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1
local PLRN = "therainbowcreeperRBX" --<== change the name to yours
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
if game:GetService("RunService"):IsClient() then error("you fucking idiot do h/ and not hl/ you dumbfuck skid") end
6
math.randomseed(tick())
7
local number = 0
8
if workspace:FindFirstChild("yeetmyfeeeeeeeee") then
9
workspace:FindFirstChild("yeetmyfeeeeeeeee"):Remove()
10
end
11
local yeetis = Instance.new("RemoteEvent", workspace)
12
yeetis.Name = "yeetmyfeeeeeeeee"
13
yeetis.OnServerEvent:Connect(function(plr, num)
14
number = num
15
end)
16
17
18
PLR = game:GetService("Players")[PLRN]
19
20
sound2vis = Instance.new("Sound", PLR.Character.Torso)
21
sound2vis.SoundId = "rbxassetid://397312275"
22
sound2vis.Volume = 0
23
sound2vis.Looped = true
24
sound2vis.Name = "I LIKE DICK"
25
sound2vis:Play()
26
NLS([==[
27
	local Player = game:GetService("Players").LocalPlayer
28
	print'yeetus'
29
local event = workspace:WaitForChild("yeetmyfeeeeeeeee")
30
print'foundevent'
31
local sound = Player.Character.Torso:WaitForChild("I LIKE DICK")
32
print'foundsound'
33
	--Give the server mouse data 30 times every second, but only if the values changed
34
	--If player is not moving their mouse, client won't fire events
35
	while wait(1/60) do
36
	--print(sound.PlaybackLoudness)
37
event:FireServer(sound.PlaybackLoudness)
38
		end
39
	]==],PLR.Character)
40
do
41
	print("FE Compatibility code by Mokiros")
42
	local rp = RealPlayer
43
	script.Parent = rp.Character
44
	
45
	--RemoteEvent for communicating
46
	local Event = Instance.new("RemoteEvent")
47
	Event.Name = "UserInput_Event"
48
49
	--Fake event to make stuff like Mouse.KeyDown work
50
	local function fakeEvent()
51
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
52
		t.connect = t.Connect
53
		return t
54
	end
55
56
	--Creating fake input objects with fake variables
57
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
58
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
59
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
60
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
61
	end}
62
	--Merged 2 functions into one by checking amount of arguments
63
	CAS.UnbindAction = CAS.BindAction
64
65
	--This function will trigger the events that have been :Connect()'ed
66
	local function te(self,ev,...)
67
		local t = m[ev]
68
		if t and t._fakeEvent then
69
			for _,f in pairs(t.Functions) do
70
				f(...)
71
			end
72
		end
73
	end
74
	m.TrigEvent = te
75
	UIS.TrigEvent = te
76
77
	Event.OnServerEvent:Connect(function(plr,io)
78
	    if plr~=rp then return end
79
		m.Target = io.Target
80
		m.Hit = io.Hit
81
		if not io.isMouse then
82
			local b = io.UserInputState == Enum.UserInputState.Begin
83
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
84
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
85
			end
86
			for _,t in pairs(CAS.Actions) do
87
				for _,k in pairs(t.Keys) do
88
					if k==io.KeyCode then
89
						t.Function(t.Name,io.UserInputState,io)
90
					end
91
				end
92
			end
93
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
94
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
95
	    end
96
	end)
97
	Event.Parent = NLS([==[
98
	local Player = game:GetService("Players").LocalPlayer
99
	local Event = script:WaitForChild("UserInput_Event")
100
101
	local Mouse = Player:GetMouse()
102
	local UIS = game:GetService("UserInputService")
103
	local input = function(io,a)
104
		if a then return end
105
		--Since InputObject is a client-side instance, we create and pass table instead
106
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
107
	end
108
	UIS.InputBegan:Connect(input)
109
	UIS.InputEnded:Connect(input)
110
111
	local h,t
112
	--Give the server mouse data 30 times every second, but only if the values changed
113
	--If player is not moving their mouse, client won't fire events
114
	while wait(1/30) do
115
		if h~=Mouse.Hit or t~=Mouse.Target then
116
			h,t=Mouse.Hit,Mouse.Target
117
			Event:FireServer({isMouse=true,Target=t,Hit=h})
118
		end
119
	end]==],Player.Character)
120
121
	----Sandboxed game object that allows the usage of client-side methods and services
122
	--Real game object
123
	local _rg = game
124
125
	--Metatable for fake service
126
	local fsmt = {
127
		__index = function(self,k)
128
			local s = rawget(self,"_RealService")
129
			if s then return s[k] end
130
		end,
131
		__newindex = function(self,k,v)
132
			local s = rawget(self,"_RealService")
133
			if s then s[k]=v end
134
		end,
135
		__call = function(self,...)
136
			local s = rawget(self,"_RealService")
137
			if s then return s(...) end
138
		end
139
	}
140
	local function FakeService(t,RealService)
141
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
142
		return setmetatable(t,fsmt)
143
	end
144
145
	--Fake game object
146
	local g = {
147
		GetService = function(self,s)
148
			return self[s]
149
		end,
150
		Players = FakeService({
151
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
152
		},"Players"),
153
		UserInputService = FakeService(UIS,"UserInputService"),
154
		ContextActionService = FakeService(CAS,"ContextActionService"),
155
	}
156
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
157
	g.service = g.GetService
158
	
159
	g.RunService = FakeService({
160
		RenderStepped = _rg:GetService("RunService").Heartbeat,
161
		BindToRenderStep = function(self,name,_,fun)
162
			self._btrs[name] = self.Heartbeat:Connect(fun)
163
		end,
164
		UnbindFromRenderStep = function(self,name)
165
			self._btrs[name]:Disconnect()
166
		end,
167
	},"RunService")
168
169
	setmetatable(g,{
170
		__index=function(self,s)
171
			return _rg:GetService(s) or typeof(_rg[s])=="function"
172
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
173
		end,
174
		__newindex = fsmt.__newindex,
175
		__call = fsmt.__call
176
	})
177
	--Changing owner to fake player object to support owner:GetMouse()
178
	game,owner = g,g.Players.LocalPlayer
179
end
180
181
182
--add a welcome to the game 2 mode 2007066385
183
--[[
184
//	   Kiroki
185
//   Kiroki#7043
186
187
188
189
~~------Script Name------~~
190
191
		 The Hood
192
193
~~------Script Pack------~~
194
195
		   Chill  
196
197
~~-----------------------~~
198
--]]
199
200
201
--//Customizeable Variables
202
203
local music = true
204
205
local soundeffects = true
206
--//
207
208
209
210
211
212
213
math.randomseed(tick())
214
local alafiaf = 1
215
local alrt = false
216
local sn = 1
217
local PT = {}
218
local idletimer = 0
219
local visrot = false
220
local loopvis = false
221
local volumevis = 5
222
local bcch = BrickColor.new("Really red")
223
local visrota = 1
224
local drota = 0
225
local hatfly = false
226
local rainbow = false
227
local vismode = false
228
local vising = false
229
local normanim = true
230
local doingsomething = false
231
local hoodup = false
232
local pitchvis = 1
233
local jumpd = false
234
local cloud = false
235
local fenkeded = true
236
local BCC = false
237
local moveloop = true
238
local rapparip = 0
239
local alrup = false
240
local sunflower = true
241
local meeka = "n"
242
local fighting = false
243
local sitting = false
244
local ang = false
245
local jacket = false
246
function sandbox(var,func)
247
	local env = getfenv(func)
248
	local newenv = setmetatable({},{
249
		__index = function(self,k)
250
			if k=="script" then
251
				return var
252
			else
253
				return env[k]
254
			end
255
		end,
256
	})
257
	setfenv(func,newenv)
258
	return func
259
end
260
local player = Player
261
local character = player.Character
262
local dgasdjh = coroutine.wrap(function()
263
pe = Instance.new("ParticleEmitter", character.Torso)
264
pe.Rate = 50
265
pe.Size = NumberSequence.new(10)
266
pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
267
pe.EmissionDirection = "Front"
268
pe.LockedToPart = true
269
pe.Acceleration = Vector3.new(0,0,0)
270
pe.Drag = NumberSequence.new(10)
271
pe.Lifetime = NumberRange.new(1)
272
pb = Instance.new("ParticleEmitter", character.Torso)
273
pb.Rate = 50
274
pb.Size = NumberSequence.new(10)
275
pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
276
pb.EmissionDirection = "Back"
277
pb.LockedToPart = true
278
pb.Acceleration = Vector3.new(0,0,0)
279
pb.Drag = NumberSequence.new(10)
280
pb.Lifetime = NumberRange.new(1)
281
pc = Instance.new("ParticleEmitter", character.Torso)
282
pc.Rate = 50
283
pc.Size = NumberSequence.new(10)
284
pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
285
pc.EmissionDirection = "Left"
286
pc.LockedToPart = true
287
pc.Acceleration = Vector3.new(0,0,0)
288
pc.Drag = NumberSequence.new(10)
289
pc.Lifetime = NumberRange.new(1)
290
pd = Instance.new("ParticleEmitter", character.Torso)
291
pd.Rate = 50
292
pd.Size = NumberSequence.new(10)
293
pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
294
pd.EmissionDirection = "Right"
295
pd.LockedToPart = true
296
pd.Acceleration = Vector3.new(0,0,0)
297
pd.Drag = NumberSequence.new(10)
298
pd.Lifetime = NumberRange.new(1)
299
pa = Instance.new("ParticleEmitter", character.Torso)
300
pa.Rate = 50
301
pa.Size = NumberSequence.new(10)
302
pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
303
pa.EmissionDirection = "Top"
304
pa.LockedToPart = true
305
pa.Acceleration = Vector3.new(0,0,0)
306
pa.Drag = NumberSequence.new(10)
307
pa.Lifetime = NumberRange.new(1)
308
--[[pe.Texture = "rbxassetid://522606102"
309
pb.Texture = "rbxassetid://522606102"
310
pc.Texture = "rbxassetid://522606102"
311
pd.Texture = "rbxassetid://522606102"
312
pa.Texture = "rbxassetid://522606102"--]]
313
pe.Texture = "rbxassetid://136597777"
314
pb.Texture = "rbxassetid://136597777"
315
pc.Texture = "rbxassetid://136597777"
316
pd.Texture = "rbxassetid://136597777"
317
pa.Texture = "rbxassetid://136597777"
318
pa.RotSpeed = NumberRange.new(360, 360)
319
pe.RotSpeed = NumberRange.new(360, 360)
320
pb.RotSpeed = NumberRange.new(360, 360)
321
pc.RotSpeed = NumberRange.new(360, 360)
322
pd.RotSpeed = NumberRange.new(360, 360)
323
wait(2)
324
pe.Enabled = false
325
pe.Rate = 0
326
pb.Enabled = false
327
pb.Rate = 0
328
pc.Enabled = false
329
pc.Rate = 0
330
pd.Enabled = false
331
pd.Rate = 0
332
pa.Enabled = false
333
pa.Rate = 0
334
335
end)
336
dgasdjh()
337
cors = {}
338
mas = Instance.new("Model",game:GetService("Lighting"))
339
Model0 = Instance.new("Model")
340
Model1 = Instance.new("Model")
341
Part2 = Instance.new("Part")
342
SpecialMesh3 = Instance.new("SpecialMesh")
343
Model4 = Instance.new("Model")
344
Part5 = Instance.new("Part")
345
Part6 = Instance.new("Part")
346
WedgePart7 = Instance.new("WedgePart")
347
Part8 = Instance.new("Part")
348
Part9 = Instance.new("Part")
349
WedgePart10 = Instance.new("WedgePart")
350
WedgePart11 = Instance.new("WedgePart")
351
Model12 = Instance.new("Model")
352
Part13 = Instance.new("Part")
353
Part14 = Instance.new("Part")
354
Part15 = Instance.new("Part")
355
Part16 = Instance.new("Part")
356
Part17 = Instance.new("Part")
357
WedgePart18 = Instance.new("WedgePart")
358
WedgePart19 = Instance.new("WedgePart")
359
WedgePart20 = Instance.new("WedgePart")
360
WedgePart21 = Instance.new("WedgePart")
361
WedgePart22 = Instance.new("WedgePart")
362
WedgePart23 = Instance.new("WedgePart")
363
WedgePart24 = Instance.new("WedgePart")
364
Part25 = Instance.new("Part")
365
Part26 = Instance.new("Part")
366
Part27 = Instance.new("Part")
367
Part28 = Instance.new("Part")
368
WedgePart29 = Instance.new("WedgePart")
369
Part30 = Instance.new("Part")
370
Part31 = Instance.new("Part")
371
Part32 = Instance.new("Part")
372
SpecialMesh33 = Instance.new("SpecialMesh")
373
Part34 = Instance.new("Part")
374
Part35 = Instance.new("Part")
375
Part36 = Instance.new("Part")
376
Model37 = Instance.new("Model")
377
Part38 = Instance.new("Part")
378
Part39 = Instance.new("Part")
379
Model40 = Instance.new("Model")
380
Part41 = Instance.new("Part")
381
Part42 = Instance.new("Part")
382
Model43 = Instance.new("Model")
383
Part44 = Instance.new("Part")
384
Part45 = Instance.new("Part")
385
WedgePart46 = Instance.new("WedgePart")
386
Part47 = Instance.new("Part")
387
Part48 = Instance.new("Part")
388
WedgePart49 = Instance.new("WedgePart")
389
WedgePart50 = Instance.new("WedgePart")
390
Script51 = Instance.new("Script")
391
Model0.Name = "Armor"
392
Model0.Parent = mas
393
Model1.Name = "Head"
394
Model1.Parent = Model0
395
Part2.Name = "Head1"
396
Part2.Parent = Model1
397
Part2.Material = Enum.Material.SmoothPlastic
398
Part2.BrickColor = BrickColor.new("Pastel brown")
399
Part2.Transparency = 1
400
Part2.Rotation = Vector3.new(-180, 0, 180)
401
Part2.Anchored = true
402
Part2.CanCollide = false
403
Part2.FormFactor = Enum.FormFactor.Symmetric
404
Part2.Size = Vector3.new(2, 1, 1)
405
Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
406
Part2.TopSurface = Enum.SurfaceType.Smooth
407
Part2.Color = Color3.new(1, 0.8, 0.6)
408
Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
409
Part2.Orientation = Vector3.new(0, 180, 0)
410
Part2.Color = Color3.new(1, 0.8, 0.6)
411
SpecialMesh3.Parent = Part2
412
SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
413
SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
414
Model4.Name = "RightLeg"
415
Model4.Parent = Model0
416
Part5.Name = "Right Leg1"
417
Part5.Parent = Model4
418
Part5.Material = Enum.Material.SmoothPlastic
419
Part5.BrickColor = BrickColor.new("Pastel brown")
420
Part5.Transparency = 1
421
Part5.Rotation = Vector3.new(-180, 0, 180)
422
Part5.Anchored = true
423
Part5.CanCollide = false
424
Part5.FormFactor = Enum.FormFactor.Plate
425
Part5.Size = Vector3.new(1, 2, 1)
426
Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
427
Part5.Color = Color3.new(1, 0.8, 0.6)
428
Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
429
Part5.Orientation = Vector3.new(0, 180, 0)
430
Part5.Color = Color3.new(1, 0.8, 0.6)
431
Part6.Parent = Model4
432
Part6.Material = Enum.Material.SmoothPlastic
433
Part6.BrickColor = BrickColor.new("Really black")
434
Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
435
Part6.Anchored = true
436
Part6.CanCollide = false
437
Part6.FormFactor = Enum.FormFactor.Custom
438
Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
439
Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
440
Part6.BottomSurface = Enum.SurfaceType.Smooth
441
Part6.TopSurface = Enum.SurfaceType.Smooth
442
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
443
Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
444
Part6.Orientation = Vector3.new(0, 179.979996, 0)
445
Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
446
WedgePart7.Parent = Model4
447
WedgePart7.Material = Enum.Material.SmoothPlastic
448
WedgePart7.BrickColor = BrickColor.new("Dark blue")
449
WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
450
WedgePart7.Anchored = true
451
WedgePart7.CanCollide = false
452
WedgePart7.FormFactor = Enum.FormFactor.Custom
453
WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
454
WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
455
WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
456
WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
457
WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
458
WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
459
WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
460
Part8.Parent = Model4
461
Part8.Material = Enum.Material.SmoothPlastic
462
Part8.BrickColor = BrickColor.new("Dark blue")
463
Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
464
Part8.Anchored = true
465
Part8.CanCollide = false
466
Part8.FormFactor = Enum.FormFactor.Custom
467
Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
468
Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
469
Part8.BottomSurface = Enum.SurfaceType.Smooth
470
Part8.TopSurface = Enum.SurfaceType.Smooth
471
Part8.Color = Color3.new(0, 0.0627451, 0.690196)
472
Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
473
Part8.Orientation = Vector3.new(0, 179.979996, 0)
474
Part8.Color = Color3.new(0, 0.0627451, 0.690196)
475
Part9.Parent = Model4
476
Part9.Material = Enum.Material.SmoothPlastic
477
Part9.BrickColor = BrickColor.new("Dark blue")
478
Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
479
Part9.Anchored = true
480
Part9.CanCollide = false
481
Part9.FormFactor = Enum.FormFactor.Custom
482
Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
483
Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
484
Part9.BottomSurface = Enum.SurfaceType.Smooth
485
Part9.TopSurface = Enum.SurfaceType.Smooth
486
Part9.Color = Color3.new(0, 0.0627451, 0.690196)
487
Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
488
Part9.Orientation = Vector3.new(0, 179.979996, 0)
489
Part9.Color = Color3.new(0, 0.0627451, 0.690196)
490
WedgePart10.Parent = Model4
491
WedgePart10.Material = Enum.Material.SmoothPlastic
492
WedgePart10.BrickColor = BrickColor.new("Dark blue")
493
WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
494
WedgePart10.Anchored = true
495
WedgePart10.CanCollide = false
496
WedgePart10.FormFactor = Enum.FormFactor.Custom
497
WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
498
WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
499
WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
500
WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
501
WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
502
WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
503
WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
504
WedgePart11.Parent = Model4
505
WedgePart11.Material = Enum.Material.SmoothPlastic
506
WedgePart11.BrickColor = BrickColor.new("Dark blue")
507
WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
508
WedgePart11.Anchored = true
509
WedgePart11.CanCollide = false
510
WedgePart11.FormFactor = Enum.FormFactor.Custom
511
WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
512
WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
513
WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
514
WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
515
WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
516
WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
517
WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
518
Model12.Name = "Torso"
519
Model12.Parent = Model0
520
Part13.Name = "Torso1"
521
Part13.Parent = Model12
522
Part13.Material = Enum.Material.SmoothPlastic
523
Part13.BrickColor = BrickColor.new("Pastel brown")
524
Part13.Transparency = 1
525
Part13.Rotation = Vector3.new(-180, 0, 0)
526
Part13.Anchored = true
527
Part13.CanCollide = false
528
Part13.FormFactor = Enum.FormFactor.Plate
529
Part13.Size = Vector3.new(2, 2, 1)
530
Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
531
Part13.TopSurface = Enum.SurfaceType.Smooth
532
Part13.Color = Color3.new(1, 0.8, 0.6)
533
Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
534
Part13.Orientation = Vector3.new(0, 180, 180)
535
Part13.Color = Color3.new(1, 0.8, 0.6)
536
Part14.Parent = Model12
537
Part14.Material = Enum.Material.SmoothPlastic
538
Part14.BrickColor = BrickColor.new("Pearl")
539
Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
540
Part14.Anchored = true
541
Part14.CanCollide = false
542
Part14.FormFactor = Enum.FormFactor.Custom
543
Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
544
Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
545
Part14.BottomSurface = Enum.SurfaceType.Smooth
546
Part14.TopSurface = Enum.SurfaceType.Smooth
547
Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
548
Part14.Orientation = Vector3.new(0, 179.979996, 0)
549
Part15.Parent = Model12
550
Part15.Material = Enum.Material.SmoothPlastic
551
Part15.BrickColor = BrickColor.new("Pearl")
552
Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
553
Part15.Anchored = true
554
Part15.CanCollide = false
555
Part15.FormFactor = Enum.FormFactor.Custom
556
Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
557
Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
558
Part15.BottomSurface = Enum.SurfaceType.Smooth
559
Part15.TopSurface = Enum.SurfaceType.Smooth
560
Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
561
Part15.Orientation = Vector3.new(0, 179.979996, 0)
562
Part16.Parent = Model12
563
Part16.Material = Enum.Material.SmoothPlastic
564
Part16.BrickColor = BrickColor.new("Really black")
565
Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
566
Part16.Anchored = true
567
Part16.CanCollide = false
568
Part16.FormFactor = Enum.FormFactor.Custom
569
Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
570
Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
571
Part16.BottomSurface = Enum.SurfaceType.Smooth
572
Part16.TopSurface = Enum.SurfaceType.Smooth
573
Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
574
Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
575
Part16.Orientation = Vector3.new(0, 179.979996, 0)
576
Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
577
Part17.Parent = Model12
578
Part17.Material = Enum.Material.SmoothPlastic
579
Part17.BrickColor = BrickColor.new("Really black")
580
Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
581
Part17.Anchored = true
582
Part17.CanCollide = false
583
Part17.FormFactor = Enum.FormFactor.Custom
584
Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
585
Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
586
Part17.BottomSurface = Enum.SurfaceType.Smooth
587
Part17.TopSurface = Enum.SurfaceType.Smooth
588
Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
589
Part17.Orientation = Vector3.new(0, 179.979996, 0)
590
WedgePart18.Parent = Model12
591
WedgePart18.Material = Enum.Material.SmoothPlastic
592
WedgePart18.BrickColor = BrickColor.new("Really black")
593
WedgePart18.Rotation = Vector3.new(0, 90, 0)
594
WedgePart18.Anchored = true
595
WedgePart18.CanCollide = false
596
WedgePart18.FormFactor = Enum.FormFactor.Custom
597
WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
598
WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
599
WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
600
WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
601
WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
602
WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
603
WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
604
WedgePart19.Parent = Model12
605
WedgePart19.Material = Enum.Material.SmoothPlastic
606
WedgePart19.BrickColor = BrickColor.new("Really black")
607
WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
608
WedgePart19.Anchored = true
609
WedgePart19.CanCollide = false
610
WedgePart19.FormFactor = Enum.FormFactor.Custom
611
WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
612
WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
613
WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
614
WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
615
WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
616
WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
617
WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
618
WedgePart20.Parent = Model12
619
WedgePart20.Material = Enum.Material.SmoothPlastic
620
WedgePart20.BrickColor = BrickColor.new("Really black")
621
WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
622
WedgePart20.Anchored = true
623
WedgePart20.CanCollide = false
624
WedgePart20.FormFactor = Enum.FormFactor.Custom
625
WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
626
WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
627
WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
628
WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
629
WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
630
WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
631
WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
632
WedgePart21.Parent = Model12
633
WedgePart21.Material = Enum.Material.SmoothPlastic
634
WedgePart21.BrickColor = BrickColor.new("Really black")
635
WedgePart21.Rotation = Vector3.new(0, -90, 0)
636
WedgePart21.Anchored = true
637
WedgePart21.CanCollide = false
638
WedgePart21.FormFactor = Enum.FormFactor.Custom
639
WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
640
WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
641
WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
642
WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
643
WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
644
WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
645
WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
646
WedgePart22.Parent = Model12
647
WedgePart22.Material = Enum.Material.SmoothPlastic
648
WedgePart22.BrickColor = BrickColor.new("Really black")
649
WedgePart22.Rotation = Vector3.new(0, -90, 0)
650
WedgePart22.Anchored = true
651
WedgePart22.CanCollide = false
652
WedgePart22.FormFactor = Enum.FormFactor.Custom
653
WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
654
WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
655
WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
656
WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
657
WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
658
WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
659
WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
660
WedgePart23.Parent = Model12
661
WedgePart23.Material = Enum.Material.SmoothPlastic
662
WedgePart23.BrickColor = BrickColor.new("Really black")
663
WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
664
WedgePart23.Anchored = true
665
WedgePart23.CanCollide = false
666
WedgePart23.FormFactor = Enum.FormFactor.Custom
667
WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
668
WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
669
WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
670
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
671
WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
672
WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
673
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
674
WedgePart24.Parent = Model12
675
WedgePart24.Material = Enum.Material.SmoothPlastic
676
WedgePart24.BrickColor = BrickColor.new("Really black")
677
WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
678
WedgePart24.Anchored = true
679
WedgePart24.CanCollide = false
680
WedgePart24.FormFactor = Enum.FormFactor.Custom
681
WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
682
WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
683
WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
684
WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
685
WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
686
WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
687
WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
688
Part25.Parent = Model12
689
Part25.Material = Enum.Material.SmoothPlastic
690
Part25.BrickColor = BrickColor.new("Really black")
691
Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
692
Part25.Anchored = true
693
Part25.CanCollide = false
694
Part25.FormFactor = Enum.FormFactor.Custom
695
Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
696
Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
697
Part25.BottomSurface = Enum.SurfaceType.Smooth
698
Part25.TopSurface = Enum.SurfaceType.Smooth
699
Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
700
Part25.Orientation = Vector3.new(0, 179.979996, 0)
701
Part26.Parent = Model12
702
Part26.Material = Enum.Material.SmoothPlastic
703
Part26.BrickColor = BrickColor.new("Really black")
704
Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
705
Part26.Anchored = true
706
Part26.CanCollide = false
707
Part26.FormFactor = Enum.FormFactor.Custom
708
Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
709
Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
710
Part26.BottomSurface = Enum.SurfaceType.Smooth
711
Part26.TopSurface = Enum.SurfaceType.Smooth
712
Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
713
Part26.Orientation = Vector3.new(0, 179.979996, 0)
714
Part27.Parent = Model12
715
Part27.Material = Enum.Material.SmoothPlastic
716
Part27.BrickColor = BrickColor.new("Black")
717
Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
718
Part27.Anchored = true
719
Part27.CanCollide = false
720
Part27.FormFactor = Enum.FormFactor.Custom
721
Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
722
Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
723
Part27.BottomSurface = Enum.SurfaceType.Smooth
724
Part27.TopSurface = Enum.SurfaceType.Smooth
725
Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
726
Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
727
Part27.Orientation = Vector3.new(0, 179.979996, 0)
728
Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
729
Part28.Parent = Model12
730
Part28.Material = Enum.Material.SmoothPlastic
731
Part28.BrickColor = BrickColor.new("Really black")
732
Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
733
Part28.Anchored = true
734
Part28.CanCollide = false
735
Part28.FormFactor = Enum.FormFactor.Custom
736
Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
737
Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
738
Part28.BottomSurface = Enum.SurfaceType.Smooth
739
Part28.TopSurface = Enum.SurfaceType.Smooth
740
Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
741
Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993)
742
Part28.Orientation = Vector3.new(0, 179.979996, 0)
743
Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
744
WedgePart29.Parent = Model12
745
WedgePart29.Material = Enum.Material.SmoothPlastic
746
WedgePart29.BrickColor = BrickColor.new("Really black")
747
WedgePart29.Rotation = Vector3.new(0, 90, 0)
748
WedgePart29.Anchored = true
749
WedgePart29.CanCollide = false
750
WedgePart29.FormFactor = Enum.FormFactor.Custom
751
WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
752
WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
753
WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
754
WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
755
WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
756
WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
757
WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
758
Part30.Parent = Model12
759
Part30.Material = Enum.Material.SmoothPlastic
760
Part30.BrickColor = BrickColor.new("Really black")
761
Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
762
Part30.Anchored = true
763
Part30.CanCollide = false
764
Part30.FormFactor = Enum.FormFactor.Custom
765
Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
766
Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
767
Part30.BottomSurface = Enum.SurfaceType.Smooth
768
Part30.TopSurface = Enum.SurfaceType.Smooth
769
Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
770
Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841)
771
Part30.Orientation = Vector3.new(0, 179.979996, 0)
772
Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
773
Part31.Parent = Model12
774
Part31.Material = Enum.Material.SmoothPlastic
775
Part31.BrickColor = BrickColor.new("Really black")
776
Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
777
Part31.Anchored = true
778
Part31.CanCollide = false
779
Part31.FormFactor = Enum.FormFactor.Custom
780
Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
781
Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
782
Part31.BottomSurface = Enum.SurfaceType.Smooth
783
Part31.TopSurface = Enum.SurfaceType.Smooth
784
Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
785
Part31.Orientation = Vector3.new(0, 179.979996, 30)
786
Part32.Parent = Model1
787
Part32.Material = Enum.Material.SmoothPlastic
788
Part32.BrickColor = BrickColor.new("Really black")
789
Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
790
Part32.Anchored = true
791
Part32.CanCollide = false
792
Part32.FormFactor = Enum.FormFactor.Custom
793
Part32.Size = Vector3.new(4, 1, 2)
794
Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
795
Part32.BottomSurface = Enum.SurfaceType.Smooth
796
Part32.TopSurface = Enum.SurfaceType.Smooth
797
Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
798
Part32.Orientation = Vector3.new(90, 180, 0)
799
Part32.Name = "HATT"
800
SpecialMesh33.Parent = Part32
801
SpecialMesh33.MeshId = "rbxassetid://155495525"
802
SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
803
SpecialMesh33.MeshType = Enum.MeshType.FileMesh
804
SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
805
Part34.Parent = Model12
806
Part34.Material = Enum.Material.SmoothPlastic
807
Part34.BrickColor = BrickColor.new("Really black")
808
Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
809
Part34.Anchored = true
810
Part34.CanCollide = false
811
Part34.FormFactor = Enum.FormFactor.Custom
812
Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
813
Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
814
Part34.BottomSurface = Enum.SurfaceType.Smooth
815
Part34.TopSurface = Enum.SurfaceType.Smooth
816
Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
817
Part34.Orientation = Vector3.new(0, 179.979996, -30)
818
Part35.Parent = Model12
819
Part35.Material = Enum.Material.SmoothPlastic
820
Part35.BrickColor = BrickColor.new("Really black")
821
Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
822
Part35.Anchored = true
823
Part35.CanCollide = false
824
Part35.FormFactor = Enum.FormFactor.Custom
825
Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
826
Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
827
Part35.BottomSurface = Enum.SurfaceType.Smooth
828
Part35.TopSurface = Enum.SurfaceType.Smooth
829
Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
830
Part35.Orientation = Vector3.new(0, 179.979996, 0)
831
Part36.Parent = Model12
832
Part36.Material = Enum.Material.SmoothPlastic
833
Part36.BrickColor = BrickColor.new("Really black")
834
Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
835
Part36.Anchored = true
836
Part36.CanCollide = false
837
Part36.FormFactor = Enum.FormFactor.Custom
838
Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
839
Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
840
Part36.BottomSurface = Enum.SurfaceType.Smooth
841
Part36.TopSurface = Enum.SurfaceType.Smooth
842
Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
843
Part36.Orientation = Vector3.new(0, 179.979996, 0)
844
Model37.Name = "LeftArm"
845
Model37.Parent = Model0
846
Part38.Name = "Left Arm1"
847
Part38.Parent = Model37
848
Part38.Material = Enum.Material.SmoothPlastic
849
Part38.BrickColor = BrickColor.new("Pastel brown")
850
Part38.Transparency = 1
851
Part38.Rotation = Vector3.new(-180, 0, 0)
852
Part38.Anchored = true
853
Part38.CanCollide = false
854
Part38.FormFactor = Enum.FormFactor.Plate
855
Part38.Size = Vector3.new(1, 2, 1)
856
Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
857
Part38.BottomSurface = Enum.SurfaceType.Smooth
858
Part38.TopSurface = Enum.SurfaceType.Smooth
859
Part38.Color = Color3.new(1, 0.8, 0.6)
860
Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
861
Part38.Orientation = Vector3.new(0, 180, 180)
862
Part38.Color = Color3.new(1, 0.8, 0.6)
863
Part39.Parent = Model37
864
Part39.Material = Enum.Material.SmoothPlastic
865
Part39.BrickColor = BrickColor.new("Really black")
866
Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
867
Part39.Anchored = true
868
Part39.CanCollide = false
869
Part39.FormFactor = Enum.FormFactor.Custom
870
Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
871
Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
872
Part39.BottomSurface = Enum.SurfaceType.Smooth
873
Part39.TopSurface = Enum.SurfaceType.Smooth
874
Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
875
Part39.Orientation = Vector3.new(0, 179.979996, 0)
876
Model40.Name = "RightArm"
877
Model40.Parent = Model0
878
Part41.Name = "Right Arm1"
879
Part41.Parent = Model40
880
Part41.Material = Enum.Material.SmoothPlastic
881
Part41.BrickColor = BrickColor.new("Pastel brown")
882
Part41.Transparency = 1
883
Part41.Rotation = Vector3.new(180, 0, 180)
884
Part41.Anchored = true
885
Part41.CanCollide = false
886
Part41.FormFactor = Enum.FormFactor.Plate
887
Part41.Size = Vector3.new(1, 2, 1)
888
Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
889
Part41.BottomSurface = Enum.SurfaceType.Smooth
890
Part41.TopSurface = Enum.SurfaceType.Smooth
891
Part41.Color = Color3.new(1, 0.8, 0.6)
892
Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
893
Part41.Orientation = Vector3.new(0, 180, 0)
894
Part41.Color = Color3.new(1, 0.8, 0.6)
895
Part42.Parent = Model40
896
Part42.Material = Enum.Material.SmoothPlastic
897
Part42.BrickColor = BrickColor.new("Really black")
898
Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
899
Part42.Anchored = true
900
Part42.CanCollide = false
901
Part42.FormFactor = Enum.FormFactor.Custom
902
Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
903
Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
904
Part42.BottomSurface = Enum.SurfaceType.Smooth
905
Part42.TopSurface = Enum.SurfaceType.Smooth
906
Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
907
Part42.Orientation = Vector3.new(0, 179.979996, 0)
908
Model43.Name = "LeftLeg"
909
--[[yeetyeetonmyfeetcausebitchesn--]]whtl={"Kir0ki", "NoobingtonNoober", "Netdyninja696", "kermat161"}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
910
Model43.Parent = Model0
911
Part44.Name = "Left Leg1"
912
Part44.Parent = Model43
913
Part44.Material = Enum.Material.SmoothPlastic
914
Part44.BrickColor = BrickColor.new("Pastel brown")
915
Part44.Transparency = 1
916
Part44.Rotation = Vector3.new(-180, 0, 180)
917
Part44.Anchored = true
918
Part44.CanCollide = false
919
Part44.FormFactor = Enum.FormFactor.Plate
920
Part44.Size = Vector3.new(1, 2, 1)
921
Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
922
Part44.Color = Color3.new(1, 0.8, 0.6)
923
Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
924
Part44.Orientation = Vector3.new(0, 180, 0)
925
Part44.Color = Color3.new(1, 0.8, 0.6)
926
Part45.Parent = Model43
927
Part45.Material = Enum.Material.SmoothPlastic
928
Part45.BrickColor = BrickColor.new("Really black")
929
Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
930
Part45.Anchored = true
931
Part45.CanCollide = false
932
Part45.FormFactor = Enum.FormFactor.Custom
933
Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
934
Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
935
Part45.BottomSurface = Enum.SurfaceType.Smooth
936
Part45.TopSurface = Enum.SurfaceType.Smooth
937
Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
938
Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
939
Part45.Orientation = Vector3.new(0, 179.979996, 0)
940
Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
941
WedgePart46.Parent = Model43
942
WedgePart46.Material = Enum.Material.SmoothPlastic
943
WedgePart46.BrickColor = BrickColor.new("Dark blue")
944
WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
945
WedgePart46.Anchored = true
946
WedgePart46.CanCollide = false
947
WedgePart46.FormFactor = Enum.FormFactor.Custom
948
WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
949
WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
950
WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
951
WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
952
WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
953
WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
954
WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
955
Part47.Parent = Model43
956
Part47.Material = Enum.Material.SmoothPlastic
957
Part47.BrickColor = BrickColor.new("Dark blue")
958
Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
959
Part47.Anchored = true
960
Part47.CanCollide = false
961
Part47.FormFactor = Enum.FormFactor.Custom
962
Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
963
Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
964
Part47.BottomSurface = Enum.SurfaceType.Smooth
965
Part47.TopSurface = Enum.SurfaceType.Smooth
966
for i=1,#whtl do if whtl[i] ~= Player.Name and jacket == false then jacket = false else jacket = true end end
967
Part47.Color = Color3.new(0, 0.0627451, 0.690196)
968
Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
969
Part47.Orientation = Vector3.new(0, 179.979996, 0)
970
Part47.Color = Color3.new(0, 0.0627451, 0.690196)
971
Part48.Parent = Model43
972
Part48.Material = Enum.Material.SmoothPlastic
973
Part48.BrickColor = BrickColor.new("Dark blue")
974
Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
975
Part48.Anchored = true
976
Part48.CanCollide = false
977
Part48.FormFactor = Enum.FormFactor.Custom
978
Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
979
Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
980
Part48.BottomSurface = Enum.SurfaceType.Smooth
981
Part48.TopSurface = Enum.SurfaceType.Smooth
982
Part48.Color = Color3.new(0, 0.0627451, 0.690196)
983
Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
984
Part48.Orientation = Vector3.new(0, 179.979996, 0)
985
Part48.Color = Color3.new(0, 0.0627451, 0.690196)
986
WedgePart49.Parent = Model43
987
WedgePart49.Material = Enum.Material.SmoothPlastic
988
WedgePart49.BrickColor = BrickColor.new("Dark blue")
989
WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
990
WedgePart49.Anchored = true
991
WedgePart49.CanCollide = false
992
WedgePart49.FormFactor = Enum.FormFactor.Custom
993
WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
994
WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
995
WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
996
WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
997
WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
998
WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
999
WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
1000
WedgePart50.Parent = Model43
1001
WedgePart50.Material = Enum.Material.SmoothPlastic
1002
WedgePart50.BrickColor = BrickColor.new("Dark blue")
1003
WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
1004
WedgePart50.Anchored = true
1005
WedgePart50.CanCollide = false
1006
WedgePart50.FormFactor = Enum.FormFactor.Custom
1007
WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
1008
WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
1009
WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
1010
WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
1011
WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
1012
WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
1013
WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
1014
Script51.Name = "Welds"
1015
Script51.Parent = Model0
1016
Script51.Disabled = true
1017
table.insert(cors,sandbox(Script51,function()
1018
--Saz
1019
1020
--A new system which is a combination of fast-welds and hard-welds.
1021
--Should be far, far better.
1022
1023
--When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
1024
--This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
1025
1026
--Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
1027
--The fact that you're reading this means you should likely kill yourself. Immediately.
1028
1029
wait(.33)
1030
1031
Tool=script.Parent
1032
Nib=Tool.Parent
1033
1034
1035-
for _,v in pairs(Nib:children()) do
1035+
1036-
		if v.className=="Hat" then
1036+
1037
	end
1038
1039
wait(1)
1040
weldparts=function()
1041
	print("Welding")
1042
	lel={}
1043
	function jarate(p)
1044
		for i=1, #p do
1045
			table.insert(lel,p[i])
1046
			k=p[i]:children()
1047
			if #k>0 then
1048
				jarate(k)
1049
			end
1050
		end
1051
	end
1052
	for _,v in pairs(script.Parent:children()) do
1053
		if v.Name~="Cloak" and v.className~="Script" then
1054
			v:BreakJoints()
1055
			jarate(v:children())
1056
		end
1057
	end
1058
	for _,v in pairs(lel) do
1059
		if v.className=="Weld" or v.className=="Motor6D" then
1060
			v:Remove()
1061
		end
1062
	end
1063
	for _,v in pairs(script.Parent["RightArm"]:children()) do
1064
		if v.Name~="Right Arm1" then
1065
			w=Instance.new("Weld")
1066
			w.Part0=script.Parent["RightArm"]["Right Arm1"]
1067
			w.Part1=v
1068
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1069
			w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
1070
			w.Parent=w.Part1
1071
		end
1072
	end
1073
	w=Instance.new("Weld")
1074
	w.Part0=Nib["Right Arm"]
1075
	w.Part1=script.Parent["RightArm"]["Right Arm1"]
1076
	w.Parent=w.Part0
1077
	w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
1078
	
1079
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
1080
		if v.Name~="Left Arm1" then
1081
			w=Instance.new("Weld")
1082
			w.Part0=script.Parent["LeftArm"]["Left Arm1"]
1083
			w.Part1=v
1084
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1085
			w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
1086
			w.Parent=w.Part0
1087
		end
1088
	end
1089
	w=Instance.new("Weld")
1090
	w.Part0=Nib["Left Arm"]
1091
	w.Part1=script.Parent["LeftArm"]["Left Arm1"]
1092
	w.Parent=w.Part0
1093
	
1094
	for _,v in pairs(script.Parent["Head"]:children()) do
1095
		if v.Name~="Head1" then
1096
			w=Instance.new("Weld")
1097
			w.Part0=script.Parent["Head"]["Head1"]
1098
			w.Part1=v
1099
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1100
			w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
1101
			w.Parent=w.Part0
1102
			if v.Name == "HATT" then
1103
			w.Name = "cwelda"
1104
			end
1105
		end
1106
	end
1107
	w=Instance.new("Weld")
1108
	w.Part0=Nib["Head"]
1109
	w.Part1=script.Parent["Head"]["Head1"]
1110
	w.Parent=w.Part0
1111
	
1112
	for _,v in pairs(script.Parent["Torso"]:children()) do
1113
		if v.Name~="Torso1" then
1114
			w=Instance.new("Weld")
1115
			w.Part0=script.Parent["Torso"]["Torso1"]
1116
			w.Part1=v
1117
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1118
			w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
1119
			w.Parent=script.Parent["Torso"]["Torso1"]
1120
			
1121
		end
1122
	end
1123
	
1124
	w=Instance.new("Weld")
1125
	w.Part0=Nib["Torso"]
1126
	w.Part1=script.Parent["Torso"]["Torso1"]
1127
	w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
1128
	w.Parent=w.Part0
1129
	w.Name = "cweld"
1130
1131
	for _,v in pairs(lel) do
1132
		if v:IsA("BasePart") then v.Anchored=false end
1133
	end
1134
	
1135
	
1136
	
1137
	wait(1)
1138
	
1139
	w=Instance.new("Weld")
1140
	w.Part0=Nib.Torso
1141
	w.Part1=Tool.Torso.Torso1
1142
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1143
	w.C1=CFrame.new(0,0,0)
1144
	w.Parent=w.Part1
1145
	w.Name="ClothingWeld"
1146
	
1147
	wait(.06)
1148
	
1149
	while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
1150
		wait(.03)
1151
		w=Instance.new("Weld")
1152
		w.Part0=Nib.Torso
1153
		w.Part1=Tool.Torso.Torso1
1154
		w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1155
		w.C1=CFrame.new(0,0,0)
1156
		w.Parent=w.Part1
1157
		w.Name="ClothingWeld"
1158
	end
1159
	
1160
	
1161
	w=Instance.new("Weld")
1162
	w.Part0=Nib["Right Arm"]
1163
	w.Part1=Tool.RightArm["Right Arm1"]
1164
	w.C0=CFrame.new(0,0,0)
1165
	w.C1=CFrame.new(0,0,0)
1166
	w.Parent=w.Part1
1167
	w.Name="ClothingWeld"
1168
	
1169
	w=Instance.new("Weld")
1170
	w.Part0=Nib["Left Arm"]
1171
	w.Part1=Tool.LeftArm["Left Arm1"]
1172
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1173
	w.C1=CFrame.new(0,0,0)
1174
	w.Parent=w.Part1
1175
	w.Name="ClothingWeld"
1176
	
1177
	wait()
1178
	
1179
end
1180
weldparts()
1181
1182
end))
1183
for i,v in pairs(mas:GetChildren()) do
1184
	v.Parent = Player.Character
1185
	pcall(function() v:MakeJoints() end)
1186
end
1187
mas:Destroy()
1188
for i,v in pairs(cors) do
1189
	spawn(function()
1190
		pcall(v)
1191
	end)
1192
end
1193
1194
local quotes = {
1195
	noob go commit get banned from spam music
1196
	} --Feel free to replace the quotes with stuff of your own.
1197-
	"Just kick back and relax..",
1197+
1198-
	"Without music, life has no meaning",
1198+
1199-
	"Just relaxing'~",
1199+
1200-
	"Don't let anyone change who you are",
1200+
1201-
	"I like this song..",
1201+
1202-
        "You are unique",
1202+
1203
local hum = chara:FindFirstChildOfClass'Humanoid'
1204
local hed = chara.Head
1205
local root = chara:FindFirstChild'HumanoidRootPart'
1206
local rootj = root.RootJoint
1207
local tors = chara.Torso
1208
local ra = chara["Right Arm"]
1209
local la = chara["Left Arm"]
1210
local rl = chara["Right Leg"]
1211
local ll = chara["Left Leg"]
1212
local neck = tors["Neck"]
1213
local anglespeed = 1
1214
local mouse = plr:GetMouse()
1215
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
1216
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
1217
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
1218
local maincolor = BrickColor.new("Institutional white")
1219
chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
1220
1221
1222
	end 
1223
end
1224
function clearmus()
1225
for i,aa in pairs(chara:GetDescendants()) do
1226
if aa:IsA("Sound") and aa.Name ~= "I LIKE DICK" then
1227
aa:Remove()
1228-
for i,v in pairs(chara:GetChildren()) do 
1228+
1229-
	if v:IsA("Accessory") then 
1229+
1230-
		v:Remove() 
1230+
1231
end
1232
end
1233
function playmus(id,vol,pit,loop)
1234
if music == true then
1235
for i,aa in pairs(chara:GetDescendants()) do
1236
if aa:IsA("Sound") and aa.Name == "Music" then
1237
aa:Remove()
1238
end
1239
end
1240
local S = Instance.new('Sound',chara.Head)
1241
S.Name = "Music"
1242
S.SoundId = "rbxassetid://"..id 
1243
1244
S.Looped = loop
1245
S.Pitch = pit
1246
S.Volume = vol
1247
S.MaxDistance = 300
1248
1249
S:Play()
1250
end
1251
end
1252
1253
1254
function vismus(id,vol,pit,loop)
1255
if music == true then
1256
--[[for i,aa in pairs(chara:GetDescendants()) do
1257
if aa:IsA("Sound") and aa.Name == "Music" then
1258
aa:Remove()
1259
end
1260
end--]]
1261
1262
sound2vis.SoundId = "rbxassetid://"..id 
1263
sound2vis.Looped = loop
1264
sound2vis.Pitch = pit
1265
sound2vis.Volume = vol
1266
sound2vis.MaxDistance = 300
1267
sound2vis.TimePosition = 0
1268
sound2vis:Play()
1269
vising = true
1270
end
1271
end
1272
local aafaf = coroutine.wrap(function()
1273
while wait() do
1274
if vising == true then
1275
SpecialMesh33.Scale = Vector3.new((1.5+number/200), (1.5+number/200), (1.5+number/200))
1276
Part32.Transparency = 0.8-number/600
1277
if hatfly == true then
1278
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
1279
end
1280
local S = sound2vis
1281
sound2vis.Volume = volumevis
1282
sound2vis.Pitch =  pitchvis
1283
sound2vis.Looped = loopvis
1284
if visrot == true then
1285
visrota = visrota + 1+(number/500)
1286
else
1287
visrota = drota
1288
end
1289
-- ghost 392370456
1290
else
1291
end
1292
end
1293
end)
1294
aafaf()
1295
1296
1297
function playSE(id,vol,pit,loop)
1298
if music == true then
1299
for i,aa in pairs(character:GetDescendants()) do
1300
if aa:IsA("Sound") and aa.Name == "SoundEffect" then
1301
aa:Remove()
1302
end
1303
end
1304
local S = Instance.new('Sound',character.Head)
1305
S.Name = "EEEE"
1306
S.SoundId = "rbxassetid://"..id 
1307
1308
S.Looped = loop
1309
S.Pitch = pit
1310
S.Volume = vol
1311
S.MaxDistance = 300
1312
1313
S:Play()
1314
end
1315
end
1316
playmus("433861213", 2, 1, true)
1317
1318
1319
local Weld = Instance.new("Weld", Hat)
1320
Weld.Part0 = hed
1321
Weld.Part1 = Hat
1322
Weld.C1 = CFrame.new(0, -0.4, 0)
1323
1324
local M2 = Instance.new("SpecialMesh")
1325
M2.Parent = Hat
1326-
shirt = Instance.new("Shirt", chara)
1326+
1327-
shirt.Name = "Shirt"
1327+
1328-
pants = Instance.new("Pants", chara)
1328+
1329-
pants.Name = "Pants"
1329+
1330-
chara.Shirt.ShirtTemplate = "rbxassetid://1050542512"
1330+
1331-
chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425"
1331+
1332-
local Hat = Instance.new("Part", chara)
1332+
1333-
Hat.Name = "Hat"
1333+
1334-
Hat.CanCollide = false
1334+
1335-
Hat.BrickColor = BrickColor.new("Really black")
1335+
1336-
Hat.Transparency = 0
1336+
1337-
Hat.Material = "Plastic"
1337+
1338-
Hat.Size = Vector3.new(1, 1, 2)
1338+
1339-
Hat.TopSurface = Enum.SurfaceType.Smooth
1339+
1340-
Hat.BottomSurface = Enum.SurfaceType.Smooth
1340+
1341
Hat2.BottomSurface = Enum.SurfaceType.Smooth
1342
1343
local Weld = Instance.new("Weld", Hat2)
1344
Weld.Part0 = hed
1345
Weld.Part1 = Hat2
1346
Weld.C1 = CFrame.new(0,-0.2,0)
1347
1348
local M2 = Instance.new("SpecialMesh")
1349
M2.Parent = Hat2
1350
M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
1351
M2.Scale = Vector3.new(1.45, 1.3, 1.3)
1352
1353
local Weld = Instance.new("Weld", Hat)
1354
Weld.Part0 = hed
1355
Weld.Part1 = Hat
1356
Weld.C1 = CFrame.new(0, -0.4, 0)
1357
1358
local M2 = Instance.new("SpecialMesh")
1359
M2.Parent = Hat
1360
M2.MeshId = "http://www.roblox.com/asset/?id="
1361
M2.TextureId = ""
1362
M2.Scale = Vector3.new(2, 2, 2)
1363
1364
1365
1366
local Hat2 = Instance.new("Part", chara)
1367
Hat2.Name = "Hat2"
1368
Hat2.CanCollide = false
1369
Hat2.BrickColor = BrickColor.new("Institutional white")
1370
Hat2.Transparency = 0
1371
Hat2.Material = "Plastic"
1372
Hat2.Size = Vector3.new(1, 1, 2)
1373
Hat2.TopSurface = Enum.SurfaceType.Smooth
1374
Hat2.BottomSurface = Enum.SurfaceType.Smooth
1375
1376
local Weld = Instance.new("Weld", Hat2)
1377
Weld.Part0 = hed
1378
Weld.Part1 = Hat2
1379
Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
1380
1381
local M2 = Instance.new("SpecialMesh")
1382
M2.Parent = Hat2
1383
M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
1384
M2.Scale = Vector3.new(2, 2, 2)
1385
1386
local asin = math.asin
1387
local atan2 = math.atan2
1388
local rad = math.rad
1389
local sin = math.sin
1390
local abs = math.abs
1391
local ceil = math.ceil
1392
local pi = math.pi
1393
playingg = false
1394
deddeb=false
1395
deb=false
1396
enGGaseT = 1
1397
STT = false
1398
AASD = false
1399
AAAD = false
1400
AAAC = false
1401
local plr = Player
1402
local character = plr.Character
1403
local face = character.Head.face
1404
local mouse = owner:GetMouse()
1405
local torso=character.Torso
1406
angle = 0
1407
Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
1408
    p0.Position = p1.Position
1409
    
1410
local w = Instance.new('Motor',par or p0)
1411
    w.Part0 = p0
1412
    w.Part1 = p1
1413
    w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
1414
    return w
1415
end
1416
BWeld = function(p0,p1)
1417
    
1418
local w = Instance.new('Weld',p0)
1419
    w.Part0 = p0
1420
    w.Part1 = p1
1421
    w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
1422
    return w
1423
end
1424
Mesh = function(par,num,x,y,z)
1425
    local msh = nil
1426
    if num == 1 then
1427
        msh = Instance.new("CylinderMesh",par)
1428
    elseif num == 2 then
1429
        msh = Instance.new("SpecialMesh",par)
1430
        msh.MeshType = 3
1431
    elseif num == 3 then
1432
        msh = Instance.new("BlockMesh",par)
1433
    elseif type(num) == 'string' then
1434
        msh = Instance.new("SpecialMesh",par)
1435
        msh.MeshId = num
1436
    end
1437
    msh.Scale = Vector3.new(x,y,z)
1438
    return msh
1439
end
1440
1441
ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
1442
    for i = 1, 360, 360/t do wait()
1443
        local c = Instance.new("Part", pa)
1444
        c.FormFactor = 3
1445
        c.TopSurface = 0
1446
        c.BottomSurface = 0
1447
        c.Size = s
1448
        c.Anchored = true
1449
        c.CanCollide = wt
1450
        c.Transparency = trans
1451
        c.BrickColor = BrickColor.new(col)
1452
        c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
1453
    end
1454
end
1455
1456
local function getAngles(cf)
1457
    local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
1458
    return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
1459
end
1460
Lerp = {
1461
    Number = function(C1,C2,inc)
1462
        return C1 + (C2 - C1) * inc
1463
    end;
1464
    CFrame = function(a,b,m)
1465
        local c,d={a:components()},{b:components()}
1466
        table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
1467
        return CFrame.new(unpack(c))
1468
    end;
1469
}
1470
local function genWeld(a,b)
1471
    local w = Instance.new("Weld",a)
1472
    w.Part0 = a
1473
    w.Part1 = b
1474
	w.Name = "W_LD"..b.Name
1475
    return w
1476
end
1477
1478
local Neck = genWeld(character.Torso,character.Head)
1479
Neck.C0 = CFrame.new(0,1,0)
1480
Neck.C1 = CFrame.new(0,-0.5,0)
1481
local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
1482
LeftShoulder.C0 = CFrame.new(-1,0.5,0)
1483
LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
1484
RightShoulder = genWeld(character.Torso,character['Right Arm'])
1485
RightShoulder.C0 = CFrame.new(1,0.5,0)
1486
RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
1487
local LeftHip = genWeld(character.Torso,character['Left Leg'])
1488
LeftHip.C0 = CFrame.new(-1,-1,0)
1489
LeftHip.C1 = CFrame.new(-0.5,1,0)
1490
local RightHip = genWeld(character.Torso,character['Right Leg'])
1491
RightHip.C0 = CFrame.new(1,-1,0)
1492
RightHip.C1 = CFrame.new(0.5,1,0)
1493
local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
1494
1495
1496
function swait(t)
1497
	if t then
1498
		for i = 0, t do
1499
			game:GetService('RunService').Stepped:wait(0)
1500
		end
1501
	else
1502
		game:GetService('RunService').Stepped:wait(0)
1503
	end
1504
	return true
1505
end
1506
1507
character:WaitForChild("Armor")
1508
character.Armor:WaitForChild("Head")
1509
character.Armor.Head:WaitForChild("Head1")
1510
character.Armor.Head.Head1:WaitForChild("Weld")
1511
ffafffa = coroutine.wrap(function()
1512
if jacket == true then
1513
1514
else
1515
wait(1.5)
1516
character.Armor.LeftArm:Remove()
1517
character.Armor.RightArm:Remove()
1518
character.Armor.Torso:Remove()
1519
end
1520
end)
1521
ffafffa()
1522
wait(0.2)
1523
LerpTo = {}
1524
local function newLerpTo(weld)
1525
if not LerpTo[weld] then
1526
table.insert(LerpTo, weld)
1527
end
1528
        return {
1529
                Weld = weld;
1530
                To = weld.C0; 
1531
                Cache = weld.C0; 
1532
                Speed = 0.1; 
1533
        }
1534
end
1535
LerpTo = {
1536
        Neck = newLerpTo(Neck);
1537
        LeftArm = newLerpTo(LeftShoulder);
1538
        RightArm = newLerpTo(RightShoulder);
1539
        LeftLeg = newLerpTo(LeftHip);
1540
        RightLeg = newLerpTo(RightHip);
1541
        RootJoint = newLerpTo(RootJoint);
1542
		HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
1543
}
1544
1545
print('Hello, '..Player.Name..[[!
1546
~Moves:
1547
1548
Default:
1549
1550
H: Skid-Begone
1551
1552
Angry:
1553
Click
1554
1555
Madness:
1556
Click
1557
1558
Visualizer:
1559
Play ID
1560
Pitch #
1561
Vol #
1562
Spin
1563
1564
-Preset Songs
1565
Play Nightmare
1566
Play TheGirl
1567
Play ThePit
1568
Play SnapJazz
1569
Play YeahRight
1570
play SomePlace
1571
play Alright
1572
-Preset Songs
1573
1574
~Chat Commands:
1575
Load!Terrain
1576
Get!ScriptSource
1577
1578
~Taunts:
1579
1580
Default:
1581
Z: Hello!
1582
X: Sit
1583
1584
Gloomy:
1585
Z: Nani?
1586
1587
Angry:
1588
Z: You're Stupid.
1589
1590
Madness:
1591
Z: Scream
1592
X: Louder Scream
1593
1594
~Modes:
1595
1596
Q - Gloomy
1597
//Sub-Mode: E (Depression)
1598
1599
1600
R - Angry
1601
//Sub-Mode: E (Madness)
1602
1603
J: Visualizer
1604
1605
1606
Made by Kir0ki/Kiroki#7043
1607
]])
1608
function nani()
1609
if doingsomething == false then
1610
doingsomething = true
1611
local storetexture = face.Texture
1612
face.Texture = "rbxassetid://147144198"
1613
playSE(948494432, 10, 1, false)
1614
wait(1)
1615
face.Texture = storetexture
1616
doingsomething = false
1617
end
1618
end
1619
hum.WalkSpeed = 20
1620
1621
function cry()
1622
if cloud == false then
1623
doingsomething = true
1624
hum.WalkSpeed = 0
1625
bcch = BrickColor.new("Really blue")
1626
local Cloud = Instance.new('Part',character.HumanoidRootPart)
1627
Cloud.Name = "Cloud"
1628
Cloud.Size = Vector3.new(25,60,25)
1629
Cloud.CanCollide = false
1630
Cloud.Transparency = 1
1631
CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
1632
local CloudMesh = Instance.new('SpecialMesh',Cloud)
1633
CloudMesh.Scale = Vector3.new(25,10,25)
1634
CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
1635
CloudMesh.Offset = Vector3.new(0,30,0)
1636
cloud = true
1637
hum.WalkSpeed = 7
1638
for i=1,20 do
1639
wait(0.025)
1640
Cloud.Transparency = Cloud.Transparency - 0.05
1641
end
1642
1643
face.Texture = 'rbxassetid://152628548' --2050158513
1644
local Rain = Instance.new('ParticleEmitter',Cloud)
1645
Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
1646
Rain.Size = NumberSequence.new(.5)
1647
Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
1648
Rain.Transparency = NumberSequence.new(0,.6)
1649
Rain.Acceleration = Vector3.new(0,-150,0)
1650
Rain.Lifetime = NumberRange.new(5,10)
1651
Rain.LockedToPart = true
1652
Rain.Rate = 300
1653
Rain.Enabled = true
1654
1655
playmus("911100428", 2, 1, true)
1656
playSE("167048484", 0.5, 1, true)
1657
1658
doingsomething = false
1659
elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
1660
doingsomething = true
1661
local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
1662
for i=1,20 do
1663
wait(0.025)
1664
Cloud.Transparency = Cloud.Transparency + 0.05
1665
end
1666
1667
Cloud:Remove()
1668
face.Texture = 'rbxassetid://287976694'
1669
cloud = false
1670
clearmus()
1671
1672
playmus("1837230310", 2, 1, true)
1673
doingsomething = false
1674
hum.WalkSpeed = 16
1675
end
1676
end
1677
1678
function gloom()
1679
if hoodup == false then
1680
normanim = false
1681
bcch = BrickColor.new("Crimson")
1682
wait()
1683
doingsomething = true
1684
hum.WalkSpeed = 0
1685
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
1686
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
1687
wait(0.5)
1688
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
1689
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
1690
wait(0.1)
1691
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
1692
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
1693
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
1694
wait(0.3)
1695
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
1696
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
1697
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
1698
for i=1,20 do
1699
wait(0.025)
1700
HAI_R.Transparency = HAI_R.Transparency + 0.05
1701
end
1702
clearmus()
1703
playmus("1837230310", 2, 1, true)
1704
wait(0.6)
1705
face.Texture = 'rbxassetid://287976694'
1706
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
1707
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
1708
hum.WalkSpeed = 16
1709
1710
wait(0.7)
1711
normanim = true
1712
doingsomething = false
1713
hoodup = true
1714
else
1715
1716
normanim = false
1717
doingsomething = true
1718
hum.WalkSpeed = 0
1719
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
1720
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
1721
wait(0.2)
1722
if character.HumanoidRootPart:FindFirstChild("Cloud") then
1723
1724
local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
1725
for i=1,20 do
1726
wait(0.025)
1727
Cloud.Transparency = Cloud.Transparency + 0.05
1728
end
1729
Cloud:Remove()
1730
cloud = false
1731
1732
end
1733
for i=1,20 do
1734
wait(0.025)
1735
HAI_R.Transparency = HAI_R.Transparency - 0.05
1736
end
1737
clearmus()
1738
playmus("433861213", 2, 1, true)
1739
wait(0.2)
1740
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
1741
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
1742
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
1743
wait(0.6)
1744
face.Texture = 'rbxassetid://248698606'
1745
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
1746
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
1747
wait(0.7)
1748
normanim = true
1749
doingsomething = false
1750
hoodup = false
1751
hum.WalkSpeed = 20
1752
end
1753
end
1754
1755
1756
1757
1758
local function angery()
1759
if fighting == false then
1760
else
1761
if ang == false then
1762
doingsomething = true
1763
normanim = false
1764
face.Texture = "rbxassetid://963142862"
1765
ang = true
1766
clearmus()
1767
playmus("1429729391", 3, 1.2, true)
1768
normanim = true
1769
doingsomething = false
1770
1771
else
1772
1773
LerpTo.RootJoint.Speed = 0.1
1774
LerpTo.Neck.Speed = 0.1
1775
LerpTo.RightArm.Speed = 0.1
1776
LerpTo.LeftArm.Speed = 0.1
1777
LerpTo.RightLeg.Speed = 0.1
1778
LerpTo.LeftLeg.Speed = 0.1
1779
1780
doingsomething = true
1781
ang = false
1782
local reta = coroutine.wrap(function()
1783
pcall(function()
1784
SREE:Remove()
1785
end)
1786
for i=1,20 do
1787
Part32.Transparency = Part32.Transparency - 0.05
1788
wait(0.1)
1789
end
1790
end)--coroutine
1791
reta()
1792
playmus("433861213", 2, 1, true)
1793
face.Texture = 'rbxassetid://248698606'
1794
hum.WalkSpeed = 20
1795
normanim = true
1796
doingsomething = false
1797
fighting = false
1798
1799
1800
end
1801
end
1802
end
1803
1804
function fight()
1805
if fighting == false then
1806
doingsomething = true
1807
normanim = false
1808
character.Head.face.Texture = 'rbxassetid://1001855720'
1809
clearmus()
1810
playmus("1843274186", 3, 1, true)
1811
anglespeed = 1/2/2
1812
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
1813
wait(0.7)
1814
local REEEEE = LerpTo.LeftArm.Cache:inverse()
1815
LerpTo.LeftArm.CFrame = REEEEE
1816
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
1817
wait(0.1)
1818
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
1819
wait(0.35)
1820
--LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
1821
SREE = Instance.new("Part", game:GetService("Workspace"))
1822
local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
1823
SpecialMesh51235.MeshId = "rbxassetid://155495525"
1824
SpecialMesh51235.Scale = SpecialMesh33.Scale
1825
SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
1826
SREE.Size = Part32.Size
1827
SREE.BrickColor = Part32.BrickColor
1828
SREE.Orientation = Part32.Orientation
1829
SREE.Anchored = false
1830
SREE.CFrame = Part32.CFrame
1831
--SREE.Velocity = 
1832
Part32.Transparency = 1
1833
normanim = true
1834
doingsomething = false
1835
fighting = true
1836
hum.WalkSpeed = 30
1837
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
1838
elseif fighting == true and doingsomething == false then
1839
if ang == true then
1840
1841
angery()
1842
else
1843
LerpTo.RootJoint.Speed = 0.1
1844
LerpTo.Neck.Speed = 0.1
1845
LerpTo.RightArm.Speed = 0.1
1846
LerpTo.LeftArm.Speed = 0.1
1847
LerpTo.RightLeg.Speed = 0.1
1848
LerpTo.LeftLeg.Speed = 0.1
1849
doingsomething = true
1850
local reta = coroutine.wrap(function()
1851
pcall(function()
1852
SREE:Remove()
1853
end)
1854
for i=1,20 do
1855
Part32.Transparency = Part32.Transparency - 0.05
1856
wait(0.1)
1857
end
1858
end)--coroutine
1859
reta()
1860
playmus("433861213", 2, 1, true)
1861
LerpTo.RootJoint.Speed = 0.1
1862
LerpTo.Neck.Speed = 0.1
1863
LerpTo.RightArm.Speed = 0.1
1864
LerpTo.LeftArm.Speed = 0.1
1865
LerpTo.RightLeg.Speed = 0.1
1866
LerpTo.LeftLeg.Speed = 0.1
1867
face.Texture = 'rbxassetid://248698606'
1868
hum.WalkSpeed = 20
1869
normanim = true
1870
doingsomething = false
1871
fighting = false
1872
end
1873
end
1874
end
1875
local function loadhouse() 
1876
--Converted with ttyyuu12345's model to script plugin v4
1877
function sandbox(var,func)
1878
	local env = getfenv(func)
1879
	local newenv = setmetatable({},{
1880
		__index = function(self,k)
1881
			if k=="script" then
1882
				return var
1883
			else
1884
				return env[k]
1885
			end
1886
		end,
1887
	})
1888
	setfenv(func,newenv)
1889
	return func
1890
end
1891
cors = {}
1892
mas = Instance.new("Model",game:GetService("Lighting"))
1893
WedgePart0 = Instance.new("WedgePart")
1894
Part1 = Instance.new("Part")
1895
Decal2 = Instance.new("Decal")
1896
WedgePart3 = Instance.new("WedgePart")
1897
Part4 = Instance.new("Part")
1898
Part5 = Instance.new("Part")
1899
Part6 = Instance.new("Part")
1900
Part7 = Instance.new("Part")
1901
Part8 = Instance.new("Part")
1902
Part9 = Instance.new("Part")
1903
Part10 = Instance.new("Part")
1904
Part11 = Instance.new("Part")
1905
Part12 = Instance.new("Part")
1906
Model13 = Instance.new("Model")
1907
Part14 = Instance.new("Part")
1908
Part15 = Instance.new("Part")
1909
Part16 = Instance.new("Part")
1910
Part17 = Instance.new("Part")
1911
Part18 = Instance.new("Part")
1912
Part19 = Instance.new("Part")
1913
Part20 = Instance.new("Part")
1914
Part21 = Instance.new("Part")
1915
Part22 = Instance.new("Part")
1916
Part23 = Instance.new("Part")
1917
Part24 = Instance.new("Part")
1918
Part25 = Instance.new("Part")
1919
Part26 = Instance.new("Part")
1920
Part27 = Instance.new("Part")
1921
Part28 = Instance.new("Part")
1922
Part29 = Instance.new("Part")
1923
Part30 = Instance.new("Part")
1924
Part31 = Instance.new("Part")
1925
Part32 = Instance.new("Part")
1926
Part33 = Instance.new("Part")
1927
Part34 = Instance.new("Part")
1928
Part35 = Instance.new("Part")
1929
Part36 = Instance.new("Part")
1930
Part37 = Instance.new("Part")
1931
Part38 = Instance.new("Part")
1932
Part39 = Instance.new("Part")
1933
Part40 = Instance.new("Part")
1934
Part41 = Instance.new("Part")
1935
Part42 = Instance.new("Part")
1936
Part43 = Instance.new("Part")
1937
Part44 = Instance.new("Part")
1938
Part45 = Instance.new("Part")
1939
Part46 = Instance.new("Part")
1940
Part47 = Instance.new("Part")
1941
Part48 = Instance.new("Part")
1942
Part49 = Instance.new("Part")
1943
Part50 = Instance.new("Part")
1944
Part51 = Instance.new("Part")
1945
Part52 = Instance.new("Part")
1946
Part53 = Instance.new("Part")
1947
Part54 = Instance.new("Part")
1948
Part55 = Instance.new("Part")
1949
Part56 = Instance.new("Part")
1950
Part57 = Instance.new("Part")
1951
Part58 = Instance.new("Part")
1952
Part59 = Instance.new("Part")
1953
Part60 = Instance.new("Part")
1954
Part61 = Instance.new("Part")
1955
Part62 = Instance.new("Part")
1956
Part63 = Instance.new("Part")
1957
Part64 = Instance.new("Part")
1958
Part65 = Instance.new("Part")
1959
Part66 = Instance.new("Part")
1960
Part67 = Instance.new("Part")
1961
Part68 = Instance.new("Part")
1962
Part69 = Instance.new("Part")
1963
Part70 = Instance.new("Part")
1964
Part71 = Instance.new("Part")
1965
Part72 = Instance.new("Part")
1966
Part73 = Instance.new("Part")
1967
Part74 = Instance.new("Part")
1968
Part75 = Instance.new("Part")
1969
Part76 = Instance.new("Part")
1970
Part77 = Instance.new("Part")
1971
Part78 = Instance.new("Part")
1972
Part79 = Instance.new("Part")
1973
Part80 = Instance.new("Part")
1974
Part81 = Instance.new("Part")
1975
Part82 = Instance.new("Part")
1976
Part83 = Instance.new("Part")
1977
Part84 = Instance.new("Part")
1978
Part85 = Instance.new("Part")
1979
Part86 = Instance.new("Part")
1980
Part87 = Instance.new("Part")
1981
Part88 = Instance.new("Part")
1982
Part89 = Instance.new("Part")
1983
Part90 = Instance.new("Part")
1984
Part91 = Instance.new("Part")
1985
Part92 = Instance.new("Part")
1986
Part93 = Instance.new("Part")
1987
Part94 = Instance.new("Part")
1988
Part95 = Instance.new("Part")
1989
Part96 = Instance.new("Part")
1990
Part97 = Instance.new("Part")
1991
Part98 = Instance.new("Part")
1992
Part99 = Instance.new("Part")
1993
Part100 = Instance.new("Part")
1994
Part101 = Instance.new("Part")
1995
Part102 = Instance.new("Part")
1996
Part103 = Instance.new("Part")
1997
Part104 = Instance.new("Part")
1998
Part105 = Instance.new("Part")
1999
Part106 = Instance.new("Part")
2000
Part107 = Instance.new("Part")
2001
Part108 = Instance.new("Part")
2002
Part109 = Instance.new("Part")
2003
Part110 = Instance.new("Part")
2004
Part111 = Instance.new("Part")
2005
Part112 = Instance.new("Part")
2006
Part113 = Instance.new("Part")
2007
Part114 = Instance.new("Part")
2008
Part115 = Instance.new("Part")
2009
Part116 = Instance.new("Part")
2010
Part117 = Instance.new("Part")
2011
Part118 = Instance.new("Part")
2012
Part119 = Instance.new("Part")
2013
Part120 = Instance.new("Part")
2014
Part121 = Instance.new("Part")
2015
Part122 = Instance.new("Part")
2016
Part123 = Instance.new("Part")
2017
Part124 = Instance.new("Part")
2018
Part125 = Instance.new("Part")
2019
Part126 = Instance.new("Part")
2020
Part127 = Instance.new("Part")
2021
Part128 = Instance.new("Part")
2022
Part129 = Instance.new("Part")
2023
Part130 = Instance.new("Part")
2024
Part131 = Instance.new("Part")
2025
Part132 = Instance.new("Part")
2026
Part133 = Instance.new("Part")
2027
Part134 = Instance.new("Part")
2028
Part135 = Instance.new("Part")
2029
Part136 = Instance.new("Part")
2030
Part137 = Instance.new("Part")
2031
Part138 = Instance.new("Part")
2032
Part139 = Instance.new("Part")
2033
Part140 = Instance.new("Part")
2034
Part141 = Instance.new("Part")
2035
Part142 = Instance.new("Part")
2036
Part143 = Instance.new("Part")
2037
Model144 = Instance.new("Model")
2038
Part145 = Instance.new("Part")
2039
SpecialMesh146 = Instance.new("SpecialMesh")
2040
Part147 = Instance.new("Part")
2041
SpecialMesh148 = Instance.new("SpecialMesh")
2042
Part149 = Instance.new("Part")
2043
SpecialMesh150 = Instance.new("SpecialMesh")
2044
Part151 = Instance.new("Part")
2045
SpecialMesh152 = Instance.new("SpecialMesh")
2046
Part153 = Instance.new("Part")
2047
SpecialMesh154 = Instance.new("SpecialMesh")
2048
Part155 = Instance.new("Part")
2049
SpecialMesh156 = Instance.new("SpecialMesh")
2050
Part157 = Instance.new("Part")
2051
SpecialMesh158 = Instance.new("SpecialMesh")
2052
Part159 = Instance.new("Part")
2053
SpecialMesh160 = Instance.new("SpecialMesh")
2054
Part161 = Instance.new("Part")
2055
SpecialMesh162 = Instance.new("SpecialMesh")
2056
Part163 = Instance.new("Part")
2057
SpecialMesh164 = Instance.new("SpecialMesh")
2058
Part165 = Instance.new("Part")
2059
SpecialMesh166 = Instance.new("SpecialMesh")
2060
Part167 = Instance.new("Part")
2061
SpecialMesh168 = Instance.new("SpecialMesh")
2062
Part169 = Instance.new("Part")
2063
SpecialMesh170 = Instance.new("SpecialMesh")
2064
Part171 = Instance.new("Part")
2065
SpecialMesh172 = Instance.new("SpecialMesh")
2066
Part173 = Instance.new("Part")
2067
SpecialMesh174 = Instance.new("SpecialMesh")
2068
Part175 = Instance.new("Part")
2069
SpecialMesh176 = Instance.new("SpecialMesh")
2070
Part177 = Instance.new("Part")
2071
SpecialMesh178 = Instance.new("SpecialMesh")
2072
Part179 = Instance.new("Part")
2073
SpecialMesh180 = Instance.new("SpecialMesh")
2074
Part181 = Instance.new("Part")
2075
SpecialMesh182 = Instance.new("SpecialMesh")
2076
Part183 = Instance.new("Part")
2077
SpecialMesh184 = Instance.new("SpecialMesh")
2078
Part185 = Instance.new("Part")
2079
SpecialMesh186 = Instance.new("SpecialMesh")
2080
Part187 = Instance.new("Part")
2081
SpecialMesh188 = Instance.new("SpecialMesh")
2082
Part189 = Instance.new("Part")
2083
SpecialMesh190 = Instance.new("SpecialMesh")
2084
Part191 = Instance.new("Part")
2085
Part192 = Instance.new("Part")
2086
Part193 = Instance.new("Part")
2087
Part194 = Instance.new("Part")
2088
Decal195 = Instance.new("Decal")
2089
Part196 = Instance.new("Part")
2090
Decal197 = Instance.new("Decal")
2091
Part198 = Instance.new("Part")
2092
Part199 = Instance.new("Part")
2093
Part200 = Instance.new("Part")
2094
Part201 = Instance.new("Part")
2095
Part202 = Instance.new("Part")
2096
Part203 = Instance.new("Part")
2097
Part204 = Instance.new("Part")
2098
PointLight205 = Instance.new("PointLight")
2099
Part206 = Instance.new("Part")
2100
Part207 = Instance.new("Part")
2101
Part208 = Instance.new("Part")
2102
Part209 = Instance.new("Part")
2103
Part210 = Instance.new("Part")
2104
Part211 = Instance.new("Part")
2105
Part212 = Instance.new("Part")
2106
SpecialMesh213 = Instance.new("SpecialMesh")
2107
Part214 = Instance.new("Part")
2108
Part215 = Instance.new("Part")
2109
Part216 = Instance.new("Part")
2110
Part217 = Instance.new("Part")
2111
PointLight218 = Instance.new("PointLight")
2112
Part219 = Instance.new("Part")
2113
Part220 = Instance.new("Part")
2114
Part221 = Instance.new("Part")
2115
Part222 = Instance.new("Part")
2116
Part223 = Instance.new("Part")
2117
Part224 = Instance.new("Part")
2118
SurfaceGui225 = Instance.new("SurfaceGui")
2119
TextLabel226 = Instance.new("TextLabel")
2120
Part227 = Instance.new("Part")
2121
Part228 = Instance.new("Part")
2122
Part229 = Instance.new("Part")
2123
Part230 = Instance.new("Part")
2124
Part231 = Instance.new("Part")
2125
Part232 = Instance.new("Part")
2126
Part233 = Instance.new("Part")
2127
Part234 = Instance.new("Part")
2128
Part235 = Instance.new("Part")
2129
WedgePart236 = Instance.new("WedgePart")
2130
WedgePart237 = Instance.new("WedgePart")
2131
SpecialMesh238 = Instance.new("SpecialMesh")
2132
WedgePart239 = Instance.new("WedgePart")
2133
WedgePart240 = Instance.new("WedgePart")
2134
SpecialMesh241 = Instance.new("SpecialMesh")
2135
WedgePart242 = Instance.new("WedgePart")
2136
SpecialMesh243 = Instance.new("SpecialMesh")
2137
WedgePart244 = Instance.new("WedgePart")
2138
WedgePart245 = Instance.new("WedgePart")
2139
SpecialMesh246 = Instance.new("SpecialMesh")
2140
WedgePart247 = Instance.new("WedgePart")
2141
SpecialMesh248 = Instance.new("SpecialMesh")
2142
WedgePart249 = Instance.new("WedgePart")
2143
SpecialMesh250 = Instance.new("SpecialMesh")
2144
WedgePart251 = Instance.new("WedgePart")
2145
SpecialMesh252 = Instance.new("SpecialMesh")
2146
WedgePart253 = Instance.new("WedgePart")
2147
WedgePart254 = Instance.new("WedgePart")
2148
WedgePart255 = Instance.new("WedgePart")
2149
WedgePart256 = Instance.new("WedgePart")
2150
SpecialMesh257 = Instance.new("SpecialMesh")
2151
WedgePart258 = Instance.new("WedgePart")
2152
WedgePart259 = Instance.new("WedgePart")
2153
WedgePart260 = Instance.new("WedgePart")
2154
WedgePart261 = Instance.new("WedgePart")
2155
SpecialMesh262 = Instance.new("SpecialMesh")
2156
WedgePart263 = Instance.new("WedgePart")
2157
WedgePart264 = Instance.new("WedgePart")
2158
WedgePart265 = Instance.new("WedgePart")
2159
WedgePart266 = Instance.new("WedgePart")
2160
WedgePart267 = Instance.new("WedgePart")
2161
Model268 = Instance.new("Model")
2162
Part269 = Instance.new("Part")
2163
Script270 = Instance.new("Script")
2164
SurfaceGui271 = Instance.new("SurfaceGui")
2165
TextLabel272 = Instance.new("TextLabel")
2166
TextLabel273 = Instance.new("TextLabel")
2167
Model274 = Instance.new("Model")
2168
Part275 = Instance.new("Part")
2169
Part276 = Instance.new("Part")
2170
Part277 = Instance.new("Part")
2171
Part278 = Instance.new("Part")
2172
Model279 = Instance.new("Model")
2173
Model280 = Instance.new("Model")
2174
Part281 = Instance.new("Part")
2175
Part282 = Instance.new("Part")
2176
Part283 = Instance.new("Part")
2177
Part284 = Instance.new("Part")
2178
Part285 = Instance.new("Part")
2179
Part286 = Instance.new("Part")
2180
Part287 = Instance.new("Part")
2181
Part288 = Instance.new("Part")
2182
Part289 = Instance.new("Part")
2183
Part290 = Instance.new("Part")
2184
UnionOperation291 = Instance.new("UnionOperation")
2185
Part292 = Instance.new("Part")
2186
ParticleEmitter293 = Instance.new("ParticleEmitter")
2187
Sound294 = Instance.new("Sound")
2188
Model295 = Instance.new("Model")
2189
Part296 = Instance.new("Part")
2190
Part297 = Instance.new("Part")
2191
Part298 = Instance.new("Part")
2192
Part299 = Instance.new("Part")
2193
Part300 = Instance.new("Part")
2194
Part301 = Instance.new("Part")
2195
Part302 = Instance.new("Part")
2196
Part303 = Instance.new("Part")
2197
Part304 = Instance.new("Part")
2198
Part305 = Instance.new("Part")
2199
Part306 = Instance.new("Part")
2200
Part307 = Instance.new("Part")
2201
WedgePart0.Parent = mas
2202
WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
2203
WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
2204
WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
2205
WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
2206
WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2207
WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
2208
WedgePart0.Anchored = true
2209
WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
2210
WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
2211
WedgePart0.Material = Enum.Material.Wood
2212
WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
2213
Part1.Parent = mas
2214
Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
2215
Part1.Orientation = Vector3.new(-90, 90, 0)
2216
Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
2217
Part1.Rotation = Vector3.new(-90, 0, 90)
2218
Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
2219
Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
2220
Part1.Anchored = true
2221
Part1.BottomSurface = Enum.SurfaceType.Smooth
2222
Part1.BrickColor = BrickColor.new("Institutional white")
2223
Part1.Material = Enum.Material.SmoothPlastic
2224
Part1.TopSurface = Enum.SurfaceType.Smooth
2225
Part1.brickColor = BrickColor.new("Institutional white")
2226
Decal2.Parent = Part1
2227
Decal2.Texture = "rbxassetid://156287541"
2228
Decal2.Face = Enum.NormalId.Bottom
2229
WedgePart3.Parent = mas
2230
WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
2231
WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
2232
WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
2233
WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
2234
WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2235
WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
2236
WedgePart3.Anchored = true
2237
WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
2238
WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
2239
WedgePart3.Material = Enum.Material.Wood
2240
WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
2241
Part4.Parent = mas
2242
Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
2243
Part4.Orientation = Vector3.new(0, 90, 179.940002)
2244
Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
2245
Part4.Rotation = Vector3.new(179.940002, 90, 0)
2246
Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2247
Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
2248
Part4.Anchored = true
2249
Part4.BottomSurface = Enum.SurfaceType.Smooth
2250
Part4.BrickColor = BrickColor.new("Burnt Sienna")
2251
Part4.Material = Enum.Material.Wood
2252
Part4.TopSurface = Enum.SurfaceType.Smooth
2253
Part4.brickColor = BrickColor.new("Burnt Sienna")
2254
Part5.Parent = mas
2255
Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
2256
Part5.Orientation = Vector3.new(0, 0, -90)
2257
Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
2258
Part5.Rotation = Vector3.new(0, 0, -90)
2259
Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2260
Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
2261
Part5.Anchored = true
2262
Part5.BottomSurface = Enum.SurfaceType.Smooth
2263
Part5.BrickColor = BrickColor.new("Burnt Sienna")
2264
Part5.Material = Enum.Material.Wood
2265
Part5.TopSurface = Enum.SurfaceType.Smooth
2266
Part5.brickColor = BrickColor.new("Burnt Sienna")
2267
Part6.Parent = mas
2268
Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
2269
Part6.Orientation = Vector3.new(0, 0, -90)
2270
Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
2271
Part6.Rotation = Vector3.new(0, 0, -90)
2272
Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2273
Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
2274
Part6.Anchored = true
2275
Part6.BottomSurface = Enum.SurfaceType.Smooth
2276
Part6.BrickColor = BrickColor.new("Burnt Sienna")
2277
Part6.Material = Enum.Material.Wood
2278
Part6.TopSurface = Enum.SurfaceType.Smooth
2279
Part6.brickColor = BrickColor.new("Burnt Sienna")
2280
Part7.Parent = mas
2281
Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
2282
Part7.Orientation = Vector3.new(0, -90, 0)
2283
Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
2284
Part7.Rotation = Vector3.new(0, -90, 0)
2285
Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2286
Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
2287
Part7.Anchored = true
2288
Part7.BottomSurface = Enum.SurfaceType.Smooth
2289
Part7.BrickColor = BrickColor.new("Burnt Sienna")
2290
Part7.Material = Enum.Material.Wood
2291
Part7.TopSurface = Enum.SurfaceType.Smooth
2292
Part7.brickColor = BrickColor.new("Burnt Sienna")
2293
Part8.Name = "Wall"
2294
Part8.Parent = mas
2295
Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
2296
Part8.Orientation = Vector3.new(0, 90, 0)
2297
Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
2298
Part8.Rotation = Vector3.new(0, 90, 0)
2299
Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
2300
Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
2301
Part8.Anchored = true
2302
Part8.BottomSurface = Enum.SurfaceType.Smooth
2303
Part8.BrickColor = BrickColor.new("Dark orange")
2304
Part8.Material = Enum.Material.Wood
2305
Part8.TopSurface = Enum.SurfaceType.Smooth
2306
Part8.brickColor = BrickColor.new("Dark orange")
2307
Part9.Parent = mas
2308
Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2309
Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
2310
Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
2311
Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
2312
Part9.Anchored = true
2313
Part9.BottomSurface = Enum.SurfaceType.Smooth
2314
Part9.BrickColor = BrickColor.new("Dark orange")
2315
Part9.Material = Enum.Material.Wood
2316
Part9.TopSurface = Enum.SurfaceType.Smooth
2317
Part9.brickColor = BrickColor.new("Dark orange")
2318
Part10.Parent = mas
2319
Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2320
Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
2321
Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
2322
Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
2323
Part10.Anchored = true
2324
Part10.BottomSurface = Enum.SurfaceType.Smooth
2325
Part10.BrickColor = BrickColor.new("Dark orange")
2326
Part10.Material = Enum.Material.Wood
2327
Part10.TopSurface = Enum.SurfaceType.Smooth
2328
Part10.brickColor = BrickColor.new("Dark orange")
2329
Part11.Parent = mas
2330
Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
2331
Part11.Orientation = Vector3.new(0, 90, -90)
2332
Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
2333
Part11.Rotation = Vector3.new(-90, 90, 0)
2334
Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
2335
Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
2336
Part11.Anchored = true
2337
Part11.BottomSurface = Enum.SurfaceType.Smooth
2338
Part11.BrickColor = BrickColor.new("Burnt Sienna")
2339
Part11.Material = Enum.Material.Wood
2340
Part11.TopSurface = Enum.SurfaceType.Smooth
2341
Part11.brickColor = BrickColor.new("Burnt Sienna")
2342
Part12.Name = "Floor"
2343
Part12.Parent = mas
2344
Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2345
Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
2346
Part12.Color = Color3.new(1, 0.8, 0.6)
2347
Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
2348
Part12.Anchored = true
2349
Part12.BottomSurface = Enum.SurfaceType.Smooth
2350
Part12.BrickColor = BrickColor.new("Pastel brown")
2351
Part12.Material = Enum.Material.WoodPlanks
2352
Part12.TopSurface = Enum.SurfaceType.Smooth
2353
Part12.brickColor = BrickColor.new("Pastel brown")
2354
Model13.Name = "Ladder"
2355
Model13.Parent = mas
2356
Part14.Parent = Model13
2357
Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2358
Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
2359
Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
2360
Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
2361
Part14.Anchored = true
2362
Part14.BottomSurface = Enum.SurfaceType.Smooth
2363
Part14.BrickColor = BrickColor.new("Dark orange")
2364
Part14.Material = Enum.Material.WoodPlanks
2365
Part14.TopSurface = Enum.SurfaceType.Smooth
2366
Part14.brickColor = BrickColor.new("Dark orange")
2367
Part14.Shape = Enum.PartType.Cylinder
2368
Part15.Parent = Model13
2369
Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2370
Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
2371
Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
2372
Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
2373
Part15.Anchored = true
2374
Part15.BottomSurface = Enum.SurfaceType.Smooth
2375
Part15.BrickColor = BrickColor.new("Dark orange")
2376
Part15.Material = Enum.Material.WoodPlanks
2377
Part15.TopSurface = Enum.SurfaceType.Smooth
2378
Part15.brickColor = BrickColor.new("Dark orange")
2379
Part15.Shape = Enum.PartType.Cylinder
2380
Part16.Parent = Model13
2381
Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2382
Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
2383
Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
2384
Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
2385
Part16.Anchored = true
2386
Part16.BottomSurface = Enum.SurfaceType.Smooth
2387
Part16.BrickColor = BrickColor.new("Dark orange")
2388
Part16.Material = Enum.Material.WoodPlanks
2389
Part16.TopSurface = Enum.SurfaceType.Smooth
2390
Part16.brickColor = BrickColor.new("Dark orange")
2391
Part16.Shape = Enum.PartType.Cylinder
2392
Part17.Parent = Model13
2393
Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2394
Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
2395
Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
2396
Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
2397
Part17.Anchored = true
2398
Part17.BottomSurface = Enum.SurfaceType.Smooth
2399
Part17.BrickColor = BrickColor.new("Dark orange")
2400
Part17.Material = Enum.Material.WoodPlanks
2401
Part17.TopSurface = Enum.SurfaceType.Smooth
2402
Part17.brickColor = BrickColor.new("Dark orange")
2403
Part17.Shape = Enum.PartType.Cylinder
2404
Part18.Parent = Model13
2405
Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2406
Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
2407
Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
2408
Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
2409
Part18.Anchored = true
2410
Part18.BottomSurface = Enum.SurfaceType.Smooth
2411
Part18.BrickColor = BrickColor.new("Dark orange")
2412
Part18.Material = Enum.Material.WoodPlanks
2413
Part18.TopSurface = Enum.SurfaceType.Smooth
2414
Part18.brickColor = BrickColor.new("Dark orange")
2415
Part18.Shape = Enum.PartType.Cylinder
2416
Part19.Parent = Model13
2417
Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2418
Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
2419
Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
2420
Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
2421
Part19.Anchored = true
2422
Part19.BottomSurface = Enum.SurfaceType.Smooth
2423
Part19.BrickColor = BrickColor.new("Dark orange")
2424
Part19.Material = Enum.Material.WoodPlanks
2425
Part19.TopSurface = Enum.SurfaceType.Smooth
2426
Part19.brickColor = BrickColor.new("Dark orange")
2427
Part19.Shape = Enum.PartType.Cylinder
2428
Part20.Parent = Model13
2429
Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2430
Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
2431
Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
2432
Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
2433
Part20.Anchored = true
2434
Part20.BottomSurface = Enum.SurfaceType.Smooth
2435
Part20.BrickColor = BrickColor.new("Dark orange")
2436
Part20.Material = Enum.Material.WoodPlanks
2437
Part20.TopSurface = Enum.SurfaceType.Smooth
2438
Part20.brickColor = BrickColor.new("Dark orange")
2439
Part20.Shape = Enum.PartType.Cylinder
2440
Part21.Parent = Model13
2441
Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2442
Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
2443
Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
2444
Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
2445
Part21.Anchored = true
2446
Part21.BottomSurface = Enum.SurfaceType.Smooth
2447
Part21.BrickColor = BrickColor.new("Dark orange")
2448
Part21.Material = Enum.Material.WoodPlanks
2449
Part21.TopSurface = Enum.SurfaceType.Smooth
2450
Part21.brickColor = BrickColor.new("Dark orange")
2451
Part21.Shape = Enum.PartType.Cylinder
2452
Part22.Parent = Model13
2453
Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2454
Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
2455
Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
2456
Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
2457
Part22.Anchored = true
2458
Part22.BottomSurface = Enum.SurfaceType.Smooth
2459
Part22.BrickColor = BrickColor.new("Dark orange")
2460
Part22.Material = Enum.Material.WoodPlanks
2461
Part22.TopSurface = Enum.SurfaceType.Smooth
2462
Part22.brickColor = BrickColor.new("Dark orange")
2463
Part22.Shape = Enum.PartType.Cylinder
2464
Part23.Parent = Model13
2465
Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2466
Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
2467
Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
2468
Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
2469
Part23.Anchored = true
2470
Part23.BottomSurface = Enum.SurfaceType.Smooth
2471
Part23.BrickColor = BrickColor.new("Dark orange")
2472
Part23.Material = Enum.Material.WoodPlanks
2473
Part23.TopSurface = Enum.SurfaceType.Smooth
2474
Part23.brickColor = BrickColor.new("Dark orange")
2475
Part23.Shape = Enum.PartType.Cylinder
2476
Part24.Parent = Model13
2477
Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2478
Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
2479
Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
2480
Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
2481
Part24.Anchored = true
2482
Part24.BottomSurface = Enum.SurfaceType.Smooth
2483
Part24.BrickColor = BrickColor.new("Dark orange")
2484
Part24.Material = Enum.Material.WoodPlanks
2485
Part24.TopSurface = Enum.SurfaceType.Smooth
2486
Part24.brickColor = BrickColor.new("Dark orange")
2487
Part24.Shape = Enum.PartType.Cylinder
2488
Part25.Parent = Model13
2489
Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2490
Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
2491
Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
2492
Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
2493
Part25.Anchored = true
2494
Part25.BottomSurface = Enum.SurfaceType.Smooth
2495
Part25.BrickColor = BrickColor.new("Dark orange")
2496
Part25.Material = Enum.Material.WoodPlanks
2497
Part25.TopSurface = Enum.SurfaceType.Smooth
2498
Part25.brickColor = BrickColor.new("Dark orange")
2499
Part25.Shape = Enum.PartType.Cylinder
2500
Part26.Parent = Model13
2501
Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2502
Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
2503
Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
2504
Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
2505
Part26.Anchored = true
2506
Part26.BottomSurface = Enum.SurfaceType.Smooth
2507
Part26.BrickColor = BrickColor.new("Dark orange")
2508
Part26.Material = Enum.Material.WoodPlanks
2509
Part26.TopSurface = Enum.SurfaceType.Smooth
2510
Part26.brickColor = BrickColor.new("Dark orange")
2511
Part26.Shape = Enum.PartType.Cylinder
2512
Part27.Parent = Model13
2513
Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2514
Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
2515
Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
2516
Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
2517
Part27.Anchored = true
2518
Part27.BottomSurface = Enum.SurfaceType.Smooth
2519
Part27.BrickColor = BrickColor.new("Dark orange")
2520
Part27.Material = Enum.Material.WoodPlanks
2521
Part27.TopSurface = Enum.SurfaceType.Smooth
2522
Part27.brickColor = BrickColor.new("Dark orange")
2523
Part27.Shape = Enum.PartType.Cylinder
2524
Part28.Parent = Model13
2525
Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2526
Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
2527
Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
2528
Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
2529
Part28.Anchored = true
2530
Part28.BottomSurface = Enum.SurfaceType.Smooth
2531
Part28.BrickColor = BrickColor.new("Dark orange")
2532
Part28.Material = Enum.Material.WoodPlanks
2533
Part28.TopSurface = Enum.SurfaceType.Smooth
2534
Part28.brickColor = BrickColor.new("Dark orange")
2535
Part28.Shape = Enum.PartType.Cylinder
2536
Part29.Parent = Model13
2537
Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2538
Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
2539
Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
2540
Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
2541
Part29.Anchored = true
2542
Part29.BottomSurface = Enum.SurfaceType.Smooth
2543
Part29.BrickColor = BrickColor.new("Dark orange")
2544
Part29.Material = Enum.Material.WoodPlanks
2545
Part29.TopSurface = Enum.SurfaceType.Smooth
2546
Part29.brickColor = BrickColor.new("Dark orange")
2547
Part29.Shape = Enum.PartType.Cylinder
2548
Part30.Parent = Model13
2549
Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2550
Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
2551
Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
2552
Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
2553
Part30.Anchored = true
2554
Part30.BottomSurface = Enum.SurfaceType.Smooth
2555
Part30.BrickColor = BrickColor.new("Dark orange")
2556
Part30.Material = Enum.Material.WoodPlanks
2557
Part30.TopSurface = Enum.SurfaceType.Smooth
2558
Part30.brickColor = BrickColor.new("Dark orange")
2559
Part30.Shape = Enum.PartType.Cylinder
2560
Part31.Parent = Model13
2561
Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2562
Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
2563
Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
2564
Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
2565
Part31.Anchored = true
2566
Part31.BottomSurface = Enum.SurfaceType.Smooth
2567
Part31.BrickColor = BrickColor.new("Dark orange")
2568
Part31.Material = Enum.Material.WoodPlanks
2569
Part31.TopSurface = Enum.SurfaceType.Smooth
2570
Part31.brickColor = BrickColor.new("Dark orange")
2571
Part31.Shape = Enum.PartType.Cylinder
2572
Part32.Parent = Model13
2573
Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2574
Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
2575
Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
2576
Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
2577
Part32.Anchored = true
2578
Part32.BottomSurface = Enum.SurfaceType.Smooth
2579
Part32.BrickColor = BrickColor.new("Dark orange")
2580
Part32.Material = Enum.Material.WoodPlanks
2581
Part32.TopSurface = Enum.SurfaceType.Smooth
2582
Part32.brickColor = BrickColor.new("Dark orange")
2583
Part32.Shape = Enum.PartType.Cylinder
2584
Part33.Parent = Model13
2585
Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2586
Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
2587
Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
2588
Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
2589
Part33.Anchored = true
2590
Part33.BottomSurface = Enum.SurfaceType.Smooth
2591
Part33.BrickColor = BrickColor.new("Dark orange")
2592
Part33.Material = Enum.Material.WoodPlanks
2593
Part33.TopSurface = Enum.SurfaceType.Smooth
2594
Part33.brickColor = BrickColor.new("Dark orange")
2595
Part33.Shape = Enum.PartType.Cylinder
2596
Part34.Parent = Model13
2597
Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2598
Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
2599
Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
2600
Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
2601
Part34.Anchored = true
2602
Part34.BottomSurface = Enum.SurfaceType.Smooth
2603
Part34.BrickColor = BrickColor.new("Dark orange")
2604
Part34.Material = Enum.Material.WoodPlanks
2605
Part34.TopSurface = Enum.SurfaceType.Smooth
2606
Part34.brickColor = BrickColor.new("Dark orange")
2607
Part34.Shape = Enum.PartType.Cylinder
2608
Part35.Parent = Model13
2609
Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2610
Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
2611
Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
2612
Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
2613
Part35.Anchored = true
2614
Part35.BottomSurface = Enum.SurfaceType.Smooth
2615
Part35.BrickColor = BrickColor.new("Dark orange")
2616
Part35.Material = Enum.Material.WoodPlanks
2617
Part35.TopSurface = Enum.SurfaceType.Smooth
2618
Part35.brickColor = BrickColor.new("Dark orange")
2619
Part35.Shape = Enum.PartType.Cylinder
2620
Part36.Parent = Model13
2621
Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2622
Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
2623
Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
2624
Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
2625
Part36.Anchored = true
2626
Part36.BottomSurface = Enum.SurfaceType.Smooth
2627
Part36.BrickColor = BrickColor.new("Dark orange")
2628
Part36.Material = Enum.Material.WoodPlanks
2629
Part36.TopSurface = Enum.SurfaceType.Smooth
2630
Part36.brickColor = BrickColor.new("Dark orange")
2631
Part36.Shape = Enum.PartType.Cylinder
2632
Part37.Parent = Model13
2633
Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2634
Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
2635
Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
2636
Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
2637
Part37.Anchored = true
2638
Part37.BottomSurface = Enum.SurfaceType.Smooth
2639
Part37.BrickColor = BrickColor.new("Dark orange")
2640
Part37.Material = Enum.Material.WoodPlanks
2641
Part37.TopSurface = Enum.SurfaceType.Smooth
2642
Part37.brickColor = BrickColor.new("Dark orange")
2643
Part37.Shape = Enum.PartType.Cylinder
2644
Part38.Parent = Model13
2645
Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2646
Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
2647
Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
2648
Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
2649
Part38.Anchored = true
2650
Part38.BottomSurface = Enum.SurfaceType.Smooth
2651
Part38.BrickColor = BrickColor.new("Dark orange")
2652
Part38.Material = Enum.Material.WoodPlanks
2653
Part38.TopSurface = Enum.SurfaceType.Smooth
2654
Part38.brickColor = BrickColor.new("Dark orange")
2655
Part38.Shape = Enum.PartType.Cylinder
2656
Part39.Parent = Model13
2657
Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2658
Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
2659
Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
2660
Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
2661
Part39.Anchored = true
2662
Part39.BottomSurface = Enum.SurfaceType.Smooth
2663
Part39.BrickColor = BrickColor.new("Dark orange")
2664
Part39.Material = Enum.Material.WoodPlanks
2665
Part39.TopSurface = Enum.SurfaceType.Smooth
2666
Part39.brickColor = BrickColor.new("Dark orange")
2667
Part39.Shape = Enum.PartType.Cylinder
2668
Part40.Parent = Model13
2669
Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2670
Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
2671
Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
2672
Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
2673
Part40.Anchored = true
2674
Part40.BottomSurface = Enum.SurfaceType.Smooth
2675
Part40.BrickColor = BrickColor.new("Dark orange")
2676
Part40.Material = Enum.Material.WoodPlanks
2677
Part40.TopSurface = Enum.SurfaceType.Smooth
2678
Part40.brickColor = BrickColor.new("Dark orange")
2679
Part40.Shape = Enum.PartType.Cylinder
2680
Part41.Parent = Model13
2681
Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2682
Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
2683
Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
2684
Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
2685
Part41.Anchored = true
2686
Part41.BottomSurface = Enum.SurfaceType.Smooth
2687
Part41.BrickColor = BrickColor.new("Dark orange")
2688
Part41.Material = Enum.Material.WoodPlanks
2689
Part41.TopSurface = Enum.SurfaceType.Smooth
2690
Part41.brickColor = BrickColor.new("Dark orange")
2691
Part41.Shape = Enum.PartType.Cylinder
2692
Part42.Parent = Model13
2693
Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2694
Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
2695
Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
2696
Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
2697
Part42.Anchored = true
2698
Part42.BottomSurface = Enum.SurfaceType.Smooth
2699
Part42.BrickColor = BrickColor.new("Dark orange")
2700
Part42.Material = Enum.Material.WoodPlanks
2701
Part42.TopSurface = Enum.SurfaceType.Smooth
2702
Part42.brickColor = BrickColor.new("Dark orange")
2703
Part42.Shape = Enum.PartType.Cylinder
2704
Part43.Parent = Model13
2705
Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2706
Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
2707
Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
2708
Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
2709
Part43.Anchored = true
2710
Part43.BottomSurface = Enum.SurfaceType.Smooth
2711
Part43.BrickColor = BrickColor.new("Dark orange")
2712
Part43.Material = Enum.Material.WoodPlanks
2713
Part43.TopSurface = Enum.SurfaceType.Smooth
2714
Part43.brickColor = BrickColor.new("Dark orange")
2715
Part43.Shape = Enum.PartType.Cylinder
2716
Part44.Parent = Model13
2717
Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2718
Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
2719
Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
2720
Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
2721
Part44.Anchored = true
2722
Part44.BottomSurface = Enum.SurfaceType.Smooth
2723
Part44.BrickColor = BrickColor.new("Dark orange")
2724
Part44.Material = Enum.Material.WoodPlanks
2725
Part44.TopSurface = Enum.SurfaceType.Smooth
2726
Part44.brickColor = BrickColor.new("Dark orange")
2727
Part44.Shape = Enum.PartType.Cylinder
2728
Part45.Parent = Model13
2729
Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2730
Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
2731
Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
2732
Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
2733
Part45.Anchored = true
2734
Part45.BottomSurface = Enum.SurfaceType.Smooth
2735
Part45.BrickColor = BrickColor.new("Dark orange")
2736
Part45.Material = Enum.Material.WoodPlanks
2737
Part45.TopSurface = Enum.SurfaceType.Smooth
2738
Part45.brickColor = BrickColor.new("Dark orange")
2739
Part45.Shape = Enum.PartType.Cylinder
2740
Part46.Parent = Model13
2741
Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2742
Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
2743
Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
2744
Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
2745
Part46.Anchored = true
2746
Part46.BottomSurface = Enum.SurfaceType.Smooth
2747
Part46.BrickColor = BrickColor.new("Dark orange")
2748
Part46.Material = Enum.Material.WoodPlanks
2749
Part46.TopSurface = Enum.SurfaceType.Smooth
2750
Part46.brickColor = BrickColor.new("Dark orange")
2751
Part46.Shape = Enum.PartType.Cylinder
2752
Part47.Parent = Model13
2753
Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2754
Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
2755
Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
2756
Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
2757
Part47.Anchored = true
2758
Part47.BottomSurface = Enum.SurfaceType.Smooth
2759
Part47.BrickColor = BrickColor.new("Dark orange")
2760
Part47.Material = Enum.Material.WoodPlanks
2761
Part47.TopSurface = Enum.SurfaceType.Smooth
2762
Part47.brickColor = BrickColor.new("Dark orange")
2763
Part47.Shape = Enum.PartType.Cylinder
2764
Part48.Parent = Model13
2765
Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2766
Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
2767
Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
2768
Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
2769
Part48.Anchored = true
2770
Part48.BottomSurface = Enum.SurfaceType.Smooth
2771
Part48.BrickColor = BrickColor.new("Dark orange")
2772
Part48.Material = Enum.Material.WoodPlanks
2773
Part48.TopSurface = Enum.SurfaceType.Smooth
2774
Part48.brickColor = BrickColor.new("Dark orange")
2775
Part48.Shape = Enum.PartType.Cylinder
2776
Part49.Parent = Model13
2777
Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2778
Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
2779
Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
2780
Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
2781
Part49.Anchored = true
2782
Part49.BottomSurface = Enum.SurfaceType.Smooth
2783
Part49.BrickColor = BrickColor.new("Dark orange")
2784
Part49.Material = Enum.Material.WoodPlanks
2785
Part49.TopSurface = Enum.SurfaceType.Smooth
2786
Part49.brickColor = BrickColor.new("Dark orange")
2787
Part49.Shape = Enum.PartType.Cylinder
2788
Part50.Parent = Model13
2789
Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2790
Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
2791
Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
2792
Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
2793
Part50.Anchored = true
2794
Part50.BottomSurface = Enum.SurfaceType.Smooth
2795
Part50.BrickColor = BrickColor.new("Dark orange")
2796
Part50.Material = Enum.Material.WoodPlanks
2797
Part50.TopSurface = Enum.SurfaceType.Smooth
2798
Part50.brickColor = BrickColor.new("Dark orange")
2799
Part50.Shape = Enum.PartType.Cylinder
2800
Part51.Parent = Model13
2801
Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2802
Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
2803
Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
2804
Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
2805
Part51.Anchored = true
2806
Part51.BottomSurface = Enum.SurfaceType.Smooth
2807
Part51.BrickColor = BrickColor.new("Dark orange")
2808
Part51.Material = Enum.Material.WoodPlanks
2809
Part51.TopSurface = Enum.SurfaceType.Smooth
2810
Part51.brickColor = BrickColor.new("Dark orange")
2811
Part51.Shape = Enum.PartType.Cylinder
2812
Part52.Parent = Model13
2813
Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2814
Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
2815
Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
2816
Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
2817
Part52.Anchored = true
2818
Part52.BottomSurface = Enum.SurfaceType.Smooth
2819
Part52.BrickColor = BrickColor.new("Dark orange")
2820
Part52.Material = Enum.Material.WoodPlanks
2821
Part52.TopSurface = Enum.SurfaceType.Smooth
2822
Part52.brickColor = BrickColor.new("Dark orange")
2823
Part52.Shape = Enum.PartType.Cylinder
2824
Part53.Parent = Model13
2825
Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2826
Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
2827
Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
2828
Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
2829
Part53.Anchored = true
2830
Part53.BottomSurface = Enum.SurfaceType.Smooth
2831
Part53.BrickColor = BrickColor.new("Dark orange")
2832
Part53.Material = Enum.Material.WoodPlanks
2833
Part53.TopSurface = Enum.SurfaceType.Smooth
2834
Part53.brickColor = BrickColor.new("Dark orange")
2835
Part53.Shape = Enum.PartType.Cylinder
2836
Part54.Parent = Model13
2837
Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2838
Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
2839
Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
2840
Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
2841
Part54.Anchored = true
2842
Part54.BottomSurface = Enum.SurfaceType.Smooth
2843
Part54.BrickColor = BrickColor.new("Dark orange")
2844
Part54.Material = Enum.Material.WoodPlanks
2845
Part54.TopSurface = Enum.SurfaceType.Smooth
2846
Part54.brickColor = BrickColor.new("Dark orange")
2847
Part54.Shape = Enum.PartType.Cylinder
2848
Part55.Parent = Model13
2849
Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2850
Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
2851
Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
2852
Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
2853
Part55.Anchored = true
2854
Part55.BottomSurface = Enum.SurfaceType.Smooth
2855
Part55.BrickColor = BrickColor.new("Dark orange")
2856
Part55.Material = Enum.Material.WoodPlanks
2857
Part55.TopSurface = Enum.SurfaceType.Smooth
2858
Part55.brickColor = BrickColor.new("Dark orange")
2859
Part55.Shape = Enum.PartType.Cylinder
2860
Part56.Parent = Model13
2861
Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2862
Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
2863
Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
2864
Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
2865
Part56.Anchored = true
2866
Part56.BottomSurface = Enum.SurfaceType.Smooth
2867
Part56.BrickColor = BrickColor.new("Dark orange")
2868
Part56.Material = Enum.Material.WoodPlanks
2869
Part56.TopSurface = Enum.SurfaceType.Smooth
2870
Part56.brickColor = BrickColor.new("Dark orange")
2871
Part56.Shape = Enum.PartType.Cylinder
2872
Part57.Parent = Model13
2873
Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2874
Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
2875
Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
2876
Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
2877
Part57.Anchored = true
2878
Part57.BottomSurface = Enum.SurfaceType.Smooth
2879
Part57.BrickColor = BrickColor.new("Dark orange")
2880
Part57.Material = Enum.Material.WoodPlanks
2881
Part57.TopSurface = Enum.SurfaceType.Smooth
2882
Part57.brickColor = BrickColor.new("Dark orange")
2883
Part57.Shape = Enum.PartType.Cylinder
2884
Part58.Parent = Model13
2885
Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2886
Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
2887
Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
2888
Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
2889
Part58.Anchored = true
2890
Part58.BottomSurface = Enum.SurfaceType.Smooth
2891
Part58.BrickColor = BrickColor.new("Dark orange")
2892
Part58.Material = Enum.Material.WoodPlanks
2893
Part58.TopSurface = Enum.SurfaceType.Smooth
2894
Part58.brickColor = BrickColor.new("Dark orange")
2895
Part58.Shape = Enum.PartType.Cylinder
2896
Part59.Parent = Model13
2897
Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2898
Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
2899
Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
2900
Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
2901
Part59.Anchored = true
2902
Part59.BottomSurface = Enum.SurfaceType.Smooth
2903
Part59.BrickColor = BrickColor.new("Dark orange")
2904
Part59.Material = Enum.Material.WoodPlanks
2905
Part59.TopSurface = Enum.SurfaceType.Smooth
2906
Part59.brickColor = BrickColor.new("Dark orange")
2907
Part59.Shape = Enum.PartType.Cylinder
2908
Part60.Parent = Model13
2909
Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2910
Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
2911
Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
2912
Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
2913
Part60.Anchored = true
2914
Part60.BottomSurface = Enum.SurfaceType.Smooth
2915
Part60.BrickColor = BrickColor.new("Dark orange")
2916
Part60.Material = Enum.Material.WoodPlanks
2917
Part60.TopSurface = Enum.SurfaceType.Smooth
2918
Part60.brickColor = BrickColor.new("Dark orange")
2919
Part60.Shape = Enum.PartType.Cylinder
2920
Part61.Parent = Model13
2921
Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2922
Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
2923
Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
2924
Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
2925
Part61.Anchored = true
2926
Part61.BottomSurface = Enum.SurfaceType.Smooth
2927
Part61.BrickColor = BrickColor.new("Dark orange")
2928
Part61.Material = Enum.Material.WoodPlanks
2929
Part61.TopSurface = Enum.SurfaceType.Smooth
2930
Part61.brickColor = BrickColor.new("Dark orange")
2931
Part61.Shape = Enum.PartType.Cylinder
2932
Part62.Parent = Model13
2933
Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2934
Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
2935
Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
2936
Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
2937
Part62.Anchored = true
2938
Part62.BottomSurface = Enum.SurfaceType.Smooth
2939
Part62.BrickColor = BrickColor.new("Dark orange")
2940
Part62.Material = Enum.Material.WoodPlanks
2941
Part62.TopSurface = Enum.SurfaceType.Smooth
2942
Part62.brickColor = BrickColor.new("Dark orange")
2943
Part62.Shape = Enum.PartType.Cylinder
2944
Part63.Parent = Model13
2945
Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2946
Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
2947
Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
2948
Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
2949
Part63.Anchored = true
2950
Part63.BottomSurface = Enum.SurfaceType.Smooth
2951
Part63.BrickColor = BrickColor.new("Dark orange")
2952
Part63.Material = Enum.Material.WoodPlanks
2953
Part63.TopSurface = Enum.SurfaceType.Smooth
2954
Part63.brickColor = BrickColor.new("Dark orange")
2955
Part63.Shape = Enum.PartType.Cylinder
2956
Part64.Parent = Model13
2957
Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2958
Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
2959
Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
2960
Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
2961
Part64.Anchored = true
2962
Part64.BottomSurface = Enum.SurfaceType.Smooth
2963
Part64.BrickColor = BrickColor.new("Dark orange")
2964
Part64.Material = Enum.Material.WoodPlanks
2965
Part64.TopSurface = Enum.SurfaceType.Smooth
2966
Part64.brickColor = BrickColor.new("Dark orange")
2967
Part64.Shape = Enum.PartType.Cylinder
2968
Part65.Parent = Model13
2969
Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2970
Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
2971
Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
2972
Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
2973
Part65.Anchored = true
2974
Part65.BottomSurface = Enum.SurfaceType.Smooth
2975
Part65.BrickColor = BrickColor.new("Dark orange")
2976
Part65.Material = Enum.Material.WoodPlanks
2977
Part65.TopSurface = Enum.SurfaceType.Smooth
2978
Part65.brickColor = BrickColor.new("Dark orange")
2979
Part65.Shape = Enum.PartType.Cylinder
2980
Part66.Parent = Model13
2981
Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2982
Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
2983
Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
2984
Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
2985
Part66.Anchored = true
2986
Part66.BottomSurface = Enum.SurfaceType.Smooth
2987
Part66.BrickColor = BrickColor.new("Dark orange")
2988
Part66.Material = Enum.Material.WoodPlanks
2989
Part66.TopSurface = Enum.SurfaceType.Smooth
2990
Part66.brickColor = BrickColor.new("Dark orange")
2991
Part66.Shape = Enum.PartType.Cylinder
2992
Part67.Parent = Model13
2993
Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2994
Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
2995
Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
2996
Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
2997
Part67.Anchored = true
2998
Part67.BottomSurface = Enum.SurfaceType.Smooth
2999
Part67.BrickColor = BrickColor.new("Dark orange")
3000
Part67.Material = Enum.Material.WoodPlanks
3001
Part67.TopSurface = Enum.SurfaceType.Smooth
3002
Part67.brickColor = BrickColor.new("Dark orange")
3003
Part67.Shape = Enum.PartType.Cylinder
3004
Part68.Parent = Model13
3005
Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3006
Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
3007
Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
3008
Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
3009
Part68.Anchored = true
3010
Part68.BottomSurface = Enum.SurfaceType.Smooth
3011
Part68.BrickColor = BrickColor.new("Dark orange")
3012
Part68.Material = Enum.Material.WoodPlanks
3013
Part68.TopSurface = Enum.SurfaceType.Smooth
3014
Part68.brickColor = BrickColor.new("Dark orange")
3015
Part68.Shape = Enum.PartType.Cylinder
3016
Part69.Parent = Model13
3017
Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3018
Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
3019
Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
3020
Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
3021
Part69.Anchored = true
3022
Part69.BottomSurface = Enum.SurfaceType.Smooth
3023
Part69.BrickColor = BrickColor.new("Dark orange")
3024
Part69.Material = Enum.Material.WoodPlanks
3025
Part69.TopSurface = Enum.SurfaceType.Smooth
3026
Part69.brickColor = BrickColor.new("Dark orange")
3027
Part69.Shape = Enum.PartType.Cylinder
3028
Part70.Parent = Model13
3029
Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3030
Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
3031
Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
3032
Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
3033
Part70.Anchored = true
3034
Part70.BottomSurface = Enum.SurfaceType.Smooth
3035
Part70.BrickColor = BrickColor.new("Dark orange")
3036
Part70.Material = Enum.Material.WoodPlanks
3037
Part70.TopSurface = Enum.SurfaceType.Smooth
3038
Part70.brickColor = BrickColor.new("Dark orange")
3039
Part70.Shape = Enum.PartType.Cylinder
3040
Part71.Parent = Model13
3041
Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
3042
Part71.Orientation = Vector3.new(0, 0, -90)
3043
Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
3044
Part71.Rotation = Vector3.new(0, 0, -90)
3045
Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
3046
Part71.Size = Vector3.new(90, 1, 1)
3047
Part71.Anchored = true
3048
Part71.BottomSurface = Enum.SurfaceType.Smooth
3049
Part71.BrickColor = BrickColor.new("Dark orange")
3050
Part71.Material = Enum.Material.Wood
3051
Part71.TopSurface = Enum.SurfaceType.Smooth
3052
Part71.brickColor = BrickColor.new("Dark orange")
3053
Part71.Shape = Enum.PartType.Cylinder
3054
Part72.Parent = Model13
3055
Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3056
Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
3057
Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
3058
Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
3059
Part72.Anchored = true
3060
Part72.BottomSurface = Enum.SurfaceType.Smooth
3061
Part72.BrickColor = BrickColor.new("Dark orange")
3062
Part72.Material = Enum.Material.WoodPlanks
3063
Part72.TopSurface = Enum.SurfaceType.Smooth
3064
Part72.brickColor = BrickColor.new("Dark orange")
3065
Part72.Shape = Enum.PartType.Cylinder
3066
Part73.Parent = Model13
3067
Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3068
Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
3069
Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
3070
Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
3071
Part73.Anchored = true
3072
Part73.BottomSurface = Enum.SurfaceType.Smooth
3073
Part73.BrickColor = BrickColor.new("Dark orange")
3074
Part73.Material = Enum.Material.WoodPlanks
3075
Part73.TopSurface = Enum.SurfaceType.Smooth
3076
Part73.brickColor = BrickColor.new("Dark orange")
3077
Part73.Shape = Enum.PartType.Cylinder
3078
Part74.Parent = Model13
3079
Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3080
Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
3081
Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
3082
Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
3083
Part74.Anchored = true
3084
Part74.BottomSurface = Enum.SurfaceType.Smooth
3085
Part74.BrickColor = BrickColor.new("Dark orange")
3086
Part74.Material = Enum.Material.WoodPlanks
3087
Part74.TopSurface = Enum.SurfaceType.Smooth
3088
Part74.brickColor = BrickColor.new("Dark orange")
3089
Part74.Shape = Enum.PartType.Cylinder
3090
Part75.Parent = Model13
3091
Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3092
Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
3093
Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
3094
Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
3095
Part75.Anchored = true
3096
Part75.BottomSurface = Enum.SurfaceType.Smooth
3097
Part75.BrickColor = BrickColor.new("Dark orange")
3098
Part75.Material = Enum.Material.WoodPlanks
3099
Part75.TopSurface = Enum.SurfaceType.Smooth
3100
Part75.brickColor = BrickColor.new("Dark orange")
3101
Part75.Shape = Enum.PartType.Cylinder
3102
Part76.Parent = Model13
3103
Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3104
Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
3105
Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
3106
Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
3107
Part76.Anchored = true
3108
Part76.BottomSurface = Enum.SurfaceType.Smooth
3109
Part76.BrickColor = BrickColor.new("Dark orange")
3110
Part76.Material = Enum.Material.WoodPlanks
3111
Part76.TopSurface = Enum.SurfaceType.Smooth
3112
Part76.brickColor = BrickColor.new("Dark orange")
3113
Part76.Shape = Enum.PartType.Cylinder
3114
Part77.Parent = Model13
3115
Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3116
Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
3117
Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
3118
Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
3119
Part77.Anchored = true
3120
Part77.BottomSurface = Enum.SurfaceType.Smooth
3121
Part77.BrickColor = BrickColor.new("Dark orange")
3122
Part77.Material = Enum.Material.WoodPlanks
3123
Part77.TopSurface = Enum.SurfaceType.Smooth
3124
Part77.brickColor = BrickColor.new("Dark orange")
3125
Part77.Shape = Enum.PartType.Cylinder
3126
Part78.Parent = Model13
3127
Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3128
Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
3129
Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
3130
Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
3131
Part78.Anchored = true
3132
Part78.BottomSurface = Enum.SurfaceType.Smooth
3133
Part78.BrickColor = BrickColor.new("Dark orange")
3134
Part78.Material = Enum.Material.WoodPlanks
3135
Part78.TopSurface = Enum.SurfaceType.Smooth
3136
Part78.brickColor = BrickColor.new("Dark orange")
3137
Part78.Shape = Enum.PartType.Cylinder
3138
Part79.Parent = Model13
3139
Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3140
Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
3141
Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
3142
Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
3143
Part79.Anchored = true
3144
Part79.BottomSurface = Enum.SurfaceType.Smooth
3145
Part79.BrickColor = BrickColor.new("Dark orange")
3146
Part79.Material = Enum.Material.WoodPlanks
3147
Part79.TopSurface = Enum.SurfaceType.Smooth
3148
Part79.brickColor = BrickColor.new("Dark orange")
3149
Part79.Shape = Enum.PartType.Cylinder
3150
Part80.Parent = Model13
3151
Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3152
Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
3153
Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
3154
Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
3155
Part80.Anchored = true
3156
Part80.BottomSurface = Enum.SurfaceType.Smooth
3157
Part80.BrickColor = BrickColor.new("Dark orange")
3158
Part80.Material = Enum.Material.WoodPlanks
3159
Part80.TopSurface = Enum.SurfaceType.Smooth
3160
Part80.brickColor = BrickColor.new("Dark orange")
3161
Part80.Shape = Enum.PartType.Cylinder
3162
Part81.Parent = Model13
3163
Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3164
Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
3165
Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
3166
Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
3167
Part81.Anchored = true
3168
Part81.BottomSurface = Enum.SurfaceType.Smooth
3169
Part81.BrickColor = BrickColor.new("Dark orange")
3170
Part81.Material = Enum.Material.WoodPlanks
3171
Part81.TopSurface = Enum.SurfaceType.Smooth
3172
Part81.brickColor = BrickColor.new("Dark orange")
3173
Part81.Shape = Enum.PartType.Cylinder
3174
Part82.Parent = Model13
3175
Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3176
Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
3177
Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
3178
Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
3179
Part82.Anchored = true
3180
Part82.BottomSurface = Enum.SurfaceType.Smooth
3181
Part82.BrickColor = BrickColor.new("Dark orange")
3182
Part82.Material = Enum.Material.WoodPlanks
3183
Part82.TopSurface = Enum.SurfaceType.Smooth
3184
Part82.brickColor = BrickColor.new("Dark orange")
3185
Part82.Shape = Enum.PartType.Cylinder
3186
Part83.Parent = Model13
3187
Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3188
Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
3189
Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
3190
Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
3191
Part83.Anchored = true
3192
Part83.BottomSurface = Enum.SurfaceType.Smooth
3193
Part83.BrickColor = BrickColor.new("Dark orange")
3194
Part83.Material = Enum.Material.WoodPlanks
3195
Part83.TopSurface = Enum.SurfaceType.Smooth
3196
Part83.brickColor = BrickColor.new("Dark orange")
3197
Part83.Shape = Enum.PartType.Cylinder
3198
Part84.Parent = Model13
3199
Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3200
Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
3201
Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
3202
Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
3203
Part84.Anchored = true
3204
Part84.BottomSurface = Enum.SurfaceType.Smooth
3205
Part84.BrickColor = BrickColor.new("Dark orange")
3206
Part84.Material = Enum.Material.WoodPlanks
3207
Part84.TopSurface = Enum.SurfaceType.Smooth
3208
Part84.brickColor = BrickColor.new("Dark orange")
3209
Part84.Shape = Enum.PartType.Cylinder
3210
Part85.Parent = Model13
3211
Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3212
Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
3213
Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
3214
Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
3215
Part85.Anchored = true
3216
Part85.BottomSurface = Enum.SurfaceType.Smooth
3217
Part85.BrickColor = BrickColor.new("Dark orange")
3218
Part85.Material = Enum.Material.WoodPlanks
3219
Part85.TopSurface = Enum.SurfaceType.Smooth
3220
Part85.brickColor = BrickColor.new("Dark orange")
3221
Part85.Shape = Enum.PartType.Cylinder
3222
Part86.Parent = Model13
3223
Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3224
Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
3225
Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
3226
Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
3227
Part86.Anchored = true
3228
Part86.BottomSurface = Enum.SurfaceType.Smooth
3229
Part86.BrickColor = BrickColor.new("Dark orange")
3230
Part86.Material = Enum.Material.WoodPlanks
3231
Part86.TopSurface = Enum.SurfaceType.Smooth
3232
Part86.brickColor = BrickColor.new("Dark orange")
3233
Part86.Shape = Enum.PartType.Cylinder
3234
Part87.Parent = Model13
3235
Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3236
Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
3237
Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
3238
Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
3239
Part87.Anchored = true
3240
Part87.BottomSurface = Enum.SurfaceType.Smooth
3241
Part87.BrickColor = BrickColor.new("Dark orange")
3242
Part87.Material = Enum.Material.WoodPlanks
3243
Part87.TopSurface = Enum.SurfaceType.Smooth
3244
Part87.brickColor = BrickColor.new("Dark orange")
3245
Part87.Shape = Enum.PartType.Cylinder
3246
Part88.Parent = Model13
3247
Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3248
Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
3249
Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
3250
Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
3251
Part88.Anchored = true
3252
Part88.BottomSurface = Enum.SurfaceType.Smooth
3253
Part88.BrickColor = BrickColor.new("Dark orange")
3254
Part88.Material = Enum.Material.WoodPlanks
3255
Part88.TopSurface = Enum.SurfaceType.Smooth
3256
Part88.brickColor = BrickColor.new("Dark orange")
3257
Part88.Shape = Enum.PartType.Cylinder
3258
Part89.Parent = Model13
3259
Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3260
Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
3261
Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
3262
Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
3263
Part89.Anchored = true
3264
Part89.BottomSurface = Enum.SurfaceType.Smooth
3265
Part89.BrickColor = BrickColor.new("Dark orange")
3266
Part89.Material = Enum.Material.WoodPlanks
3267
Part89.TopSurface = Enum.SurfaceType.Smooth
3268
Part89.brickColor = BrickColor.new("Dark orange")
3269
Part89.Shape = Enum.PartType.Cylinder
3270
Part90.Parent = Model13
3271
Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3272
Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
3273
Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
3274
Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
3275
Part90.Anchored = true
3276
Part90.BottomSurface = Enum.SurfaceType.Smooth
3277
Part90.BrickColor = BrickColor.new("Dark orange")
3278
Part90.Material = Enum.Material.WoodPlanks
3279
Part90.TopSurface = Enum.SurfaceType.Smooth
3280
Part90.brickColor = BrickColor.new("Dark orange")
3281
Part90.Shape = Enum.PartType.Cylinder
3282
Part91.Parent = Model13
3283
Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3284
Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
3285
Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
3286
Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
3287
Part91.Anchored = true
3288
Part91.BottomSurface = Enum.SurfaceType.Smooth
3289
Part91.BrickColor = BrickColor.new("Dark orange")
3290
Part91.Material = Enum.Material.WoodPlanks
3291
Part91.TopSurface = Enum.SurfaceType.Smooth
3292
Part91.brickColor = BrickColor.new("Dark orange")
3293
Part91.Shape = Enum.PartType.Cylinder
3294
Part92.Parent = Model13
3295
Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3296
Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
3297
Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
3298
Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
3299
Part92.Anchored = true
3300
Part92.BottomSurface = Enum.SurfaceType.Smooth
3301
Part92.BrickColor = BrickColor.new("Dark orange")
3302
Part92.Material = Enum.Material.WoodPlanks
3303
Part92.TopSurface = Enum.SurfaceType.Smooth
3304
Part92.brickColor = BrickColor.new("Dark orange")
3305
Part92.Shape = Enum.PartType.Cylinder
3306
Part93.Parent = Model13
3307
Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3308
Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
3309
Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
3310
Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
3311
Part93.Anchored = true
3312
Part93.BottomSurface = Enum.SurfaceType.Smooth
3313
Part93.BrickColor = BrickColor.new("Dark orange")
3314
Part93.Material = Enum.Material.WoodPlanks
3315
Part93.TopSurface = Enum.SurfaceType.Smooth
3316
Part93.brickColor = BrickColor.new("Dark orange")
3317
Part93.Shape = Enum.PartType.Cylinder
3318
Part94.Parent = Model13
3319
Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3320
Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
3321
Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
3322
Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
3323
Part94.Anchored = true
3324
Part94.BottomSurface = Enum.SurfaceType.Smooth
3325
Part94.BrickColor = BrickColor.new("Dark orange")
3326
Part94.Material = Enum.Material.WoodPlanks
3327
Part94.TopSurface = Enum.SurfaceType.Smooth
3328
Part94.brickColor = BrickColor.new("Dark orange")
3329
Part94.Shape = Enum.PartType.Cylinder
3330
Part95.Parent = Model13
3331
Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3332
Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
3333
Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
3334
Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
3335
Part95.Anchored = true
3336
Part95.BottomSurface = Enum.SurfaceType.Smooth
3337
Part95.BrickColor = BrickColor.new("Dark orange")
3338
Part95.Material = Enum.Material.WoodPlanks
3339
Part95.TopSurface = Enum.SurfaceType.Smooth
3340
Part95.brickColor = BrickColor.new("Dark orange")
3341
Part95.Shape = Enum.PartType.Cylinder
3342
Part96.Parent = Model13
3343
Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3344
Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
3345
Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
3346
Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
3347
Part96.Anchored = true
3348
Part96.BottomSurface = Enum.SurfaceType.Smooth
3349
Part96.BrickColor = BrickColor.new("Dark orange")
3350
Part96.Material = Enum.Material.WoodPlanks
3351
Part96.TopSurface = Enum.SurfaceType.Smooth
3352
Part96.brickColor = BrickColor.new("Dark orange")
3353
Part96.Shape = Enum.PartType.Cylinder
3354
Part97.Parent = Model13
3355
Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3356
Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
3357
Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
3358
Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
3359
Part97.Anchored = true
3360
Part97.BottomSurface = Enum.SurfaceType.Smooth
3361
Part97.BrickColor = BrickColor.new("Dark orange")
3362
Part97.Material = Enum.Material.WoodPlanks
3363
Part97.TopSurface = Enum.SurfaceType.Smooth
3364
Part97.brickColor = BrickColor.new("Dark orange")
3365
Part97.Shape = Enum.PartType.Cylinder
3366
Part98.Parent = Model13
3367
Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3368
Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
3369
Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
3370
Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
3371
Part98.Anchored = true
3372
Part98.BottomSurface = Enum.SurfaceType.Smooth
3373
Part98.BrickColor = BrickColor.new("Dark orange")
3374
Part98.Material = Enum.Material.WoodPlanks
3375
Part98.TopSurface = Enum.SurfaceType.Smooth
3376
Part98.brickColor = BrickColor.new("Dark orange")
3377
Part98.Shape = Enum.PartType.Cylinder
3378
Part99.Parent = Model13
3379
Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3380
Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
3381
Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
3382
Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
3383
Part99.Anchored = true
3384
Part99.BottomSurface = Enum.SurfaceType.Smooth
3385
Part99.BrickColor = BrickColor.new("Dark orange")
3386
Part99.Material = Enum.Material.WoodPlanks
3387
Part99.TopSurface = Enum.SurfaceType.Smooth
3388
Part99.brickColor = BrickColor.new("Dark orange")
3389
Part99.Shape = Enum.PartType.Cylinder
3390
Part100.Parent = Model13
3391
Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3392
Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
3393
Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
3394
Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
3395
Part100.Anchored = true
3396
Part100.BottomSurface = Enum.SurfaceType.Smooth
3397
Part100.BrickColor = BrickColor.new("Dark orange")
3398
Part100.Material = Enum.Material.WoodPlanks
3399
Part100.TopSurface = Enum.SurfaceType.Smooth
3400
Part100.brickColor = BrickColor.new("Dark orange")
3401
Part100.Shape = Enum.PartType.Cylinder
3402
Part101.Parent = Model13
3403
Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3404
Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
3405
Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
3406
Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
3407
Part101.Anchored = true
3408
Part101.BottomSurface = Enum.SurfaceType.Smooth
3409
Part101.BrickColor = BrickColor.new("Dark orange")
3410
Part101.Material = Enum.Material.WoodPlanks
3411
Part101.TopSurface = Enum.SurfaceType.Smooth
3412
Part101.brickColor = BrickColor.new("Dark orange")
3413
Part101.Shape = Enum.PartType.Cylinder
3414
Part102.Parent = Model13
3415
Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3416
Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
3417
Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
3418
Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
3419
Part102.Anchored = true
3420
Part102.BottomSurface = Enum.SurfaceType.Smooth
3421
Part102.BrickColor = BrickColor.new("Dark orange")
3422
Part102.Material = Enum.Material.WoodPlanks
3423
Part102.TopSurface = Enum.SurfaceType.Smooth
3424
Part102.brickColor = BrickColor.new("Dark orange")
3425
Part102.Shape = Enum.PartType.Cylinder
3426
Part103.Parent = Model13
3427
Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3428
Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
3429
Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
3430
Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
3431
Part103.Anchored = true
3432
Part103.BottomSurface = Enum.SurfaceType.Smooth
3433
Part103.BrickColor = BrickColor.new("Dark orange")
3434
Part103.Material = Enum.Material.WoodPlanks
3435
Part103.TopSurface = Enum.SurfaceType.Smooth
3436
Part103.brickColor = BrickColor.new("Dark orange")
3437
Part103.Shape = Enum.PartType.Cylinder
3438
Part104.Parent = Model13
3439
Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3440
Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
3441
Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
3442
Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
3443
Part104.Anchored = true
3444
Part104.BottomSurface = Enum.SurfaceType.Smooth
3445
Part104.BrickColor = BrickColor.new("Dark orange")
3446
Part104.Material = Enum.Material.WoodPlanks
3447
Part104.TopSurface = Enum.SurfaceType.Smooth
3448
Part104.brickColor = BrickColor.new("Dark orange")
3449
Part104.Shape = Enum.PartType.Cylinder
3450
Part105.Parent = Model13
3451
Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3452
Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
3453
Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
3454
Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
3455
Part105.Anchored = true
3456
Part105.BottomSurface = Enum.SurfaceType.Smooth
3457
Part105.BrickColor = BrickColor.new("Dark orange")
3458
Part105.Material = Enum.Material.WoodPlanks
3459
Part105.TopSurface = Enum.SurfaceType.Smooth
3460
Part105.brickColor = BrickColor.new("Dark orange")
3461
Part105.Shape = Enum.PartType.Cylinder
3462
Part106.Parent = Model13
3463
Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3464
Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
3465
Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
3466
Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
3467
Part106.Anchored = true
3468
Part106.BottomSurface = Enum.SurfaceType.Smooth
3469
Part106.BrickColor = BrickColor.new("Dark orange")
3470
Part106.Material = Enum.Material.WoodPlanks
3471
Part106.TopSurface = Enum.SurfaceType.Smooth
3472
Part106.brickColor = BrickColor.new("Dark orange")
3473
Part106.Shape = Enum.PartType.Cylinder
3474
Part107.Parent = Model13
3475
Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3476
Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
3477
Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
3478
Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
3479
Part107.Anchored = true
3480
Part107.BottomSurface = Enum.SurfaceType.Smooth
3481
Part107.BrickColor = BrickColor.new("Dark orange")
3482
Part107.Material = Enum.Material.WoodPlanks
3483
Part107.TopSurface = Enum.SurfaceType.Smooth
3484
Part107.brickColor = BrickColor.new("Dark orange")
3485
Part107.Shape = Enum.PartType.Cylinder
3486
Part108.Parent = Model13
3487
Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3488
Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
3489
Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
3490
Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
3491
Part108.Anchored = true
3492
Part108.BottomSurface = Enum.SurfaceType.Smooth
3493
Part108.BrickColor = BrickColor.new("Dark orange")
3494
Part108.Material = Enum.Material.WoodPlanks
3495
Part108.TopSurface = Enum.SurfaceType.Smooth
3496
Part108.brickColor = BrickColor.new("Dark orange")
3497
Part108.Shape = Enum.PartType.Cylinder
3498
Part109.Parent = Model13
3499
Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3500
Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
3501
Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
3502
Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
3503
Part109.Anchored = true
3504
Part109.BottomSurface = Enum.SurfaceType.Smooth
3505
Part109.BrickColor = BrickColor.new("Dark orange")
3506
Part109.Material = Enum.Material.WoodPlanks
3507
Part109.TopSurface = Enum.SurfaceType.Smooth
3508
Part109.brickColor = BrickColor.new("Dark orange")
3509
Part109.Shape = Enum.PartType.Cylinder
3510
Part110.Parent = Model13
3511
Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3512
Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
3513
Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
3514
Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
3515
Part110.Anchored = true
3516
Part110.BottomSurface = Enum.SurfaceType.Smooth
3517
Part110.BrickColor = BrickColor.new("Dark orange")
3518
Part110.Material = Enum.Material.WoodPlanks
3519
Part110.TopSurface = Enum.SurfaceType.Smooth
3520
Part110.brickColor = BrickColor.new("Dark orange")
3521
Part110.Shape = Enum.PartType.Cylinder
3522
Part111.Parent = Model13
3523
Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3524
Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
3525
Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
3526
Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
3527
Part111.Anchored = true
3528
Part111.BottomSurface = Enum.SurfaceType.Smooth
3529
Part111.BrickColor = BrickColor.new("Dark orange")
3530
Part111.Material = Enum.Material.WoodPlanks
3531
Part111.TopSurface = Enum.SurfaceType.Smooth
3532
Part111.brickColor = BrickColor.new("Dark orange")
3533
Part111.Shape = Enum.PartType.Cylinder
3534
Part112.Parent = Model13
3535
Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3536
Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
3537
Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
3538
Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
3539
Part112.Anchored = true
3540
Part112.BottomSurface = Enum.SurfaceType.Smooth
3541
Part112.BrickColor = BrickColor.new("Dark orange")
3542
Part112.Material = Enum.Material.WoodPlanks
3543
Part112.TopSurface = Enum.SurfaceType.Smooth
3544
Part112.brickColor = BrickColor.new("Dark orange")
3545
Part112.Shape = Enum.PartType.Cylinder
3546
Part113.Parent = Model13
3547
Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3548
Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
3549
Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
3550
Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
3551
Part113.Anchored = true
3552
Part113.BottomSurface = Enum.SurfaceType.Smooth
3553
Part113.BrickColor = BrickColor.new("Dark orange")
3554
Part113.Material = Enum.Material.WoodPlanks
3555
Part113.TopSurface = Enum.SurfaceType.Smooth
3556
Part113.brickColor = BrickColor.new("Dark orange")
3557
Part113.Shape = Enum.PartType.Cylinder
3558
Part114.Parent = Model13
3559
Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3560
Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
3561
Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
3562
Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
3563
Part114.Anchored = true
3564
Part114.BottomSurface = Enum.SurfaceType.Smooth
3565
Part114.BrickColor = BrickColor.new("Dark orange")
3566
Part114.Material = Enum.Material.WoodPlanks
3567
Part114.TopSurface = Enum.SurfaceType.Smooth
3568
Part114.brickColor = BrickColor.new("Dark orange")
3569
Part114.Shape = Enum.PartType.Cylinder
3570
Part115.Parent = Model13
3571
Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3572
Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
3573
Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
3574
Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
3575
Part115.Anchored = true
3576
Part115.BottomSurface = Enum.SurfaceType.Smooth
3577
Part115.BrickColor = BrickColor.new("Dark orange")
3578
Part115.Material = Enum.Material.WoodPlanks
3579
Part115.TopSurface = Enum.SurfaceType.Smooth
3580
Part115.brickColor = BrickColor.new("Dark orange")
3581
Part115.Shape = Enum.PartType.Cylinder
3582
Part116.Parent = Model13
3583
Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3584
Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
3585
Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
3586
Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
3587
Part116.Anchored = true
3588
Part116.BottomSurface = Enum.SurfaceType.Smooth
3589
Part116.BrickColor = BrickColor.new("Dark orange")
3590
Part116.Material = Enum.Material.WoodPlanks
3591
Part116.TopSurface = Enum.SurfaceType.Smooth
3592
Part116.brickColor = BrickColor.new("Dark orange")
3593
Part116.Shape = Enum.PartType.Cylinder
3594
Part117.Parent = Model13
3595
Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3596
Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
3597
Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
3598
Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
3599
Part117.Anchored = true
3600
Part117.BottomSurface = Enum.SurfaceType.Smooth
3601
Part117.BrickColor = BrickColor.new("Dark orange")
3602
Part117.Material = Enum.Material.WoodPlanks
3603
Part117.TopSurface = Enum.SurfaceType.Smooth
3604
Part117.brickColor = BrickColor.new("Dark orange")
3605
Part117.Shape = Enum.PartType.Cylinder
3606
Part118.Parent = Model13
3607
Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3608
Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
3609
Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
3610
Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
3611
Part118.Anchored = true
3612
Part118.BottomSurface = Enum.SurfaceType.Smooth
3613
Part118.BrickColor = BrickColor.new("Dark orange")
3614
Part118.Material = Enum.Material.WoodPlanks
3615
Part118.TopSurface = Enum.SurfaceType.Smooth
3616
Part118.brickColor = BrickColor.new("Dark orange")
3617
Part118.Shape = Enum.PartType.Cylinder
3618
Part119.Parent = Model13
3619
Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3620
Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
3621
Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
3622
Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
3623
Part119.Anchored = true
3624
Part119.BottomSurface = Enum.SurfaceType.Smooth
3625
Part119.BrickColor = BrickColor.new("Dark orange")
3626
Part119.Material = Enum.Material.WoodPlanks
3627
Part119.TopSurface = Enum.SurfaceType.Smooth
3628
Part119.brickColor = BrickColor.new("Dark orange")
3629
Part119.Shape = Enum.PartType.Cylinder
3630
Part120.Parent = Model13
3631
Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3632
Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
3633
Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
3634
Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
3635
Part120.Anchored = true
3636
Part120.BottomSurface = Enum.SurfaceType.Smooth
3637
Part120.BrickColor = BrickColor.new("Dark orange")
3638
Part120.Material = Enum.Material.WoodPlanks
3639
Part120.TopSurface = Enum.SurfaceType.Smooth
3640
Part120.brickColor = BrickColor.new("Dark orange")
3641
Part120.Shape = Enum.PartType.Cylinder
3642
Part121.Parent = Model13
3643
Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3644
Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
3645
Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
3646
Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
3647
Part121.Anchored = true
3648
Part121.BottomSurface = Enum.SurfaceType.Smooth
3649
Part121.BrickColor = BrickColor.new("Dark orange")
3650
Part121.Material = Enum.Material.WoodPlanks
3651
Part121.TopSurface = Enum.SurfaceType.Smooth
3652
Part121.brickColor = BrickColor.new("Dark orange")
3653
Part121.Shape = Enum.PartType.Cylinder
3654
Part122.Parent = Model13
3655
Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3656
Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
3657
Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
3658
Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
3659
Part122.Anchored = true
3660
Part122.BottomSurface = Enum.SurfaceType.Smooth
3661
Part122.BrickColor = BrickColor.new("Dark orange")
3662
Part122.Material = Enum.Material.WoodPlanks
3663
Part122.TopSurface = Enum.SurfaceType.Smooth
3664
Part122.brickColor = BrickColor.new("Dark orange")
3665
Part122.Shape = Enum.PartType.Cylinder
3666
Part123.Parent = Model13
3667
Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3668
Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
3669
Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
3670
Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
3671
Part123.Anchored = true
3672
Part123.BottomSurface = Enum.SurfaceType.Smooth
3673
Part123.BrickColor = BrickColor.new("Dark orange")
3674
Part123.Material = Enum.Material.WoodPlanks
3675
Part123.TopSurface = Enum.SurfaceType.Smooth
3676
Part123.brickColor = BrickColor.new("Dark orange")
3677
Part123.Shape = Enum.PartType.Cylinder
3678
Part124.Parent = Model13
3679
Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3680
Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
3681
Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
3682
Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
3683
Part124.Anchored = true
3684
Part124.BottomSurface = Enum.SurfaceType.Smooth
3685
Part124.BrickColor = BrickColor.new("Dark orange")
3686
Part124.Material = Enum.Material.WoodPlanks
3687
Part124.TopSurface = Enum.SurfaceType.Smooth
3688
Part124.brickColor = BrickColor.new("Dark orange")
3689
Part124.Shape = Enum.PartType.Cylinder
3690
Part125.Parent = Model13
3691
Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3692
Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
3693
Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
3694
Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
3695
Part125.Anchored = true
3696
Part125.BottomSurface = Enum.SurfaceType.Smooth
3697
Part125.BrickColor = BrickColor.new("Dark orange")
3698
Part125.Material = Enum.Material.WoodPlanks
3699
Part125.TopSurface = Enum.SurfaceType.Smooth
3700
Part125.brickColor = BrickColor.new("Dark orange")
3701
Part125.Shape = Enum.PartType.Cylinder
3702
Part126.Parent = Model13
3703
Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3704
Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
3705
Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
3706
Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
3707
Part126.Anchored = true
3708
Part126.BottomSurface = Enum.SurfaceType.Smooth
3709
Part126.BrickColor = BrickColor.new("Dark orange")
3710
Part126.Material = Enum.Material.WoodPlanks
3711
Part126.TopSurface = Enum.SurfaceType.Smooth
3712
Part126.brickColor = BrickColor.new("Dark orange")
3713
Part126.Shape = Enum.PartType.Cylinder
3714
Part127.Parent = Model13
3715
Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
3716
Part127.Orientation = Vector3.new(0, 0, -90)
3717
Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
3718
Part127.Rotation = Vector3.new(0, 0, -90)
3719
Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
3720
Part127.Size = Vector3.new(90, 1, 1)
3721
Part127.Anchored = true
3722
Part127.BottomSurface = Enum.SurfaceType.Smooth
3723
Part127.BrickColor = BrickColor.new("Dark orange")
3724
Part127.Material = Enum.Material.Wood
3725
Part127.TopSurface = Enum.SurfaceType.Smooth
3726
Part127.brickColor = BrickColor.new("Dark orange")
3727
Part127.Shape = Enum.PartType.Cylinder
3728
Part128.Parent = Model13
3729
Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3730
Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
3731
Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
3732
Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
3733
Part128.Anchored = true
3734
Part128.BottomSurface = Enum.SurfaceType.Smooth
3735
Part128.BrickColor = BrickColor.new("Dark orange")
3736
Part128.Material = Enum.Material.WoodPlanks
3737
Part128.TopSurface = Enum.SurfaceType.Smooth
3738
Part128.brickColor = BrickColor.new("Dark orange")
3739
Part128.Shape = Enum.PartType.Cylinder
3740
Part129.Parent = Model13
3741
Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3742
Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
3743
Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
3744
Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
3745
Part129.Anchored = true
3746
Part129.BottomSurface = Enum.SurfaceType.Smooth
3747
Part129.BrickColor = BrickColor.new("Dark orange")
3748
Part129.Material = Enum.Material.WoodPlanks
3749
Part129.TopSurface = Enum.SurfaceType.Smooth
3750
Part129.brickColor = BrickColor.new("Dark orange")
3751
Part129.Shape = Enum.PartType.Cylinder
3752
Part130.Parent = Model13
3753
Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3754
Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
3755
Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
3756
Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
3757
Part130.Anchored = true
3758
Part130.BottomSurface = Enum.SurfaceType.Smooth
3759
Part130.BrickColor = BrickColor.new("Dark orange")
3760
Part130.Material = Enum.Material.WoodPlanks
3761
Part130.TopSurface = Enum.SurfaceType.Smooth
3762
Part130.brickColor = BrickColor.new("Dark orange")
3763
Part130.Shape = Enum.PartType.Cylinder
3764
Part131.Parent = Model13
3765
Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3766
Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
3767
Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
3768
Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
3769
Part131.Anchored = true
3770
Part131.BottomSurface = Enum.SurfaceType.Smooth
3771
Part131.BrickColor = BrickColor.new("Dark orange")
3772
Part131.Material = Enum.Material.WoodPlanks
3773
Part131.TopSurface = Enum.SurfaceType.Smooth
3774
Part131.brickColor = BrickColor.new("Dark orange")
3775
Part131.Shape = Enum.PartType.Cylinder
3776
Part132.Parent = Model13
3777
Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3778
Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
3779
Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
3780
Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
3781
Part132.Anchored = true
3782
Part132.BottomSurface = Enum.SurfaceType.Smooth
3783
Part132.BrickColor = BrickColor.new("Dark orange")
3784
Part132.Material = Enum.Material.WoodPlanks
3785
Part132.TopSurface = Enum.SurfaceType.Smooth
3786
Part132.brickColor = BrickColor.new("Dark orange")
3787
Part132.Shape = Enum.PartType.Cylinder
3788
Part133.Parent = Model13
3789
Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3790
Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
3791
Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
3792
Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
3793
Part133.Anchored = true
3794
Part133.BottomSurface = Enum.SurfaceType.Smooth
3795
Part133.BrickColor = BrickColor.new("Dark orange")
3796
Part133.Material = Enum.Material.WoodPlanks
3797
Part133.TopSurface = Enum.SurfaceType.Smooth
3798
Part133.brickColor = BrickColor.new("Dark orange")
3799
Part133.Shape = Enum.PartType.Cylinder
3800
Part134.Parent = Model13
3801
Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3802
Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
3803
Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
3804
Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
3805
Part134.Anchored = true
3806
Part134.BottomSurface = Enum.SurfaceType.Smooth
3807
Part134.BrickColor = BrickColor.new("Dark orange")
3808
Part134.Material = Enum.Material.WoodPlanks
3809
Part134.TopSurface = Enum.SurfaceType.Smooth
3810
Part134.brickColor = BrickColor.new("Dark orange")
3811
Part134.Shape = Enum.PartType.Cylinder
3812
Part135.Parent = Model13
3813
Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3814
Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
3815
Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
3816
Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
3817
Part135.Anchored = true
3818
Part135.BottomSurface = Enum.SurfaceType.Smooth
3819
Part135.BrickColor = BrickColor.new("Dark orange")
3820
Part135.Material = Enum.Material.WoodPlanks
3821
Part135.TopSurface = Enum.SurfaceType.Smooth
3822
Part135.brickColor = BrickColor.new("Dark orange")
3823
Part135.Shape = Enum.PartType.Cylinder
3824
Part136.Parent = Model13
3825
Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3826
Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
3827
Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
3828
Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
3829
Part136.Anchored = true
3830
Part136.BottomSurface = Enum.SurfaceType.Smooth
3831
Part136.BrickColor = BrickColor.new("Dark orange")
3832
Part136.Material = Enum.Material.WoodPlanks
3833
Part136.TopSurface = Enum.SurfaceType.Smooth
3834
Part136.brickColor = BrickColor.new("Dark orange")
3835
Part136.Shape = Enum.PartType.Cylinder
3836
Part137.Parent = Model13
3837
Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3838
Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
3839
Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
3840
Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
3841
Part137.Anchored = true
3842
Part137.BottomSurface = Enum.SurfaceType.Smooth
3843
Part137.BrickColor = BrickColor.new("Dark orange")
3844
Part137.Material = Enum.Material.WoodPlanks
3845
Part137.TopSurface = Enum.SurfaceType.Smooth
3846
Part137.brickColor = BrickColor.new("Dark orange")
3847
Part137.Shape = Enum.PartType.Cylinder
3848
Part138.Parent = Model13
3849
Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3850
Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
3851
Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
3852
Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
3853
Part138.Anchored = true
3854
Part138.BottomSurface = Enum.SurfaceType.Smooth
3855
Part138.BrickColor = BrickColor.new("Dark orange")
3856
Part138.Material = Enum.Material.WoodPlanks
3857
Part138.TopSurface = Enum.SurfaceType.Smooth
3858
Part138.brickColor = BrickColor.new("Dark orange")
3859
Part138.Shape = Enum.PartType.Cylinder
3860
Part139.Parent = Model13
3861
Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3862
Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
3863
Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
3864
Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
3865
Part139.Anchored = true
3866
Part139.BottomSurface = Enum.SurfaceType.Smooth
3867
Part139.BrickColor = BrickColor.new("Dark orange")
3868
Part139.Material = Enum.Material.WoodPlanks
3869
Part139.TopSurface = Enum.SurfaceType.Smooth
3870
Part139.brickColor = BrickColor.new("Dark orange")
3871
Part139.Shape = Enum.PartType.Cylinder
3872
Part140.Parent = Model13
3873
Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3874
Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
3875
Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
3876
Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
3877
Part140.Anchored = true
3878
Part140.BottomSurface = Enum.SurfaceType.Smooth
3879
Part140.BrickColor = BrickColor.new("Dark orange")
3880
Part140.Material = Enum.Material.WoodPlanks
3881
Part140.TopSurface = Enum.SurfaceType.Smooth
3882
Part140.brickColor = BrickColor.new("Dark orange")
3883
Part140.Shape = Enum.PartType.Cylinder
3884
Part141.Parent = Model13
3885
Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3886
Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
3887
Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
3888
Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
3889
Part141.Anchored = true
3890
Part141.BottomSurface = Enum.SurfaceType.Smooth
3891
Part141.BrickColor = BrickColor.new("Dark orange")
3892
Part141.Material = Enum.Material.WoodPlanks
3893
Part141.TopSurface = Enum.SurfaceType.Smooth
3894
Part141.brickColor = BrickColor.new("Dark orange")
3895
Part141.Shape = Enum.PartType.Cylinder
3896
Part142.Parent = Model13
3897
Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3898
Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
3899
Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
3900
Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
3901
Part142.Anchored = true
3902
Part142.BottomSurface = Enum.SurfaceType.Smooth
3903
Part142.BrickColor = BrickColor.new("Dark orange")
3904
Part142.Material = Enum.Material.WoodPlanks
3905
Part142.TopSurface = Enum.SurfaceType.Smooth
3906
Part142.brickColor = BrickColor.new("Dark orange")
3907
Part142.Shape = Enum.PartType.Cylinder
3908
Part143.Parent = Model13
3909
Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3910
Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
3911
Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
3912
Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
3913
Part143.Anchored = true
3914
Part143.BottomSurface = Enum.SurfaceType.Smooth
3915
Part143.BrickColor = BrickColor.new("Dark orange")
3916
Part143.Material = Enum.Material.WoodPlanks
3917
Part143.TopSurface = Enum.SurfaceType.Smooth
3918
Part143.brickColor = BrickColor.new("Dark orange")
3919
Part143.Shape = Enum.PartType.Cylinder
3920
Model144.Name = "Armory room"
3921
Model144.Parent = mas
3922
Part145.Parent = Model144
3923
Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
3924
Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
3925
Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
3926
Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
3927
Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
3928
Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
3929
Part145.Anchored = true
3930
Part145.BottomSurface = Enum.SurfaceType.Smooth
3931
Part145.BrickColor = BrickColor.new("Institutional white")
3932
Part145.Material = Enum.Material.SmoothPlastic
3933
Part145.TopSurface = Enum.SurfaceType.Smooth
3934
Part145.brickColor = BrickColor.new("Institutional white")
3935
SpecialMesh146.Parent = Part145
3936
SpecialMesh146.MeshId = "rbxassetid://1553262626"
3937
SpecialMesh146.TextureId = "rbxassetid://1553262651"
3938
SpecialMesh146.MeshType = Enum.MeshType.FileMesh
3939
Part147.Parent = Model144
3940
Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
3941
Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
3942
Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
3943
Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
3944
Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
3945
Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
3946
Part147.Anchored = true
3947
Part147.BottomSurface = Enum.SurfaceType.Smooth
3948
Part147.BrickColor = BrickColor.new("Institutional white")
3949
Part147.Material = Enum.Material.SmoothPlastic
3950
Part147.TopSurface = Enum.SurfaceType.Smooth
3951
Part147.brickColor = BrickColor.new("Institutional white")
3952
SpecialMesh148.Parent = Part147
3953
SpecialMesh148.MeshId = "rbxassetid://1553262626"
3954
SpecialMesh148.TextureId = "rbxassetid://1553262651"
3955
SpecialMesh148.MeshType = Enum.MeshType.FileMesh
3956
Part149.Parent = Model144
3957
Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
3958
Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
3959
Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
3960
Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
3961
Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
3962
Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
3963
Part149.Anchored = true
3964
Part149.BottomSurface = Enum.SurfaceType.Smooth
3965
Part149.BrickColor = BrickColor.new("Institutional white")
3966
Part149.Material = Enum.Material.SmoothPlastic
3967
Part149.TopSurface = Enum.SurfaceType.Smooth
3968
Part149.brickColor = BrickColor.new("Institutional white")
3969
SpecialMesh150.Parent = Part149
3970
SpecialMesh150.MeshId = "rbxassetid://1553262626"
3971
SpecialMesh150.TextureId = "rbxassetid://1553262651"
3972
SpecialMesh150.MeshType = Enum.MeshType.FileMesh
3973
Part151.Parent = Model144
3974
Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
3975
Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
3976
Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
3977
Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
3978
Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
3979
Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
3980
Part151.Anchored = true
3981
Part151.BottomSurface = Enum.SurfaceType.Smooth
3982
Part151.BrickColor = BrickColor.new("Institutional white")
3983
Part151.Material = Enum.Material.SmoothPlastic
3984
Part151.TopSurface = Enum.SurfaceType.Smooth
3985
Part151.brickColor = BrickColor.new("Institutional white")
3986
SpecialMesh152.Parent = Part151
3987
SpecialMesh152.MeshId = "rbxassetid://1553262626"
3988
SpecialMesh152.TextureId = "rbxassetid://1553262651"
3989
SpecialMesh152.MeshType = Enum.MeshType.FileMesh
3990
Part153.Parent = Model144
3991
Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
3992
Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
3993
Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
3994
Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
3995
Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
3996
Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
3997
Part153.Anchored = true
3998
Part153.BottomSurface = Enum.SurfaceType.Smooth
3999
Part153.BrickColor = BrickColor.new("Institutional white")
4000
Part153.Material = Enum.Material.SmoothPlastic
4001
Part153.TopSurface = Enum.SurfaceType.Smooth
4002
Part153.brickColor = BrickColor.new("Institutional white")
4003
SpecialMesh154.Parent = Part153
4004
SpecialMesh154.MeshId = "rbxassetid://1553262626"
4005
SpecialMesh154.TextureId = "rbxassetid://1553262651"
4006
SpecialMesh154.MeshType = Enum.MeshType.FileMesh
4007
Part155.Parent = Model144
4008
Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
4009
Part155.Orientation = Vector3.new(2.5999999, 140, 90)
4010
Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
4011
Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
4012
Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
4013
Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
4014
Part155.Anchored = true
4015
Part155.BottomSurface = Enum.SurfaceType.Smooth
4016
Part155.BrickColor = BrickColor.new("Institutional white")
4017
Part155.Material = Enum.Material.SmoothPlastic
4018
Part155.TopSurface = Enum.SurfaceType.Smooth
4019
Part155.brickColor = BrickColor.new("Institutional white")
4020
SpecialMesh156.Parent = Part155
4021
SpecialMesh156.MeshId = "rbxassetid://1553262626"
4022
SpecialMesh156.TextureId = "rbxassetid://1553262651"
4023
SpecialMesh156.MeshType = Enum.MeshType.FileMesh
4024
Part157.Parent = Model144
4025
Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
4026
Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
4027
Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
4028
Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
4029
Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
4030
Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
4031
Part157.Anchored = true
4032
Part157.BottomSurface = Enum.SurfaceType.Smooth
4033
Part157.BrickColor = BrickColor.new("Institutional white")
4034
Part157.Material = Enum.Material.SmoothPlastic
4035
Part157.TopSurface = Enum.SurfaceType.Smooth
4036
Part157.brickColor = BrickColor.new("Institutional white")
4037
SpecialMesh158.Parent = Part157
4038
SpecialMesh158.MeshId = "rbxassetid://1553262626"
4039
SpecialMesh158.TextureId = "rbxassetid://1553262651"
4040
SpecialMesh158.MeshType = Enum.MeshType.FileMesh
4041
Part159.Parent = Model144
4042
Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
4043
Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
4044
Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
4045
Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
4046
Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
4047
Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
4048
Part159.Anchored = true
4049
Part159.BottomSurface = Enum.SurfaceType.Smooth
4050
Part159.BrickColor = BrickColor.new("Institutional white")
4051
Part159.Material = Enum.Material.SmoothPlastic
4052
Part159.TopSurface = Enum.SurfaceType.Smooth
4053
Part159.brickColor = BrickColor.new("Institutional white")
4054
SpecialMesh160.Parent = Part159
4055
SpecialMesh160.MeshId = "rbxassetid://1553262626"
4056
SpecialMesh160.TextureId = "rbxassetid://1553262651"
4057
SpecialMesh160.MeshType = Enum.MeshType.FileMesh
4058
Part161.Parent = Model144
4059
Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
4060
Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
4061
Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
4062
Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
4063
Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
4064
Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
4065
Part161.Anchored = true
4066
Part161.BottomSurface = Enum.SurfaceType.Smooth
4067
Part161.BrickColor = BrickColor.new("Institutional white")
4068
Part161.Material = Enum.Material.SmoothPlastic
4069
Part161.TopSurface = Enum.SurfaceType.Smooth
4070
Part161.brickColor = BrickColor.new("Institutional white")
4071
SpecialMesh162.Parent = Part161
4072
SpecialMesh162.MeshId = "rbxassetid://1553262626"
4073
SpecialMesh162.TextureId = "rbxassetid://1553262651"
4074
SpecialMesh162.MeshType = Enum.MeshType.FileMesh
4075
Part163.Parent = Model144
4076
Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
4077
Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
4078
Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
4079
Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
4080
Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
4081
Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
4082
Part163.Anchored = true
4083
Part163.BottomSurface = Enum.SurfaceType.Smooth
4084
Part163.BrickColor = BrickColor.new("Institutional white")
4085
Part163.Material = Enum.Material.SmoothPlastic
4086
Part163.TopSurface = Enum.SurfaceType.Smooth
4087
Part163.brickColor = BrickColor.new("Institutional white")
4088
SpecialMesh164.Parent = Part163
4089
SpecialMesh164.MeshId = "rbxassetid://1553262626"
4090
SpecialMesh164.TextureId = "rbxassetid://1553262651"
4091
SpecialMesh164.MeshType = Enum.MeshType.FileMesh
4092
Part165.Parent = Model144
4093
Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4094
Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
4095
Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
4096
Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4097
Part165.Anchored = true
4098
Part165.BottomSurface = Enum.SurfaceType.Smooth
4099
Part165.BrickColor = BrickColor.new("Institutional white")
4100
Part165.Material = Enum.Material.SmoothPlastic
4101
Part165.TopSurface = Enum.SurfaceType.Smooth
4102
Part165.brickColor = BrickColor.new("Institutional white")
4103
SpecialMesh166.Parent = Part165
4104
SpecialMesh166.MeshId = "rbxassetid://432161173"
4105
SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4106
SpecialMesh166.TextureId = "rbxassetid://432161246"
4107
SpecialMesh166.MeshType = Enum.MeshType.FileMesh
4108
Part167.Parent = Model144
4109
Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4110
Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
4111
Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
4112
Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4113
Part167.Anchored = true
4114
Part167.BottomSurface = Enum.SurfaceType.Smooth
4115
Part167.BrickColor = BrickColor.new("Institutional white")
4116
Part167.Material = Enum.Material.SmoothPlastic
4117
Part167.TopSurface = Enum.SurfaceType.Smooth
4118
Part167.brickColor = BrickColor.new("Institutional white")
4119
SpecialMesh168.Parent = Part167
4120
SpecialMesh168.MeshId = "rbxassetid://432161173"
4121
SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4122
SpecialMesh168.TextureId = "rbxassetid://432161246"
4123
SpecialMesh168.MeshType = Enum.MeshType.FileMesh
4124
Part169.Parent = Model144
4125
Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4126
Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
4127
Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
4128
Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4129
Part169.Anchored = true
4130
Part169.BottomSurface = Enum.SurfaceType.Smooth
4131
Part169.BrickColor = BrickColor.new("Institutional white")
4132
Part169.Material = Enum.Material.SmoothPlastic
4133
Part169.TopSurface = Enum.SurfaceType.Smooth
4134
Part169.brickColor = BrickColor.new("Institutional white")
4135
SpecialMesh170.Parent = Part169
4136
SpecialMesh170.MeshId = "rbxassetid://432161173"
4137
SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4138
SpecialMesh170.TextureId = "rbxassetid://432161246"
4139
SpecialMesh170.MeshType = Enum.MeshType.FileMesh
4140
Part171.Parent = Model144
4141
Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4142
Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
4143
Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
4144
Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4145
Part171.Anchored = true
4146
Part171.BottomSurface = Enum.SurfaceType.Smooth
4147
Part171.BrickColor = BrickColor.new("Institutional white")
4148
Part171.Material = Enum.Material.SmoothPlastic
4149
Part171.TopSurface = Enum.SurfaceType.Smooth
4150
Part171.brickColor = BrickColor.new("Institutional white")
4151
SpecialMesh172.Parent = Part171
4152
SpecialMesh172.MeshId = "rbxassetid://432161173"
4153
SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4154
SpecialMesh172.TextureId = "rbxassetid://432161246"
4155
SpecialMesh172.MeshType = Enum.MeshType.FileMesh
4156
Part173.Parent = Model144
4157
Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4158
Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
4159
Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
4160
Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4161
Part173.Anchored = true
4162
Part173.BottomSurface = Enum.SurfaceType.Smooth
4163
Part173.BrickColor = BrickColor.new("Institutional white")
4164
Part173.Material = Enum.Material.SmoothPlastic
4165
Part173.TopSurface = Enum.SurfaceType.Smooth
4166
Part173.brickColor = BrickColor.new("Institutional white")
4167
SpecialMesh174.Parent = Part173
4168
SpecialMesh174.MeshId = "rbxassetid://432161173"
4169
SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4170
SpecialMesh174.TextureId = "rbxassetid://432161246"
4171
SpecialMesh174.MeshType = Enum.MeshType.FileMesh
4172
Part175.Parent = Model144
4173
Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4174
Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
4175
Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
4176
Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
4177
Part175.Anchored = true
4178
Part175.BottomSurface = Enum.SurfaceType.Smooth
4179
Part175.BrickColor = BrickColor.new("Institutional white")
4180
Part175.Material = Enum.Material.SmoothPlastic
4181
Part175.TopSurface = Enum.SurfaceType.Smooth
4182
Part175.brickColor = BrickColor.new("Institutional white")
4183
SpecialMesh176.Parent = Part175
4184
SpecialMesh176.MeshId = "rbxassetid://432161173"
4185
SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
4186
SpecialMesh176.TextureId = "rbxassetid://432161246"
4187
SpecialMesh176.MeshType = Enum.MeshType.FileMesh
4188
Part177.Parent = Model144
4189
Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4190
Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
4191
Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
4192
Part177.Size = Vector3.new(0.0500000007, 1, 2)
4193
Part177.Anchored = true
4194
Part177.BottomSurface = Enum.SurfaceType.Smooth
4195
Part177.BrickColor = BrickColor.new("Institutional white")
4196
Part177.Material = Enum.Material.SmoothPlastic
4197
Part177.TopSurface = Enum.SurfaceType.Smooth
4198
Part177.brickColor = BrickColor.new("Institutional white")
4199
SpecialMesh178.Parent = Part177
4200
SpecialMesh178.MeshId = "rbxassetid://437258769"
4201
SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
4202
SpecialMesh178.TextureId = "rbxassetid://437258775"
4203
SpecialMesh178.MeshType = Enum.MeshType.FileMesh
4204
Part179.Parent = Model144
4205
Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4206
Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
4207
Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
4208
Part179.Size = Vector3.new(0.0500000007, 1, 2)
4209
Part179.Anchored = true
4210
Part179.BottomSurface = Enum.SurfaceType.Smooth
4211
Part179.BrickColor = BrickColor.new("Institutional white")
4212
Part179.Material = Enum.Material.SmoothPlastic
4213
Part179.TopSurface = Enum.SurfaceType.Smooth
4214
Part179.brickColor = BrickColor.new("Institutional white")
4215
SpecialMesh180.Parent = Part179
4216
SpecialMesh180.MeshId = "rbxassetid://437258769"
4217
SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
4218
SpecialMesh180.TextureId = "rbxassetid://437258775"
4219
SpecialMesh180.MeshType = Enum.MeshType.FileMesh
4220
Part181.Parent = Model144
4221
Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4222
Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
4223
Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
4224
Part181.Size = Vector3.new(0.0500000007, 1, 2)
4225
Part181.Anchored = true
4226
Part181.BottomSurface = Enum.SurfaceType.Smooth
4227
Part181.BrickColor = BrickColor.new("Institutional white")
4228
Part181.Material = Enum.Material.SmoothPlastic
4229
Part181.TopSurface = Enum.SurfaceType.Smooth
4230
Part181.brickColor = BrickColor.new("Institutional white")
4231
SpecialMesh182.Parent = Part181
4232
SpecialMesh182.MeshId = "rbxassetid://437258769"
4233
SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
4234
SpecialMesh182.TextureId = "rbxassetid://437258775"
4235
SpecialMesh182.MeshType = Enum.MeshType.FileMesh
4236
Part183.Parent = Model144
4237
Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
4238
Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
4239
Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
4240
Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
4241
Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
4242
Part183.Size = Vector3.new(4, 1, 0.119999997)
4243
Part183.Anchored = true
4244
Part183.BottomSurface = Enum.SurfaceType.Smooth
4245
Part183.BrickColor = BrickColor.new("Institutional white")
4246
Part183.Material = Enum.Material.SmoothPlastic
4247
Part183.TopSurface = Enum.SurfaceType.Smooth
4248
Part183.brickColor = BrickColor.new("Institutional white")
4249
SpecialMesh184.Parent = Part183
4250
SpecialMesh184.MeshId = "rbxassetid://442337985"
4251
SpecialMesh184.TextureId = "rbxassetid://442337993"
4252
SpecialMesh184.MeshType = Enum.MeshType.FileMesh
4253
Part185.Parent = Model144
4254
Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
4255
Part185.Orientation = Vector3.new(0, -90, 90)
4256
Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
4257
Part185.Rotation = Vector3.new(-90, -90, 0)
4258
Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
4259
Part185.Size = Vector3.new(4, 1, 0.119999997)
4260
Part185.Anchored = true
4261
Part185.BottomSurface = Enum.SurfaceType.Smooth
4262
Part185.BrickColor = BrickColor.new("Institutional white")
4263
Part185.Material = Enum.Material.SmoothPlastic
4264
Part185.TopSurface = Enum.SurfaceType.Smooth
4265
Part185.brickColor = BrickColor.new("Institutional white")
4266
SpecialMesh186.Parent = Part185
4267
SpecialMesh186.MeshId = "rbxassetid://442337985"
4268
SpecialMesh186.TextureId = "rbxassetid://442337993"
4269
SpecialMesh186.MeshType = Enum.MeshType.FileMesh
4270
Part187.Parent = Model144
4271
Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
4272
Part187.Orientation = Vector3.new(0, -90, 90)
4273
Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
4274
Part187.Rotation = Vector3.new(-90, -90, 0)
4275
Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
4276
Part187.Size = Vector3.new(4, 1, 0.119999997)
4277
Part187.Anchored = true
4278
Part187.BottomSurface = Enum.SurfaceType.Smooth
4279
Part187.BrickColor = BrickColor.new("Institutional white")
4280
Part187.Material = Enum.Material.SmoothPlastic
4281
Part187.TopSurface = Enum.SurfaceType.Smooth
4282
Part187.brickColor = BrickColor.new("Institutional white")
4283
SpecialMesh188.Parent = Part187
4284
SpecialMesh188.MeshId = "rbxassetid://442337985"
4285
SpecialMesh188.TextureId = "rbxassetid://442337993"
4286
SpecialMesh188.MeshType = Enum.MeshType.FileMesh
4287
Part189.Parent = Model144
4288
Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
4289
Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
4290
Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
4291
Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
4292
Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
4293
Part189.Size = Vector3.new(4, 1, 0.119999997)
4294
Part189.Anchored = true
4295
Part189.BottomSurface = Enum.SurfaceType.Smooth
4296
Part189.BrickColor = BrickColor.new("Institutional white")
4297
Part189.Material = Enum.Material.SmoothPlastic
4298
Part189.TopSurface = Enum.SurfaceType.Smooth
4299
Part189.brickColor = BrickColor.new("Institutional white")
4300
SpecialMesh190.Parent = Part189
4301
SpecialMesh190.MeshId = "rbxassetid://442337985"
4302
SpecialMesh190.TextureId = "rbxassetid://442337993"
4303
SpecialMesh190.MeshType = Enum.MeshType.FileMesh
4304
Part191.Parent = mas
4305
Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4306
Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
4307
Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
4308
Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
4309
Part191.Anchored = true
4310
Part191.BottomSurface = Enum.SurfaceType.Smooth
4311
Part191.BrickColor = BrickColor.new("Dark orange")
4312
Part191.Material = Enum.Material.Wood
4313
Part191.TopSurface = Enum.SurfaceType.Smooth
4314
Part191.brickColor = BrickColor.new("Dark orange")
4315
Part192.Name = "Wall"
4316
Part192.Parent = mas
4317
Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4318
Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
4319
Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
4320
Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
4321
Part192.Anchored = true
4322
Part192.BottomSurface = Enum.SurfaceType.Smooth
4323
Part192.BrickColor = BrickColor.new("Dark orange")
4324
Part192.Material = Enum.Material.Wood
4325
Part192.TopSurface = Enum.SurfaceType.Smooth
4326
Part192.brickColor = BrickColor.new("Dark orange")
4327
Part193.Parent = mas
4328
Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4329
Part193.Orientation = Vector3.new(0, 90, -90)
4330
Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
4331
Part193.Rotation = Vector3.new(-90, 90, 0)
4332
Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
4333
Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
4334
Part193.Anchored = true
4335
Part193.BottomSurface = Enum.SurfaceType.Smooth
4336
Part193.BrickColor = BrickColor.new("Dark orange")
4337
Part193.Material = Enum.Material.Wood
4338
Part193.TopSurface = Enum.SurfaceType.Smooth
4339
Part193.brickColor = BrickColor.new("Dark orange")
4340
Part193.Shape = Enum.PartType.Cylinder
4341
Part194.Parent = mas
4342
Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
4343
Part194.Orientation = Vector3.new(-90, -180, 0)
4344
Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
4345
Part194.Rotation = Vector3.new(-90, 0, -180)
4346
Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
4347
Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
4348
Part194.Anchored = true
4349
Part194.BottomSurface = Enum.SurfaceType.Smooth
4350
Part194.BrickColor = BrickColor.new("Institutional white")
4351
Part194.Material = Enum.Material.SmoothPlastic
4352
Part194.TopSurface = Enum.SurfaceType.Smooth
4353
Part194.brickColor = BrickColor.new("Institutional white")
4354
Decal195.Parent = Part194
4355
Decal195.Texture = "rbxassetid://636768448"
4356
Decal195.Face = Enum.NormalId.Bottom
4357
Part196.Parent = mas
4358
Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
4359
Part196.Orientation = Vector3.new(-90, -180, 0)
4360
Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
4361
Part196.Rotation = Vector3.new(-90, 0, -180)
4362
Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
4363
Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
4364
Part196.Anchored = true
4365
Part196.BottomSurface = Enum.SurfaceType.Smooth
4366
Part196.BrickColor = BrickColor.new("Institutional white")
4367
Part196.Material = Enum.Material.SmoothPlastic
4368
Part196.TopSurface = Enum.SurfaceType.Smooth
4369
Part196.brickColor = BrickColor.new("Institutional white")
4370
Decal197.Parent = Part196
4371
Decal197.Texture = "rbxassetid://1664931187"
4372
Decal197.Face = Enum.NormalId.Bottom
4373
Part198.Parent = mas
4374
Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
4375
Part198.Orientation = Vector3.new(-90, 0, 0)
4376
Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
4377
Part198.Rotation = Vector3.new(-90, 0, 0)
4378
Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
4379
Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
4380
Part198.Anchored = true
4381
Part198.BottomSurface = Enum.SurfaceType.Smooth
4382
Part198.BrickColor = BrickColor.new("Dark orange")
4383
Part198.Material = Enum.Material.Wood
4384
Part198.TopSurface = Enum.SurfaceType.Smooth
4385
Part198.brickColor = BrickColor.new("Dark orange")
4386
Part199.Name = "Wall"
4387
Part199.Parent = mas
4388
Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
4389
Part199.Orientation = Vector3.new(90, -3.83999991, 0)
4390
Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
4391
Part199.Rotation = Vector3.new(90, 0, 3.83999991)
4392
Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
4393
Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
4394
Part199.Anchored = true
4395
Part199.BottomSurface = Enum.SurfaceType.Smooth
4396
Part199.BrickColor = BrickColor.new("Dark orange")
4397
Part199.Material = Enum.Material.Wood
4398
Part199.TopSurface = Enum.SurfaceType.Smooth
4399
Part199.brickColor = BrickColor.new("Dark orange")
4400
Part200.Parent = mas
4401
Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4402
Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
4403
Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
4404
Part200.Anchored = true
4405
Part200.BottomSurface = Enum.SurfaceType.Smooth
4406
Part200.Material = Enum.Material.DiamondPlate
4407
Part200.TopSurface = Enum.SurfaceType.Smooth
4408
Part201.Name = "Wall"
4409
Part201.Parent = mas
4410
Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
4411
Part201.Orientation = Vector3.new(90, -126.979996, 0)
4412
Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
4413
Part201.Rotation = Vector3.new(90, 0, 126.979996)
4414
Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
4415
Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
4416
Part201.Anchored = true
4417
Part201.BottomSurface = Enum.SurfaceType.Smooth
4418
Part201.BrickColor = BrickColor.new("Dark orange")
4419
Part201.Material = Enum.Material.Wood
4420
Part201.TopSurface = Enum.SurfaceType.Smooth
4421
Part201.brickColor = BrickColor.new("Dark orange")
4422
Part202.Parent = mas
4423
Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
4424
Part202.Orientation = Vector3.new(0, -180, -179.839996)
4425
Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
4426
Part202.Rotation = Vector3.new(180, 0, 0.159999996)
4427
Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4428
Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
4429
Part202.Anchored = true
4430
Part202.BottomSurface = Enum.SurfaceType.Smooth
4431
Part202.BrickColor = BrickColor.new("Burnt Sienna")
4432
Part202.Material = Enum.Material.Wood
4433
Part202.TopSurface = Enum.SurfaceType.Smooth
4434
Part202.brickColor = BrickColor.new("Burnt Sienna")
4435
Part203.Name = "Tree"
4436
Part203.Parent = mas
4437
Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
4438
Part203.Orientation = Vector3.new(0, 0, 90)
4439
Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
4440
Part203.Rotation = Vector3.new(0, 0, 90)
4441
Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
4442
Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
4443
Part203.Anchored = true
4444
Part203.BottomSurface = Enum.SurfaceType.Smooth
4445
Part203.BrickColor = BrickColor.new("Reddish brown")
4446
Part203.Material = Enum.Material.Wood
4447
Part203.TopSurface = Enum.SurfaceType.Smooth
4448
Part203.brickColor = BrickColor.new("Reddish brown")
4449
Part203.Shape = Enum.PartType.Cylinder
4450
Part204.Parent = mas
4451
Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4452
Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
4453
Part204.Color = Color3.new(1, 0.690196, 0)
4454
Part204.Size = Vector3.new(3.5, 3.5, 3.5)
4455
Part204.Anchored = true
4456
Part204.BottomSurface = Enum.SurfaceType.Smooth
4457
Part204.BrickColor = BrickColor.new("Deep orange")
4458
Part204.Material = Enum.Material.Neon
4459
Part204.TopSurface = Enum.SurfaceType.Smooth
4460
Part204.brickColor = BrickColor.new("Deep orange")
4461
Part204.Shape = Enum.PartType.Ball
4462
PointLight205.Parent = Part204
4463
PointLight205.Color = Color3.new(0.746411, 0.75, 0)
4464
PointLight205.Range = 25
4465
PointLight205.Brightness = 10
4466
PointLight205.Shadows = true
4467
Part206.Parent = mas
4468
Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
4469
Part206.Orientation = Vector3.new(0, 0, 90)
4470
Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
4471
Part206.Rotation = Vector3.new(0, 0, 90)
4472
Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
4473
Part206.Anchored = true
4474
Part206.BottomSurface = Enum.SurfaceType.Smooth
4475
Part206.TopSurface = Enum.SurfaceType.Smooth
4476
Part207.Name = "Wall"
4477
Part207.Parent = mas
4478
Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4479
Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
4480
Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
4481
Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
4482
Part207.Anchored = true
4483
Part207.BottomSurface = Enum.SurfaceType.Smooth
4484
Part207.BrickColor = BrickColor.new("Dark orange")
4485
Part207.Material = Enum.Material.Wood
4486
Part207.TopSurface = Enum.SurfaceType.Smooth
4487
Part207.brickColor = BrickColor.new("Dark orange")
4488
Part208.Parent = mas
4489
Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4490
Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
4491
Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4492
Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
4493
Part208.Anchored = true
4494
Part208.BottomSurface = Enum.SurfaceType.Smooth
4495
Part208.BrickColor = BrickColor.new("Burnt Sienna")
4496
Part208.Material = Enum.Material.Wood
4497
Part208.TopSurface = Enum.SurfaceType.Smooth
4498
Part208.brickColor = BrickColor.new("Burnt Sienna")
4499
Part209.Parent = mas
4500
Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
4501
Part209.Orientation = Vector3.new(0, -180, 179.940002)
4502
Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
4503
Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
4504
Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4505
Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
4506
Part209.Anchored = true
4507
Part209.BottomSurface = Enum.SurfaceType.Smooth
4508
Part209.BrickColor = BrickColor.new("Burnt Sienna")
4509
Part209.Material = Enum.Material.Wood
4510
Part209.TopSurface = Enum.SurfaceType.Smooth
4511
Part209.brickColor = BrickColor.new("Burnt Sienna")
4512
Part210.Name = "Wall"
4513
Part210.Parent = mas
4514
Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
4515
Part210.Orientation = Vector3.new(-90, -134.289993, 0)
4516
Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
4517
Part210.Rotation = Vector3.new(-90, 0, -134.289993)
4518
Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
4519
Part210.Size = Vector3.new(1.42300248, 1, 12.5)
4520
Part210.Anchored = true
4521
Part210.BottomSurface = Enum.SurfaceType.Smooth
4522
Part210.BrickColor = BrickColor.new("Dark orange")
4523
Part210.Material = Enum.Material.Wood
4524
Part210.TopSurface = Enum.SurfaceType.Smooth
4525
Part210.brickColor = BrickColor.new("Dark orange")
4526
Part211.Name = "Wall"
4527
Part211.Parent = mas
4528
Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
4529
Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
4530
Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
4531
Part211.Rotation = Vector3.new(-90, 0, -139.970001)
4532
Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
4533
Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
4534
Part211.Anchored = true
4535
Part211.BottomSurface = Enum.SurfaceType.Smooth
4536
Part211.BrickColor = BrickColor.new("Dark orange")
4537
Part211.Material = Enum.Material.Wood
4538
Part211.TopSurface = Enum.SurfaceType.Smooth
4539
Part211.brickColor = BrickColor.new("Dark orange")
4540
Part212.Parent = mas
4541
Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4542
Part212.Orientation = Vector3.new(0, -90, 0)
4543
Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
4544
Part212.Rotation = Vector3.new(0, -90, 0)
4545
Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
4546
Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
4547
Part212.Anchored = true
4548
Part212.BottomSurface = Enum.SurfaceType.Smooth
4549
Part212.BrickColor = BrickColor.new("Institutional white")
4550
Part212.Material = Enum.Material.SmoothPlastic
4551
Part212.TopSurface = Enum.SurfaceType.Smooth
4552
Part212.brickColor = BrickColor.new("Institutional white")
4553
SpecialMesh213.Parent = Part212
4554
SpecialMesh213.MeshId = "rbxassetid://1086413449"
4555
SpecialMesh213.Scale = Vector3.new(2, 2, 2)
4556
SpecialMesh213.TextureId = "rbxassetid://1461576423"
4557
SpecialMesh213.MeshType = Enum.MeshType.FileMesh
4558
Part214.Name = "Wall"
4559
Part214.Parent = mas
4560
Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4561
Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
4562
Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
4563
Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
4564
Part214.Anchored = true
4565
Part214.BottomSurface = Enum.SurfaceType.Smooth
4566
Part214.BrickColor = BrickColor.new("Dark orange")
4567
Part214.Material = Enum.Material.Wood
4568
Part214.TopSurface = Enum.SurfaceType.Smooth
4569
Part214.brickColor = BrickColor.new("Dark orange")
4570
Part215.Parent = mas
4571
Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4572
Part215.Orientation = Vector3.new(0, 90, -90)
4573
Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
4574
Part215.Rotation = Vector3.new(-90, 90, 0)
4575
Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
4576
Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
4577
Part215.Anchored = true
4578
Part215.BottomSurface = Enum.SurfaceType.Smooth
4579
Part215.BrickColor = BrickColor.new("Dark orange")
4580
Part215.Material = Enum.Material.Wood
4581
Part215.TopSurface = Enum.SurfaceType.Smooth
4582
Part215.brickColor = BrickColor.new("Dark orange")
4583
Part215.Shape = Enum.PartType.Cylinder
4584
Part216.Parent = mas
4585
Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4586
Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
4587
Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4588
Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
4589
Part216.Anchored = true
4590
Part216.BottomSurface = Enum.SurfaceType.Smooth
4591
Part216.BrickColor = BrickColor.new("Burnt Sienna")
4592
Part216.Material = Enum.Material.Wood
4593
Part216.TopSurface = Enum.SurfaceType.Smooth
4594
Part216.brickColor = BrickColor.new("Burnt Sienna")
4595
Part217.Parent = mas
4596
Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4597
Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
4598
Part217.Color = Color3.new(1, 0.690196, 0)
4599
Part217.Size = Vector3.new(3.5, 3.5, 3.5)
4600
Part217.Anchored = true
4601
Part217.BottomSurface = Enum.SurfaceType.Smooth
4602
Part217.BrickColor = BrickColor.new("Deep orange")
4603
Part217.Material = Enum.Material.Neon
4604
Part217.TopSurface = Enum.SurfaceType.Smooth
4605
Part217.brickColor = BrickColor.new("Deep orange")
4606
Part217.Shape = Enum.PartType.Ball
4607
PointLight218.Parent = Part217
4608
PointLight218.Color = Color3.new(0.746411, 0.75, 0)
4609
PointLight218.Range = 25
4610
PointLight218.Brightness = 10
4611
PointLight218.Shadows = true
4612
Part219.Parent = mas
4613
Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
4614
Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
4615
Part219.Color = Color3.new(1, 0.34902, 0.34902)
4616
Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
4617
Part219.Anchored = true
4618
Part219.BottomSurface = Enum.SurfaceType.Smooth
4619
Part219.BrickColor = BrickColor.new("Persimmon")
4620
Part219.Material = Enum.Material.Fabric
4621
Part219.TopSurface = Enum.SurfaceType.Smooth
4622
Part219.brickColor = BrickColor.new("Persimmon")
4623
Part220.Parent = mas
4624
Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4625
Part220.Orientation = Vector3.new(0, 90, -90)
4626
Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
4627
Part220.Rotation = Vector3.new(-90, 90, 0)
4628
Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4629
Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
4630
Part220.Anchored = true
4631
Part220.BottomSurface = Enum.SurfaceType.Smooth
4632
Part220.BrickColor = BrickColor.new("Burnt Sienna")
4633
Part220.Material = Enum.Material.Wood
4634
Part220.TopSurface = Enum.SurfaceType.Smooth
4635
Part220.brickColor = BrickColor.new("Burnt Sienna")
4636
Part221.Parent = mas
4637
Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4638
Part221.Orientation = Vector3.new(0, 90, -90)
4639
Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
4640
Part221.Rotation = Vector3.new(-90, 90, 0)
4641
Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4642
Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
4643
Part221.Anchored = true
4644
Part221.BottomSurface = Enum.SurfaceType.Smooth
4645
Part221.BrickColor = BrickColor.new("Burnt Sienna")
4646
Part221.Material = Enum.Material.Wood
4647
Part221.TopSurface = Enum.SurfaceType.Smooth
4648
Part221.brickColor = BrickColor.new("Burnt Sienna")
4649
Part222.Parent = mas
4650
Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4651
Part222.Orientation = Vector3.new(0, 90, -90)
4652
Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
4653
Part222.Rotation = Vector3.new(-90, 90, 0)
4654
Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4655
Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
4656
Part222.Anchored = true
4657
Part222.BottomSurface = Enum.SurfaceType.Smooth
4658
Part222.BrickColor = BrickColor.new("Burnt Sienna")
4659
Part222.Material = Enum.Material.Wood
4660
Part222.TopSurface = Enum.SurfaceType.Smooth
4661
Part222.brickColor = BrickColor.new("Burnt Sienna")
4662
Part223.Parent = mas
4663
Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4664
Part223.Orientation = Vector3.new(0, 90, -90)
4665
Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
4666
Part223.Rotation = Vector3.new(-90, 90, 0)
4667
Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
4668
Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
4669
Part223.Anchored = true
4670
Part223.BottomSurface = Enum.SurfaceType.Smooth
4671
Part223.BrickColor = BrickColor.new("Dark orange")
4672
Part223.Material = Enum.Material.Wood
4673
Part223.TopSurface = Enum.SurfaceType.Smooth
4674
Part223.brickColor = BrickColor.new("Dark orange")
4675
Part223.Shape = Enum.PartType.Cylinder
4676
Part224.Parent = mas
4677
Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
4678
Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
4679
Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
4680
Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
4681
Part224.Anchored = true
4682
Part224.BottomSurface = Enum.SurfaceType.Smooth
4683
Part224.BrickColor = BrickColor.new("Institutional white")
4684
Part224.Material = Enum.Material.DiamondPlate
4685
Part224.TopSurface = Enum.SurfaceType.Smooth
4686
Part224.brickColor = BrickColor.new("Institutional white")
4687
SurfaceGui225.Parent = Part224
4688
SurfaceGui225.LightInfluence = 1
4689
SurfaceGui225.ClipsDescendants = true
4690
TextLabel226.Parent = SurfaceGui225
4691
TextLabel226.Size = UDim2.new(0, 800, 0, 600)
4692
TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
4693
TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
4694
TextLabel226.BackgroundTransparency = 1
4695
TextLabel226.Font = Enum.Font.Arcade
4696
TextLabel226.FontSize = Enum.FontSize.Size96
4697
TextLabel226.Text = "ARMORY  ROOM"
4698
TextLabel226.TextColor = BrickColor.new("Really black")
4699
TextLabel226.TextColor3 = Color3.new(0, 0, 0)
4700
TextLabel226.TextSize = 100
4701
TextLabel226.TextWrap = true
4702
TextLabel226.TextWrapped = true
4703
Part227.Name = "Wall"
4704
Part227.Parent = mas
4705
Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4706
Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
4707
Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
4708
Part227.Size = Vector3.new(50.5, 22.2999992, 1)
4709
Part227.Anchored = true
4710
Part227.BottomSurface = Enum.SurfaceType.Smooth
4711
Part227.BrickColor = BrickColor.new("Dark orange")
4712
Part227.Material = Enum.Material.Wood
4713
Part227.TopSurface = Enum.SurfaceType.Smooth
4714
Part227.brickColor = BrickColor.new("Dark orange")
4715
Part228.Parent = mas
4716
Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
4717
Part228.Orientation = Vector3.new(0, 180, 179.940002)
4718
Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
4719
Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
4720
Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4721
Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
4722
Part228.Anchored = true
4723
Part228.BottomSurface = Enum.SurfaceType.Smooth
4724
Part228.BrickColor = BrickColor.new("Burnt Sienna")
4725
Part228.Material = Enum.Material.Wood
4726
Part228.TopSurface = Enum.SurfaceType.Smooth
4727
Part228.brickColor = BrickColor.new("Burnt Sienna")
4728
Part229.Parent = mas
4729
Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4730
Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
4731
Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4732
Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
4733
Part229.Anchored = true
4734
Part229.BottomSurface = Enum.SurfaceType.Smooth
4735
Part229.BrickColor = BrickColor.new("Burnt Sienna")
4736
Part229.Material = Enum.Material.Wood
4737
Part229.TopSurface = Enum.SurfaceType.Smooth
4738
Part229.brickColor = BrickColor.new("Burnt Sienna")
4739
Part230.Name = "Wall"
4740
Part230.Parent = mas
4741
Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
4742
Part230.Orientation = Vector3.new(0, 90, 0)
4743
Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
4744
Part230.Rotation = Vector3.new(0, 90, 0)
4745
Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
4746
Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
4747
Part230.Anchored = true
4748
Part230.BottomSurface = Enum.SurfaceType.Smooth
4749
Part230.BrickColor = BrickColor.new("Dark orange")
4750
Part230.Material = Enum.Material.Wood
4751
Part230.TopSurface = Enum.SurfaceType.Smooth
4752
Part230.brickColor = BrickColor.new("Dark orange")
4753
Part231.Parent = mas
4754
Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
4755
Part231.Orientation = Vector3.new(0, 0, 90)
4756
Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
4757
Part231.Rotation = Vector3.new(0, 0, 90)
4758
Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
4759
Part231.Anchored = true
4760
Part231.BottomSurface = Enum.SurfaceType.Smooth
4761
Part231.TopSurface = Enum.SurfaceType.Smooth
4762
Part232.Parent = mas
4763
Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
4764
Part232.Orientation = Vector3.new(0, 0, 90)
4765
Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
4766
Part232.Rotation = Vector3.new(0, 0, 90)
4767
Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
4768
Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
4769
Part232.Anchored = true
4770
Part232.BottomSurface = Enum.SurfaceType.Smooth
4771
Part232.BrickColor = BrickColor.new("Dark orange")
4772
Part232.Material = Enum.Material.Wood
4773
Part232.TopSurface = Enum.SurfaceType.Smooth
4774
Part232.brickColor = BrickColor.new("Dark orange")
4775
Part233.Parent = mas
4776
Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
4777
Part233.Orientation = Vector3.new(0, 90, -90)
4778
Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
4779
Part233.Rotation = Vector3.new(-90, 90, 0)
4780
Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
4781
Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
4782
Part233.Anchored = true
4783
Part233.BottomSurface = Enum.SurfaceType.Smooth
4784
Part233.BrickColor = BrickColor.new("Dark orange")
4785
Part233.Material = Enum.Material.Wood
4786
Part233.TopSurface = Enum.SurfaceType.Smooth
4787
Part233.brickColor = BrickColor.new("Dark orange")
4788
Part233.Shape = Enum.PartType.Cylinder
4789
Part234.Parent = mas
4790
Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
4791
Part234.Orientation = Vector3.new(0, -180, -179.839996)
4792
Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
4793
Part234.Rotation = Vector3.new(180, 0, 0.159999996)
4794
Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4795
Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
4796
Part234.Anchored = true
4797
Part234.BottomSurface = Enum.SurfaceType.Smooth
4798
Part234.BrickColor = BrickColor.new("Burnt Sienna")
4799
Part234.Material = Enum.Material.Wood
4800
Part234.TopSurface = Enum.SurfaceType.Smooth
4801
Part234.brickColor = BrickColor.new("Burnt Sienna")
4802
Part235.Name = "Wall"
4803
Part235.Parent = mas
4804
Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
4805
Part235.Orientation = Vector3.new(90, 136.470001, 0)
4806
Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
4807
Part235.Rotation = Vector3.new(90, 0, -136.470001)
4808
Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
4809
Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
4810
Part235.Anchored = true
4811
Part235.BottomSurface = Enum.SurfaceType.Smooth
4812
Part235.BrickColor = BrickColor.new("Dark orange")
4813
Part235.Material = Enum.Material.Wood
4814
Part235.TopSurface = Enum.SurfaceType.Smooth
4815
Part235.brickColor = BrickColor.new("Dark orange")
4816
WedgePart236.Parent = mas
4817
WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
4818
WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
4819
WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
4820
WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
4821
WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4822
WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
4823
WedgePart236.Anchored = true
4824
WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
4825
WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
4826
WedgePart236.Material = Enum.Material.Wood
4827
WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
4828
WedgePart237.Parent = mas
4829
WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
4830
WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
4831
WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
4832
WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
4833
WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4834
WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4835
WedgePart237.Anchored = true
4836
WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
4837
WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
4838
WedgePart237.Material = Enum.Material.Wood
4839
WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
4840
SpecialMesh238.Parent = WedgePart237
4841
SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
4842
SpecialMesh238.MeshType = Enum.MeshType.Wedge
4843
WedgePart239.Parent = mas
4844
WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
4845
WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
4846
WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
4847
WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
4848
WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4849
WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
4850
WedgePart239.Anchored = true
4851
WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
4852
WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
4853
WedgePart239.Material = Enum.Material.Wood
4854
WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
4855
WedgePart240.Parent = mas
4856
WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
4857
WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
4858
WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
4859
WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
4860
WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4861
WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4862
WedgePart240.Anchored = true
4863
WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
4864
WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
4865
WedgePart240.Material = Enum.Material.Wood
4866
WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
4867
SpecialMesh241.Parent = WedgePart240
4868
SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
4869
SpecialMesh241.MeshType = Enum.MeshType.Wedge
4870
WedgePart242.Parent = mas
4871
WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
4872
WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
4873
WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
4874
WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
4875
WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4876
WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4877
WedgePart242.Anchored = true
4878
WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
4879
WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
4880
WedgePart242.Material = Enum.Material.Wood
4881
WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
4882
SpecialMesh243.Parent = WedgePart242
4883
SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
4884
SpecialMesh243.MeshType = Enum.MeshType.Wedge
4885
WedgePart244.Parent = mas
4886
WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
4887
WedgePart244.Orientation = Vector3.new(0, -90, 0)
4888
WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
4889
WedgePart244.Rotation = Vector3.new(0, -90, 0)
4890
WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
4891
WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
4892
WedgePart244.Anchored = true
4893
WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
4894
WedgePart244.BrickColor = BrickColor.new("Bright red")
4895
WedgePart244.brickColor = BrickColor.new("Bright red")
4896
WedgePart245.Parent = mas
4897
WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
4898
WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
4899
WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
4900
WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
4901
WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4902
WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4903
WedgePart245.Anchored = true
4904
WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
4905
WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
4906
WedgePart245.Material = Enum.Material.Wood
4907
WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
4908
SpecialMesh246.Parent = WedgePart245
4909
SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
4910
SpecialMesh246.MeshType = Enum.MeshType.Wedge
4911
WedgePart247.Parent = mas
4912
WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
4913
WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
4914
WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
4915
WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
4916
WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4917
WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4918
WedgePart247.Anchored = true
4919
WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
4920
WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
4921
WedgePart247.Material = Enum.Material.Wood
4922
WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
4923
SpecialMesh248.Parent = WedgePart247
4924
SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
4925
SpecialMesh248.MeshType = Enum.MeshType.Wedge
4926
WedgePart249.Parent = mas
4927
WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
4928
WedgePart249.Orientation = Vector3.new(-90, 0, 0)
4929
WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
4930
WedgePart249.Rotation = Vector3.new(-90, 0, 0)
4931
WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
4932
WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4933
WedgePart249.Anchored = true
4934
WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
4935
WedgePart249.BrickColor = BrickColor.new("Dark orange")
4936
WedgePart249.Material = Enum.Material.Wood
4937
WedgePart249.brickColor = BrickColor.new("Dark orange")
4938
SpecialMesh250.Parent = WedgePart249
4939
SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
4940
SpecialMesh250.MeshType = Enum.MeshType.Wedge
4941
WedgePart251.Parent = mas
4942
WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
4943
WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
4944
WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
4945
WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
4946
WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4947
WedgePart251.Anchored = true
4948
WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
4949
SpecialMesh252.Parent = WedgePart251
4950
SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
4951
SpecialMesh252.MeshType = Enum.MeshType.Wedge
4952
WedgePart253.Parent = mas
4953
WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
4954
WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
4955
WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
4956
WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
4957
WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4958
WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
4959
WedgePart253.Anchored = true
4960
WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
4961
WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
4962
WedgePart253.Material = Enum.Material.Wood
4963
WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
4964
WedgePart254.Parent = mas
4965
WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
4966
WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
4967
WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
4968
WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
4969
WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
4970
WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
4971
WedgePart254.Anchored = true
4972
WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
4973
WedgePart254.BrickColor = BrickColor.new("Dark orange")
4974
WedgePart254.Material = Enum.Material.Wood
4975
WedgePart254.brickColor = BrickColor.new("Dark orange")
4976
WedgePart255.Parent = mas
4977
WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
4978
WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
4979
WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
4980
WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
4981
WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4982
WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
4983
WedgePart255.Anchored = true
4984
WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
4985
WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
4986
WedgePart255.Material = Enum.Material.Wood
4987
WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
4988
WedgePart256.Parent = mas
4989
WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
4990
WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
4991
WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
4992
WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
4993
WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
4994
WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4995
WedgePart256.Anchored = true
4996
WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
4997
WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
4998
WedgePart256.Material = Enum.Material.Wood
4999
WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
5000
SpecialMesh257.Parent = WedgePart256
5001
SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
5002
SpecialMesh257.MeshType = Enum.MeshType.Wedge
5003
WedgePart258.Parent = mas
5004
WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
5005
WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
5006
WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
5007
WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
5008
WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
5009
WedgePart258.Anchored = true
5010
WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
5011
WedgePart259.Name = "Wall"
5012
WedgePart259.Parent = mas
5013
WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
5014
WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
5015
WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
5016
WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
5017
WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
5018
WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
5019
WedgePart259.Anchored = true
5020
WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
5021
WedgePart259.BrickColor = BrickColor.new("Dark orange")
5022
WedgePart259.Material = Enum.Material.Wood
5023
WedgePart259.brickColor = BrickColor.new("Dark orange")
5024
WedgePart260.Parent = mas
5025
WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
5026
WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
5027
WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
5028
WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
5029
WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5030
WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
5031
WedgePart260.Anchored = true
5032
WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
5033
WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
5034
WedgePart260.Material = Enum.Material.Wood
5035
WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
5036
WedgePart261.Parent = mas
5037
WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
5038
WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
5039
WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
5040
WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
5041
WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5042
WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5043
WedgePart261.Anchored = true
5044
WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
5045
WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
5046
WedgePart261.Material = Enum.Material.Wood
5047
WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
5048
SpecialMesh262.Parent = WedgePart261
5049
SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
5050
SpecialMesh262.MeshType = Enum.MeshType.Wedge
5051
WedgePart263.Name = "Wall"
5052
WedgePart263.Parent = mas
5053
WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
5054
WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
5055
WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
5056
WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
5057
WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
5058
WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
5059
WedgePart263.Anchored = true
5060
WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
5061
WedgePart263.BrickColor = BrickColor.new("Dark orange")
5062
WedgePart263.Material = Enum.Material.Wood
5063
WedgePart263.brickColor = BrickColor.new("Dark orange")
5064
WedgePart264.Parent = mas
5065
WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
5066
WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
5067
WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
5068
WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
5069
WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
5070
WedgePart264.Anchored = true
5071
WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
5072
WedgePart265.Parent = mas
5073
WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
5074
WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
5075
WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
5076
WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
5077
WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5078
WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
5079
WedgePart265.Anchored = true
5080
WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
5081
WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
5082
WedgePart265.Material = Enum.Material.Wood
5083
WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
5084
WedgePart266.Parent = mas
5085
WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
5086
WedgePart266.Orientation = Vector3.new(0, 90, 0)
5087
WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
5088
WedgePart266.Rotation = Vector3.new(0, 90, 0)
5089
WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
5090
WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
5091
WedgePart266.Anchored = true
5092
WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
5093
WedgePart266.BrickColor = BrickColor.new("Bright red")
5094
WedgePart266.brickColor = BrickColor.new("Bright red")
5095
WedgePart267.Parent = mas
5096
WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
5097
WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
5098
WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
5099
WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
5100
WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
5101
WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
5102
WedgePart267.Anchored = true
5103
WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
5104
WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
5105
WedgePart267.Material = Enum.Material.Wood
5106
WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
5107
Model268.Parent = mas
5108
Part269.Name = "MusicPlayer"
5109
Part269.Parent = Model268
5110
Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
5111
Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
5112
Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
5113
Part269.Transparency = 1
5114
Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
5115
Part269.Anchored = true
5116
Part269.BrickColor = BrickColor.new("Institutional white")
5117
Part269.CanCollide = false
5118
Part269.Material = Enum.Material.SmoothPlastic
5119
Part269.brickColor = BrickColor.new("Institutional white")
5120
Part269.FormFactor = Enum.FormFactor.Custom
5121
Part269.formFactor = Enum.FormFactor.Custom
5122
Script270.Parent = Part269
5123
SurfaceGui271.Parent = Part269
5124
SurfaceGui271.Face = Enum.NormalId.Back
5125
SurfaceGui271.CanvasSize = Vector2.new(500, 50)
5126
TextLabel272.Parent = SurfaceGui271
5127
TextLabel272.Size = UDim2.new(0, 161, 1, 0)
5128
TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
5129
TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
5130
TextLabel272.BackgroundTransparency = 1
5131
TextLabel272.BorderColor = BrickColor.new("Really black")
5132
TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
5133
TextLabel272.Font = Enum.Font.SourceSans
5134
TextLabel272.FontSize = Enum.FontSize.Size36
5135
TextLabel272.Text = "Now Playing:"
5136
TextLabel272.TextColor = BrickColor.new("Really black")
5137
TextLabel272.TextColor3 = Color3.new(0, 0, 0)
5138
TextLabel272.TextSize = 36
5139
TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
5140
TextLabel273.Name = "currentsong"
5141
TextLabel273.Parent = SurfaceGui271
5142
TextLabel273.Position = UDim2.new(0, 170, 0, 0)
5143
TextLabel273.Size = UDim2.new(1, -170, 1, 0)
5144
TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
5145
TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
5146
TextLabel273.BackgroundTransparency = 1
5147
TextLabel273.BorderColor = BrickColor.new("Really black")
5148
TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
5149
TextLabel273.Font = Enum.Font.SourceSans
5150
TextLabel273.FontSize = Enum.FontSize.Size36
5151
TextLabel273.Text = "Nothing"
5152
TextLabel273.TextColor = BrickColor.new("Really black")
5153
TextLabel273.TextColor3 = Color3.new(0, 0, 0)
5154
TextLabel273.TextScaled = true
5155
TextLabel273.TextSize = 36
5156
TextLabel273.TextWrap = true
5157
TextLabel273.TextWrapped = true
5158
TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
5159
Model274.Name = "Radio"
5160
Model274.Parent = Model268
5161
Part275.Parent = Model274
5162
Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5163
Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
5164
Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
5165
Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5166
Part275.Anchored = true
5167
Part275.BottomSurface = Enum.SurfaceType.Smooth
5168
Part275.BrickColor = BrickColor.new("Institutional white")
5169
Part275.CanCollide = false
5170
Part275.Material = Enum.Material.Metal
5171
Part275.TopSurface = Enum.SurfaceType.Smooth
5172
Part275.brickColor = BrickColor.new("Institutional white")
5173
Part275.Shape = Enum.PartType.Cylinder
5174
Part276.Parent = Model274
5175
Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5176
Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
5177
Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
5178
Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
5179
Part276.Anchored = true
5180
Part276.BottomSurface = Enum.SurfaceType.Smooth
5181
Part276.BrickColor = BrickColor.new("Institutional white")
5182
Part276.CanCollide = false
5183
Part276.Material = Enum.Material.Metal
5184
Part276.TopSurface = Enum.SurfaceType.Smooth
5185
Part276.brickColor = BrickColor.new("Institutional white")
5186
Part276.Shape = Enum.PartType.Cylinder
5187
Part277.Parent = Model274
5188
Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5189
Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
5190
Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
5191
Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5192
Part277.Anchored = true
5193
Part277.BottomSurface = Enum.SurfaceType.Smooth
5194
Part277.BrickColor = BrickColor.new("Institutional white")
5195
Part277.CanCollide = false
5196
Part277.Material = Enum.Material.Metal
5197
Part277.TopSurface = Enum.SurfaceType.Smooth
5198
Part277.brickColor = BrickColor.new("Institutional white")
5199
Part277.Shape = Enum.PartType.Cylinder
5200
Part278.Parent = Model274
5201
Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5202
Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
5203
Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
5204
Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5205
Part278.Anchored = true
5206
Part278.BottomSurface = Enum.SurfaceType.Smooth
5207
Part278.BrickColor = BrickColor.new("Institutional white")
5208
Part278.CanCollide = false
5209
Part278.Material = Enum.Material.Metal
5210
Part278.TopSurface = Enum.SurfaceType.Smooth
5211
Part278.brickColor = BrickColor.new("Institutional white")
5212
Part278.Shape = Enum.PartType.Cylinder
5213
Model279.Parent = Model274
5214
Model280.Parent = Model279
5215
Part281.Parent = Model280
5216
Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5217
Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
5218
Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5219
Part281.Anchored = true
5220
Part281.BottomSurface = Enum.SurfaceType.Smooth
5221
Part281.CanCollide = false
5222
Part281.Material = Enum.Material.Metal
5223
Part281.TopSurface = Enum.SurfaceType.Smooth
5224
Part281.Shape = Enum.PartType.Cylinder
5225
Part282.Parent = Model280
5226
Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5227
Part282.Orientation = Vector3.new(0, -90, 0)
5228
Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
5229
Part282.Rotation = Vector3.new(0, -90, 0)
5230
Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
5231
Part282.Anchored = true
5232
Part282.BottomSurface = Enum.SurfaceType.Smooth
5233
Part282.CanCollide = false
5234
Part282.Material = Enum.Material.Metal
5235
Part282.TopSurface = Enum.SurfaceType.Smooth
5236
Part283.Parent = Model280
5237
Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5238
Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
5239
Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5240
Part283.Anchored = true
5241
Part283.BottomSurface = Enum.SurfaceType.Smooth
5242
Part283.CanCollide = false
5243
Part283.Material = Enum.Material.Metal
5244
Part283.TopSurface = Enum.SurfaceType.Smooth
5245
Part283.Shape = Enum.PartType.Cylinder
5246
Part284.Parent = Model280
5247
Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5248
Part284.Orientation = Vector3.new(0, -90, 0)
5249
Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
5250
Part284.Rotation = Vector3.new(0, -90, 0)
5251
Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
5252
Part284.Anchored = true
5253
Part284.BottomSurface = Enum.SurfaceType.Smooth
5254
Part284.CanCollide = false
5255
Part284.Material = Enum.Material.Metal
5256
Part284.TopSurface = Enum.SurfaceType.Smooth
5257
Part285.Parent = Model280
5258
Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5259
Part285.Orientation = Vector3.new(0, -90, 0)
5260
Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
5261
Part285.Rotation = Vector3.new(0, -90, 0)
5262
Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
5263
Part285.Anchored = true
5264
Part285.BottomSurface = Enum.SurfaceType.Smooth
5265
Part285.CanCollide = false
5266
Part285.Material = Enum.Material.Metal
5267
Part285.TopSurface = Enum.SurfaceType.Smooth
5268
Part286.Parent = Model280
5269
Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5270
Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
5271
Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5272
Part286.Anchored = true
5273
Part286.BottomSurface = Enum.SurfaceType.Smooth
5274
Part286.CanCollide = false
5275
Part286.Material = Enum.Material.Metal
5276
Part286.TopSurface = Enum.SurfaceType.Smooth
5277
Part286.Shape = Enum.PartType.Cylinder
5278
Part287.Parent = Model280
5279
Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5280
Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
5281
Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
5282
Part287.Anchored = true
5283
Part287.BottomSurface = Enum.SurfaceType.Smooth
5284
Part287.CanCollide = false
5285
Part287.Material = Enum.Material.Metal
5286
Part287.TopSurface = Enum.SurfaceType.Smooth
5287
Part287.Shape = Enum.PartType.Cylinder
5288
Part288.Parent = Model279
5289
Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5290
Part288.Orientation = Vector3.new(0, -90, 0)
5291
Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
5292
Part288.Rotation = Vector3.new(0, -90, 0)
5293
Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
5294
Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
5295
Part288.Anchored = true
5296
Part288.BottomSurface = Enum.SurfaceType.Smooth
5297
Part288.BrickColor = BrickColor.new("Lily white")
5298
Part288.CanCollide = false
5299
Part288.Material = Enum.Material.Neon
5300
Part288.TopSurface = Enum.SurfaceType.Smooth
5301
Part288.brickColor = BrickColor.new("Lily white")
5302
Part289.Parent = Model274
5303
Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5304
Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
5305
Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
5306
Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
5307
Part289.Anchored = true
5308
Part289.BottomSurface = Enum.SurfaceType.Smooth
5309
Part289.BrickColor = BrickColor.new("Institutional white")
5310
Part289.CanCollide = false
5311
Part289.Material = Enum.Material.Metal
5312
Part289.TopSurface = Enum.SurfaceType.Smooth
5313
Part289.brickColor = BrickColor.new("Institutional white")
5314
Part289.Shape = Enum.PartType.Cylinder
5315
Part290.Parent = Model274
5316
Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
5317
Part290.Orientation = Vector3.new(0, 0, 90)
5318
Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
5319
Part290.Rotation = Vector3.new(0, 0, 90)
5320
Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
5321
Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
5322
Part290.Anchored = true
5323
Part290.BottomSurface = Enum.SurfaceType.Smooth
5324
Part290.BrickColor = BrickColor.new("Dark stone grey")
5325
Part290.CanCollide = false
5326
Part290.Material = Enum.Material.DiamondPlate
5327
Part290.TopSurface = Enum.SurfaceType.Smooth
5328
Part290.brickColor = BrickColor.new("Dark stone grey")
5329
Part290.Shape = Enum.PartType.Cylinder
5330
UnionOperation291.Parent = Model274
5331
UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5332
UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
5333
UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
5334
UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
5335
UnionOperation291.Anchored = true
5336
UnionOperation291.BrickColor = BrickColor.new("Lily white")
5337
UnionOperation291.CanCollide = false
5338
UnionOperation291.Material = Enum.Material.Metal
5339
UnionOperation291.brickColor = BrickColor.new("Lily white")
5340
Part292.Parent = Model274
5341
Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5342
Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
5343
Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
5344
Part292.Anchored = true
5345
Part292.BottomSurface = Enum.SurfaceType.Smooth
5346
Part292.CanCollide = false
5347
Part292.Material = Enum.Material.DiamondPlate
5348
Part292.TopSurface = Enum.SurfaceType.Smooth
5349
Part292.Shape = Enum.PartType.Cylinder
5350
ParticleEmitter293.Parent = Part292
5351
ParticleEmitter293.Speed = NumberRange.new(7, 7)
5352
ParticleEmitter293.Rotation = NumberRange.new(10, 10)
5353
ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
5354
ParticleEmitter293.LightEmission = 0.5
5355
ParticleEmitter293.LightInfluence = 1
5356
ParticleEmitter293.Texture = "rbxassetid://1164475845"
5357
ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
5358
ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
5359
ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
5360
ParticleEmitter293.Rate = 3
5361
ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
5362
ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
5363
ParticleEmitter293.VelocityInheritance = 50
5364
ParticleEmitter293.VelocitySpread = 35
5365
Sound294.Parent = Part292
5366
Sound294.Looped = true
5367
Sound294.MaxDistance = 60
5368
Sound294.Playing = true
5369
Sound294.SoundId = "rbxassetid://167689675"
5370
Sound294.Volume = 3
5371
Model295.Parent = Model274
5372
Part296.Parent = Model295
5373
Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5374
Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
5375
Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
5376
Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
5377
Part296.Anchored = true
5378
Part296.BottomSurface = Enum.SurfaceType.Smooth
5379
Part296.BrickColor = BrickColor.new("Pine Cone")
5380
Part296.CanCollide = false
5381
Part296.Material = Enum.Material.Wood
5382
Part296.TopSurface = Enum.SurfaceType.Smooth
5383
Part296.brickColor = BrickColor.new("Pine Cone")
5384
Part296.Shape = Enum.PartType.Cylinder
5385
Part297.Parent = Model295
5386
Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5387
Part297.Orientation = Vector3.new(0, -90, 0)
5388
Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
5389
Part297.Rotation = Vector3.new(0, -90, 0)
5390
Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
5391
Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
5392
Part297.Anchored = true
5393
Part297.BottomSurface = Enum.SurfaceType.Smooth
5394
Part297.BrickColor = BrickColor.new("Pine Cone")
5395
Part297.CanCollide = false
5396
Part297.Material = Enum.Material.Wood
5397
Part297.TopSurface = Enum.SurfaceType.Smooth
5398
Part297.brickColor = BrickColor.new("Pine Cone")
5399
Part298.Parent = Model295
5400
Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5401
Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
5402
Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
5403
Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
5404
Part298.Anchored = true
5405
Part298.BottomSurface = Enum.SurfaceType.Smooth
5406
Part298.BrickColor = BrickColor.new("Pine Cone")
5407
Part298.CanCollide = false
5408
Part298.Material = Enum.Material.Wood
5409
Part298.TopSurface = Enum.SurfaceType.Smooth
5410
Part298.brickColor = BrickColor.new("Pine Cone")
5411
Part298.Shape = Enum.PartType.Cylinder
5412
Part299.Parent = Model295
5413
Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5414
Part299.Orientation = Vector3.new(0, -90, 0)
5415
Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
5416
Part299.Rotation = Vector3.new(0, -90, 0)
5417
Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
5418
Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
5419
Part299.Anchored = true
5420
Part299.BottomSurface = Enum.SurfaceType.Smooth
5421
Part299.BrickColor = BrickColor.new("Pine Cone")
5422
Part299.CanCollide = false
5423
Part299.Material = Enum.Material.Wood
5424
Part299.TopSurface = Enum.SurfaceType.Smooth
5425
Part299.brickColor = BrickColor.new("Pine Cone")
5426
Part300.Parent = Model295
5427
Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5428
Part300.Orientation = Vector3.new(0, -90, 0)
5429
Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
5430
Part300.Rotation = Vector3.new(0, -90, 0)
5431
Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
5432
Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
5433
Part300.Anchored = true
5434
Part300.BottomSurface = Enum.SurfaceType.Smooth
5435
Part300.BrickColor = BrickColor.new("Pine Cone")
5436
Part300.CanCollide = false
5437
Part300.Material = Enum.Material.Wood
5438
Part300.TopSurface = Enum.SurfaceType.Smooth
5439
Part300.brickColor = BrickColor.new("Pine Cone")
5440
Part301.Parent = Model295
5441
Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5442
Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
5443
Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
5444
Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
5445
Part301.Anchored = true
5446
Part301.BottomSurface = Enum.SurfaceType.Smooth
5447
Part301.BrickColor = BrickColor.new("Pine Cone")
5448
Part301.CanCollide = false
5449
Part301.Material = Enum.Material.Wood
5450
Part301.TopSurface = Enum.SurfaceType.Smooth
5451
Part301.brickColor = BrickColor.new("Pine Cone")
5452
Part301.Shape = Enum.PartType.Cylinder
5453
Part302.Parent = Model295
5454
Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5455
Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
5456
Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
5457
Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
5458
Part302.Anchored = true
5459
Part302.BottomSurface = Enum.SurfaceType.Smooth
5460
Part302.BrickColor = BrickColor.new("Pine Cone")
5461
Part302.CanCollide = false
5462
Part302.Material = Enum.Material.Wood
5463
Part302.TopSurface = Enum.SurfaceType.Smooth
5464
Part302.brickColor = BrickColor.new("Pine Cone")
5465
Part302.Shape = Enum.PartType.Cylinder
5466
Part303.Parent = Model274
5467
Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5468
Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
5469
Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
5470
Part303.Anchored = true
5471
Part303.BottomSurface = Enum.SurfaceType.Smooth
5472
Part303.CanCollide = false
5473
Part303.Material = Enum.Material.Metal
5474
Part303.TopSurface = Enum.SurfaceType.Smooth
5475
Part303.Shape = Enum.PartType.Cylinder
5476
Part304.Parent = Model274
5477
Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5478
Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
5479
Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5480
Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5481
Part304.Anchored = true
5482
Part304.BottomSurface = Enum.SurfaceType.Smooth
5483
Part304.BrickColor = BrickColor.new("Really black")
5484
Part304.CanCollide = false
5485
Part304.Material = Enum.Material.Metal
5486
Part304.TopSurface = Enum.SurfaceType.Smooth
5487
Part304.brickColor = BrickColor.new("Really black")
5488
Part304.Shape = Enum.PartType.Cylinder
5489
Part305.Parent = Model274
5490
Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
5491
Part305.Orientation = Vector3.new(0, 0, 90)
5492
Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
5493
Part305.Rotation = Vector3.new(0, 0, 90)
5494
Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
5495
Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
5496
Part305.Anchored = true
5497
Part305.BottomSurface = Enum.SurfaceType.Smooth
5498
Part305.BrickColor = BrickColor.new("Dark stone grey")
5499
Part305.CanCollide = false
5500
Part305.Material = Enum.Material.DiamondPlate
5501
Part305.TopSurface = Enum.SurfaceType.Smooth
5502
Part305.brickColor = BrickColor.new("Dark stone grey")
5503
Part305.Shape = Enum.PartType.Cylinder
5504
Part306.Parent = Model274
5505
Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5506
Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
5507
Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
5508
Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5509
Part306.Anchored = true
5510
Part306.BottomSurface = Enum.SurfaceType.Smooth
5511
Part306.BrickColor = BrickColor.new("Institutional white")
5512
Part306.CanCollide = false
5513
Part306.Material = Enum.Material.Metal
5514
Part306.TopSurface = Enum.SurfaceType.Smooth
5515
Part306.brickColor = BrickColor.new("Institutional white")
5516
Part306.Shape = Enum.PartType.Cylinder
5517
Part307.Parent = Model274
5518
Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5519
Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
5520
Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5521
Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
5522
Part307.Anchored = true
5523
Part307.BottomSurface = Enum.SurfaceType.Smooth
5524
Part307.BrickColor = BrickColor.new("Really black")
5525
Part307.CanCollide = false
5526
Part307.Material = Enum.Material.Metal
5527
Part307.TopSurface = Enum.SurfaceType.Smooth
5528
Part307.brickColor = BrickColor.new("Really black")
5529
Part307.Shape = Enum.PartType.Cylinder
5530
for i,v in pairs(mas:GetChildren()) do
5531
	v.Parent = workspace
5532
	pcall(function() v:MakeJoints() end)
5533
end
5534
mas:Destroy()
5535
for i,v in pairs(cors) do
5536
	spawn(function()
5537
		pcall(v)
5538
	end)
5539
end
5540
end
5541
5542
local function wave()
5543
if doingsomething == false then
5544
doingsomething = true
5545
normanim = false
5546
local savws = hum.WalkSpeed
5547
hum.WalkSpeed = 0
5548
wait(0.2)
5549
LerpTo.RightArm.Speed = 0.2
5550
LerpTo.LeftArm.Speed = 0.2
5551
LerpTo.RootJoint.Speed = 0.2
5552
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
5553
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
5554
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
5555
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5556
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
5557
5558
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
5559
playSE("659669306", 7, 1, false)
5560
wait(0.3)
5561
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
5562
wait(0.3)
5563
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
5564
wait(0.3)
5565
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
5566
wait()
5567
normanim = true
5568
doingsomething = false
5569
--clearmus()
5570
--playmus("433861213", 2, 1, true)
5571
hum.WalkSpeed = savws
5572
			end
5573
			end
5574
			
5575
			
5576
			
5577
local function stoopid()
5578
if doingsomething == false then
5579
5580
normanim = false
5581
doingsomething = true
5582
wait(0.2)
5583
playSE("148869648", 10, 1, false)
5584
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
5585
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
5586
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
5587
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5588
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
5589
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
5590
wait(1.7)
5591
normanim = true
5592
doingsomething = false
5593
--clearmus()
5594
--playmus("1843274186", 3, 1, true)
5595
			end
5596
5597
end
5598
5599
local function cyka()
5600
if doingsomething == false then
5601
normanim = false
5602
doingsomething = true
5603
wait(0.2)
5604
playSE("572840337", 10, 1, false)
5605
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
5606
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
5607
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
5608
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
5609
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
5610
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
5611
wait(1.7)
5612
5613
normanim = true
5614
doingsomething = false
5615
--clearmus()
5616
--playmus("1843274186", 3, 1, true)
5617
			end
5618
5619
end
5620
5621
local function yeetle() local char = Player.Character  local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25  local rows = 50 local columns = 50  local intensity = 15 --[[ Lower = More intense = Looks crap ]]  local rand = math.random(0,10000)  local lowest = nil  for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end  workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
5622
local afaa = player.Chatted:connect(function(faggot)
5623
if faggot:lower()=='load!terrain' then
5624
yeetle()
5625
elseif faggot:lower()=='load!house' then
5626
loadhouse()
5627
elseif faggot:lower()=='get!scriptsource' then
5628
5629
player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
5630
elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
5631
if visrot == false then
5632
visrot = true
5633
else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
5634
--rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
5635
visrot = false
5636
end
5637
elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
5638
if tonumber(faggot:sub(4)) then
5639
if tonumber(faggot:sub(4))>9 then
5640
volumevis = 9
5641
else
5642
volumevis = faggot:sub(4)
5643
end
5644
end
5645
elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
5646
if loopvis == false then
5647
loopvis = true
5648
else
5649
loopvis = false
5650
end
5651
elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
5652
if tonumber(faggot:sub(6)) then
5653
if tonumber(faggot:sub(6))>5 then
5654
pitchvis = 5
5655
else
5656
pitchvis = faggot:sub(6)
5657
end
5658
end
5659
if visrot == false then
5660
visrot = true
5661
else
5662
visrot = false
5663
end
5664
elseif faggot:sub(1,10):lower()=='changecol ' then
5665
alafiaf = tonumber(faggot:sub(11))
5666
elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
5667
normanim = false
5668
doingsomething = true
5669
5670
if alrup == false then
5671
alrup = true
5672
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
5673
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5674
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5675
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
5676
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5677
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5678
wait(1)
5679
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
5680
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5681
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5682
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
5683
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5684
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5685
			LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
5686
			hatfly = true
5687
			wait(1) -- ghost 392370456
5688
			end
5689
			clearmus()
5690
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5691
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5692
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
5693
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
5694
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5695
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5696
wait(1)
5697
playSE("670796769", 5, 1, false)
5698
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
5699
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
5700
			local rass = LerpTo.RightArm.Speed
5701
			LerpTo.RightArm.Speed = 0.2
5702
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
5703
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
5704
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
5705
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
5706
wait(0.5)
5707
normanim = true
5708
doingsomething = false
5709
if faggot:sub(6):lower()=='nightmare' then
5710
vismus("392370456", volumevis, pitchvis, loopvis)
5711
elseif faggot:sub(6):lower()=='snapjazz' then
5712
vismus("1836901409", volumevis, pitchvis, loopvis)
5713
elseif faggot:sub(6):lower()=='getdie' then
5714
vismus("1161853563", volumevis, pitchvis, loopvis)
5715
elseif faggot:sub(6):lower()=='thegirl' then
5716
vismus("1633667634", volumevis, pitchvis, loopvis)
5717
elseif faggot:sub(6):lower()=='yeahright' then
5718
vismus("1750854877", volumevis, pitchvis, loopvis)
5719
elseif faggot:sub(6):lower()=='thepit' then
5720
vismus("1252866137", volumevis, pitchvis, loopvis)
5721
elseif faggot:sub(6):lower()=='someplace' then
5722
vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
5723
elseif faggot:sub(6):lower()=='alright' then
5724
vismus("1393453021", volumevis, pitchvis, loopvis)
5725
elseif faggot:sub(6):lower()=='ninja' then
5726
vismus("772468305", volumevis, pitchvis, loopvis)
5727
else
5728
vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
5729
end
5730
5731
end
5732
end)
5733
local function screame()
5734
if doingsomething == false then
5735
5736
normanim = false
5737
doingsomething = true
5738
wait(0.1)
5739
playSE("1422881019", 5, 0.7, false)
5740
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
5741
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
5742
            --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
5743
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
5744
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
5745
			for i=1,20 do
5746
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5747
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5748
			wait(0.06)
5749
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5750
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5751
			wait(0.06)
5752
			end
5753
normanim = true
5754
doingsomething = false
5755
--clearmus()
5756
--playmus("1843274186", 3, 1, true)
5757
			end
5758
5759
end
5760
5761
5762
local function omegascreame()
5763
if doingsomething == false then
5764
5765
normanim = false
5766
doingsomething = true
5767
wait(0.1)
5768
playSE("1422881019", 10, 1, false)
5769
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
5770
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
5771
            --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
5772
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
5773
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
5774
			for i=1,20 do
5775
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5776
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
5777
			wait(0.05)
5778
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5779
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
5780
			wait(0.05)
5781
			end
5782
normanim = true
5783
doingsomething = false
5784
--clearmus()
5785
--playmus("1843274186", 3, 1, true)
5786
			end
5787
5788
end
5789
--392370456
5790
local function skiddie()
5791
if doingsomething == false then
5792
normanim = false
5793
doingsomething = true
5794
swait(0.2)
5795
local FTEX = face.Texture
5796
face.Texture = "rbxassetid://15637705"
5797
doingsomething = true
5798
local ffafd = anglespeed
5799
anglespeed = 1/2/2
5800
local ras = LerpTo.RightArm.Speed
5801
local las = LerpTo.LeftArm.Speed
5802
local rjs = LerpTo.RootJoint.Speed
5803
LerpTo.RightArm.Speed = 0.05
5804
LerpTo.LeftArm.Speed = 0.05
5805
LerpTo.RootJoint.Speed = 0.05
5806
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
5807
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
5808
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
5809
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5810
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
5811
wait(0.3)
5812
5813
anglespeed = 9
5814
LerpTo.RightArm.Speed = 0.5
5815
LerpTo.LeftArm.Speed = 0.5
5816
LerpTo.RootJoint.Speed = 0.5
5817
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
5818
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
5819
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
5820
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5821
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
5822
local FA = mouse.Hit
5823
for i=1,5 do
5824
local yelsp = Instance.new("Part", game.Workspace)
5825
yelsp.Anchored = true
5826
yelsp.CanCollide = false
5827
yelsp.Size = Vector3.new(20,20,20)
5828
yelsp.CFrame = FA
5829
yelsp.BottomSurface = Enum.SurfaceType.Smooth
5830
yelsp.TopSurface = Enum.SurfaceType.Smooth
5831
local yelm = Instance.new("SpecialMesh", yelsp)
5832
yelm.MeshType = "Sphere"
5833
yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
5834
yelsp.BrickColor = BrickColor.new("New Yeller")
5835
local afafa = yelsp.Touched:connect(function(obj)
5836
if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
5837
if not whtl[obj.Parent.Name] and obj.Parent.Name ~= Player.Name then
5838
obj.Parent:BreakJoints()
5839
wait(0.3)
5840
obj.Parent:Remove()
5841
5842
end
5843
end
5844
end)
5845
local growup = coroutine.wrap(function()
5846
for a=1,50 do
5847
yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
5848
yelsp.Transparency = yelsp.Transparency + 0.022
5849
swait(a/100)
5850
if a == 50 then
5851
yelsp:Remove()
5852
end
5853
end
5854
end)
5855
growup()
5856
end
5857
wait(1)
5858
face.Texture = FTEX
5859
LerpTo.RightArm.Speed = ras
5860
LerpTo.LeftArm.Speed = las
5861
LerpTo.RootJoint.Speed = rjs
5862
wait(0.5)
5863
normanim = true
5864
doingsomething = false
5865
end
5866
end
5867
5868
function visualizer()
5869
if doingsomething == false then
5870
if vismode == false then
5871
alrup = false
5872
face.Texture = "rbxassetid://1600005376"
5873
vismode = true
5874
clearmus()
5875
else
5876
vismode = false
5877
playmus("433861213", 2, 1, true)
5878
vising = false
5879
face.Texture = 'rbxassetid://248698606'
5880
for i=1,10 do
5881
Part32.Transparency = Part32.Transparency + 0.1
5882
wait()
5883
end
5884
hatfly = false
5885
Part32.Transparency = 1
5886
LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
5887
wait(1)
5888
wait()
5889
SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
5890
for i=1,10 do
5891
Part32.Transparency = Part32.Transparency - 0.1
5892
wait()
5893
end
5894
Part32.Transparency = 0
5895
end
5896
end
5897
end
5898
function sit()
5899
if doingsomething == false and sitting == false then
5900
sitting = true
5901
hum.JumpPower = 0
5902
else
5903
sitting = false
5904
hum.JumpPower = 60
5905
end
5906
end
5907
local adaaa = mouse.KeyDown:connect(function(key)
5908
if key == 'q' and doingsomething == false and fighting  == false and ang == false and cloud == false then
5909
gloom()
5910
elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
5911
skiddie()
5912
elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
5913
cry()
5914
elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
5915
angery()
5916
elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
5917
visualizer()
5918
elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
5919
sit()
5920
elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
5921
cyka()
5922
elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
5923
nani()
5924
elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
5925
fight()
5926
elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
5927
wave()
5928
elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
5929
stoopid()
5930
elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
5931
screame()
5932
elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
5933
omegascreame()
5934
end
5935
end)
5936
local function ponch()
5937
normanim = false
5938
doingsomething = true
5939
swait(0.2)
5940
meeka = 'ra'
5941
doingsomething = true
5942
local ffafd = anglespeed
5943
anglespeed = 1/2/2
5944
local ras = LerpTo.RightArm.Speed
5945
local las = LerpTo.LeftArm.Speed
5946
local rjs = LerpTo.RootJoint.Speed
5947
LerpTo.RightArm.Speed = 0.2
5948
LerpTo.LeftArm.Speed = 0.2
5949
LerpTo.RootJoint.Speed = 0.2
5950
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
5951
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
5952
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
5953
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
5954
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
5955
wait(0.3)
5956
5957
anglespeed = 9
5958
LerpTo.RightArm.Speed = 0.5
5959
LerpTo.LeftArm.Speed = 0.5
5960
LerpTo.RootJoint.Speed = 0.5
5961
fenkedded = false
5962
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
5963
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
5964
LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
5965
wait(0.35)
5966
LerpTo.RightArm.Speed = ras
5967
LerpTo.LeftArm.Speed = las
5968
LerpTo.RootJoint.Speed = rjs
5969
normanim = true
5970
doingsomething = false
5971
fenkedded = true
5972
rapparip = rapparip + 1
5973
end
5974
5975
5976
function kicc()
5977
normanim = false
5978
doingsomething = true
5979
swait(0.2)
5980
doingsomething = true
5981
rapparip = 0
5982
local ffafd = anglespeed
5983
anglespeed = 1/2/2
5984
local rls = LerpTo.RightLeg.Speed
5985
local lls = LerpTo.LeftLeg.Speed
5986
local rjs = LerpTo.RootJoint.Speed
5987
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
5988
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
5989
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
5990
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
5991
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
5992
wait(0.3)
5993
asda = true
5994
fenkedded = false
5995
meeka = 'll'
5996
LerpTo.RootJoint.Speed = 0.2
5997
LerpTo.LeftLeg.Speed = 0.4
5998
LerpTo.RightLeg.Speed = 0.2
5999
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6000
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6001
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
6002
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
6003
wait(0.1)
6004
LerpTo.RootJoint.Speed = rjs
6005
LerpTo.LeftLeg.Speed = lls
6006
LerpTo.RightLeg.Speed = rls
6007
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6008
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6009
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
6010
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
6011
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
6012
wait(0.2)
6013
fenkedded = false
6014
meeka = 'll'
6015
LerpTo.RootJoint.Speed = 0.23
6016
LerpTo.LeftLeg.Speed = 0.45
6017
LerpTo.RightLeg.Speed = 0.2
6018
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
6019
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
6020
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6021
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6022
wait(0.2)
6023
LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6024
LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6025
LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
6026
LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
6027
LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
6028
wait(0.15)
6029
LerpTo.RootJoint.Speed = rjs
6030
LerpTo.LeftLeg.Speed = lls
6031
LerpTo.RightLeg.Speed = rls
6032
normanim = true
6033
doingsomething = false
6034
if fenkedded == false then
6035
fenkedded = true
6036
end
6037
end
6038
6039
6040
6041
local bdaaa = mouse.Button1Down:connect(function()
6042
if fighting == true and doingsomething == false then
6043
if rapparip <= 1 then
6044
ponch()
6045
elseif fighting == true and doingsomething == false then
6046
kicc()
6047
end
6048
end
6049
6050
end)
6051
6052
ree = character["Right Arm"].Touched:connect(function(sup)
6053
if sup.Parent:IsA("Model") and meeka == 'ra' then
6054
if fighting == true then
6055
if doingsomething == true then
6056
if sup.Parent:FindFirstChild("Humanoid") then
6057
if fenkedded == false then
6058
fenkedded = true
6059
meeka = 'n'
6060
if ang == false then
6061
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
6062
else
6063
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
6064
end
6065
local soundsp = coroutine.wrap(function()
6066
local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
6067
screet.SoundId = "rbxassetid://743886825"
6068
screet.Volume = 3
6069
screet.Pitch = 1
6070
screet.Looped = true
6071
screet:Play()
6072
wait(1)
6073
screet:Remove()
6074
end)
6075
soundsp()
6076
end
6077
end
6078
end
6079
end
6080
end
6081
end)
6082
6083
reee = character["Left Leg"].Touched:connect(function(sup)
6084
if sup.Parent:IsA("Model") and meeka == 'll' then
6085
if fighting == true then
6086
if doingsomething == true then
6087
if sup.Parent:FindFirstChild("Humanoid") then
6088
if fenkedded == false then
6089
fenkedded = true
6090
meeka = 'n'
6091
if ang == false then
6092
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
6093
else
6094
sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
6095
end
6096
local frze = coroutine.wrap(function()
6097
if asda == true then
6098
local storews = sup.Parent.Humanoid.WalkSpeed
6099
swait(1)
6100
sup.Parent.Humanoid.WalkSpeed = 0
6101
wait(1)
6102
sup.Parent.Humanoid.WalkSpeed = 16
6103
asda = false
6104
end
6105
end)
6106
frze()
6107
local soundsp = coroutine.wrap(function()
6108
local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
6109
screet.SoundId = "rbxassetid://743886825"
6110
screet.Volume = 3
6111
screet.Pitch = 1
6112
screet.Looped = true
6113
screet:Play()
6114
wait(1)
6115
screet:Remove()
6116
end)
6117
soundsp()
6118
end
6119
end
6120
end
6121
end
6122
end
6123
end)
6124
6125
6126
6127
6128
6129
6130
6131
6132
6133
6134
6135
6136
6137
6138
local function sitanim()
6139
			anglespeed = 1/2/2
6140
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
6141
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
6142
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
6143
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
6144
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
6145
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
6146
end
6147
local function visidle()
6148
			anglespeed = 1/2/2
6149
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
6150
            --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
6151
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
6152
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
6153
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
6154
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
6155
end
6156
local function idle()
6157
            anglespeed = 1/2/2
6158
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6159
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
6160
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
6161
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
6162
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6163
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6164
6165
			end
6166
local function madidle()
6167
            anglespeed = 1/2/1
6168
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6169
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
6170
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
6171
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
6172
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6173
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6174
end
6175
local function angidle()
6176
            anglespeed = 1/3/1
6177
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6178
			LerpTo.Neck.Speed = 1
6179
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
6180
            LerpTo.RightArm.Speed = 1
6181
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
6182
            LerpTo.LeftArm.Speed = 1
6183
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
6184
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6185
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6186
end
6187
local function walk()
6188
idletimer = 0
6189
            anglespeed = 4/2/1.3
6190
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
6191
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6192
            LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
6193
            LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
6194
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
6195
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
6196
6197
end
6198
local function madrun()
6199
            anglespeed = 4/2/0.7
6200
            LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
6201
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
6202
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
6203
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
6204
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
6205
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
6206
6207
end
6208
local function angrun()
6209
            anglespeed = 4/2/0.7
6210
            LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
6211
            LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
6212
            LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
6213
            LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
6214
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
6215
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
6216
6217
end
6218
local function gloomidle()
6219
6220
            anglespeed = 1/2/2
6221
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6222
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
6223
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
6224
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
6225
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6226
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6227
end
6228
local function gloomidle()
6229
6230
            anglespeed = 1/2/2
6231
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6232
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
6233
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
6234
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
6235
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6236
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6237
end
6238
local function cryidle()
6239
6240
            anglespeed = 1/2/2
6241
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
6242
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
6243
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6244
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6245
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
6246
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
6247
end
6248
local function gloomwalk()
6249
            anglespeed = 4/2/1
6250
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6251
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6252
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
6253
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
6254
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
6255
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
6256
6257
end
6258
local function crywalk()
6259
            anglespeed = 4/2/2
6260
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6261
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6262
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6263
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6264
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
6265
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
6266
6267
end
6268
       
6269
  
6270
Part32.Parent = character.Head
6271
makbag = 0
6272
game:GetService("RunService").Stepped:connect(function()
6273
angle = (angle % 100) + anglespeed/10
6274
    if normanim==true then
6275
        if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
6276
idle()
6277
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
6278
sitanim()
6279
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
6280
visidle()
6281
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
6282
walk()
6283
		elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
6284
gloomidle()
6285
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
6286
gloomwalk()
6287
		elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
6288
cryidle()
6289
		elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
6290
crywalk()
6291
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
6292
madrun()
6293
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
6294
madidle()
6295
        elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
6296
angidle()
6297
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
6298
angrun()
6299
        end
6300
6301
		
6302
    else
6303
6304
    end
6305
	
6306
    for _,v in pairs(LerpTo) do
6307
        v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
6308
    end
6309
	hum.MaxHealth = math.huge
6310
	hum.Health = math.huge
6311
	for i,gbag in pairs(character:GetDescendants()) do
6312
	makbag = makbag + 0.1
6313
	if makbag > 2.5 then
6314
	pcall(function()
6315
	gbag.Locked = true
6316
	end)
6317
	makbag = 0
6318
	end
6319
	end
6320
	
6321
end)
6322
6323
local function jumpe()
6324
if hoodup == false then
6325
normanim = false
6326
jumpd = true
6327
            anglespeed = 4/2/0.3
6328
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6329
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6330
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6331
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6332
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
6333
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
6334
normanim = true
6335
wait(0.5)
6336
jumpd = false 
6337
			else
6338
			normanim = false
6339
			jumpd = true
6340
            anglespeed = 4/2/0.3
6341
            LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
6342
            LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
6343
			LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
6344
			LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
6345
            LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
6346
            LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
6347
normanim = true
6348
			wait(0.5)
6349
jumpd = false
6350
6351
end
6352
end
6353
table.insert(PT, Part32)
6354
colors = coroutine.wrap(function()
6355
	i = 1
6356
	while wait(0.01) do
6357
		if i >= 1 then
6358
			i = 0
6359
		else
6360
			i = i + 0.005
6361
		end
6362
		local color1 = Color3.fromHSV(i,1,1)
6363
		local color2 = Color3.fromHSV(i,1,1)
6364
		for i=1,#PT do
6365
		if vising == true then
6366
PT[i].Color = color1
6367
else
6368
PT[i].BrickColor = BrickColor.new("Really black")
6369
end
6370
end
6371
	end
6372
end)
6373
colors()
6374
6375
gui = Instance.new("BillboardGui", character.Head)
6376
gui.Size = UDim2.new(0,200,0,50)
6377
gui.StudsOffset = Vector3.new(0, 1.5, 0)
6378
6379
text = Instance.new("TextLabel", gui)
6380
text.BackgroundTransparency = 1
6381
text.Size = UDim2.new(10,0,1,0)
6382
text.Position = UDim2.new(-4.5,0,0,0)
6383
text.Font = "SciFi"
6384
text.TextColor3 = Color3.new(1, 1, 1)
6385
text.TextStrokeColor3 = Color3.new(1, 1, 1)
6386
text.TextSize = 20
6387
text.TextStrokeTransparency = 0.8
6388
text.TextWrapped = true
6389
text.Text = ' '
6390
6391
namejump = coroutine.wrap(function()
6392
local FA = Player.Character.Name
6393
local F = Player.Character.Name
6394
while wait(0.1) do
6395
if F == "kir0ki" then
6396
if alrt == false then
6397
local colorss = coroutine.wrap(function()
6398
	wait(2)
6399
	i = 1
6400
	while wait(0.01) do
6401
		if i >= 1 then
6402
			i = 0
6403
		else
6404
			i = i + 0.005
6405
		end
6406
		if alafiaf < 1.1 then
6407
		color1 = Color3.new(i,0,0)
6408
		elseif alafiaf < 2.1 and alafiaf > 1.1 then
6409
		color1 = Color3.new(0,i,0)
6410
		elseif alafiaf > 2.1 then
6411
		color1 = Color3.new(0,0,i)
6412
		end
6413
6414
	end
6415
end)
6416
colorss()
6417
alrt = true
6418
end
6419
rainbow = true
6420
text.Text = "Creator, "..F
6421
elseif F == "kermat161" then
6422
bcch = BrickColor.new("Lime green")
6423
text.Text = "Script Showcaser, "..F
6424
elseif F == "Netdyninja696" then
6425
bcch = BrickColor.new("Institutional white")
6426
text.Text = "Script Inspiration, "..F
6427
else
6428
bcch = BrickColor.Random()
6429
text.Text = "User, "..F
6430
end
6431
end
6432
end)
6433
namejump()
6434
aaga = hum.Jumping:connect(function()
6435
jumpe()
6436
end)