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- // Standard method to create a button
- CCMenuItem *playButton = [CCMenuItemImage itemFromNormalImage:@"playOffButton.png" selectedImage:@"playOverButton.png" target:self selector:@selector(playButtonTapped:)];
- playButton.position = ccp(size.width/2 - 80, 170);
- [playButton setScale:0.7];
- CCMenuItem *optionsButton = [CCMenuItemImage itemFromNormalImage:@"optionsOff.png" selectedImage:@"optionsOver.png" target:self selector:@selector(optionsButtonTapped:)];
- optionsButton.position = ccp(size.width/2 + 80, 170);
- [optionsButton setScale:0.7];
- CCMenuItem *gamecenterAchievementsButton = [CCMenuItemImage itemFromNormalImage:@"achievementsOffButton.png" selectedImage:@"achievementsOverButton.png" target:self selector:@selector(gamecenterAchievementButtonTapped:)];
- gamecenterAchievementsButton.position = ccp(size.width/2 - 80, 122.5);
- [gamecenterAchievementsButton setScale:1];
- [gamecenterAchievementsButton setScale:0.7];
- CCMenuItem *gamecenterLeaderboardButton = [CCMenuItemImage itemFromNormalImage:@"leaderboardOffButton.png" selectedImage:@"leaderboardOverButton.png" target:self selector:@selector(gamecenterLeaderboardButtonTapped:)];
- gamecenterLeaderboardButton.position = ccp(size.width/2 + 80, 122.5);
- [gamecenterLeaderboardButton setScale:1];
- [gamecenterLeaderboardButton setScale:0.7];
- CCMenuItem *creditsButton = [CCMenuItemImage itemFromNormalImage:@"creditsOffButton.png" selectedImage:@"creditsOverButton.png" target:self selector:@selector(creditsButtonTapped:)];
- creditsButton.position = ccp(size.width/2, 75);
- [creditsButton setScale:1];
- [creditsButton setScale:0.7];
- mainMenu = [CCMenu menuWithItems:playButton, optionsButton, gamecenterLeaderboardButton, gamecenterAchievementsButton, creditsButton, nil];
- mainMenu.position = CGPointZero;
- [self addChild:mainMenu];
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