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Jupitan V - The Male Version of Neptunian V

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Jul 21st, 2018
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  1. --- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
  2. --- Was supposed to be for the770zone, or VengefulProgram.
  3.  
  4. warn'Jupiter/Jupitan I'
  5. warn[[Absolutely.
  6.  
  7. Created by NoobyGames12
  8. Edited by Skyman7997/
  9. CheckOutThisThing/ScriptingTime1
  10. ----------------------------]]
  11.  
  12. print[[Set your theme by:
  13. id/
  14. vol/
  15. pitch/
  16. You can skip through the position of theme by:
  17. skipto/]]
  18.  
  19. warn("Have fun using this!")
  20. ---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR
  21.  
  22.  
  23.  
  24. --Converted with ttyyuu12345's model to script plugin v4
  25. function sandbox(var,func)
  26. local env = getfenv(func)
  27. local newenv = setmetatable({},{
  28. __index = function(self,k)
  29. if k=="script" then
  30. return var
  31. else
  32. return env[k]
  33. end
  34. end,
  35. })
  36. setfenv(func,newenv)
  37. return func
  38. end
  39. cors = {}
  40. mas = Instance.new("Model",game:GetService("Lighting"))
  41. Model0 = Instance.new("Model")
  42. Part1 = Instance.new("Part")
  43. SpecialMesh2 = Instance.new("SpecialMesh")
  44. Part3 = Instance.new("Part")
  45. SpecialMesh4 = Instance.new("SpecialMesh")
  46. Weld5 = Instance.new("Weld")
  47. Weld6 = Instance.new("Weld")
  48. Weld7 = Instance.new("Weld")
  49. Weld8 = Instance.new("Weld")
  50. Weld9 = Instance.new("Weld")
  51. Weld10 = Instance.new("Weld")
  52. Weld11 = Instance.new("Weld")
  53. Weld12 = Instance.new("Weld")
  54. Weld13 = Instance.new("Weld")
  55. Weld14 = Instance.new("Weld")
  56. Weld15 = Instance.new("Weld")
  57. Weld16 = Instance.new("Weld")
  58. Weld17 = Instance.new("Weld")
  59. Weld18 = Instance.new("Weld")
  60. Weld19 = Instance.new("Weld")
  61. Weld20 = Instance.new("Weld")
  62. Weld21 = Instance.new("Weld")
  63. Weld22 = Instance.new("Weld")
  64. Weld23 = Instance.new("Weld")
  65. Weld24 = Instance.new("Weld")
  66. Weld25 = Instance.new("Weld")
  67. Weld26 = Instance.new("Weld")
  68. Weld27 = Instance.new("Weld")
  69. Weld28 = Instance.new("Weld")
  70. Weld29 = Instance.new("Weld")
  71. Weld30 = Instance.new("Weld")
  72. Weld31 = Instance.new("Weld")
  73. Weld32 = Instance.new("Weld")
  74. Weld33 = Instance.new("Weld")
  75. Weld34 = Instance.new("Weld")
  76. Weld35 = Instance.new("Weld")
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  78. Weld37 = Instance.new("Weld")
  79. Weld38 = Instance.new("Weld")
  80. Weld39 = Instance.new("Weld")
  81. Weld40 = Instance.new("Weld")
  82. Weld41 = Instance.new("Weld")
  83. Weld42 = Instance.new("Weld")
  84. Weld43 = Instance.new("Weld")
  85. Weld44 = Instance.new("Weld")
  86. Weld45 = Instance.new("Weld")
  87. Weld46 = Instance.new("Weld")
  88. Weld47 = Instance.new("Weld")
  89. Weld48 = Instance.new("Weld")
  90. Weld49 = Instance.new("Weld")
  91. Weld50 = Instance.new("Weld")
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  93. Weld52 = Instance.new("Weld")
  94. Weld53 = Instance.new("Weld")
  95. Weld54 = Instance.new("Weld")
  96. Weld55 = Instance.new("Weld")
  97. Weld56 = Instance.new("Weld")
  98. Weld57 = Instance.new("Weld")
  99. Weld58 = Instance.new("Weld")
  100. Weld59 = Instance.new("Weld")
  101. Weld60 = Instance.new("Weld")
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  105. Weld64 = Instance.new("Weld")
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  114. Weld73 = Instance.new("Weld")
  115. Weld74 = Instance.new("Weld")
  116. Weld75 = Instance.new("Weld")
  117. Weld76 = Instance.new("Weld")
  118. Weld77 = Instance.new("Weld")
  119. Weld78 = Instance.new("Weld")
  120. Weld79 = Instance.new("Weld")
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  124. Weld83 = Instance.new("Weld")
  125. Weld84 = Instance.new("Weld")
  126. Weld85 = Instance.new("Weld")
  127. Weld86 = Instance.new("Weld")
  128. Weld87 = Instance.new("Weld")
  129. Weld88 = Instance.new("Weld")
  130. Weld89 = Instance.new("Weld")
  131. Weld90 = Instance.new("Weld")
  132. Weld91 = Instance.new("Weld")
  133. Weld92 = Instance.new("Weld")
  134. Weld93 = Instance.new("Weld")
  135. Weld94 = Instance.new("Weld")
  136. Weld95 = Instance.new("Weld")
  137. Weld96 = Instance.new("Weld")
  138. Weld97 = Instance.new("Weld")
  139. Weld98 = Instance.new("Weld")
  140. Weld99 = Instance.new("Weld")
  141. Weld100 = Instance.new("Weld")
  142. Weld101 = Instance.new("Weld")
  143. Weld102 = Instance.new("Weld")
  144. Weld103 = Instance.new("Weld")
  145. Weld104 = Instance.new("Weld")
  146. Weld105 = Instance.new("Weld")
  147. Weld106 = Instance.new("Weld")
  148. Weld107 = Instance.new("Weld")
  149. Weld108 = Instance.new("Weld")
  150. Weld109 = Instance.new("Weld")
  151. Weld110 = Instance.new("Weld")
  152. Weld111 = Instance.new("Weld")
  153. Weld112 = Instance.new("Weld")
  154. Weld113 = Instance.new("Weld")
  155. Weld114 = Instance.new("Weld")
  156. Weld115 = Instance.new("Weld")
  157. Weld116 = Instance.new("Weld")
  158. Weld117 = Instance.new("Weld")
  159. Weld118 = Instance.new("Weld")
  160. Weld119 = Instance.new("Weld")
  161. Weld120 = Instance.new("Weld")
  162. Weld121 = Instance.new("Weld")
  163. Weld122 = Instance.new("Weld")
  164. Weld123 = Instance.new("Weld")
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  166. Weld125 = Instance.new("Weld")
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  169. Weld128 = Instance.new("Weld")
  170. Weld129 = Instance.new("Weld")
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  173. Weld132 = Instance.new("Weld")
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  176. Weld135 = Instance.new("Weld")
  177. Weld136 = Instance.new("Weld")
  178. Weld137 = Instance.new("Weld")
  179. Weld138 = Instance.new("Weld")
  180. Weld139 = Instance.new("Weld")
  181. Weld140 = Instance.new("Weld")
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  183. Weld142 = Instance.new("Weld")
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  190. Weld149 = Instance.new("Weld")
  191. Weld150 = Instance.new("Weld")
  192. Weld151 = Instance.new("Weld")
  193. Weld152 = Instance.new("Weld")
  194. Weld153 = Instance.new("Weld")
  195. Weld154 = Instance.new("Weld")
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  197. Weld156 = Instance.new("Weld")
  198. Weld157 = Instance.new("Weld")
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  200. Weld159 = Instance.new("Weld")
  201. Weld160 = Instance.new("Weld")
  202. Weld161 = Instance.new("Weld")
  203. Weld162 = Instance.new("Weld")
  204. Part163 = Instance.new("Part")
  205. SpecialMesh164 = Instance.new("SpecialMesh")
  206. Part165 = Instance.new("Part")
  207. SpecialMesh166 = Instance.new("SpecialMesh")
  208. Part167 = Instance.new("Part")
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  211. SpecialMesh170 = Instance.new("SpecialMesh")
  212. Part171 = Instance.new("Part")
  213. SpecialMesh172 = Instance.new("SpecialMesh")
  214. Part173 = Instance.new("Part")
  215. SpecialMesh174 = Instance.new("SpecialMesh")
  216. Part175 = Instance.new("Part")
  217. SpecialMesh176 = Instance.new("SpecialMesh")
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  219. SpecialMesh178 = Instance.new("SpecialMesh")
  220. Part179 = Instance.new("Part")
  221. SpecialMesh180 = Instance.new("SpecialMesh")
  222. Part181 = Instance.new("Part")
  223. SpecialMesh182 = Instance.new("SpecialMesh")
  224. Part183 = Instance.new("Part")
  225. SpecialMesh184 = Instance.new("SpecialMesh")
  226. Part185 = Instance.new("Part")
  227. SpecialMesh186 = Instance.new("SpecialMesh")
  228. Part187 = Instance.new("Part")
  229. SpecialMesh188 = Instance.new("SpecialMesh")
  230. Part189 = Instance.new("Part")
  231. SpecialMesh190 = Instance.new("SpecialMesh")
  232. Part191 = Instance.new("Part")
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  234. Part193 = Instance.new("Part")
  235. SpecialMesh194 = Instance.new("SpecialMesh")
  236. Part195 = Instance.new("Part")
  237. SpecialMesh196 = Instance.new("SpecialMesh")
  238. Part197 = Instance.new("Part")
  239. SpecialMesh198 = Instance.new("SpecialMesh")
  240. Part199 = Instance.new("Part")
  241. SpecialMesh200 = Instance.new("SpecialMesh")
  242. Part201 = Instance.new("Part")
  243. SpecialMesh202 = Instance.new("SpecialMesh")
  244. Part203 = Instance.new("Part")
  245. SpecialMesh204 = Instance.new("SpecialMesh")
  246. Part205 = Instance.new("Part")
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  248. Part207 = Instance.new("Part")
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  260. Part219 = Instance.new("Part")
  261. SpecialMesh220 = Instance.new("SpecialMesh")
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  508. Part467 = Instance.new("Part")
  509. SpecialMesh468 = Instance.new("SpecialMesh")
  510. Part469 = Instance.new("Part")
  511. SpecialMesh470 = Instance.new("SpecialMesh")
  512. Part471 = Instance.new("Part")
  513. SpecialMesh472 = Instance.new("SpecialMesh")
  514. Part473 = Instance.new("Part")
  515. SpecialMesh474 = Instance.new("SpecialMesh")
  516. Part475 = Instance.new("Part")
  517. SpecialMesh476 = Instance.new("SpecialMesh")
  518. Model0.Parent = mas
  519. Part1.Parent = Model0
  520. Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
  521. Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
  522. Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
  523. Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
  524. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  525. Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
  526. Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
  527. Part1.Anchored = true
  528. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  529. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  530. Part1.BrickColor = BrickColor.new("Really black")
  531. Part1.CanCollide = false
  532. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  533. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  534. Part1.Material = Enum.Material.Metal
  535. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  536. Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  537. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  538. Part1.brickColor = BrickColor.new("Really black")
  539. SpecialMesh2.Parent = Part1
  540. SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
  541. SpecialMesh2.MeshType = Enum.MeshType.Brick
  542. Part3.Parent = Model0
  543. Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  544. Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  545. Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
  546. Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  547. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  548. Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
  549. Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
  550. Part3.Anchored = true
  551. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  552. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  553. Part3.BrickColor = BrickColor.new("Really black")
  554. Part3.CanCollide = false
  555. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  556. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  557. Part3.Material = Enum.Material.Glass
  558. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  559. Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  560. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  561. Part3.brickColor = BrickColor.new("Really black")
  562. SpecialMesh4.Parent = Part3
  563. SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
  564. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  565. Weld5.Name = "BTWeld"
  566. Weld5.Parent = Part3
  567. Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  568. Weld5.Part0 = Part3
  569. Weld5.Part1 = Part441
  570. Weld5.part1 = Part441
  571. Weld6.Name = "BTWeld"
  572. Weld6.Parent = Part3
  573. Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
  574. Weld6.Part0 = Part3
  575. Weld6.Part1 = Part323
  576. Weld6.part1 = Part323
  577. Weld7.Name = "BTWeld"
  578. Weld7.Parent = Part3
  579. Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  580. Weld7.Part0 = Part3
  581. Weld7.Part1 = Part371
  582. Weld7.part1 = Part371
  583. Weld8.Name = "BTWeld"
  584. Weld8.Parent = Part3
  585. Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  586. Weld8.Part0 = Part3
  587. Weld8.Part1 = Part167
  588. Weld8.part1 = Part167
  589. Weld9.Name = "BTWeld"
  590. Weld9.Parent = Part3
  591. Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  592. Weld9.Part0 = Part3
  593. Weld9.Part1 = Part177
  594. Weld9.part1 = Part177
  595. Weld10.Name = "BTWeld"
  596. Weld10.Parent = Part3
  597. Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  598. Weld10.Part0 = Part3
  599. Weld10.Part1 = Part277
  600. Weld10.part1 = Part277
  601. Weld11.Name = "BTWeld"
  602. Weld11.Parent = Part3
  603. Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  604. Weld11.Part0 = Part3
  605. Weld11.Part1 = Part427
  606. Weld11.part1 = Part427
  607. Weld12.Name = "BTWeld"
  608. Weld12.Parent = Part3
  609. Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  610. Weld12.Part0 = Part3
  611. Weld12.Part1 = Part209
  612. Weld12.part1 = Part209
  613. Weld13.Name = "BTWeld"
  614. Weld13.Parent = Part3
  615. Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  616. Weld13.Part0 = Part3
  617. Weld13.Part1 = Part265
  618. Weld13.part1 = Part265
  619. Weld14.Name = "BTWeld"
  620. Weld14.Parent = Part3
  621. Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
  622. Weld14.Part0 = Part3
  623. Weld14.Part1 = Part445
  624. Weld14.part1 = Part445
  625. Weld15.Name = "BTWeld"
  626. Weld15.Parent = Part3
  627. Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  628. Weld15.Part0 = Part3
  629. Weld15.Part1 = Part175
  630. Weld15.part1 = Part175
  631. Weld16.Name = "BTWeld"
  632. Weld16.Parent = Part3
  633. Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  634. Weld16.Part0 = Part3
  635. Weld16.Part1 = Part433
  636. Weld16.part1 = Part433
  637. Weld17.Name = "BTWeld"
  638. Weld17.Parent = Part3
  639. Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  640. Weld17.Part0 = Part3
  641. Weld17.Part1 = Part417
  642. Weld17.part1 = Part417
  643. Weld18.Name = "BTWeld"
  644. Weld18.Parent = Part3
  645. Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  646. Weld18.Part0 = Part3
  647. Weld18.Part1 = Part295
  648. Weld18.part1 = Part295
  649. Weld19.Name = "BTWeld"
  650. Weld19.Parent = Part3
  651. Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  652. Weld19.Part0 = Part3
  653. Weld19.Part1 = Part165
  654. Weld19.part1 = Part165
  655. Weld20.Name = "BTWeld"
  656. Weld20.Parent = Part3
  657. Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  658. Weld20.Part0 = Part3
  659. Weld20.Part1 = Part315
  660. Weld20.part1 = Part315
  661. Weld21.Name = "BTWeld"
  662. Weld21.Parent = Part3
  663. Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
  664. Weld21.Part0 = Part3
  665. Weld21.Part1 = Part457
  666. Weld21.part1 = Part457
  667. Weld22.Name = "BTWeld"
  668. Weld22.Parent = Part3
  669. Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  670. Weld22.Part0 = Part3
  671. Weld22.Part1 = Part363
  672. Weld22.part1 = Part363
  673. Weld23.Name = "BTWeld"
  674. Weld23.Parent = Part3
  675. Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  676. Weld23.Part0 = Part3
  677. Weld23.Part1 = Part429
  678. Weld23.part1 = Part429
  679. Weld24.Name = "BTWeld"
  680. Weld24.Parent = Part3
  681. Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  682. Weld24.Part0 = Part3
  683. Weld24.Part1 = Part253
  684. Weld24.part1 = Part253
  685. Weld25.Name = "BTWeld"
  686. Weld25.Parent = Part3
  687. Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  688. Weld25.Part0 = Part3
  689. Weld25.Part1 = Part383
  690. Weld25.part1 = Part383
  691. Weld26.Name = "BTWeld"
  692. Weld26.Parent = Part3
  693. Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  694. Weld26.Part0 = Part3
  695. Weld26.Part1 = Part289
  696. Weld26.part1 = Part289
  697. Weld27.Name = "BTWeld"
  698. Weld27.Parent = Part3
  699. Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  700. Weld27.Part0 = Part3
  701. Weld27.Part1 = Part465
  702. Weld27.part1 = Part465
  703. Weld28.Name = "BTWeld"
  704. Weld28.Parent = Part3
  705. Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
  706. Weld28.Part0 = Part3
  707. Weld28.Part1 = Part325
  708. Weld28.part1 = Part325
  709. Weld29.Name = "BTWeld"
  710. Weld29.Parent = Part3
  711. Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
  712. Weld29.Part0 = Part3
  713. Weld29.Part1 = Part435
  714. Weld29.part1 = Part435
  715. Weld30.Name = "BTWeld"
  716. Weld30.Parent = Part3
  717. Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  718. Weld30.Part0 = Part3
  719. Weld30.Part1 = Part297
  720. Weld30.part1 = Part297
  721. Weld31.Name = "BTWeld"
  722. Weld31.Parent = Part3
  723. Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  724. Weld31.Part0 = Part3
  725. Weld31.Part1 = Part403
  726. Weld31.part1 = Part403
  727. Weld32.Name = "BTWeld"
  728. Weld32.Parent = Part3
  729. Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  730. Weld32.Part0 = Part3
  731. Weld32.Part1 = Part317
  732. Weld32.part1 = Part317
  733. Weld33.Name = "BTWeld"
  734. Weld33.Parent = Part3
  735. Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  736. Weld33.Part0 = Part3
  737. Weld33.Part1 = Part171
  738. Weld33.part1 = Part171
  739. Weld34.Name = "BTWeld"
  740. Weld34.Parent = Part3
  741. Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
  742. Weld34.Part0 = Part3
  743. Weld34.Part1 = Part251
  744. Weld34.part1 = Part251
  745. Weld35.Name = "BTWeld"
  746. Weld35.Parent = Part3
  747. Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  748. Weld35.Part0 = Part3
  749. Weld35.Part1 = Part443
  750. Weld35.part1 = Part443
  751. Weld36.Name = "BTWeld"
  752. Weld36.Parent = Part3
  753. Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
  754. Weld36.Part0 = Part3
  755. Weld36.Part1 = Part243
  756. Weld36.part1 = Part243
  757. Weld37.Name = "BTWeld"
  758. Weld37.Parent = Part3
  759. Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
  760. Weld37.Part0 = Part3
  761. Weld37.Part1 = Part191
  762. Weld37.part1 = Part191
  763. Weld38.Name = "BTWeld"
  764. Weld38.Parent = Part3
  765. Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
  766. Weld38.Part0 = Part3
  767. Weld38.Part1 = Part459
  768. Weld38.part1 = Part459
  769. Weld39.Name = "BTWeld"
  770. Weld39.Parent = Part3
  771. Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
  772. Weld39.Part0 = Part3
  773. Weld39.Part1 = Part327
  774. Weld39.part1 = Part327
  775. Weld40.Name = "BTWeld"
  776. Weld40.Parent = Part3
  777. Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  778. Weld40.Part0 = Part3
  779. Weld40.Part1 = Part229
  780. Weld40.part1 = Part229
  781. Weld41.Name = "BTWeld"
  782. Weld41.Parent = Part3
  783. Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  784. Weld41.Part0 = Part3
  785. Weld41.Part1 = Part469
  786. Weld41.part1 = Part469
  787. Weld42.Name = "BTWeld"
  788. Weld42.Parent = Part3
  789. Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  790. Weld42.Part0 = Part3
  791. Weld42.Part1 = Part169
  792. Weld42.part1 = Part169
  793. Weld43.Name = "BTWeld"
  794. Weld43.Parent = Part3
  795. Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  796. Weld43.Part0 = Part3
  797. Weld43.Part1 = Part463
  798. Weld43.part1 = Part463
  799. Weld44.Name = "BTWeld"
  800. Weld44.Parent = Part3
  801. Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
  802. Weld44.Part0 = Part3
  803. Weld44.Part1 = Part411
  804. Weld44.part1 = Part411
  805. Weld45.Name = "BTWeld"
  806. Weld45.Parent = Part3
  807. Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  808. Weld45.Part0 = Part3
  809. Weld45.Part1 = Part475
  810. Weld45.part1 = Part475
  811. Weld46.Name = "BTWeld"
  812. Weld46.Parent = Part3
  813. Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
  814. Weld46.Part0 = Part3
  815. Weld46.Part1 = Part473
  816. Weld46.part1 = Part473
  817. Weld47.Name = "BTWeld"
  818. Weld47.Parent = Part3
  819. Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
  820. Weld47.Part0 = Part3
  821. Weld47.Part1 = Part355
  822. Weld47.part1 = Part355
  823. Weld48.Name = "BTWeld"
  824. Weld48.Parent = Part3
  825. Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
  826. Weld48.Part0 = Part3
  827. Weld48.Part1 = Part341
  828. Weld48.part1 = Part341
  829. Weld49.Name = "BTWeld"
  830. Weld49.Parent = Part3
  831. Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
  832. Weld49.Part0 = Part3
  833. Weld49.Part1 = Part269
  834. Weld49.part1 = Part269
  835. Weld50.Name = "BTWeld"
  836. Weld50.Parent = Part3
  837. Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
  838. Weld50.Part0 = Part3
  839. Weld50.Part1 = Part379
  840. Weld50.part1 = Part379
  841. Weld51.Name = "BTWeld"
  842. Weld51.Parent = Part3
  843. Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  844. Weld51.Part0 = Part3
  845. Weld51.Part1 = Part455
  846. Weld51.part1 = Part455
  847. Weld52.Name = "BTWeld"
  848. Weld52.Parent = Part3
  849. Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
  850. Weld52.Part0 = Part3
  851. Weld52.Part1 = Part453
  852. Weld52.part1 = Part453
  853. Weld53.Name = "BTWeld"
  854. Weld53.Parent = Part3
  855. Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  856. Weld53.Part0 = Part3
  857. Weld53.Part1 = Part425
  858. Weld53.part1 = Part425
  859. Weld54.Name = "BTWeld"
  860. Weld54.Parent = Part3
  861. Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  862. Weld54.Part0 = Part3
  863. Weld54.Part1 = Part241
  864. Weld54.part1 = Part241
  865. Weld55.Name = "BTWeld"
  866. Weld55.Parent = Part3
  867. Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  868. Weld55.Part0 = Part3
  869. Weld55.Part1 = Part321
  870. Weld55.part1 = Part321
  871. Weld56.Name = "BTWeld"
  872. Weld56.Parent = Part3
  873. Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  874. Weld56.Part0 = Part3
  875. Weld56.Part1 = Part449
  876. Weld56.part1 = Part449
  877. Weld57.Name = "BTWeld"
  878. Weld57.Parent = Part3
  879. Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
  880. Weld57.Part0 = Part3
  881. Weld57.Part1 = Part261
  882. Weld57.part1 = Part261
  883. Weld58.Name = "BTWeld"
  884. Weld58.Parent = Part3
  885. Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  886. Weld58.Part0 = Part3
  887. Weld58.Part1 = Part367
  888. Weld58.part1 = Part367
  889. Weld59.Name = "BTWeld"
  890. Weld59.Parent = Part3
  891. Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
  892. Weld59.Part0 = Part3
  893. Weld59.Part1 = Part179
  894. Weld59.part1 = Part179
  895. Weld60.Name = "BTWeld"
  896. Weld60.Parent = Part3
  897. Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  898. Weld60.Part0 = Part3
  899. Weld60.Part1 = Part437
  900. Weld60.part1 = Part437
  901. Weld61.Name = "BTWeld"
  902. Weld61.Parent = Part3
  903. Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  904. Weld61.Part0 = Part3
  905. Weld61.Part1 = Part365
  906. Weld61.part1 = Part365
  907. Weld62.Name = "BTWeld"
  908. Weld62.Parent = Part3
  909. Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
  910. Weld62.Part0 = Part3
  911. Weld62.Part1 = Part423
  912. Weld62.part1 = Part423
  913. Weld63.Name = "BTWeld"
  914. Weld63.Parent = Part3
  915. Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  916. Weld63.Part0 = Part3
  917. Weld63.Part1 = Part421
  918. Weld63.part1 = Part421
  919. Weld64.Name = "BTWeld"
  920. Weld64.Parent = Part3
  921. Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  922. Weld64.Part0 = Part3
  923. Weld64.Part1 = Part391
  924. Weld64.part1 = Part391
  925. Weld65.Name = "BTWeld"
  926. Weld65.Parent = Part3
  927. Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  928. Weld65.Part0 = Part3
  929. Weld65.Part1 = Part419
  930. Weld65.part1 = Part419
  931. Weld66.Name = "BTWeld"
  932. Weld66.Parent = Part3
  933. Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  934. Weld66.Part0 = Part3
  935. Weld66.Part1 = Part415
  936. Weld66.part1 = Part415
  937. Weld67.Name = "BTWeld"
  938. Weld67.Parent = Part3
  939. Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
  940. Weld67.Part0 = Part3
  941. Weld67.Part1 = Part193
  942. Weld67.part1 = Part193
  943. Weld68.Name = "BTWeld"
  944. Weld68.Parent = Part3
  945. Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  946. Weld68.Part0 = Part3
  947. Weld68.Part1 = Part447
  948. Weld68.part1 = Part447
  949. Weld69.Name = "BTWeld"
  950. Weld69.Parent = Part3
  951. Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  952. Weld69.Part0 = Part3
  953. Weld69.Part1 = Part329
  954. Weld69.part1 = Part329
  955. Weld70.Name = "BTWeld"
  956. Weld70.Parent = Part3
  957. Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
  958. Weld70.Part0 = Part3
  959. Weld70.Part1 = Part213
  960. Weld70.part1 = Part213
  961. Weld71.Name = "BTWeld"
  962. Weld71.Parent = Part3
  963. Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
  964. Weld71.Part0 = Part3
  965. Weld71.Part1 = Part257
  966. Weld71.part1 = Part257
  967. Weld72.Name = "BTWeld"
  968. Weld72.Parent = Part3
  969. Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  970. Weld72.Part0 = Part3
  971. Weld72.Part1 = Part173
  972. Weld72.part1 = Part173
  973. Weld73.Name = "BTWeld"
  974. Weld73.Parent = Part3
  975. Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
  976. Weld73.Part0 = Part3
  977. Weld73.Part1 = Part361
  978. Weld73.part1 = Part361
  979. Weld74.Name = "BTWeld"
  980. Weld74.Parent = Part3
  981. Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
  982. Weld74.Part0 = Part3
  983. Weld74.Part1 = Part377
  984. Weld74.part1 = Part377
  985. Weld75.Name = "BTWeld"
  986. Weld75.Parent = Part3
  987. Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  988. Weld75.Part0 = Part3
  989. Weld75.Part1 = Part283
  990. Weld75.part1 = Part283
  991. Weld76.Name = "BTWeld"
  992. Weld76.Parent = Part3
  993. Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
  994. Weld76.Part0 = Part3
  995. Weld76.Part1 = Part291
  996. Weld76.part1 = Part291
  997. Weld77.Name = "BTWeld"
  998. Weld77.Parent = Part3
  999. Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
  1000. Weld77.Part0 = Part3
  1001. Weld77.Part1 = Part395
  1002. Weld77.part1 = Part395
  1003. Weld78.Name = "BTWeld"
  1004. Weld78.Parent = Part3
  1005. Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
  1006. Weld78.Part0 = Part3
  1007. Weld78.Part1 = Part451
  1008. Weld78.part1 = Part451
  1009. Weld79.Name = "BTWeld"
  1010. Weld79.Parent = Part3
  1011. Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1012. Weld79.Part0 = Part3
  1013. Weld79.Part1 = Part203
  1014. Weld79.part1 = Part203
  1015. Weld80.Name = "BTWeld"
  1016. Weld80.Parent = Part3
  1017. Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
  1018. Weld80.Part0 = Part3
  1019. Weld80.Part1 = Part397
  1020. Weld80.part1 = Part397
  1021. Weld81.Name = "BTWeld"
  1022. Weld81.Parent = Part3
  1023. Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1024. Weld81.Part0 = Part3
  1025. Weld81.Part1 = Part237
  1026. Weld81.part1 = Part237
  1027. Weld82.Name = "BTWeld"
  1028. Weld82.Parent = Part3
  1029. Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
  1030. Weld82.Part0 = Part3
  1031. Weld82.Part1 = Part373
  1032. Weld82.part1 = Part373
  1033. Weld83.Name = "BTWeld"
  1034. Weld83.Parent = Part3
  1035. Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1036. Weld83.Part0 = Part3
  1037. Weld83.Part1 = Part163
  1038. Weld83.part1 = Part163
  1039. Weld84.Name = "BTWeld"
  1040. Weld84.Parent = Part3
  1041. Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1042. Weld84.Part0 = Part3
  1043. Weld84.Part1 = Part281
  1044. Weld84.part1 = Part281
  1045. Weld85.Name = "BTWeld"
  1046. Weld85.Parent = Part3
  1047. Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
  1048. Weld85.Part0 = Part3
  1049. Weld85.Part1 = Part345
  1050. Weld85.part1 = Part345
  1051. Weld86.Name = "BTWeld"
  1052. Weld86.Parent = Part3
  1053. Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1054. Weld86.Part0 = Part3
  1055. Weld86.Part1 = Part399
  1056. Weld86.part1 = Part399
  1057. Weld87.Name = "BTWeld"
  1058. Weld87.Parent = Part3
  1059. Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1060. Weld87.Part0 = Part3
  1061. Weld87.Part1 = Part199
  1062. Weld87.part1 = Part199
  1063. Weld88.Name = "BTWeld"
  1064. Weld88.Parent = Part3
  1065. Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1066. Weld88.Part0 = Part3
  1067. Weld88.Part1 = Part219
  1068. Weld88.part1 = Part219
  1069. Weld89.Name = "BTWeld"
  1070. Weld89.Parent = Part3
  1071. Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
  1072. Weld89.Part0 = Part3
  1073. Weld89.Part1 = Part1
  1074. Weld89.part1 = Part1
  1075. Weld90.Name = "BTWeld"
  1076. Weld90.Parent = Part3
  1077. Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1078. Weld90.Part0 = Part3
  1079. Weld90.Part1 = Part275
  1080. Weld90.part1 = Part275
  1081. Weld91.Name = "BTWeld"
  1082. Weld91.Parent = Part3
  1083. Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
  1084. Weld91.Part0 = Part3
  1085. Weld91.Part1 = Part233
  1086. Weld91.part1 = Part233
  1087. Weld92.Name = "BTWeld"
  1088. Weld92.Parent = Part3
  1089. Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1090. Weld92.Part0 = Part3
  1091. Weld92.Part1 = Part221
  1092. Weld92.part1 = Part221
  1093. Weld93.Name = "BTWeld"
  1094. Weld93.Parent = Part3
  1095. Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
  1096. Weld93.Part0 = Part3
  1097. Weld93.Part1 = Part467
  1098. Weld93.part1 = Part467
  1099. Weld94.Name = "BTWeld"
  1100. Weld94.Parent = Part3
  1101. Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
  1102. Weld94.Part0 = Part3
  1103. Weld94.Part1 = Part339
  1104. Weld94.part1 = Part339
  1105. Weld95.Name = "BTWeld"
  1106. Weld95.Parent = Part3
  1107. Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
  1108. Weld95.Part0 = Part3
  1109. Weld95.Part1 = Part401
  1110. Weld95.part1 = Part401
  1111. Weld96.Name = "BTWeld"
  1112. Weld96.Parent = Part3
  1113. Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1114. Weld96.Part0 = Part3
  1115. Weld96.Part1 = Part409
  1116. Weld96.part1 = Part409
  1117. Weld97.Name = "BTWeld"
  1118. Weld97.Parent = Part3
  1119. Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
  1120. Weld97.Part0 = Part3
  1121. Weld97.Part1 = Part381
  1122. Weld97.part1 = Part381
  1123. Weld98.Name = "BTWeld"
  1124. Weld98.Parent = Part3
  1125. Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
  1126. Weld98.Part0 = Part3
  1127. Weld98.Part1 = Part431
  1128. Weld98.part1 = Part431
  1129. Weld99.Name = "BTWeld"
  1130. Weld99.Parent = Part3
  1131. Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
  1132. Weld99.Part0 = Part3
  1133. Weld99.Part1 = Part215
  1134. Weld99.part1 = Part215
  1135. Weld100.Name = "BTWeld"
  1136. Weld100.Parent = Part3
  1137. Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1138. Weld100.Part0 = Part3
  1139. Weld100.Part1 = Part231
  1140. Weld100.part1 = Part231
  1141. Weld101.Name = "BTWeld"
  1142. Weld101.Parent = Part3
  1143. Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
  1144. Weld101.Part0 = Part3
  1145. Weld101.Part1 = Part195
  1146. Weld101.part1 = Part195
  1147. Weld102.Name = "BTWeld"
  1148. Weld102.Parent = Part3
  1149. Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1150. Weld102.Part0 = Part3
  1151. Weld102.Part1 = Part247
  1152. Weld102.part1 = Part247
  1153. Weld103.Name = "BTWeld"
  1154. Weld103.Parent = Part3
  1155. Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1156. Weld103.Part0 = Part3
  1157. Weld103.Part1 = Part307
  1158. Weld103.part1 = Part307
  1159. Weld104.Name = "BTWeld"
  1160. Weld104.Parent = Part3
  1161. Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
  1162. Weld104.Part0 = Part3
  1163. Weld104.Part1 = Part259
  1164. Weld104.part1 = Part259
  1165. Weld105.Name = "BTWeld"
  1166. Weld105.Parent = Part3
  1167. Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  1168. Weld105.Part0 = Part3
  1169. Weld105.Part1 = Part407
  1170. Weld105.part1 = Part407
  1171. Weld106.Name = "BTWeld"
  1172. Weld106.Parent = Part3
  1173. Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
  1174. Weld106.Part0 = Part3
  1175. Weld106.Part1 = Part263
  1176. Weld106.part1 = Part263
  1177. Weld107.Name = "BTWeld"
  1178. Weld107.Parent = Part3
  1179. Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
  1180. Weld107.Part0 = Part3
  1181. Weld107.Part1 = Part351
  1182. Weld107.part1 = Part351
  1183. Weld108.Name = "BTWeld"
  1184. Weld108.Parent = Part3
  1185. Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1186. Weld108.Part0 = Part3
  1187. Weld108.Part1 = Part331
  1188. Weld108.part1 = Part331
  1189. Weld109.Name = "BTWeld"
  1190. Weld109.Parent = Part3
  1191. Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
  1192. Weld109.Part0 = Part3
  1193. Weld109.Part1 = Part187
  1194. Weld109.part1 = Part187
  1195. Weld110.Name = "BTWeld"
  1196. Weld110.Parent = Part3
  1197. Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
  1198. Weld110.Part0 = Part3
  1199. Weld110.Part1 = Part239
  1200. Weld110.part1 = Part239
  1201. Weld111.Name = "BTWeld"
  1202. Weld111.Parent = Part3
  1203. Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
  1204. Weld111.Part0 = Part3
  1205. Weld111.Part1 = Part293
  1206. Weld111.part1 = Part293
  1207. Weld112.Name = "BTWeld"
  1208. Weld112.Parent = Part3
  1209. Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1210. Weld112.Part0 = Part3
  1211. Weld112.Part1 = Part387
  1212. Weld112.part1 = Part387
  1213. Weld113.Name = "BTWeld"
  1214. Weld113.Parent = Part3
  1215. Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1216. Weld113.Part0 = Part3
  1217. Weld113.Part1 = Part471
  1218. Weld113.part1 = Part471
  1219. Weld114.Name = "BTWeld"
  1220. Weld114.Parent = Part3
  1221. Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
  1222. Weld114.Part0 = Part3
  1223. Weld114.Part1 = Part301
  1224. Weld114.part1 = Part301
  1225. Weld115.Name = "BTWeld"
  1226. Weld115.Parent = Part3
  1227. Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1228. Weld115.Part0 = Part3
  1229. Weld115.Part1 = Part389
  1230. Weld115.part1 = Part389
  1231. Weld116.Name = "BTWeld"
  1232. Weld116.Parent = Part3
  1233. Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
  1234. Weld116.Part0 = Part3
  1235. Weld116.Part1 = Part255
  1236. Weld116.part1 = Part255
  1237. Weld117.Name = "BTWeld"
  1238. Weld117.Parent = Part3
  1239. Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
  1240. Weld117.Part0 = Part3
  1241. Weld117.Part1 = Part299
  1242. Weld117.part1 = Part299
  1243. Weld118.Name = "BTWeld"
  1244. Weld118.Parent = Part3
  1245. Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
  1246. Weld118.Part0 = Part3
  1247. Weld118.Part1 = Part461
  1248. Weld118.part1 = Part461
  1249. Weld119.Name = "BTWeld"
  1250. Weld119.Parent = Part3
  1251. Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
  1252. Weld119.Part0 = Part3
  1253. Weld119.Part1 = Part349
  1254. Weld119.part1 = Part349
  1255. Weld120.Name = "BTWeld"
  1256. Weld120.Parent = Part3
  1257. Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
  1258. Weld120.Part0 = Part3
  1259. Weld120.Part1 = Part217
  1260. Weld120.part1 = Part217
  1261. Weld121.Name = "BTWeld"
  1262. Weld121.Parent = Part3
  1263. Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  1264. Weld121.Part0 = Part3
  1265. Weld121.Part1 = Part393
  1266. Weld121.part1 = Part393
  1267. Weld122.Name = "BTWeld"
  1268. Weld122.Parent = Part3
  1269. Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1270. Weld122.Part0 = Part3
  1271. Weld122.Part1 = Part287
  1272. Weld122.part1 = Part287
  1273. Weld123.Name = "BTWeld"
  1274. Weld123.Parent = Part3
  1275. Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1276. Weld123.Part0 = Part3
  1277. Weld123.Part1 = Part235
  1278. Weld123.part1 = Part235
  1279. Weld124.Name = "BTWeld"
  1280. Weld124.Parent = Part3
  1281. Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1282. Weld124.Part0 = Part3
  1283. Weld124.Part1 = Part227
  1284. Weld124.part1 = Part227
  1285. Weld125.Name = "BTWeld"
  1286. Weld125.Parent = Part3
  1287. Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1288. Weld125.Part0 = Part3
  1289. Weld125.Part1 = Part375
  1290. Weld125.part1 = Part375
  1291. Weld126.Name = "BTWeld"
  1292. Weld126.Parent = Part3
  1293. Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1294. Weld126.Part0 = Part3
  1295. Weld126.Part1 = Part223
  1296. Weld126.part1 = Part223
  1297. Weld127.Name = "BTWeld"
  1298. Weld127.Parent = Part3
  1299. Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1300. Weld127.Part0 = Part3
  1301. Weld127.Part1 = Part347
  1302. Weld127.part1 = Part347
  1303. Weld128.Name = "BTWeld"
  1304. Weld128.Parent = Part3
  1305. Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
  1306. Weld128.Part0 = Part3
  1307. Weld128.Part1 = Part207
  1308. Weld128.part1 = Part207
  1309. Weld129.Name = "BTWeld"
  1310. Weld129.Parent = Part3
  1311. Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
  1312. Weld129.Part0 = Part3
  1313. Weld129.Part1 = Part273
  1314. Weld129.part1 = Part273
  1315. Weld130.Name = "BTWeld"
  1316. Weld130.Parent = Part3
  1317. Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
  1318. Weld130.Part0 = Part3
  1319. Weld130.Part1 = Part369
  1320. Weld130.part1 = Part369
  1321. Weld131.Name = "BTWeld"
  1322. Weld131.Parent = Part3
  1323. Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1324. Weld131.Part0 = Part3
  1325. Weld131.Part1 = Part285
  1326. Weld131.part1 = Part285
  1327. Weld132.Name = "BTWeld"
  1328. Weld132.Parent = Part3
  1329. Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
  1330. Weld132.Part0 = Part3
  1331. Weld132.Part1 = Part405
  1332. Weld132.part1 = Part405
  1333. Weld133.Name = "BTWeld"
  1334. Weld133.Parent = Part3
  1335. Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1336. Weld133.Part0 = Part3
  1337. Weld133.Part1 = Part359
  1338. Weld133.part1 = Part359
  1339. Weld134.Name = "BTWeld"
  1340. Weld134.Parent = Part3
  1341. Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
  1342. Weld134.Part0 = Part3
  1343. Weld134.Part1 = Part183
  1344. Weld134.part1 = Part183
  1345. Weld135.Name = "BTWeld"
  1346. Weld135.Parent = Part3
  1347. Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
  1348. Weld135.Part0 = Part3
  1349. Weld135.Part1 = Part225
  1350. Weld135.part1 = Part225
  1351. Weld136.Name = "BTWeld"
  1352. Weld136.Parent = Part3
  1353. Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1354. Weld136.Part0 = Part3
  1355. Weld136.Part1 = Part337
  1356. Weld136.part1 = Part337
  1357. Weld137.Name = "BTWeld"
  1358. Weld137.Parent = Part3
  1359. Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
  1360. Weld137.Part0 = Part3
  1361. Weld137.Part1 = Part245
  1362. Weld137.part1 = Part245
  1363. Weld138.Name = "BTWeld"
  1364. Weld138.Parent = Part3
  1365. Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
  1366. Weld138.Part0 = Part3
  1367. Weld138.Part1 = Part309
  1368. Weld138.part1 = Part309
  1369. Weld139.Name = "BTWeld"
  1370. Weld139.Parent = Part3
  1371. Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  1372. Weld139.Part0 = Part3
  1373. Weld139.Part1 = Part181
  1374. Weld139.part1 = Part181
  1375. Weld140.Name = "BTWeld"
  1376. Weld140.Parent = Part3
  1377. Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1378. Weld140.Part0 = Part3
  1379. Weld140.Part1 = Part333
  1380. Weld140.part1 = Part333
  1381. Weld141.Name = "BTWeld"
  1382. Weld141.Parent = Part3
  1383. Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  1384. Weld141.Part0 = Part3
  1385. Weld141.Part1 = Part249
  1386. Weld141.part1 = Part249
  1387. Weld142.Name = "BTWeld"
  1388. Weld142.Parent = Part3
  1389. Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1390. Weld142.Part0 = Part3
  1391. Weld142.Part1 = Part205
  1392. Weld142.part1 = Part205
  1393. Weld143.Name = "BTWeld"
  1394. Weld143.Parent = Part3
  1395. Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1396. Weld143.Part0 = Part3
  1397. Weld143.Part1 = Part385
  1398. Weld143.part1 = Part385
  1399. Weld144.Name = "BTWeld"
  1400. Weld144.Parent = Part3
  1401. Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1402. Weld144.Part0 = Part3
  1403. Weld144.Part1 = Part197
  1404. Weld144.part1 = Part197
  1405. Weld145.Name = "BTWeld"
  1406. Weld145.Parent = Part3
  1407. Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
  1408. Weld145.Part0 = Part3
  1409. Weld145.Part1 = Part357
  1410. Weld145.part1 = Part357
  1411. Weld146.Name = "BTWeld"
  1412. Weld146.Parent = Part3
  1413. Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1414. Weld146.Part0 = Part3
  1415. Weld146.Part1 = Part343
  1416. Weld146.part1 = Part343
  1417. Weld147.Name = "BTWeld"
  1418. Weld147.Parent = Part3
  1419. Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  1420. Weld147.Part0 = Part3
  1421. Weld147.Part1 = Part353
  1422. Weld147.part1 = Part353
  1423. Weld148.Name = "BTWeld"
  1424. Weld148.Parent = Part3
  1425. Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1426. Weld148.Part0 = Part3
  1427. Weld148.Part1 = Part313
  1428. Weld148.part1 = Part313
  1429. Weld149.Name = "BTWeld"
  1430. Weld149.Parent = Part3
  1431. Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
  1432. Weld149.Part0 = Part3
  1433. Weld149.Part1 = Part211
  1434. Weld149.part1 = Part211
  1435. Weld150.Name = "BTWeld"
  1436. Weld150.Parent = Part3
  1437. Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1438. Weld150.Part0 = Part3
  1439. Weld150.Part1 = Part311
  1440. Weld150.part1 = Part311
  1441. Weld151.Name = "BTWeld"
  1442. Weld151.Parent = Part3
  1443. Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1444. Weld151.Part0 = Part3
  1445. Weld151.Part1 = Part319
  1446. Weld151.part1 = Part319
  1447. Weld152.Name = "BTWeld"
  1448. Weld152.Parent = Part3
  1449. Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1450. Weld152.Part0 = Part3
  1451. Weld152.Part1 = Part189
  1452. Weld152.part1 = Part189
  1453. Weld153.Name = "BTWeld"
  1454. Weld153.Parent = Part3
  1455. Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1456. Weld153.Part0 = Part3
  1457. Weld153.Part1 = Part271
  1458. Weld153.part1 = Part271
  1459. Weld154.Name = "BTWeld"
  1460. Weld154.Parent = Part3
  1461. Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1462. Weld154.Part0 = Part3
  1463. Weld154.Part1 = Part303
  1464. Weld154.part1 = Part303
  1465. Weld155.Name = "BTWeld"
  1466. Weld155.Parent = Part3
  1467. Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
  1468. Weld155.Part0 = Part3
  1469. Weld155.Part1 = Part305
  1470. Weld155.part1 = Part305
  1471. Weld156.Name = "BTWeld"
  1472. Weld156.Parent = Part3
  1473. Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
  1474. Weld156.Part0 = Part3
  1475. Weld156.Part1 = Part413
  1476. Weld156.part1 = Part413
  1477. Weld157.Name = "BTWeld"
  1478. Weld157.Parent = Part3
  1479. Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
  1480. Weld157.Part0 = Part3
  1481. Weld157.Part1 = Part267
  1482. Weld157.part1 = Part267
  1483. Weld158.Name = "BTWeld"
  1484. Weld158.Parent = Part3
  1485. Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
  1486. Weld158.Part0 = Part3
  1487. Weld158.Part1 = Part439
  1488. Weld158.part1 = Part439
  1489. Weld159.Name = "BTWeld"
  1490. Weld159.Parent = Part3
  1491. Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1492. Weld159.Part0 = Part3
  1493. Weld159.Part1 = Part201
  1494. Weld159.part1 = Part201
  1495. Weld160.Name = "BTWeld"
  1496. Weld160.Parent = Part3
  1497. Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
  1498. Weld160.Part0 = Part3
  1499. Weld160.Part1 = Part279
  1500. Weld160.part1 = Part279
  1501. Weld161.Name = "BTWeld"
  1502. Weld161.Parent = Part3
  1503. Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
  1504. Weld161.Part0 = Part3
  1505. Weld161.Part1 = Part335
  1506. Weld161.part1 = Part335
  1507. Weld162.Name = "BTWeld"
  1508. Weld162.Parent = Part3
  1509. Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  1510. Weld162.Part0 = Part3
  1511. Weld162.Part1 = Part185
  1512. Weld162.part1 = Part185
  1513. Part163.Parent = Model0
  1514. Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1515. Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1516. Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
  1517. Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1518. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1519. Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
  1520. Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
  1521. Part163.Anchored = true
  1522. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1523. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1524. Part163.BrickColor = BrickColor.new("Really black")
  1525. Part163.CanCollide = false
  1526. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1527. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1528. Part163.Material = Enum.Material.Metal
  1529. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1530. Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1531. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1532. Part163.brickColor = BrickColor.new("Really black")
  1533. SpecialMesh164.Parent = Part163
  1534. SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
  1535. SpecialMesh164.MeshType = Enum.MeshType.Brick
  1536. Part165.Parent = Model0
  1537. Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  1538. Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  1539. Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
  1540. Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  1541. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1542. Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
  1543. Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
  1544. Part165.Anchored = true
  1545. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1546. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1547. Part165.BrickColor = BrickColor.new("Really black")
  1548. Part165.CanCollide = false
  1549. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1550. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1551. Part165.Material = Enum.Material.Metal
  1552. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1553. Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1554. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1555. Part165.brickColor = BrickColor.new("Really black")
  1556. SpecialMesh166.Parent = Part165
  1557. SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
  1558. SpecialMesh166.MeshType = Enum.MeshType.Brick
  1559. Part167.Parent = Model0
  1560. Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  1561. Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1562. Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
  1563. Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1564. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1565. Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
  1566. Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  1567. Part167.Anchored = true
  1568. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1569. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1570. Part167.BrickColor = BrickColor.new("Really black")
  1571. Part167.CanCollide = false
  1572. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1573. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1574. Part167.Material = Enum.Material.Glass
  1575. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1576. Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1577. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1578. Part167.brickColor = BrickColor.new("Really black")
  1579. SpecialMesh168.Parent = Part167
  1580. SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  1581. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  1582. Part169.Parent = Model0
  1583. Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1584. Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1585. Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1586. Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1587. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1588. Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1589. Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  1590. Part169.Anchored = true
  1591. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1592. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1593. Part169.BrickColor = BrickColor.new("Bright red")
  1594. Part169.CanCollide = false
  1595. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1596. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1597. Part169.Material = Enum.Material.Neon
  1598. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1599. Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1600. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1601. Part169.brickColor = BrickColor.new("Bright red")
  1602. SpecialMesh170.Parent = Part169
  1603. SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
  1604. SpecialMesh170.MeshType = Enum.MeshType.Cylinder
  1605. Part171.Parent = Model0
  1606. Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1607. Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1608. Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
  1609. Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1610. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1611. Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
  1612. Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
  1613. Part171.Anchored = true
  1614. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1615. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1616. Part171.BrickColor = BrickColor.new("Really black")
  1617. Part171.CanCollide = false
  1618. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1619. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1620. Part171.Material = Enum.Material.Metal
  1621. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1622. Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1623. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1624. Part171.brickColor = BrickColor.new("Really black")
  1625. SpecialMesh172.Parent = Part171
  1626. SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
  1627. SpecialMesh172.MeshType = Enum.MeshType.Brick
  1628. Part173.Parent = Model0
  1629. Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  1630. Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1631. Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  1632. Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1633. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1634. Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  1635. Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
  1636. Part173.Anchored = true
  1637. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1638. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1639. Part173.BrickColor = BrickColor.new("Bright red")
  1640. Part173.CanCollide = false
  1641. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1642. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1643. Part173.Material = Enum.Material.Neon
  1644. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1645. Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1646. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1647. Part173.brickColor = BrickColor.new("Bright red")
  1648. SpecialMesh174.Parent = Part173
  1649. SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
  1650. SpecialMesh174.MeshType = Enum.MeshType.Brick
  1651. Part175.Parent = Model0
  1652. Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1653. Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1654. Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1655. Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1656. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1657. Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1658. Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
  1659. Part175.Anchored = true
  1660. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1661. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1662. Part175.BrickColor = BrickColor.new("Really black")
  1663. Part175.CanCollide = false
  1664. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1665. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1666. Part175.Material = Enum.Material.Metal
  1667. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1668. Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1669. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1670. Part175.brickColor = BrickColor.new("Really black")
  1671. SpecialMesh176.Parent = Part175
  1672. SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
  1673. SpecialMesh176.MeshType = Enum.MeshType.Cylinder
  1674. Part177.Parent = Model0
  1675. Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  1676. Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1677. Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
  1678. Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1679. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1680. Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
  1681. Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  1682. Part177.Anchored = true
  1683. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1684. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1685. Part177.BrickColor = BrickColor.new("Really black")
  1686. Part177.CanCollide = false
  1687. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1688. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1689. Part177.Material = Enum.Material.Metal
  1690. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1691. Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1692. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1693. Part177.brickColor = BrickColor.new("Really black")
  1694. SpecialMesh178.Parent = Part177
  1695. SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1696. SpecialMesh178.MeshType = Enum.MeshType.Brick
  1697. Part179.Parent = Model0
  1698. Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
  1699. Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
  1700. Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
  1701. Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
  1702. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1703. Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
  1704. Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  1705. Part179.Anchored = true
  1706. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1707. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1708. Part179.BrickColor = BrickColor.new("Really black")
  1709. Part179.CanCollide = false
  1710. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1711. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1712. Part179.Material = Enum.Material.Metal
  1713. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1714. Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1715. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1716. Part179.brickColor = BrickColor.new("Really black")
  1717. SpecialMesh180.Parent = Part179
  1718. SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  1719. SpecialMesh180.MeshType = Enum.MeshType.Brick
  1720. Part181.Parent = Model0
  1721. Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  1722. Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  1723. Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
  1724. Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  1725. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1726. Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
  1727. Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  1728. Part181.Anchored = true
  1729. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1730. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1731. Part181.BrickColor = BrickColor.new("Really black")
  1732. Part181.CanCollide = false
  1733. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1734. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1735. Part181.Material = Enum.Material.Metal
  1736. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1737. Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1738. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1739. Part181.brickColor = BrickColor.new("Really black")
  1740. SpecialMesh182.Parent = Part181
  1741. SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1742. SpecialMesh182.MeshType = Enum.MeshType.Brick
  1743. Part183.Parent = Model0
  1744. Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
  1745. Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1746. Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
  1747. Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1748. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1749. Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
  1750. Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  1751. Part183.Anchored = true
  1752. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1753. Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1754. Part183.BrickColor = BrickColor.new("Really black")
  1755. Part183.CanCollide = false
  1756. Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1757. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1758. Part183.Material = Enum.Material.Metal
  1759. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1760. Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1761. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1762. Part183.brickColor = BrickColor.new("Really black")
  1763. SpecialMesh184.Parent = Part183
  1764. SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  1765. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  1766. Part185.Parent = Model0
  1767. Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  1768. Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1769. Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
  1770. Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1771. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1772. Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
  1773. Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
  1774. Part185.Anchored = true
  1775. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1776. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1777. Part185.BrickColor = BrickColor.new("Really black")
  1778. Part185.CanCollide = false
  1779. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1780. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1781. Part185.Material = Enum.Material.Metal
  1782. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1783. Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1784. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1785. Part185.brickColor = BrickColor.new("Really black")
  1786. SpecialMesh186.Parent = Part185
  1787. SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  1788. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  1789. Part187.Parent = Model0
  1790. Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
  1791. Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
  1792. Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
  1793. Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
  1794. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1795. Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
  1796. Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  1797. Part187.Anchored = true
  1798. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1799. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1800. Part187.BrickColor = BrickColor.new("Really black")
  1801. Part187.CanCollide = false
  1802. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1803. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1804. Part187.Material = Enum.Material.Metal
  1805. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1806. Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1807. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1808. Part187.brickColor = BrickColor.new("Really black")
  1809. SpecialMesh188.Parent = Part187
  1810. SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  1811. SpecialMesh188.MeshType = Enum.MeshType.Brick
  1812. Part189.Parent = Model0
  1813. Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  1814. Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1815. Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
  1816. Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1817. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1818. Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
  1819. Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
  1820. Part189.Anchored = true
  1821. Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1822. Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1823. Part189.BrickColor = BrickColor.new("Bright red")
  1824. Part189.CanCollide = false
  1825. Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1826. Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1827. Part189.Material = Enum.Material.Neon
  1828. Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1829. Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1830. Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1831. Part189.brickColor = BrickColor.new("Bright red")
  1832. SpecialMesh190.Parent = Part189
  1833. SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  1834. SpecialMesh190.MeshType = Enum.MeshType.Brick
  1835. Part191.Parent = Model0
  1836. Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
  1837. Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  1838. Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
  1839. Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  1840. Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1841. Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
  1842. Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  1843. Part191.Anchored = true
  1844. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1845. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. Part191.BrickColor = BrickColor.new("Really Red")
  1847. Part191.CanCollide = false
  1848. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1849. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1850. Part191.Material = Enum.Material.Neon
  1851. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1852. Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1853. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1854. Part191.brickColor = BrickColor.new("Really Red")
  1855. SpecialMesh192.Parent = Part191
  1856. SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  1857. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  1858. Part193.Parent = Model0
  1859. Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
  1860. Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
  1861. Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
  1862. Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
  1863. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1864. Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
  1865. Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
  1866. Part193.Anchored = true
  1867. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1869. Part193.BrickColor = BrickColor.new("Really black")
  1870. Part193.CanCollide = false
  1871. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1872. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1873. Part193.Material = Enum.Material.Metal
  1874. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1875. Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1876. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1877. Part193.brickColor = BrickColor.new("Really black")
  1878. SpecialMesh194.Parent = Part193
  1879. SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  1880. SpecialMesh194.MeshType = Enum.MeshType.Brick
  1881. Part195.Parent = Model0
  1882. Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
  1883. Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
  1884. Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
  1885. Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
  1886. Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1887. Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
  1888. Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  1889. Part195.Anchored = true
  1890. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1891. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1892. Part195.BrickColor = BrickColor.new("Really red")
  1893. Part195.CanCollide = false
  1894. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1895. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1896. Part195.Material = Enum.Material.Neon
  1897. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1898. Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1899. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1900. Part195.brickColor = BrickColor.new("Really red")
  1901. SpecialMesh196.Parent = Part195
  1902. SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
  1903. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  1904. Part197.Parent = Model0
  1905. Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  1906. Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  1907. Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  1908. Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  1909. Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1910. Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  1911. Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  1912. Part197.Anchored = true
  1913. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1914. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1915. Part197.BrickColor = BrickColor.new("Really red")
  1916. Part197.CanCollide = false
  1917. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1918. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1919. Part197.Material = Enum.Material.Neon
  1920. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1921. Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1922. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1923. Part197.brickColor = BrickColor.new("Really red")
  1924. SpecialMesh198.Parent = Part197
  1925. SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
  1926. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  1927. Part199.Parent = Model0
  1928. Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  1929. Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1930. Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
  1931. Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1932. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1933. Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
  1934. Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
  1935. Part199.Anchored = true
  1936. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. Part199.BrickColor = BrickColor.new("Bright red")
  1939. Part199.CanCollide = false
  1940. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1941. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1942. Part199.Material = Enum.Material.Neon
  1943. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1944. Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1945. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1946. Part199.brickColor = BrickColor.new("Bright red")
  1947. SpecialMesh200.Parent = Part199
  1948. SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
  1949. SpecialMesh200.MeshType = Enum.MeshType.Brick
  1950. Part201.Parent = Model0
  1951. Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  1952. Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  1953. Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
  1954. Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  1955. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1956. Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
  1957. Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
  1958. Part201.Anchored = true
  1959. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1960. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1961. Part201.BrickColor = BrickColor.new("Really black")
  1962. Part201.CanCollide = false
  1963. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1964. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1965. Part201.Material = Enum.Material.Metal
  1966. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1967. Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1968. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. Part201.brickColor = BrickColor.new("Really black")
  1970. SpecialMesh202.Parent = Part201
  1971. SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
  1972. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  1973. Part203.Parent = Model0
  1974. Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  1975. Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  1976. Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
  1977. Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  1978. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1979. Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
  1980. Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
  1981. Part203.Anchored = true
  1982. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1983. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1984. Part203.BrickColor = BrickColor.new("Really black")
  1985. Part203.CanCollide = false
  1986. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1987. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1988. Part203.Material = Enum.Material.Metal
  1989. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1990. Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1991. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1992. Part203.brickColor = BrickColor.new("Really black")
  1993. SpecialMesh204.Parent = Part203
  1994. SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  1995. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  1996. Part205.Parent = Model0
  1997. Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  1998. Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  1999. Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
  2000. Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2001. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2002. Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
  2003. Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
  2004. Part205.Anchored = true
  2005. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2006. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2007. Part205.BrickColor = BrickColor.new("Really black")
  2008. Part205.CanCollide = false
  2009. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2010. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2011. Part205.Material = Enum.Material.Metal
  2012. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2013. Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2014. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2015. Part205.brickColor = BrickColor.new("Really black")
  2016. SpecialMesh206.Parent = Part205
  2017. SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2018. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2019. Part207.Parent = Model0
  2020. Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
  2021. Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2022. Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
  2023. Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2024. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2025. Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
  2026. Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
  2027. Part207.Anchored = true
  2028. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2030. Part207.BrickColor = BrickColor.new("Really black")
  2031. Part207.CanCollide = false
  2032. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2033. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2034. Part207.Material = Enum.Material.Metal
  2035. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2036. Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2037. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. Part207.brickColor = BrickColor.new("Really black")
  2039. SpecialMesh208.Parent = Part207
  2040. SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
  2041. SpecialMesh208.MeshType = Enum.MeshType.Wedge
  2042. Part209.Parent = Model0
  2043. Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2044. Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2045. Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
  2046. Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2047. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2048. Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
  2049. Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
  2050. Part209.Anchored = true
  2051. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2052. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2053. Part209.BrickColor = BrickColor.new("Really black")
  2054. Part209.CanCollide = false
  2055. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2056. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2057. Part209.Material = Enum.Material.Metal
  2058. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2059. Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2060. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2061. Part209.brickColor = BrickColor.new("Really black")
  2062. SpecialMesh210.Parent = Part209
  2063. SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  2064. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2065. Part211.Parent = Model0
  2066. Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
  2067. Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
  2068. Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
  2069. Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
  2070. Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2071. Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
  2072. Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2073. Part211.Anchored = true
  2074. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2075. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2076. Part211.BrickColor = BrickColor.new("Really red")
  2077. Part211.CanCollide = false
  2078. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2079. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2080. Part211.Material = Enum.Material.Neon
  2081. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2082. Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2083. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2084. Part211.brickColor = BrickColor.new("Really red")
  2085. SpecialMesh212.Parent = Part211
  2086. SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
  2087. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  2088. Part213.Parent = Model0
  2089. Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
  2090. Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2091. Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
  2092. Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2093. Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2094. Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
  2095. Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
  2096. Part213.Anchored = true
  2097. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. Part213.BrickColor = BrickColor.new("Bright red")
  2100. Part213.CanCollide = false
  2101. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2102. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2103. Part213.Material = Enum.Material.Neon
  2104. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2105. Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2106. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2107. Part213.brickColor = BrickColor.new("Bright red")
  2108. SpecialMesh214.Parent = Part213
  2109. SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2110. SpecialMesh214.MeshType = Enum.MeshType.Brick
  2111. Part215.Parent = Model0
  2112. Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
  2113. Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
  2114. Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
  2115. Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
  2116. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2117. Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
  2118. Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
  2119. Part215.Anchored = true
  2120. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2121. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2122. Part215.BrickColor = BrickColor.new("Really black")
  2123. Part215.CanCollide = false
  2124. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2125. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2126. Part215.Material = Enum.Material.Metal
  2127. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2128. Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2129. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2130. Part215.brickColor = BrickColor.new("Really black")
  2131. SpecialMesh216.Parent = Part215
  2132. SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
  2133. SpecialMesh216.MeshType = Enum.MeshType.Brick
  2134. Part217.Parent = Model0
  2135. Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
  2136. Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
  2137. Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
  2138. Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
  2139. Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2140. Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
  2141. Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2142. Part217.Anchored = true
  2143. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2144. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2145. Part217.BrickColor = BrickColor.new("Really red")
  2146. Part217.CanCollide = false
  2147. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2148. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2149. Part217.Material = Enum.Material.Neon
  2150. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2151. Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2152. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2153. Part217.brickColor = BrickColor.new("Really red")
  2154. SpecialMesh218.Parent = Part217
  2155. SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
  2156. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2157. Part219.Parent = Model0
  2158. Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2159. Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2160. Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
  2161. Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2162. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2163. Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
  2164. Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  2165. Part219.Anchored = true
  2166. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2167. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2168. Part219.BrickColor = BrickColor.new("Really black")
  2169. Part219.CanCollide = false
  2170. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2171. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2172. Part219.Material = Enum.Material.Metal
  2173. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2174. Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2175. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2176. Part219.brickColor = BrickColor.new("Really black")
  2177. SpecialMesh220.Parent = Part219
  2178. SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
  2179. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2180. Part221.Parent = Model0
  2181. Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2182. Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2183. Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
  2184. Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2185. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2186. Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
  2187. Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
  2188. Part221.Anchored = true
  2189. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2190. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2191. Part221.BrickColor = BrickColor.new("Really black")
  2192. Part221.CanCollide = false
  2193. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2194. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2195. Part221.Material = Enum.Material.Glass
  2196. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2197. Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2198. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. Part221.brickColor = BrickColor.new("Really black")
  2200. SpecialMesh222.Parent = Part221
  2201. SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
  2202. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2203. Part223.Parent = Model0
  2204. Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2205. Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2206. Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
  2207. Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2208. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2209. Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
  2210. Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
  2211. Part223.Anchored = true
  2212. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2213. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2214. Part223.BrickColor = BrickColor.new("Really black")
  2215. Part223.CanCollide = false
  2216. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2217. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2218. Part223.Material = Enum.Material.Glass
  2219. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2221. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. Part223.brickColor = BrickColor.new("Really black")
  2223. SpecialMesh224.Parent = Part223
  2224. SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
  2225. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2226. Part225.Parent = Model0
  2227. Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
  2228. Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2229. Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
  2230. Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2231. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2232. Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
  2233. Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
  2234. Part225.Anchored = true
  2235. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. Part225.BrickColor = BrickColor.new("Really black")
  2238. Part225.CanCollide = false
  2239. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2240. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2241. Part225.Material = Enum.Material.Metal
  2242. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2243. Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2244. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2245. Part225.brickColor = BrickColor.new("Really black")
  2246. SpecialMesh226.Parent = Part225
  2247. SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
  2248. SpecialMesh226.MeshType = Enum.MeshType.Brick
  2249. Part227.Parent = Model0
  2250. Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2251. Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2252. Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
  2253. Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2254. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2255. Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
  2256. Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  2257. Part227.Anchored = true
  2258. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. Part227.BrickColor = BrickColor.new("Really black")
  2261. Part227.CanCollide = false
  2262. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2263. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2264. Part227.Material = Enum.Material.Metal
  2265. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2266. Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2267. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2268. Part227.brickColor = BrickColor.new("Really black")
  2269. SpecialMesh228.Parent = Part227
  2270. SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  2271. SpecialMesh228.MeshType = Enum.MeshType.Wedge
  2272. Part229.Parent = Model0
  2273. Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2274. Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2275. Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
  2276. Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2277. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2278. Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
  2279. Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
  2280. Part229.Anchored = true
  2281. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2282. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2283. Part229.BrickColor = BrickColor.new("Really black")
  2284. Part229.CanCollide = false
  2285. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2286. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2287. Part229.Material = Enum.Material.Metal
  2288. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2289. Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2290. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2291. Part229.brickColor = BrickColor.new("Really black")
  2292. SpecialMesh230.Parent = Part229
  2293. SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2294. SpecialMesh230.MeshType = Enum.MeshType.Brick
  2295. Part231.Parent = Model0
  2296. Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  2297. Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2298. Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
  2299. Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2300. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2301. Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
  2302. Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2303. Part231.Anchored = true
  2304. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2305. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2306. Part231.BrickColor = BrickColor.new("Really black")
  2307. Part231.CanCollide = false
  2308. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2309. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2310. Part231.Material = Enum.Material.Glass
  2311. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2312. Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2313. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2314. Part231.brickColor = BrickColor.new("Really black")
  2315. SpecialMesh232.Parent = Part231
  2316. SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2317. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  2318. Part233.Parent = Model0
  2319. Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
  2320. Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2321. Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
  2322. Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2323. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2324. Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
  2325. Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
  2326. Part233.Anchored = true
  2327. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2328. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2329. Part233.BrickColor = BrickColor.new("Really black")
  2330. Part233.CanCollide = false
  2331. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2332. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2333. Part233.Material = Enum.Material.Metal
  2334. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2335. Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2336. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2337. Part233.brickColor = BrickColor.new("Really black")
  2338. SpecialMesh234.Parent = Part233
  2339. SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
  2340. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  2341. Part235.Parent = Model0
  2342. Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  2343. Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2344. Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
  2345. Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2346. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2347. Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
  2348. Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
  2349. Part235.Anchored = true
  2350. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2351. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2352. Part235.BrickColor = BrickColor.new("Really black")
  2353. Part235.CanCollide = false
  2354. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2355. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2356. Part235.Material = Enum.Material.Metal
  2357. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2358. Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2359. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2360. Part235.brickColor = BrickColor.new("Really black")
  2361. SpecialMesh236.Parent = Part235
  2362. SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
  2363. SpecialMesh236.MeshType = Enum.MeshType.Brick
  2364. Part237.Parent = Model0
  2365. Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2366. Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2367. Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
  2368. Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2369. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2370. Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
  2371. Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  2372. Part237.Anchored = true
  2373. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2374. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2375. Part237.BrickColor = BrickColor.new("Really black")
  2376. Part237.CanCollide = false
  2377. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2378. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2379. Part237.Material = Enum.Material.Metal
  2380. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2381. Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2382. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2383. Part237.brickColor = BrickColor.new("Really black")
  2384. SpecialMesh238.Parent = Part237
  2385. SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
  2386. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  2387. Part239.Parent = Model0
  2388. Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
  2389. Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2390. Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
  2391. Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2392. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2393. Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
  2394. Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
  2395. Part239.Anchored = true
  2396. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2397. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2398. Part239.BrickColor = BrickColor.new("Really black")
  2399. Part239.CanCollide = false
  2400. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2401. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2402. Part239.Material = Enum.Material.Metal
  2403. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2404. Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2405. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2406. Part239.brickColor = BrickColor.new("Really black")
  2407. SpecialMesh240.Parent = Part239
  2408. SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
  2409. SpecialMesh240.MeshType = Enum.MeshType.Brick
  2410. Part241.Parent = Model0
  2411. Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  2412. Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2413. Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
  2414. Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2415. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2416. Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
  2417. Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
  2418. Part241.Anchored = true
  2419. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2420. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2421. Part241.BrickColor = BrickColor.new("Really black")
  2422. Part241.CanCollide = false
  2423. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2424. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2425. Part241.Material = Enum.Material.Metal
  2426. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2427. Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2428. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2429. Part241.brickColor = BrickColor.new("Really black")
  2430. SpecialMesh242.Parent = Part241
  2431. SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
  2432. SpecialMesh242.MeshType = Enum.MeshType.Brick
  2433. Part243.Parent = Model0
  2434. Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
  2435. Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2436. Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
  2437. Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2438. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2439. Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
  2440. Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
  2441. Part243.Anchored = true
  2442. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2443. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2444. Part243.BrickColor = BrickColor.new("Really black")
  2445. Part243.CanCollide = false
  2446. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2447. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2448. Part243.Material = Enum.Material.Metal
  2449. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2450. Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2451. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2452. Part243.brickColor = BrickColor.new("Really black")
  2453. SpecialMesh244.Parent = Part243
  2454. SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
  2455. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  2456. Part245.Parent = Model0
  2457. Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
  2458. Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
  2459. Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
  2460. Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
  2461. Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2462. Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
  2463. Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  2464. Part245.Anchored = true
  2465. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2466. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2467. Part245.BrickColor = BrickColor.new("Really red")
  2468. Part245.CanCollide = false
  2469. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2470. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2471. Part245.Material = Enum.Material.Neon
  2472. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2473. Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2474. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2475. Part245.brickColor = BrickColor.new("Really red")
  2476. SpecialMesh246.Parent = Part245
  2477. SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
  2478. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  2479. Part247.Parent = Model0
  2480. Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  2481. Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2482. Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
  2483. Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2484. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2485. Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
  2486. Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
  2487. Part247.Anchored = true
  2488. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2489. Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2490. Part247.BrickColor = BrickColor.new("Really black")
  2491. Part247.CanCollide = false
  2492. Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2493. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2494. Part247.Material = Enum.Material.Metal
  2495. Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2496. Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2497. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2498. Part247.brickColor = BrickColor.new("Really black")
  2499. SpecialMesh248.Parent = Part247
  2500. SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2501. SpecialMesh248.MeshType = Enum.MeshType.Brick
  2502. Part249.Parent = Model0
  2503. Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  2504. Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  2505. Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  2506. Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  2507. Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2508. Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  2509. Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2510. Part249.Anchored = true
  2511. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2512. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2513. Part249.BrickColor = BrickColor.new("Really red")
  2514. Part249.CanCollide = false
  2515. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2516. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2517. Part249.Material = Enum.Material.Neon
  2518. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2519. Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2520. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2521. Part249.brickColor = BrickColor.new("Really red")
  2522. SpecialMesh250.Parent = Part249
  2523. SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
  2524. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  2525. Part251.Parent = Model0
  2526. Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
  2527. Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
  2528. Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
  2529. Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
  2530. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2531. Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
  2532. Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  2533. Part251.Anchored = true
  2534. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2535. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2536. Part251.BrickColor = BrickColor.new("Really black")
  2537. Part251.CanCollide = false
  2538. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2539. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2540. Part251.Material = Enum.Material.Metal
  2541. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2542. Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2543. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2544. Part251.brickColor = BrickColor.new("Really black")
  2545. SpecialMesh252.Parent = Part251
  2546. SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2547. SpecialMesh252.MeshType = Enum.MeshType.Brick
  2548. Part253.Parent = Model0
  2549. Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2550. Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2551. Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
  2552. Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2553. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2554. Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
  2555. Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
  2556. Part253.Anchored = true
  2557. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2558. Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2559. Part253.BrickColor = BrickColor.new("Really black")
  2560. Part253.CanCollide = false
  2561. Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2562. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2563. Part253.Material = Enum.Material.Metal
  2564. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2565. Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2566. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. Part253.brickColor = BrickColor.new("Really black")
  2568. SpecialMesh254.Parent = Part253
  2569. SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2570. SpecialMesh254.MeshType = Enum.MeshType.Brick
  2571. Part255.Parent = Model0
  2572. Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
  2573. Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
  2574. Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
  2575. Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
  2576. Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2577. Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
  2578. Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
  2579. Part255.Anchored = true
  2580. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2581. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2582. Part255.BrickColor = BrickColor.new("Bright red")
  2583. Part255.CanCollide = false
  2584. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2585. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2586. Part255.Material = Enum.Material.Neon
  2587. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2588. Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2589. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2590. Part255.brickColor = BrickColor.new("Bright red")
  2591. SpecialMesh256.Parent = Part255
  2592. SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2593. SpecialMesh256.MeshType = Enum.MeshType.Brick
  2594. Part257.Parent = Model0
  2595. Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
  2596. Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
  2597. Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
  2598. Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
  2599. Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2600. Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
  2601. Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2602. Part257.Anchored = true
  2603. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2604. Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. Part257.BrickColor = BrickColor.new("Really red")
  2606. Part257.CanCollide = false
  2607. Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2608. Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2609. Part257.Material = Enum.Material.Neon
  2610. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2611. Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2612. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2613. Part257.brickColor = BrickColor.new("Really red")
  2614. SpecialMesh258.Parent = Part257
  2615. SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
  2616. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  2617. Part259.Parent = Model0
  2618. Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
  2619. Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
  2620. Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
  2621. Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
  2622. Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2623. Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
  2624. Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2625. Part259.Anchored = true
  2626. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2627. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2628. Part259.BrickColor = BrickColor.new("Really red")
  2629. Part259.CanCollide = false
  2630. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2631. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2632. Part259.Material = Enum.Material.Neon
  2633. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2634. Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2635. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2636. Part259.brickColor = BrickColor.new("Really red")
  2637. SpecialMesh260.Parent = Part259
  2638. SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
  2639. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  2640. Part261.Parent = Model0
  2641. Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
  2642. Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
  2643. Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
  2644. Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
  2645. Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2646. Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
  2647. Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2648. Part261.Anchored = true
  2649. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2650. Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2651. Part261.BrickColor = BrickColor.new("Really red")
  2652. Part261.CanCollide = false
  2653. Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2654. Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2655. Part261.Material = Enum.Material.Neon
  2656. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2657. Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2658. Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2659. Part261.brickColor = BrickColor.new("Really red")
  2660. SpecialMesh262.Parent = Part261
  2661. SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
  2662. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  2663. Part263.Parent = Model0
  2664. Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
  2665. Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
  2666. Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
  2667. Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
  2668. Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2669. Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
  2670. Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  2671. Part263.Anchored = true
  2672. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2673. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2674. Part263.BrickColor = BrickColor.new("Really red")
  2675. Part263.CanCollide = false
  2676. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2677. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2678. Part263.Material = Enum.Material.Neon
  2679. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2680. Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2681. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2682. Part263.brickColor = BrickColor.new("Really red")
  2683. SpecialMesh264.Parent = Part263
  2684. SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
  2685. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  2686. Part265.Parent = Model0
  2687. Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2688. Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2689. Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
  2690. Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2691. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2692. Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
  2693. Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2694. Part265.Anchored = true
  2695. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2696. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2697. Part265.BrickColor = BrickColor.new("Really black")
  2698. Part265.CanCollide = false
  2699. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2700. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2701. Part265.Material = Enum.Material.Glass
  2702. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2703. Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2704. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2705. Part265.brickColor = BrickColor.new("Really black")
  2706. SpecialMesh266.Parent = Part265
  2707. SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2708. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  2709. Part267.Parent = Model0
  2710. Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
  2711. Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2712. Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
  2713. Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2714. Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2715. Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
  2716. Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
  2717. Part267.Anchored = true
  2718. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2719. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2720. Part267.BrickColor = BrickColor.new("Bright red")
  2721. Part267.CanCollide = false
  2722. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2723. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2724. Part267.Material = Enum.Material.Neon
  2725. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2726. Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2727. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2728. Part267.brickColor = BrickColor.new("Bright red")
  2729. SpecialMesh268.Parent = Part267
  2730. SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2731. SpecialMesh268.MeshType = Enum.MeshType.Brick
  2732. Part269.Parent = Model0
  2733. Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
  2734. Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  2735. Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
  2736. Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  2737. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2738. Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
  2739. Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
  2740. Part269.Anchored = true
  2741. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2742. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2743. Part269.BrickColor = BrickColor.new("Really black")
  2744. Part269.CanCollide = false
  2745. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2746. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2747. Part269.Material = Enum.Material.Metal
  2748. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2749. Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2750. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2751. Part269.brickColor = BrickColor.new("Really black")
  2752. SpecialMesh270.Parent = Part269
  2753. SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
  2754. SpecialMesh270.MeshType = Enum.MeshType.Brick
  2755. Part271.Parent = Model0
  2756. Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  2757. Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  2758. Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  2759. Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  2760. Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2761. Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  2762. Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2763. Part271.Anchored = true
  2764. Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2765. Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2766. Part271.BrickColor = BrickColor.new("Really red")
  2767. Part271.CanCollide = false
  2768. Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2769. Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2770. Part271.Material = Enum.Material.Neon
  2771. Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2772. Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2773. Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2774. Part271.brickColor = BrickColor.new("Really red")
  2775. SpecialMesh272.Parent = Part271
  2776. SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
  2777. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  2778. Part273.Parent = Model0
  2779. Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
  2780. Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
  2781. Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
  2782. Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
  2783. Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2784. Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
  2785. Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  2786. Part273.Anchored = true
  2787. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2788. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2789. Part273.BrickColor = BrickColor.new("Really red")
  2790. Part273.CanCollide = false
  2791. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2792. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2793. Part273.Material = Enum.Material.Neon
  2794. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2795. Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2796. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2797. Part273.brickColor = BrickColor.new("Really red")
  2798. SpecialMesh274.Parent = Part273
  2799. SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
  2800. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  2801. Part275.Parent = Model0
  2802. Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2803. Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2804. Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
  2805. Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2806. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2807. Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
  2808. Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
  2809. Part275.Anchored = true
  2810. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2811. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2812. Part275.BrickColor = BrickColor.new("Really black")
  2813. Part275.CanCollide = false
  2814. Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2815. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2816. Part275.Material = Enum.Material.Metal
  2817. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2818. Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2819. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2820. Part275.brickColor = BrickColor.new("Really black")
  2821. SpecialMesh276.Parent = Part275
  2822. SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
  2823. SpecialMesh276.MeshType = Enum.MeshType.Wedge
  2824. Part277.Parent = Model0
  2825. Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2826. Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2827. Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
  2828. Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2829. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2830. Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
  2831. Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
  2832. Part277.Anchored = true
  2833. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2834. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2835. Part277.BrickColor = BrickColor.new("Really black")
  2836. Part277.CanCollide = false
  2837. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2838. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2839. Part277.Material = Enum.Material.Glass
  2840. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2841. Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2842. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2843. Part277.brickColor = BrickColor.new("Really black")
  2844. SpecialMesh278.Parent = Part277
  2845. SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
  2846. SpecialMesh278.MeshType = Enum.MeshType.Brick
  2847. Part279.Parent = Model0
  2848. Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
  2849. Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
  2850. Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
  2851. Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
  2852. Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2853. Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
  2854. Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2855. Part279.Anchored = true
  2856. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2857. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2858. Part279.BrickColor = BrickColor.new("Really red")
  2859. Part279.CanCollide = false
  2860. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2861. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2862. Part279.Material = Enum.Material.Neon
  2863. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2864. Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2865. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2866. Part279.brickColor = BrickColor.new("Really red")
  2867. SpecialMesh280.Parent = Part279
  2868. SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
  2869. SpecialMesh280.MeshType = Enum.MeshType.Wedge
  2870. Part281.Parent = Model0
  2871. Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  2872. Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2873. Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  2874. Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2875. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2876. Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  2877. Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
  2878. Part281.Anchored = true
  2879. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2880. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2881. Part281.BrickColor = BrickColor.new("Really black")
  2882. Part281.CanCollide = false
  2883. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2884. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2885. Part281.Material = Enum.Material.Metal
  2886. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2887. Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2888. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2889. Part281.brickColor = BrickColor.new("Really black")
  2890. SpecialMesh282.Parent = Part281
  2891. SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
  2892. SpecialMesh282.MeshType = Enum.MeshType.Cylinder
  2893. Part283.Parent = Model0
  2894. Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  2895. Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  2896. Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
  2897. Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  2898. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2899. Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
  2900. Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  2901. Part283.Anchored = true
  2902. Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2903. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2904. Part283.BrickColor = BrickColor.new("Really black")
  2905. Part283.CanCollide = false
  2906. Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2907. Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2908. Part283.Material = Enum.Material.Metal
  2909. Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2910. Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2911. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2912. Part283.brickColor = BrickColor.new("Really black")
  2913. SpecialMesh284.Parent = Part283
  2914. SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2915. SpecialMesh284.MeshType = Enum.MeshType.Brick
  2916. Part285.Parent = Model0
  2917. Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  2918. Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2919. Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
  2920. Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2921. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2922. Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
  2923. Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  2924. Part285.Anchored = true
  2925. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2926. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2927. Part285.BrickColor = BrickColor.new("Really black")
  2928. Part285.CanCollide = false
  2929. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2930. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2931. Part285.Material = Enum.Material.Metal
  2932. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2933. Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2934. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2935. Part285.brickColor = BrickColor.new("Really black")
  2936. SpecialMesh286.Parent = Part285
  2937. SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  2938. SpecialMesh286.MeshType = Enum.MeshType.Wedge
  2939. Part287.Parent = Model0
  2940. Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2941. Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2942. Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
  2943. Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2944. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2945. Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
  2946. Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
  2947. Part287.Anchored = true
  2948. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2949. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2950. Part287.BrickColor = BrickColor.new("Really black")
  2951. Part287.CanCollide = false
  2952. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2953. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2954. Part287.Material = Enum.Material.Metal
  2955. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2956. Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2957. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2958. Part287.brickColor = BrickColor.new("Really black")
  2959. SpecialMesh288.Parent = Part287
  2960. SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2961. SpecialMesh288.MeshType = Enum.MeshType.Brick
  2962. Part289.Parent = Model0
  2963. Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  2964. Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  2965. Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  2966. Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  2967. Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2968. Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  2969. Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2970. Part289.Anchored = true
  2971. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2972. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2973. Part289.BrickColor = BrickColor.new("Really red")
  2974. Part289.CanCollide = false
  2975. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2976. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2977. Part289.Material = Enum.Material.Neon
  2978. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2979. Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2980. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2981. Part289.brickColor = BrickColor.new("Really red")
  2982. SpecialMesh290.Parent = Part289
  2983. SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
  2984. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  2985. Part291.Parent = Model0
  2986. Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
  2987. Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  2988. Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
  2989. Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  2990. Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2991. Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
  2992. Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  2993. Part291.Anchored = true
  2994. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2995. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2996. Part291.BrickColor = BrickColor.new("Institutional white")
  2997. Part291.CanCollide = false
  2998. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2999. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3000. Part291.Material = Enum.Material.Metal
  3001. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3002. Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3003. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3004. Part291.brickColor = BrickColor.new("Institutional white")
  3005. SpecialMesh292.Parent = Part291
  3006. SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  3007. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3008. Part293.Parent = Model0
  3009. Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
  3010. Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
  3011. Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
  3012. Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
  3013. Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3014. Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
  3015. Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3016. Part293.Anchored = true
  3017. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3018. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. Part293.BrickColor = BrickColor.new("Really red")
  3020. Part293.CanCollide = false
  3021. Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3022. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3023. Part293.Material = Enum.Material.Neon
  3024. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3025. Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3026. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3027. Part293.brickColor = BrickColor.new("Really red")
  3028. SpecialMesh294.Parent = Part293
  3029. SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
  3030. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3031. Part295.Parent = Model0
  3032. Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3033. Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3034. Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
  3035. Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3036. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3037. Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
  3038. Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
  3039. Part295.Anchored = true
  3040. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3041. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3042. Part295.BrickColor = BrickColor.new("Really black")
  3043. Part295.CanCollide = false
  3044. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3045. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3046. Part295.Material = Enum.Material.Glass
  3047. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3048. Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3049. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3050. Part295.brickColor = BrickColor.new("Really black")
  3051. SpecialMesh296.Parent = Part295
  3052. SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
  3053. SpecialMesh296.MeshType = Enum.MeshType.Brick
  3054. Part297.Parent = Model0
  3055. Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3056. Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3057. Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
  3058. Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3059. Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3060. Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
  3061. Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  3062. Part297.Anchored = true
  3063. Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3064. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3065. Part297.BrickColor = BrickColor.new("Bright red")
  3066. Part297.CanCollide = false
  3067. Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3068. Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3069. Part297.Material = Enum.Material.Neon
  3070. Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3071. Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3072. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3073. Part297.brickColor = BrickColor.new("Bright red")
  3074. SpecialMesh298.Parent = Part297
  3075. SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3076. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  3077. Part299.Parent = Model0
  3078. Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
  3079. Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
  3080. Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
  3081. Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
  3082. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3083. Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
  3084. Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
  3085. Part299.Anchored = true
  3086. Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3087. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3088. Part299.BrickColor = BrickColor.new("Really black")
  3089. Part299.CanCollide = false
  3090. Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3091. Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3092. Part299.Material = Enum.Material.Metal
  3093. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3094. Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3095. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3096. Part299.brickColor = BrickColor.new("Really black")
  3097. SpecialMesh300.Parent = Part299
  3098. SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
  3099. SpecialMesh300.MeshType = Enum.MeshType.Brick
  3100. Part301.Parent = Model0
  3101. Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
  3102. Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3103. Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
  3104. Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3105. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3106. Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
  3107. Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  3108. Part301.Anchored = true
  3109. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3110. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3111. Part301.BrickColor = BrickColor.new("Really black")
  3112. Part301.CanCollide = false
  3113. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3114. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3115. Part301.Material = Enum.Material.Metal
  3116. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3117. Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3118. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3119. Part301.brickColor = BrickColor.new("Really black")
  3120. SpecialMesh302.Parent = Part301
  3121. SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  3122. SpecialMesh302.MeshType = Enum.MeshType.Brick
  3123. Part303.Parent = Model0
  3124. Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  3125. Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3126. Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
  3127. Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3128. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3129. Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
  3130. Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
  3131. Part303.Anchored = true
  3132. Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3133. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3134. Part303.BrickColor = BrickColor.new("Really black")
  3135. Part303.CanCollide = false
  3136. Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3137. Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3138. Part303.Material = Enum.Material.Glass
  3139. Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3140. Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3141. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3142. Part303.brickColor = BrickColor.new("Really black")
  3143. SpecialMesh304.Parent = Part303
  3144. SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
  3145. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  3146. Part305.Parent = Model0
  3147. Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
  3148. Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
  3149. Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
  3150. Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
  3151. Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3152. Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
  3153. Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
  3154. Part305.Anchored = true
  3155. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3156. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3157. Part305.BrickColor = BrickColor.new("Bright red")
  3158. Part305.CanCollide = false
  3159. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3160. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3161. Part305.Material = Enum.Material.Neon
  3162. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3163. Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3164. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3165. Part305.brickColor = BrickColor.new("Bright red")
  3166. SpecialMesh306.Parent = Part305
  3167. SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
  3168. SpecialMesh306.MeshType = Enum.MeshType.Brick
  3169. Part307.Parent = Model0
  3170. Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3171. Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3172. Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
  3173. Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3174. Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3175. Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
  3176. Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3177. Part307.Anchored = true
  3178. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3179. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3180. Part307.BrickColor = BrickColor.new("Really red")
  3181. Part307.CanCollide = false
  3182. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3183. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3184. Part307.Material = Enum.Material.Neon
  3185. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3186. Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3187. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3188. Part307.brickColor = BrickColor.new("Really red")
  3189. SpecialMesh308.Parent = Part307
  3190. SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3191. SpecialMesh308.MeshType = Enum.MeshType.Brick
  3192. Part309.Parent = Model0
  3193. Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
  3194. Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3195. Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
  3196. Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3197. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3198. Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
  3199. Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
  3200. Part309.Anchored = true
  3201. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3202. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3203. Part309.BrickColor = BrickColor.new("Really black")
  3204. Part309.CanCollide = false
  3205. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3206. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3207. Part309.Material = Enum.Material.Glass
  3208. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3209. Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3210. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3211. Part309.brickColor = BrickColor.new("Really black")
  3212. SpecialMesh310.Parent = Part309
  3213. SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
  3214. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  3215. Part311.Parent = Model0
  3216. Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3217. Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3218. Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
  3219. Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3220. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3221. Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
  3222. Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
  3223. Part311.Anchored = true
  3224. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3225. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3226. Part311.BrickColor = BrickColor.new("Really black")
  3227. Part311.CanCollide = false
  3228. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3229. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3230. Part311.Material = Enum.Material.Metal
  3231. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3232. Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3233. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3234. Part311.brickColor = BrickColor.new("Really black")
  3235. SpecialMesh312.Parent = Part311
  3236. SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
  3237. SpecialMesh312.MeshType = Enum.MeshType.Brick
  3238. Part313.Parent = Model0
  3239. Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3240. Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3241. Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
  3242. Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3243. Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3244. Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
  3245. Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3246. Part313.Anchored = true
  3247. Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3248. Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3249. Part313.BrickColor = BrickColor.new("Really red")
  3250. Part313.CanCollide = false
  3251. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3252. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3253. Part313.Material = Enum.Material.Neon
  3254. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3255. Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3256. Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3257. Part313.brickColor = BrickColor.new("Really red")
  3258. SpecialMesh314.Parent = Part313
  3259. SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3260. SpecialMesh314.MeshType = Enum.MeshType.Brick
  3261. Part315.Parent = Model0
  3262. Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  3263. Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3264. Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
  3265. Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3266. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3267. Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
  3268. Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
  3269. Part315.Anchored = true
  3270. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3271. Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3272. Part315.BrickColor = BrickColor.new("Really black")
  3273. Part315.CanCollide = false
  3274. Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3275. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3276. Part315.Material = Enum.Material.Metal
  3277. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3278. Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3279. Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3280. Part315.brickColor = BrickColor.new("Really black")
  3281. SpecialMesh316.Parent = Part315
  3282. SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3283. SpecialMesh316.MeshType = Enum.MeshType.Brick
  3284. Part317.Parent = Model0
  3285. Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3286. Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3287. Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
  3288. Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3289. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3290. Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
  3291. Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
  3292. Part317.Anchored = true
  3293. Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3294. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3295. Part317.BrickColor = BrickColor.new("Really black")
  3296. Part317.CanCollide = false
  3297. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3298. Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3299. Part317.Material = Enum.Material.Metal
  3300. Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3301. Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3302. Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3303. Part317.brickColor = BrickColor.new("Really black")
  3304. SpecialMesh318.Parent = Part317
  3305. SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3306. SpecialMesh318.MeshType = Enum.MeshType.Brick
  3307. Part319.Parent = Model0
  3308. Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3309. Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3310. Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
  3311. Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3312. Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3313. Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
  3314. Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3315. Part319.Anchored = true
  3316. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3317. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3318. Part319.BrickColor = BrickColor.new("Really red")
  3319. Part319.CanCollide = false
  3320. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3321. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3322. Part319.Material = Enum.Material.Neon
  3323. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3324. Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3325. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3326. Part319.brickColor = BrickColor.new("Really red")
  3327. SpecialMesh320.Parent = Part319
  3328. SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3329. SpecialMesh320.MeshType = Enum.MeshType.Brick
  3330. Part321.Parent = Model0
  3331. Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  3332. Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3333. Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
  3334. Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3335. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3336. Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
  3337. Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
  3338. Part321.Anchored = true
  3339. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3340. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3341. Part321.BrickColor = BrickColor.new("Really black")
  3342. Part321.CanCollide = false
  3343. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3344. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3345. Part321.Material = Enum.Material.Metal
  3346. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3347. Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3348. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3349. Part321.brickColor = BrickColor.new("Really black")
  3350. SpecialMesh322.Parent = Part321
  3351. SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
  3352. SpecialMesh322.MeshType = Enum.MeshType.Brick
  3353. Part323.Parent = Model0
  3354. Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
  3355. Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3356. Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
  3357. Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3358. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3359. Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
  3360. Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  3361. Part323.Anchored = true
  3362. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3363. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3364. Part323.BrickColor = BrickColor.new("Really black")
  3365. Part323.CanCollide = false
  3366. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3367. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3368. Part323.Material = Enum.Material.Metal
  3369. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3370. Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3371. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3372. Part323.brickColor = BrickColor.new("Really black")
  3373. SpecialMesh324.Parent = Part323
  3374. SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  3375. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  3376. Part325.Parent = Model0
  3377. Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
  3378. Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3379. Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
  3380. Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3381. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3382. Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
  3383. Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
  3384. Part325.Anchored = true
  3385. Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3386. Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3387. Part325.BrickColor = BrickColor.new("Really black")
  3388. Part325.CanCollide = false
  3389. Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3390. Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3391. Part325.Material = Enum.Material.Metal
  3392. Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3393. Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3394. Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3395. Part325.brickColor = BrickColor.new("Really black")
  3396. SpecialMesh326.Parent = Part325
  3397. SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  3398. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  3399. Part327.Parent = Model0
  3400. Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
  3401. Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
  3402. Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
  3403. Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
  3404. Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3405. Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
  3406. Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
  3407. Part327.Anchored = true
  3408. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3409. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3410. Part327.BrickColor = BrickColor.new("Bright red")
  3411. Part327.CanCollide = false
  3412. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3413. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3414. Part327.Material = Enum.Material.Neon
  3415. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3416. Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3417. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3418. Part327.brickColor = BrickColor.new("Bright red")
  3419. SpecialMesh328.Parent = Part327
  3420. SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3421. SpecialMesh328.MeshType = Enum.MeshType.Brick
  3422. Part329.Parent = Model0
  3423. Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3424. Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3425. Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
  3426. Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3427. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3428. Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
  3429. Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3430. Part329.Anchored = true
  3431. Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3432. Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3433. Part329.BrickColor = BrickColor.new("Really black")
  3434. Part329.CanCollide = false
  3435. Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3436. Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3437. Part329.Material = Enum.Material.Metal
  3438. Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3439. Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3440. Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3441. Part329.brickColor = BrickColor.new("Really black")
  3442. SpecialMesh330.Parent = Part329
  3443. SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
  3444. SpecialMesh330.MeshType = Enum.MeshType.Wedge
  3445. Part331.Parent = Model0
  3446. Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3447. Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3448. Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
  3449. Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3450. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3451. Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
  3452. Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
  3453. Part331.Anchored = true
  3454. Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3455. Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3456. Part331.BrickColor = BrickColor.new("Mid gray")
  3457. Part331.CanCollide = false
  3458. Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3459. Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3460. Part331.Material = Enum.Material.Metal
  3461. Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3462. Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3463. Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3464. Part331.brickColor = BrickColor.new("Mid gray")
  3465. SpecialMesh332.Parent = Part331
  3466. SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  3467. SpecialMesh332.MeshType = Enum.MeshType.Brick
  3468. Part333.Parent = Model0
  3469. Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3470. Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3471. Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
  3472. Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3473. Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3474. Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
  3475. Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3476. Part333.Anchored = true
  3477. Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3478. Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3479. Part333.BrickColor = BrickColor.new("Really red")
  3480. Part333.CanCollide = false
  3481. Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3482. Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3483. Part333.Material = Enum.Material.Neon
  3484. Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3485. Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3486. Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3487. Part333.brickColor = BrickColor.new("Really red")
  3488. SpecialMesh334.Parent = Part333
  3489. SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3490. SpecialMesh334.MeshType = Enum.MeshType.Brick
  3491. Part335.Parent = Model0
  3492. Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
  3493. Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
  3494. Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
  3495. Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
  3496. Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3497. Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
  3498. Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
  3499. Part335.Anchored = true
  3500. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3501. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3502. Part335.BrickColor = BrickColor.new("Bright red")
  3503. Part335.CanCollide = false
  3504. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3505. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3506. Part335.Material = Enum.Material.Neon
  3507. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3508. Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3509. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3510. Part335.brickColor = BrickColor.new("Bright red")
  3511. SpecialMesh336.Parent = Part335
  3512. SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3513. SpecialMesh336.MeshType = Enum.MeshType.Brick
  3514. Part337.Parent = Model0
  3515. Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3516. Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3517. Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
  3518. Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3519. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3520. Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
  3521. Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3522. Part337.Anchored = true
  3523. Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3524. Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3525. Part337.BrickColor = BrickColor.new("Really black")
  3526. Part337.CanCollide = false
  3527. Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3528. Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3529. Part337.Material = Enum.Material.Glass
  3530. Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3531. Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3532. Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3533. Part337.brickColor = BrickColor.new("Really black")
  3534. SpecialMesh338.Parent = Part337
  3535. SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3536. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  3537. Part339.Parent = Model0
  3538. Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
  3539. Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3540. Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
  3541. Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3542. Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3543. Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
  3544. Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
  3545. Part339.Anchored = true
  3546. Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3547. Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3548. Part339.BrickColor = BrickColor.new("Bright red")
  3549. Part339.CanCollide = false
  3550. Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3551. Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3552. Part339.Material = Enum.Material.Neon
  3553. Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3554. Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3555. Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3556. Part339.brickColor = BrickColor.new("Bright red")
  3557. SpecialMesh340.Parent = Part339
  3558. SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  3559. SpecialMesh340.MeshType = Enum.MeshType.Brick
  3560. Part341.Parent = Model0
  3561. Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
  3562. Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
  3563. Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
  3564. Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
  3565. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3566. Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
  3567. Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
  3568. Part341.Anchored = true
  3569. Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3570. Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3571. Part341.BrickColor = BrickColor.new("Really black")
  3572. Part341.CanCollide = false
  3573. Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3574. Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3575. Part341.Material = Enum.Material.Metal
  3576. Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3577. Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3578. Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3579. Part341.brickColor = BrickColor.new("Really black")
  3580. SpecialMesh342.Parent = Part341
  3581. SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
  3582. SpecialMesh342.MeshType = Enum.MeshType.Brick
  3583. Part343.Parent = Model0
  3584. Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  3585. Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  3586. Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
  3587. Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  3588. Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3589. Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
  3590. Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3591. Part343.Anchored = true
  3592. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3593. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3594. Part343.BrickColor = BrickColor.new("Really red")
  3595. Part343.CanCollide = false
  3596. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3597. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3598. Part343.Material = Enum.Material.Neon
  3599. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3600. Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3601. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3602. Part343.brickColor = BrickColor.new("Really red")
  3603. SpecialMesh344.Parent = Part343
  3604. SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
  3605. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  3606. Part345.Parent = Model0
  3607. Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
  3608. Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
  3609. Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
  3610. Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
  3611. Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3612. Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
  3613. Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
  3614. Part345.Anchored = true
  3615. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3616. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3617. Part345.BrickColor = BrickColor.new("Bright red")
  3618. Part345.CanCollide = false
  3619. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3620. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3621. Part345.Material = Enum.Material.Neon
  3622. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3623. Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3624. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3625. Part345.brickColor = BrickColor.new("Bright red")
  3626. SpecialMesh346.Parent = Part345
  3627. SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
  3628. SpecialMesh346.MeshType = Enum.MeshType.Brick
  3629. Part347.Parent = Model0
  3630. Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3631. Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3632. Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
  3633. Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3634. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3635. Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
  3636. Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3637. Part347.Anchored = true
  3638. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3639. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3640. Part347.BrickColor = BrickColor.new("Really black")
  3641. Part347.CanCollide = false
  3642. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3643. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3644. Part347.Material = Enum.Material.Metal
  3645. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3646. Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3647. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3648. Part347.brickColor = BrickColor.new("Really black")
  3649. SpecialMesh348.Parent = Part347
  3650. SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
  3651. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  3652. Part349.Parent = Model0
  3653. Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
  3654. Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3655. Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
  3656. Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3657. Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3658. Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
  3659. Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
  3660. Part349.Anchored = true
  3661. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3662. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3663. Part349.BrickColor = BrickColor.new("Bright red")
  3664. Part349.CanCollide = false
  3665. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3666. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3667. Part349.Material = Enum.Material.Neon
  3668. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3669. Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3670. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3671. Part349.brickColor = BrickColor.new("Bright red")
  3672. SpecialMesh350.Parent = Part349
  3673. SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3674. SpecialMesh350.MeshType = Enum.MeshType.Brick
  3675. Part351.Parent = Model0
  3676. Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
  3677. Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
  3678. Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
  3679. Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
  3680. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3681. Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
  3682. Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  3683. Part351.Anchored = true
  3684. Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3685. Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3686. Part351.BrickColor = BrickColor.new("Really black")
  3687. Part351.CanCollide = false
  3688. Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3689. Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3690. Part351.Material = Enum.Material.Metal
  3691. Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3692. Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3693. Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3694. Part351.brickColor = BrickColor.new("Really black")
  3695. SpecialMesh352.Parent = Part351
  3696. SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
  3697. SpecialMesh352.MeshType = Enum.MeshType.Brick
  3698. Part353.Parent = Model0
  3699. Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  3700. Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  3701. Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
  3702. Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  3703. Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3704. Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
  3705. Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3706. Part353.Anchored = true
  3707. Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3708. Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3709. Part353.BrickColor = BrickColor.new("Really red")
  3710. Part353.CanCollide = false
  3711. Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3712. Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3713. Part353.Material = Enum.Material.Neon
  3714. Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3715. Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3716. Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3717. Part353.brickColor = BrickColor.new("Really red")
  3718. SpecialMesh354.Parent = Part353
  3719. SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
  3720. SpecialMesh354.MeshType = Enum.MeshType.Wedge
  3721. Part355.Parent = Model0
  3722. Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
  3723. Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
  3724. Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
  3725. Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
  3726. Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3727. Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
  3728. Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  3729. Part355.Anchored = true
  3730. Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3731. Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3732. Part355.BrickColor = BrickColor.new("Really red")
  3733. Part355.CanCollide = false
  3734. Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3735. Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3736. Part355.Material = Enum.Material.Neon
  3737. Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3738. Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3739. Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3740. Part355.brickColor = BrickColor.new("Really red")
  3741. SpecialMesh356.Parent = Part355
  3742. SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
  3743. SpecialMesh356.MeshType = Enum.MeshType.Wedge
  3744. Part357.Parent = Model0
  3745. Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
  3746. Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
  3747. Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
  3748. Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
  3749. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3750. Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
  3751. Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
  3752. Part357.Anchored = true
  3753. Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3754. Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3755. Part357.BrickColor = BrickColor.new("Really black")
  3756. Part357.CanCollide = false
  3757. Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3758. Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3759. Part357.Material = Enum.Material.Metal
  3760. Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3761. Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3762. Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3763. Part357.brickColor = BrickColor.new("Really black")
  3764. SpecialMesh358.Parent = Part357
  3765. SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  3766. SpecialMesh358.MeshType = Enum.MeshType.Brick
  3767. Part359.Parent = Model0
  3768. Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3769. Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3770. Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
  3771. Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3772. Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3773. Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
  3774. Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
  3775. Part359.Anchored = true
  3776. Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3777. Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3778. Part359.BrickColor = BrickColor.new("Really black")
  3779. Part359.CanCollide = false
  3780. Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3781. Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3782. Part359.Material = Enum.Material.Metal
  3783. Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3784. Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3785. Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3786. Part359.brickColor = BrickColor.new("Really black")
  3787. SpecialMesh360.Parent = Part359
  3788. SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3789. SpecialMesh360.MeshType = Enum.MeshType.Brick
  3790. Part361.Parent = Model0
  3791. Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
  3792. Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3793. Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
  3794. Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3795. Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3796. Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
  3797. Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  3798. Part361.Anchored = true
  3799. Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3800. Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3801. Part361.BrickColor = BrickColor.new("Really black")
  3802. Part361.CanCollide = false
  3803. Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3804. Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3805. Part361.Material = Enum.Material.Metal
  3806. Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3807. Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3808. Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3809. Part361.brickColor = BrickColor.new("Really black")
  3810. SpecialMesh362.Parent = Part361
  3811. SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  3812. SpecialMesh362.MeshType = Enum.MeshType.Brick
  3813. Part363.Parent = Model0
  3814. Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3815. Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3816. Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
  3817. Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3818. Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3819. Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
  3820. Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
  3821. Part363.Anchored = true
  3822. Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3823. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3824. Part363.BrickColor = BrickColor.new("Really black")
  3825. Part363.CanCollide = false
  3826. Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3827. Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3828. Part363.Material = Enum.Material.Metal
  3829. Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3830. Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3831. Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3832. Part363.brickColor = BrickColor.new("Really black")
  3833. SpecialMesh364.Parent = Part363
  3834. SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  3835. SpecialMesh364.MeshType = Enum.MeshType.Brick
  3836. Part365.Parent = Model0
  3837. Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3838. Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3839. Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
  3840. Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3841. Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3842. Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
  3843. Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  3844. Part365.Anchored = true
  3845. Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3846. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3847. Part365.BrickColor = BrickColor.new("Bright red")
  3848. Part365.CanCollide = false
  3849. Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3850. Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3851. Part365.Material = Enum.Material.Neon
  3852. Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3853. Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3854. Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3855. Part365.brickColor = BrickColor.new("Bright red")
  3856. SpecialMesh366.Parent = Part365
  3857. SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3858. SpecialMesh366.MeshType = Enum.MeshType.Wedge
  3859. Part367.Parent = Model0
  3860. Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  3861. Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  3862. Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
  3863. Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  3864. Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3865. Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
  3866. Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
  3867. Part367.Anchored = true
  3868. Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3869. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3870. Part367.BrickColor = BrickColor.new("Bright red")
  3871. Part367.CanCollide = false
  3872. Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3873. Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3874. Part367.Material = Enum.Material.Neon
  3875. Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3876. Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3877. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3878. Part367.brickColor = BrickColor.new("Bright red")
  3879. SpecialMesh368.Parent = Part367
  3880. SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
  3881. SpecialMesh368.MeshType = Enum.MeshType.Brick
  3882. Part369.Parent = Model0
  3883. Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
  3884. Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3885. Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
  3886. Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3887. Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3888. Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
  3889. Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3890. Part369.Anchored = true
  3891. Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3892. Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3893. Part369.BrickColor = BrickColor.new("Really black")
  3894. Part369.CanCollide = false
  3895. Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3896. Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3897. Part369.Material = Enum.Material.Metal
  3898. Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3899. Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3900. Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3901. Part369.brickColor = BrickColor.new("Really black")
  3902. SpecialMesh370.Parent = Part369
  3903. SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
  3904. SpecialMesh370.MeshType = Enum.MeshType.Wedge
  3905. Part371.Parent = Model0
  3906. Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3907. Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3908. Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
  3909. Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3910. Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3911. Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
  3912. Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
  3913. Part371.Anchored = true
  3914. Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3915. Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3916. Part371.BrickColor = BrickColor.new("Really red")
  3917. Part371.CanCollide = false
  3918. Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3919. Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3920. Part371.Material = Enum.Material.Neon
  3921. Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3922. Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3923. Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3924. Part371.brickColor = BrickColor.new("Really red")
  3925. SpecialMesh372.Parent = Part371
  3926. SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  3927. SpecialMesh372.MeshType = Enum.MeshType.Brick
  3928. Part373.Parent = Model0
  3929. Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
  3930. Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
  3931. Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
  3932. Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
  3933. Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3934. Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
  3935. Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
  3936. Part373.Anchored = true
  3937. Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3938. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3939. Part373.BrickColor = BrickColor.new("Bright red")
  3940. Part373.CanCollide = false
  3941. Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3942. Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3943. Part373.Material = Enum.Material.Neon
  3944. Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3945. Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3946. Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3947. Part373.brickColor = BrickColor.new("Bright red")
  3948. SpecialMesh374.Parent = Part373
  3949. SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
  3950. SpecialMesh374.MeshType = Enum.MeshType.Brick
  3951. Part375.Parent = Model0
  3952. Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  3953. Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3954. Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  3955. Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3956. Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3957. Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  3958. Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  3959. Part375.Anchored = true
  3960. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3961. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3962. Part375.BrickColor = BrickColor.new("Bright red")
  3963. Part375.CanCollide = false
  3964. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3965. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3966. Part375.Material = Enum.Material.Glass
  3967. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3968. Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3969. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3970. Part375.brickColor = BrickColor.new("Bright red")
  3971. SpecialMesh376.Parent = Part375
  3972. SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
  3973. SpecialMesh376.MeshType = Enum.MeshType.Cylinder
  3974. Part377.Parent = Model0
  3975. Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
  3976. Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3977. Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
  3978. Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3979. Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3980. Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
  3981. Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
  3982. Part377.Anchored = true
  3983. Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3984. Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3985. Part377.BrickColor = BrickColor.new("Really black")
  3986. Part377.CanCollide = false
  3987. Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3988. Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3989. Part377.Material = Enum.Material.Metal
  3990. Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3991. Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3992. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3993. Part377.brickColor = BrickColor.new("Really black")
  3994. SpecialMesh378.Parent = Part377
  3995. SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
  3996. SpecialMesh378.MeshType = Enum.MeshType.Wedge
  3997. Part379.Parent = Model0
  3998. Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
  3999. Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4000. Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
  4001. Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4002. Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4003. Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
  4004. Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  4005. Part379.Anchored = true
  4006. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4007. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4008. Part379.BrickColor = BrickColor.new("Really red")
  4009. Part379.CanCollide = false
  4010. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4011. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4012. Part379.Material = Enum.Material.Neon
  4013. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4014. Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4015. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4016. Part379.brickColor = BrickColor.new("Really red")
  4017. SpecialMesh380.Parent = Part379
  4018. SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  4019. SpecialMesh380.MeshType = Enum.MeshType.Wedge
  4020. Part381.Parent = Model0
  4021. Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
  4022. Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4023. Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
  4024. Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4025. Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4026. Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
  4027. Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
  4028. Part381.Anchored = true
  4029. Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4030. Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4031. Part381.BrickColor = BrickColor.new("Really black")
  4032. Part381.CanCollide = false
  4033. Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4034. Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4035. Part381.Material = Enum.Material.Metal
  4036. Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4037. Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4038. Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4039. Part381.brickColor = BrickColor.new("Really black")
  4040. SpecialMesh382.Parent = Part381
  4041. SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
  4042. SpecialMesh382.MeshType = Enum.MeshType.Brick
  4043. Part383.Parent = Model0
  4044. Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4045. Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4046. Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
  4047. Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4048. Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4049. Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
  4050. Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
  4051. Part383.Anchored = true
  4052. Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4053. Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4054. Part383.BrickColor = BrickColor.new("Really black")
  4055. Part383.CanCollide = false
  4056. Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4057. Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4058. Part383.Material = Enum.Material.Metal
  4059. Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4060. Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4061. Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4062. Part383.brickColor = BrickColor.new("Really black")
  4063. SpecialMesh384.Parent = Part383
  4064. SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
  4065. SpecialMesh384.MeshType = Enum.MeshType.Brick
  4066. Part385.Parent = Model0
  4067. Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  4068. Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4069. Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
  4070. Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4071. Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4072. Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
  4073. Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
  4074. Part385.Anchored = true
  4075. Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4076. Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4077. Part385.BrickColor = BrickColor.new("Really black")
  4078. Part385.CanCollide = false
  4079. Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4080. Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4081. Part385.Material = Enum.Material.Metal
  4082. Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4083. Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4084. Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4085. Part385.brickColor = BrickColor.new("Really black")
  4086. SpecialMesh386.Parent = Part385
  4087. SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  4088. SpecialMesh386.MeshType = Enum.MeshType.Brick
  4089. Part387.Parent = Model0
  4090. Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  4091. Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4092. Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
  4093. Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4094. Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4095. Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
  4096. Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4097. Part387.Anchored = true
  4098. Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4099. Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4100. Part387.BrickColor = BrickColor.new("Bright red")
  4101. Part387.CanCollide = false
  4102. Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4103. Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4104. Part387.Material = Enum.Material.Neon
  4105. Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4106. Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4107. Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4108. Part387.brickColor = BrickColor.new("Bright red")
  4109. SpecialMesh388.Parent = Part387
  4110. SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4111. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  4112. Part389.Parent = Model0
  4113. Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4114. Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4115. Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
  4116. Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4117. Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4118. Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
  4119. Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  4120. Part389.Anchored = true
  4121. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4122. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4123. Part389.BrickColor = BrickColor.new("Really black")
  4124. Part389.CanCollide = false
  4125. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4126. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4127. Part389.Material = Enum.Material.Metal
  4128. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4129. Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4130. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4131. Part389.brickColor = BrickColor.new("Really black")
  4132. SpecialMesh390.Parent = Part389
  4133. SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4134. SpecialMesh390.MeshType = Enum.MeshType.Wedge
  4135. Part391.Parent = Model0
  4136. Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4137. Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4138. Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
  4139. Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4140. Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4141. Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
  4142. Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
  4143. Part391.Anchored = true
  4144. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4145. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4146. Part391.BrickColor = BrickColor.new("Really black")
  4147. Part391.CanCollide = false
  4148. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4149. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4150. Part391.Material = Enum.Material.Metal
  4151. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4152. Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4153. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4154. Part391.brickColor = BrickColor.new("Really black")
  4155. SpecialMesh392.Parent = Part391
  4156. SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  4157. SpecialMesh392.MeshType = Enum.MeshType.Wedge
  4158. Part393.Parent = Model0
  4159. Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4160. Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4161. Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
  4162. Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4163. Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4164. Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
  4165. Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
  4166. Part393.Anchored = true
  4167. Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4168. Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4169. Part393.BrickColor = BrickColor.new("Really black")
  4170. Part393.CanCollide = false
  4171. Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4172. Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4173. Part393.Material = Enum.Material.Metal
  4174. Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4175. Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4176. Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4177. Part393.brickColor = BrickColor.new("Really black")
  4178. SpecialMesh394.Parent = Part393
  4179. SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
  4180. SpecialMesh394.MeshType = Enum.MeshType.Brick
  4181. Part395.Parent = Model0
  4182. Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
  4183. Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4184. Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
  4185. Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4186. Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4187. Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
  4188. Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
  4189. Part395.Anchored = true
  4190. Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4191. Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4192. Part395.BrickColor = BrickColor.new("Bright red")
  4193. Part395.CanCollide = false
  4194. Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4195. Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4196. Part395.Material = Enum.Material.Neon
  4197. Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4198. Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4199. Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4200. Part395.brickColor = BrickColor.new("Bright red")
  4201. SpecialMesh396.Parent = Part395
  4202. SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  4203. SpecialMesh396.MeshType = Enum.MeshType.Brick
  4204. Part397.Parent = Model0
  4205. Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
  4206. Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
  4207. Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
  4208. Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
  4209. Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4210. Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
  4211. Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4212. Part397.Anchored = true
  4213. Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4214. Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4215. Part397.BrickColor = BrickColor.new("Really red")
  4216. Part397.CanCollide = false
  4217. Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4218. Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4219. Part397.Material = Enum.Material.Neon
  4220. Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4221. Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4222. Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4223. Part397.brickColor = BrickColor.new("Really red")
  4224. SpecialMesh398.Parent = Part397
  4225. SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
  4226. SpecialMesh398.MeshType = Enum.MeshType.Wedge
  4227. Part399.Parent = Model0
  4228. Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4229. Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4230. Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
  4231. Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4232. Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4233. Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
  4234. Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
  4235. Part399.Anchored = true
  4236. Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4237. Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4238. Part399.BrickColor = BrickColor.new("Really black")
  4239. Part399.CanCollide = false
  4240. Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4241. Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4242. Part399.Material = Enum.Material.Metal
  4243. Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4244. Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4245. Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4246. Part399.brickColor = BrickColor.new("Really black")
  4247. SpecialMesh400.Parent = Part399
  4248. SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4249. SpecialMesh400.MeshType = Enum.MeshType.Brick
  4250. Part401.Parent = Model0
  4251. Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
  4252. Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
  4253. Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
  4254. Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
  4255. Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4256. Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
  4257. Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  4258. Part401.Anchored = true
  4259. Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4260. Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4261. Part401.BrickColor = BrickColor.new("Really red")
  4262. Part401.CanCollide = false
  4263. Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4264. Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4265. Part401.Material = Enum.Material.Neon
  4266. Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4267. Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4268. Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4269. Part401.brickColor = BrickColor.new("Really red")
  4270. SpecialMesh402.Parent = Part401
  4271. SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
  4272. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  4273. Part403.Parent = Model0
  4274. Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4275. Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4276. Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
  4277. Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4278. Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4279. Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
  4280. Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  4281. Part403.Anchored = true
  4282. Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4283. Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4284. Part403.BrickColor = BrickColor.new("Bright red")
  4285. Part403.CanCollide = false
  4286. Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4287. Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4288. Part403.Material = Enum.Material.Neon
  4289. Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4290. Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4291. Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4292. Part403.brickColor = BrickColor.new("Bright red")
  4293. SpecialMesh404.Parent = Part403
  4294. SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4295. SpecialMesh404.MeshType = Enum.MeshType.Wedge
  4296. Part405.Parent = Model0
  4297. Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
  4298. Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
  4299. Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
  4300. Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
  4301. Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4302. Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
  4303. Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4304. Part405.Anchored = true
  4305. Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4306. Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4307. Part405.BrickColor = BrickColor.new("Really red")
  4308. Part405.CanCollide = false
  4309. Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4310. Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4311. Part405.Material = Enum.Material.Neon
  4312. Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4313. Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4314. Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4315. Part405.brickColor = BrickColor.new("Really red")
  4316. SpecialMesh406.Parent = Part405
  4317. SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
  4318. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  4319. Part407.Parent = Model0
  4320. Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  4321. Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  4322. Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
  4323. Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  4324. Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4325. Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
  4326. Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
  4327. Part407.Anchored = true
  4328. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4329. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4330. Part407.BrickColor = BrickColor.new("Bright red")
  4331. Part407.CanCollide = false
  4332. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4333. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4334. Part407.Material = Enum.Material.Neon
  4335. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4336. Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4337. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4338. Part407.brickColor = BrickColor.new("Bright red")
  4339. SpecialMesh408.Parent = Part407
  4340. SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
  4341. SpecialMesh408.MeshType = Enum.MeshType.Brick
  4342. Part409.Parent = Model0
  4343. Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4344. Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4345. Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
  4346. Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4347. Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4348. Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
  4349. Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
  4350. Part409.Anchored = true
  4351. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4352. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4353. Part409.BrickColor = BrickColor.new("Really black")
  4354. Part409.CanCollide = false
  4355. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4356. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4357. Part409.Material = Enum.Material.Metal
  4358. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4359. Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4360. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4361. Part409.brickColor = BrickColor.new("Really black")
  4362. SpecialMesh410.Parent = Part409
  4363. SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4364. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  4365. Part411.Parent = Model0
  4366. Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
  4367. Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4368. Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
  4369. Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4370. Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4371. Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
  4372. Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
  4373. Part411.Anchored = true
  4374. Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4375. Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4376. Part411.BrickColor = BrickColor.new("Really black")
  4377. Part411.CanCollide = false
  4378. Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4379. Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4380. Part411.Material = Enum.Material.Metal
  4381. Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4382. Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4383. Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4384. Part411.brickColor = BrickColor.new("Really black")
  4385. SpecialMesh412.Parent = Part411
  4386. SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
  4387. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  4388. Part413.Parent = Model0
  4389. Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
  4390. Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  4391. Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
  4392. Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  4393. Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4394. Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
  4395. Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
  4396. Part413.Anchored = true
  4397. Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4398. Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4399. Part413.BrickColor = BrickColor.new("Really black")
  4400. Part413.CanCollide = false
  4401. Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4402. Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4403. Part413.Material = Enum.Material.Metal
  4404. Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4405. Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4406. Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4407. Part413.brickColor = BrickColor.new("Really black")
  4408. SpecialMesh414.Parent = Part413
  4409. SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  4410. SpecialMesh414.MeshType = Enum.MeshType.Brick
  4411. Part415.Parent = Model0
  4412. Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  4413. Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4414. Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
  4415. Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4416. Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4417. Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
  4418. Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
  4419. Part415.Anchored = true
  4420. Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4421. Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4422. Part415.BrickColor = BrickColor.new("Really black")
  4423. Part415.CanCollide = false
  4424. Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4425. Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4426. Part415.Material = Enum.Material.Metal
  4427. Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4428. Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4429. Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4430. Part415.brickColor = BrickColor.new("Really black")
  4431. SpecialMesh416.Parent = Part415
  4432. SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
  4433. SpecialMesh416.MeshType = Enum.MeshType.Brick
  4434. Part417.Parent = Model0
  4435. Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4436. Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4437. Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4438. Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4439. Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4440. Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4441. Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
  4442. Part417.Anchored = true
  4443. Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4444. Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4445. Part417.BrickColor = BrickColor.new("Really red")
  4446. Part417.CanCollide = false
  4447. Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4448. Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4449. Part417.Material = Enum.Material.Neon
  4450. Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4451. Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4452. Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4453. Part417.brickColor = BrickColor.new("Really red")
  4454. SpecialMesh418.Parent = Part417
  4455. SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
  4456. SpecialMesh418.MeshType = Enum.MeshType.Cylinder
  4457. Part419.Parent = Model0
  4458. Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4459. Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4460. Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
  4461. Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4462. Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4463. Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
  4464. Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
  4465. Part419.Anchored = true
  4466. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4467. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4468. Part419.BrickColor = BrickColor.new("Really black")
  4469. Part419.CanCollide = false
  4470. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4471. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4472. Part419.Material = Enum.Material.Metal
  4473. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4474. Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4475. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4476. Part419.brickColor = BrickColor.new("Really black")
  4477. SpecialMesh420.Parent = Part419
  4478. SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
  4479. SpecialMesh420.MeshType = Enum.MeshType.Brick
  4480. Part421.Parent = Model0
  4481. Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  4482. Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4483. Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
  4484. Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4485. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4486. Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
  4487. Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  4488. Part421.Anchored = true
  4489. Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4490. Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4491. Part421.BrickColor = BrickColor.new("Institutional white")
  4492. Part421.CanCollide = false
  4493. Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4494. Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4495. Part421.Material = Enum.Material.Metal
  4496. Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4497. Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4498. Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4499. Part421.brickColor = BrickColor.new("Institutional white")
  4500. SpecialMesh422.Parent = Part421
  4501. SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  4502. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  4503. Part423.Parent = Model0
  4504. Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
  4505. Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
  4506. Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
  4507. Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
  4508. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4509. Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
  4510. Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
  4511. Part423.Anchored = true
  4512. Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4513. Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4514. Part423.BrickColor = BrickColor.new("Really black")
  4515. Part423.CanCollide = false
  4516. Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4517. Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4518. Part423.Material = Enum.Material.Metal
  4519. Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4520. Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4521. Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4522. Part423.brickColor = BrickColor.new("Really black")
  4523. SpecialMesh424.Parent = Part423
  4524. SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
  4525. SpecialMesh424.MeshType = Enum.MeshType.Brick
  4526. Part425.Parent = Model0
  4527. Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4528. Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4529. Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
  4530. Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4531. Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4532. Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
  4533. Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  4534. Part425.Anchored = true
  4535. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4536. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4537. Part425.BrickColor = BrickColor.new("Really black")
  4538. Part425.CanCollide = false
  4539. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4540. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4541. Part425.Material = Enum.Material.Metal
  4542. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4543. Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4544. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4545. Part425.brickColor = BrickColor.new("Really black")
  4546. SpecialMesh426.Parent = Part425
  4547. SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4548. SpecialMesh426.MeshType = Enum.MeshType.Wedge
  4549. Part427.Parent = Model0
  4550. Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4551. Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4552. Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
  4553. Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4554. Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4555. Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
  4556. Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
  4557. Part427.Anchored = true
  4558. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4559. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4560. Part427.BrickColor = BrickColor.new("Really black")
  4561. Part427.CanCollide = false
  4562. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4563. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4564. Part427.Material = Enum.Material.Metal
  4565. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4566. Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4567. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4568. Part427.brickColor = BrickColor.new("Really black")
  4569. SpecialMesh428.Parent = Part427
  4570. SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
  4571. SpecialMesh428.MeshType = Enum.MeshType.Brick
  4572. Part429.Parent = Model0
  4573. Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  4574. Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  4575. Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
  4576. Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  4577. Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4578. Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
  4579. Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
  4580. Part429.Anchored = true
  4581. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4582. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4583. Part429.BrickColor = BrickColor.new("Really black")
  4584. Part429.CanCollide = false
  4585. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4586. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4587. Part429.Material = Enum.Material.Metal
  4588. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4589. Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4590. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4591. Part429.brickColor = BrickColor.new("Really black")
  4592. SpecialMesh430.Parent = Part429
  4593. SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  4594. SpecialMesh430.MeshType = Enum.MeshType.Brick
  4595. Part431.Parent = Model0
  4596. Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
  4597. Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
  4598. Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
  4599. Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
  4600. Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4601. Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
  4602. Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  4603. Part431.Anchored = true
  4604. Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4605. Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4606. Part431.BrickColor = BrickColor.new("Really red")
  4607. Part431.CanCollide = false
  4608. Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4609. Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4610. Part431.Material = Enum.Material.Neon
  4611. Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4612. Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4613. Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4614. Part431.brickColor = BrickColor.new("Really red")
  4615. SpecialMesh432.Parent = Part431
  4616. SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
  4617. SpecialMesh432.MeshType = Enum.MeshType.Wedge
  4618. Part433.Parent = Model0
  4619. Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  4620. Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  4621. Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  4622. Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  4623. Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4624. Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  4625. Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4626. Part433.Anchored = true
  4627. Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4628. Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4629. Part433.BrickColor = BrickColor.new("Really red")
  4630. Part433.CanCollide = false
  4631. Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4632. Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4633. Part433.Material = Enum.Material.Neon
  4634. Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4635. Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4636. Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4637. Part433.brickColor = BrickColor.new("Really red")
  4638. SpecialMesh434.Parent = Part433
  4639. SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
  4640. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  4641. Part435.Parent = Model0
  4642. Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
  4643. Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
  4644. Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
  4645. Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
  4646. Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4647. Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
  4648. Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
  4649. Part435.Anchored = true
  4650. Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4651. Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4652. Part435.BrickColor = BrickColor.new("Really red")
  4653. Part435.CanCollide = false
  4654. Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4655. Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4656. Part435.Material = Enum.Material.Neon
  4657. Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4658. Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4659. Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4660. Part435.brickColor = BrickColor.new("Really red")
  4661. SpecialMesh436.Parent = Part435
  4662. SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4663. SpecialMesh436.MeshType = Enum.MeshType.Brick
  4664. Part437.Parent = Model0
  4665. Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  4666. Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  4667. Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  4668. Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  4669. Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4670. Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  4671. Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  4672. Part437.Anchored = true
  4673. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4674. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4675. Part437.BrickColor = BrickColor.new("Really red")
  4676. Part437.CanCollide = false
  4677. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4678. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4679. Part437.Material = Enum.Material.Neon
  4680. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4681. Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4682. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4683. Part437.brickColor = BrickColor.new("Really red")
  4684. SpecialMesh438.Parent = Part437
  4685. SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
  4686. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  4687. Part439.Parent = Model0
  4688. Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
  4689. Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4690. Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
  4691. Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4692. Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4693. Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
  4694. Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
  4695. Part439.Anchored = true
  4696. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4697. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4698. Part439.BrickColor = BrickColor.new("Really Black")
  4699. Part439.CanCollide = false
  4700. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4701. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4702. Part439.Material = Enum.Material.Metal
  4703. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4704. Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4705. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4706. Part439.brickColor = BrickColor.new("Really black")
  4707. SpecialMesh440.Parent = Part439
  4708. SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
  4709. SpecialMesh440.MeshType = Enum.MeshType.Brick
  4710. Part441.Parent = Model0
  4711. Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4712. Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4713. Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
  4714. Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4715. Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4716. Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
  4717. Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
  4718. Part441.Anchored = true
  4719. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4720. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4721. Part441.BrickColor = BrickColor.new("Really black")
  4722. Part441.CanCollide = false
  4723. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4724. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4725. Part441.Material = Enum.Material.Metal
  4726. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4727. Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4728. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4729. Part441.brickColor = BrickColor.new("Really black")
  4730. SpecialMesh442.Parent = Part441
  4731. SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
  4732. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  4733. Part443.Parent = Model0
  4734. Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
  4735. Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
  4736. Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
  4737. Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
  4738. Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4739. Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
  4740. Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4741. Part443.Anchored = true
  4742. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4743. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4744. Part443.BrickColor = BrickColor.new("Really red")
  4745. Part443.CanCollide = false
  4746. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4747. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4748. Part443.Material = Enum.Material.Neon
  4749. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4750. Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4751. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4752. Part443.brickColor = BrickColor.new("Really red")
  4753. SpecialMesh444.Parent = Part443
  4754. SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
  4755. SpecialMesh444.MeshType = Enum.MeshType.Wedge
  4756. Part445.Parent = Model0
  4757. Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
  4758. Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
  4759. Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
  4760. Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
  4761. Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4762. Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
  4763. Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
  4764. Part445.Anchored = true
  4765. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4766. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4767. Part445.BrickColor = BrickColor.new("Really black")
  4768. Part445.CanCollide = false
  4769. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4770. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4771. Part445.Material = Enum.Material.Metal
  4772. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4773. Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4774. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4775. Part445.brickColor = BrickColor.new("Really black")
  4776. SpecialMesh446.Parent = Part445
  4777. SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  4778. SpecialMesh446.MeshType = Enum.MeshType.Brick
  4779. Part447.Parent = Model0
  4780. Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4781. Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4782. Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
  4783. Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4784. Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4785. Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
  4786. Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
  4787. Part447.Anchored = true
  4788. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4789. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4790. Part447.BrickColor = BrickColor.new("Really black")
  4791. Part447.CanCollide = false
  4792. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4793. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4794. Part447.Material = Enum.Material.Metal
  4795. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4796. Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4797. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4798. Part447.brickColor = BrickColor.new("Really black")
  4799. SpecialMesh448.Parent = Part447
  4800. SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
  4801. SpecialMesh448.MeshType = Enum.MeshType.Brick
  4802. Part449.Parent = Model0
  4803. Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  4804. Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  4805. Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
  4806. Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  4807. Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4808. Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
  4809. Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  4810. Part449.Anchored = true
  4811. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4812. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4813. Part449.BrickColor = BrickColor.new("Really red")
  4814. Part449.CanCollide = false
  4815. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4816. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4817. Part449.Material = Enum.Material.Neon
  4818. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4819. Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4820. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4821. Part449.brickColor = BrickColor.new("Really red")
  4822. SpecialMesh450.Parent = Part449
  4823. SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
  4824. SpecialMesh450.MeshType = Enum.MeshType.Wedge
  4825. Part451.Parent = Model0
  4826. Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
  4827. Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
  4828. Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
  4829. Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
  4830. Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4831. Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
  4832. Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  4833. Part451.Anchored = true
  4834. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4835. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4836. Part451.BrickColor = BrickColor.new("Really black")
  4837. Part451.CanCollide = false
  4838. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4839. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4840. Part451.Material = Enum.Material.Metal
  4841. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4842. Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4843. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4844. Part451.brickColor = BrickColor.new("Really black")
  4845. SpecialMesh452.Parent = Part451
  4846. SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4847. SpecialMesh452.MeshType = Enum.MeshType.Brick
  4848. Part453.Parent = Model0
  4849. Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
  4850. Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
  4851. Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
  4852. Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
  4853. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4854. Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
  4855. Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  4856. Part453.Anchored = true
  4857. Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4858. Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4859. Part453.BrickColor = BrickColor.new("Really black")
  4860. Part453.CanCollide = false
  4861. Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4862. Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4863. Part453.Material = Enum.Material.Metal
  4864. Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4865. Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4866. Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4867. Part453.brickColor = BrickColor.new("Really black")
  4868. SpecialMesh454.Parent = Part453
  4869. SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4870. SpecialMesh454.MeshType = Enum.MeshType.Brick
  4871. Part455.Parent = Model0
  4872. Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4873. Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4874. Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
  4875. Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4876. Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4877. Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
  4878. Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
  4879. Part455.Anchored = true
  4880. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4881. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4882. Part455.BrickColor = BrickColor.new("Really black")
  4883. Part455.CanCollide = false
  4884. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4885. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4886. Part455.Material = Enum.Material.Glass
  4887. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4888. Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4889. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4890. Part455.brickColor = BrickColor.new("Really black")
  4891. SpecialMesh456.Parent = Part455
  4892. SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
  4893. SpecialMesh456.MeshType = Enum.MeshType.Brick
  4894. Part457.Parent = Model0
  4895. Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
  4896. Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
  4897. Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
  4898. Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
  4899. Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4900. Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
  4901. Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  4902. Part457.Anchored = true
  4903. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4904. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4905. Part457.BrickColor = BrickColor.new("Really red")
  4906. Part457.CanCollide = false
  4907. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4908. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4909. Part457.Material = Enum.Material.Neon
  4910. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4911. Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4912. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4913. Part457.brickColor = BrickColor.new("Really red")
  4914. SpecialMesh458.Parent = Part457
  4915. SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
  4916. SpecialMesh458.MeshType = Enum.MeshType.Wedge
  4917. Part459.Parent = Model0
  4918. Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
  4919. Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
  4920. Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
  4921. Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
  4922. Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4923. Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
  4924. Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
  4925. Part459.Anchored = true
  4926. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4927. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4928. Part459.BrickColor = BrickColor.new("Really red")
  4929. Part459.CanCollide = false
  4930. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4931. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4932. Part459.Material = Enum.Material.Neon
  4933. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4934. Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4935. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4936. Part459.brickColor = BrickColor.new("Really red")
  4937. SpecialMesh460.Parent = Part459
  4938. SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4939. SpecialMesh460.MeshType = Enum.MeshType.Brick
  4940. Part461.Parent = Model0
  4941. Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
  4942. Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
  4943. Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
  4944. Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
  4945. Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4946. Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
  4947. Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
  4948. Part461.Anchored = true
  4949. Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4950. Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4951. Part461.BrickColor = BrickColor.new("Really black")
  4952. Part461.CanCollide = false
  4953. Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4954. Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4955. Part461.Material = Enum.Material.Metal
  4956. Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4957. Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4958. Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4959. Part461.brickColor = BrickColor.new("Really black")
  4960. SpecialMesh462.Parent = Part461
  4961. SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  4962. SpecialMesh462.MeshType = Enum.MeshType.Brick
  4963. Part463.Parent = Model0
  4964. Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4965. Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4966. Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  4967. Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4968. Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4969. Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  4970. Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
  4971. Part463.Anchored = true
  4972. Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4973. Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4974. Part463.BrickColor = BrickColor.new("Really black")
  4975. Part463.CanCollide = false
  4976. Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4977. Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4978. Part463.Material = Enum.Material.Glass
  4979. Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4980. Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4981. Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4982. Part463.brickColor = BrickColor.new("Really black")
  4983. SpecialMesh464.Parent = Part463
  4984. SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
  4985. SpecialMesh464.MeshType = Enum.MeshType.Brick
  4986. Part465.Parent = Model0
  4987. Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  4988. Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  4989. Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
  4990. Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  4991. Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4992. Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
  4993. Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  4994. Part465.Anchored = true
  4995. Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4996. Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4997. Part465.BrickColor = BrickColor.new("Really red")
  4998. Part465.CanCollide = false
  4999. Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5000. Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5001. Part465.Material = Enum.Material.Neon
  5002. Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5003. Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5004. Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5005. Part465.brickColor = BrickColor.new("Really red")
  5006. SpecialMesh466.Parent = Part465
  5007. SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
  5008. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  5009. Part467.Parent = Model0
  5010. Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
  5011. Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
  5012. Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
  5013. Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
  5014. Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5015. Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
  5016. Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5017. Part467.Anchored = true
  5018. Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5019. Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5020. Part467.BrickColor = BrickColor.new("Really red")
  5021. Part467.CanCollide = false
  5022. Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5023. Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5024. Part467.Material = Enum.Material.Neon
  5025. Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5026. Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5027. Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5028. Part467.brickColor = BrickColor.new("Really red")
  5029. SpecialMesh468.Parent = Part467
  5030. SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
  5031. SpecialMesh468.MeshType = Enum.MeshType.Wedge
  5032. Part469.Parent = Model0
  5033. Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5034. Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5035. Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
  5036. Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5037. Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5038. Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
  5039. Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
  5040. Part469.Anchored = true
  5041. Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5042. Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5043. Part469.BrickColor = BrickColor.new("Really black")
  5044. Part469.CanCollide = false
  5045. Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5046. Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5047. Part469.Material = Enum.Material.Glass
  5048. Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5049. Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5050. Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5051. Part469.brickColor = BrickColor.new("Really black")
  5052. SpecialMesh470.Parent = Part469
  5053. SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
  5054. SpecialMesh470.MeshType = Enum.MeshType.Brick
  5055. Part471.Parent = Model0
  5056. Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5057. Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5058. Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5059. Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5060. Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5061. Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5062. Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
  5063. Part471.Anchored = true
  5064. Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5065. Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5066. Part471.BrickColor = BrickColor.new("Really black")
  5067. Part471.CanCollide = false
  5068. Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5069. Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5070. Part471.Material = Enum.Material.Glass
  5071. Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5072. Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5073. Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5074. Part471.brickColor = BrickColor.new("Really black")
  5075. SpecialMesh472.Parent = Part471
  5076. SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
  5077. SpecialMesh472.MeshType = Enum.MeshType.Cylinder
  5078. Part473.Parent = Model0
  5079. Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
  5080. Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5081. Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
  5082. Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5083. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5084. Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
  5085. Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
  5086. Part473.Anchored = true
  5087. Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5088. Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5089. Part473.BrickColor = BrickColor.new("Really black")
  5090. Part473.CanCollide = false
  5091. Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5092. Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5093. Part473.Material = Enum.Material.Metal
  5094. Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5095. Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5096. Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5097. Part473.brickColor = BrickColor.new("Really black")
  5098. SpecialMesh474.Parent = Part473
  5099. SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
  5100. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  5101. Part475.Name = "TrueHandle"
  5102. Part475.Parent = Model0
  5103. Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5104. Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5105. Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
  5106. Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5107. Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
  5108. Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
  5109. Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
  5110. Part475.Anchored = true
  5111. Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5112. Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5113. Part475.BrickColor = BrickColor.new("Mid gray")
  5114. Part475.CanCollide = false
  5115. Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5116. Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5117. Part475.Material = Enum.Material.Metal
  5118. Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5119. Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5120. Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5121. Part475.brickColor = BrickColor.new("Mid gray")
  5122. SpecialMesh476.Parent = Part475
  5123. SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  5124. SpecialMesh476.MeshType = Enum.MeshType.Brick
  5125. for i,v in pairs(mas:GetChildren()) do
  5126. v.Parent = game:GetService("Players").LocalPlayer.Character
  5127. pcall(function() v:MakeJoints() end)
  5128. end
  5129. mas:Destroy()
  5130. for i,v in pairs(cors) do
  5131. spawn(function()
  5132. pcall(v)
  5133. end)
  5134. end
  5135. for i,v in pairs(Model0:GetChildren()) do
  5136. if v:IsA("Part") then
  5137. v.Locked = true
  5138. v.Anchored = false
  5139. v.CanCollide = false
  5140. end
  5141. end
  5142.  
  5143.  
  5144. plr = game:GetService("Players").LocalPlayer
  5145. char = plr.Character
  5146. hum = char.Humanoid
  5147. local cam = game.Workspace.CurrentCamera
  5148. t = char.Torso
  5149. h = char.Head
  5150. ra = char["Right Arm"]
  5151. la = char["Left Arm"]
  5152. rl = char["Right Leg"]
  5153. ll = char["Left Leg"]
  5154. tors = char.Torso
  5155. lleg = char["Left Leg"]
  5156. root = char.HumanoidRootPart
  5157. hed = char.Head
  5158. rleg = char["Right Leg"]
  5159. rarm = char["Right Arm"]
  5160. larm = char["Left Arm"]
  5161. it = Instance.new
  5162. vt = Vector3.new
  5163. bc = BrickColor.new
  5164. br = BrickColor.random
  5165. it = Instance.new
  5166. cf = CFrame.new
  5167. ceuler = CFrame.fromEulerAnglesXYZ
  5168.  
  5169. local muter = false
  5170. local ORGID = 1873219898
  5171. local ORVOL = 1.15
  5172. local ORPIT = 1.01
  5173. local kan = Instance.new("Sound",plr.PlayerGui)
  5174. kan.Volume = 1.15
  5175. kan.TimePosition = 0
  5176. kan.PlaybackSpeed = 1.01
  5177. kan.Pitch = 1.01
  5178. kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
  5179. kan.Name = "nepnepnep"
  5180. kan.Looped = true
  5181. kan:Play()
  5182.  
  5183.  
  5184. --------------------------- GUI STUFF
  5185. local basgui = it("GuiMain")
  5186. basgui.Parent = plr.PlayerGui
  5187. basgui.Name = "VISgui"
  5188. local fullscreenz = it("Frame")
  5189. fullscreenz.Parent = basgui
  5190. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  5191. fullscreenz.BackgroundTransparency = 1
  5192. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  5193. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  5194. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  5195. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  5196. imgl2.BackgroundTransparency = 1
  5197. imgl2.BorderSizePixel = 0
  5198. imgl2.ImageTransparency = 0.5
  5199. imgl2.ImageColor3 = Color3.new(1,0,0)
  5200. imgl2.Position = UDim2.new(0.75,0,0.55,0)
  5201. imgl2.Size = UDim2.new(0,600,0,600)
  5202. imgl2.Image = "rbxassetid://320731120"
  5203. local techc = imgl2:Clone()
  5204. techc.Parent = fullscreenz
  5205. techc.ImageTransparency = 0.5
  5206. techc.Size = UDim2.new(0,700,0,700)
  5207. techc.Position = UDim2.new(0.75,-50,0.55,-50)
  5208. techc.ImageColor3 = Color3.new(0.5,0,1)
  5209. techc.Image = "rbxassetid://521073910"
  5210. local circl = imgl2:Clone()
  5211. circl.Parent = fullscreenz
  5212. circl.ImageTransparency = 0
  5213. circl.Size = UDim2.new(0,500,0,500)
  5214. circl.Position = UDim2.new(0.75,50,0.55,50)
  5215. circl.ImageColor3 = Color3.new(0,0.5,1)
  5216. circl.Image = "rbxassetid://997291547"
  5217. local circl2 = imgl2:Clone()
  5218. circl2.Parent = fullscreenz
  5219. circl2.ImageTransparency = 0
  5220. circl2.ImageColor3 = Color3.new(0.5,0,1)
  5221. circl2.Image = "rbxassetid://997291547"
  5222. local imgl2b = imgl2:Clone()
  5223. imgl2b.Parent = fullscreenz
  5224. imgl2b.ImageTransparency = 0
  5225. imgl2b.Size = UDim2.new(0,500,0,500)
  5226. imgl2b.Position = UDim2.new(0.75,50,0.55,50)
  5227. local ned = Instance.new("TextLabel",fullscreenz)
  5228. ned.ZIndex = 2
  5229. ned.Font = "SciFi"
  5230. ned.BackgroundTransparency = 1
  5231. ned.BorderSizePixel = 0.65
  5232. ned.Size = UDim2.new(0.4,0,0.2,0)
  5233. ned.Position = UDim2.new(0.6,0,0.8,0)
  5234. ned.TextColor3 = BrickColor.new("Really red").Color
  5235. ned.TextStrokeColor3 = BrickColor.new("Bright red").Color
  5236. ned.TextScaled = true
  5237. ned.TextStrokeTransparency = 0
  5238. ned.Text = "JUPITAN V"
  5239. ned.TextSize = 24
  5240. ned.Rotation = 1
  5241. --ned.TextXAlignment = "Right"
  5242. ned.TextYAlignment = "Bottom"
  5243.  
  5244. function CameraShake(Times, Power)
  5245. coroutine.resume(coroutine.create(function()
  5246. FV = Instance.new("BoolValue", Character)
  5247. FV.Name = "CameraShake"
  5248. for ShakeNum=1,Times do
  5249. swait()
  5250. local ef=Power
  5251. if ef>=1 then
  5252. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  5253. else
  5254. ef=Power*10
  5255. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  5256. end
  5257. end
  5258. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5259. FV:Destroy()
  5260. end))
  5261. end
  5262.  
  5263. CamShake=function(Part,Distan,Power,Times)
  5264. local de=Part.Position
  5265. for i,v in pairs(workspace:children()) do
  5266. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  5267. for _,c in pairs(v:children()) do
  5268. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  5269. local Noob=v.Humanoid
  5270. if Noob~=nil then
  5271. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  5272. --[[local ss=script.CamShake:clone()
  5273. ss.Parent=Noob
  5274. ss.Power.Value=Power
  5275. ss.Times.Value=Times
  5276. ss.Disabled=false]]
  5277. CameraShake(Times, Power)
  5278. end
  5279. end
  5280. end
  5281. end
  5282. end
  5283. end
  5284. end
  5285.  
  5286. function chatfunc(text,color,typet,font,timeex)
  5287. local chat = coroutine.wrap(function()
  5288. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  5289. Character:FindFirstChild("TalkingBillBoard"):destroy()
  5290. end
  5291. local naeeym2 = Instance.new("BillboardGui",Character)
  5292. naeeym2.Size = UDim2.new(0,100,0,40)
  5293. naeeym2.StudsOffset = Vector3.new(0,3,0)
  5294. naeeym2.Adornee = Character.Head
  5295. naeeym2.Name = "TalkingBillBoard"
  5296. local tecks2 = Instance.new("TextLabel",naeeym2)
  5297. tecks2.BackgroundTransparency = 1
  5298. tecks2.BorderSizePixel = 0
  5299. tecks2.Text = ""
  5300. tecks2.Font = font
  5301. tecks2.TextSize = 30
  5302. tecks2.TextStrokeTransparency = 0
  5303. tecks2.TextColor3 = color
  5304. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  5305. tecks2.Size = UDim2.new(1,0,0.5,0)
  5306. local tecks3 = Instance.new("TextLabel",naeeym2)
  5307. tecks3.BackgroundTransparency = 1
  5308. tecks3.BorderSizePixel = 0
  5309. tecks3.Text = ""
  5310. tecks3.Font = font
  5311. tecks3.TextSize = 30
  5312. tecks3.TextStrokeTransparency = 0
  5313. if typet == "Inverted" then
  5314. tecks3.TextColor3 = Color3.new(0,0,0)
  5315. tecks3.TextStrokeColor3 = color
  5316. elseif typet == "Normal" then
  5317. tecks3.TextColor3 = color
  5318. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  5319. end
  5320. tecks3.Size = UDim2.new(1,0,0.5,0)
  5321. coroutine.resume(coroutine.create(function()
  5322. while true do
  5323. swait(1)
  5324. if chaosmode == true then
  5325. tecks2.TextColor3 = BrickColor.random().Color
  5326. tecks3.TextStrokeColor3 = BrickColor.random().Color
  5327. end
  5328. end
  5329. end))
  5330. for i = 0, 74*timeex do
  5331. swait()
  5332. tecks2.Text = text
  5333. tecks3.Text = text
  5334. end
  5335. local randomrot = math.random(1,2)
  5336. if randomrot == 1 then
  5337. for i = 1, 50 do
  5338. swait()
  5339. tecks2.Text = text
  5340. tecks3.Text = text
  5341. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5342. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5343. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5344. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5345. end
  5346. elseif randomrot == 2 then
  5347. for i = 1, 50 do
  5348. swait()
  5349. tecks2.Text = text
  5350. tecks3.Text = text
  5351. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5352. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5353. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5354. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5355. end
  5356. end
  5357. naeeym2:Destroy()
  5358. end)
  5359. chat()
  5360. end
  5361.  
  5362.  
  5363. local Create = LoadLibrary("RbxUtility").Create
  5364.  
  5365. CFuncs = {
  5366. ["Part"] = {
  5367. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5368. local Part = Create("Part"){
  5369. Parent = Parent,
  5370. Reflectance = Reflectance,
  5371. Transparency = Transparency,
  5372. CanCollide = false,
  5373. Locked = true,
  5374. BrickColor = BrickColor.new(tostring(BColor)),
  5375. Name = Name,
  5376. Size = Size,
  5377. Material = Material,
  5378. }
  5379. RemoveOutlines(Part)
  5380. return Part
  5381. end;
  5382. };
  5383.  
  5384. ["Mesh"] = {
  5385. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5386. local Msh = Create(Mesh){
  5387. Parent = Part,
  5388. Offset = OffSet,
  5389. Scale = Scale,
  5390. }
  5391. if Mesh == "SpecialMesh" then
  5392. Msh.MeshType = MeshType
  5393. Msh.MeshId = MeshId
  5394. end
  5395. return Msh
  5396. end;
  5397. };
  5398.  
  5399. ["Mesh"] = {
  5400. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5401. local Msh = Create(Mesh){
  5402. Parent = Part,
  5403. Offset = OffSet,
  5404. Scale = Scale,
  5405. }
  5406. if Mesh == "SpecialMesh" then
  5407. Msh.MeshType = MeshType
  5408. Msh.MeshId = MeshId
  5409. end
  5410. return Msh
  5411. end;
  5412. };
  5413.  
  5414. ["Weld"] = {
  5415. Create = function(Parent, Part0, Part1, C0, C1)
  5416. local Weld = Create("Weld"){
  5417. Parent = Parent,
  5418. Part0 = Part0,
  5419. Part1 = Part1,
  5420. C0 = C0,
  5421. C1 = C1,
  5422. }
  5423. return Weld
  5424. end;
  5425. };
  5426.  
  5427. ["Sound"] = {
  5428. Create = function(id, par, vol, pit)
  5429. coroutine.resume(coroutine.create(function()
  5430. local S = Create("Sound"){
  5431. Volume = vol,
  5432. Pitch = pit or 1,
  5433. SoundId = id,
  5434. Parent = par or workspace,
  5435. }
  5436. wait()
  5437. S:play()
  5438. game:GetService("Debris"):AddItem(S, 10)
  5439. end))
  5440. end;
  5441. };
  5442.  
  5443. ["LongSound"] = {
  5444. Create = function(id, par, vol, pit)
  5445. coroutine.resume(coroutine.create(function()
  5446. local S = Create("Sound"){
  5447. Volume = vol,
  5448. Pitch = pit or 1,
  5449. SoundId = id,
  5450. Parent = par or workspace,
  5451. }
  5452. wait()
  5453. S:play()
  5454. game:GetService("Debris"):AddItem(S, 30)
  5455. end))
  5456. end;
  5457. };
  5458.  
  5459. ["ParticleEmitter"] = {
  5460. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  5461. local fp = Create("ParticleEmitter"){
  5462. Parent = Parent,
  5463. Color = ColorSequence.new(Color1, Color2),
  5464. LightEmission = LightEmission,
  5465. Size = Size,
  5466. Texture = Texture,
  5467. Transparency = Transparency,
  5468. ZOffset = ZOffset,
  5469. Acceleration = Accel,
  5470. Drag = Drag,
  5471. LockedToPart = LockedToPart,
  5472. VelocityInheritance = VelocityInheritance,
  5473. EmissionDirection = EmissionDirection,
  5474. Enabled = Enabled,
  5475. Lifetime = LifeTime,
  5476. Rate = Rate,
  5477. Rotation = Rotation,
  5478. RotSpeed = RotSpeed,
  5479. Speed = Speed,
  5480. VelocitySpread = VelocitySpread,
  5481. }
  5482. return fp
  5483. end;
  5484. };
  5485.  
  5486. CreateTemplate = {
  5487.  
  5488. };
  5489. }
  5490.  
  5491.  
  5492.  
  5493. New = function(Object, Parent, Name, Data)
  5494. local Object = Instance.new(Object)
  5495. for Index, Value in pairs(Data or {}) do
  5496. Object[Index] = Value
  5497. end
  5498. Object.Parent = Parent
  5499. Object.Name = Name
  5500. return Object
  5501. end
  5502. local m = Instance.new("Model",char)
  5503.  
  5504. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  5505. local p = Instance.new("Part")
  5506. p.TopSurface = 0
  5507. p.BottomSurface = 0
  5508. p.Parent = parent
  5509. p.Size = Vector3.new(0.05,0.05,0.05)
  5510. p.Transparency = transparency
  5511. p.Reflectance = reflectance
  5512. p.CanCollide = false
  5513. p.Locked = true
  5514. p.BrickColor = brickcolor
  5515. p.Material = material
  5516. return p
  5517. end
  5518.  
  5519. function CreateMesh(parent,meshtype,x1,y1,z1)
  5520. local mesh = Instance.new("SpecialMesh",parent)
  5521. mesh.MeshType = meshtype
  5522. mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
  5523. return mesh
  5524. end
  5525.  
  5526. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  5527. local mesh = Instance.new("SpecialMesh",parent)
  5528. mesh.MeshType = "FileMesh"
  5529. mesh.MeshId = meshid
  5530. mesh.Scale = Vector3.new(x1,y1,z1)
  5531. return mesh
  5532. end
  5533.  
  5534.  
  5535. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  5536. local mesh = Instance.new("SpecialMesh",parent)
  5537. mesh.MeshType = "FileMesh"
  5538. mesh.MeshId = meshid
  5539. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  5540. mesh.Scale = Vector3.new(x1,y1,z1)
  5541. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  5542. return mesh
  5543. end
  5544.  
  5545. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  5546. local weld = Instance.new("Weld")
  5547. weld.Parent = parent
  5548. weld.Part0 = part0
  5549. weld.Part1 = part1
  5550. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  5551. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  5552. return weld
  5553. end
  5554.  
  5555.  
  5556.  
  5557.  
  5558. ---- WEAPON OR STUFF
  5559. local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5560. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5561. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5562. local A0 = Instance.new("Attachment",rarmor)
  5563. A0.Position = Vector3.new(-2.5,0.25,0)
  5564. local A1 = Instance.new("Attachment",rarmor)
  5565. A1.Position = Vector3.new(-7.5,0.4,0)
  5566. tl1 = Instance.new('Trail',rarmor)
  5567. tl1.Attachment0 = A0
  5568. tl1.Attachment1 = A1
  5569. tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
  5570. tl1.LightEmission = 1
  5571. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5572. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  5573. tl1.Lifetime = 0.6
  5574. tl1.Enabled = false
  5575.  
  5576.  
  5577.  
  5578.  
  5579. --------------- WINGS
  5580. local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5581. local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5582.  
  5583. local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Really red"))
  5584. CreateMesh(wng1a,"Wedge",0.1,4,4)
  5585. CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5586. local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Really red"))
  5587. CreateMesh(wng2a,"Wedge",0.1,4,4)
  5588. CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5589. local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Really red"))
  5590. CreateMesh(wng1b,"Wedge",0.1,1.5,3)
  5591. CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5592. local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Really red"))
  5593. CreateMesh(wng2b,"Wedge",0.1,1.5,3)
  5594. CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5595. ------
  5596.  
  5597.  
  5598. function lerp(object, newCFrame, alpha)
  5599. return object:lerp(newCFrame, alpha)
  5600. end
  5601.  
  5602. function RemoveOutlines(part)
  5603. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  5604. end
  5605. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5606. local Part = Create("Part")({
  5607. Parent = Parent,
  5608. Reflectance = Reflectance,
  5609. Transparency = Transparency,
  5610. CanCollide = false,
  5611. Locked = true,
  5612. BrickColor = BrickColor.new(tostring(BColor)),
  5613. Name = Name,
  5614. Size = Size,
  5615. Material = Material
  5616. })
  5617. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  5618. RemoveOutlines(Part)
  5619. return Part
  5620. end
  5621. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5622. local Msh = Create(Mesh)({
  5623. Parent = Part,
  5624. Offset = OffSet,
  5625. Scale = Scale
  5626. })
  5627. if Mesh == "SpecialMesh" then
  5628. Msh.MeshType = MeshType
  5629. Msh.MeshId = MeshId
  5630. end
  5631. return Msh
  5632. end
  5633. function CreateWeld(Parent, Part0, Part1, C0, C1)
  5634. local Weld = Create("Weld")({
  5635. Parent = Parent,
  5636. Part0 = Part0,
  5637. Part1 = Part1,
  5638. C0 = C0,
  5639. C1 = C1
  5640. })
  5641. return Weld
  5642. end
  5643.  
  5644. Player=game:GetService("Players").LocalPlayer
  5645. Character=Player.Character
  5646. PlayerGui=Player.PlayerGui
  5647. Backpack=Player.Backpack
  5648. Torso=Character.Torso
  5649. Head=Character.Head
  5650. Humanoid=Character.Humanoid
  5651. m=Instance.new('Model',Character)
  5652. LeftArm=Character["Left Arm"]
  5653. LeftLeg=Character["Left Leg"]
  5654. RightArm=Character["Right Arm"]
  5655. RightLeg=Character["Right Leg"]
  5656. LS=Torso["Left Shoulder"]
  5657. LH=Torso["Left Hip"]
  5658. RS=Torso["Right Shoulder"]
  5659. RH=Torso["Right Hip"]
  5660. Face = Head.face
  5661. Neck=Torso.Neck
  5662. it=Instance.new
  5663. attacktype=1
  5664. vt=Vector3.new
  5665. cf=CFrame.new
  5666. euler=CFrame.fromEulerAnglesXYZ
  5667. angles=CFrame.Angles
  5668. cloaked=false
  5669. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5670. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5671. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  5672. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  5673. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  5674. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  5675. RootPart=Character.HumanoidRootPart
  5676. RootJoint=RootPart.RootJoint
  5677. RootCF=euler(-1.57,0,3.14)
  5678. attack = false
  5679. attackdebounce = false
  5680. deb=false
  5681. equipped=true
  5682. hand=false
  5683. MMouse=nil
  5684. combo=0
  5685. mana=0
  5686. trispeed=.2
  5687. attackmode='none'
  5688. local idle=0
  5689. local Anim="Idle"
  5690. local Effects={}
  5691. local gun=false
  5692. local shoot=false
  5693. local sine = 0
  5694. local change = 1
  5695. player=nil
  5696.  
  5697. mouse=Player:GetMouse()
  5698. --save shoulders
  5699. RSH, LSH=nil, nil
  5700. --welds
  5701. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  5702. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  5703. LH=Torso["Left Hip"]
  5704. RH=Torso["Right Hip"]
  5705. TorsoColor=Torso.BrickColor
  5706. function NoOutline(Part)
  5707. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  5708. end
  5709. player=Player
  5710. ch=Character
  5711. RSH=ch.Torso["Right Shoulder"]
  5712. LSH=ch.Torso["Left Shoulder"]
  5713. --
  5714. RSH.Parent=nil
  5715. LSH.Parent=nil
  5716. --
  5717. RW.Name="Right Shoulder"
  5718. RW.Part0=ch.Torso
  5719. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  5720. RW.C1=cf(0, 0.5, 0)
  5721. RW.Part1=ch["Right Arm"]
  5722. RW.Parent=ch.Torso
  5723. --
  5724. LW.Name="Left Shoulder"
  5725. LW.Part0=ch.Torso
  5726. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  5727. LW.C1=cf(0, 0.5, 0)
  5728. LW.Part1=ch["Left Arm"]
  5729. LW.Parent=ch.Torso
  5730.  
  5731. local Stats=Instance.new("BoolValue")
  5732. Stats.Name="Stats"
  5733. Stats.Parent=Character
  5734. local Atk=Instance.new("NumberValue")
  5735. Atk.Name="Damage"
  5736. Atk.Parent=Stats
  5737. Atk.Value=1
  5738. local Def=Instance.new("NumberValue")
  5739. Def.Name="Defense"
  5740. Def.Parent=Stats
  5741. Def.Value=1
  5742. local Speed=Instance.new("NumberValue")
  5743. Speed.Name="Speed"
  5744. Speed.Parent=Stats
  5745. Speed.Value=1
  5746. local Mvmt=Instance.new("NumberValue")
  5747. Mvmt.Name="Movement"
  5748. Mvmt.Parent=Stats
  5749. Mvmt.Value=1
  5750.  
  5751. local donum=0
  5752.  
  5753.  
  5754. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  5755. local fp=it("Part")
  5756. fp.formFactor=formfactor
  5757. fp.Parent=parent
  5758. fp.Reflectance=reflectance
  5759. fp.Transparency=transparency
  5760. fp.CanCollide=false
  5761. fp.Locked=true
  5762. fp.BrickColor=brickcolor
  5763. fp.Name=name
  5764. fp.Size=size
  5765. fp.Position=Torso.Position
  5766. NoOutline(fp)
  5767. fp.Material="SmoothPlastic"
  5768. fp:BreakJoints()
  5769. return fp
  5770. end
  5771.  
  5772. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  5773. local mesh=it(Mesh)
  5774. mesh.Parent=part
  5775. if Mesh=="SpecialMesh" then
  5776. mesh.MeshType=meshtype
  5777. if meshid~="nil" then
  5778. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  5779. end
  5780. end
  5781. mesh.Offset=offset
  5782. mesh.Scale=scale
  5783. return mesh
  5784. end
  5785.  
  5786. function weld(parent,part0,part1,c0)
  5787. local weld=it("Weld")
  5788. weld.Parent=parent
  5789. weld.Part0=part0
  5790. weld.Part1=part1
  5791. weld.C0=c0
  5792. return weld
  5793. end
  5794.  
  5795. local Color1=Torso.BrickColor
  5796.  
  5797. local bodvel=Instance.new("BodyVelocity")
  5798. local bg=Instance.new("BodyGyro")
  5799.  
  5800. function swait(num)
  5801. if num==0 or num==nil then
  5802. game:service'RunService'.Stepped:wait(0)
  5803. else
  5804. for i=0,num do
  5805. game:service'RunService'.Stepped:wait(0)
  5806. end
  5807. end
  5808. end
  5809.  
  5810.  
  5811. so = function(id,par,vol,pit)
  5812. coroutine.resume(coroutine.create(function()
  5813. local sou = Instance.new("Sound",par or workspace)
  5814. sou.Volume=vol
  5815. sou.Pitch=pit or 1
  5816. sou.SoundId=id
  5817. swait()
  5818. sou:play()
  5819. game:GetService("Debris"):AddItem(sou,6)
  5820. end))
  5821. end
  5822.  
  5823. function clerp(a,b,t)
  5824. local qa = {QuaternionFromCFrame(a)}
  5825. local qb = {QuaternionFromCFrame(b)}
  5826. local ax, ay, az = a.x, a.y, a.z
  5827. local bx, by, bz = b.x, b.y, b.z
  5828. local _t = 1-t
  5829. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  5830. end
  5831.  
  5832. function QuaternionFromCFrame(cf)
  5833. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  5834. local trace = m00 + m11 + m22
  5835. if trace > 0 then
  5836. local s = math.sqrt(1 + trace)
  5837. local recip = 0.5/s
  5838. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  5839. else
  5840. local i = 0
  5841. if m11 > m00 then
  5842. i = 1
  5843. end
  5844. if m22 > (i == 0 and m00 or m11) then
  5845. i = 2
  5846. end
  5847. if i == 0 then
  5848. local s = math.sqrt(m00-m11-m22+1)
  5849. local recip = 0.5/s
  5850. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  5851. elseif i == 1 then
  5852. local s = math.sqrt(m11-m22-m00+1)
  5853. local recip = 0.5/s
  5854. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  5855. elseif i == 2 then
  5856. local s = math.sqrt(m22-m00-m11+1)
  5857. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  5858. end
  5859. end
  5860. end
  5861.  
  5862. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  5863. local xs, ys, zs = x + x, y + y, z + z
  5864. local wx, wy, wz = w*xs, w*ys, w*zs
  5865. local xx = x*xs
  5866. local xy = x*ys
  5867. local xz = x*zs
  5868. local yy = y*ys
  5869. local yz = y*zs
  5870. local zz = z*zs
  5871. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  5872. end
  5873.  
  5874. function QuaternionSlerp(a, b, t)
  5875. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  5876. local startInterp, finishInterp;
  5877. if cosTheta >= 0.0001 then
  5878. if (1 - cosTheta) > 0.0001 then
  5879. local theta = math.acos(cosTheta)
  5880. local invSinTheta = 1/math.sin(theta)
  5881. startInterp = math.sin((1-t)*theta)*invSinTheta
  5882. finishInterp = math.sin(t*theta)*invSinTheta
  5883. else
  5884. startInterp = 1-t
  5885. finishInterp = t
  5886. end
  5887. else
  5888. if (1+cosTheta) > 0.0001 then
  5889. local theta = math.acos(-cosTheta)
  5890. local invSinTheta = 1/math.sin(theta)
  5891. startInterp = math.sin((t-1)*theta)*invSinTheta
  5892. finishInterp = math.sin(t*theta)*invSinTheta
  5893. else
  5894. startInterp = t-1
  5895. finishInterp = t
  5896. end
  5897. end
  5898. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  5899. end
  5900.  
  5901. local function CFrameFromTopBack(at, top, back)
  5902. local right = top:Cross(back)
  5903. return CFrame.new(at.x, at.y, at.z,
  5904. right.x, top.x, back.x,
  5905. right.y, top.y, back.y,
  5906. right.z, top.z, back.z)
  5907. end
  5908.  
  5909. function Triangle(a, b, c)
  5910. local edg1 = (c-a):Dot((b-a).unit)
  5911. local edg2 = (a-b):Dot((c-b).unit)
  5912. local edg3 = (b-c):Dot((a-c).unit)
  5913. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  5914. a, b, c = a, b, c
  5915. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  5916. a, b, c = b, c, a
  5917. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  5918. a, b, c = c, a, b
  5919. else
  5920. assert(false, "unreachable")
  5921. end
  5922.  
  5923. local len1 = (c-a):Dot((b-a).unit)
  5924. local len2 = (b-a).magnitude - len1
  5925. local width = (a + (b-a).unit*len1 - c).magnitude
  5926.  
  5927. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  5928.  
  5929. local list = {}
  5930.  
  5931. if len1 > 0.01 then
  5932. local w1 = Instance.new('WedgePart', m)
  5933. game:GetService("Debris"):AddItem(w1,5)
  5934. w1.Material = "SmoothPlastic"
  5935. w1.FormFactor = 'Custom'
  5936. w1.BrickColor = BrickColor.new("Really red")
  5937. w1.Transparency = 0
  5938. w1.Reflectance = 0
  5939. w1.Material = "SmoothPlastic"
  5940. w1.CanCollide = false
  5941. local l1 = Instance.new("PointLight",w1)
  5942. l1.Color = Color3.new(170,0,0)
  5943. NoOutline(w1)
  5944. local sz = Vector3.new(0.2, width, len1)
  5945. w1.Size = sz
  5946. local sp = Instance.new("SpecialMesh",w1)
  5947. sp.MeshType = "Wedge"
  5948. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  5949. w1:BreakJoints()
  5950. w1.Anchored = true
  5951. w1.Parent = workspace
  5952. w1.Transparency = 0.7
  5953. table.insert(Effects,{w1,"Disappear",.01})
  5954. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  5955. table.insert(list,w1)
  5956. end
  5957.  
  5958. if len2 > 0.01 then
  5959. local w2 = Instance.new('WedgePart', m)
  5960. game:GetService("Debris"):AddItem(w2,5)
  5961. w2.Material = "SmoothPlastic"
  5962. w2.FormFactor = 'Custom'
  5963. w2.BrickColor = BrickColor.new("Really red")
  5964. w2.Transparency = 0
  5965. w2.Reflectance = 0
  5966. w2.Material = "SmoothPlastic"
  5967. w2.CanCollide = false
  5968. local l2 = Instance.new("PointLight",w2)
  5969. l2.Color = Color3.new(170,0,0)
  5970. NoOutline(w2)
  5971. local sz = Vector3.new(0.2, width, len2)
  5972. w2.Size = sz
  5973. local sp = Instance.new("SpecialMesh",w2)
  5974. sp.MeshType = "Wedge"
  5975. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  5976. w2:BreakJoints()
  5977. w2.Anchored = true
  5978. w2.Parent = workspace
  5979. w2.Transparency = 0.7
  5980. table.insert(Effects,{w2,"Disappear",.01})
  5981. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  5982. table.insert(list,w2)
  5983. end
  5984. return unpack(list)
  5985. end
  5986.  
  5987.  
  5988. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  5989. if hit.Parent == nil then
  5990. return
  5991. end
  5992. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  5993. for _, v in pairs(hit.Parent:children()) do
  5994. if v:IsA("Humanoid") then
  5995. h = v
  5996. h.MaxHealth = 100
  5997. end
  5998. end
  5999. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  6000. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  6001. return
  6002. end
  6003. local c = Create("ObjectValue")({
  6004. Name = "creator",
  6005. Value = game:service("Players").LocalPlayer,
  6006. Parent = h
  6007. })
  6008. game:GetService("Debris"):AddItem(c, 0.5)
  6009. if HitSound ~= nil and HitPitch ~= nil then
  6010. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  6011. end
  6012. local Damage = math.random(minim, maxim)
  6013. local blocked = false
  6014. local block = hit.Parent:findFirstChild("Block")
  6015. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  6016. blocked = true
  6017. block.Value = block.Value - 1
  6018. print(block.Value)
  6019. end
  6020. if blocked == false then
  6021. HitHealth = h.Health
  6022. h.MaxHealth = 100
  6023. h.Health = h.Health - Damage
  6024. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  6025. print("gained kill")
  6026. dmg(h.Parent)
  6027. end
  6028. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6029. else
  6030. h.Health = h.Health - Damage / 2
  6031. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6032. end
  6033. if Type == "Knockdown" then
  6034. local hum = hit.Parent.Humanoid
  6035. hum.PlatformStand = true
  6036. coroutine.resume(coroutine.create(function(HHumanoid)
  6037. swait(1)
  6038. HHumanoid.PlatformStand = false
  6039. end), hum)
  6040. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6041. local bodvol = Create("BodyVelocity")({
  6042. velocity = angle * knockback,
  6043. P = 5000,
  6044. maxForce = Vector3.new(8000, 8000, 8000),
  6045. Parent = hit
  6046. })
  6047. local rl = Create("BodyAngularVelocity")({
  6048. P = 3000,
  6049. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  6050. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  6051. Parent = hit
  6052. })
  6053. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6054. game:GetService("Debris"):AddItem(rl, 0.5)
  6055. elseif Type == "Normal" then
  6056. local vp = Create("BodyVelocity")({
  6057. P = 500,
  6058. maxForce = Vector3.new(math.huge, 0, math.huge),
  6059. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  6060. })
  6061. if knockback > 0 then
  6062. vp.Parent = hit.Parent.Torso
  6063. end
  6064. game:GetService("Debris"):AddItem(vp, 0.5)
  6065. elseif Type == "Up" then
  6066. local bodyVelocity = Create("BodyVelocity")({
  6067. velocity = Vector3.new(0, 20, 0),
  6068. P = 5000,
  6069. maxForce = Vector3.new(8000, 8000, 8000),
  6070. Parent = hit
  6071. })
  6072. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6073. local bodyVelocity = Create("BodyVelocity")({
  6074. velocity = Vector3.new(0, 20, 0),
  6075. P = 5000,
  6076. maxForce = Vector3.new(8000, 8000, 8000),
  6077. Parent = hit
  6078. })
  6079. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6080. elseif Type == "Leech" then
  6081. local hum = hit.Parent.Humanoid
  6082. if hum ~= nil then
  6083. for i = 0, 2 do
  6084. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6085. end
  6086. Humanoid.Health = Humanoid.Health + 10
  6087. end
  6088. elseif Type == "UpKnock" then
  6089. local hum = hit.Parent.Humanoid
  6090. hum.PlatformStand = true
  6091. if hum ~= nil then
  6092. hitr = true
  6093. end
  6094. coroutine.resume(coroutine.create(function(HHumanoid)
  6095. swait(5)
  6096. HHumanoid.PlatformStand = false
  6097. hitr = false
  6098. end), hum)
  6099. local bodyVelocity = Create("BodyVelocity")({
  6100. velocity = Vector3.new(0, 20, 0),
  6101. P = 5000,
  6102. maxForce = Vector3.new(8000, 8000, 8000),
  6103. Parent = hit
  6104. })
  6105. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6106. local bodyVelocity = Create("BodyVelocity")({
  6107. velocity = Vector3.new(0, 20, 0),
  6108. P = 5000,
  6109. maxForce = Vector3.new(8000, 8000, 8000),
  6110. Parent = hit
  6111. })
  6112. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6113. elseif Type == "Snare" then
  6114. local bp = Create("BodyPosition")({
  6115. P = 2000,
  6116. D = 100,
  6117. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6118. position = hit.Parent.Torso.Position,
  6119. Parent = hit.Parent.Torso
  6120. })
  6121. game:GetService("Debris"):AddItem(bp, 1)
  6122. elseif Type == "Slashnare" then
  6123. Effects.Block.Create(BrickColor.new("Persimmon"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  6124. for i = 1, math.random(4, 5) do
  6125. Effects.Sphere.Create(BrickColor.new("Crimson"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6126. end
  6127. local bp = Create("BodyPosition")({
  6128. P = 2000,
  6129. D = 100,
  6130. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6131. position = hit.Parent.Torso.Position,
  6132. Parent = hit.Parent.Torso
  6133. })
  6134. game:GetService("Debris"):AddItem(bp, 1)
  6135. elseif Type == "Spike" then
  6136. CreateBigIceSword(hit.Parent.Torso.CFrame)
  6137. local bp = Create("BodyPosition")({
  6138. P = 2000,
  6139. D = 100,
  6140. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6141. position = hit.Parent.Torso.Position,
  6142. Parent = hit.Parent.Torso
  6143. })
  6144. game:GetService("Debris"):AddItem(bp, 1)
  6145. elseif Type == "Freeze" then
  6146. local BodPos = Create("BodyPosition")({
  6147. P = 50000,
  6148. D = 1000,
  6149. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6150. position = hit.Parent.Torso.Position,
  6151. Parent = hit.Parent.Torso
  6152. })
  6153. local BodGy = Create("BodyGyro")({
  6154. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  6155. P = 20000,
  6156. Parent = hit.Parent.Torso,
  6157. cframe = hit.Parent.Torso.CFrame
  6158. })
  6159. hit.Parent.Torso.Anchored = true
  6160. coroutine.resume(coroutine.create(function(Part)
  6161. swait(1.5)
  6162. Part.Anchored = false
  6163. end), hit.Parent.Torso)
  6164. game:GetService("Debris"):AddItem(BodPos, 3)
  6165. game:GetService("Debris"):AddItem(BodGy, 3)
  6166. end
  6167. local debounce = Create("BoolValue")({
  6168. Name = "DebounceHit",
  6169. Parent = hit.Parent,
  6170. Value = true
  6171. })
  6172. game:GetService("Debris"):AddItem(debounce, Delay)
  6173. c = Instance.new("ObjectValue")
  6174. c.Name = "creator"
  6175. c.Value = Player
  6176. c.Parent = h
  6177. game:GetService("Debris"):AddItem(c, 0.5)
  6178. end
  6179. end
  6180. function ShowDamage(Pos, Text, Time, Color)
  6181. local Rate = 0.1
  6182. local Pos = Pos or Vector3.new(0, 0, 0)
  6183. local Text = Text or ""
  6184. local Time = Time or 2
  6185. local Color = Color or Color3.new(1, 0, 1)
  6186. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  6187. EffectPart.Anchored = true
  6188. local BillboardGui = Create("BillboardGui")({
  6189. Size = UDim2.new(3, 0, 3, 0),
  6190. Adornee = EffectPart,
  6191. Parent = EffectPart
  6192. })
  6193. local TextLabel = Create("TextLabel")({
  6194. BackgroundTransparency = 1,
  6195. Size = UDim2.new(1, 0, 1, 0),
  6196. Text = Text,
  6197. TextColor3 = Color3.new(1,1,1),
  6198. TextStrokeColor3 = Color3.new(0,0,0),
  6199. TextStrokeTransparency = 0.25,
  6200. TextScaled = true,
  6201. Font = Enum.Font.Fantasy,
  6202. TextSize = 24,
  6203. Parent = BillboardGui
  6204. })
  6205. game.Debris:AddItem(EffectPart, Time + 0.1)
  6206. EffectPart.Parent = game:GetService("Workspace")
  6207. delay(0, function()
  6208. local Frames = Time / Rate
  6209. for Frame = 1, Frames do
  6210. swait(Rate)
  6211. local Percent = Frame / Frames
  6212. TextLabel.Text = Text
  6213. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
  6214. end
  6215. for Frame = 1, Frames do
  6216. swait(Rate)
  6217. local Percent = Frame / Frames
  6218. TextLabel.Text = Text
  6219. end
  6220. for Frame = 1, Frames do
  6221. swait(Rate)
  6222. local Percent = Frame / Frames
  6223. TextLabel.TextTransparency = Percent
  6224. TextLabel.Text = Text
  6225. TextLabel.TextStrokeTransparency = Percent
  6226. end
  6227. if EffectPart and EffectPart.Parent then
  6228. EffectPart:Destroy()
  6229. end
  6230. end)
  6231. end
  6232. function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
  6233. for _, c in pairs(workspace:children()) do
  6234. local hum = c:findFirstChildOfClass("Humanoid")
  6235. if hum ~= nil then
  6236. local head = c:findFirstChild("Torso")
  6237. if head ~= nil then
  6238. local targ = head.Position - Part.Position
  6239. local mag = targ.magnitude
  6240. if magni >= mag and c.Name ~= Player.Name then
  6241. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6242. end
  6243. end
  6244. local head = c:findFirstChild("UpperTorso")
  6245. if head ~= nil then
  6246. local targ = head.Position - Part.Position
  6247. local mag = targ.magnitude
  6248. if magni >= mag and c.Name ~= Player.Name then
  6249. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6250. end
  6251. end
  6252. end
  6253. end
  6254. end
  6255.  
  6256.  
  6257. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  6258. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  6259. end
  6260. ----
  6261.  
  6262. function dmg(dude)
  6263. if dude.Name ~= Character then
  6264. local bgf = Instance.new("BodyGyro",dude.Head)
  6265. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  6266. --[[local val = Instance.new("BoolValue",dude)
  6267. val.Name = "IsHit"]]--
  6268. local ds = coroutine.wrap(function()
  6269. dude:WaitForChild("Head"):BreakJoints()
  6270. for i, v in pairs(dude:GetChildren()) do
  6271. if v:IsA("Part") or v:IsA("MeshPart") then
  6272. v.Name = "DEMINISHED"
  6273. CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
  6274. CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
  6275. for i = 0, 1 do
  6276. sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6277. end
  6278. end
  6279. end
  6280. wait(0.5)
  6281. targetted = nil
  6282. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
  6283. coroutine.resume(coroutine.create(function()
  6284. for i, v in pairs(dude:GetChildren()) do
  6285. if v:IsA("Accessory") then
  6286. v:Destroy()
  6287. end
  6288. if v:IsA("Humanoid") then
  6289. v:Destroy()
  6290. end
  6291. if v:IsA("CharacterMesh") then
  6292. v:Destroy()
  6293. end
  6294. if v:IsA("Model") then
  6295. v:Destroy()
  6296. end
  6297. if v:IsA("Part") or v:IsA("MeshPart") then
  6298. for x, o in pairs(v:GetChildren()) do
  6299. if o:IsA("Decal") then
  6300. o:Destroy()
  6301. end
  6302. end
  6303. coroutine.resume(coroutine.create(function()
  6304. v.Material = "Neon"
  6305. v.CanCollide = false
  6306. v.Anchored = false
  6307. local bld = Instance.new("ParticleEmitter",v)
  6308. bld.LightEmission = 1
  6309. bld.Texture = "rbxassetid://363275192" ---284205403
  6310. bld.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  6311. bld.Rate = 500
  6312. bld.Lifetime = NumberRange.new(1)
  6313. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  6314. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  6315. bld.Speed = NumberRange.new(2,5)
  6316. bld.VelocitySpread = 50000
  6317. bld.Rotation = NumberRange.new(-500,500)
  6318. bld.RotSpeed = NumberRange.new(-500,500)
  6319. local sbs = Instance.new("BodyPosition", v)
  6320. sbs.P = 3000
  6321. sbs.D = 1000
  6322. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  6323. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  6324. v.Color = BrickColor.new("Really red").Color
  6325. coroutine.resume(coroutine.create(function()
  6326. for i = 0, 49 do
  6327. swait(1)
  6328. v:BreakJoints()
  6329. v.Transparency = v.Transparency + 0.02
  6330. end
  6331. v:BreakJoints()
  6332. for i = 0, 4 do
  6333. slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
  6334. end
  6335. block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  6336. CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
  6337. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  6338. bld.Speed = NumberRange.new(10,25)
  6339. bld.Drag = 5
  6340. bld.Acceleration = vt(0,2,0)
  6341. wait(0.5)
  6342. bld.Enabled = false
  6343. wait(4)
  6344. coroutine.resume(coroutine.create(function()
  6345. for i = 0, 99 do
  6346. swait()
  6347. v:Destroy()
  6348. dude:Destroy()
  6349. end
  6350. end))
  6351. end))
  6352. end))
  6353. end
  6354. end
  6355. end))
  6356. end)
  6357. ds()
  6358. end
  6359. end
  6360.  
  6361. function sphere(bonuspeed,type,pos,scale,value,color)
  6362. local type = type
  6363. local rng = Instance.new("Part", char)
  6364. rng.Anchored = true
  6365. rng.BrickColor = color
  6366. rng.CanCollide = false
  6367. rng.FormFactor = 3
  6368. rng.Name = "Ring"
  6369. rng.Material = "Neon"
  6370. rng.Size = Vector3.new(1, 1, 1)
  6371. rng.Transparency = 0
  6372. rng.TopSurface = 0
  6373. rng.BottomSurface = 0
  6374. rng.CFrame = pos
  6375. local rngm = Instance.new("SpecialMesh", rng)
  6376. rngm.MeshType = "Sphere"
  6377. rngm.Scale = scale
  6378. if rainbowmode == true then
  6379. rng.Color = Color3.new(r/255,g/255,b/255)
  6380. end
  6381. local scaler2 = 1
  6382. if type == "Add" then
  6383. scaler2 = 1*value
  6384. elseif type == "Divide" then
  6385. scaler2 = 1/value
  6386. end
  6387. coroutine.resume(coroutine.create(function()
  6388. for i = 0,10/bonuspeed,0.1 do
  6389. swait()
  6390. if rainbowmode == true then
  6391. rng.Color = Color3.new(r/255,g/255,b/255)
  6392. end
  6393. if type == "Add" then
  6394. scaler2 = scaler2 - 0.01*value/bonuspeed
  6395. elseif type == "Divide" then
  6396. scaler2 = scaler2 - 0.01/value*bonuspeed
  6397. end
  6398. if chaosmode == true then
  6399. rng.BrickColor = BrickColor.random()
  6400. end
  6401. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6402. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  6403. end
  6404. rng:Destroy()
  6405. end))
  6406. end
  6407.  
  6408. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6409. local type = type
  6410. local rng = Instance.new("Part", char)
  6411. rng.Anchored = true
  6412. rng.BrickColor = color
  6413. rng.Color = color3
  6414. rng.CanCollide = false
  6415. rng.FormFactor = 3
  6416. rng.Name = "Ring"
  6417. rng.Material = "Neon"
  6418. rng.Size = Vector3.new(1, 1, 1)
  6419. rng.Transparency = 0
  6420. rng.TopSurface = 0
  6421. rng.BottomSurface = 0
  6422. rng.CFrame = pos
  6423. local rngm = Instance.new("SpecialMesh", rng)
  6424. rngm.MeshType = "Sphere"
  6425. rngm.Scale = scale
  6426. local scaler2 = 1
  6427. local scaler2b = 1
  6428. local scaler2c = 1
  6429. if type == "Add" then
  6430. scaler2 = 1*value
  6431. scaler2b = 1*value2
  6432. scaler2c = 1*value3
  6433. elseif type == "Divide" then
  6434. scaler2 = 1/value
  6435. scaler2b = 1/value2
  6436. scaler2c = 1/value3
  6437. end
  6438. coroutine.resume(coroutine.create(function()
  6439. for i = 0,10/bonuspeed,0.1 do
  6440. swait()
  6441. if type == "Add" then
  6442. scaler2 = scaler2 - 0.01*value/bonuspeed
  6443. scaler2b = scaler2b - 0.01*value/bonuspeed
  6444. scaler2c = scaler2c - 0.01*value/bonuspeed
  6445. elseif type == "Divide" then
  6446. scaler2 = scaler2 - 0.01/value*bonuspeed
  6447. scaler2b = scaler2b - 0.01/value*bonuspeed
  6448. scaler2c = scaler2c - 0.01/value*bonuspeed
  6449. end
  6450. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6451. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6452. end
  6453. rng:Destroy()
  6454. end))
  6455. end
  6456.  
  6457. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6458. local type = type
  6459. local rng = Instance.new("Part", char)
  6460. rng.Anchored = true
  6461. rng.BrickColor = color
  6462. rng.Color = color3
  6463. rng.CanCollide = false
  6464. rng.FormFactor = 3
  6465. rng.Name = "Ring"
  6466. rng.Material = "Neon"
  6467. rng.Size = Vector3.new(1, 1, 1)
  6468. rng.Transparency = 0
  6469. rng.TopSurface = 0
  6470. rng.BottomSurface = 0
  6471. rng.CFrame = pos
  6472. local rngm = Instance.new("SpecialMesh", rng)
  6473. rngm.MeshType = "Brick"
  6474. rngm.Scale = scale
  6475. local scaler2 = 1
  6476. local scaler2b = 1
  6477. local scaler2c = 1
  6478. if type == "Add" then
  6479. scaler2 = 1*value
  6480. scaler2b = 1*value2
  6481. scaler2c = 1*value3
  6482. elseif type == "Divide" then
  6483. scaler2 = 1/value
  6484. scaler2b = 1/value2
  6485. scaler2c = 1/value3
  6486. end
  6487. coroutine.resume(coroutine.create(function()
  6488. for i = 0,10/bonuspeed,0.1 do
  6489. swait()
  6490. if type == "Add" then
  6491. scaler2 = scaler2 - 0.01*value/bonuspeed
  6492. scaler2b = scaler2b - 0.01*value/bonuspeed
  6493. scaler2c = scaler2c - 0.01*value/bonuspeed
  6494. elseif type == "Divide" then
  6495. scaler2 = scaler2 - 0.01/value*bonuspeed
  6496. scaler2b = scaler2b - 0.01/value*bonuspeed
  6497. scaler2c = scaler2c - 0.01/value*bonuspeed
  6498. end
  6499. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6500. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6501. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6502. end
  6503. rng:Destroy()
  6504. end))
  6505. end
  6506.  
  6507. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  6508. local type = type
  6509. local rng = Instance.new("Part", char)
  6510. rng.Anchored = true
  6511. rng.BrickColor = color
  6512. rng.Color = color3
  6513. rng.CanCollide = false
  6514. rng.FormFactor = 3
  6515. rng.Name = "Ring"
  6516. rng.Material = "Neon"
  6517. rng.Size = Vector3.new(1, 1, 1)
  6518. rng.Transparency = 0
  6519. rng.TopSurface = 0
  6520. rng.BottomSurface = 0
  6521. rng.CFrame = pos
  6522. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6523. local rngm = Instance.new("SpecialMesh", rng)
  6524. rngm.MeshType = "Sphere"
  6525. rngm.Scale = vt(x1,y1,z1)
  6526. if rainbowmode == true then
  6527. rng.Color = Color3.new(r/255,g/255,b/255)
  6528. end
  6529. local scaler2 = 1
  6530. local speeder = FastSpeed
  6531. if type == "Add" then
  6532. scaler2 = 1*value
  6533. elseif type == "Divide" then
  6534. scaler2 = 1/value
  6535. end
  6536. coroutine.resume(coroutine.create(function()
  6537. for i = 0,10/bonuspeed,0.1 do
  6538. swait()
  6539. if rainbowmode == true then
  6540. rng.Color = Color3.new(r/255,g/255,b/255)
  6541. end
  6542. if type == "Add" then
  6543. scaler2 = scaler2 - 0.01*value/bonuspeed
  6544. elseif type == "Divide" then
  6545. scaler2 = scaler2 - 0.01/value*bonuspeed
  6546. end
  6547. if chaosmode == true then
  6548. rng.BrickColor = BrickColor.random()
  6549. end
  6550. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6551. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6552. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6553. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6554. end
  6555. rng:Destroy()
  6556. end))
  6557. end
  6558.  
  6559. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  6560. local type = type
  6561. local rng = Instance.new("Part", char)
  6562. rng.Anchored = true
  6563. rng.BrickColor = color
  6564. rng.CanCollide = false
  6565. rng.FormFactor = 3
  6566. rng.Name = "Ring"
  6567. rng.Material = "Neon"
  6568. rng.Size = Vector3.new(1, 1, 1)
  6569. rng.Transparency = 0
  6570. if typeoftrans == "In" then
  6571. rng.Transparency = 1
  6572. end
  6573. rng.TopSurface = 0
  6574. rng.BottomSurface = 0
  6575. rng.CFrame = pos
  6576. local rngm = Instance.new("SpecialMesh", rng)
  6577. rngm.MeshType = "FileMesh"
  6578. rngm.MeshId = "rbxassetid://20329976"
  6579. rngm.Scale = scale
  6580. local scaler2 = 1
  6581. local scaler2b = 1
  6582. if type == "Add" then
  6583. scaler2 = 1*value
  6584. scaler2b = 1*value2
  6585. elseif type == "Divide" then
  6586. scaler2 = 1/value
  6587. scaler2b = 1/value2
  6588. end
  6589. local randomrot = math.random(1,2)
  6590. coroutine.resume(coroutine.create(function()
  6591. for i = 0,10/bonuspeed,0.1 do
  6592. swait()
  6593. if type == "Add" then
  6594. scaler2 = scaler2 - 0.01*value/bonuspeed
  6595. scaler2b = scaler2b - 0.01*value/bonuspeed
  6596. elseif type == "Divide" then
  6597. scaler2 = scaler2 - 0.01/value*bonuspeed
  6598. scaler2b = scaler2b - 0.01/value*bonuspeed
  6599. end
  6600. if randomrot == 1 then
  6601. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  6602. elseif randomrot == 2 then
  6603. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  6604. end
  6605. if typeoftrans == "Out" then
  6606. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6607. elseif typeoftrans == "In" then
  6608. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6609. end
  6610. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  6611. end
  6612. rng:Destroy()
  6613. end))
  6614. end
  6615.  
  6616. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  6617. local type = type
  6618. local rotenable = rotatingop
  6619. local rng = Instance.new("Part", char)
  6620. rng.Anchored = true
  6621. rng.BrickColor = color
  6622. rng.CanCollide = false
  6623. rng.FormFactor = 3
  6624. rng.Name = "Ring"
  6625. rng.Material = "Neon"
  6626. rng.Size = Vector3.new(1, 1, 1)
  6627. rng.Transparency = 0
  6628. if typeoftrans == "In" then
  6629. rng.Transparency = 1
  6630. end
  6631. rng.TopSurface = 0
  6632. rng.BottomSurface = 0
  6633. rng.CFrame = pos
  6634. local rngm = Instance.new("SpecialMesh", rng)
  6635. rngm.MeshType = "FileMesh"
  6636. if typeofshape == "Normal" then
  6637. rngm.MeshId = "rbxassetid://662586858"
  6638. elseif typeofshape == "Round" then
  6639. rngm.MeshId = "rbxassetid://662585058"
  6640. end
  6641. rngm.Scale = scale
  6642. local scaler2 = 1/10
  6643. if type == "Add" then
  6644. scaler2 = 1*value/10
  6645. elseif type == "Divide" then
  6646. scaler2 = 1/value/10
  6647. end
  6648. local randomrot = math.random(1,2)
  6649. coroutine.resume(coroutine.create(function()
  6650. for i = 0,10/bonuspeed,0.1 do
  6651. swait()
  6652. if type == "Add" then
  6653. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  6654. elseif type == "Divide" then
  6655. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  6656. end
  6657. if rotenable == true then
  6658. if randomrot == 1 then
  6659. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  6660. elseif randomrot == 2 then
  6661. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  6662. end
  6663. end
  6664. if typeoftrans == "Out" then
  6665. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6666. elseif typeoftrans == "In" then
  6667. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6668. end
  6669. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  6670. end
  6671. rng:Destroy()
  6672. end))
  6673. end
  6674.  
  6675. function FindNearestTorso(Position, Distance, SinglePlayer)
  6676. if SinglePlayer then
  6677. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  6678. end
  6679. local List = {}
  6680. for i, v in pairs(workspace:GetChildren()) do
  6681. if v:IsA("Model") then
  6682. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  6683. if v ~= Character then
  6684. if (v.Head.Position - Position).magnitude <= Distance then
  6685. table.insert(List, v)
  6686. end
  6687. end
  6688. end
  6689. end
  6690. end
  6691. return List
  6692. end
  6693.  
  6694.  
  6695. local dashing = false
  6696. local floatmode = false
  6697. local OWS = hum.WalkSpeed
  6698. local equipped = false
  6699. Humanoid.Name = "NEPTUNIA"
  6700. Humanoid.MaxHealth = math.huge
  6701. Humanoid.Health = math.huge
  6702. Instance.new("ForceField",char).Visible = false
  6703. Humanoid.Animator.Parent = nil
  6704. ------------------
  6705. function equip()
  6706. attack = true
  6707. equipped = true
  6708. hum.WalkSpeed = 0
  6709. tl1.Enabled = true
  6710. for i = 0, 9 do
  6711. slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  6712. end
  6713. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
  6714. CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
  6715. CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
  6716. sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
  6717. sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  6718. for i = 0, 2, 0.1 do
  6719. swait()
  6720. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  6721. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
  6722. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Bright red"))
  6723. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Really red"))
  6724. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6725. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  6726. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  6727. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  6728. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  6729. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  6730. end
  6731. hum.CameraOffset = vt(0,0,0)
  6732. weaponweld.Part0 = rarm
  6733. for i = 0, 2, 0.1 do
  6734. swait()
  6735. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
  6736. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6737. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6738. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6739. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6740. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6741. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6742. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6743. end
  6744. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6745. hitb.Anchored = true
  6746. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6747. MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
  6748. slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
  6749. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6750. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6751. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6752. for i = 0, 2, 0.1 do
  6753. swait()
  6754. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Bright red"),BrickColor.new("Bright red").Color)
  6755. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6756. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6757. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6758. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6759. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6760. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6761. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6762. end
  6763. hitb:Destroy()
  6764. hum.WalkSpeed = 24
  6765. OWS = hum.WalkSpeed
  6766. attack = false
  6767. end
  6768.  
  6769. function unequip()
  6770. attack = true
  6771. equipped = false
  6772. hum.WalkSpeed = 0
  6773. hum.WalkSpeed = 16
  6774. OWS = hum.WalkSpeed
  6775. tl1.Enabled = false
  6776. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  6777. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  6778. weaponweld.Part0 = tors
  6779. attack = false
  6780. end
  6781.  
  6782. ------------------
  6783. function attackone()
  6784. attack = true
  6785. hum.WalkSpeed = 4
  6786. for i = 0, 2, 0.1 do
  6787. swait()
  6788. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6789. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6790. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6791. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6792. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6793. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6794. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6795. end
  6796. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6797. hitb.Anchored = true
  6798. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6799. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6800. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6801. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6802. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6803. for i = 0, 1, 0.1 do
  6804. swait()
  6805. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6806. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6807. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6808. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6809. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6810. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6811. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6812. end
  6813. hitb:Destroy()
  6814. attack = false
  6815. hum.WalkSpeed = 24
  6816. end
  6817. function attacktwo()
  6818. attack = true
  6819. hum.WalkSpeed = 4
  6820. for i = 0, 1, 0.1 do
  6821. swait()
  6822. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6823. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
  6824. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6825. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
  6826. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6827. LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
  6828. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  6829. end
  6830. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6831. hitb.Anchored = true
  6832. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6833. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6834. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  6835. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  6836. for i = 0, 1, 0.1 do
  6837. swait()
  6838. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6839. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
  6840. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
  6841. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
  6842. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
  6843. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6844. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
  6845. end
  6846. attack = false
  6847. hum.WalkSpeed = 24
  6848. end
  6849. function attackthree()
  6850. attack = true
  6851. hum.WalkSpeed = 4
  6852. for i = 0, 1, 0.1 do
  6853. swait()
  6854. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6855. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
  6856. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  6857. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
  6858. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
  6859. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
  6860. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  6861. end
  6862. for x = 0, 2 do
  6863. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
  6864. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
  6865. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6866. hitb.Anchored = true
  6867. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6868. MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
  6869. for i = 0, 1, 0.6 do
  6870. swait()
  6871. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6872. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6873. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6874. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6875. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6876. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6877. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
  6878. end
  6879. for i = 0, 1, 0.6 do
  6880. swait()
  6881. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6882. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6883. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6884. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6885. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6886. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6887. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  6888. end
  6889. for i = 0, 1, 0.6 do
  6890. swait()
  6891. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6892. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6893. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6894. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6895. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6896. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6897. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
  6898. end
  6899. for i = 0, 1, 0.6 do
  6900. swait()
  6901. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6902. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6903. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6904. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6905. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6906. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6907. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6908. end
  6909. end
  6910. attack = false
  6911. hum.WalkSpeed = 24
  6912. end
  6913. ------------------
  6914. function spinnyblade()
  6915. attack = true
  6916. hum.WalkSpeed = 1
  6917. hum.JumpPower = 0
  6918. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  6919. local bgui = Instance.new("BillboardGui",root)
  6920. bgui.Size = UDim2.new(25, 0, 25, 0)
  6921. local imgc = Instance.new("ImageLabel",bgui)
  6922. imgc.BackgroundTransparency = 1
  6923. imgc.ImageTransparency = 1
  6924. imgc.Size = UDim2.new(1,0,1,0)
  6925. imgc.Image = "rbxassetid://997291547"
  6926. imgc.ImageColor3 = Color3.new(1,0,0)
  6927. local imgc2 = imgc:Clone()
  6928. imgc2.Parent = bgui
  6929. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  6930. imgc2.Size = UDim2.new(2,0,2,0)
  6931. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  6932. for i = 0, 10, 0.1 do
  6933. swait()
  6934. imgc.ImageTransparency = imgc.ImageTransparency - 0.01
  6935. imgc.Rotation = imgc.Rotation + 1
  6936. imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
  6937. imgc2.Rotation = imgc2.Rotation - 1
  6938. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  6939. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
  6940. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  6941. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  6942. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  6943. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  6944. waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
  6945. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  6946. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  6947. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  6948. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  6949. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6950. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6951. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6952. end
  6953. imgc.ImageTransparency = 1
  6954. hum.CameraOffset = vt(0,0,0)
  6955. waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
  6956. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
  6957. waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
  6958. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
  6959. waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
  6960. for i = 0, 9 do
  6961. slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
  6962. end
  6963. CFuncs["Sound"].Create("rbxassetid://735524670", root, 1.5, 1)
  6964. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  6965. for x = 0, 14 do
  6966. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  6967. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  6968. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  6969. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  6970. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  6971. for i = 0, 1, 0.6 do
  6972. swait()
  6973. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  6974. root.CFrame = root.CFrame + root.CFrame.lookVector*2
  6975. root.Velocity = vt(0,0,0)
  6976. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6977. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6978. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  6979. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  6980. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  6981. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6982. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6983. end
  6984. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  6985. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  6986. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  6987. for i = 0, 1, 0.6 do
  6988. swait()
  6989. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  6990. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  6991. root.Velocity = vt(0,0,0)
  6992. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6993. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6994. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  6995. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  6996. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  6997. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6998. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  6999. end
  7000. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7001. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7002. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7003. for i = 0, 1, 0.6 do
  7004. swait()
  7005. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7006. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7007. root.Velocity = vt(0,0,0)
  7008. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7009. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7010. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  7011. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7012. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7013. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7014. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7015. end
  7016. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7017. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7018. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7019. for i = 0, 1, 0.6 do
  7020. swait()
  7021. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7022. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7023. root.Velocity = vt(0,0,0)
  7024. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7025. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7026. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  7027. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7028. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7029. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7030. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7031. end
  7032. end
  7033. hum.WalkSpeed = 0
  7034. for i = 0, 5, 0.1 do
  7035. swait()
  7036. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7037. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  7038. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  7039. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  7040. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  7041. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  7042. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  7043. end
  7044. bgui:Destroy()
  7045. attack = false
  7046. hum.WalkSpeed = 24
  7047. hum.JumpPower = 50
  7048. end
  7049.  
  7050. function eightbitmegablade()
  7051. attack = true
  7052. hum.WalkSpeed = 0
  7053. hum.JumpPower = 0
  7054. CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
  7055. local OverCut = false
  7056. cam.CameraSubject = Humanoid
  7057. cam.CameraType = "Scriptable"
  7058. coroutine.resume(coroutine.create(function()
  7059. while true do
  7060. swait()
  7061. if OverCut == false then
  7062. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
  7063. else
  7064. break
  7065. end
  7066. end
  7067. end))
  7068. for i = 0, 10, 0.1 do
  7069. swait()
  7070. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7071. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7072. slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
  7073. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7074. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7075. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  7076. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
  7077. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7078. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
  7079. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7080. end
  7081. OverCut = true
  7082. local orb = Instance.new("Part", char)
  7083. orb.Anchored = true
  7084. orb.BrickColor = BrickColor.new("Really red")
  7085. orb.CanCollide = false
  7086. orb.FormFactor = 3
  7087. orb.Name = "Ring"
  7088. orb.Material = "Neon"
  7089. orb.Size = Vector3.new(1, 1, 1)
  7090. orb.Transparency = 0.5
  7091. orb.TopSurface = 0
  7092. orb.BottomSurface = 0
  7093. local orbm = Instance.new("SpecialMesh", orb)
  7094. orbm.MeshType = "FileMesh"
  7095. orbm.MeshId = "rbxassetid://361629844"
  7096. orbm.Scale = vt(30,60,60)
  7097. orb.CFrame = root.CFrame*CFrame.new(0,50,0)
  7098. for i = 0, 24 do
  7099. slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
  7100. end
  7101. sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7102. sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7103. sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7104. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
  7105. local a = Instance.new("Part",workspace)
  7106. a.Name = "Direction"
  7107. a.Anchored = true
  7108. a.Transparency = 1
  7109. a.CanCollide = false
  7110. local ray = Ray.new(
  7111. orb.CFrame.p, -- origin
  7112. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7113. )
  7114. local ignore = orb
  7115. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7116. a.BottomSurface = 10
  7117. a.TopSurface = 10
  7118. local distance = (orb.CFrame.p - position).magnitude
  7119. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7120. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7121. orb.CFrame = a.CFrame
  7122. for i = 0, 8, 0.1 do
  7123. swait()
  7124. sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7125. ray = Ray.new(
  7126. orb.CFrame.p, -- origin
  7127. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7128. )
  7129. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7130. distance = (orb.CFrame.p - position).magnitude
  7131. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7132. orb.CFrame = a.CFrame
  7133. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7134. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  7135. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7136. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
  7137. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  7138. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  7139. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
  7140. LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
  7141. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7142. end
  7143. cam.CameraType = "Custom"
  7144. orb.Anchored = false
  7145. a:Destroy()
  7146. local bv = Instance.new("BodyVelocity")
  7147. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7148. bv.velocity = orb.CFrame.lookVector*250
  7149. bv.Parent = orb
  7150. local hitted = false
  7151. CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
  7152. waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Really red"))
  7153. waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Really red"))
  7154. coroutine.resume(coroutine.create(function()
  7155. while true do
  7156. swait(2)
  7157. if hitted == false and orb.Parent ~= nil then
  7158. slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
  7159. elseif hitted == true and orb.Parent == nil then
  7160. break
  7161. end
  7162. end
  7163. end))
  7164. orb.Touched:connect(function(hit)
  7165. if hitted == false and hit.Parent ~= char then
  7166. hitted = true
  7167. MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
  7168. CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
  7169. CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
  7170. for i = 0, 24 do
  7171. slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
  7172. end
  7173. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
  7174. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
  7175. sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7176. sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7177. sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7178. orb.Anchored = true
  7179. orb.Transparency = 1
  7180. coroutine.resume(coroutine.create(function()
  7181. for i = 0, 4, 0.1 do
  7182. swait()
  7183. slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Really red"))
  7184. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7185. end
  7186. hum.CameraOffset = vt(0,0,0)
  7187. end))
  7188. wait(10)
  7189. orb:Destroy()
  7190. end
  7191. end)
  7192. game:GetService("Debris"):AddItem(orb, 10)
  7193. for i = 0, 2, 0.1 do
  7194. swait()
  7195. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7196. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7197. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7198. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  7199. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
  7200. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7201. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
  7202. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7203. end
  7204. attack = false
  7205. hum.WalkSpeed = 24
  7206. hum.JumpPower = 50
  7207. end
  7208.  
  7209. function bladespinagain()
  7210. attack = true
  7211. hum.WalkSpeed = 4
  7212. hum.JumpPower = 0
  7213. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7214. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7215. for x = 0, 9 do
  7216. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7217. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7218. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7219. for i = 0, 1, 0.6 do
  7220. swait()
  7221. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7222. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7223. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7224. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7225. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7226. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7227. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7228. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7229. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7230. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7231. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7232. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7233. end
  7234. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7235. for i = 0, 1, 0.6 do
  7236. swait()
  7237. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7238. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7239. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7240. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7241. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7242. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7243. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7244. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7245. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7246. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7247. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7248. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  7249. end
  7250. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7251. for i = 0, 1, 0.6 do
  7252. swait()
  7253. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7254. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7255. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7256. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7257. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7258. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7259. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7260. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7261. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7262. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7263. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7264. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7265. end
  7266. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7267. for i = 0, 1, 0.6 do
  7268. swait()
  7269. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7270. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Really red"),BrickColor.new("Really red").Color,0)
  7271. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7272. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7273. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7274. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7275. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7276. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7277. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7278. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7279. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7280. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
  7281. end
  7282. end
  7283. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7284. hitb.Anchored = true
  7285. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7286. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7287. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7288. sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7289. sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7290. for i = 0, 24 do
  7291. slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
  7292. end
  7293. CFuncs["Sound"].Create("rbxassetid://311430553", root, 4,1)
  7294. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7295. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7296. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7297. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7298. for i = 0, 2, 0.1 do
  7299. swait()
  7300. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7301. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7302. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7303. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7304. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7305. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7306. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7307. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7308. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  7309. end
  7310. hum.CameraOffset = vt(0,0,0)
  7311. hitb:Destroy()
  7312. attack = false
  7313. hum.WalkSpeed = 24
  7314. hum.JumpPower = 50
  7315. end
  7316.  
  7317. function superjump()
  7318. attack = true
  7319. hum.WalkSpeed = 0
  7320. hum.JumpPower = 0
  7321. wng1a.Transparency = wng1a.Transparency - 1
  7322. wng1b.Transparency = wng1b.Transparency - 1
  7323. wng2a.Transparency = wng2a.Transparency - 1
  7324. wng2b.Transparency = wng2b.Transparency - 1
  7325. sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7326. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Really red"),BrickColor.new("Really red").Color)
  7327. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
  7328. for i = 0, 2, 0.1 do
  7329. swait()
  7330. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7331. root.Velocity = vt(0,0,0)
  7332. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  7333. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  7334. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  7335. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  7336. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  7337. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  7338. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  7339. end
  7340. CFuncs["Sound"].Create("rbxassetid://311430533", root, 7, 1.05)
  7341. local lat1 = Instance.new("Attachment",larm)
  7342. lat1.Position = Vector3.new(1,-1,0.5)
  7343. local lat2 = Instance.new("Attachment",larm)
  7344. lat2.Position = Vector3.new(-1,-1,-0.5)
  7345. local rat1 = Instance.new("Attachment",rarm)
  7346. rat1.Position = Vector3.new(1,-1,-0.5)
  7347. local rat2 = Instance.new("Attachment",rarm)
  7348. rat2.Position = Vector3.new(-1,-1,0.5)
  7349. local tl1 = Instance.new('Trail',larm)
  7350. tl1.Attachment0 = lat1
  7351. tl1.Attachment1 = lat2
  7352. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  7353. tl1.LightEmission = 1
  7354. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
  7355. tl1.Color = ColorSequence.new(BrickColor.new('Really Red').Color,BrickColor.new('Really Red').Color)
  7356. tl1.Lifetime = 5
  7357. local tl2 = tl1:Clone()
  7358. tl2.Attachment0 = rat1
  7359. tl2.Attachment1 = rat2
  7360. tl2.Parent = rarm
  7361. hum.JumpPower = 50
  7362. hum.Jump = true
  7363. swait()
  7364. hum.JumpPower = 0
  7365. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  7366. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Really Red"),BrickColor.new("Really Red").Color)
  7367. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Really Red"),BrickColor.new("Really Red").Color)
  7368. for i = 0, 49 do
  7369. waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
  7370. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
  7371. end
  7372. coroutine.resume(coroutine.create(function()
  7373. for i = 0, 2, 0.1 do
  7374. swait()
  7375. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7376. end
  7377. hum.CameraOffset = vt(0,0,0)
  7378. wait(3)
  7379. tl1.Enabled = false
  7380. tl2.Enabled = false
  7381. game:GetService("Debris"):AddItem(tl1, 5)
  7382. game:GetService("Debris"):AddItem(tl2, 5)
  7383. game:GetService("Debris"):AddItem(rat1, 5)
  7384. game:GetService("Debris"):AddItem(rat2, 5)
  7385. game:GetService("Debris"):AddItem(lat1, 5)
  7386. game:GetService("Debris"):AddItem(lat2, 5)
  7387. end))
  7388. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  7389. for i = 0, 3, 0.1 do
  7390. swait()
  7391. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
  7392. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
  7393. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  7394. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
  7395. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
  7396. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
  7397. end
  7398. coroutine.resume(coroutine.create(function()
  7399. for i = 0, 99 do
  7400. swait()
  7401. wng1a.Transparency = wng1a.Transparency + 0.01
  7402. wng1b.Transparency = wng1b.Transparency + 0.01
  7403. wng2a.Transparency = wng2a.Transparency + 0.01
  7404. wng2b.Transparency = wng2b.Transparency + 0.01
  7405. end
  7406. end))
  7407. attack = false
  7408. if equipped == false then
  7409. hum.WalkSpeed = 16
  7410. else
  7411. hum.WalkSpeed = 24
  7412. end
  7413. hum.JumpPower = 50
  7414. end
  7415. ------------------
  7416.  
  7417.  
  7418. local attacktype = 1
  7419. mouse.Button1Down:connect(function()
  7420. if equipped == true then
  7421. if attack == false and attacktype == 1 then
  7422. attacktype = 2
  7423. attackone()
  7424. elseif attack == false and attacktype == 2 then
  7425. attacktype = 3
  7426. attacktwo()
  7427. elseif attack == false and attacktype == 3 then
  7428. attacktype = 1
  7429. attackthree()
  7430. --[[elseif attack == false and attacktype == 4 then
  7431. attacktype = 1
  7432. --attackfour()]]--
  7433. end
  7434. end
  7435. end)
  7436. mouse.KeyDown:connect(function(k)
  7437. if k == "f" and attack == false and equipped == false then
  7438. equip()
  7439. elseif k == "f" and attack == false and equipped == true then
  7440. unequip()
  7441. end
  7442. if k == "r" and attack == false then
  7443. superjump()
  7444. end
  7445. if equipped == true then
  7446. if k == "z" and attack == false then
  7447. spinnyblade()
  7448. end
  7449. if k == "x" and attack == false then
  7450. eightbitmegablade()
  7451. end
  7452. if k == "c" and attack == false then
  7453. bladespinagain()
  7454. end
  7455. end
  7456. if k == "l" and muter == false then
  7457. muter = true
  7458. kan.Volume = 0
  7459. elseif k == "l" and muter == true then
  7460. muter = false
  7461. kan.Volume = 1.25
  7462. end
  7463. end)
  7464. plr.Chatted:connect(function(message)
  7465. if message:sub(1,3) == "id/" then
  7466. ORGID = message:sub(4)
  7467. kan.TimePosition = 0
  7468. kan:Play()
  7469. elseif message:sub(1,6) == "pitch/" then
  7470. ORPIT = message:sub(7)
  7471. elseif message:sub(1,4) == "vol/" then
  7472. ORVOL = message:sub(5)
  7473. elseif message:sub(1,7) == "skipto/" then
  7474. kan.TimePosition = message:sub(8)
  7475. end
  7476. end)
  7477.  
  7478. idleanim=.4
  7479. while true do
  7480. swait()
  7481. if muter == false then
  7482. kan.Volume = ORVOL
  7483. else
  7484. kan.Volume = 0
  7485. end
  7486. kan.PlaybackSpeed = ORPIT
  7487. kan.Pitch = ORPIT
  7488. kan.SoundId = "rbxassetid://" ..ORGID
  7489. kan.Looped = true
  7490. kan.Parent = plr.PlayerGui
  7491. kan:Resume()
  7492. techc.Rotation = techc.Rotation + 0.1
  7493. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
  7494. imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
  7495. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
  7496. imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
  7497. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  7498. ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  7499. sine = sine + change
  7500. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7501. local velderp=RootPart.Velocity.y
  7502. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7503. if equipped==true or equipped==false then
  7504. if attack==false then
  7505. idle=idle+1
  7506. else
  7507. idle=0
  7508. end
  7509. if idle>=500 then
  7510. if attack==false then
  7511. --Sheath()
  7512. end
  7513. end
  7514. if RootPart.Velocity.y > 1 and hitfloor==nil then
  7515. Anim="Jump"
  7516. if attack==false then
  7517. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7518. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7519. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7520. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  7521. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  7522. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  7523. if equipped == false then
  7524. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7525. else
  7526. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7527. end
  7528. end
  7529. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  7530. Anim="Fall"
  7531. if attack==false then
  7532. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7533. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7534. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7535. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  7536. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  7537. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  7538. if equipped == false then
  7539. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7540. else
  7541. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7542. end
  7543. end
  7544. elseif torvel<1 and hitfloor~=nil then
  7545. Anim="Idle"
  7546. if attack==false then
  7547. if equipped == false then
  7548. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  7549. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  7550. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  7551. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  7552. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  7553. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  7554. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7555. else
  7556. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  7557. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  7558. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
  7559. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
  7560. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  7561. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  7562. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7563. end
  7564. end
  7565. elseif torvel>2 and torvel<42 and hitfloor~=nil then
  7566. Anim="Walk"
  7567. if attack==false then
  7568. if equipped == false then
  7569. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7570. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7571. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  7572. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  7573. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  7574. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7575. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7576. else
  7577. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7578. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7579. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  7580. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  7581. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  7582. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7583. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
  7584. end
  7585. end
  7586. elseif torvel>=42 and hitfloor~=nil then
  7587. Anim="Run"
  7588. if attack==false then
  7589. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7590. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7591. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  7592. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  7593. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  7594. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  7595. end
  7596. end
  7597. end
  7598. end
  7599. --This must be the first Neptunian V edit -SkyMan7997
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