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- //Located in: \SteamCMD\css\cstrike\cfg
- //CSS English Config
- //Advertising: Visit https://steamcommunity.com/groups/ServerTool
- sv_lan 0 // 1=Lanserver 0=Internetserver
- sv_region 3 // Region Servers. 0=US East, 1=US West, 2= Suedamerika, 3=Europa, 4=Asien, 5=Australien, 6=Mittlerer Osten, 7=Afrika und 255=World
- hostname "CS:S Server" // Servername
- sv_password "" // Server Password. (""=No password)
- sv_consistency 0 // 1=Players with custom skins aren´t allowed to connect
- //bot_join_team ct // Bots only join team... "ct" or "t"
- //mp_humanteam t // Human can only join team... "ct" or "t"
- //FastDL ;
- //sv_allowupload "1" //"0" to denied, to upload player custom sprays etc.
- //sv_allowdownload "0" //"0" denied the direct download from the server
- //sv_loadingurl "http://yourdomain.com/"
- //net_maxfilesize 128
- rcon_password "TEST" // RCON password
- sv_rcon_maxfailures 10 //
- sv_rcon_minfailures 10 //
- sv_rcon_minfailuretime 30 //
- mp_buytime 1.5 // Buytime
- mp_startmoney 800 // Start money
- mp_c4timer 45 // C4 (Bomb) Timer (Min.=10 Max.=90)
- mp_flashlight 1 // Flashlight (1=Allowed 0=No)
- mp_decals "200" //
- mp_playerid 0 // Show name, if u aim on them. (0=all 1=Just Teammates 2=None)
- mp_footsteps 1 // Possible to hear Footsteps (1=on 0=off)
- mp_falldamage 1 //
- mp_hostagepenalty 0 // After how many hostage kills the player get kicked. 0=No kick
- decalfrequency 7 // After how many secounds u can spray again. (20=Default)
- mp_timelimit 30 // Maptime - Currently set to 30 minutes.
- mp_winlimit 0 // After X wins the map will change.
- mp_round_restart_delay 3 //
- mp_maxrounds 25 // How many rounds will be played per map.
- mp_roundtime 3.5 // Roundtime Currently: 3:30 min
- mp_freezetime 2 // Freezetime
- mp_autoteambalance 0 // Teambalance
- mp_limitteams 0 // How many players a team can more have then the other.
- mp_friendlyfire 0 // Friendlyfire.
- mp_tkpunish 0 // Teamkiller will automatic killed in the next round. (0=off 1=on)
- mp_spawnprotectiontime 5 // In this team, you will be kicked, if u attack a teammate.
- mp_autokick 1 // Kicking AFK player.
- sv_timeout 60 // After how many secounds you will be kicked.
- mp_forcecamera 1 // Cam Settings (0=You can watch everyone/ 1=Teamonly - First person / 2=Camera is forced at deathpoint.)
- mp_fadetoblack 0 // If this is set to 1, it became black if u die. (1=on 0=off)
- mp_allowspectators 1 // Team Spectaor is chooseable. (1=ja 0=nein)
- sv_specaccelerate 5 // It´s fine this way.
- sv_specspeed 3 // It´s fine this way.
- sv_specnoclip 1 // Spectator can look through Doors etc.
- sv_voiceenable 1 // Voicechat. (1=on 0=off)
- sv_alltalk 0 // 1=Voicechat with both teams. 0=Voicechat Team only.
- // sv_voicequality 5 // Fine
- // sv_voicecodec "voice_speex" // Avalible codex: "vaudio_miles" und "voice_speex"
- mp_chattime 10 // Chattime, while the game has ended. (1=min 120=max)
- mp_restartgame 0 // Restart in X secounds (The map will be restarted!)
- mp_forcerespawn 1
- mp_teamplay 1 // 1=CTvs.T 2=Deathmatch (Free for all.)
- //--=::[ Physik ]:=--
- // Just don´t change anything, unless you know, what you do. :)
- sv_gravity 800 // Does change the gravity. (800=Standart)
- phys_pushscale 1 // Does change the strengh of the physical objects. (1=original)
- phys_timescale 1 // Does change the speed of the physical objects. (1=original)
- phys_impactforcescale 1 // Impact of the shoots.
- sv_pushaway_clientside 0 // Clientsided pushing. (0=off 1=Only local players 2=all players)
- sv_pushaway_clientside_size 15 // Minimale Groesse der Objekte die zurueckgestossen werden sollen. (15=default)
- sv_pushaway_force 30000 // The strenght with that a player gets pushed away. (30000=default)
- sv_pushaway_max_force 1000 // Maximum power, that a player is giving to an objects. (1000=default)
- sv_pushaway_min_player_speed 75 // Minimale speed, that a player needs to have to push an object. (Does allow the hiding behind objects.) (75=default)
- sv_turbophysics 0 // With that options, player are able to stand on physical objects. (1=on 0=off/default)
- mp_solidplayers 0 // 1=Set player solid in multiplayer mode, no pushback !! Untested !!
- //Launching from external configs vv
- exec banned_user.cfg
- exec banned_ip.cfg
- exec mani_server.cfg
- mapchangecfgfile "server.cfg"
- servercfgfile "server.cfg"
- //--=::[ Please change the following lines only if the server does lag and you know, what you´re doing.]::=--
- sv_unlag 1 // Fine
- sv_unlag_debug 0
- sv_unlag_fixstuck 0
- sv_maxrate 20000 // Fine
- sv_minrate 2500 // Fine
- sv_maxupdaterate 66 // Fine
- sv_minupdaterate 30 // Fine
- fps_max 600 // Fine
- host_framerate 0
- writeid // Banned players will be loggeg in: "banned_user.cfg".
- writeip // Banned IPs will be loggeg in: "banned_ip.cfg".
- log on // Log. (on=an off=aus)
- sv_aim 0 // Auto aim. (1=on 0=off)
- sv_cheats 0 //
- sv_pausable 0 //
- sv_accelerate 5 // Player speed
- sv_airaccelerate 10 // Player speed - Fly
- sv_wateraccelerate 10 // Player speed water
- sv_waterfriction 1
- sv_friction 4
- sv_maxspeed 320 // Max speed
- sv_stepsize 18 // Step size
- //--=::[ Source TV ]:=--
- tv_enable 0 // Source TV. (1=on 0=off)
- tv_port 27020 // Port SourceTV
- tv_autorecord 0 // Record everyone?
- tv_debug 0 // SrcTV debug info.
- tv_delay 10 // SrcTV Livestream Delay
- tv_dispatchmode 1 // ??? Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
- tv_maxclients 128 // Max Spectator
- tv_maxrate 3500 // Max bandweight
- tv_name "Source TV" // Name of your SourceTV
- tv_overrideroot 0 // Changes the SrcTV master root adress.
- tv_password "" // SrcTV Password ( "" = Aus)
- tv_relaypassword "" // SrcTV relaypassword ( "" = Aus)
- tv_snapshotrate 20 // Every "X" Servertick, create a snapshot. (Only works if SrcTV is on.
- //--=::[ BOTS ]::=--
- bot_quota 0 // How many Bots?
- bot_quota_mode normal // (fill=If a player join the game, the Bot will be kicked. normal=If a player join, the Bot won´t be kicked.)
- bot_join_after_player 1 //
- bot_difficulty 2 // (0=easy 1=normal 2=hard 3=extrem)
- bot_prefix "<Bot>" // "Clantag" - Bot prefix
- bot_defer_to_human 0 // Bot do things like defuse the bomb etc... (1=Humans has to to that - 0=Bots also defuse the bomb etc.)
- bot_auto_vacate 1 // How many slots should be left for players.
- bot_chatter minimal // (on, off, radio, minimal, normal)
- bot_allow_grenades 1 // Allow Bot nates
- bot_allow_pistols 1 // Pistoles
- bot_allow_rifles 1 // Rifles.
- bot_allow_rogues 1 //
- bot_allow_shotguns 1 // Shotgun.
- bot_allow_snipers 1 // Sniper
- bot_allow_machine_guns 1 // Maschine Gun
- bot_allow_sub_machine_guns 1 // SMG´s
- // Here are the RCON Commands for bots.
- // bot_about // Bot Informations
- // bot_add // Add a Bot
- // bot_add_t // Add a Bot for T
- // bot_add_ct // Add a Bot fot CT
- // bot_kill // Kill Bot X
- // bot_kick // Kick Bot X
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