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May 27th, 2017
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  1. public static bool IsWing(uint ID)
  2. {
  3. if (ID >= 204005 && ID <= 205129)
  4. return true;
  5. return false;
  6. }
  7. public static bool IsArrow(uint ID)
  8. {
  9. if (ID >= 1050000 && ID <= 1051000)
  10. return true;
  11. return false;
  12. }
  13. public static bool IsScythe(uint ID)
  14. {
  15. if (ID >= 511000 && ID <= 511439)
  16. { return true; }
  17. else { return false; }
  18. }
  19. public static bool IsWolfShield(uint ID)
  20. {
  21. if (ID >= 900000 && ID <= 900309)
  22. { return true; }
  23. else { return false; }
  24. }
  25. public static bool IsWarriorArmor(uint ID)
  26. {
  27. if (ID >= 131003 && ID <= 131309)
  28. { return true; }
  29. else { return false; }
  30. }
  31. public static bool IsWarriorHelmet(uint ID)
  32. {
  33. if (ID >= 111003 && ID <= 111309)
  34. { return true; }
  35. else { return false; }
  36. }
  37. public static bool IsKnife(uint ID)
  38. {
  39. if (ID >= 613000 && ID <= 613429)
  40. { return true; }
  41. else { return false; }
  42. }
  43. public static bool IsKatana(uint ID)
  44. {
  45. if (ID >= 601000 && ID <= 601439)
  46. { return true; }
  47. else { return false; }
  48. }
  49. public static bool IsCrossSaber(uint ID)
  50. {
  51. if (ID >= 614000 && ID <= 614439)
  52. { return true; }
  53. else { return false; }
  54. }
  55. public static bool IsSkyBlade(uint ID)
  56. {
  57. if (ID >= 410090 && ID <= 410439)
  58. { return true; }
  59. else { return false; }
  60. }
  61. public static bool IsEvilSlayer(uint ID)
  62. {
  63. if (ID >= 624003 && ID <= 624439)
  64. { return true; }
  65. else { return false; }
  66. }
  67. public static bool IsSquallSword(uint ID)
  68. {
  69. if (ID >= 420003 && ID <= 420439)
  70. { return true; }
  71. else { return false; }
  72. }
  73. public static bool IsRapier(uint ID)
  74. {
  75. if (ID >= 611000 && ID <= 611439)
  76. { return true; }
  77. else { return false; }
  78. }
  79. public static bool IsPistol(uint ID)
  80. {
  81. if (ID >= 612000 && ID <= 612439)
  82. { return true; }
  83. else { return false; }
  84. }
  85. public static bool IsBacksword(uint ID)
  86. {
  87. if (ID >= 421003 && ID <= 421338)
  88. return true;
  89. return false;
  90. }
  91. public static bool IsBeads(uint ID)
  92. {
  93. if (ID >= 610000 && ID <= 610439)
  94. return true;
  95. return false;
  96. }
  97. public static bool IsTwoHand(uint ID)
  98. {
  99. return (ID.ToString()[0] == '5' ? true : false);
  100. }
  101. public static bool IsAccessory(uint ID)
  102. {
  103. return ID >= 350001 && ID <= 380015;
  104. }
  105. public static bool IsEpicBacksword(UInt32 itemid)
  106. {
  107. UInt32 iType = itemid / 1000;
  108. return (iType == 620 ? true : false);
  109. }
  110. public static bool IsEpicHossu(UInt32 itemid)
  111. {
  112. UInt32 iType = itemid / 1000;
  113. return (iType == 619 ? true : false);
  114. }
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