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- local Proxy = module("lib/Proxy")
- local Tunnel = module("lib/Tunnel")
- local Lang = module("lib/Lang")
- Debug = module("lib/Debug")
- local config = module("cfg/base")
- local version = module("version")
- Debug.active = config.debug
- -- versioning
- print("[vRP] launch version "..version)
- vRP = {}
- Proxy.addInterface("vRP",vRP)
- tvRP = {}
- Tunnel.bindInterface("vRP",tvRP) -- listening for client tunnel
- -- load language
- local dict = module("cfg/lang/"..config.lang) or {}
- vRP.lang = Lang.new(dict)
- -- init
- vRPclient = Tunnel.getInterface("vRP","vRP") -- server -> client tunnel
- vRPlogs = Proxy.getInterface("vRP_logs")
- vRPteleRing = Proxy.getInterface("vRP_teleportRing")
- vRPsb = Proxy.getInterface("vRP_scoreboard")
- vRPbiz = Proxy.getInterface("vRP_biz")
- vRPjobs = Proxy.getInterface("vRP_jobs")
- vRP.users = {} -- will store logged users (id) by first identifier
- vRP.rusers = {} -- store the opposite of users
- vRP.user_tables = {} -- user data tables (logger storage, saved to database)
- vRP.user_tmp_tables = {} -- user tmp data tables (logger storage, not saved)
- vRP.user_sources = {} -- user sources
- hoursPlayed = {}
- -- identification system
- Citizen.CreateThread(function()
- local uptimeMinute, uptimeHour = 0, 0
- while true do
- Citizen.Wait(1000 * 60) -- every minute
- uptimeMinute = uptimeMinute + 1
- if uptimeMinute == 60 then
- uptimeMinute = 0
- uptimeHour = uptimeHour + 1
- end
- ExecuteCommand(string.format("sets UpTime \"%02dh %02dm\"", uptimeHour, uptimeMinute))
- end
- end)
- --- sql.
- -- cbreturn user id or nil in case of error (if not found, will create it)
- function vRP.getUserIdByIdentifiers(ids, cbr)
- local task = Task(cbr)
- if ids ~= nil and #ids then
- local i = 0
- -- search identifiers
- local function search()
- i = i+1
- if i <= #ids then
- if not config.ignore_ip_identifier or (string.find(ids[i], "ip:") == nil) then -- ignore ip identifier
- local rows = MySQL.Sync.fetchAll("SELECT user_id FROM vrp_user_ids WHERE identifier = @identifier", {['@identifier'] = ids[i]})
- Citizen.Wait(75)
- if #rows > 0 then -- found
- task({rows[1].user_id})
- else -- not found
- search()
- end
- else
- search()
- end
- else -- no ids found, create user
- local rows = MySQL.Sync.fetchAll("INSERT INTO vrp_users(whitelisted,banned,faction,isFactionLeader,factionRank,username) VALUES(false,false,'user',0,'none','Username'); SELECT LAST_INSERT_ID() AS id")
- Citizen.Wait(75)
- if #rows > 0 then
- local user_id = rows[1].id
- -- add identifiers
- for l,w in pairs(ids) do
- if not config.ignore_ip_identifier or (string.find(w, "ip:") == nil) then -- ignore ip identifier
- MySQL.Async.execute("INSERT INTO vrp_user_ids(identifier,user_id) VALUES(@identifier,@user_id)", {['@user_id'] = user_id, ['@identifier'] = w}, function()end)
- end
- end
- task({user_id})
- else
- task()
- end
- end
- end
- search()
- else
- task()
- end
- end
- -- return identification string for the source (used for non vRP identifications, for rejected players)
- function vRP.getSourceIdKey(source)
- local ids = GetPlayerIdentifiers(source)
- local idk = "idk_"
- for k,v in pairs(ids) do
- idk = idk..v
- end
- return idk
- end
- function vRP.getPlayerEndpoint(player)
- return GetPlayerEP(player) or "0.0.0.0"
- end
- function vRP.getPlayerName(player)
- return GetPlayerName(player) or "unknown"
- end
- function vRP.formatMoney(amount)
- local left,num,right = string.match(tostring(amount),'^([^%d]*%d)(%d*)(.-)$')
- return left..(num:reverse():gsub('(%d%d%d)','%1.'):reverse())..right
- end
- --- sql
- function vRP.isBanned(user_id, cbr)
- local task = Task(cbr, {false})
- local rows = MySQL.Sync.fetchAll("SELECT banned FROM vrp_users WHERE id = @user_id", {['@user_id'] = user_id})
- Citizen.Wait(50)
- if #rows > 0 then
- task({rows[1].banned})
- else
- task()
- end
- end
- --- sql
- function vRP.setBanned(user_id,banned,reason,by)
- if(banned == false)then
- reason = ""
- end
- if(tostring(by) ~= "Consola")then
- theAdmin = vRP.getUserId(by)
- adminName = GetPlayerName(by)
- banBy = adminName.." ["..theAdmin.."]"
- else
- banBy = "Consola"
- end
- MySQL.Async.execute("UPDATE vrp_users SET banned = @banned, bannedReason = @reason, bannedBy = @bannedBy WHERE id = @user_id", {['@user_id'] = user_id, ['@banned'] = banned, ['@reason'] = reason, ['@bannedBy'] = banBy}, function()end)
- end
- --- sql
- function vRP.isWhitelisted(user_id, cbr)
- local task = Task(cbr, {false})
- local rows = MySQL.Sync.fetchAll("SELECT whitelisted FROM vrp_users WHERE id = @user_id", {['@user_id'] = user_id})
- Citizen.Wait(50)
- if #rows > 0 then
- task({rows[1].whitelisted})
- else
- task()
- end
- end
- --- sql
- function vRP.setWhitelisted(user_id,whitelisted)
- MySQL.Async.execute("UPDATE vrp_users SET whitelisted = @whitelisted WHERE id = @user_id", {['@user_id'] = user_id, ['@whitelisted'] = whitelisted}, function()end)
- end
- --- sql
- function vRP.getLastLogin(user_id, cbr)
- local task = Task(cbr,{""})
- local rows = MySQL.Sync.fetchAll("SELECT last_login FROM vrp_users WHERE id = @user_id", {['@user_id'] = user_id})
- if #rows > 0 then
- task({rows[1].last_login})
- else
- task()
- end
- end
- function vRP.setUData(user_id,key,value)
- MySQL.Async.execute("REPLACE INTO vrp_user_data(user_id,dkey,dvalue) VALUES(@user_id,@key,@value)", {['@user_id'] = user_id, ['@key'] = key, ['@value'] = value}, function()end)
- end
- function vRP.getUData(user_id,key,cbr)
- local task = Task(cbr,{""})
- local rows = MySQL.Sync.fetchAll("SELECT dvalue FROM vrp_user_data WHERE user_id = @user_id AND dkey = @key", {['@user_id'] = user_id, ['@key'] = key})
- Citizen.Wait(100)
- if #rows > 0 then
- task({rows[1].dvalue})
- else
- task()
- end
- end
- function vRP.setSData(key,value)
- MySQL.Async.execute("REPLACE INTO vrp_srv_data(dkey,dvalue) VALUES(@key,@value)", {['@key'] = key, ['@value'] = value}, function()end)
- end
- function vRP.getSData(key, cbr)
- local task = Task(cbr,{""})
- local rows = MySQL.Sync.fetchAll("SELECT dvalue FROM vrp_srv_data WHERE dkey = @key", {['@key'] = key})
- Citizen.Wait(100)
- if #rows > 0 then
- task({rows[1].dvalue})
- else
- task()
- end
- end
- -- return user data table for vRP internal persistant connected user storage
- function vRP.getUserDataTable(user_id)
- return vRP.user_tables[user_id]
- end
- function vRP.getUserTmpTable(user_id)
- return vRP.user_tmp_tables[user_id]
- end
- function vRP.isConnected(user_id)
- return vRP.rusers[user_id] ~= nil
- end
- function vRP.isFirstSpawn(user_id)
- local tmp = vRP.getUserTmpTable(user_id)
- return tmp and tmp.spawns == 1
- end
- function vRP.getUserId(source)
- if source ~= nil then
- local ids = GetPlayerIdentifiers(source)
- if ids ~= nil and #ids > 0 then
- return vRP.users[ids[1]]
- end
- end
- return nil
- end
- -- return map of user_id -> player source
- function vRP.getUsers()
- local users = {}
- for k,v in pairs(vRP.user_sources) do
- users[k] = v
- end
- return users
- end
- -- return source or nil
- function vRP.getUserSource(user_id)
- return vRP.user_sources[user_id]
- end
- function vRP.ban(source,reason,admin)
- local user_id = vRP.getUserId(source)
- if user_id ~= nil then
- vRP.setBanned(user_id,1,reason,admin)
- motiv = "De: "..admin.."\nMotiv: "..reason.."\nID-ul Tau: ["..user_id.."]\n\nPentru unban intra pe Discord: https://discord.gg/hcuMnfn"
- vRP.kick(source,"[Banned] "..motiv)
- end
- end
- function vRP.kick(source,reason)
- DropPlayer(source,reason)
- end
- -- tasks
- function task_save_datatables()
- TriggerEvent("vRP:save")
- Debug.pbegin("vRP save datatables")
- for k,v in pairs(vRP.user_tables) do
- vRP.setUData(k,"vRP:datatable",json.encode(v))
- end
- Debug.pend()
- SetTimeout(config.save_interval*1000, task_save_datatables)
- end
- task_save_datatables()
- --[[local max_pings = math.ceil(config.ping_timeout*60/30)+1
- function task_timeout() -- kick users not sending ping event in 2 minutes
- local users = vRP.getUsers()
- for k,v in pairs(users) do
- local tmpdata = vRP.getUserTmpTable(tonumber(k))
- if tmpdata.pings == nil then
- tmpdata.pings = 0
- end
- tmpdata.pings = tmpdata.pings+1
- if tmpdata.pings >= max_pings then
- vRP.kick(v,"[vRP] Ping timeout.")
- end
- end
- SetTimeout(30000, task_timeout)
- end
- task_timeout()]]
- function tvRP.ping()
- local user_id = vRP.getUserId(source)
- if user_id ~= nil then
- local tmpdata = vRP.getUserTmpTable(user_id)
- tmpdata.pings = 0 -- reinit ping countdown
- end
- end
- function vRP.getUserHoursPlayed(user_id)
- if(hoursPlayed[user_id] ~= nil)then
- return math.floor(hoursPlayed[user_id])
- else
- return 0
- end
- end
- function tvRP.updateHoursPlayed(hours)
- user_id = vRP.getUserId(source)
- MySQL.Async.execute("UPDATE vrp_users SET hoursPlayed = hoursPlayed + @hours WHERE id = @user_id", {['@hours'] = hours, ['@user_id'] = user_id}, function()end)
- hoursPlayed[user_id] = hoursPlayed[user_id] + hours
- vRPsb.updateScoreboardPlayer({user_id, hours})
- end
- -- handlers
- AddEventHandler("playerConnecting",function(name,setMessage, deferrals)
- deferrals.defer()
- local source = source
- Debug.pbegin("playerConnecting")
- local ids = GetPlayerIdentifiers(source)
- if ids ~= nil and #ids > 0 then
- deferrals.update("[KRONOS] Checking identifiers...")
- vRP.getUserIdByIdentifiers(ids, function(user_id)
- -- if user_id ~= nil and vRP.rusers[user_id] == nil then -- check user validity and if not already connected (old way, disabled until playerDropped is sure to be called)
- if user_id ~= nil then -- check user validity
- deferrals.update("[KRONOS] Checking banned...")
- vRP.isBanned(user_id, function(banned)
- local rows = MySQL.Sync.fetchAll("SELECT * FROM vrp_users WHERE id = @user_id", {['@user_id'] = user_id})
- bannedBy = rows[1].bannedBy or ""
- banReason = rows[1].bannedReason or ""
- if not banned then
- deferrals.update("[KRONOS] Checking whitelisted...")
- vRP.isWhitelisted(user_id, function(whitelisted)
- if not config.whitelist or whitelisted then
- Debug.pbegin("playerConnecting_delayed")
- if vRP.rusers[user_id] == nil then -- not present on the server, init
- -- init entries
- vRP.users[ids[1]] = user_id
- vRP.rusers[user_id] = ids[1]
- vRP.user_tables[user_id] = {}
- vRP.user_tmp_tables[user_id] = {}
- vRP.user_sources[user_id] = source
- -- load user data table
- deferrals.update("[KRONOS] Loading datatable...")
- vRP.getUData(user_id, "vRP:datatable", function(sdata)
- local data = json.decode(sdata)
- if type(data) == "table" then vRP.user_tables[user_id] = data end
- -- init user tmp table
- local tmpdata = vRP.getUserTmpTable(user_id)
- deferrals.update("[KRONOS] Getting last login...")
- vRP.getLastLogin(user_id, function(last_login)
- tmpdata.last_login = last_login or ""
- tmpdata.spawns = 0
- -- set last login
- local ep = vRP.getPlayerEndpoint(source)
- local last_login_stamp = ep.." "..os.date("%H:%M:%S %d/%m/%Y")
- MySQL.Async.execute("UPDATE vrp_users SET last_login = @last_login WHERE id = @user_id", {['@user_id'] = user_id, ['@last_login'] = last_login_stamp}, function()end)
- -- trigger join
- print("[KRONOS] "..name.." ("..vRP.getPlayerEndpoint(source)..") joined (user_id = "..user_id..")")
- TriggerEvent("vRP:playerJoin", user_id, source, name, tmpdata.last_login)
- deferrals.done()
- end)
- end)
- else -- already connected
- print("[KRONOS] "..name.." ("..vRP.getPlayerEndpoint(source)..") re-joined (user_id = "..user_id..")")
- TriggerEvent("vRP:playerRejoin", user_id, source, name)
- deferrals.done()
- -- reset first spawn
- local tmpdata = vRP.getUserTmpTable(user_id)
- tmpdata.spawns = 0
- end
- Debug.pend()
- else
- print("[KRONOS] "..name.." ("..vRP.getPlayerEndpoint(source)..") rejected: not whitelisted (user_id = "..user_id..")")
- deferrals.done("Nu te poti conecta pe serverul de teste...")
- end
- end)
- else
- print("[KRONOS] "..name.." ("..vRP.getPlayerEndpoint(source)..") rejected: banned (user_id = "..user_id..")")
- deferrals.done("[KRONOS] Esti banat pe acest server!\nBanat De: "..bannedBy.."\nMotiv: "..banReason.."\nID-ul Tau: ["..user_id.."]\n\nPentru unban intra pe Discord: https://discord.gg/hcuMnfn")
- end
- end)
- else
- print("[KRONOS] "..name.." ("..vRP.getPlayerEndpoint(source)..") rejected: identification error")
- deferrals.done("[KRONOS] Identification error.")
- end
- end)
- else
- print("[KRONOS] "..name.." ("..vRP.getPlayerEndpoint(source)..") rejected: missing identifiers")
- deferrals.done("[KRONOS] Missing identifiers.")
- end
- Debug.pend()
- end)
- AddEventHandler("playerDropped",function(reason)
- local source = source
- Debug.pbegin("playerDropped")
- -- remove player from connected clients
- vRPclient.removePlayer(-1,{source})
- local user_id = vRP.getUserId(source)
- if user_id ~= nil then
- TriggerEvent("vRP:playerLeave", user_id, source)
- -- save user data table
- vRP.setUData(user_id,"vRP:datatable",json.encode(vRP.getUserDataTable(user_id)))
- print("[vRP] "..vRP.getPlayerEndpoint(source).." disconnected (user_id = "..user_id..")")
- vRP.users[vRP.rusers[user_id]] = nil
- vRP.rusers[user_id] = nil
- vRP.user_tables[user_id] = nil
- vRP.user_tmp_tables[user_id] = nil
- vRP.user_sources[user_id] = nil
- end
- Debug.pend()
- end)
- RegisterServerEvent("vRPcli:playerSpawned")
- AddEventHandler("vRPcli:playerSpawned", function()
- Debug.pbegin("playerSpawned")
- -- register user sources and then set first spawn to false
- local user_id = vRP.getUserId(source)
- local player = source
- if user_id ~= nil then
- vRP.user_sources[user_id] = source
- local tmp = vRP.getUserTmpTable(user_id)
- tmp.spawns = tmp.spawns+1
- local first_spawn = (tmp.spawns == 1)
- if first_spawn then
- -- first spawn, reference player
- -- send players to new player
- for k,v in pairs(vRP.user_sources) do
- vRPclient.addPlayer(source,{v})
- end
- -- send new player to all players
- vRPclient.addPlayer(-1,{source})
- local theHours = MySQL.Sync.fetchAll("SELECT hoursPlayed FROM vrp_users WHERE id = @user_id", {['@user_id'] = user_id})
- hoursPlayed[user_id] = tonumber(theHours[1].hoursPlayed)
- end
- -- set client tunnel delay at first spawn
- Tunnel.setDestDelay(player, config.load_delay)
- -- show loading
- vRPclient.setProgressBar(player,{"vRP:loading", "botright", "Loading...", 0,0,0, 100})
- MySQL.Async.execute("UPDATE vrp_users SET username = @username WHERE id = @user_id", {['@user_id'] = user_id, ['@username'] = GetPlayerName(player)}, function()end)
- SetTimeout(2000, function() -- trigger spawn event
- TriggerEvent("vRP:playerSpawn",user_id,player,first_spawn)
- SetTimeout(config.load_duration*1000, function() -- set client delay to normal delay
- Tunnel.setDestDelay(player, config.global_delay)
- vRPclient.removeProgressBar(player,{"vRP:loading"})
- end)
- end)
- end
- Debug.pend()
- end)
- RegisterServerEvent("vRP:playerDied")
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