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- # Disable features of another mod from this mod
- disableVolcanos = false
- disableRubberTrees = false
- disableMarble = false
- # If you still want basalt, you can enable marble-like clusters here (even if you've left volcanos enabled:)
- # *note that disabling marble generation above will disable this as well*
- generateBasaltClusters = false
- # Had reports of this not playing nice in some Mystcraft ages, disable/enable here:
- # has no effect if generateBasaltClusters is not true
- generateInDimensionsOtherThanOverworld = false
- # Y-level basalt clusters can start at
- basaltStartY = 16
- # Maximum y-level for basalt to start at
- basaltMaxY = 48
- # The relative values for marble are 32 and 64
- # Add purplish flowers to non-vanilla biomes if you like blank plans and you like lots of biomes
- # BIOMES
- # You can't remove them from the default biomes (Jungle, Jungle Hills, Forest, Plains) here.
- # Enables flower generation in all biomes with prevalence of 1
- flowery.all = 1
- # You can also change biome prevalence by name or id:
- # flowery.33 = 1
- # The key represents the biome id, 33 is ExtraBiomesXLs default for Autumn Woods, 1 is the prevalence (higher is more)
- # You can also reference biomes by name (as shown on the F3 info, ignores case:)
- # flowery.autumn woods = 1
- # would be equivalent to the above
- # also, for example:
- # flowery.taiga = 1
- # If flowery.all = 1 (or any higher number), then you can blacklist biomes like so:
- # flowery.taiga = 0
- # Or change the prevalence
- # flowery.savanna = 4
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