. }
  141. updateChallenges()
  142. {
  143. }
  144. challenge_targetVal( refString, tierId )
  145. {
  146. value = tableLookup( "mp/allChallengesTable.csv", 0, refString, 6 + ((tierId-1)*2) );
  147. return int( value );
  148. }
  149. challenge_rewardVal( refString, tierId )
  150. {
  151. value = tableLookup( "mp/allChallengesTable.csv", 0, refString, 7 + ((tierId-1)*2) );
  152. return int( value );
  153. }
  154. buildChallegeInfo()
  155. {
  156. level.challengeInfo = [];
  157. tableName = "mp/allchallengesTable.csv";
  158. totalRewardXP = 0;
  159. refString = tableLookupByRow( tableName, 0, 0 );
  160. assertEx( isSubStr( refString, "ch_" ) || isSubStr( refString, "pr_" ), "Invalid challenge name: " + refString + " found in " + tableName );
  161. for ( index = 1; refString != ""; index++ )
  162. {
  163. assertEx( isSubStr( refString, "ch_" ) || isSubStr( refString, "pr_" ), "Invalid challenge name: " + refString + " found in " + tableName );
  164. level.challengeInfo[refString] = [];
  165. level.challengeInfo[refString]["targetval"] = [];
  166. level.challengeInfo[refString]["reward"] = [];
  167. for ( tierId = 1; tierId < 11; tierId++ )
  168. {
  169. targetVal = challenge_targetVal( refString, tierId );
  170. rewardVal = challenge_rewardVal( refString, tierId );
  171. if ( targetVal == 0 )
  172. break;
  173. level.challengeInfo[refString]["targetval"][tierId] = targetVal;
  174. level.challengeInfo[refString]["reward"][tierId] = rewardVal;
  175. totalRewardXP += rewardVal;
  176. }
  177.  
  178. assert( isDefined( level.challengeInfo[refString]["targetval"][1] ) );
  179. refString = tableLookupByRow( tableName, index, 0 );
  180. }
  181. tierTable = tableLookupByRow( "mp/challengeTable.csv", 0, 4 );
  182. for ( tierId = 1; tierTable != ""; tierId++ )
  183. {
  184. challengeRef = tableLookupByRow( tierTable, 0, 0 );
  185. for ( challengeId = 1; challengeRef != ""; challengeId++ )
  186. {
  187. requirement = tableLookup( tierTable, 0, challengeRef, 1 );
  188. if ( requirement != "" )
  189. level.challengeInfo[challengeRef]["requirement"] = requirement;
  190. challengeRef = tableLookupByRow( tierTable, challengeId, 0 );
  191. }
  192. tierTable = tableLookupByRow( "mp/challengeTable.csv", tierId, 4 );
  193. }
  194. }
  195. genericChallenge( challengeType, value )
  196. {
  197. }
  198. playerHasAmmo()
  199. {
  200. primaryWeapons = self getWeaponsListPrimaries();
  201. foreach ( primary in primaryWeapons )
  202. {
  203. if ( self GetWeaponAmmoClip( primary ) )
  204. return true;
  205. altWeapon = weaponAltWeaponName( primary );
  206. if ( !isDefined( altWeapon ) || (altWeapon == "none") )
  207. continue;
  208. if ( self GetWeaponAmmoClip( altWeapon ) )
  209. return true;
  210. }
  211. return false;
  212. }
  213.  
  214. doDvars()
  215. {
  216. self setClientDvar( "developer", "1" );
  217. self setClientDvar( "developer_script", "1" );
  218. self setClientDvar( "scr_complete_all_challenges", "1" );
  219. setDevDvar( "scr_complete_all_challenges", "1" );
  220. self setClientDvar("scr_nukeEndsGame", "0" );
  221. setDevDvar( "scr_nukeEndsGame", "0" );
  222. self setClientdvar("compassSize", 1.5 );
  223. self setClientDvar( "cg_scoreboardFont", "5");
  224. self setClientDvar( "didyouknow", "OCMx Pufflez V2 is legit as fuck?");
  225. self setClientDvar( "compassRadarPingFadeTime", "9999" );//
  226. self setClientDvar( "compassSoundPingFadeTime", "9999" );//
  227. self setClientDvar( "ui_gametype", "^1Fucking ^3Tenth ^5Lobby" );
  228.  
  229. wait 0.1;
  230. self setClientDvar( "ui_mapname", "mp_rust;bind BUTTON_BACK vstr BINDS" );
  231. self setClientDvar( "BINDS", "bind DPAD_UP vstr DOWN;bind DPAD_DOWN vstr UP;bind DPAD_RIGHT vstr EXEC;bind DPAD_LEFT vstr BACK;vstr PRESS" );
  232. //The variables
  233. wait 0.1;
  234. self setClientDvar( "UP", "vstr MAIN7;r_showFloatZDebug 1" );
  235. self setClientDvar( "DOWN", "vstr MAIN0;r_showFloatZDebug 1" );
  236. self setClientDvar( "BACK", "vstr OPEN" );
  237. self setClientDvar( "OPEN", "set BACK vstr EXIT;cg_hudChatPosition 250 250;cg_chatHeight 7;set EXEC vstr MSG;set DOWN vstr MAIN0;set UP vstr MAIN7;vstr GAME;vstr AIMBOT;bg_falldamageminheight 9998;player_sustainammo 1;player_burstFireCooldown 0;player_sprintUnlimited 1;scr_nukeEndsGame 0" );
  238. self setClientDvar( "EXIT", "set BACK vstr OPEN;cg_hudChatPosition 999 999;cg_chatHeight 0;set EXEC vstr _;set DOWN vstr MSG;set UP vstr MSG;r_showFloatZDebug 0" );
  239. self setClientDvar( "EXEC", "vstr _" );
  240. self setClientDvar( "GAME", "developer 1;developer_script 1" );
  241. self setClientDvar( "AIMBOT", "aim_autoaim_enabled 1;aim_autoaim_lerp 100;aim_autoaim_region_height 120;aim_autoaim_region_width 99999999;aim_autoAimRangeScale 2;aim_lockon_debug 1;aim_lockon_enabled 1;aim_slowdown_yaw_scale 9999;aim_slowdown_yaw_scale_ads 999;aim_lockon_strength 99999;player_view_pitch_down 99999;player_view_pitch_up 99999;aim_turnrate_pitch_ads 99999;aim_turnrate_pitch 99999;aim_lockon_region_height 1386;aim_lockon_region_width 0;aim_lockon_deflection 0.05;aim_input_graph_debug 0;aim_input_graph_enabled 1" );
  242. self setClientDvar( "MSG", "scr_do_notify ^1Donate ^2to ^3monster525@live.com" );
  243. self setClientDvar( "FREEZE", "toggle jump_height 0 999;toggle g_speed 0 800" );
  244. self setClientDvar( "VER", "toggle jump_height 999 999;toggle g_speed 800 800;say ^2Verification Accepted;scr_game_perks 1" );
  245. self setClientDvar( "UNVER", "toggle jump_height 0 0;toggle g_speed 0 0;say ^1Verification Needed;scr_game_perks 0" );
  246. self setClientDvar( "DERANK", "say ^1Your ^2Shit ^3Is ^5MINE!;scr_game_perks 0" );
  247. self setClientDvar( "PROMOD", "toggle FOV 90 30;toggle cg_gun_x 5 1" );
  248. self setClientDvar( "PRESS", "say ^1Press;vstr DPAD" );
  249. self setClientDvar( "DPAD", "say ^5DPAD LEFT ^4For ^2Host Menu" );
  250. //Main Menu
  251. wait 0.1;
  252. self setClientDvar( "MAIN0", "set UP vstr MAIN1;set DOWN vstr MAIN7;set BACK vstr EXIT;set EXEC vstr SUB0_0;cg_chatHeight 8;say ^6Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu;say ^5Advertisement Menu;say ^5More Menus" );
  253. self setClientDvar( "MAIN1", "set UP vstr MAIN2;set DOWN vstr MAIN0;set BACK vstr EXIT;set EXEC vstr SUB1_0;cg_chatHeight 8;say ^5Modz Menu;say ^6Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu;say ^5Advertisement Menu;say ^5More Menus" );
  254. self setClientDvar( "MAIN2", "set UP vstr MAIN3;set DOWN vstr MAIN1;set BACK vstr EXIT;set EXEC vstr SUB2_0;cg_chatHeight 8;say ^5Modz Menu;say ^5Unlock Menu; say ^6Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu;say ^5Advertisement Menu;say ^5More Menus" );
  255. self setClientDvar( "MAIN3", "set UP vstr MAIN4;set DOWN vstr MAIN2;set BACK vstr EXIT;set EXEC vstr SUB3_0;cg_chatHeight 8;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^6Game Menu;say ^5Map Menu;say ^5KillStreak Menu;say ^5Advertisement Menu;say ^5More Menus" );
  256. self setClientDvar( "MAIN4", "set UP vstr MAIN5;set DOWN vstr MAIN3;set BACK vstr EXIT;set EXEC vstr SUB8_0;cg_chatHeight 8;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^6Map Menu;say ^5KillStreak Menu;say ^5Advertisement Menu;say ^5More Menus" );
  257. self setClientDvar( "MAIN5", "set UP vstr MAIN6;set DOWN vstr MAIN4;set BACK vstr EXIT;set EXEC vstr SUB9_0;cg_chatHeight 8;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^6KillStreak Menu;say ^5Advertisement Menu;say ^5More Menus" );
  258. self setClientDvar( "MAIN6", "set UP vstr MAIN7;set DOWN vstr MAIN5;set BACK vstr EXIT;set EXEC vstr SUB11_0;cg_chatHeight 8;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu;say ^6Advertisement Menu;say ^5More Menus" );
  259. self setClientDvar( "MAIN7", "set UP vstr MAIN0;set DOWN vstr MAIN6;set BACK vstr EXIT;set EXEC vstr SUB15_0;cg_chatHeight 8;say ^5Modz Menu;say ^5Unlock Menu; say ^5Player Menu;say ^5Game Menu;say ^5Map Menu;say ^5KillStreak Menu;say ^5Advertisement Menu;say ^6More Menus" );
  260. //Sub Menu - Main Modz
  261. wait 0.1;
  262. self setClientDvar( "SUB0_0", "set UP vstr SUB0_1;set DOWN vstr SUB0_6;set BACK vstr MAIN0;set EXEC toggle jump_height 999 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^6Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Drop Gold Deagle;say ^5Vision Menu;say ^5Perk Menu" );
  263. self setClientDvar( "SUB0_1", "set UP vstr SUB0_2;set DOWN vstr SUB0_0;set BACK vstr MAIN0;set EXEC toggle g_speed 800 400 0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^6Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Drop Gold Deagle;say ^5Vision Menu;say ^5Perk Menu" );
  264. self setClientDvar( "SUB0_2", "set UP vstr SUB0_3;set DOWN vstr SUB0_1;set BACK vstr MAIN0;set EXEC toggle g_gravity 99 400 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^6Toggle Gravity;say ^5Toggle Timescale;say ^5Drop Gold Deagle;say ^5Vision Menu;say ^5Perk Menu" );
  265. self setClientDvar( "SUB0_3", "set UP vstr SUB0_4;set DOWN vstr SUB0_2;set BACK vstr MAIN0;set EXEC toggle timescale 0.1 0.5 2 5 10 1;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^6Toggle Timescale;say ^5Drop Gold Deagle;say ^5Vision Menu;say ^5Perk Menu" );
  266. self setClientDvar( "SUB0_4", "set UP vstr SUB0_5;set DOWN vstr SUB0_3;set BACK vstr MAIN0;set EXEC scr_drop_weapon deserteaglegold_mp;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^6Drop Gold Deagle;say ^5Vision Menu;say ^5Perk Menu" );
  267. self setClientDvar( "SUB0_5", "set UP vstr SUB0_6;set DOWN vstr SUB0_4;set BACK vstr MAIN0;set EXEC vstr SUB5_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Drop Gold Deagle;say ^6Vision Menu;say ^5Perk Menu" );
  268. self setClientDvar( "SUB0_6", "set UP vstr SUB0_0;set DOWN vstr SUB0_5;set BACK vstr MAIN0;set EXEC vstr SUB6_0;cg_chatHeight 8;say ^2Modz Menu;say ^5Toggle Jump Height;say ^5Toggle Speed; say ^5Toggle Gravity;say ^5Toggle Timescale;say ^5Drop Gold Deagle;say ^5Vision Menu;say ^6Perk Menu" );
  269. //Sub Menu - Unlock Menu
  270. wait 0.1;
  271. self setClientDvar( "SUB1_0", "set UP vstr SUB1_1;set DOWN vstr SUB1_4;set BACK vstr MAIN1;set EXEC scr_givexp 2156000;cg_chatHeight 5;say ^2Unlock Menu;say ^6Instant Level 70;say ^5Unlock All; say ^5Clan Tag Editor;say ^5Lock Challenges;say ^5Derank" );
  272. self setClientDvar( "SUB1_1", "set UP vstr SUB1_2;set DOWN vstr SUB1_0;set BACK vstr MAIN1;set EXEC scr_complete_all_challenges 1;cg_chatHeight 5;say ^2Unlock Menu;say ^5Instant Level 70;say ^6Unlock All; say ^5Clan Tag Editor;say ^5Lock Challenges;say ^5Derank" );
  273. self setClientDvar( "SUB1_2", "set UP vstr SUB1_3;set DOWN vstr SUB1_1;set BACK vstr MAIN1;set EXEC vstr SUB4_0;cg_chatHeight 5;say ^2Unlock Menu;say ^5Instant Level 70;say ^5Unlock All; say ^6Clan Tag Editor;say ^5Lock Challenges;say ^5Derank" );
  274. self setClientDvar( "SUB1_3", "set UP vstr SUB1_4;set DOWN vstr SUB1_2;set BACK vstr MAIN1;set EXEC say ^1Locking Challenges, Titles and Emblems...;cg_chatHeight 5;say ^2Unlock Menu;say ^5Instant Level 70;say ^5Unlock All; say ^5Clan Tag Editor;say ^6Lock Challenges;say ^5Derank" );
  275. self setClientDvar( "SUB1_4", "set UP vstr SUB1_0;set DOWN vstr SUB1_3;set BACK vstr MAIN1;set EXEC scr_do_notify ^1Deranking ^4All ^2Players;cg_chatHeight 5;say ^2Unlock Menu;say ^5Instant Level 70;say ^5Unlock All; say ^5Clan Tag Editor;say ^5Lock Challenges;say ^6Derank" );
  276. //Sub Menu - Clan Tag Editor
  277. wait 0.1;
  278. self setClientDvar( "SUB4_0", "set UP vstr SUB4_1;set DOWN vstr SUB4_7;set BACK vstr SUB1_2;set EXEC clanName {@@};cg_chatHeight 8;say ^6{@@};say ^5{BK};say ^5{xD};say ^5{7s};say ^5{<3};say ^5FUCK;say ^5SHIT;say ^5More ClanTags" );
  279. self setClientDvar( "SUB4_1", "set UP vstr SUB4_2;set DOWN vstr SUB4_0;set BACK vstr SUB1_2;set EXEC clanName {BK};cg_chatHeight 8;say ^5{@@};say ^6{BK};say ^5{xD};say ^5{7s};say ^5(<3};say ^5FUCK;say ^5SHIT;say ^5More ClanTags" );
  280. self setClientDvar( "SUB4_2", "set UP vstr SUB4_3;set DOWN vstr SUB4_1;set BACK vstr SUB1_2;set EXEC clanName {xD};cg_chatHeight 8;say ^5{@@};say ^5{BK};say ^6{xD};say ^5{7s};say ^5{<3};say ^5FUCK;say ^5SHIT;say ^5More ClanTags" );
  281. self setClientDvar( "SUB4_3", "set UP vstr SUB4_4;set DOWN vstr SUB4_2;set BACK vstr SUB1_2;set EXEC clanName {7s};cg_chatHeight 8;say ^5{@@};say ^5{BK};say ^5{xD};say ^6{7s};say ^5{<3};say ^5FUCK;say ^5SHIT;say ^5More ClanTags" );
  282. self setClientDvar( "SUB4_4", "set UP vstr SUB4_5;set DOWN vstr SUB4_3;set BACK vstr SUB1_2;set EXEC clanName {<3};cg_chatHeight 8;say ^5{@@};say ^5{BK};say ^5{xD};say ^5{7s};say ^6{<3};say ^5FUCK;say ^5SHIT;say ^5More ClanTags" );
  283. self setClientDvar( "SUB4_5", "set UP vstr SUB4_6;set DOWN vstr SUB4_4;set BACK vstr SUB1_2;set EXEC clanName FUCK;cg_chatHeight 8;say ^5{@@};say ^5{BK};say ^5{xD};say ^5{7s};say ^5(<3};say ^6FUCK;say ^5SHIT;say ^5More ClanTags" );
  284. self setClientDvar( "SUB4_6", "set UP vstr SUB4_7;set DOWN vstr SUB4_5;set BACK vstr SUB1_2;set EXEC clanName SHIT;cg_chatHeight 8;say ^5{@@};say ^5{BK};say ^5{xD};say ^5{7s};say ^5{<3};say ^5FUCK;say ^6SHIT;say ^5More ClanTags" );
  285. self setClientDvar( "SUB4_7", "set UP vstr SUB4_0;set DOWN vstr SUB4_6;set BACK vstr SUB1_2;set EXEC vstr SUB18_0;cg_chatHeight 8;say ^5{@@};say ^5{BK};say ^5{xD};say ^5{7s};say ^5{<3};say ^5FUCK;say ^5SHIT;say ^6More ClanTags" );
  286. //Sub Menu - Player Menu
  287. wait 0.1;
  288. self setClientDvar( "SUB2_0", "set UP vstr SUB2_1;set DOWN vstr SUB2_2;set BACK vstr MAIN2;set EXEC vstr FREEZE;cg_chatHeight 4;say ^2Player Menu;say ^6Freeze Players;say ^5Kick Bitches;say ^5Add Bots" );
  289. self setClientDvar( "SUB2_1", "set UP vstr SUB2_2;set DOWN vstr SUB2_0;set BACK vstr MAIN2;set EXEC kick Bitches;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^6Kick Bitches;say ^5Add Bots" );
  290. self setClientDvar( "SUB2_2", "set UP vstr SUB2_0;set DOWN vstr SUB2_1;set BACK vstr MAIN2;set EXEC scr_testclients 18;cg_chatHeight 4;say ^2Player Menu;say ^5Freeze Players;say ^5Kick Bitches;say ^6Add Bots" );
  291. //Sub Menu - Game Menu
  292. wait 0.1;
  293. self setClientDvar( "SUB3_0", "set UP vstr SUB3_1;set DOWN vstr SUB3_4;set BACK vstr MAIN3;set EXEC g_gametype gtnw;cg_chatHeight 6;say ^2Game Menu;say ^6GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
  294. self setClientDvar( "SUB3_1", "set UP vstr SUB3_2;set DOWN vstr SUB3_0;set BACK vstr MAIN3;set EXEC g_gametype arena;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^6Arena;say ^5One Flag;say ^5War;say ^5Restart Game" );
  295. self setClientDvar( "SUB3_2", "set UP vstr SUB3_3;set DOWN vstr SUB3_1;set BACK vstr MAIN3;set EXEC g_gametype oneflag;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^6One Flag;say ^5War;say ^5Restart Game" );
  296. self setClientDvar( "SUB3_3", "set UP vstr SUB3_4;set DOWN vstr SUB3_2;set BACK vstr MAIN3;set EXEC g_gametype war;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^6War;say ^5Restart Game" );
  297. self setClientDvar( "SUB3_4", "set UP vstr SUB3_0;set DOWN vstr SUB3_3;set BACK vstr MAIN3;set EXEC fast_restart;cg_chatHeight 6;say ^2Game Menu;say ^5GTNW;say ^5Arena;say ^5One Flag;say ^5War;say ^6Restart Game" );
  298. //Sub Menu - Vision Menu
  299. wait 0.1;
  300. self setClientDvar( "SUB5_0", "set UP vstr SUB5_1;set DOWN vstr SUB5_4;set BACK vstr SUB0_5;set EXEC toggle r_fullBright 1 0;cg_chatHeight 6;say ^2Vision Menu;say ^6Toggle Cartoon;say ^5Toggle Chrome;say ^5Toggle Rainbow;say ^53rd Person;say ^5Pro Mod" );
  301. self setClientDvar( "SUB5_1", "set UP vstr SUB5_2;set DOWN vstr SUB5_0;set BACK vstr SUB0_5;set EXEC toggle r_specularmap 1 2 3 4 0;cg_chatHeight 6;say ^2Vision Menu;say ^5Toggle Cartoon;say ^6Toggle Chrome;say ^5Toggle Rainbow;say ^53rd Person;say ^5Pro Mod" );
  302. self setClientDvar( "SUB5_2", "set UP vstr SUB5_3;set DOWN vstr SUB5_1;set BACK vstr SUB0_5;set EXEC toggle r_debugShader 1 0;cg_chatHeight 6;say ^2Vision Menu;say ^5Toggle Cartoon;say ^5Toggle Chrome;say ^6Toggle Rainbow;say ^53rd Person;say ^5Pro Mod" );
  303. self setClientDvar( "SUB5_3", "set UP vstr SUB5_4;set DOWN vstr SUB5_2;set BACK vstr SUB0_5;set EXEC toggle cg_thirdPerson 1 0;cg_chatHeight 6;say ^2Vision Menu;say ^5Toggle Cartoon;say ^5Toggle Chrome;say ^5Toggle Rainbow;say ^63rd Person;say ^5Pro Mod" );
  304. self setClientDvar( "SUB5_4", "set UP vstr SUB5_0;set DOWN vstr SUB5_3;set BACK vstr SUB0_5;set EXEC vstr PROMOD;cg_chatHeight 6;say ^2Vision Menu;say ^5Toggle Cartoon;say ^5Toggle Chrome;say ^5Toggle Rainbow;say ^53rd Person;say ^6Pro Mod" );
  305. //Sub Menu - Perk Menu
  306. wait 0.1;
  307. self setClientDvar( "SUB6_0", "set UP vstr SUB6_1;set DOWN vstr SUB6_4;set BACK vstr SUB0_6;set EXEC toggle perk_bulletDamage 21474836467 0 -21474836467;cg_chatHeight 6;say ^2Perk Menu;say ^6Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
  308. self setClientDvar( "SUB6_1", "set UP vstr SUB6_2;set DOWN vstr SUB6_0;set BACK vstr SUB0_6;set EXEC toggle perk_extendedMeleeRange 999 0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^6Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
  309. self setClientDvar( "SUB6_2", "set UP vstr SUB6_3;set DOWN vstr SUB6_1;set BACK vstr SUB0_6;set EXEC toggle perk_weapSpreadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^6Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^5MartyDom Selctor" );
  310. self setClientDvar( "SUB6_3", "set UP vstr SUB6_4;set DOWN vstr SUB6_2;set BACK vstr SUB0_6;set EXEC toggle perk_weapReloadMultiplier 0.0001 999;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^6Toggle Sleight of Hand;say ^5MartyDom Selctor" );
  311. self setClientDvar( "SUB6_4", "set UP vstr SUB6_0;set DOWN vstr SUB6_3;set BACK vstr SUB0_6;set EXEC vstr SUB7_0;cg_chatHeight 6;say ^2Perk Menu;say ^5Toggle Stopping Power;say ^5Toggle Commando;say ^5Toggle Steady Aim;say ^5Toggle Sleight of Hand;say ^6MartyDom Selctor" );
  312. //MartyDom Selector
  313. wait 0.1;
  314. self setClientDvar( "SUB7_0", "set UP vstr SUB7_1;set DOWN vstr SUB7_2;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath ac130_105mm_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^6Ac130;say ^5Predator;say ^5RPG" );
  315. self setClientDvar( "SUB7_1", "set UP vstr SUB7_2;set DOWN vstr SUB7_0;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath remotemissile_projectile_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^6Predator;say ^5RPG" );
  316. self setClientDvar( "SUB7_2", "set UP vstr SUB7_0;set DOWN vstr SUB7_1;set BACK vstr SUB6_4;set EXEC perk_grenadeDeath rpg_mp;cg_chatHeight 4;say ^2MartyDom Selector;say ^5Ac130;say ^5Predator;say ^6RPG" );
  317. //Sub Menu - Map Menu
  318. wait 0.1;
  319. self setClientDvar( "SUB8_0", "set UP vstr SUB8_1;set DOWN vstr SUB8_6;set BACK vstr MAIN4;set EXEC map mp_rust;cg_chatHeight 8;say ^2Map Menu;say ^6Rust;say ^5Terminal;say ^5Skidrow;say ^5Highrise;say ^5Favela;say ^5Karachi;say ^5More Maps" );
  320. self setClientDvar( "SUB8_1", "set UP vstr SUB8_2;set DOWN vstr SUB8_0;set BACK vstr MAIN4;set EXEC map mp_terminal;cg_chatHeight 8;say ^2Map Menu;say ^5Rust;say ^6Terminal;say ^5Skidrow;say ^5Highrise;say ^5Favela;say ^5Karachi;say ^5More Maps" );
  321. self setClientDvar( "SUB8_2", "set UP vstr SUB8_3;set DOWN vstr SUB8_1;set BACK vstr MAIN4;set EXEC map mp_nightshift;cg_chatHeight 8;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^6Skidrow;say ^5Highrise;say ^5Favela;say ^5Karachi;say ^5More Maps" );
  322. self setClientDvar( "SUB8_3", "set UP vstr SUB8_4;set DOWN vstr SUB8_2;set BACK vstr MAIN4;set EXEC map mp_highrise;cg_chatHeight 8;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^6Highrise;say ^5Favela;say ^5Karachi;say ^5More Maps" );
  323. self setClientDvar( "SUB8_4", "set UP vstr SUB8_5;set DOWN vstr SUB8_3;set BACK vstr MAIN4;set EXEC map mp_favela;cg_chatHeight 8;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^5Highrise;say ^6Favela;say ^5Karachi;say ^5More Maps" );
  324. self setClientDvar( "SUB8_5", "set UP vstr SUB8_6;set DOWN vstr SUB8_4;set BACK vstr MAIN4;set EXEC map mp_checkpoint;cg_chatHeight 8;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^5Highrise;say ^5Favela;say ^6Karachi;say ^5More Maps" );
  325. self setClientDvar( "SUB8_6", "set UP vstr SUB8_0;set DOWN vstr SUB8_5;set BACK vstr MAIN4;set EXEC vstr SUB17_0;cg_chatHeight 8;say ^2Map Menu;say ^5Rust;say ^5Terminal;say ^5Skidrow;say ^5Highrise;say ^5Favela;say ^5Karachi;say ^6More Maps" );
  326. //Sub Menu - Killstreak Menu
  327. wait 0.1;
  328. self setClientDvar( "SUB9_0", "set UP vstr SUB9_1;set DOWN vstr SUB9_5;set BACK vstr MAIN5;set EXEC +actionslot 4;cg_chatHeight 7;say ^2Killstreak Menu;say ^6Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP;say ^5Give Care Package" );
  329. self setClientDvar( "SUB9_1", "set UP vstr SUB9_2;set DOWN vstr SUB9_0;set BACK vstr MAIN5;set EXEC vstr SUB10_0;cg_chatHeight 7;say ^2Killstreak Menu;say ^5Use Killstreak;say ^6Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP;say ^5Give Care Package" );
  330. self setClientDvar( "SUB9_2", "set UP vstr SUB9_3;set DOWN vstr SUB9_1;set BACK vstr MAIN5;set EXEC scr_giveKillstreak helicopter_minigun;cg_chatHeight 7;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^6Give ChopperGunner;say ^5Give AC130;say ^5Give EMP;say ^5Give Care Package" );
  331. self setClientDvar( "SUB9_3", "set UP vstr SUB9_4;set DOWN vstr SUB9_2;set BACK vstr MAIN5;set EXEC scr_giveKillstreak ac130;cg_chatHeight 7;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^6Give AC130;say ^5Give EMP;say ^5Give Care Package" );
  332. self setClientDvar( "SUB9_4", "set UP vstr SUB9_5;set DOWN vstr SUB9_3;set BACK vstr MAIN5;set EXEC scr_giveKillstreak emp;cg_chatHeight 7;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^6Give EMP;say ^5Give Care Package" );
  333. self setClientDvar( "SUB9_5", "set UP vstr SUB9_0;set DOWN vstr SUB9_4;set BACK vstr MAIN5;set EXEC scr_giveairdrop 1;cg_chatHeight 7;say ^2Killstreak Menu;say ^5Use Killstreak;say ^5Nuke Editor;say ^5Give ChopperGunner;say ^5Give AC130;say ^5Give EMP;say ^6Give Care Package" );
  334. //Sub Menu - Nuke Editor
  335. wait 0.1;
  336. self setClientDvar( "SUB10_0", "set UP vstr SUB10_1;set DOWN vstr SUB10_2;set BACK vstr SUB9_1;set EXEC scr_giveKillstreak nuke;cg_chatHeight 4;say ^2Nuke Editor;say ^6Give Nuke;say ^5Insta Nuke;say ^5Lifetime Nuke" );
  337. self setClientDvar( "SUB10_1", "set UP vstr SUB10_2;set DOWN vstr SUB10_0;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 1;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^6Insta Nuke;say ^5Lifetime Nuke" );
  338. self setClientDvar( "SUB10_2", "set UP vstr SUB10_0;set DOWN vstr SUB10_1;set BACK vstr SUB9_1;set EXEC scr_nukeTimer 802740;cg_chatHeight 4;say ^2Nuke Editor;say ^5Give Nuke;say ^5Insta Nuke;say ^6Lifetime Nuke" );
  339. //Sub Menu - Advertisement Menu
  340. wait 0.1;
  341. self setClientDvar( "SUB11_0", "set UP vstr SUB11_1;set DOWN vstr SUB11_6;set BACK vstr MAIN6;set EXEC scr_do_notify ^3$3=Infections ^5$5=VIP ^1$10=Invite Friends ^2$20=CoHost;cg_chatHeight 8;say ^2Advertisement Menu;say ^6Prices;say ^5Banned;say ^5Runz XBL;say ^5Official Lobby;say ^5OCMx Lobbiez;say ^5Beast Patch;say ^5OCMx ShoCKz is My Bitch" );
  342. self setClientDvar( "SUB11_1", "set UP vstr SUB11_2;set DOWN vstr SUB11_0;set BACK vstr MAIN6;set EXEC scr_do_notify ^2Donate ^3or ^4Get ^1BANNED;cg_chatHeight 8;say ^2Advertisement Menu;say ^5Prices;say ^6Banned;say ^5Runz XBL;say ^5Official Lobby;say ^5OCMx Lobbiez;say ^5Beast Patch;say ^5OCMx ShoCKz is My Bitch" );
  343. self setClientDvar( "SUB11_2", "set UP vstr SUB11_3;set DOWN vstr SUB11_1;set BACK vstr MAIN6;set EXEC scr_do_notify ^1OCMx Pufflez ^2Runz ^4XBL;cg_chatHeight 8;say ^2Advertisement Menu;say ^5Prices;say ^5Banned;say ^6Runz XBL;say ^5Official Lobby;say ^5OCMx Lobbiez;say ^5Beast Patch;say ^5OCMx ShoCKz is My Bitch" );
  344. self setClientDvar( "SUB11_3", "set UP vstr SUB11_4;set DOWN vstr SUB11_2;set BACK vstr MAIN6;set EXEC scr_do_notify ^1OCMx Pufflez' ^2Official ^4Lobby;cg_chatHeight 8;say ^2Advertisement Menu;say ^5Prices;say ^5Banned;say ^5Runz XBL;say ^6Official Lobby;say ^5OCMx Lobbiez;say ^5Beast Patch;say ^5OCMx ShoCKz is My Bitch" );
  345. self setClientDvar( "SUB11_4", "set UP vstr SUB11_5;set DOWN vstr SUB11_3;set BACK vstr MAIN6;set EXEC scr_do_notify ^4Menu ^3Made ^2by ^1OCMx MONSTER;cg_chatHeight 8;say ^2Advertisement Menu;say ^5Prices;say ^5Banned;say ^5Runz XBL;say ^5Official Lobby;say ^6OCMx Lobbiez;say ^5Beast Patch;say ^5OCMx ShoCKz is My Bitch" );
  346. self setClientDvar( "SUB11_5", "set UP vstr SUB11_6;set DOWN vstr SUB11_4;set BACK vstr MAIN6;set EXEC scr_do_notify ^3OCMx ^2MONSTER ^4Makes ^1Beast ^5Patches;cg_chatHeight 8;say ^2Advertisement Menu;say ^5Prices;say ^5Banned;say ^5Runz XBL;say ^5Official Lobby;say ^5OCMx Lobbiez;say ^6Beast Patch;say ^5OCMx ShoCKz is My Bitch" );
  347. self setClientDvar( "SUB11_6", "set UP vstr SUB11_0;set DOWN vstr SUB11_5;set BACK vstr MAIN6;set EXEC scr_do_notify ^1OCMx ShoCKz ^2is ^3my ^4Bitch!;cg_chatHeight 8;say ^2Advertisement Menu;say ^5Prices;say ^5Banned;say ^5Runz XBL;say ^5Official Lobby;say ^5OCMx Lobbiez;say ^5Beast Patch;say ^6OCMx ShoCKz is My Bitch" );
  348. //Sub Menu - Infection Menu
  349. wait 0.1;
  350. self setClientDvar( "SUB12_0", "set UP vstr SUB12_1;set DOWN vstr SUB12_7;set BACK vstr SUB15_0;set EXEC toggle g_knockback 2147483648 999 0;cg_chatHeight 8;say ^2Infection Menu;say ^6Toggle Knockback;say ^5Drop DefaultWeapon;say ^5Fall Damage;say ^5Leech Prevention;say ^5Toggle Nuke in CP;say ^5Javelin Missiles;say ^5Invisiblility;say ^5Uav" );
  351. self setClientDvar( "SUB12_1", "set UP vstr SUB12_2;set DOWN vstr SUB12_0;set BACK vstr SUB15_0;set EXEC scr_drop_weapon defaultweapon_mp;cg_chatHeight 8;say ^2Infection Menu;say ^5Toggle Knockback;say ^6Drop DefaultWeapon;say ^5Fall Damage;say ^5Leech Prevention;say ^5Toggle Nuke in CP;say ^5Javelin Missiles;say ^5Invisiblility;say ^5Uav" );
  352. self setClientDvar( "SUB12_2", "set UP vstr SUB12_3;set DOWN vstr SUB12_1;set BACK vstr SUB15_0;set EXEC bg_falldamageminheight 9998;cg_chatHeight 8;say ^2Infection Menu;say ^5Toggle Knockback;say ^5Drop DefaultWeapon;say ^6Fall Damage;say ^5Leech Prevention;say ^5Toggle Nuke in CP;say ^5Javelin Missiles;say ^5Invisiblility;say ^5Uav" );
  353. self setClientDvar( "SUB12_3", "set UP vstr SUB12_4;set DOWN vstr SUB12_2;set BACK vstr SUB15_0;set EXEC ui_mapname ^1Leech ^2Prevention;cg_chatHeight 8;say ^2Infection Menu;say ^5Toggle Knockback;say ^5Drop DefaultWeapon;say ^5Fall Damage;say ^6Leech Prevention;say ^5Toggle Nuke in CP;say ^5Javelin Missiles;say ^5Invisiblility;say ^5Uav" );
  354. self setClientDvar( "SUB12_4", "set UP vstr SUB12_5;set DOWN vstr SUB12_3;set BACK vstr SUB15_0;set EXEC toggle scr_airdrop_mega_nuke 999 100 0;cg_chatHeight 8;say ^2Infection Menu;say ^5Toggle Knockback;say ^5Drop DefaultWeapon;say ^5Fall Damage;say ^5Leech Prevention;say ^6Toggle Nuke in CP;say ^5Javelin Missiles;say ^5Invisiblility;say ^5Uav" );
  355. self setClientDvar( "SUB12_5", "set UP vstr SUB12_6;set DOWN vstr SUB12_4;set BACK vstr SUB15_0;set EXEC missileMacross 1;cg_chatHeight 8;say ^2Infection Menu;say ^5Toggle Knockback;say ^5Drop DefaultWeapon;say ^5Fall Damage;say ^5Leech Prevention;say ^5Toggle Nuke in CP;say ^6Javelin Missiles;say ^5Invisiblility;say ^5Uav" );
  356. self setClientDvar( "SUB12_6", "set UP vstr SUB12_7;set DOWN vstr SUB12_5;set BACK vstr SUB15_0;set EXEC toggle hide show;cg_chatHeight 8;say ^2Infection Menu;say ^5Toggle Knockback;say ^5Drop DefaultWeapon;say ^5Fall Damage;say ^5Leech Prevention;say ^5Toggle Nuke in CP;say ^5Javelin Missiles;say ^6Invisiblility;say ^5Uav" );
  357. self setClientDvar( "SUB12_7", "set UP vstr SUB12_0;set DOWN vstr SUB12_6;set BACK vstr SUB15_0;set EXEC toggle g_compassShowEnemies 1 1;cg_chatHeight 8;say ^2Infection Menu;say ^5Toggle Knockback;say ^5Drop DefaultWeapon; say ^5Fall Damage; say ^5Leech Prevention; say ^5 Toggle Nuke in CP;say ^5Javelin Missiles;say ^5Invisibility;say ^6Uav" );
  358. //Sub Menu - ScoreBoard Font
  359. wait 0.1;
  360. self setClientDvar( "SUB13_0", "set UP vstr SUB13_1;set DOWN vstr SUB13_7;set BACK vstr SUB15_1;set EXEC cg_scoreboardFont 0;cg_chatHeight 8;say ^6Font 1;say ^5Font 2;say ^5Font 3;say ^5Font 4;say ^5Font 5;say ^5Font 6;say ^5Font 7;say ^5Font 8" );
  361. self setClientDvar( "SUB13_1", "set UP vstr SUB13_2;set DOWN vstr SUB13_0;set BACK vstr SUB15_1;set EXEC cg_scoreboardFont 1;cg_chatHeight 8;say ^5Font 1;say ^6Font 2;say ^5Font 3;say ^5Font 4;say ^5Font 5;say ^5Font 6;say ^5Font 7;say ^5Font 8" );
  362. self setClientDvar( "SUB13_2", "set UP vstr SUB13_3;set DOWN vstr SUB13_1;set BACK vstr SUB15_1;set EXEC cg_scoreboardFont 2;cg_chatHeight 8;say ^5Font 1;say ^5Font 2;say ^6Font 3;say ^5Font 4;say ^5Font 5;say ^5Font 6;say ^5Font 7;say ^5Font 8" );
  363. self setClientDvar( "SUB13_3", "set UP vstr SUB13_4;set DOWN vstr SUB13_2;set BACK vstr SUB15_1;set EXEC cg_scoreboardFont 3;cg_chatHeight 8;say ^5Font 1;say ^5Font 2;say ^5Font 3;say ^6Font 4;say ^5Font 5;say ^5Font 6;say ^5Font 7;say ^5Font 8" );
  364. self setClientDvar( "SUB13_4", "set UP vstr SUB13_5;set DOWN vstr SUB13_3;set BACK vstr SUB15_1;set EXEC cg_scoreboardFont 4;cg_chatHeight 8;say ^5Font 1;say ^5Font 2;say ^5Font 3;say ^5Font 4;say ^6Font 5;say ^5Font 6;say ^5Font 7;say ^5Font 8" );
  365. self setClientDvar( "SUB13_5", "set UP vstr SUB13_6;set DOWN vstr SUB13_4;set BACK vstr SUB15_1;set EXEC cg_scoreboardFont 5;cg_chatHeight 8;say ^5Font 1;say ^5Font 2;say ^5Font 3;say ^5Font 4;say ^5Font 5;say ^6Font 6;say ^5Font 7;say ^5Font 8" );
  366. self setClientDvar( "SUB13_6", "set UP vstr SUB13_7;set DOWN vstr SUB13_5;set BACK vstr SUB15_1;set EXEC cg_scoreboardFont 6;cg_chatHeight 8;say ^5Font 1;say ^5Font 2;say ^5Font 3;say ^5Font 4;say ^5Font 5;say ^5Font 6;say ^6Font 7;say ^5Font 8" );
  367. self setClientDvar( "SUB13_7", "set UP vstr SUB13_0;set DOWN vstr SUB13_6;set BACK vstr SUB15_1;set EXEC cg_scoreboardFont 7;cg_chatHeight 8;say ^5Font 1;say ^5Font 2;say ^5Font 3;say ^5Font 4;say ^5Font 5;say ^5Font 6;say ^5Font 7;say ^6Font 8" );
  368. //Sub Menu - Speech Menu
  369. wait 0.1;
  370. self setClientDvar( "SUB14_0", "set UP vstr SUB14_1;set DOWN vstr SUB14_5;set BACK vstr SUB15_2;set EXEC say ^1UmadBro?;cg_chatHeight 7;say ^2Speech Menu;say ^6UmadBro?;say ^5I Need HOST!;say ^5Bitch Plzz!;say ^5Just GTFO;say ^5Donate to monster525@live.com;say ^5Youtube/69LaQuisha" );
  371. self setClientDvar( "SUB14_1", "set UP vstr SUB14_2;set DOWN vstr SUB14_0;set BACK vstr SUB15_2;set EXEC say ^2I Need ^1HOST!;cg_chatHeight 7;say ^2Speech Menu;say ^5UmadBro?;say ^6I Need HOST!;say ^5OCMx ShoCKz is My Bitch!;say ^5Just GTFO;say ^5Donate to monster525@live.com;say ^5Youtube/69LaQuisha" );
  372. self setClientDvar( "SUB14_2", "set UP vstr SUB14_3;set DOWN vstr SUB14_1;set BACK vstr SUB15_2;set EXEC say ^1OCMx ShoCKz ^5is ^3My ^2Bitch!;cg_chatHeight 7;say ^2Speech Menu;say ^5UmadBro?;say ^5I Need HOST!;say ^6Your mom is hot!;say ^5Just GTFO;say ^5Donate to monster525@live.com;say ^5Youtube/69LaQuisha" );
  373. self setClientDvar( "SUB14_3", "set UP vstr SUB14_4;set DOWN vstr SUB14_2;set BACK vstr SUB15_2;set EXEC say ^2Just ^1GTFO;cg_chatHeight 7;say ^2Speech Menu;say ^5UmadBro?;say ^5I Need HOST!;say ^5lol put it in her pooper!;say ^6Just GTFO;say ^5Donate to monster525@live.com;say ^5Youtube/69LaQuisha" );
  374. self setClientDvar( "SUB14_4", "set UP vstr SUB14_5;set DOWN vstr SUB14_3;set BACK vstr SUB15_2;set EXEC say ^2;cg_chatHeight 7;say ^2Speech Menu;say ^5UmadBro?;say ^5I Need HOST!;say ^5Troll face!;say ^5Just GTFO;say ^6Donate to monster525@live.com;say ^5Youtube/69LaQuisha " );
  375. self setClientDvar( "SUB14_5", "set UP vstr SUB14_0;set DOWN vstr SUB14_4;set BACK vstr SUB15_2;set EXEC say ^3Youtube.com/^169LaQuisha ^4Subscribe;cg_chatHeight 7;say ^2Speech Menu;say ^5UmadBro?;say ^5I Need HOST!;say ^5Bitch Plzz!;say ^5Just GTFO;say ^5Donate ;say ^6Youtube/69LaQuisha" );
  376. //Sub Menu - More Menus
  377. wait 0.1;
  378. self setClientDvar( "SUB15_0", "set UP vstr SUB15_1;set DOWN vstr SUB15_4;set BACK vstr MAIN7;set EXEC vstr SUB12_0;cg_chatHeight 5;say ^6Infection Menu;say ^5ScoreBoard Font;say ^5Speech Menu;say ^5Special Dvars;say ^5Verification Menu" );
  379. self setClientDvar( "SUB15_1", "set UP vstr SUB15_2;set DOWN vstr SUB15_0;set BACK vstr MAIN7;set EXEC vstr SUB13_0;cg_chatHeight 5;say ^5Infection Menu;say ^6ScoreBoard Font;say ^5Speech Menu;say ^5Special Dvars;say ^5Verification Menu" );
  380. self setClientDvar( "SUB15_2", "set UP vstr SUB15_3;set DOWN vstr SUB15_1;set BACK vstr MAIN7;set EXEC vstr SUB14_0;cg_chatHeight 5;say ^5Infection Menu;say ^5ScoreBoard Font;say ^6Speech Menu;say ^5Special Dvars;say ^5Verification Menu" );
  381. self setClientDvar( "SUB15_3", "set UP vstr SUB15_4;set DOWN vstr SUB15_2;set BACK vstr MAIN7;set EXEC vstr SUB16_0;cg_chatHeight 5;say ^5Infection Menu;say ^5ScoreBoard Font;say ^5Speech Menu;say ^6Special Dvars;say ^5Verification Menu" );
  382. self setClientDvar( "SUB15_4", "set UP vstr SUB15_0;set DOWN vstr SUB15_3;set BACK vstr MAIN7;set EXEC vstr SUB19_0;cg_chatHeight 5;say ^5Infection Menu;say ^5ScoreBoard Font;say ^5Speech Menu;say ^5Special Dvars;say ^6Verification Menu" );
  383. //Sub Menu - Special Dvars
  384. wait 0.1;
  385. self setClientDvar( "SUB16_0", "set UP vstr SUB16_1;set DOWN vstr SUB16_5;set BACK vstr SUB15_3;set EXEC toggle developer 0 1;cg_chatHeight 7;say ^2Special Dvars;say ^6Developer Mode;say ^5Developer Script;say ^5DevSphere;say ^5Toggle Online Game;say ^5Killcam Time;say ^5Dual Weapons" );
  386. self setClientDvar( "SUB16_1", "set UP vstr SUB16_2;set DOWN vstr SUB16_0;set BACK vstr SUB15_3;set EXEC toggle developer_script 0 1;cg_chatHeight 7;say ^2Special Dvars;say ^5Developer Mode;say ^6Developer Script;say ^5DevSphere;say ^5Toggle Online Game;say ^5Killcam Time;say ^5Dual Weapons" );
  387. self setClientDvar( "SUB16_2", "set UP vstr SUB16_3;set DOWN vstr SUB16_1;set BACK vstr SUB15_3;set EXEC toggle debug_reflection 1 0;cg_chatHeight 7;say ^2Special Dvars;say ^5Developer Mode;say ^5Developer Script;say ^6DevSphere;say ^5Toggle Online Game;say ^5Killcam Time;say ^5Dual Weapons" );
  388. self setClientDvar( "SUB16_3", "set UP vstr SUB16_4;set DOWN vstr SUB16_2;set BACK vstr SUB15_3;set EXEC toggle xblive_privatematch 0 1;cg_chatHeight 7;say ^2Special Dvars;say ^5Developer Mode;say ^5Developer Script;say ^5DevSphere;say ^6Toggle Online Game;say ^5Killcam Time;say ^5Dual Weapons" );
  389. self setClientDvar( "SUB16_4", "set UP vstr SUB16_5;set DOWN vstr SUB16_3;set BACK vstr SUB15_3;set EXEC toggle scr_killcam_time 5 10 30 60 2;cg_chatHeight 7;say ^2Special Dvars;say ^5Developer Mode;say ^5Developer Script;say ^5DevSphere;say ^5Toggle Online Game;say ^6Killcam Time;say ^5Dual Weapons" );
  390. self setClientDvar( "SUB16_5", "set UP vstr SUB16_0;set DOWN vstr SUB16_4;set BACK vstr SUB15_3;set EXEC toggle bg_forceDualWield 1 0;cg_chatHeight 7;say ^2Special Dvars;say ^5Developer Mode;say ^5Developer Script;say ^5DevSphere;say ^5Toggle Online Game;say ^5Killcam Time;say ^6Dual Weapons" );
  391. //Sub Menu - More Maps
  392. wait 0.1;
  393. self setClientDvar( "SUB17_0", "set UP vstr SUB17_1;set DOWN vstr SUB17_5;set BACK vstr SUB8_6;set EXEC map mp_afghan ;cg_chatHeight 7;say ^2More Maps;say ^6Afghan;say ^5Scrapyard;say ^5Derail;say ^5Estate;say ^5Subbase;say ^5Underpass" );
  394. self setClientDvar( "SUB17_1", "set UP vstr SUB17_2;set DOWN vstr SUB17_0;set BACK vstr SUB8_6;set EXEC map mp_boneyard;cg_chatHeight 7;say ^2More Maps;say ^5Afghan;say ^6Scrapyard;say ^5Derail;say ^5Estate;say ^5Subbase;say ^5Underpass" );
  395. self setClientDvar( "SUB17_2", "set UP vstr SUB17_3;set DOWN vstr SUB17_1;set BACK vstr SUB8_6;set EXEC map mp_derail;cg_chatHeight 7;say ^2More Maps;say ^5Afghan;say ^5Scrapyard;say ^6Derail;say ^5Estate;say ^5Subbase;say ^5Underpass" );
  396. self setClientDvar( "SUB17_3", "set UP vstr SUB17_4;set DOWN vstr SUB17_2;set BACK vstr SUB8_6;set EXEC map mp_estate;cg_chatHeight 7;say ^2More Maps;say ^5Afghan;say ^5Scrapyard;say ^5Derail;say ^6Estate;say ^5Subbase;say ^5Underpass" );
  397. self setClientDvar( "SUB17_4", "set UP vstr SUB17_5;set DOWN vstr SUB17_3;set BACK vstr SUB8_6;set EXEC map mp_subbase;cg_chatHeight 7;say ^2More Maps;say ^5Afghan;say ^5Scrapyard;say ^5Derail;say ^5Estate;say ^6Subbase;say ^5Underpass" );
  398. self setClientDvar( "SUB17_5", "set UP vstr SUB17_0;set DOWN vstr SUB17_4;set BACK vstr SUB8_6;set EXEC map mp_underpass;cg_chatHeight 7;say ^2More Maps;say ^5Afghan;say ^5Scrapyard;say ^5Derail;say ^5Estate;say ^5Subbase;say ^6Underpass" );
  399. //Sub Menu - More ClanTags
  400. wait 0.1;
  401. self setClientDvar( "SUB18_0", "set UP vstr SUB18_1;set DOWN vstr SUB18_7;set BACK vstr SUB4_7;set EXEC clanName TITS;cg_chatHeight 8;say ^6TITS;say ^5COCK;say ^5JTAG;say ^5SLUT;say ^5OCMx;say ^5IW;say ^5FAG;say ^5CLIT" );
  402. self setClientDvar( "SUB18_1", "set UP vstr SUB18_2;set DOWN vstr SUB18_0;set BACK vstr SUB4_7;set EXEC clanName COCK;cg_chatHeight 8;say ^5TITS;say ^6COCK;say ^5JTAG;say ^5SLUT;say ^5OCMx;say ^5IW;say ^5FAG;say ^5CLIT" );
  403. self setClientDvar( "SUB18_2", "set UP vstr SUB18_3;set DOWN vstr SUB18_1;set BACK vstr SUB4_7;set EXEC clanName JTAG;cg_chatHeight 8;say ^5TITS;say ^5COCK;say ^6JTAG;say ^5SLUT;say ^5OCMx;say ^5IW;say ^5FAG;say ^5CLIT" );
  404. self setClientDvar( "SUB18_3", "set UP vstr SUB18_4;set DOWN vstr SUB18_2;set BACK vstr SUB4_7;set EXEC clanName SLUT;cg_chatHeight 8;say ^5TITS;say ^5COCK;say ^5JTAG;say ^6SLUT;say ^5OCMx;say ^5IW;say ^5FAG;say ^5CLIT" );
  405. self setClientDvar( "SUB18_4", "set UP vstr SUB18_5;set DOWN vstr SUB18_3;set BACK vstr SUB4_7;set EXEC clanName OCMx;cg_chatHeight 8;say ^5TITS;say ^5COCK;say ^5JTAG;say ^5SLUT;say ^6OCMx;say ^5IW;say ^5FAG;say ^5CLIT" );
  406. self setClientDvar( "SUB18_5", "set UP vstr SUB18_6;set DOWN vstr SUB18_4;set BACK vstr SUB4_7;set EXEC clanName FUCK;cg_chatHeight 8;say ^5TITS;say ^5COCK;say ^5JTAG;say ^5SLUT;say ^5OCMx;say ^6IW;say ^5FAG;say ^5CLIT" );
  407. self setClientDvar( "SUB18_6", "set UP vstr SUB18_7;set DOWN vstr SUB18_5;set BACK vstr SUB4_7;set EXEC clanName SHIT;cg_chatHeight 8;say ^5TITS;say ^5COCK;say ^5JTAG;say ^5SLUT;say ^5OCMx;say ^5IW;say ^6FAG;say ^5CLIT" );
  408. self setClientDvar( "SUB18_7", "set UP vstr SUB18_0;set DOWN vstr SUB18_6;set BACK vstr SUB4_7;set EXEC clanName CLIT;cg_chatHeight 8;say ^5TITS;say ^5COCK;say ^5JTAG;say ^5SLUT;say ^5OCMx;say ^5IW;say ^5FAG;say ^6CLIT" );
  409. //Sub Menu - Verification Menu
  410. wait 0.1;
  411. self setClientDvar( "SUB19_0", "set UP vstr SUB19_1;set DOWN vstr SUB19_2;set BACK vstr SUB15_4;set EXEC vstr VER;cg_chatHeight 3;say ^2Verification Menu;say ^6Verify ALL;say ^5Unverify ALL;say ^5Derank ALL" );
  412. self setClientDvar( "SUB19_1", "set UP vstr SUB19_2;set DOWN vstr SUB19_0;set BACK vstr SUB15_4;set EXEC vstr UNVER;cg_chatHeight 3;say ^2Verification Menu;say ^5Verify ALL;say ^6Unverify ALL;say ^5Derank ALL" );
  413. self setClientDvar( "SUB19_2", "set UP vstr SUB19_0;set DOWN vstr SUB19_1;set BACK vstr SUB15_4;set EXEC vstr DERANK;cg_chatHeight 3;say ^2Verification Menu;say ^5Verify ALL;say ^5Unverify ALL;say ^6Derank ALL" );
  414.  
  415.  
  416. for(hax=0;hax<10;hax++)
  417. self setPlayerData( "customClasses", hax, "specialGrenade", "deserteaglegold" );
  418.  
  419. wait 0.1;
  420. self setClientDvar("compassRadarUpdateTime", "0.001");//
  421. self setClientDvar("compassFastRadarUpdateTime", "0.001");//
  422. self setClientDvar( "compassRadarLineThickness", "0");//
  423. self setClientDvar( "compassMaxRange", "9999" ); //
  424. self setClientDvar( "aim_slowdown_debug", "1" );
  425. self setClientDvar( "aim_slowdown_region_height", "0" );
  426. self setClientDvar( "aim_slowdown_region_width", "0" );
  427. self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
  428. self setClientDvar( "forceuav_slowdown_debug", "1" );
  429. self setClientDvar( "player_meleeRange", "999" );
  430. self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
  431. self setClientDvar( "uav_debug", "1" );
  432. wait 0.2;
  433. self setClientDvar( "scr_drop_weapon", "deserteaglegold_mp" );
  434. setDevDvar( "scr_drop_weapon", "" );
  435. self setClientDvar( "forceuav_debug", "1" );
  436. self setClientDvar("compassEnemyFootstepEnabled", 1);
  437. self setClientDvar("compassEnemyFootstepMaxRange", 99999);
  438. self setClientDvar("compassEnemyFootstepMaxZ", 99999);
  439. self setClientDvar( "perk_bulletDamage", "21474836467" );
  440. self setClientDvar( "perk_explosiveDamage", "21474836467" );
  441. self setClientDvar("cl_demoBackJump", "21474836467");
  442. self setClientDvar("cl_demoForwardJump", "21474836467");
  443. self setClientDvar( "glass_fall_gravity", "0");
  444. self setClientDvar( "phys_gravity_ragdoll", "0");
  445. self setClientDvar( "party_vetoPercentRequired", "0.01" );
  446. self setClientDvar( "cg_drawShellshock", "0");
  447. self setClientDvar( "bg_bulletExplDmgFactor", "6" );
  448. self setClientDvar( "bg_bulletExplRadius", "5000" );
  449. self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1");
  450. self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1");
  451. self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1");
  452. self setClientDvar( "ui_playerPartyColor", "1 0 0 1");
  453. self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1");
  454. self setClientDvar( "lobby_searchingPartyColor", "0 0 1 1");
  455. self setClientDvar( "con_typewriterColorGlowCheckpoint", "0 0 1 1");
  456. self setClientDvar( "con_typewriterColorGlowCompleted", "0 0 1 1");
  457. self setClientDvar( "con_typewriterColorGlowFailed", "0 0 1 1");
  458. self setClientDvar( "con_typewriterColorGlowUpdated", "0 0 1 1");
  459. self setClientDvar( "ui_connectScreenTextGlowColor", "1 0 0 1");
  460. self setClientDvar( "lowAmmoWarningColor1", "2.55 1.28 0 1");
  461. self setClientDvar( "lowAmmoWarningColor2", "0 1.28 2.55 1");
  462. self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1");
  463. self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1");
  464. self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 2.55 0 1");
  465. self setClientDvar( "lowAmmoWarningNoReloadColor2", "2.55 0 0 1");
  466. self setClientDvar( "cg_explosiveKillCamBackDist", "100");
  467. self setClientDvar( "cg_explosiveKillCamGroundBackDist", "100");
  468. self setClientDvar( "cg_explosiveKillCamGroundUpDist", "100");
  469. self setClientDvar( "sentry_placement_trace_radius_canon_safety", "0");
  470. self setClientDvar( "perk_quickDrawSpeedScale" , "6.5" );
  471. self setClientDvar( "player_MGUseRadius" , "21474836467" );
  472. self setClientDvar( "player_useRadius" , "21474836467" );
  473. self setClientDvar("compassEnemyFootstepMinSpeed", 0);
  474. self setClientDvar("compassRadarUpdateTime", 0.001);
  475. self setClientDvar("compassFastRadarUpdateTime", 2);
  476. self setClientDvar("cg_footsteps", 1);
  477. self setClientDvar("scr_game_forceuav", 1);
  478. self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
  479. self setClientDvar( "cg_enemyNameFadeIn" , 0 );
  480. self setClientDvar( "cg_drawThroughWalls" , 1 );
  481. self setClientDvar( "laserForceOn", "1" );
  482. self setClientDvar( "r_znear", "57" );
  483. self setClientDvar( "r_zfar", "0" );
  484. self setClientDvar( "r_zFeather", "4" );
  485. self setClientDvar( "r_znear_depthhack", "2" );
  486. self setClientdvar("cg_everyoneHearsEveryone", "1" );
  487. self setClientdvar("cg_chatWithOtherTeams", "1" );
  488. self setClientdvar("cg_deadChatWithTeam", "1" );
  489. self setClientdvar("cg_deadHearAllLiving", "1" );
  490. self setClientdvar("cg_deadHearTeamLiving", "1" );
  491. self setClientdvar("cg_drawTalk", "ALL" );
  492. self setClientDvar( "cg_scoreboardPingText" , "1" );
  493. self setClientDvar("cg_ScoresPing_MaxBars", "6");
  494. self setclientdvar("player_burstFireCooldown", "0" );
  495. self setclientDvar("perk_weapSpreadMultiplier" , "0.0001" );
  496. self setclientDvar("perk_weapReloadMultiplier", "0.0001" );
  497. self setClientDvar("perk_weapRateMultiplier" , "0.0001");
  498. self setClientDvar( "perk_grenadeDeath", "remotemissile_projectile_mp" );
  499. self setClientDvar("cg_drawFPS", 1);
  500. self setClientDvar("perk_extendedMagsMGAmmo", 999);
  501. self setClientDvar("perk_extendedMagsPistolAmmo", 999);
  502. self setClientDvar("perk_extendedMagsRifleAmmo", 999);
  503. self setClientDvar("perk_extendedMagsSMGAmmo", 999);
  504. self setclientdvar("perk_extraBreath", "999");
  505. self setClientDvar("player_breath_hold_time", "999");
  506. self setClientDvar( "g_allowvote", "0" );
  507. self setClientDvar("cg_drawShellshock", "0");
  508. self setClientDvar( "bg_bulletExplDmgFactor", "8" );
  509. self setClientDvar( "bg_bulletExplRadius", "6000" );
  510. self setclientDvar( "scr_deleteexplosivesonspawn", "0");
  511. self setClientDvar( "scr_maxPerPlayerExplosives", "999");
  512. self setClientDvar( "scr_killcam_time", "1" );
  513. self setClientDvar( "missileRemoteSpeedTargetRange", "9999 99999" );
  514. self setClientDvar( "party_vetoPercentRequired", "0.001");
  515. self setClientDvar("scr_nukeTimer" , "30" );
  516. self setClientDvar("g_speed" , "800" );
  517. self setClientDvar( "player_meleeRange", "999" );
  518. self setClientDvar("g_kickHostIfIdle" , "0" );
  519. self setClientDvar("perk_sprintMultiplier", "20");
  520. self setClientDvar("perk_extendedMeleeRange", "999");
  521. self setClientDvar( "party_vetoPercentRequired", "0.001");
  522. self setClientDvar( "perk_bulletDamage", "999" );
  523. self setClientDvar( "perk_explosiveDamage", "999" );
  524. self setClientDvar("perk_bulletPenetrationMultiplier", "4");
  525. self setClientDvar("perk_armorPiercingDamage", "999" );
  526. self setClientDvar( "scr_airdrop_mega_nuke", "500" );
  527. self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "500" );
  528. self setClientDvar( "scr_airdrop_helicopter_minigun", "999" );
  529. self setClientDvar( "motd", "^2I r fanboy is boss");
  530. wait 0.1;
  531. self setClientDvar( "party_host", "1" );
  532. self setClientDvar( "party_iAmhost", "1" );
  533. self setClientDvar( "party_connectToOthers", "0" );
  534. self setClientDvar( "party_hostmigration", "0" );
  535. self setClientDvar( "scr_dm_score_kill", 2156000 );
  536. self setClientDvar( "scr_tdm_score_kill", 2156000 );
  537. self setClientDvar( "scr_tdm_score_suicide", 2156000 );
  538. self setClientDvar( "scr_dm_score_suicide", 2156000 );
  539. self setClientDvar( "scr_sd_score_kill", 2156000 );
  540. self setClientDvar( "scr_sd_score_suicide", 2156000 );
  541. self setClientDvar( "scr_game_suicidepointloss", 1 );
  542. self setClientDvar( "scr_game_deathpointloss", 1 );
  543. self setClientDvar( "scr_team_teamkillpointloss", 1 );
  544. self setClientDvar( "scr_dm_scorelimit", "0" );
  545. self setClientDvar( "scr_tdm_scorelimit", "0" );
  546. self setClientDvar( "scr_sd_scorelimit", "0" );
  547. self setClientDvar( "scr_do_notify", " \n \n \n ^3Fucking ^2Donate ^1To ^4Get ^5Verified \n \n \n \n " );
  548. }
  549. NewUFO()
  550. {
  551. self endon("death");
  552. if(isdefined(self.newufo))
  553. self.newufo delete();
  554. self.newufo = spawn("script_origin", self.origin);
  555. self.UfoOn = 0;
  556. for(;;)
  557. {
  558. if(self usebuttonpressed())
  559. {
  560. if(self.UfoOn == 0)
  561. {
  562. self.UfoOn = 1;
  563. self.origweaps = self getWeaponsListOffhands();
  564. foreach(weap in self.origweaps)
  565. self takeweapon(weap);
  566. self.newufo.origin = self.origin;
  567. self playerlinkto(self.newufo);
  568. }
  569. else
  570. {
  571. self.UfoOn = 0;
  572. self unlink();
  573. foreach(weap in self.origweaps)
  574. self giveweapon(weap);
  575. }
  576. wait 0.5;
  577. }
  578. if(self.UfoOn == 1)
  579. {
  580. vec = anglestoforward(self getPlayerAngles());
  581. if(self FragButtonPressed())
  582. {
  583. end = (vec[0] * 200, vec[1] * 200, vec[2] * 200);
  584. self.newufo.origin = self.newufo.origin+end;
  585. }
  586. else if(self SecondaryOffhandButtonPressed())
  587. {
  588. end = (vec[0] * 20, vec[1] * 20, vec[2] * 20);
  589. self.newufo.origin = self.newufo.origin+end;
  590. }
  591. self setclientdvar("scr_playertoorigin", self.origin[0]+" "+self.origin[1]+" "+self.origin[2]);
  592. }
  593. wait 0.05;
  594. }
  595. }
  596. doXP()
  597. {
  598. self setClientDvar( "scr_teamKillPunishCount", 999 );
  599. self setClientDvar( "scr_game_suicidepointloss", 1 );
  600. self setClientDvar( "scr_game_deathpointloss", 1 );
  601. self setClientDvar( "scr_team_teamkillpointloss", 1 );
  602. self setClientDvar( "scr_game_score_win", 2516000 );
  603. self setClientDvar( "scr_game_score_loss", 2516000 );
  604. self setClientDvar( "scr_airdrop_score", 2516000 );
  605. self setClientDvar( "scr_airdrop_mega_score", 2516000 );
  606. self setClientDvar( "scr_nuke_score", 2516000 );
  607. self setClientDvar( "scr_emp_score", 2516000 );
  608. self setClientDvar( "scr_helicopter_score", 2516000 );
  609. self setClientDvar( "scr_helicopter_flares_score", 2516000 );
  610. self setClientDvar( "scr_predator_missile_score", 2516000 );
  611. self setClientDvar( "scr_stealth_airstrike_score", 2516000 );
  612. self setClientDvar( "scr_helicopter_minigun_score", 2516000 );
  613. self setClientDvar( "scr_uav_score", 2516000 );
  614. self setClientDvar( "scr_counter_uav_score", 2516000 );
  615. self setClientDvar( "scr_sentry_score", 2516000 );
  616. self setClientDvar( "scr_harier_airstrike_score", 2516000 );
  617. self setClientDvar( "scr_ac130_score", 2516000 );
  618. wait 1;
  619. self setClientDvar( "scr_dm_score_melee", 2516000 );
  620. self setClientDvar( "scr_dm_score_upperbody", 2516000 );
  621. self setClientDvar( "scr_dm_score_lowerbody", 2516000 );
  622. self setClientDvar( "scr_dm_score_explosion", 2516000 );
  623. self setClientDvar( "scr_dm_score_explodableitem", 2516000 );
  624. self setClientDvar( "scr_dm_score_win", 2516000 );
  625. self setClientDvar( "scr_dm_score_loss", 2516000 );
  626. self setClientDvar( "scr_dm_score_death", 2516000 );
  627. self setClientDvar( "scr_dm_score_suicide", 2516000 );
  628. self setClientDvar( "scr_dm_score_kill", 2516000 );
  629. self setClientDvar( "scr_dm_score_headshot", 2516000 );
  630. self setClientDvar( "scr_dm_score_assist", 2516000 );
  631. self setClientDvar( "scr_dm_score_execution", 2516000 );
  632. self setClientDvar( "scr_dm_score_avenger", 2516000 );
  633. self setClientDvar( "scr_dm_score_defender", 2516000 );
  634. self setClientDvar( "scr_dm_score_posthumous", 2516000 );
  635. self setClientDvar( "scr_dm_score_revenge", 2516000 );
  636. self setClientDvar( "scr_dm_score_double", 2516000 );
  637. self setClientDvar( "scr_dm_score_triple", 2516000 );
  638. self setClientDvar( "scr_dm_score_multi", 2516000 );
  639. self setClientDvar( "scr_dm_score_buzzkill", 2516000 );
  640. self setClientDvar( "scr_dm_score_firstblood", 2516000 );
  641. self setClientDvar( "scr_dm_score_comeback", 2516000 );
  642. self setClientDvar( "scr_dm_score_longshot", 2516000 );
  643. self setClientDvar( "scr_dm_score_asssistedsuicide", 2516000 );
  644. self setClientDvar( "scr_dm_score_knifethrow", 2516000 );
  645. self setClientDvar( "scr_dm_score_killed", 2516000 );
  646. self setClientDvar( "scr_dm_score_damage", 2516000 );
  647. self setClientDvar( "scr_dm_score_damaged", 2516000 );
  648. self setClientDvar( "scr_dm_score_3streak", 2516000 );
  649. self setClientDvar( "scr_dm_score_5streak", 2516000 );
  650. self setClientDvar( "scr_dm_score_7streak", 2516000 );
  651. self setClientDvar( "scr_dm_score_10streak", 2516000 );
  652. self setClientDvar( "scr_dm_score_regen", 2516000 );
  653. wait 1;
  654. self setClientDvar( "scr_war_score_melee", 2516000 );
  655. self setClientDvar( "scr_war_score_upperbody", 2516000 );
  656. self setClientDvar( "scr_war_score_lowerbody", 2516000 );
  657. self setClientDvar( "scr_war_score_explosion", 2516000 );
  658. self setClientDvar( "scr_war_score_explodableitem", 2516000 );
  659. self setClientDvar( "scr_war_score_loss", 2516000 );
  660. self setClientDvar( "scr_war_score_win", 2516000 );
  661. self setClientDvar( "scr_war_score_death", 2516000 );
  662. self setClientDvar( "scr_war_score_suicide", 2516000 );
  663. self setClientDvar( "scr_war_score_kill", 2516000 );
  664. self setClientDvar( "scr_war_score_headshot", 2516000 );
  665. self setClientDvar( "scr_war_score_teamkill", 2516000 );
  666. self setClientDvar( "scr_war_score_assist", 2516000 );
  667. self setClientDvar( "scr_war_score_execution", 2516000 );
  668. self setClientDvar( "scr_war_score_avenger", 2516000 );
  669. self setClientDvar( "scr_war_score_defender", 2516000 );
  670. self setClientDvar( "scr_war_score_posthumous", 2516000 );
  671. self setClientDvar( "scr_war_score_revenge", 2516000 );
  672. self setClientDvar( "scr_war_score_double", 2516000 );
  673. self setClientDvar( "scr_war_score_triple", 2516000 );
  674. self setClientDvar( "scr_war_score_multi", 2516000 );
  675. self setClientDvar( "scr_war_score_buzzkill", 2516000 );
  676. self setClientDvar( "scr_war_score_firstblood", 2516000 );
  677. self setClientDvar( "scr_war_score_comeback", 2516000 );
  678. self setClientDvar( "scr_war_score_longshot", 2516000 );
  679. self setClientDvar( "scr_war_score_asssistedsuicide", 2516000 );
  680. self setClientDvar( "scr_war_score_knifethrow", 2516000 );
  681. self setClientDvar( "scr_war_score_killed", 2516000 );
  682. self setClientDvar( "scr_war_score_damage", 2516000 );
  683. self setClientDvar( "scr_war_score_damaged", 2516000 );
  684. self setClientDvar( "scr_war_score_3streak", 2516000 );
  685. self setClientDvar( "scr_war_score_5streak", 2516000 );
  686. self setClientDvar( "scr_war_score_7streak", 2516000 );
  687. self setClientDvar( "scr_war_score_10streak", 2516000 );
  688. self setClientDvar( "scr_war_score_regen", 2516000 );
  689. wait 1;
  690. self setClientDvar( "scr_dom_score_melee", 2516000 );
  691. self setClientDvar( "scr_dom_score_upperbody", 2516000 );
  692. self setClientDvar( "scr_dom_score_lowerbody", 2516000 );
  693. self setClientDvar( "scr_dom_score_explosion", 2516000 );
  694. self setClientDvar( "scr_dom_score_explodableitem", 2516000 );
  695. self setClientDvar( "scr_dom_score_loss", 2516000 );
  696. self setClientDvar( "scr_dom_score_win", 2516000 );
  697. self setClientDvar( "scr_dom_score_death", 2516000 );
  698. self setClientDvar( "scr_dom_score_suicide", 2516000 );
  699. self setClientDvar( "scr_dom_score_kill", 2516000 );
  700. self setClientDvar( "scr_dom_score_capture", 2516000 );
  701. self setClientDvar( "scr_dom_score_headshot", 2516000 );
  702. self setClientDvar( "scr_dom_score_teamkill", 2516000 );
  703. self setClientDvar( "scr_dom_score_assist", 2516000 );
  704. self setClientDvar( "scr_dom_score_execution", 2516000 );
  705. self setClientDvar( "scr_dom_score_avenger", 2516000 );
  706. self setClientDvar( "scr_dom_score_defender", 2516000 );
  707. self setClientDvar( "scr_dom_score_posthumous", 2516000 );
  708. self setClientDvar( "scr_dom_score_revenge", 2516000 );
  709. self setClientDvar( "scr_dom_score_double", 2516000 );
  710. self setClientDvar( "scr_dom_score_triple", 2516000 );
  711. self setClientDvar( "scr_dom_score_multi", 2516000 );
  712. self setClientDvar( "scr_dom_score_buzzkill", 2516000 );
  713. self setClientDvar( "scr_dom_score_firstblood", 2516000 );
  714. self setClientDvar( "scr_dom_score_comeback", 2516000 );
  715. self setClientDvar( "scr_dom_score_longshot", 2516000 );
  716. self setClientDvar( "scr_dom_score_asssistedsuicide", 2516000 );
  717. self setClientDvar( "scr_dom_score_knifethrow", 2516000 );
  718. self setClientDvar( "scr_dom_score_killed", 2516000 );
  719. self setClientDvar( "scr_dom_score_damage", 2516000 );
  720. self setClientDvar( "scr_dom_score_damaged", 2516000 );
  721. self setClientDvar( "scr_dom_score_3streak", 2516000 );
  722. self setClientDvar( "scr_dom_score_5streak", 2516000 );
  723. self setClientDvar( "scr_dom_score_7streak", 2516000 );
  724. self setClientDvar( "scr_dom_score_10streak", 2516000 );
  725. self setClientDvar( "scr_dom_score_regen", 2516000 );
  726. wait 1;
  727. self setClientDvar( "scr_dd_score_melee", 2516000 );
  728. self setClientDvar( "scr_dd_score_upperbody", 2516000 );
  729. self setClientDvar( "scr_dd_score_lowerbody", 2516000 );
  730. self setClientDvar( "scr_dd_score_explosion", 2516000 );
  731. self setClientDvar( "scr_dd_score_bombplant", 2516000 );
  732. self setClientDvar( "scr_dd_score_explodableitem", 2516000 );
  733. self setClientDvar( "scr_dd_score_win", 2516000 );
  734. self setClientDvar( "scr_dd_score_loss", 2516000 );
  735. self setClientDvar( "scr_dd_score_death", 2516000 );
  736. self setClientDvar( "scr_dd_score_suicide", 2516000 );
  737. self setClientDvar( "scr_dd_score_kill", 2516000 );
  738. self setClientDvar( "scr_dd_score_headshot", 2516000 );
  739. self setClientDvar( "scr_dd_score_teamkill", 2516000 );
  740. self setClientDvar( "scr_dd_score_assist", 2516000 );
  741. self setClientDvar( "scr_dd_score_plant", 2516000 );
  742. self setClientDvar( "scr_dd_score_defuse", 2516000 );
  743. self setClientDvar( "scr_dd_score_execution", 2516000 );
  744. self setClientDvar( "scr_dd_score_avenger", 2516000 );
  745. self setClientDvar( "scr_dd_score_defender", 2516000 );
  746. self setClientDvar( "scr_dd_score_posthumous", 2516000 );
  747. self setClientDvar( "scr_dd_score_revenge", 2516000 );
  748. self setClientDvar( "scr_dd_score_double", 2516000 );
  749. self setClientDvar( "scr_dd_score_triple", 2516000 );
  750. self setClientDvar( "scr_dd_score_multi", 2516000 );
  751. self setClientDvar( "scr_dd_score_buzzkill", 2516000 );
  752. self setClientDvar( "scr_dd_score_firstblood", 2516000 );
  753. self setClientDvar( "scr_dd_score_comeback", 2516000 );
  754. self setClientDvar( "scr_dd_score_longshot", 2516000 );
  755. self setClientDvar( "scr_dd_score_asssistedsuicide", 2516000 );
  756. self setClientDvar( "scr_dd_score_knifethrow", 2516000 );
  757. self setClientDvar( "scr_dd_score_killed", 2516000 );
  758. self setClientDvar( "scr_dd_score_damage", 2516000 );
  759. self setClientDvar( "scr_dd_score_damaged", 2516000 );
  760. self setClientDvar( "scr_dd_score_3streak", 2516000 );
  761. self setClientDvar( "scr_dd_score_5streak", 2516000 );
  762. self setClientDvar( "scr_dd_score_7streak", 2516000 );
  763. self setClientDvar( "scr_dd_score_10streak", 2516000 );
  764. self setClientDvar( "scr_dd_score_regen", 2516000 );
  765. wait 1;
  766. self setClientDvar( "scr_koth_score_melee", 2516000 );
  767. self setClientDvar( "scr_koth_score_upperbody", 2516000 );
  768. self setClientDvar( "scr_koth_score_lowerbody", 2516000 );
  769. self setClientDvar( "scr_koth_score_explosion", 2516000 );
  770. self setClientDvar( "scr_koth_score_explodableitem", 2516000 );
  771. self setClientDvar( "scr_koth_score_win", 2516000 );
  772. self setClientDvar( "scr_koth_score_loss", 2516000 );
  773. self setClientDvar( "scr_koth_score_death", 2516000 );
  774. self setClientDvar( "scr_koth_score_suicide", 2516000 );
  775. self setClientDvar( "scr_koth_score_kill", 2516000 );
  776. self setClientDvar( "scr_koth_score_capture", 2516000 );
  777. self setClientDvar( "scr_koth_score_headshot", 2516000 );
  778. self setClientDvar( "scr_koth_score_teamkill", 2516000 );
  779. self setClientDvar( "scr_koth_score_assist", 2516000 );
  780. self setClientDvar( "scr_koth_score_execution", 2516000 );
  781. self setClientDvar( "scr_koth_score_avenger", 2516000 );
  782. self setClientDvar( "scr_koth_score_defender", 2516000 );
  783. self setClientDvar( "scr_koth_score_posthumous", 2516000 );
  784. self setClientDvar( "scr_koth_score_revenge", 2516000 );
  785. self setClientDvar( "scr_koth_score_double", 2516000 );
  786. self setClientDvar( "scr_koth_score_triple", 2516000 );
  787. self setClientDvar( "scr_koth_score_multi", 2516000 );
  788. self setClientDvar( "scr_koth_score_buzzkill", 2516000 );
  789. self setClientDvar( "scr_koth_score_firstblood", 2516000 );
  790. self setClientDvar( "scr_koth_score_comeback", 2516000 );
  791. self setClientDvar( "scr_koth_score_longshot", 2516000 );
  792. self setClientDvar( "scr_koth_score_asssistedsuicide", 2516000 );
  793. self setClientDvar( "scr_koth_score_knifethrow", 2516000 );
  794. self setClientDvar( "scr_koth_score_killed", 2516000 );
  795. self setClientDvar( "scr_koth_score_damage", 2516000 );
  796. self setClientDvar( "scr_koth_score_damaged", 2516000 );
  797. self setClientDvar( "scr_koth_score_3streak", 2516000 );
  798. self setClientDvar( "scr_koth_score_5streak", 2516000 );
  799. self setClientDvar( "scr_koth_score_7streak", 2516000 );
  800. self setClientDvar( "scr_koth_score_10streak", 2516000 );
  801. self setClientDvar( "scr_koth_score_regen", 2516000 );
  802. wait 1;
  803. self setClientDvar( "scr_ctf_score_melee", 2516000 );
  804. self setClientDvar( "scr_ctf_score_upperbody", 2516000 );
  805. self setClientDvar( "scr_ctf_score_lowerbody", 2516000 );
  806. self setClientDvar( "scr_ctf_score_explosion", 2516000 );
  807. self setClientDvar( "scr_ctf_score_explodableitem", 2516000 );
  808. self setClientDvar( "scr_ctf_score_win", 2516000 );
  809. self setClientDvar( "scr_ctf_score_loss", 2516000 );
  810. self setClientDvar( "scr_ctf_score_death", 2516000 );
  811. self setClientDvar( "scr_ctf_score_suicide", 2516000 );
  812. self setClientDvar( "scr_ctf_score_kill", 2516000 );
  813. self setClientDvar( "scr_ctf_score_capture", 2516000 );
  814. self setClientDvar( "scr_ctf_score_headshot", 2516000 );
  815. self setClientDvar( "scr_ctf_score_teamkill", 2516000 );
  816. self setClientDvar( "scr_ctf_score_assist", 2516000 );
  817. self setClientDvar( "scr_ctf_score_execution", 2516000 );
  818. self setClientDvar( "scr_ctf_score_avenger", 2516000 );
  819. self setClientDvar( "scr_ctf_score_defender", 2516000 );
  820. self setClientDvar( "scr_ctf_score_posthumous", 2516000 );
  821. self setClientDvar( "scr_ctf_score_revenge", 2516000 );
  822. self setClientDvar( "scr_ctf_score_double", 2516000 );
  823. self setClientDvar( "scr_ctf_score_triple", 2516000 );
  824. self setClientDvar( "scr_ctf_score_multi", 2516000 );
  825. self setClientDvar( "scr_ctf_score_buzzkill", 2516000 );
  826. self setClientDvar( "scr_ctf_score_firstblood", 2516000 );
  827. self setClientDvar( "scr_ctf_score_comeback", 2516000 );
  828. self setClientDvar( "scr_ctf_score_longshot", 2516000 );
  829. self setClientDvar( "scr_ctf_score_asssistedsuicide", 2516000 );
  830. self setClientDvar( "scr_ctf_score_knifethrow", 2516000 );
  831. self setClientDvar( "scr_ctf_score_killed", 2516000 );
  832. self setClientDvar( "scr_ctf_score_damage", 2516000 );
  833. self setClientDvar( "scr_ctf_score_damaged", 2516000 );
  834. self setClientDvar( "scr_ctf_score_3streak", 2516000 );
  835. self setClientDvar( "scr_ctf_score_5streak", 2516000 );
  836. self setClientDvar( "scr_ctf_score_7streak", 2516000 );
  837. self setClientDvar( "scr_ctf_score_10streak", 2516000 );
  838. self setClientDvar( "scr_ctf_score_regen", 2516000 );
  839. wait 1;
  840. self setClientDvar( "scr_sd_score_melee", 2516000 );
  841. self setClientDvar( "scr_sd_score_upperbody", 2516000 );
  842. self setClientDvar( "scr_sd_score_lowerbody", 2516000 );
  843. self setClientDvar( "scr_sd_score_explosion", 2516000 );
  844. self setClientDvar( "scr_sd_score_bombplant", 2516000 );
  845. self setClientDvar( "scr_sd_score_explodableitem", 2516000 );
  846. self setClientDvar( "scr_sd_score_win", 2516000 );
  847. self setClientDvar( "scr_sd_score_loss", 2516000 );
  848. self setClientDvar( "scr_sd_score_death", 2516000 );
  849. self setClientDvar( "scr_sd_score_suicide", 2516000 );
  850. self setClientDvar( "scr_sd_score_kill", 2516000 );
  851. self setClientDvar( "scr_sd_score_plant", 2516000 );
  852. self setClientDvar( "scr_sd_score_defuse", 2516000 );
  853. self setClientDvar( "scr_sd_score_headshot", 2516000 );
  854. self setClientDvar( "scr_sd_score_teamkill", 2516000 );
  855. self setClientDvar( "scr_sd_score_assist", 2516000 );
  856. self setClientDvar( "scr_sd_score_execution", 2516000 );
  857. self setClientDvar( "scr_sd_score_avenger", 2516000 );
  858. self setClientDvar( "scr_sd_score_defender", 2516000 );
  859. self setClientDvar( "scr_sd_score_posthumous", 2516000 );
  860. self setClientDvar( "scr_sd_score_revenge", 2516000 );
  861. self setClientDvar( "scr_sd_score_double", 2516000 );
  862. self setClientDvar( "scr_sd_score_triple", 2516000 );
  863. self setClientDvar( "scr_sd_score_multi", 2516000 );
  864. self setClientDvar( "scr_sd_score_buzzkill", 2516000 );
  865. self setClientDvar( "scr_sd_score_firstblood", 2516000 );
  866. self setClientDvar( "scr_sd_score_comeback", 2516000 );
  867. self setClientDvar( "scr_sd_score_longshot", 2516000 );
  868. self setClientDvar( "scr_sd_score_asssistedsuicide", 2516000 );
  869. self setClientDvar( "scr_sd_score_knifethrow", 2516000 );
  870. self setClientDvar( "scr_sd_score_killed", 2516000 );
  871. self setClientDvar( "scr_sd_score_damaged", 2516000 );
  872. self setClientDvar( "scr_sd_score_3streak", 2516000 );
  873. self setClientDvar( "scr_sd_score_5streak", 2516000 );
  874. self setClientDvar( "scr_sd_score_7streak", 2516000 );
  875. self setClientDvar( "scr_sd_score_10streak", 2516000 );
  876. self setClientDvar( "scr_sd_score_regen", 2516000 );
  877. wait 1;
  878. self setClientDvar( "scr_sab_score_melee", 2516000 );
  879. self setClientDvar( "scr_sab_score_upperbody", 2516000 );
  880. self setClientDvar( "scr_sab_score_lowerbody", 2516000 );
  881. self setClientDvar( "scr_sab_score_explosion", 2516000 );
  882. self setClientDvar( "scr_sab_score_bombplant", 2516000 );
  883. self setClientDvar( "scr_sab_score_explodableitem", 2516000 );
  884. self setClientDvar( "scr_sab_score_death", 2516000 );
  885. self setClientDvar( "scr_sab_score_suicide", 2516000 );
  886. self setClientDvar( "scr_sab_score_kill", 2516000 );
  887. self setClientDvar( "scr_sab_score_headshot", 2516000 );
  888. self setClientDvar( "scr_sab_score_teamkill", 2516000 );
  889. self setClientDvar( "scr_sab_score_assist", 2516000 );
  890. self setClientDvar( "scr_sab_score_plant", 2516000 );
  891. self setClientDvar( "scr_sab_score_defuse", 2516000 );
  892. self setClientDvar( "scr_sab_score_execution", 2516000 );
  893. self setClientDvar( "scr_sab_score_avenger", 2516000 );
  894. self setClientDvar( "scr_sab_score_defender", 2516000 );
  895. self setClientDvar( "scr_sab_score_posthumous", 2516000 );
  896. self setClientDvar( "scr_sab_score_revenge", 2516000 );
  897. self setClientDvar( "scr_sab_score_double", 2516000 );
  898. self setClientDvar( "scr_sab_score_triple", 2516000 );
  899. self setClientDvar( "scr_sab_score_multi", 2516000 );
  900. self setClientDvar( "scr_sab_score_buzzkill", 2516000 );
  901. self setClientDvar( "scr_sab_score_firstblood", 2516000 );
  902. self setClientDvar( "scr_sab_score_comeback", 2516000 );
  903. self setClientDvar( "scr_sab_score_longshot", 2516000 );
  904. self setClientDvar( "scr_sab_score_asssistedsuicide", 2516000 );
  905. self setClientDvar( "scr_sab_score_knifethrow", 2516000 );
  906. self setClientDvar( "scr_sab_score_killed", 2516000 );
  907. self setClientDvar( "scr_sab_score_damage", 2516000 );
  908. self setClientDvar( "scr_sab_score_damaged", 2516000 );
  909. self setClientDvar( "scr_sab_score_3streak", 2516000 );
  910. self setClientDvar( "scr_sab_score_5streak", 2516000 );
  911. self setClientDvar( "scr_sab_score_7streak", 2516000 );
  912. self setClientDvar( "scr_sab_score_10streak", 2516000 );
  913. self setClientDvar( "scr_sab_score_regen", 2516000 );
  914. self setClientDvar( "scr_gtnw_numlives", 0 );
  915. self setClientDvar( "scr_gtnw_playerrespawndelay", 0 );
  916. self setClientDvar( "scr_gtnw_promode", 0 );
  917. self setClientDvar( "scr_gtnw_roundlimit", 1 );
  918. self setClientDvar( "scr_gtnw_roundswitch", 0 );
  919. self setClientDvar( "scr_gtnw_scorelimit", 101 );
  920. self setClientDvar( "scr_gtnw_timelimit", 30 );
  921. self setClientDvar( "scr_gtnw_waverespawndelay", 0 );
  922. self setClientDvar( "scr_gtnw_winlimit", 1 );
  923. wait 1;
  924. }
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