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a guest Sep 21st, 2019 113 Never
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  1. local a = true
  2. local rs = game:GetService("RunService").RenderStepped
  3. if a == true then
  4. while rs:wait() do
  5. for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  6. if v.ClassName == "Tool" and v.Name == "Weight" then
  7. v.Parent = game.Players.LocalPlayer.Character
  8. end
  9. end
  10. game:GetService("Players").LocalPlayer.muscleEvent:FireServer("rep")
  11. end
  12. end
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