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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local BPS = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local Farm = Instance.new("TextLabel")
- local black = Instance.new("TextLabel")
- local check = Instance.new("TextButton")
- local blackquest = Instance.new("TextLabel")
- local check_2 = Instance.new("TextButton")
- local white = Instance.new("TextLabel")
- local check_3 = Instance.new("TextButton")
- local whitequest = Instance.new("TextLabel")
- local check_4 = Instance.new("TextButton")
- local func = Instance.new("TextLabel")
- local noname = Instance.new("TextLabel")
- local check_5 = Instance.new("TextButton")
- --Properties:
- BPS.Name = "BPS"
- BPS.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Main.Name = "Main"
- Main.Parent = BPS
- Main.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.181000009, 0, 0.261859566, 0)
- Main.Size = UDim2.new(0, 404, 0, 297)
- title.Name = "title"
- title.Parent = Main
- title.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- title.Size = UDim2.new(0, 404, 0, 18)
- title.Font = Enum.Font.SciFi
- title.Text = "BPS Gui V3"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 14
- Farm.Name = "Farm"
- Farm.Parent = Main
- Farm.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Farm.Position = UDim2.new(0, 0, 0.0808080807, 0)
- Farm.Size = UDim2.new(0, 162, 0, 21)
- Farm.Font = Enum.Font.SciFi
- Farm.Text = "Farm"
- Farm.TextColor3 = Color3.new(1, 1, 1)
- Farm.TextSize = 14
- black.Name = "black"
- black.Parent = Main
- black.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- black.Position = UDim2.new(0, 0, 0.175084174, 0)
- black.Size = UDim2.new(0, 134, 0, 21)
- black.Font = Enum.Font.SciFi
- black.Text = "Blackbeard"
- black.TextColor3 = Color3.new(1, 1, 1)
- black.TextSize = 14
- check.Name = "check"
- check.Parent = black
- check.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- check.BorderColor3 = Color3.new(0, 0, 0)
- check.Position = UDim2.new(1.04056454, 0, -0.0153920203, 0)
- check.Size = UDim2.new(0, 22, 0, 21)
- check.Font = Enum.Font.SciFi
- check.Text = ""
- check.TextColor3 = Color3.new(1, 1, 1)
- check.TextSize = 14
- blackquest.Name = "blackquest"
- blackquest.Parent = Main
- blackquest.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- blackquest.Position = UDim2.new(0, 0, 0.269360274, 0)
- blackquest.Size = UDim2.new(0, 134, 0, 21)
- blackquest.Font = Enum.Font.SciFi
- blackquest.Text = "Blackbeard w/ quest"
- blackquest.TextColor3 = Color3.new(1, 1, 1)
- blackquest.TextSize = 14
- check_2.Name = "check"
- check_2.Parent = blackquest
- check_2.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- check_2.BorderColor3 = Color3.new(0, 0, 0)
- check_2.Position = UDim2.new(1.04056454, 0, -0.0153920203, 0)
- check_2.Size = UDim2.new(0, 22, 0, 21)
- check_2.Font = Enum.Font.SciFi
- check_2.Text = ""
- check_2.TextColor3 = Color3.new(1, 1, 1)
- check_2.TextSize = 14
- white.Name = "white"
- white.Parent = Main
- white.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- white.Position = UDim2.new(0, 0, 0.363636374, 0)
- white.Size = UDim2.new(0, 134, 0, 21)
- white.Font = Enum.Font.SciFi
- white.Text = "Whitebeard"
- white.TextColor3 = Color3.new(1, 1, 1)
- white.TextSize = 14
- check_3.Name = "check"
- check_3.Parent = white
- check_3.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- check_3.BorderColor3 = Color3.new(0, 0, 0)
- check_3.Position = UDim2.new(1.04056454, 0, -0.0153920203, 0)
- check_3.Size = UDim2.new(0, 22, 0, 21)
- check_3.Font = Enum.Font.SciFi
- check_3.Text = ""
- check_3.TextColor3 = Color3.new(1, 1, 1)
- check_3.TextSize = 14
- whitequest.Name = "whitequest"
- whitequest.Parent = Main
- whitequest.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- whitequest.Position = UDim2.new(0, 0, 0.464646459, 0)
- whitequest.Size = UDim2.new(0, 134, 0, 21)
- whitequest.Font = Enum.Font.SciFi
- whitequest.Text = "Whitebeard w/ quest"
- whitequest.TextColor3 = Color3.new(1, 1, 1)
- whitequest.TextSize = 14
- check_4.Name = "check"
- check_4.Parent = whitequest
- check_4.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- check_4.BorderColor3 = Color3.new(0, 0, 0)
- check_4.Position = UDim2.new(1.04056454, 0, -0.0153920203, 0)
- check_4.Size = UDim2.new(0, 22, 0, 21)
- check_4.Font = Enum.Font.SciFi
- check_4.Text = ""
- check_4.TextColor3 = Color3.new(1, 1, 1)
- check_4.TextSize = 14
- func.Name = "func"
- func.Parent = Main
- func.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- func.Position = UDim2.new(-0.00247524749, 0, 0.558922589, 0)
- func.Size = UDim2.new(0, 162, 0, 21)
- func.Font = Enum.Font.SciFi
- func.Text = "Functions"
- func.TextColor3 = Color3.new(1, 1, 1)
- func.TextSize = 14
- noname.Name = "noname"
- noname.Parent = Main
- noname.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- noname.Position = UDim2.new(-0.00247524749, 0, 0.653198659, 0)
- noname.Size = UDim2.new(0, 134, 0, 21)
- noname.Font = Enum.Font.SciFi
- noname.Text = "Remove Name"
- noname.TextColor3 = Color3.new(1, 1, 1)
- noname.TextSize = 14
- check_5.Name = "check"
- check_5.Parent = noname
- check_5.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- check_5.BorderColor3 = Color3.new(0, 0, 0)
- check_5.Position = UDim2.new(1.04056454, 0, -0.0153920203, 0)
- check_5.Size = UDim2.new(0, 22, 0, 21)
- check_5.Font = Enum.Font.SciFi
- check_5.Text = ""
- check_5.TextColor3 = Color3.new(1, 1, 1)
- check_5.TextSize = 14
- -- Scripts:
- function SCRIPT_JDIQ69_FAKESCRIPT() -- check.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = check
- local check = script.Parent.Parent.check
- local button = script.Parent
- local darcheck = false
- button.MouseButton1Click:Connect(function()
- if darcheck == false then
- darcheck = true
- check.BorderColor3 = Color3.fromRGB(255,255,255)
- _G.Enabled = true
- while _G.Enabled do
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- local plrh = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(game.workspace:GetChildren()) do
- if v.Name == "Blackbeard" then
- v.Mainframe.Moves.Values.Radius.Value = 0
- plrh.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0, 4, 0), v.HumanoidRootPart.Position)
- wait(0.1)
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.4)
- v.Humanoid.Health = 0
- end
- end
- wait()
- end
- else
- if darcheck == true then
- darcheck = false
- check.BorderColor3 = Color3.fromRGB(0,0,0)
- _G.Enabled = false
- while _G.Enabled do
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- local plrh = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(game.workspace:GetChildren()) do
- if v.Name == "Blackbeard" then
- v.Mainframe.Moves.Values.Radius.Value = 0
- plrh.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0, 4, 0), v.HumanoidRootPart.Position)
- wait(0.1)
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.4)
- v.Humanoid.Health = 0
- end
- end
- wait()
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_JDIQ69_FAKESCRIPT))
- function SCRIPT_XYVD72_FAKESCRIPT() -- Main.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Main
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent.Parent.Main
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_XYVD72_FAKESCRIPT))
- function SCRIPT_ZQKT89_FAKESCRIPT() -- check_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = check_2
- local check = script.Parent.Parent.check
- local button = script.Parent
- local darcheck = false
- button.MouseButton1Click:Connect(function()
- if darcheck == false then
- darcheck = true
- check.BorderColor3 = Color3.fromRGB(255,255,255)
- _G.Enabled = true
- while _G.Enabled do
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- local plrh = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(game.workspace:GetChildren()) do
- if v.Name == "Blackbeard" then
- v.Mainframe.Moves.Values.Radius.Value = 0
- plrh.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0, 4, 0), v.HumanoidRootPart.Position)
- wait(0.1)
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.4)
- v.Humanoid.Health = 0
- plrh.CFrame = CFrame.new(4204,391,1887)
- local oh1 = "finishblackbeardquest"
- game:GetService("ReplicatedStorage").DialogEvent:FireServer(oh1)
- wait(1)
- end
- end
- wait()
- end
- else
- if darcheck == true then
- darcheck = false
- check.BorderColor3 = Color3.fromRGB(0,0,0)
- _G.Enabled = false
- while _G.Enabled do
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- local plrh = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(game.workspace:GetChildren()) do
- if v.Name == "Blackbeard" then
- v.Mainframe.Moves.Values.Radius.Value = 0
- plrh.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0, 4, 0), v.HumanoidRootPart.Position)
- wait(0.1)
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.4)
- v.Humanoid.Health = 0
- plrh.CFrame = CFrame.new(4204,391,1887)
- local oh1 = "finishblackbeardquest"
- game:GetService("ReplicatedStorage").DialogEvent:FireServer(oh1)
- wait(1)
- end
- end
- wait()
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_ZQKT89_FAKESCRIPT))
- function SCRIPT_DSJT88_FAKESCRIPT() -- check_3.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = check_3
- local check = script.Parent.Parent.check
- local button = script.Parent
- local darcheck = false
- button.MouseButton1Click:Connect(function()
- if darcheck == false then
- darcheck = true
- check.BorderColor3 = Color3.fromRGB(255,255,255)
- _G.Enabled = true
- while _G.Enabled do
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- local plrh = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(game.workspace:GetChildren()) do
- if v.Name == "Whitebeard" then
- v.Mainframe.Moves.Values.Radius.Value = 0
- plrh.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0, 4, 0), v.HumanoidRootPart.Position)
- wait(0.1)
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.4)
- v.Humanoid.Health = 0
- end
- end
- wait()
- end
- else
- if darcheck == true then
- darcheck = false
- check.BorderColor3 = Color3.fromRGB(0,0,0)
- _G.Enabled = false
- while _G.Enabled do
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- local plrh = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(game.workspace:GetChildren()) do
- if v.Name == "Whitebeard" then
- v.Mainframe.Moves.Values.Radius.Value = 0
- plrh.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0, 4, 0), v.HumanoidRootPart.Position)
- wait(0.1)
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.4)
- v.Humanoid.Health = 0
- end
- end
- wait()
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_DSJT88_FAKESCRIPT))
- function SCRIPT_AJIW90_FAKESCRIPT() -- check_4.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = check_4
- local check = script.Parent.Parent.check
- local button = script.Parent
- local darcheck = false
- button.MouseButton1Click:Connect(function()
- if darcheck == false then
- darcheck = true
- check.BorderColor3 = Color3.fromRGB(255,255,255)
- _G.Enabled = true
- while _G.Enabled do
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- local plrh = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(game.workspace:GetChildren()) do
- if v.Name == "Whitebeard" then
- v.Mainframe.Moves.Values.Radius.Value = 0
- plrh.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0, 4, 0), v.HumanoidRootPart.Position)
- wait(0.1)
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.4)
- v.Humanoid.Health = 0
- plrh.CFrame = CFrame.new(-138,23,4476)
- local oh1 = "finishbeardquest"
- game:GetService("ReplicatedStorage").DialogEvent:FireServer(oh1)
- wait(1)
- end
- end
- wait()
- end
- else
- if darcheck == true then
- darcheck = false
- check.BorderColor3 = Color3.fromRGB(0,0,0)
- _G.Enabled = false
- while _G.Enabled do
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- local plrh = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(game.workspace:GetChildren()) do
- if v.Name == "Whitebeard" then
- v.Mainframe.Moves.Values.Radius.Value = 0
- plrh.CFrame = CFrame.new(v.HumanoidRootPart.Position + Vector3.new(0, 4, 0), v.HumanoidRootPart.Position)
- wait(0.1)
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.4)
- v.Humanoid.Health = 0
- plrh.CFrame = CFrame.new(-138,23,4476)
- local oh1 = "finishbeardquest"
- game:GetService("ReplicatedStorage").DialogEvent:FireServer(oh1)
- wait(1)
- end
- end
- wait()
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_AJIW90_FAKESCRIPT))
- function SCRIPT_UHLP88_FAKESCRIPT() -- check_5.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = check_5
- local check = script.Parent.Parent.check
- local button = script.Parent
- local darcheck = false
- button.MouseButton1Click:Connect(function()
- if darcheck == false then
- darcheck = true
- check.BorderColor3 = Color3.fromRGB(255,255,255)
- local player = game.Players.LocalPlayer
- player.Character.Head.Overhead:Remove()
- else
- if darcheck == true then
- darcheck = false
- check.BorderColor3 = Color3.fromRGB(0,0,0)
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_UHLP88_FAKESCRIPT))
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