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guiCameraView.h

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Nov 19th, 2016
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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22.  
  23. #ifndef _GUICAMERAVIEW_H_
  24. #define _GUICAMERAVIEW_H_
  25.  
  26. #ifndef _GAMETSCTRL_H_ //_GUITSCONTROL_H_
  27. #include "T3D/gameTSCtrl.h"//"gui/3d/guiTSControl.h"
  28. #endif
  29.  
  30. //----------------------------------------------------------------------------
  31. class GuiCameraView : public GameTSCtrl//GuiTSCtrl
  32. {
  33. private:
  34. typedef GameTSCtrl Parent;//GuiTSCtrl Parent;
  35.  
  36. protected:
  37. StringTableEntry mCameraName;
  38. bool mOrthoMode;
  39.  
  40. F32 mCam_nearPlane;
  41. F32 mCam_farPlane;
  42.  
  43. bool mPostFX;
  44.  
  45. public:
  46. GuiCameraView();
  47.  
  48. static void initPersistFields();
  49.  
  50. DECLARE_CONOBJECT(GuiCameraView);
  51. DECLARE_DESCRIPTION( "A control that renders a 3D view from a selected camera." );
  52.  
  53. F32 getFOVdata();
  54. bool processCameraQuery(CameraQuery *query);
  55. void renderWorld(const RectI &updateRect);
  56. };
  57.  
  58. #endif
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