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Wurm crash log

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Dec 17th, 2018
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  1.  
  2. Preparing to enable console logging.
  3. Now logging to C:\wurm\console.Explora.log
  4. Time is Mon Dec 17 20:11:48 GMT 2018
  5. Running client version 4.1.41
  6. client build# a780f74c4fbd3b88ba95ebfa52255768681c0efa
  7. client build time 2018-12-17 17:33
  8.  
  9. === System information ===
  10. Executing from C:\ProgramData\Oracle\Java\javapath\
  11. Operating system: Windows 7 (arch: amd64, version: 6.1)
  12. Java version: 1.8.0_161 (Oracle Corporation) <http://java.oracle.com/>
  13. Jvm version: 25.161-b12 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
  14. Available CPUs: 4
  15.  
  16.  
  17. === Wurm options ===
  18. animation_playback_self = 2
  19. auto_mipmaps_enabled = 1
  20. auto_run_source = 0
  21. cavedetail = 2
  22. censor_chat = false
  23. collada_animations = 2
  24. colorItemsDamage = true
  25. color_black = 0.0,0.0,0.0,1.0
  26. color_cyan = 0.0,1.0,1.0,1.0
  27. color_enchant_desc = 0.5,0.5,1.0,1.0
  28. color_enchant_name = 0.0,0.5,0.5,1.0
  29. color_enchant_power = 0.0,1.0,1.0,1.0
  30. color_error = 1.0,0.3,0.3,1.0
  31. color_fuchsia = 1.0,0.0,1.0,1.0
  32. color_green = 0.08,1.0,0.08,1.0
  33. color_grey = 0.5,0.5,0.5,1.0
  34. color_lime = 0.0,1.0,0.0,1.0
  35. color_maroon = 0.5,0.0,0.0,1.0
  36. color_navy_blue = 0.23,0.39,1.0,1.0
  37. color_orange = 1.0,0.5,0.0,1.0
  38. color_outline_ally = 0.5,1.0,0.5,1.0
  39. color_outline_friend = 0.5,0.75,1.0,1.0
  40. color_outline_hostile = 1.0,0.0,0.0,1.0
  41. color_outline_neutral = 0.44168234,0.6229508,0.44168234,1.0
  42. color_purple = 0.5,0.0,0.5,1.0
  43. color_red = 1.0,0.0,0.0,1.0
  44. color_royal_blue = 0.23,0.39,1.0,1.0
  45. color_salve_acid = 1.0,1.0,0.0,1.0
  46. color_salve_fire = 1.0,0.0,0.0,1.0
  47. color_salve_frost = 0.0,0.0,1.0,1.0
  48. color_silver = 0.75,0.75,0.75,1.0
  49. color_system = 0.5,1.0,0.5,1.0
  50. color_teal = 0.0,0.5,0.5,1.0
  51. color_white = 1.0,1.0,1.0,1.0
  52. color_yellow = 1.0,1.0,0.0,1.0
  53. compressed_textures = false
  54. compressed_textures_S3TC = true
  55. contribution_culling = 140
  56. custim_timer_source = 1
  57. customTimer1 = -1|-1
  58. customTimer2 = -1|-1
  59. customTimer3 = -1|-1
  60. customTimer4 = -1|-1
  61. customTimer5 = -1|-1
  62. debug_mode = false
  63. depth_clamp_enabled = 2
  64. disable_select_all_shortcut = false
  65. display_settings = false:false:0:950:1100:32:-1:false:true
  66. enable_contribution_culling = true
  67. enable_debugs = false
  68. enable_lod = true
  69. enable_shift_drag = true
  70. enable_vsync = false
  71. event_log_rotation = 3
  72. exec_source = 0
  73. fast_yield = false
  74. fbo_enabled = 2
  75. fog_coord_src = 0
  76. font_antialias = 0
  77. font_bold = 11
  78. font_default = 13
  79. font_header = 16
  80. font_italian = 11
  81. font_monospaced = 11
  82. font_static = 13
  83. fov_horizontal = 110
  84. fps_limit = 30
  85. fps_limit_background = 10
  86. fps_limit_enabled = true
  87. free_look_mode_disable_on_close_component = false
  88. free_look_mode_disable_on_combat = false
  89. free_look_mode_disable_on_open_component = false
  90. free_look_mode_sensitivity = 10
  91. game_client_thread_priority = 2
  92. glsl_debug_loading = false
  93. glsl_enabled = 2
  94. gpu_skinning = true
  95. gui_opacity = 3
  96. gui_skin = 1
  97. has_read_eula = true
  98. hide_inactive_friends = true
  99. hide_menu_examine = true
  100. hide_menu_no_target = true
  101. hide_menu_spam_mode = true
  102. hide_menu_stop = true
  103. hide_onscreen_fail_messages = true
  104. hide_onscreen_hostile_messages = true
  105. hide_onscreen_info_messages = true
  106. hide_personal_goal = false
  107. high_res_binoculars = true
  108. hint_texture_scaling = 1
  109. impColumn = true
  110. inverse_mouse = false
  111. irc_log_rotation = 3
  112. irc_notif = 2
  113. item_creature_render_distance = 3
  114. key_bindings_source = 0
  115. keyboard_layout = 0
  116. limit_dynamic_lights = false
  117. loadInventoryStartup = true
  118. local_list_in_event = false
  119. lod = 1
  120. log_extra_errors = false
  121. log_gl_errors = false
  122. mark_text_read = true
  123. material_as_suffix = true
  124. max_dynamic_lights = 6
  125. max_shader_lights = 8
  126. max_texture_size = 2
  127. mega_texture_size = 2
  128. model_loader_thread_priority = 2
  129. model_loading_threads = 1
  130. mount_rotation = false
  131. multicolor_usage = 1
  132. multidraw_enabled = 1
  133. no_brightness = false
  134. no_terrain_render = false
  135. no_world_render = false
  136. non_power_of_two = 1
  137. normal_maps = true
  138. occlusion_queries_enabled = 2
  139. offscreen_texture_size = 0
  140. other_log_rotation = 3
  141. outline_picking = true
  142. player_texture_size = 2
  143. reflection_texture_size = 0
  144. reflections = 2
  145. remember_password = true
  146. render_bloom = false
  147. render_distant_terrain = true
  148. render_fxaa = true
  149. render_sun_glare = false
  150. render_vignette = true
  151. renderer_type = 1
  152. resident_models = false
  153. save_skills_on_quit = true
  154. screen_brightness = 0.017699115
  155. screenshot_file_format = 1
  156. season_override = 0
  157. send_extra_tile_data = false
  158. setting_timestamps = true
  159. settings_version = 9
  160. shadow_level = 0
  161. shadow_mapsize = 1
  162. shift_drag_default = 1
  163. showKChat = true
  164. show_body_in_inventory = true
  165. show_old_quickbar = false
  166. silent_friends_update = false
  167. skillgain_minimum = 3
  168. skillgain_no_alignment = false
  169. skillgain_no_favor = true
  170. skydetail = 0
  171. sound_al_gain = 15
  172. sound_buzzlevel = 6
  173. sound_cache_enabled = true
  174. sound_doppler_enabled = true
  175. sound_engine = 2
  176. sound_footstepslevel = 4
  177. sound_music_level = 3
  178. sound_play_PMAlert = true
  179. sound_play_ambients = true
  180. sound_play_buzz = true
  181. sound_play_combat = true
  182. sound_play_door = false
  183. sound_play_emotes = true
  184. sound_play_footsteps = false
  185. sound_play_music = false
  186. sound_play_weather = true
  187. sound_play_work = false
  188. structure_render_distance = 2
  189. submit_client_data = 1
  190. supersampling = 0
  191. terrain_res = 2
  192. test_attach_equipment = false
  193. test_mode = 0
  194. thirdPerson = false
  195. tile_transitions = true
  196. tiledecorations = 1
  197. togglePushToTalk = true
  198. treelist_outline = true
  199. trees = 3
  200. update_optional = true
  201. use_alpha_particles = true
  202. use_anisotropic_filtering = 0
  203. use_antialiasing = 0
  204. use_fast_clock_work_around = true
  205. use_nano_timer = false
  206. use_non_alpha_particles = true
  207. use_phobia_models = false
  208. use_tree_models = true
  209. use_weather_particles = true
  210. vbo_enabled = 1
  211. viewport_bob = true
  212. water_detail = 1
  213.  
  214. Setting up WurmModel Model Loader
  215. Executing C:\wurm\configs\explora\keybindings.txt
  216. Translating legacy key NUMPAD9 to KP_9
  217. Translating legacy key NUMPAD8 to KP_8
  218. Translating legacy key NUMPAD5 to KP_5
  219. Translating legacy key NUMPAD1 to KP_1
  220. Translating legacy key EQUALS to EQUAL
  221. Translating legacy key NUMPAD0 to KP_0
  222. Translating legacy key NUMPAD3 to KP_3
  223. Translating legacy key NUMPAD2 to KP_2
  224. Translating legacy key DECIMAL to KP_DECIMAL
  225. Translating legacy key DIVIDE to KP_DIVIDE
  226. Translating legacy key NUMPAD4 to KP_4
  227. Translating legacy key NUMPAD7 to KP_7
  228. Translating legacy key SUBTRACT to KP_SUBTRACT
  229. Translating legacy key MULTIPLY to KP_MULTIPLY
  230. Translating legacy key ADD to KP_ADD
  231. Translating legacy key NUMPAD6 to KP_6
  232. Word filter loaded: 23
  233. Starting global job manager with 4 worker threads
  234. Setting up OpenAL Sound Engine
  235. OpenAL version: 1.1 ALSOFT 1.18.2
  236. OpenAL renderer: OpenAL Soft
  237. OpenAL vendor: OpenAL Community
  238. OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
  239. Generating: 128 source channels.
  240.  
  241. === OpenGL information ===
  242. LWJGL version: 3.1.6 build 14
  243. OpenGL vendor: ATI Technologies Inc.
  244. OpenGL renderer: AMD Radeon HD 6800 Series
  245. OpenGL version: 4.5.13399 Compatibility Profile Context 15.200.1062.1004
  246. OpenGL extensions:
  247. GL_AMDX_debug_output
  248. GL_AMDX_vertex_shader_tessellator
  249. GL_AMD_conservative_depth
  250. GL_AMD_debug_output
  251. GL_AMD_depth_clamp_separate
  252. GL_AMD_draw_buffers_blend
  253. GL_AMD_multi_draw_indirect
  254. GL_AMD_name_gen_delete
  255. GL_AMD_performance_monitor
  256. GL_AMD_pinned_memory
  257. GL_AMD_query_buffer_object
  258. GL_AMD_sample_positions
  259. GL_AMD_seamless_cubemap_per_texture
  260. GL_AMD_shader_stencil_export
  261. GL_AMD_shader_trace
  262. GL_AMD_texture_cube_map_array
  263. GL_AMD_texture_texture4
  264. GL_AMD_transform_feedback3_lines_triangles
  265. GL_AMD_vertex_shader_layer
  266. GL_AMD_vertex_shader_tessellator
  267. GL_AMD_vertex_shader_viewport_index
  268. GL_ARB_ES2_compatibility
  269. GL_ARB_ES3_1_compatibility
  270. GL_ARB_ES3_compatibility
  271. GL_ARB_arrays_of_arrays
  272. GL_ARB_base_instance
  273. GL_ARB_blend_func_extended
  274. GL_ARB_buffer_storage
  275. GL_ARB_clear_buffer_object
  276. GL_ARB_clear_texture
  277. GL_ARB_clip_control
  278. GL_ARB_color_buffer_float
  279. GL_ARB_compatibility
  280. GL_ARB_compressed_texture_pixel_storage
  281. GL_ARB_compute_shader
  282. GL_ARB_conditional_render_inverted
  283. GL_ARB_conservative_depth
  284. GL_ARB_copy_buffer
  285. GL_ARB_copy_image
  286. GL_ARB_cull_distance
  287. GL_ARB_debug_output
  288. GL_ARB_depth_buffer_float
  289. GL_ARB_depth_clamp
  290. GL_ARB_depth_texture
  291. GL_ARB_derivative_control
  292. GL_ARB_direct_state_access
  293. GL_ARB_draw_buffers
  294. GL_ARB_draw_buffers_blend
  295. GL_ARB_draw_elements_base_vertex
  296. GL_ARB_draw_indirect
  297. GL_ARB_draw_instanced
  298. GL_ARB_enhanced_layouts
  299. GL_ARB_explicit_attrib_location
  300. GL_ARB_explicit_uniform_location
  301. GL_ARB_fragment_coord_conventions
  302. GL_ARB_fragment_layer_viewport
  303. GL_ARB_fragment_program
  304. GL_ARB_fragment_program_shadow
  305. GL_ARB_fragment_shader
  306. GL_ARB_framebuffer_no_attachments
  307. GL_ARB_framebuffer_object
  308. GL_ARB_framebuffer_sRGB
  309. GL_ARB_geometry_shader4
  310. GL_ARB_get_program_binary
  311. GL_ARB_get_texture_sub_image
  312. GL_ARB_gpu_shader5
  313. GL_ARB_gpu_shader_fp64
  314. GL_ARB_half_float_pixel
  315. GL_ARB_half_float_vertex
  316. GL_ARB_imaging
  317. GL_ARB_instanced_arrays
  318. GL_ARB_internalformat_query
  319. GL_ARB_internalformat_query2
  320. GL_ARB_invalidate_subdata
  321. GL_ARB_map_buffer_alignment
  322. GL_ARB_map_buffer_range
  323. GL_ARB_multi_bind
  324. GL_ARB_multi_draw_indirect
  325. GL_ARB_multisample
  326. GL_ARB_multitexture
  327. GL_ARB_occlusion_query
  328. GL_ARB_occlusion_query2
  329. GL_ARB_pipeline_statistics_query
  330. GL_ARB_pixel_buffer_object
  331. GL_ARB_point_parameters
  332. GL_ARB_point_sprite
  333. GL_ARB_program_interface_query
  334. GL_ARB_provoking_vertex
  335. GL_ARB_query_buffer_object
  336. GL_ARB_robust_buffer_access_behavior
  337. GL_ARB_sample_shading
  338. GL_ARB_sampler_objects
  339. GL_ARB_seamless_cube_map
  340. GL_ARB_seamless_cubemap_per_texture
  341. GL_ARB_separate_shader_objects
  342. GL_ARB_shader_atomic_counters
  343. GL_ARB_shader_bit_encoding
  344. GL_ARB_shader_image_load_store
  345. GL_ARB_shader_image_size
  346. GL_ARB_shader_objects
  347. GL_ARB_shader_precision
  348. GL_ARB_shader_stencil_export
  349. GL_ARB_shader_storage_buffer_object
  350. GL_ARB_shader_subroutine
  351. GL_ARB_shader_texture_image_samples
  352. GL_ARB_shader_texture_lod
  353. GL_ARB_shading_language_100
  354. GL_ARB_shading_language_420pack
  355. GL_ARB_shading_language_packing
  356. GL_ARB_shadow
  357. GL_ARB_shadow_ambient
  358. GL_ARB_stencil_texturing
  359. GL_ARB_sync
  360. GL_ARB_tessellation_shader
  361. GL_ARB_texture_barrier
  362. GL_ARB_texture_border_clamp
  363. GL_ARB_texture_buffer_object
  364. GL_ARB_texture_buffer_object_rgb32
  365. GL_ARB_texture_buffer_range
  366. GL_ARB_texture_compression
  367. GL_ARB_texture_compression_bptc
  368. GL_ARB_texture_compression_rgtc
  369. GL_ARB_texture_cube_map
  370. GL_ARB_texture_cube_map_array
  371. GL_ARB_texture_env_add
  372. GL_ARB_texture_env_combine
  373. GL_ARB_texture_env_crossbar
  374. GL_ARB_texture_env_dot3
  375. GL_ARB_texture_float
  376. GL_ARB_texture_gather
  377. GL_ARB_texture_mirror_clamp_to_edge
  378. GL_ARB_texture_mirrored_repeat
  379. GL_ARB_texture_multisample
  380. GL_ARB_texture_non_power_of_two
  381. GL_ARB_texture_query_levels
  382. GL_ARB_texture_query_lod
  383. GL_ARB_texture_rectangle
  384. GL_ARB_texture_rg
  385. GL_ARB_texture_rgb10_a2ui
  386. GL_ARB_texture_snorm
  387. GL_ARB_texture_stencil8
  388. GL_ARB_texture_storage
  389. GL_ARB_texture_storage_multisample
  390. GL_ARB_texture_swizzle
  391. GL_ARB_texture_view
  392. GL_ARB_timer_query
  393. GL_ARB_transform_feedback2
  394. GL_ARB_transform_feedback3
  395. GL_ARB_transform_feedback_instanced
  396. GL_ARB_transform_feedback_overflow_query
  397. GL_ARB_transpose_matrix
  398. GL_ARB_uniform_buffer_object
  399. GL_ARB_vertex_array_bgra
  400. GL_ARB_vertex_array_object
  401. GL_ARB_vertex_attrib_64bit
  402. GL_ARB_vertex_attrib_binding
  403. GL_ARB_vertex_buffer_object
  404. GL_ARB_vertex_program
  405. GL_ARB_vertex_shader
  406. GL_ARB_vertex_type_10f_11f_11f_rev
  407. GL_ARB_vertex_type_2_10_10_10_rev
  408. GL_ARB_viewport_array
  409. GL_ARB_window_pos
  410. GL_ATI_draw_buffers
  411. GL_ATI_envmap_bumpmap
  412. GL_ATI_fragment_shader
  413. GL_ATI_separate_stencil
  414. GL_ATI_texture_compression_3dc
  415. GL_ATI_texture_env_combine3
  416. GL_ATI_texture_float
  417. GL_ATI_texture_mirror_once
  418. GL_EXT_abgr
  419. GL_EXT_bgra
  420. GL_EXT_bindable_uniform
  421. GL_EXT_blend_color
  422. GL_EXT_blend_equation_separate
  423. GL_EXT_blend_func_separate
  424. GL_EXT_blend_minmax
  425. GL_EXT_blend_subtract
  426. GL_EXT_compiled_vertex_array
  427. GL_EXT_copy_buffer
  428. GL_EXT_copy_texture
  429. GL_EXT_direct_state_access
  430. GL_EXT_draw_buffers2
  431. GL_EXT_draw_instanced
  432. GL_EXT_draw_range_elements
  433. GL_EXT_fog_coord
  434. GL_EXT_framebuffer_blit
  435. GL_EXT_framebuffer_multisample
  436. GL_EXT_framebuffer_object
  437. GL_EXT_framebuffer_sRGB
  438. GL_EXT_geometry_shader4
  439. GL_EXT_gpu_program_parameters
  440. GL_EXT_gpu_shader4
  441. GL_EXT_histogram
  442. GL_EXT_multi_draw_arrays
  443. GL_EXT_packed_depth_stencil
  444. GL_EXT_packed_float
  445. GL_EXT_packed_pixels
  446. GL_EXT_pixel_buffer_object
  447. GL_EXT_point_parameters
  448. GL_EXT_polygon_offset_clamp
  449. GL_EXT_provoking_vertex
  450. GL_EXT_rescale_normal
  451. GL_EXT_secondary_color
  452. GL_EXT_separate_specular_color
  453. GL_EXT_shader_image_load_store
  454. GL_EXT_shader_integer_mix
  455. GL_EXT_shadow_funcs
  456. GL_EXT_stencil_wrap
  457. GL_EXT_subtexture
  458. GL_EXT_texgen_reflection
  459. GL_EXT_texture3D
  460. GL_EXT_texture_array
  461. GL_EXT_texture_buffer_object
  462. GL_EXT_texture_compression_bptc
  463. GL_EXT_texture_compression_latc
  464. GL_EXT_texture_compression_rgtc
  465. GL_EXT_texture_compression_s3tc
  466. GL_EXT_texture_cube_map
  467. GL_EXT_texture_edge_clamp
  468. GL_EXT_texture_env_add
  469. GL_EXT_texture_env_combine
  470. GL_EXT_texture_env_dot3
  471. GL_EXT_texture_filter_anisotropic
  472. GL_EXT_texture_integer
  473. GL_EXT_texture_lod
  474. GL_EXT_texture_lod_bias
  475. GL_EXT_texture_mirror_clamp
  476. GL_EXT_texture_object
  477. GL_EXT_texture_rectangle
  478. GL_EXT_texture_sRGB
  479. GL_EXT_texture_sRGB_decode
  480. GL_EXT_texture_shared_exponent
  481. GL_EXT_texture_snorm
  482. GL_EXT_texture_storage
  483. GL_EXT_texture_swizzle
  484. GL_EXT_timer_query
  485. GL_EXT_transform_feedback
  486. GL_EXT_vertex_array
  487. GL_EXT_vertex_array_bgra
  488. GL_EXT_vertex_attrib_64bit
  489. GL_IBM_texture_mirrored_repeat
  490. GL_KHR_context_flush_control
  491. GL_KHR_debug
  492. GL_KHR_robust_buffer_access_behavior
  493. GL_KHR_robustness
  494. GL_KTX_buffer_region
  495. GL_NV_blend_square
  496. GL_NV_conditional_render
  497. GL_NV_copy_depth_to_color
  498. GL_NV_copy_image
  499. GL_NV_depth_buffer_float
  500. GL_NV_explicit_multisample
  501. GL_NV_float_buffer
  502. GL_NV_half_float
  503. GL_NV_primitive_restart
  504. GL_NV_texgen_reflection
  505. GL_NV_texture_barrier
  506. GL_OES_EGL_image
  507. GL_SGIS_generate_mipmap
  508. GL_SGIS_texture_edge_clamp
  509. GL_SGIS_texture_lod
  510. GL_SUN_multi_draw_arrays
  511. GL_WIN_swap_hint
  512. WGL_EXT_swap_control
  513. OpenGL pixel format: 8:8:8:8
  514. OpenGL depth format: 24:8
  515.  
  516. GLSL version: 4.40
  517. GLSL max vertex uniforms: 4096 (16384)
  518. GLSL max fragment uniforms: 4096 (16384)
  519. GLSL max varyings: 128 (128)
  520. GLSL max lights: 8 (8)
  521. GLSL defines (4.4): #define USE_CLIP_VERTEX 1
  522.  
  523. Vertex/index buffer memory limit: 506MiB
  524. Starting workaround for fast running clocks
  525. Using LWJGL timer.
  526. Startup Phase - Initializing..
  527. Initializing font texture for SansSerif (13). Texture Size: 512
  528. Initializing font texture for SansSerif (13, italic). Texture Size: 128
  529. Preloading builtin materials
  530. Preloading builtin materials done
  531. Setting up Collada Model Loader
  532. Launching Collada Model Loader threads
  533. Launching WOM Loader threads
  534. Startup Phase - Setting up..
  535. Loading window positions from C:\wurm\players\Explora\windows_950x1100.txt
  536. Loading props file C:\wurm\players\Explora\windows_950x1100.txt
  537. Gui initialized
  538. Startup Phase - Preparing terrain...
  539. Startup Phase - Connecting ..
  540. Disabling Nagles
  541. Writing to C:\wurm\players\Explora\logs\_Event.2018-12-17.txt
  542. Disabling Nagles
  543. Writing to C:\wurm\players\Explora\logs\_Friends.2018-12-17.txt
  544. Writing to C:\wurm\players\Explora\logs\Alliance.2018-12-17.txt
  545. Login successful
  546. Executing C:\wurm\configs\explora\autorun.txt
  547. Starting update of login splash image...
  548. Initializing font texture for SansSerif (12). Texture Size: 128
  549. Water reflection offscreen size 512x512
  550. Exception in thread "Job executor 2" com.wurmonline.client.fgtPPuD8uC: Binding float uniform size mismatch, wanted 8 elements, buffer has 16
  551. at com.wurmonline.client.fgtPPuD8uC.mMV5oPkCW(SourceFile:63)
  552. at class.uCnfh77RR.FZOk5L6Gfy(SourceFile:104)
  553. at class.Rb4YdQKgLP.FZOk5L6Gfy(SourceFile:1756)
  554. at class.REBhPsGU5k.run(SourceFile:86)
  555. at java.lang.Thread.run(Unknown Source)
  556. Finished loading new login splash image!
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