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Chara

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May 24th, 2018
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  1. -- Created by Nebula_Zorua --
  2. -- Your DeTERMINATION --
  3. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6.  
  7.  
  8. --// Initializing \\--
  9. local Hint = Instance.new("Hint")
  10. Hint.Parent = game.workspace
  11. Hint.Name = "Chara"
  12. Hint.Text = "The First Fallen Has Arisen | Beware Of Their Power, Will, And DESIRE TO KILL!"
  13. wait(3)
  14.  
  15. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  16. local Plrs = S.Players
  17. local Plr = Plrs.LocalPlayer
  18. local Char = Plr.Character
  19. local Hum = Char:FindFirstChildOfClass'Humanoid'
  20. local RArm = Char["Right Arm"]
  21. local LArm = Char["Left Arm"]
  22. local RLeg = Char["Right Leg"]
  23. local LLeg = Char["Left Leg"]
  24. local Root = Char:FindFirstChild'HumanoidRootPart'
  25. local Torso = Char.Torso
  26. local Head = Char.Head
  27. local NeutralAnims = true
  28. local Attack = false
  29. local BloodPuddles = {}
  30. local Effects = {}
  31. local Debounces = {Debounces={}}
  32. local Mouse = Plr:GetMouse()
  33. local Hit = {}
  34. local Sine = 0
  35. local Change = 1
  36. local Souls = 0
  37. --// Debounce System \\--
  38.  
  39.  
  40. function Debounces:New(name,cooldown)
  41. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  42. setmetatable(aaaaa,{__index = Debounces})
  43. Debounces.Debounces[name] = aaaaa
  44. return aaaaa
  45. end
  46.  
  47. function Debounces:Use(overrideUsable)
  48. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  49. if(self.Usable or overrideUsable)then
  50. self.Usable = false
  51. self.CoolingDown = true
  52. local LastUse = time()
  53. self.LastUse = LastUse
  54. delay(self.Cooldown or 2,function()
  55. if(self.LastUse == LastUse)then
  56. self.CoolingDown = false
  57. self.Usable = true
  58. end
  59. end)
  60. end
  61. end
  62.  
  63. function Debounces:Get(name)
  64. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  65. for i,v in next, Debounces.Debounces do
  66. if(i == name)then
  67. return v;
  68. end
  69. end
  70. end
  71.  
  72. function Debounces:GetProgressPercentage()
  73. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  74. if(self.CoolingDown and not self.Usable)then
  75. return math.max(
  76. math.floor(
  77. (
  78. (time()-self.LastUse)/self.Cooldown or 2
  79. )*100
  80. )
  81. )
  82. else
  83. return 100
  84. end
  85. end
  86.  
  87. --// Shortcut Variables \\--
  88. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  89. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  90. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  91. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  92. local R3 = {N=Region3.new}
  93. local De = S.Debris
  94. local WS = workspace
  95. local Lght = S.Lighting
  96. local RepS = S.ReplicatedStorage
  97. local IN = Instance.new
  98. local CSK = ColorSequenceKeypoint.new
  99. local CS = ColorSequence.new
  100. --// Instance Creation Functions \\--
  101.  
  102. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  103. local Sound = IN("Sound")
  104. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  105. Sound.Pitch = pitch or 1
  106. Sound.Volume = volume or 1
  107. Sound.Looped = looped or false
  108. if(autoPlay)then
  109. coroutine.wrap(function()
  110. repeat wait() until Sound.IsLoaded
  111. Sound.Playing = autoPlay or false
  112. end)()
  113. end
  114. if(not looped and effect)then
  115. Sound.Stopped:connect(function()
  116. Sound.Volume = 0
  117. Sound:destroy()
  118. end)
  119. elseif(effect)then
  120. warn("Sound can't be looped and a sound effect!")
  121. end
  122. Sound.Parent =parent or Torso
  123. return Sound
  124. end
  125. function Part(parent,color,material,size,cframe,anchored,cancollide)
  126. local part = IN("Part")
  127. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  128. part.Material = (material or Enum.Material.SmoothPlastic)
  129. part.TopSurface,part.BottomSurface=10,10
  130. part.Size = (size or V3.N(1,1,1))
  131. part.CFrame = (cframe or CF.N(0,0,0))
  132. part.Anchored = (anchored or false)
  133. part.CanCollide = (cancollide or false)
  134. part.Parent = (parent or Char)
  135. return part
  136. end
  137. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  138. local part = IN("SpecialMesh")
  139. part.MeshId = meshid or ""
  140. part.TextureId = textid or ""
  141. part.Scale = scale or V3.N(1,1,1)
  142. part.Offset = offset or V3.N(0,0,0)
  143. part.MeshType = meshtype or Enum.MeshType.Sphere
  144. part.Parent = parent
  145. return part
  146. end
  147.  
  148. NewInstance = function(instance,parent,properties)
  149. local inst = Instance.new(instance,parent)
  150. if(properties)then
  151. for i,v in next, properties do
  152. pcall(function() inst[i] = v end)
  153. end
  154. end
  155. return inst;
  156. end
  157.  
  158.  
  159.  
  160. --// Extended ROBLOX tables \\--
  161. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  162. --// Customization \\--
  163.  
  164. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  165. local Remove_Hats = false
  166. local Remove_Clothing = true
  167. local PlayerSize = 1
  168. local DamageColor = BrickColor.new'Really red'
  169. --local MusicID = 935501955
  170. local MusicID = 557643614
  171. local WalkSpeed = 8
  172. local MaxSouls = 100
  173. local MaxHealth = 500
  174.  
  175.  
  176. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  177.  
  178. --// Weapon and GUI creation, and Character Customization \\--
  179.  
  180. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  181. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  182. local Effects = IN("Folder",Char)
  183. Effects.Name = "Effects"
  184.  
  185. Hum.MaxHealth = MaxHealth
  186. Hum.Health = MaxHealth
  187.  
  188. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  189. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  190. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  191. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  192.  
  193. local KTrail = NewInstance("Trail",Knife,{
  194. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  195. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  196. Color=CS(C3.N(1,0,0)),
  197. Enabled=false,
  198. Transparency=NumberSequence.new(0,1),
  199. Lifetime=1.25,
  200. })
  201. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  202. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  203.  
  204. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  205.  
  206.  
  207. Hum.DisplayDistanceType = 'None'
  208.  
  209. local naeeym2 = IN("BillboardGui",Char)
  210. naeeym2.AlwaysOnTop = true
  211. naeeym2.Size = UDim2.new(5,35,2,15)
  212. naeeym2.StudsOffset = V3.N(0,2.5,0)
  213. naeeym2.Adornee = Char.Head
  214. naeeym2.Name = "Name"
  215. naeeym2.PlayerToHideFrom = Plr
  216. local tecks2 = IN("TextLabel",naeeym2)
  217. tecks2.BackgroundTransparency = 1
  218. tecks2.TextScaled = true
  219. tecks2.BorderSizePixel = 0
  220. tecks2.Text = "Chara"
  221. tecks2.Font = Enum.Font.Bodoni
  222. tecks2.TextSize = 30
  223. tecks2.TextStrokeTransparency = 0
  224. tecks2.TextColor3 = C3.N(0,0,0)
  225. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  226. tecks2.Size = UDim2.new(1,0,0.5,0)
  227. tecks2.Parent = naeeym2
  228.  
  229.  
  230. IN("Shirt",Char)
  231. IN("Pants",Char)
  232.  
  233. Hum.WalkSpeed = WalkSpeed
  234. if(PlayerSize ~= 1)then
  235. for _,v in next, Char:GetDescendats() do
  236. if(v:IsA'BasePart')then
  237. v.Size = v.Size * PlayerSize
  238. end
  239. end
  240. end
  241.  
  242.  
  243. for i = 1, 35 do
  244. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  245. FACE.Transparency = 0+(i-1)/35.2
  246. FACE.Name = 'ShadowFace'
  247. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  248. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  249. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  250. end
  251.  
  252. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  253. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  254. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  255.  
  256. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  257. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  258. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  259.  
  260.  
  261. pcall(function()
  262. Char.LeftWing:destroy()
  263. Char.ReaperShadowHead:destroy()
  264. end)
  265.  
  266.  
  267. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  268. Music.Name = 'Music'
  269.  
  270. --// Stop animations \\--
  271. for _,v in next, Hum:GetPlayingAnimationTracks() do
  272. v:Stop();
  273. end
  274.  
  275. pcall(game.Destroy,Char:FindFirstChild'Animate')
  276. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  277.  
  278. --// Joints \\--
  279.  
  280. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  281. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  282. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  283. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  284. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  285. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  286. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  287. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  288.  
  289. local LSC0 = LS.C0
  290. local RSC0 = RS.C0
  291. local NKC0 = NK.C0
  292. local LHC0 = LH.C0
  293. local RHC0 = RH.C0
  294. local RJC0 = RJ.C0
  295.  
  296. --// Artificial HB \\--
  297.  
  298. local ArtificialHB = IN("BindableEvent", script)
  299. ArtificialHB.Name = "Heartbeat"
  300.  
  301. script:WaitForChild("Heartbeat")
  302.  
  303. local tf = 0
  304. local allowframeloss = false
  305. local tossremainder = false
  306. local lastframe = tick()
  307. local frame = 1/Frame_Speed
  308. ArtificialHB:Fire()
  309.  
  310. game:GetService("RunService").Heartbeat:connect(function(s, p)
  311. tf = tf + s
  312. if tf >= frame then
  313. if allowframeloss then
  314. script.Heartbeat:Fire()
  315. lastframe = tick()
  316. else
  317. for i = 1, math.floor(tf / frame) do
  318. ArtificialHB:Fire()
  319. end
  320. lastframe = tick()
  321. end
  322. if tossremainder then
  323. tf = 0
  324. else
  325. tf = tf - frame * math.floor(tf / frame)
  326. end
  327. end
  328. end)
  329.  
  330. function swait(num)
  331. if num == 0 or num == nil then
  332. ArtificialHB.Event:wait()
  333. else
  334. for i = 0, num do
  335. ArtificialHB.Event:wait()
  336. end
  337. end
  338. end
  339.  
  340.  
  341. --// Effect Function(s) \\--
  342.  
  343. function Bezier(startpos, pos2, pos3, endpos, t)
  344. local A = startpos:lerp(pos2, t)
  345. local B = pos2:lerp(pos3, t)
  346. local C = pos3:lerp(endpos, t)
  347. local lerp1 = A:lerp(B, t)
  348. local lerp2 = B:lerp(C, t)
  349. local cubic = lerp1:lerp(lerp2, t)
  350. return cubic
  351. end
  352.  
  353. function Tween(obj,props,time,easing,direction,repeats,backwards)
  354. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  355. local tween = S.TweenService:Create(obj, info, props)
  356.  
  357. tween:Play()
  358. end
  359.  
  360. local FXTable = {}
  361.  
  362. coroutine.resume(coroutine.create(function()
  363. while true do
  364. for i = 1, #FXTable do
  365. local data = FXTable[i]
  366. if(data)then
  367. local Frame = data.Frame
  368. local FX = data.Effect or 'ResizeAndFade'
  369. local Parent = data.Parent or Effects
  370. local Color = data.Color or C3.N(0,0,0)
  371. local Size = data.Size or V3.N(1,1,1)
  372. local MoveDir = data.MoveDirection or nil
  373. local MeshData = data.Mesh or nil
  374. local SndData = data.Sound or nil
  375. local Frames = data.Frames or 45
  376. local CFra = data.CFrame or Torso.CFrame
  377. local Settings = data.FXSettings or {}
  378. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  379. local grow = data.Grow
  380.  
  381. local MoveSpeed = nil;
  382. if(MoveDir)then
  383. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  384. end
  385. if(FX ~= 'Arc')then
  386. Frame = Frame + 1
  387. if(FX == "Fade")then
  388. Prt.Transparency = (Frame/Frames)
  389. elseif(FX == "Resize")then
  390. if(not Settings.EndSize)then
  391. Settings.EndSize = V3.N(0,0,0)
  392. end
  393. if(Settings.EndIsIncrement)then
  394. if(Msh)then
  395. Msh.Scale = Msh.Scale + Settings.EndSize
  396. else
  397. Prt.Size = Prt.Size + Settings.EndSize
  398. end
  399. else
  400. if(Msh)then
  401. Msh.Scale = Msh.Scale - grow/Frames
  402. else
  403. Prt.Size = Prt.Size - grow/Frames
  404. end
  405. end
  406. elseif(FX == "ResizeAndFade")then
  407. if(not Settings.EndSize)then
  408. Settings.EndSize = V3.N(0,0,0)
  409. end
  410. if(Settings.EndIsIncrement)then
  411. if(Msh)then
  412. Msh.Scale = Msh.Scale + Settings.EndSize
  413. else
  414. Prt.Size = Prt.Size + Settings.EndSize
  415. end
  416. else
  417. if(Msh)then
  418. Msh.Scale = Msh.Scale - grow/Frames
  419. else
  420. Prt.Size = Prt.Size - grow/Frames
  421. end
  422. end
  423. Prt.Transparency = (Frame/Frames)
  424. end
  425. if(Settings.RandomizeCFrame)then
  426. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  427. end
  428. if(MoveDir and MoveSpeed)then
  429. local Orientation = Prt.Orientation
  430. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  431. Prt.Orientation = Orientation
  432. end
  433. if(Prt.Transparency >= 1 or Frame >= Frames)then
  434. Prt:destroy()
  435. table.remove(FXTable,i)
  436. else
  437. data.Frame = Frame
  438. end
  439. else
  440. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  441. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  442. if(start and endP)then
  443. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  444. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  445. Frame = Frame + (Settings.Speed or 0.01)
  446. if(Settings.Home)then
  447. endP = Settings.Home.CFrame
  448. end
  449. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  450. if(Prt.Transparency >= 1 or Frame >= Frames)then
  451. if(Settings.RemoveOnGoal)then
  452. Prt:destroy()
  453. end
  454. end
  455. else
  456. Prt:destroy()
  457. end
  458. end
  459. end
  460. end
  461. swait()
  462. end
  463. end))
  464.  
  465. function Effect(data)
  466. local FX = data.Effect or 'ResizeAndFade'
  467. local Parent = data.Parent or Effects
  468. local Color = data.Color or C3.N(0,0,0)
  469. local Size = data.Size or V3.N(1,1,1)
  470. local MoveDir = data.MoveDirection or nil
  471. local MeshData = data.Mesh or nil
  472. local SndData = data.Sound or nil
  473. local Frames = data.Frames or 45
  474. local Manual = data.Manual or nil
  475. local Material = data.Material or nil
  476. local CFra = data.CFrame or Torso.CFrame
  477. local Settings = data.FXSettings or {}
  478. local Shape = data.Shape or Enum.PartType.Block
  479. local Snd,Prt,Msh;
  480. coroutine.wrap(function()
  481. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  482. Prt = Manual
  483. else
  484. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  485. Prt.Shape = Shape
  486. end
  487. if(typeof(MeshData) == 'table')then
  488. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  489. elseif(typeof(MeshData) == 'Instance')then
  490. Msh = MeshData:Clone()
  491. Msh.Parent = Prt
  492. elseif(Shape == Enum.PartType.Block)then
  493. Msh = Mesh(Prt,Enum.MeshType.Brick)
  494. end
  495. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  496. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  497. end
  498. if(Snd)then
  499. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  500. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  501. end
  502. Size = (Msh and Msh.Scale or Size)
  503. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  504.  
  505. local MoveSpeed = nil;
  506. if(MoveDir)then
  507. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  508. end
  509. if(FX ~= 'Arc')then
  510. for Frame = 1, Frames do
  511. if(FX == "Fade")then
  512. Prt.Transparency = (Frame/Frames)
  513. elseif(FX == "Resize")then
  514. if(not Settings.EndSize)then
  515. Settings.EndSize = V3.N(0,0,0)
  516. end
  517. if(Settings.EndIsIncrement)then
  518. if(Msh)then
  519. Msh.Scale = Msh.Scale + Settings.EndSize
  520. else
  521. Prt.Size = Prt.Size + Settings.EndSize
  522. end
  523. else
  524. if(Msh)then
  525. Msh.Scale = Msh.Scale - grow/Frames
  526. else
  527. Prt.Size = Prt.Size - grow/Frames
  528. end
  529. end
  530. elseif(FX == "ResizeAndFade")then
  531. if(not Settings.EndSize)then
  532. Settings.EndSize = V3.N(0,0,0)
  533. end
  534. if(Settings.EndIsIncrement)then
  535. if(Msh)then
  536. Msh.Scale = Msh.Scale + Settings.EndSize
  537. else
  538. Prt.Size = Prt.Size + Settings.EndSize
  539. end
  540. else
  541. if(Msh)then
  542. Msh.Scale = Msh.Scale - grow/Frames
  543. else
  544. Prt.Size = Prt.Size - grow/Frames
  545. end
  546. end
  547. Prt.Transparency = (Frame/Frames)
  548. end
  549. if(Settings.RandomizeCFrame)then
  550. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  551. end
  552. if(MoveDir and MoveSpeed)then
  553. local Orientation = Prt.Orientation
  554. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  555. Prt.Orientation = Orientation
  556. end
  557. swait()
  558. end
  559. Prt:destroy()
  560. else
  561. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  562. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  563. if(start and endP)then
  564. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  565. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  566. for Frame = 0, 1, (Settings.Speed or 0.01) do
  567. if(Settings.Home)then
  568. endP = Settings.Home.CFrame
  569. end
  570. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  571. end
  572. if(Settings.RemoveOnGoal)then
  573. Prt:destroy()
  574. end
  575. else
  576. Prt:destroy()
  577. assert(start,"You need a start position!")
  578. assert(endP,"You need a start position!")
  579. end
  580. end
  581. end)()
  582. return Prt,Msh,Snd
  583. end
  584.  
  585.  
  586.  
  587. function SoulSteal(whom,human)
  588. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  589. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  590. if(torso and torso:IsA'BasePart' and alive == true)then
  591. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  592. whom:BreakJoints()
  593. local Model = IN("Model",Effects)
  594. warn('Soul stolen from '..whom.Name)
  595. Model.Name = whom.Name.."'s Soul"
  596. local LL = Instance.new("Hint")
  597. LL.Parent = game.workspace
  598. LL.Name = whom.Name.."'s Soul"
  599. LL.Text = "The First Fallen Has Taken "whom.Name.."'s Soul"
  600. wait(1)
  601. LL:Remove()
  602. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  603. Soul.CanCollide=false
  604. Mesh(Soul,Enum.MeshType.Sphere)
  605. Soul.Name = 'Head'
  606. if(whom.Name == 'CKbackup')then
  607. Soul.Color = C3.N(1,1,1)
  608. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  609. end
  610. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  611. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  612. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  613. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  614. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  615.  
  616. local turdso = Soul:Clone()
  617. turdso.Name = "Torso"
  618. turdso.CanCollide = false
  619. turdso.Anchored = true
  620. turdso.CFrame = Soul.CFrame
  621. turdso.Parent = Model
  622. turdso.Size = V3.N()
  623. turdso.Transparency=1
  624. local Distance = math.huge
  625. repeat
  626. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  627. turdso.CFrame = Soul.CFrame
  628. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  629. swait()
  630. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  631. if(Soul.Parent and Hoom.Health > 0)then
  632. Model:destroy()
  633. Effect{
  634. Effect="ResizeAndFade",
  635. Mesh={Enum.MeshType.Sphere},
  636. Color = Soul.Color,
  637. CFrame=Torso.CFrame,
  638. Size=V3.N(3,3,3),
  639. Material=Enum.Material.Neon,
  640. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  641. FXSettings={
  642. EndSize=V3.N(6,6,6),
  643. }
  644. }
  645. Souls = Souls + (human and 1 or .1)
  646. warn("Souls: "..Souls)
  647. MaxHealth = MaxHealth + Hoom.Health
  648. Hum.Health = Hum.Health + Hoom.Health
  649. for i = 1, 5 do
  650. Effect{
  651. Effect="Fade",
  652. Color = Soul.Color,
  653. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  654. }
  655. end
  656. else
  657.  
  658. warn("Soul destroyed!")
  659. for i = 1, 5 do
  660. Effect{
  661. Effect="Fade",
  662. Color = Soul.Color,
  663. CFrame=Soul.CFrame,
  664. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  665. }
  666. end
  667. Effect{
  668. Effect="ResizeAndFade",
  669. Mesh={Enum.MeshType.Sphere},
  670. Sound={SoundId=444667859,Pitch=1,Volume=5},
  671. Color = Soul.Color,
  672. CFrame=Soul.CFrame,
  673. Size=V3.N(3,3,3),
  674. Material=Enum.Material.Neon,
  675. FXSettings={
  676. EndSize=V3.N(6,6,6),
  677. }
  678. }
  679. Model:destroy()
  680. end
  681. end
  682. end
  683.  
  684. --// Other Functions \\ --
  685.  
  686. function getRegion(point,range,ignore)
  687. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  688. end
  689.  
  690. function clerp(startCF,endCF,alpha)
  691. return startCF:lerp(endCF, alpha)
  692. end
  693.  
  694. function GetTorso(char)
  695. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  696. end
  697.  
  698. function ShowDamage(Pos, Text, Time, Color)
  699. coroutine.wrap(function()
  700. local Rate = (1 / Frame_Speed)
  701. local Pos = (Pos or Vector3.new(0, 0, 0))
  702. local Text = (Text or "")
  703. local Time = (Time or 2)
  704. local Color = (Color or Color3.new(1, 0, 1))
  705. local EffectPart = NewInstance("Part",Effects,{
  706. Material=Enum.Material.SmoothPlastic,
  707. Reflectance = 0,
  708. Transparency = 1,
  709. BrickColor = BrickColor.new(Color),
  710. Name = "Effect",
  711. Size = Vector3.new(0,0,0),
  712. Anchored = true,
  713. CFrame = CF.N(Pos)
  714. })
  715. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  716. Size = UDim2.new(1.25, 0, 1.25, 0),
  717. Adornee = EffectPart,
  718. })
  719. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  720. BackgroundTransparency = 1,
  721. Size = UDim2.new(1, 0, 1, 0),
  722. Text = Text,
  723. Font = "Arcade",
  724. TextColor3 = Color,
  725. TextStrokeColor3 = Color3.new(0,0,0),
  726. TextStrokeTransparency=0,
  727. TextScaled = true,
  728. })
  729. S.Debris:AddItem(EffectPart, (Time))
  730. EffectPart.Parent = workspace
  731. delay(0, function()
  732. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  733. local Frames = (Time / Rate)
  734. for Frame = 1, Frames do
  735. swait()
  736. local Percent = (Frame / Frames)
  737. TextLabel.TextTransparency = Percent
  738. TextLabel.TextStrokeTransparency = Percent
  739. end
  740. if EffectPart and EffectPart.Parent then
  741. EffectPart:Destroy()
  742. end
  743. end) end)()
  744. end
  745.  
  746. function Kill(whom)
  747. if(whom.Name ~= 'Nebula_Zorua')then
  748. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  749. coroutine.wrap(SoulSteal)(whom,isPlr)
  750. for _,v in next, whom:children() do
  751. if(v:IsA'BasePart')then
  752. v.Parent = Effects
  753. v:ClearAllChildren()
  754. v.Anchored = true
  755. v.CanCollide = false
  756. v.Transparency = 1
  757. local dust = NewInstance("ParticleEmitter",v,{
  758. Color = ColorSequence.new(C3.N(1,1,1)),
  759. LightEmission=0,
  760. LightInfluence=1,
  761. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  762. Texture="rbxassetid://284205403",
  763. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  764. Lifetime = NumberRange.new(1),
  765. Rate=150,
  766. Acceleration = V3.N(0,10,0),
  767. Speed = NumberRange.new(5),
  768. Enabled = true
  769. })
  770. delay(1, function()
  771. dust.Enabled = false
  772. S.Debris:AddItem(v,2)
  773. end)
  774. end
  775. end
  776. else
  777. warn"nope. nawt happenin'"
  778. end
  779. end
  780.  
  781. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  782. if(who)then
  783. local hum = who:FindFirstChildOfClass'Humanoid'
  784. local Damage = M.RNG(minDam,maxDam)
  785. local canHit = true
  786. if(hum)then
  787. for _, p in pairs(Hit) do
  788. if p[1] == hum then
  789. if(time() - p[2] < 0.4) then
  790. canHit = false
  791. else
  792. Hit[_] = nil
  793. end
  794. end
  795. end
  796. if(canHit)then
  797. table.insert(Hit,{hum,time()})
  798. if(GetTorso(who))then
  799. Sound(GetTorso(who),406913243,1,10,false,true,true)
  800. end
  801. if(hum.Health >= math.huge)then
  802. Kill(who)
  803. if(who:FindFirstChild'Head' and hum.Health > 0)then
  804. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  805. end
  806. else
  807. local player = S.Players:GetPlayerFromCharacter(who)
  808. if(Type == "Fire")then
  809. --idk..
  810. else
  811. local c = Instance.new("ObjectValue",hum)
  812. c.Name = "creator"
  813. c.Value = Plr
  814. game:service'Debris':AddItem(c,0.35)
  815. local Crit = false
  816. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  817. Crit = true
  818. Damage = Damage*(critMult or 2)
  819. end
  820. Damage = Damage*((Souls/5)+1)
  821. if(who:FindFirstChild'Head' and hum.Health > 0)then
  822. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  823. end
  824.  
  825. if(hum.Health - Damage <= 0)then
  826. Kill(who)
  827. else
  828. hum.Health = hum.Health - Damage
  829. if(Type == 'Knockback' and GetTorso(who))then
  830. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  831. local body = NewInstance('BodyVelocity',GetTorso(who),{
  832. P = 500,
  833. maxForce = V3.N(math.huge,0,math.huge),
  834. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  835. })
  836. game:service'Debris':AddItem(body,.5)
  837. elseif(Type == "Electric")then
  838. if(M.RNG(1,100) >= critChance)then
  839. if(who:FindFirstChild'Head' and hum.Health > 0)then
  840. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  841. end
  842. local asd = hum.WalkSpeed/2
  843. hum.WalkSpeed = asd
  844. local paralyzed = true
  845. coroutine.wrap(function()
  846. while paralyzed do
  847. swait(25)
  848. if(M.RNG(1,25) == 1)then
  849. if(who:FindFirstChild'Head' and hum.Health > 0)then
  850. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  851. end
  852. hum.PlatformStand = true
  853. end
  854. end
  855. end)()
  856. delay(4, function()
  857. paralyzed = false
  858. hum.WalkSpeed = hum.WalkSpeed + asd
  859. end)
  860. end
  861.  
  862. elseif(Type == 'Knockdown' and GetTorso(who))then
  863. local rek = GetTorso(who)
  864. hum.PlatformStand = true
  865. delay(1,function()
  866. hum.PlatformStand = false
  867. end)
  868. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  869. local bodvol = NewInstance("BodyVelocity",rek,{
  870. velocity = angle * Knock,
  871. P = 5000,
  872. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  873. })
  874. local rl = NewInstance("BodyAngularVelocity",rek,{
  875. P = 3000,
  876. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  877. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  878. })
  879. game:GetService("Debris"):AddItem(bodvol, .5)
  880. game:GetService("Debris"):AddItem(rl, .5)
  881. end
  882. end
  883. end
  884. end
  885. end
  886. end
  887. end
  888. end
  889.  
  890.  
  891. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  892. for _,v in next, getRegion(where,range,{Char}) do
  893. if(v.Name ~= 'Nebula_Zorua')then
  894. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  895. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  896. end
  897. end
  898. end
  899. end
  900.  
  901. function AOEKill(where,range)
  902. for _,v in next, getRegion(where,range,{Char,Effects}) do
  903. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  904. if(v.Name ~= 'Nebula_Zorua')then
  905. if(v.Parent and alive == true)then
  906. coroutine.wrap(Kill)(v.Parent)
  907. end
  908. end
  909. end
  910. end
  911.  
  912. function AOEHeal(where,range,amount)
  913. local healed = {}
  914. for _,v in next, getRegion(where,range,{Char}) do
  915. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  916. if(hum and not healed[hum])then
  917. hum.Health = hum.Health + amount
  918. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  919. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  920. end
  921. end
  922. end
  923. end
  924.  
  925.  
  926. --// Attack Functions \\--
  927.  
  928.  
  929. function Slash()
  930. Attack = true
  931. NeutralAnims = false
  932. local sound = Sound(Knife,437475935,1,5,false,true,false)
  933. for i = 0, 2, 0.1 do
  934. swait()
  935. local Alpha = .2
  936. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  937. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  938. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  939. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  940. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  941. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  942. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  943. end
  944. KTrail.Enabled = true
  945. sound:Play()
  946. for i = 0, 2.5, 0.1 do
  947. swait()
  948. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  949. local Alpha = .25
  950. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  951. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  952. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  953. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  954. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  955. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  956. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  957. end
  958. KTrail.Enabled = false
  959. Attack = false
  960. NeutralAnims = true
  961. end
  962.  
  963. Mouse.Button1Down:connect(function()
  964. if(Attack)then return end
  965. Slash()
  966. end)
  967.  
  968. Mouse.KeyDown:connect(function(k)
  969. if(Attack)then return end
  970. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  971. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  972. end)
  973.  
  974.  
  975. function Refuse()
  976. Attack = true
  977. warn("B u t i t r e f u s e d.")
  978. local oMH = MaxHealth
  979. MaxHealth = "inf"
  980. Hum.MaxHealth = "inf"
  981. Hum.Health = "inf"
  982. Char.Parent = nil
  983. Hum:destroy()
  984. if(not _G.RefusedAnimation)then
  985. _G.RefusedAnimation = true
  986.  
  987.  
  988. local Soul;
  989. function Soul(where,decalId)
  990. local destroy = false
  991. local soul = NewInstance("Part",workspace)
  992. soul.Name = "Soul"
  993. soul.Transparency=1
  994. soul.Size = V3.N(2,2,.05)
  995. soul.Anchored=true
  996. soul.CanCollide=false
  997. soul.CFrame = where
  998. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  999. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1000. return soul,heartF,heartB
  1001. end
  1002. local owo = Root.CFrame
  1003. local s,f,b = Soul(owo,1569347904)
  1004. swait(60)
  1005. local snd = Sound(s,862552636,1,5,false,false,false)
  1006. snd:Play()
  1007. f.Texture = "rbxassetid://1569348344"
  1008. b.Texture = "rbxassetid://1569348344"
  1009. swait(15)
  1010. snd:Stop()
  1011. swait(60)
  1012. print'lol'
  1013. for i = 0, 6, .1 do
  1014. swait()
  1015. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1016. end
  1017. local snd = Sound(s,862552636,1,5,false,false,false)
  1018. snd:Play()
  1019. s.CFrame = owo
  1020. f.Texture = "rbxassetid://1569347904"
  1021. b.Texture = "rbxassetid://1569347904"
  1022. swait(15)
  1023. snd:Stop()
  1024. swait(60)
  1025.  
  1026. s:destroy()
  1027. end
  1028.  
  1029. RJ.Parent = Char
  1030. LS.Parent = Char
  1031. RS.Parent = Char
  1032. LH.Parent = Char
  1033. RH.Parent = Char
  1034. NK.Parent = Char
  1035.  
  1036. LArm.Parent = Char
  1037. RArm.Parent = Char
  1038. LLeg.Parent = Char
  1039. LArm.Parent = Char
  1040. Root.Parent = Char
  1041. Torso.Parent = Char
  1042. Head.Parent = Char
  1043.  
  1044. Knife.Parent = Char
  1045. Hair.Parent = Char
  1046.  
  1047. HW.Parent = Char
  1048. HW2.Parent = Char
  1049.  
  1050.  
  1051. REye:destroy()
  1052. LEye:destroy()
  1053.  
  1054. for _,v in next, Char:children() do
  1055. if(v.Name == 'ShadowFace')then v:destroy() end
  1056. end
  1057. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1058. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1059. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1060.  
  1061. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1062. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1063. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1064. for i = 1, 35 do
  1065. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1066. FACE.Transparency = 0+(i-1)/35.2
  1067. FACE.Name = 'ShadowFace'
  1068. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1069. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1070. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1071. end
  1072. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1073. ConnectHum()
  1074. MaxHealth = oMH
  1075. Hum.MaxHealth = MaxHealth
  1076. Hum.Health = MaxHealth
  1077. swait(5)
  1078. Char.Parent = workspace
  1079.  
  1080. Attack = false
  1081. end
  1082.  
  1083. function ConnectHum()
  1084. Hum.Died:connect(Refuse)
  1085. end
  1086. ConnectHum()
  1087.  
  1088.  
  1089. --// Wrap it all up \\--
  1090. while true do
  1091. swait()
  1092. Sine = Sine + Change
  1093. if(not Music)then
  1094. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1095. Music.Name = 'Music'
  1096. end
  1097. Music.Pitch = 1
  1098. Music.Volume = 5
  1099. Music.SoundId = "rbxassetid://"..MusicID
  1100. Music.Parent = Torso
  1101. Music:Resume()
  1102. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1103. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1104. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1105. if(not Effects or not Effects.Parent)then
  1106. Effects = IN("Model",Char)
  1107. Effects.Name = "Effects"
  1108. end
  1109. Hum.WalkSpeed = WalkSpeed
  1110. if(State == 'Walk')then
  1111. if(Hum.WalkSpeed >= 24)then
  1112. local wsVal = 22 / (Hum.WalkSpeed/16)
  1113. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1114. Change = 2
  1115. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1116. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1117. else
  1118. Change = .9
  1119. local wsVal = 8 / (Hum.WalkSpeed/8)
  1120. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1121. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1122. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1123. end
  1124. else
  1125. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1126. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1127. end
  1128. for _,v in next, Char:children() do
  1129. if(v:IsA'Accessory')then
  1130. v:destroy()
  1131. elseif(v:IsA'Shirt')then
  1132. v.ShirtTemplate = "rbxassetid://344089667"
  1133. elseif(v:IsA'Pants')then
  1134. v.PantsTemplate = "rbxassetid://344084364"
  1135. elseif(v:IsA'CharacterMesh')then
  1136. v:destroy()
  1137. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1138. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1139. end
  1140. end
  1141. local face = Head:FindFirstChild'face'
  1142. if(not face)then
  1143. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1144. else
  1145. face.Texture = "rbxassetid://404306534"
  1146. end
  1147. RArm.BrickColor = BrickColor.new'Pastel brown'
  1148. LArm.BrickColor = BrickColor.new'Pastel brown'
  1149. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1150. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1151. Torso.BrickColor = BrickColor.new'Pastel brown'
  1152. Head.BrickColor = BrickColor.new'Pastel brown'
  1153. Hum.Name = 'Chara'
  1154. if(Hum.MaxHealth ~= MaxHealth)then
  1155. Hum.MaxHealth = MaxHealth
  1156. end
  1157. Hum.DisplayDistanceType='None'
  1158. if(NeutralAnims)then
  1159. if(State == 'Idle')then
  1160. Change = 1
  1161. local Alpha = .1
  1162. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1163. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1164. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1165. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1166. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1167. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1168. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1169. -- idle
  1170. elseif(State == 'Walk')then
  1171. if(Hum.WalkSpeed >= 24)then
  1172. local wsVal = 22 / (Hum.WalkSpeed/16)
  1173. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1174. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1175. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1176. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1177. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1178. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1179. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1180. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1181. else
  1182. local wsVal = 8 / (Hum.WalkSpeed/8)
  1183. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1184. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1185. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1186. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1187. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1188. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1189. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1190. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1191. end
  1192. elseif(State == 'Jump' or State == 'Fall')then
  1193. if(Walking)then
  1194. local Alpha = .2
  1195. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1196. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1197. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1198. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1199. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1200. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1201. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1202. else
  1203. local Alpha = .2
  1204. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1205. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1206. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1207. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1208. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1209. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1210. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1211. end
  1212. elseif(State == 'Paralyzed')then
  1213. -- paralyzed
  1214. elseif(State == 'Sit')then
  1215. -- sit
  1216. end
  1217. end
  1218. end
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