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- SendMode Input
- ;
- ; BUTTON COORDINATES
- ;
- ; x
- colOne := 1695
- colTwo := 1752
- colThree := 1810
- colFour := 1865
- ~F11::
- Reload
- Sleep 1000
- return
- ;#IfWinActive ahk_class Northgard
- ; y
- ;
- ; VILLAGE
- ; BASED ON j
- ;
- ; HOUSE
- j & o::
- BuildingHotkey(1752, 167)
- return
- ; SCOUT CAMP
- j & p::BuildingHotkey(colOne, 165)
- ; HEALERS HUT
- j & k::BuildingHotkey(colThree, 166)
- ; BREWERY
- j & l::BuildingHotkey(colFour, 165)
- ; FORGE
- j & SC027::BuildingHotkey(colOne, 222)
- ;
- ; PRODUCTION
- ; BASED ON h
- ;
- ; WOODCUTTERS LODGE o
- h & o::BuildingHotkey(colOne, 315)
- ; MINE p
- h & p::BuildingHotkey(colTwo, 315)
- ; FISHERMANS HUT '
- h & SC028::BuildingHotkey(colOne, 370)
- ; HUNTERS LODGE k
- h & k::BuildingHotkey(colTwo, 370)
- ; FIELDS l
- h & l::BuildingHotkey(colThree, 370)
- ; FOOD SILO ;
- h & SC027::BuildingHotkey(colFour, 370)
- ; UNUSED CARVED STONE
- ;h & ::BuildingHotkey(colThree, 315)
- ;
- ; MILITARY
- ; BASED ON N
- ;
- ; TRAINING CAMP o
- n & k::BuildingHotkey(colOne, 465)
- ; AXE THROWER CAMP k
- n & l::BuildingHotkey(colTwo, 465)
- ; SHIELD BEARER CAMP l
- n & SC027::BuildingHotkey(colThree, 465)
- ; DEFENSE TOWER p
- n & o::BuildingHotkey(colFour, 465)
- ;
- ; TRADE
- ; BASED ON b
- ;
- ; TRADING POST o
- b & o::BuildingHotkey(colOne, 560)
- ; MARKETPLACE k
- b & k::BuildingHotkey(colTwo, 560)
- ; LONGSHIP DOCK l
- b & l::BuildingHotkey(colThree, 560)
- ; LIGHTHOUSE ;
- b & SC027::BuildingHotkey(colFour, 560)
- Ctrl & p::^1
- return
- Ctrl & j::^2
- return
- Ctrl & l::^3
- return
- RShift & P::
- Send {1 down}
- Sleep 10
- Send {1 up}
- return
- RShift & J::
- Send {2 down}
- Sleep 10
- Send {2 up}
- return
- RShift & L::
- Send {3 down}
- Sleep 10
- Send {3 up}
- return
- j::
- Send {j down}
- Sleep 10
- Send {j up}
- return
- BuildingHotkey(x, y)
- {
- Send {j down}
- Sleep 20
- Send {j up}
- Click, %x% %y%
- }
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