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- // repositions the gunmodel to mimic CSS more closely
- viewmodel_fov "68"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- viewmodel_recoil "0"
- viewmodel_presetpos "0"
- // removes the shifting of the arm when crouching down
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- cl_bob_lower_amt "30"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- cl_bobcycle "0.98"
- // scales the HUD depending on what resolution you use, 1 is max
- hud_scaling "1"
- // lowers delay between sounds.
- snd_mixahead "0.05"
- snd_front_headphone_position "90.0"
- snd_headphone_pan_exponent "2"
- snd_headphone_pan_radial_weight "2
- snd_pitchquality "1"
- dsp_enhance_stereo "0"
- // sets interpolation values
- cl_interp "0"
- cl_interp_ratio "1"
- // ignores dedicated servers with pings above this value
- mm_dedicated_search_maxping "0"
- // usual rate commands
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "128000"
- // mouse
- sensitivity "2.0"
- zoom_sensitivity_ratio_mouse "1"
- m_rawinput "1"
- m_customaccel "0"
- m_mousespeed "0"
- // binds
- bind "alt" "toggle cl_righthand"
- bind "t" "+lookatweapon;r_cleardecals"
- bind "f" "+spray_menu"
- bind "/" "toggleconsole"
- bind "mwheeldown" "+jump"
- bind "mwheelup" "+jump"
- bind "uparrow" " buy molotov; buy incgrenade;"
- bind "leftarrow" " buy smokegrenade;"
- bind "downarrow" " buy flashbang;"
- bind "rightarrow" " buy hegrenade;"
- bind "shift" "+duck"
- bind "ctrl" "+speed"
- //
- fps_max "0"
- fps_max_menu "0"
- net_allow_multicast "0"
- cl_disablehtmlmotd "1"
- cl_downloadfilter "nosounds"
- r_drawtracers_firstperson "0"
- mat_queue_mode "-1"
- r_dynamic "0"
- r_eyemove "0"
- r_eyegloss "0"
- muzzleflash_light "0"
- sv_forcepreload"1"
- sys_antialiasing "0"
- sys_refldetail "0"
- func_break_max_pieces "0"
- r_cheapwaterend "1"
- r_cheapwaterstart "1"
- mat_hdr_enabled "0"
- gameinstructor_enable "0"
- cl_autowepswitch "0"
- cl_autohelp "0"
- cl_showhelp "0"
- cl_disablefreezecam "1"
- clear
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