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- minigames:
- uno:
- enabled: true
- cards:
- color:
- yellow: YELLOW
- green: GREEN
- blue: BLUE
- red: RED
- wilddraw4:
- name: '&4W&6i&2l&1d&6 Draw 4'
- description: |-
- &fDraw 4 cards for
- &fthe next player
- &fUse this card and
- &fnow you can set any card
- &7Note: You can't put
- &72 wild cards in
- &7one turn
- skip:
- name: Skip
- description: '&fThe next player misses a turn'
- number:
- description: |-
- &fOnly can be used
- &fif has the same color or number
- &fthan center
- wild:
- name: '&4W&6i&2l&1d'
- description: |-
- &fUse this card and now
- &fyou can set any card
- &7Note: You can't
- &7put 2 wild cards in
- &7one turn
- reverse:
- name: Reverse
- description: |-
- &fSwitch turn direction
- &7Note: In 2 players this card skip
- draw2:
- description: '&fDraw 2 cards to the next player'
- name: Draw 2
- displayName: UNO
- win:
- title: '&a{player} wins!'
- sub: '&6Has 0 cards!'
- player: '&7{player} &6{cards} cards'
- turn: '&6&l{player}''s turn!'
- finalCommand: give {player} gold_nugget 3;execute {player} ~ ~5 ~ summon ThrownExpBottle ~ ~5 ~
- pick: '&c&lPick a card from deck!'
- rockpaperscissors:
- selection: '{player} select {type}'
- win:
- tie:
- sub: '&6The selections are the same'
- title: '&c&lTie'
- win:
- sub: '&6{type1} beats {type2}'
- title: '&c&l{player} wins!'
- displayName: RockPaperScissors
- finalCommand: give {player} gold_nugget 3;execute {player} ~ ~5 ~ summon ThrownExpBottle ~ ~5 ~
- remaining: '&4{time} secounds remaining!'
- enabled: true
- type:
- paper: Paper
- rock: Rock
- scissors: Scissors
- connect4:
- see: '&aSee how the game end!'
- displayName: Connect4
- win:
- horizontal: horizontal
- vertical: vertical
- tie:
- title: '&6&lTie'
- sub: '&c&lThe board is full and anyone connects 4!'
- sub: '&6It''s connect 4 in {line} line!'
- diagonal: diagonal
- title: '&a&l{player} wins!'
- discs:
- yellow: '&eYellow disc'
- red: '&cRed disc'
- enabled: true
- turn: '&a{disc} turn!'
- finalCommand: give {player} gold_nugget 3;execute {player} ~ ~5 ~ summon ThrownExpBottle ~ ~5 ~
- tictactoe:
- win:
- vertical: vertical
- tie:
- sub: '&6The board it''s full and anyone wins!'
- title: '&c&lTie'
- diagonal: diagonal
- win:
- sub: '&6With {line} line'
- title: '&c&l{player} wins!'
- horizontal: horizontal
- displayName: TicTacToe
- remaining: '&4{time} secounds remaining!'
- finalCommand: give {player} gold_nugget 3;execute {player} ~ ~5 ~ summon ThrownExpBottle ~ ~5 ~
- turn: '&6&lTurn {player}'
- enabled: true
- whackamole:
- broadcastmsg: '&6{player} wins {points} points in WhackAMole'
- enabled: true
- finalCommand: give {player} gold_nugget 3;execute {player} ~ ~5 ~ summon ThrownExpBottle ~ ~5 ~
- smash: '&aSmash!'
- points: '&6{points} points!'
- broadcast: true
- displayName: WhackAMole
- mbg:
- stats:
- check:
- your: '&a--- &3&lYour {game}&3&l stats: &a---'
- player: '&a--- &3&l{player}&3&l {game}&3&l stats: &a---'
- displaym: '&6Showing top from {from} to {to} on &e{order}&6 order'
- nostat: '&cSorry but i can''t find your stats, play {game}&c to generate it!'
- notop: '&cSorry but i can''t find this top!'
- seeyou: '&6You are in position #{pos}'
- command:
- accept:
- help: '&3(Accept play request)'
- cmd: accept
- force:
- help: <game> &3<players (Separation with spaces)> &3(Force players to play)
- cmd: force
- top:
- help: <game> <page> [stat] &3(Check the top, you can set what stat top you wan't to see, by default is Times Played and will be displayed 10 each page)
- cmd: top
- play:
- cmd: play
- help: '&3(Open game menu)'
- reload:
- help: '&3(Reload games and configuration)'
- cmd: reload
- cancel:
- help: '&3(Cancel play request)'
- cmd: cancel
- list:
- help: '&3(Games list)'
- cmd: list
- stats:
- cmd: stats
- help: <game> &3(Check the stats)
- spectate:
- cmd: spectate
- help: <player> &3(See player game)
- mustnumber: '&c{string} must be number!'
- invite:
- alreadyaccept: '&cYou already accept the request!'
- waiting: '&cWaiting for {requests} request accepts...'
- select: '&6Select a game to play!'
- distance: 10
- logout: '&cMinigame play request has been canceled for {player}&c logout'
- goto: '&3Go to page {to}'
- donthave: '&cYou don''t have play requests'
- players: '&6For {players} players'
- nonear: '&cYou don''t have any player in {distance} blocks!'
- accept: '&a{player}&a accept play request'
- send: '&aYou send play request to {players}'
- page: '&3Page {current}/{total}'
- cancelplayer: '&c{player}&c cancel play request. The game has been canceled!'
- receive: '&6You have a play request from {player}&6 to play in {game}&6 &a(/miniboardgames
- <accept/cancel>)'
- cancelseconds: 30
- invalidgame: '&cInvalid minigame name "{game}"'
- already: '&cYou already has request!'
- canceltime: '&cMinigame play request has been canceled after 30 seconds!'
- new: '&6You have a new play request!'
- lessplayers: '&cThis minigame is max for {players} players please remove {invite}
- user/s!'
- error: '&cError sending play request, can''t found player "{player}"'
- moreplayers: '&cThis minigame is min for {players} players please invite {invite}
- user/s!'
- database:
- type: sqlite
- sqlite:
- filename: miniboardgames.db
- mysql:
- host: localhost
- password: '1234'
- database: miniboardgames
- username: user
- port: '3306'
- columns:
- discsPlaced: Discs Placed
- wins: Wins
- lose: Lose
- verticalWins: Vertical Wins
- skullsPlaced: Skulls Placed
- player: Player
- mobsSmashed: Mobs Smashed
- horizontalWins: Horizontal Wins
- rock: Rock
- coins: Coins
- timesPlayed: Times Played
- diagonalWins: Diagonal Wins
- scissors: Scissors
- paper: Paper
- cardsPlaced: Cards Placed
- header: '&c[&2Mini&4Board&3Games&c]'
- cancel:
- sub: '&c&lThe game has been canceled'
- title: '&6&lTie'
- spectate:
- notplayer: '&cThis player isn''t current in game!'
- timer: '&4{seconds} seconds remaining!'
- nopermission: '&cSorry but you don''t have permission to use this command!'
- header_special: '&c[&2Mini&4Board&3Games&3-&6{subheader}&c]'
- metrics: true
- updatechecker: true
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