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- command /rand:
- trigger:
- open chest with 1 row named "&cRand" to player
- format gui slot 4 of player with dirt named "&6Dirt" to close then run player command "rand-test"
- command /rand-test:
- trigger:
- if player is in a plot:
- set the border blocks at height 65 of the plot with id "%the ID of the plot at player%" to dirt
- else:
- message "&cDas ist kein Plot!"
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