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  1. [Mar 26, 2020 3:18:45 PM] ------------ BEGIN log session -------------
  2.  
  3. [Mar 26, 2020 3:18:45 PM] ----------- Switched to pipe mode ----------
  4. [2020-03-26 15:18:45.819] dT: 0 OpenGL provider: Opengl32.dll
  5. [2020-03-26 15:18:45.822] dT: 0 ScreenMode Library Version 0.01 loaded successfully.
  6. [2020-03-26 15:18:46.270] dT: 0 OpenGL library:
  7. [2020-03-26 15:18:46.270] dT: 0 Vendor: NVIDIA Corporation
  8. [2020-03-26 15:18:46.270] dT: 0 Render: GeForce GTX 1080/PCIe/SSE2
  9. [2020-03-26 15:18:46.270] dT: 0 Version: 4.6.0 NVIDIA 432.00
  10. [2020-03-26 15:18:46.270] dT: 0 Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
  11. [2020-03-26 15:18:46.271] dT: 0 Size: 1600x900
  12. [2020-03-26 15:18:46.271] dT: 0 ColorBits: 32
  13. [2020-03-26 15:18:46.271] dT: 0 DepthBits: 24
  14. [2020-03-26 15:18:46.271] dT: 0 StencilBits: 8
  15. [2020-03-26 15:18:46.271] dT: 0 isDoubleBuffered: true
  16. [2020-03-26 15:18:46.346] dT: 0 Sound: Native library (build 1.1, target - P IV) loaded.
  17. [2020-03-26 15:18:46.379] dT: 0
  18. [2020-03-26 15:18:46.379] dT: 0 *** Looking for Advanced CPU Instructions...
  19. [2020-03-26 15:18:46.379] dT: 0 [x] PentiumPro
  20. [2020-03-26 15:18:46.379] dT: 0 [x] Multimedia (MMX)
  21. [2020-03-26 15:18:46.379] dT: 0 [x] 3D (SSE)
  22. [2020-03-26 15:18:46.379] dT: 0 [x] 3D (SSE2)
  23. [2020-03-26 15:18:46.379] dT: 0 [-] 3D (3DNow)
  24. [2020-03-26 15:18:46.379] dT: 0 ColourBits 32, ABits 0, ZBits 24
  25. [2020-03-26 15:18:46.381] dT: 0
  26. [2020-03-26 15:18:46.381] dT: 0 *** Looking for Render API Extensions ...
  27. [2020-03-26 15:18:46.381] dT: 0 [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
  28. [2020-03-26 15:18:46.381] dT: 0 [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
  29. [2020-03-26 15:18:46.381] dT: 0 [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
  30. [2020-03-26 15:18:46.381] dT: 0 [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
  31. [2020-03-26 15:18:46.381] dT: 0 [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
  32. [2020-03-26 15:18:46.381] dT: 0 [x] 'GL_ARB_multitexture' extension - Multitexturing.
  33. [2020-03-26 15:18:46.381] dT: 0 [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
  34. [2020-03-26 15:18:46.381] dT: 0 [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
  35. [2020-03-26 15:18:46.381] dT: 0 [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
  36. [2020-03-26 15:18:46.381] dT: 0 [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
  37. [2020-03-26 15:18:46.381] dT: 0 [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
  38. [2020-03-26 15:18:46.381] dT: 0 [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400
  39. [2020-03-26 15:18:46.381] dT: 0 [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
  40. [2020-03-26 15:18:46.381] dT: 0
  41. [2020-03-26 15:18:46.381] dT: 0 Maximum texture size : 32768
  42. [2020-03-26 15:18:46.381] dT: 0 Maximum simultaneous textures :4
  43. [2020-03-26 15:18:46.381] dT: 0 MaxAnisotropic (1.0 = none) : 16.000000
  44. [2020-03-26 15:18:46.508] dT: 0 15 Splashscreens available.
  45. [2020-03-26 15:18:47.415] dT: 0 INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
  46. [2020-03-26 15:18:47.415] dT: 0 WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
  47. [2020-03-26 15:18:47.415] dT: 0 INTERNAL ERROR: Texture required
  48. [2020-03-26 15:18:47.415] dT: 0 WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
  49. [2020-03-26 15:18:54.576] dT: 0 SectFile load failed: null
  50. [2020-03-26 15:18:54.576] dT: 0 java.io.FileNotFoundException
  51. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
  52. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
  53. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
  54. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
  55. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:126)
  56. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:95)
  57. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:550)
  58. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:517)
  59. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2455)
  60. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3525)
  61. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
  62. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
  63. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
  64. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
  65. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:405)
  66. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  67. [2020-03-26 15:18:54.577] dT: 0 SectFile load failed: null
  68. [2020-03-26 15:18:54.577] dT: 0 java.io.FileNotFoundException
  69. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
  70. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
  71. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
  72. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
  73. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:126)
  74. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:95)
  75. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:550)
  76. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:517)
  77. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2455)
  78. [2020-03-26 15:18:54.577] dT: 0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3525)
  79. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
  80. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
  81. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
  82. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
  83. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:405)
  84. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  85. [2020-03-26 15:18:54.578] dT: 0 SectFile load failed: null
  86. [2020-03-26 15:18:54.578] dT: 0 java.io.FileNotFoundException
  87. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
  88. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
  89. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
  90. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
  91. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:126)
  92. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:95)
  93. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:550)
  94. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:517)
  95. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2455)
  96. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3525)
  97. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
  98. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
  99. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
  100. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
  101. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:405)
  102. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  103. [2020-03-26 15:18:54.578] dT: 0 SectFile load failed: null
  104. [2020-03-26 15:18:54.578] dT: 0 java.io.FileNotFoundException
  105. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
  106. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
  107. [2020-03-26 15:18:54.578] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
  108. [2020-03-26 15:18:54.579] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
  109. [2020-03-26 15:18:54.579] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:126)
  110. [2020-03-26 15:18:54.579] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:95)
  111. [2020-03-26 15:18:54.580] dT: 0 at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:550)
  112. [2020-03-26 15:18:54.580] dT: 0 at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:517)
  113. [2020-03-26 15:18:54.580] dT: 0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2455)
  114. [2020-03-26 15:18:54.580] dT: 0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3525)
  115. [2020-03-26 15:18:54.580] dT: 0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
  116. [2020-03-26 15:18:54.580] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
  117. [2020-03-26 15:18:54.580] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
  118. [2020-03-26 15:18:54.580] dT: 0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
  119. [2020-03-26 15:18:54.580] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:405)
  120. [2020-03-26 15:18:54.580] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  121. [2020-03-26 15:18:54.581] dT: 0 SectFile load failed: null
  122. [2020-03-26 15:18:54.581] dT: 0 java.io.FileNotFoundException
  123. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
  124. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
  125. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
  126. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
  127. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:126)
  128. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:95)
  129. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:550)
  130. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:517)
  131. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2455)
  132. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3525)
  133. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
  134. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
  135. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
  136. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
  137. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:405)
  138. [2020-03-26 15:18:54.581] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  139. [2020-03-26 15:18:54.650] dT: 0 SectFile load failed: null
  140. [2020-03-26 15:18:54.650] dT: 0 java.io.FileNotFoundException
  141. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
  142. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
  143. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
  144. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
  145. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:126)
  146. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:95)
  147. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:550)
  148. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:517)
  149. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2455)
  150. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3525)
  151. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
  152. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
  153. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
  154. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
  155. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:405)
  156. [2020-03-26 15:18:54.650] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  157. [2020-03-26 15:18:54.721] dT: 0 SectFile load failed: null
  158. [2020-03-26 15:18:54.721] dT: 0 java.io.FileNotFoundException
  159. [2020-03-26 15:18:54.721] dT: 0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
  160. [2020-03-26 15:18:54.721] dT: 0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
  161. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
  162. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
  163. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:126)
  164. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:95)
  165. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:550)
  166. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:517)
  167. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2455)
  168. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3525)
  169. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
  170. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
  171. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
  172. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
  173. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:405)
  174. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  175. [2020-03-26 15:18:54.722] dT: 0 SectFile load failed: null
  176. [2020-03-26 15:18:54.722] dT: 0 java.io.FileNotFoundException
  177. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
  178. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
  179. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
  180. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
  181. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:126)
  182. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:95)
  183. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:550)
  184. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:517)
  185. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2455)
  186. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3525)
  187. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
  188. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
  189. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
  190. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
  191. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:405)
  192. [2020-03-26 15:18:54.722] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  193. [2020-03-26 15:18:54.723] dT: 0 SectFile load failed: null
  194. [2020-03-26 15:18:54.723] dT: 0 java.io.FileNotFoundException
  195. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
  196. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
  197. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
  198. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
  199. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:126)
  200. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.rts.SectFile.<init>(SectFile.java:95)
  201. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:550)
  202. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:517)
  203. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2455)
  204. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3525)
  205. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
  206. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
  207. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
  208. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
  209. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:405)
  210. [2020-03-26 15:18:54.723] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  211. [2020-03-26 15:18:56.650] dT: 0 House: Parameter [buildings.Plate$myFord]:<Mesh> not found
  212. [2020-03-26 15:18:56.650] dT: 0 Can't set property
  213. [2020-03-26 15:18:56.650] dT: 0 java.lang.RuntimeException: Can't set property
  214. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.il2.objects.buildings.Plate$SPAWN.getS(Plate.java:115)
  215. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.il2.objects.buildings.Plate$SPAWN.LoadProperties(Plate.java:128)
  216. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.il2.objects.buildings.Plate$SPAWN.<init>(Plate.java:178)
  217. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.il2.objects.buildings.Plate.registerSpawner(Plate.java:46)
  218. [2020-03-26 15:18:56.650] dT: 0 at java.lang.reflect.Method.invoke(Native Method)
  219. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:126)
  220. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
  221. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.il2.builder.PlMisHouse$Type.<init>(PlMisHouse.java:60)
  222. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.il2.builder.PlMisHouse.configure(PlMisHouse.java:283)
  223. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
  224. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.il2.builder.Builder.<init>(Builder.java:3168)
  225. [2020-03-26 15:18:56.650] dT: 0 at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
  226. [2020-03-26 15:18:56.651] dT: 0 at com.maddox.il2.gui.GUI.create(GUI.java:166)
  227. [2020-03-26 15:18:56.651] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
  228. [2020-03-26 15:18:56.651] dT: 0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
  229. [2020-03-26 15:18:56.651] dT: 0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
  230. [2020-03-26 15:18:56.651] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:405)
  231. [2020-03-26 15:18:56.651] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  232. [2020-03-26 15:18:56.651] dT: 0 Problem in plate spawn registration: com.maddox.il2.objects.buildings.Plate$myFord
  233. [2020-03-26 15:18:56.833] dT: 38 Initializing DirectSound playback device...
  234. [2020-03-26 15:18:56.833] dT: 0 Primary buffer created.
  235. [2020-03-26 15:18:56.833] dT: 0 Playback format is set : sampling rate = 44100, num channels = 2.
  236. [2020-03-26 15:18:56.833] dT: 0 Not enought hardware buffers (0), hardware disabled
  237. [2020-03-26 15:18:56.833] dT: 0 Buffer caps : Transfer rate = 0, CPU overhead = 0.
  238. [2020-03-26 15:18:56.834] dT: 0 Default speaker config is : 1310724.
  239. [2020-03-26 15:18:56.834] dT: 0 Direct sound audio device initialized successfully :
  240. [2020-03-26 15:18:56.834] dT: 0 DX Version : 7
  241. [2020-03-26 15:18:56.834] dT: 0 Hardware - disabled [buffers : 0]
  242. [2020-03-26 15:18:56.834] dT: 0 Extensions - enabled :
  243. [2020-03-26 15:18:56.834] dT: 0 EAX ver. 1 [ ] - disabled
  244. [2020-03-26 15:18:56.834] dT: 0 EAX ver. 2 [ ] - disabled
  245. [2020-03-26 15:18:56.834] dT: 0 EAX ver. 3 [ ] - disabled
  246. [2020-03-26 15:18:56.834] dT: 0 I3D ver. 2 [ ] - disabled
  247. [2020-03-26 15:18:56.834] dT: 0 ZoomFX [ ] - disabled
  248. [2020-03-26 15:18:56.834] dT: 0 MacroFX [ ] - disabled
  249. [2020-03-26 15:18:56.834] dT: 0 SIMD render [X]
  250. [2020-03-26 15:18:56.834] dT: 0 num channels 32
  251. [2020-03-26 15:18:56.834] dT: 0 Cannot open audio file samples/infinite 1
  252. [2020-03-26 15:18:56.834] dT: 0
  253. [2020-03-26 15:18:57.481] dT: 1306 Loading mission Records/Intro 04 Ed.trk...
  254. [2020-03-26 15:18:57.517] dT: 0 Y=1940 / M=7 / H= 6 , Temperature - 0m = 16.0 .
  255. [2020-03-26 15:18:57.517] dT: 0 Loading map.ini defined airfields:
  256. [2020-03-26 15:18:58.280] dT: 0 Load bridges
  257. [2020-03-26 15:18:58.280] dT: 0 Load static objects
  258. [2020-03-26 15:18:58.575] dT: 0 Mission error, ID_04: java.lang.RuntimeException: Weapon set '2x58dt' not registered in air.F4F3
  259. [2020-03-26 15:18:58.575] dT: 0 java.lang.RuntimeException: Weapon set '2x58dt' not registered in air.F4F3
  260. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2438)
  261. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2139)
  262. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.game.Mission.loadAir(Mission.java:1289)
  263. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.ai.Wing.load(Wing.java:144)
  264. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.game.Mission.loadWings(Mission.java:1080)
  265. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.game.Mission._load(Mission.java:655)
  266. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.game.Mission.access$600(Mission.java:123)
  267. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
  268. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
  269. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
  270. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
  271. [2020-03-26 15:18:58.575] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  272. [2020-03-26 15:19:00.303] dT: 0 **net bigship unknown cmd 11
  273. [2020-03-26 15:19:00.303] dT: 0 **net bigship unknown cmd 11
  274. [2020-03-26 15:19:00.313] dT: 0 **net bigship unknown cmd 11
  275. [2020-03-26 15:19:00.313] dT: 0 **net bigship unknown cmd 11
  276. [2020-03-26 15:19:00.313] dT: 0 **net bigship unknown cmd 11
  277. [2020-03-26 15:19:00.313] dT: 0 **net bigship unknown cmd 11
  278. [2020-03-26 15:19:00.343] dT: 0 com.maddox.il2.objects.ActorViewPoint
  279. [2020-03-26 15:19:00.343] dT: 0 java.lang.ClassCastException: com.maddox.il2.objects.ActorViewPoint
  280. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.il2.fm.FlightModelTrack$SPAWN.netSpawn(FlightModelTrack.java:686)
  281. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.rts.NetChannel$SpawnMessage.msgNet(NetChannel.java:2068)
  282. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.rts.MsgNet.invokeListener(MsgNet.java:56)
  283. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.rts.Message._send(Message.java:1217)
  284. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
  285. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.rts.Message.sendTo(Message.java:1134)
  286. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.rts.Message.trySend(Message.java:1115)
  287. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.rts.Time.loopMessages(Time.java:180)
  288. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
  289. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
  290. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
  291. [2020-03-26 15:19:00.343] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  292. [2020-03-26 15:19:00.593] dT: 5 **net bigship unknown ng cmd 96
  293. [2020-03-26 15:19:00.593] dT: 0 **net bigship unknown ng cmd 96
  294. [2020-03-26 15:19:00.659] dT: 3 **net bigship unknown ng cmd 96
  295. [2020-03-26 15:19:00.685] dT: 3 **net bigship unknown ng cmd 96
  296. [2020-03-26 15:19:00.685] dT: 0 **net bigship unknown ng cmd 96
  297. [2020-03-26 15:19:00.856] dT: 6 **net bigship unknown ng cmd 96
  298. [2020-03-26 15:19:01.083] dT: 7 **net bigship unknown ng cmd 96
  299. [2020-03-26 15:19:01.132] dT: 2 **net bigship unknown ng cmd 96
  300. [2020-03-26 15:19:01.183] dT: 2 **net bigship unknown ng cmd 96
  301. [2020-03-26 15:19:01.299] dT: 3 **net bigship unknown ng cmd 96
  302. [2020-03-26 15:19:01.299] dT: 0 **net bigship unknown ng cmd 96
  303. [2020-03-26 15:19:01.499] dT: 7 **net bigship unknown ng cmd 96
  304. [2020-03-26 15:19:46.335] dT:-1382 INTERNAL ERROR: Can't open file '3DO/Plane/Su-17M4/CF_D0.msh'
  305. [2020-03-26 15:19:46.335] dT: 0 WARNING: object '3DO/Plane/Su-17M4/CF_D0.msh' of class 'SkinTL' not loaded
  306. [2020-03-26 15:19:46.335] dT: 0 INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Su-17M4/CF_D0.msh
  307. [2020-03-26 15:19:46.335] dT: 0 WARNING: object '3DO/Plane/Su-17M4/hierSU22M4.him' of class 'HIM' not loaded
  308. [2020-03-26 15:19:46.335] dT: 0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Su-17M4/hierSU22M4.him
  309. [2020-03-26 15:19:46.335] dT: 0 INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Su-17M4/hierSU22M4.him
  310. [2020-03-26 15:19:46.335] dT: 0
  311. [2020-03-26 15:19:46.335] dT: 0 java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Su-17M4/hierSU22M4.him
  312. [2020-03-26 15:19:46.335] dT: 0
  313. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.il2.engine.HierMesh.Load(Native Method)
  314. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
  315. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
  316. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
  317. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.il2.objects.ActorSimpleHMesh.<init>(ActorSimpleHMesh.java:26)
  318. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.il2.gui.GUIAirArming.setMesh(GUIAirArming.java:1697)
  319. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.il2.gui.GUIAirArming.access$900(GUIAirArming.java:31)
  320. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:128)
  321. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
  322. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
  323. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
  324. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
  325. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
  326. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
  327. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
  328. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
  329. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.rts.Message._send(Message.java:1217)
  330. [2020-03-26 15:19:46.335] dT: 0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
  331. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.Message.sendToArray(Message.java:1147)
  332. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.Message.sendTo(Message.java:1128)
  333. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.Message.trySend(Message.java:1115)
  334. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.Time.loopMessages(Time.java:180)
  335. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
  336. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
  337. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
  338. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  339. [2020-03-26 15:19:46.336] dT: 0 java.lang.NullPointerException
  340. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.il2.gui.GUIAirArming.prepareSkin(GUIAirArming.java:2130)
  341. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.il2.gui.GUIAirArming.access$1200(GUIAirArming.java:31)
  342. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:131)
  343. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
  344. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
  345. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
  346. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
  347. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
  348. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
  349. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
  350. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
  351. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.Message._send(Message.java:1217)
  352. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
  353. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.Message.sendToArray(Message.java:1147)
  354. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.Message.sendTo(Message.java:1128)
  355. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.Message.trySend(Message.java:1115)
  356. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.Time.loopMessages(Time.java:180)
  357. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
  358. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
  359. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.il2.game.Main.exec(Main.java:422)
  360. [2020-03-26 15:19:46.336] dT: 0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  361.  
  362. [Mar 26, 2020 3:19:50 PM] -------------- END log session -------------
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