Advertisement
Crommgames

Untitled

Dec 20th, 2018
502
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 24.67 KB | None | 0 0
  1. !version: 4.0-PreRelease-3
  2.  
  3. # The language by this plugin
  4. language-file: german.yml
  5.  
  6. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  7. beta: false
  8.  
  9. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  10. always-day: true
  11.  
  12. # If this config is enabled, it's not going to rain anymore for playing players
  13. no-rain: true
  14.  
  15. # If this config is enabled, dying people will lose their items
  16. no-drops: true
  17.  
  18. # If this config is enabled, players will drop only itemspawners if they die
  19. # 'no-drops' has no effects if this config is enabled
  20. drop-only-itemspawner: true
  21.  
  22. # If this config is enabled, the players are getting after a round ends their inventory back
  23. # Else their inventory will get simply cleared (If inventory-clear is enabled)
  24. inventory-backup: true
  25.  
  26. # If this config is enabled, the players inventory is getting cleared after a rounds end
  27. # This config has no effects if inventory-backup is enabled
  28. inventory-clear: true
  29.  
  30. # If this config is enabled, people can't change their gamemode to creative or enable flying
  31. anticheat-enabled: false
  32.  
  33. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  34. permission-basic-alloweveryone: true
  35.  
  36. # If this config is disabled, leave messages by players won't be shown anymore
  37. leavemessage-at-end: true
  38.  
  39. # Players will leave a round if they're using one of these commands
  40. hubcommands {
  41. /hub
  42. /leave
  43. /l
  44. /spawn
  45. }
  46.  
  47. # If this config is enabled, players can use the /stats command to see their statistics.
  48. allowcommand-stats: true
  49.  
  50. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  51. allowcommand-stats-global: true
  52.  
  53. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  54. player-color: true
  55.  
  56. # If this config is enabled, players will see a border if they're near of it
  57. border: true
  58.  
  59. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  60. # The permission for each special item is: mbedwars.specialitem.<special item id>
  61. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  62. specialitem-requiredpermission: false
  63.  
  64. # The server will automatically restart itself if this config is enabled and when an arena ends
  65. restart-oncearenaend: true
  66.  
  67. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  68. kick-outofarena: false
  69.  
  70. # With which statistic the ranking should get sorted of
  71. # 0: Wons
  72. # 1: Loses
  73. # 2: Rounds Played
  74. # 3: W/L
  75. # 4: Kills
  76. # 5: Deaths
  77. # 6: K/D
  78. # 7: Beds Destroyed
  79. # 8: Playtime
  80. ranking-sortation: 3
  81.  
  82. # Disabling this will remove the message which is coming when a player is entering or leaving the server
  83. # If it's on true this plugin won't make any changes to these messages
  84. server-joinquitmessage-enabled: false
  85.  
  86. # If this config is enabled, the name of the players team is getting displayed above the HUD of the player
  87. # This is only supported for 1.8 and higher
  88. actionbar-enabled: true
  89.  
  90. # If this config is enabled, deaths won't get added to the stats if the bed of the killer isn't destroyed
  91. stats-count-deaths-beforebedbroken: false
  92.  
  93. # This config will remove players for players from the tab which are not playing inside the arena
  94. tab-removenonplayers: true
  95.  
  96. # If this config is enabled then creatures won't spawn in an arena
  97. entityspawning-enabled: false
  98.  
  99. # This config is required if you are using upgrades because this config is setting the radius of your base size, the center point is the bed location
  100. upgrade-spawnsize: 15
  101.  
  102. # If this config is disabled then the foodlevel of the players won't change (Only ingame)
  103. hunger: true
  104.  
  105. # If this config is disabled then players won't be able to interact ingame whereby they won't be able to use workbenches, furnaces or something else
  106. interacting: false
  107.  
  108. # The message that'll be sent when a player is receiving an achievement
  109. # Placeholders: {name}, {description}
  110. earnachievement-message {
  111. &7&m=========================
  112. &e &l%Achievement_get_title%
  113. &f{name}:
  114. &d {description}
  115. &7&m=========================
  116. }
  117.  
  118. # Inter alia these blocks won't get broken by tnt or creepers
  119. explosion-blocks-blacklist {
  120. }
  121.  
  122. # Disable/enable the auto teambalance in the lobby
  123. # It tries to make the teams as fair as possible
  124. teambalance: true
  125.  
  126.  
  127. # ========== LOBBY ==========
  128.  
  129. # To which time the time should be set when using forcestart
  130. # Changing this to a too low value is dangerous.
  131. forcestart-time: 10
  132.  
  133. # The arena will start when someone is using the forcestart item and if this config is enabled even if there are less players than configurated
  134. forcestart-ignoreminplayers: true
  135.  
  136. # This calculation is being used when the countdown in the lobby is starting.
  137. # Changing this to a too low value is dangerous.
  138. # Placeholder: {teams}, {teamplayers}
  139. lobby-countdownstart-calculation: ({teamplayers} + {teams}) * 10 + 1
  140.  
  141. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  142. lobby-printmapinfo-enabled: true
  143.  
  144. # The lines which will be printed before the game begins
  145. # Placeholder: {arena}, {madeby}, {players}, {maxplayers}, {teams}, {teamsize}
  146. # You can use ^# to create space
  147. lobby-printmapinfo-lines {
  148. &7&m=================
  149. &3Wird gespielt&7: &b{arena}
  150. &3Made by&7: &b{madeby}
  151. &7&m=================
  152. }
  153.  
  154. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  155. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  156. lobby-countdowntitle-arena: &e{arena} &b{maxplayers}
  157.  
  158. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  159. lobby-countdowntitle-5: &e⑤
  160. lobby-countdowntitle-4: &e④
  161. lobby-countdowntitle-3: &6➂
  162. lobby-countdowntitle-2: &c➁
  163. lobby-countdowntitle-1: &4➀
  164. lobby-countdowntitle-0: &4⓿
  165.  
  166. # If this config is enabled and if a player is changing than he will wear the dyed item 'lobby-team-onchange-wearcloth-material'
  167. lobby-team-onchange-wearcloth-enabled: true
  168.  
  169. # The armor that the player will wear
  170. # 'lobby-team-onchange-wearcloth-enabled' has to be enabled for this
  171. lobby-team-onchange-wearcloth-material: LEATHER_CHESTPLATE
  172.  
  173. # If the stats should be shown in the endlobby
  174. lobby-endstats-enabled: true
  175.  
  176.  
  177. # ========== ARENA VOTING ==========
  178.  
  179. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  180. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  181. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  182. # The made-by argument in when creating a mapvote arena is not required.
  183. arenavoting-enabled: false
  184.  
  185. # Set the maximum amount of arenas which should get voted
  186. arenavoting-maxarenas: 3
  187.  
  188. # ========== BED ==========
  189.  
  190. # If this config is enabled, players can destroy the bed of their team
  191. ownbed-destroyable: false
  192.  
  193. # Set the block that should be destroyed in a round
  194. bed-block: BED_BLOCK
  195.  
  196. # If this config is enabled, your bed will get dyed to the color of its team
  197. bed-block-dye: true
  198.  
  199. # The itemspawner that'll be dropped when a player is destroying a bed
  200. bed-drops-type: %Spawner_Gold%
  201.  
  202. # The amount of the materials that will be droped once a player destroyed a bed (it'll take the material of the spawner by the config 'bed-drops-type')
  203. bed-drops-amount: 4
  204.  
  205. # Enabling this config will make that the bed is only destroyable with tnt.
  206. bed-onlydestroyablewith-tnt: false
  207.  
  208. # Enabling this config will spawn a hologram above every living bed with the message of the config 'bed-hologram-message-alive'
  209. bed-hologram-enabled: true
  210.  
  211. # The message which is being displayed as a hologram above the bed when it's not broken. 'bed-hologram-enabled' has to be enabled for that!
  212. # Placeholders: {teamcolor}, {team}, {heart}
  213. bed-hologram-message-alive: {teamcolor}{team}
  214.  
  215. # If this config is enabled then the message of the config 'beddestroy-message' will be send, when somebody breaks a bed
  216. beddestroy-message-enabled: false
  217.  
  218. # The message that will be send when someone breaks a bed
  219. # Placeholders: {team}, {teamcolor}, {player}
  220. beddestroy-message: %Prefix% &7Das &eBett &7von {teamcolor}{team}&7 wurde von {player} &czerstört&7!
  221.  
  222. # ========== ITEM SPAWNER ==========
  223.  
  224. # If this config is enabled, iron and gold are making particles once they spawn
  225. itemspawner-effect: true
  226.  
  227. # If this config is enabled, iron and gold are making a sound once they spawn
  228. itemspawner-sound: true
  229.  
  230. # The height of the item spawner holograms
  231. spawnerhologram-height: 0.5
  232.  
  233. # The animation speed of the item spawner holograms
  234. spawnerhologram-speed: 5
  235.  
  236. # ========== BLOCK PLACE/BREAK ==========
  237.  
  238. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  239. notbuildableradius-enabled: false
  240.  
  241. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  242. notbuildableradius-teamspawn: 3
  243.  
  244. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  245. notbuildableradius-itemspawner: 3
  246.  
  247. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  248. dye-block: true
  249.  
  250. # If this config is disabled, then the config 'placeableblock-whitelist' won't have any effect and every type of block will be placeable
  251. placeableblock-whitelist-enabled: true
  252.  
  253. # In this config you're able to add blocks that players can place
  254. # Purchasable blocks are automatically in this list
  255. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  256. placeableblock-whitelist:
  257.  
  258. # If this config is disabled, players can't trample on wheat anymore
  259. destroyable-farmland: true
  260.  
  261. # This config will cause that players are only able to destroy blocks which have been placed by players of the arena.
  262. # By which it's not possible to break the arena.
  263. destroyblock-builtbyplayers: true
  264.  
  265. # TNT will get ignited automatically if someone is placing TNT
  266. tnt-autoignite: true
  267.  
  268. # TNT won't break any blocks if this config is disabled
  269. tnt-canbreakblocks: true
  270.  
  271. # If this config is enabled then TNT will only break blocks placed by players
  272. tnt-canbreakblocks-breakby-player: true
  273.  
  274. # ========== DEATH ==========
  275.  
  276. # If this config is enabled, particles will be created at the location some player dies
  277. particles-ondeath: true
  278.  
  279. # If this config is enabled, then the screen which will be displayed when someone dies skipped
  280. death-skipscreen: false
  281.  
  282. # If this config is enabled then players who died will turn to a spectator for a few seconds
  283. death-spectate-enabled: false
  284.  
  285. # How long the player will spectate after his death in seconds
  286. death-spectate-time: 5
  287.  
  288. # If this config is enabled, players will die in water
  289. diein-water: false
  290.  
  291. # If this config is enabled, players will die instantly if they're touching the void
  292. diein-void: true
  293.  
  294. # If this config is enabled, players will die instantly if they're touching the lower part of the border. Only works for arenas with the type region
  295. diein-border-bottom: false
  296.  
  297. # ========== DEATH-MESSAGE ==========
  298.  
  299. # If this config is enabled, death-messages by playing people will be removed
  300. deathmessage-remove: false
  301.  
  302. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  303. deathmessage-private: true
  304.  
  305. # If this config is enabled, death-messages will be changed
  306. deathmessage-custom-enabled: true
  307.  
  308. # How the custom deathmessages has to look like
  309. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  310. deathmessage-custom-killed: &f[&bBedWars&f] {teamcolor}{player} &7wurde von &e{killerteamcolor}{killer} &cgetötet&7!
  311. deathmessage-custom-void: &f[&bBedWars&f] {teamcolor}{player} &7ist &cgestorben&7!
  312.  
  313. # ========== PRIZE ==========
  314.  
  315. # If this config is enabled, the winner team will get a prize
  316. prize-enabled: true
  317.  
  318. # The command that'll be executed when somebody wins a round.
  319. # Arguments: {name}
  320. prize-commands {
  321. eco give {name} 15
  322. }
  323.  
  324. # ========== PERFORMANCE ==========
  325.  
  326. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  327. # Possibilities:
  328. # - Very_Low
  329. # - Low
  330. # - Normal
  331. # - High
  332. # - Ultra
  333. performance: Very_Low
  334.  
  335. # Change the regeneration speed by an arena (1 = slowest)
  336. # Only works for arenas who have region as the regeneration type and only if 'regeneration-threadsafe' is set to false
  337. regeneration-speed: 7000
  338.  
  339. # This config can significantly decrease the CPU usage, but it only works with a few versions of spigot stable.
  340. # This currently only impacts arenas which have region as the regeneration type
  341. regeneration-threadsafe: false
  342.  
  343. # ========== INGAME/ROUND TIMER ==========
  344.  
  345. # If this config is enabled then an arena will automatically stop after a countdown has stopped
  346. timer-enabled: true
  347.  
  348. # The amount of time until an arena will end by itself (in secounds)
  349. timer: 1800
  350.  
  351. # ========== SPECTATING ==========
  352.  
  353. # If this config is enabled, people who aren't playing can spectate a running game
  354. spectating: true
  355.  
  356. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  357. spectator-joinmessage: true
  358.  
  359. # Dead players will automatically enter the spectator mode if this config is enabled
  360. spectator-autojoin: true
  361.  
  362. # The types of speed that the player can choose with the ChangeSpeed item
  363. # Each type should be build like this: <name>:<speed>
  364. # The default speed is 1, the max value is 10
  365. spectator-changespeed-types {
  366. &21:1.0
  367. &a2:1.5
  368. &63:2.0
  369. &e4:2.5
  370. &45:3.0
  371. }
  372.  
  373. # If spectators should have a night vision effect
  374. spectator-nightvision: false
  375.  
  376. # ========== SPECIAL ITEMS ==========
  377.  
  378. # The material of the item for each special item
  379. teleporter-item: sulphur:0
  380. minishop-item: monster_egg:villager
  381. rescueplatform-item: slime_block:0
  382. tntsheep-item: monster_egg:sheep
  383. magneticshoes-item: chainmail_boots:0
  384. trap-item: stone_plate:0
  385. bridge-item: ink_sack:4
  386. guarddog-item: monster_egg:wolf
  387.  
  388. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  389. teleporter-countdown-enabled: true
  390.  
  391. # The secounds the player will have to wait until he will be teleported (in secounds)
  392. teleporter-countdown: 5
  393.  
  394. # The speed of the MiniShop
  395. minishop-speed: 0.2
  396.  
  397. # The width of the rescue platform
  398. rescueplatform-width: 2
  399.  
  400. # The material that will be placed when using the rescue platform
  401. rescueplatform-material: slime_block
  402.  
  403. # If players should get damage because of the rescue platform
  404. rescueplatform-nodamage: true
  405.  
  406. # If the rescue platform should get destroyed automatically after a specified time
  407. rescueplatform-autobreak-enabled: false
  408.  
  409. # The time in seconds when the rescue platform should get destroyed
  410. rescueplatform-autobreak-time: 10
  411.  
  412. # The speed of the TNT Sheep
  413. tntsheep-speed: 0.33
  414.  
  415. # The maximum length of the bridge
  416. bridge-maxlength: 16
  417.  
  418. # The material that will be placed and taken from the player when using the bridge
  419. bridge-material: stained_clay
  420.  
  421. # The time a player has to wait until he can use the tracker again (0 = instantly)
  422. tracker-delay: 10.0
  423.  
  424. # The entitytype of the guarddog
  425. # Full list of types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  426. guarddog-type: WOLF
  427.  
  428. # ========== GUIS ==========
  429.  
  430. # The material of each team in the select team gui
  431. gui-selectteam-teammaterial: leather_chestplate:0
  432.  
  433. # The lore lines of each team material in the select team gui
  434. # Placeholders: {eachplayer}, {players}, {allplayers}, {maxplayers}, {teams}
  435. gui-selectteam-teammaterial-lore {
  436. &7&m============
  437. {eachplayer}
  438. }
  439.  
  440. # The {eachplayer} placeholder for the config gui-selectteam-teammaterial-lore
  441. # Placeholders: {name}
  442. gui-selectteam-teammaterial-lore-eachplayer: &f&o{name}
  443.  
  444. # The background material in the select team gui
  445. gui-selectteam-backgroundmaterial: stained_glass_pane:0
  446.  
  447. # If the select team gui should be centered
  448. gui_selectteam_centered: false
  449.  
  450. # The unearned material of each achievement in the achievements gui
  451. gui-achievements-material-unearned: ink_sack:8
  452.  
  453. # The earned material of each achievement in the achievements gui
  454. gui-achievements-material-earned: ink_sack:10
  455.  
  456. # The background material in the achievements gui
  457. gui-achievements-backgroundmaterial: air:0
  458.  
  459. # If the achievements gui should be centered
  460. gui-achievements-centered: false
  461.  
  462. # The background material in the spectator teleport gui
  463. gui-spectatortp-backgroundmaterial: air:0
  464.  
  465. # If the spectator teleport gui should be centered
  466. gui-spectatortp-centered: false
  467.  
  468. # If the hubvillager gui should be centered
  469. gui-hubvillager-centered: true
  470.  
  471. # The item that'll be displayed in /bw arenasgui if the arena is joinable
  472. gui-arenasgui-joinable-item: emerald_block:0
  473.  
  474. # The item that'll be displayed in /bw arenasgui if the arena is not joinable
  475. gui-arenasgui-not-joinable-item: emerald_block:0
  476.  
  477. # ========== CUSTOM MOTD ==========
  478.  
  479. # If this config is enabled, this plugin will change the motd
  480. motd-enabled: false
  481.  
  482. # Type in here the name of your arena to make more multiple placeholders possible
  483. motd-arena:
  484.  
  485. # How the motd has to look like (motd-enabled has to be true)
  486. # Placeholders: {arena}, {players}, {maxplayers}, {status}, {statusname}
  487. motd-line1: &bBedwars &3{arena} {status}
  488. motd-line2: {players}/{maxplayers}
  489.  
  490. # ========== SIGN ==========
  491.  
  492. # Configurations for the antispam at a sign you can create with /bw addsign
  493. sign-antispam-enabled: true
  494. sign-antispam-delay: 1.0
  495.  
  496. # The text of the lines by the sign you can create with /bw addsign
  497. # Placeholders: {arena}, {status}, {players}, {maxplayers}, {teams}, {teamsize}
  498. sign-line1: &7{arena}
  499. sign-line2: &7------------------
  500. sign-line3: {status}
  501. sign-line4: &e{players}&7 / &e{maxplayers}
  502.  
  503. # A block will be placed under each sign with the material of 'signblock-material' and the color of 'signblock-color-*' if this config is enabled
  504. signblock-enabled: false
  505.  
  506. # The material of the block
  507. signblock-material: STAINED_CLAY
  508.  
  509. # The color of the block at the specifc states
  510. signblock-color-stopped: RED
  511. signblock-color-lobby: YELLOW
  512. signblock-color-running: ORANGE
  513. signblock-color-reseting: RED
  514.  
  515. # ========== SCOREBOARD ==========
  516.  
  517. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  518. scoreboard-enabled: true
  519.  
  520. # The look of the heart at the scoreboard if the team is alive
  521. scoreboard-heart-alive: &a✔
  522.  
  523. # The look of the heart at the scoreboard if the team is dead
  524. scoreboard-heart-dead: &7✘
  525.  
  526. # ========== CHAT ==========
  527.  
  528. # If this config is enabled, every title-message will be sent to the player in the chat
  529. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  530. title-inchat: false
  531.  
  532. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  533. teamchat-enabled: true
  534.  
  535. # What the players have to write behind their message to write with other teams
  536. # Examples:
  537. # Hello mates - only visible for team mates
  538. # @hello others! - visible for everyone
  539. teamchat-public-prefix: @
  540.  
  541. # The prefix which is beeing displayed when typed
  542. teamchat-public-prefix-msg: &7[ALL]
  543.  
  544. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  545. customchatmessage-enabled: true
  546.  
  547. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  548. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  549. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  550.  
  551. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  552. customchatmessage-onlyfor-players: true
  553.  
  554. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  555. customchatmessage-spectator-enabled: true
  556.  
  557. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  558. customchatmessage-spectator-public: true
  559.  
  560. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  561. customchatmessage-spectator-message: &8[&eSpectator&8] &f{chat}
  562.  
  563. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  564. chat-others-unvisible: true
  565.  
  566. # ========== ENTITY TYPE ==========
  567.  
  568. # The name of the dealer you can spawn with /bw summon dealer
  569. # (You are able to spawn a dealer with spawnegg too)
  570. dealer-title: &eVerkäufer
  571. upgradedealer-title: &eUpdateVerkäufer
  572.  
  573. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  574. lobbyvillager-prefix: &6Bedwars &e
  575.  
  576. # You can change the entity types for the dealer, hub and teamselect here.
  577. # You can choose between:
  578. # Villager and NPC[<UUID from skin>]
  579.  
  580. entitytype-dealer: Villager
  581. entitytype-hub: Villager
  582. entitytype-teamselect: Villager
  583. entitytype-upgradedealer: Villager
  584.  
  585. # ========== PLACEHOLDERS ==========
  586.  
  587. # Allows you to use the placeholders of PlaceholderAPI or MVdWPlaceholderAPI
  588. # Disabling this config may increase your performance
  589. placeholderapi-enabled: true
  590.  
  591. # Allows you to use placeholders by this plugin in a PlaceholderAPI plugin
  592. # 'placeholderapi-enabled' has to be enabled for this
  593. # Available placeholders:
  594. # - mbedwars_{arena}-players
  595. # - mbedwars_{arena}-maxplayers
  596. # - mbedwars_{arena}-status
  597. # - mbedwars_{arena}-teams
  598. # - mbedwars_{arena}-teamsize
  599. # - mbedwars_playerarena-name
  600. # - mbedwars_playerarena-players
  601. # - mbedwars_playerarena-maxplayers
  602. # - mbedwars_playerarena-status
  603. # - mbedwars_playerarena-teams
  604. # - mbedwars_playerarena-teamsize
  605. # - mbedwars_playerarena-current-team
  606. # - mbedwars_stats-rank
  607. # - mbedwars_stats-wins
  608. # - mbedwars_stats-loses
  609. # - mbedwars_stats-kills
  610. # - mbedwars_stats-deaths
  611. # - mbedwars_stats-bedsdestroyed
  612. # - mbedwars_stats-roundsplayed
  613. # - mbedwars_stats-playtime
  614. placeholderapi-registercustom: true
  615.  
  616. # The format of the dates which are being used
  617. dateformat: MM.dd.yyyy
  618.  
  619. # The ip for the placeholder {ip} in the scoreboard
  620. ip-display: CrommGames.net
  621.  
  622. # The letter for the placeholder {teamsleft} in the ingame scoreboard
  623. # Placeholders: {team}, {teamcolor}
  624. scoreboard-ingame-teamsleft: {teamcolor}▣
  625.  
  626. # The same as 'scoreboard-ingame-teamsleft', only if the team is destroyed
  627. scoreboard-ingame-teamsleft: {teamcolor}X
  628.  
  629. # ========== PLUGIN: PvPLevels ==========
  630.  
  631. # Enabling this will give players a specified amount of exp if they do something special like breaking a bed
  632. # Requires of course the plugin PvPLevels
  633. pvplevels-enabled: false
  634.  
  635. # The amount of exp that'll be given for doing a event
  636. pvplevels-exp-win: 100
  637. pvplevels-exp-lose: 60
  638. pvplevels-exp-beddestroy: 20
  639. pvplevels-exp-killplayer: 5
  640.  
  641. # ========== AUTOMATIC JOIN ==========
  642.  
  643. # If this config is enabled, people will automatically join an arena if they're joining the server.
  644. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  645. autojoin-enabled: true
  646.  
  647. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  648. autojoin-arena: Fantasy
  649.  
  650. # Specify the way how the player should be send back.
  651. # You can choose between 'Kick', 'BungeeCord' and 'Nothing'.
  652. autojoin-way: BungeeCord
  653.  
  654. # Make sure to fill this if you choosed BungeeCord.
  655. # Remember: This won't work with the BungeeCord Add-On
  656. autojoin-way-bungeecord-lobby: Lobby-1
  657.  
  658. # ========== CLOUDSYSTEM ==========
  659.  
  660. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  661. # Currently supported CloudSystems: CloudSystem, CaveCloud, CloudNet
  662. cloudsystem-enabled: true
  663.  
  664. # Specify here which arena should be send to the CloudSystem
  665. cloudsystem-arena: Fantasy
  666.  
  667. # What the extra field should be.
  668. # If the config does not have an extra field, the motd will be set with the extra.
  669. # You can choose between:
  670. # - NONE
  671. # - ARENA
  672. # - TEAMS_X_TEAMPLAYERS
  673. cloudsystem-extra: ARENA
  674.  
  675. # ========== SQL ==========
  676.  
  677. # If this config is enabled, you can use sql to save the stats
  678. sql-enabled: true
  679.  
  680. # The type of your SQL.
  681. # Currently you can chose between: MySQL, MariaDB, SQLite, MSSQL
  682. # MySQL is currently the most stable type
  683. sql-type: MySQL
  684.  
  685. # The sql settings (sql-enabled has to be enabled)
  686. sql-host: localhost
  687. sql-port: 3306
  688. sql-database:
  689. sql-user:
  690. sql-password:
  691.  
  692. # ========== BUNGEECORD ==========
  693.  
  694. # Enables bungeecord
  695. # Use the bedwars-bungeecord-ressource for your hub!
  696. bungeecord-enabled: false
  697.  
  698. # The address of your hub-server
  699. # Example: bungeecord-hub-address: 127.0.0.1:25568
  700. bungeecord-hub-address:
  701.  
  702. # The subchannel name of this server
  703. bungeecord-subchannel: Lobby-1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement