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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | ||
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | ||
145 | local p=game:service("Players").LocalPlayer | |
146 | local char=p.Character | |
147 | script.Parent=char | |
148 | local torso=char.Torso | |
149 | local hed=char.Head | |
150 | local larm=char:FindFirstChild("Left Arm") | |
151 | local rarm=char:FindFirstChild("Right Arm") | |
152 | local lleg=char:FindFirstChild("Left Leg") | |
153 | local rleg=char:FindFirstChild("Right Leg") | |
154 | local hum=char.Humanoid | |
155 | local cam=workspace.CurrentCamera | |
156 | local root=char.HumanoidRootPart | |
157 | local mouse=p:GetMouse() | |
158 | local hb=game:service("RunService").Heartbeat | |
159 | local rs=game:service("RunService").Stepped | |
160 | hum.MaxHealth=math.huge | |
161 | hum.Health=hum.MaxHealth | |
162 | local pgui=Instance.new("ScreenGui",p.PlayerGui) | |
163 | random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
164 | local run = 30 | |
165 | local normal = 16 | |
166 | local color = "Toothpaste" | |
167 | local color2 = "Toothpaste" | |
168 | local righteyebrickcolor = "Really red" | |
169 | local NumCol = 255,0,0 | |
170 | ||
171 | local Full = false | |
172 | hum.WalkSpeed = 30 | |
173 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05,1.1} | |
174 | local reye = Instance.new("Part", char) | |
175 | reye.CanCollide = false | |
176 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
177 | reye.Material = "Neon" | |
178 | reye.Size = Vector3.new(.15,.15,.15) | |
179 | ||
180 | m1 = Instance.new("SpecialMesh", reye) | |
181 | m1.MeshType = "Sphere" | |
182 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
183 | reye.Locked = true | |
184 | reye.Name = "re" | |
185 | ||
186 | local leye = Instance.new("Part", char) | |
187 | leye.CanCollide = false | |
188 | leye.BrickColor = BrickColor.new(righteyebrickcolor) | |
189 | leye.Material = "Neon" | |
190 | leye.Size = Vector3.new(.15,.15,.15) | |
191 | local m = Instance.new("SpecialMesh", leye) | |
192 | m.MeshType = "Sphere" | |
193 | m.Scale = Vector3.new(0.9,0.9,0.9) | |
194 | leye.Locked = true | |
195 | leye.Name = "le" | |
196 | ||
197 | coroutine.resume(coroutine.create(function(Part,Weld) | |
198 | while Part.Parent~=nil do | |
199 | wait(2) | |
200 | for i=0,1,0.2 do | |
201 | wait() | |
202 | m.Scale = Vector3.new(.9,.9-.8*i,.5) | |
203 | end | |
204 | for i=0,1,0.2 do | |
205 | wait() | |
206 | m.Scale = Vector3.new(.9,.9+.8*i,.5) | |
207 | end | |
208 | end | |
209 | end),leye,weld) | |
210 | ||
211 | coroutine.resume(coroutine.create(function(Part,Weld) | |
212 | while Part.Parent~=nil do | |
213 | wait(2) | |
214 | for z=0,1,0.2 do | |
215 | wait() | |
216 | m1.Scale = Vector3.new(.9,.9-.8*z,.5) | |
217 | end | |
218 | for z=0,1,0.2 do | |
219 | wait() | |
220 | m1.Scale = Vector3.new(.9,.9+.8*z,.5) | |
221 | end | |
222 | end | |
223 | end),reye,weld) | |
224 | ||
225 | ||
226 | ||
227 | function fnt(pos,dist,splr) | |
228 | if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end | |
229 | local list = {} | |
230 | for i,v in pairs(workspace:GetChildren())do | |
231 | if v:IsA("Model")then | |
232 | if v:findFirstChild("Torso")then | |
233 | if v ~= char then | |
234 | if(v.Torso.Position -pos).magnitude <= dist then | |
235 | table.insert(list,v) | |
236 | end | |
237 | end | |
238 | end | |
239 | end | |
240 | end | |
241 | return list | |
242 | end | |
243 | function fnp(pos,dist,splr) | |
244 | if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end | |
245 | local list = {} | |
246 | for i,v in pairs(workspace:GetChildren())do | |
247 | if v:IsA("Part")then | |
248 | if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then | |
249 | if(v.Position -pos).magnitude <= dist then | |
250 | table.insert(list,v) | |
251 | end | |
252 | end | |
253 | end | |
254 | end | |
255 | return list | |
256 | end | |
257 | fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld | |
258 | local wld = Instance.new("Weld", wp1) | |
259 | wld.Part0 = wp0 | |
260 | wld.Part1 = wp1 | |
261 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
262 | end | |
263 | local trans=false | |
264 | function chatfunc(text) | |
265 | local chat = coroutine.wrap(function() | |
266 | if char:FindFirstChild("TalkingBillBoard")~= nil then | |
267 | char:FindFirstChild("TalkingBillBoard"):destroy() | |
268 | end | |
269 | local naeeym2 = Instance.new("BillboardGui",char) | |
270 | naeeym2.Size = UDim2.new(0,100,0,40) | |
271 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
272 | naeeym2.Adornee = char.Head | |
273 | naeeym2.Name = "TalkingBillBoard" | |
274 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
275 | ||
276 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
277 | tecks3.BackgroundTransparency = 1 | |
278 | tecks3.BorderSizePixel = 0 | |
279 | tecks3.Text = "" | |
280 | tecks3.Font = "Arial" | |
281 | tecks3.TextSize = 30 | |
282 | tecks3.TextStrokeTransparency = 0 | |
283 | tecks3.TextColor3 = Color3.new(147,112,219) | |
284 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
285 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
286 | for i = 1,string.len(text),1 do | |
287 | tecks2.Text = string.sub(text,1,i) | |
288 | tecks3.Text = string.sub(text,1,i) | |
289 | wait(0.01) | |
290 | end | |
291 | wait(2) | |
292 | for i = 1, 50 do | |
293 | ||
294 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
295 | tecks2.Rotation = tecks2.Rotation - .8 | |
296 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
297 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
298 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
299 | tecks3.Rotation = tecks2.Rotation + .8 | |
300 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
301 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
302 | end | |
303 | naeeym2:Destroy() | |
304 | end) | |
305 | chat() | |
306 | end | |
307 | function onChatted(msg) | |
308 | chatfunc(msg) | |
309 | end | |
310 | p.Chatted:connect(onChatted) | |
311 | coroutine.resume(coroutine.create(function() | |
312 | wait(2) | |
313 | chatfunc("Would You like to know the secrets of my race? The ones without vision.") | |
314 | end)) | |
315 | wait(9) | |
316 | char.Head.face:Destroy() | |
317 | local reye = Instance.new("Part", char) | |
318 | reye.CanCollide = false | |
319 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
320 | reye.Material = "Neon" | |
321 | reye.Size = Vector3.new(.15,.15,.15) | |
322 | m1 = Instance.new("SpecialMesh", reye) | |
323 | m1.MeshType = "Sphere" | |
324 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
325 | reye.Locked = true | |
326 | reye.Name = "re" | |
327 | ||
328 | local leye = Instance.new("Part", char) | |
329 | leye.CanCollide = false | |
330 | leye.BrickColor = BrickColor.new(righteyebrickcolor) | |
331 | leye.Material = "Neon" | |
332 | leye.Size = Vector3.new(.15,.15,.15) | |
333 | local m = Instance.new("SpecialMesh", leye) | |
334 | m.MeshType = "Sphere" | |
335 | m.Scale = Vector3.new(0.9,0.9,0.9) | |
336 | leye.Locked = true | |
337 | leye.Name = "le" | |
338 | ||
339 | coroutine.resume(coroutine.create(function(Part,Weld) | |
340 | while Part.Parent~=nil do | |
341 | wait(2) | |
342 | for i=0,1,0.2 do | |
343 | wait() | |
344 | m.Scale = Vector3.new(.9,.9-.8*i,.5) | |
345 | end | |
346 | for i=0,1,0.2 do | |
347 | wait() | |
348 | m.Scale = Vector3.new(.9,.9+.8*i,.5) | |
349 | end | |
350 | end | |
351 | end),leye,weld) | |
352 | ||
353 | coroutine.resume(coroutine.create(function(Part,Weld) | |
354 | while Part.Parent~=nil do | |
355 | wait(2) | |
356 | for z=0,1,0.2 do | |
357 | wait() | |
358 | m1.Scale = Vector3.new(.9,.9-.8*z,.5) | |
359 | end | |
360 | for z=0,1,0.2 do | |
361 | wait() | |
362 | m1.Scale = Vector3.new(.9,.9+.8*z,.5) | |
363 | end | |
364 | end | |
365 | end),reye,weld) | |
366 | ||
367 | ||
368 | ||
369 | function fnt(pos,dist,splr) | |
370 | if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end | |
371 | local list = {} | |
372 | for i,v in pairs(workspace:GetChildren())do | |
373 | if v:IsA("Model")then | |
374 | if v:findFirstChild("Torso")then | |
375 | if v ~= char then | |
376 | if(v.Torso.Position -pos).magnitude <= dist then | |
377 | table.insert(list,v) | |
378 | end | |
379 | end | |
380 | end | |
381 | end | |
382 | end | |
383 | return list | |
384 | end | |
385 | function fnp(pos,dist,splr) | |
386 | if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end | |
387 | local list = {} | |
388 | for i,v in pairs(workspace:GetChildren())do | |
389 | if v:IsA("Part")then | |
390 | if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then | |
391 | if(v.Position -pos).magnitude <= dist then | |
392 | table.insert(list,v) | |
393 | end | |
394 | end | |
395 | end | |
396 | end | |
397 | return list | |
398 | end | |
399 | fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld | |
400 | local wld = Instance.new("Weld", wp1) | |
401 | wld.Part0 = wp0 | |
402 | wld.Part1 = wp1 | |
403 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
404 | end | |
405 | char["Body Colors"].HeadColor = BrickColor.new("Pastel light blue") | |
406 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel light blue") | |
407 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel light blue") | |
408 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel light blue") | |
409 | hum = char.Humanoid | |
410 | ||
411 | function CreateMesh(parent, id, x, y, z, texture) | |
412 | local m=Instance.new("SpecialMesh", parent) | |
413 | m.MeshType = "FileMesh" | |
414 | m.MeshId=id | |
415 | if texture ~= nil then | |
416 | m.TextureId=texture | |
417 | end | |
418 | m.Scale = Vector3.new(x,y,z) | |
419 | end | |
420 | local euler = CFrame.fromEulerAnglesXYZ | |
421 | function NoOutline(Part) | |
422 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
423 | end | |
424 | function lerp(a, b, t) -- Linear interpolation | |
425 | return a + (b - a)*t | |
426 | end | |
427 | ||
428 | function slerp(a, b, t) --Spherical interpolation | |
429 | dot = a:Dot(b) | |
430 | if dot > 0.99999 or dot < -0.99999 then | |
431 | return t <= 0.5 and a or b | |
432 | else | |
433 | r = math.acos(dot) | |
434 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
435 | end | |
436 | end | |
437 | ||
438 | function matrixInterpolate(a, b, t) | |
439 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
440 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
441 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
442 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
443 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
444 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
445 | local t = v1:Dot(v2) | |
446 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
447 | return CFrame.new() | |
448 | end | |
449 | return CFrame.new( | |
450 | v0.x, v0.y, v0.z, | |
451 | v1.x, v1.y, v1.z, | |
452 | v2.x, v2.y, v2.z, | |
453 | v3.x, v3.y, v3.z) | |
454 | end | |
455 | function weld5(part0, part1, c0, c1) | |
456 | weeld=Instance.new("Weld", part0) | |
457 | weeld.Part0=part0 | |
458 | weeld.Part1=part1 | |
459 | weeld.C0=c0 | |
460 | weeld.C1=c1 | |
461 | return weeld | |
462 | end | |
463 | ||
464 | ||
465 | ||
466 | Grab = false | |
467 | ||
468 | ||
469 | ||
470 | ||
471 | ||
472 | fat = Instance.new("BindableEvent",script) | |
473 | fat.Name = "Heartbeat" | |
474 | ||
475 | script:WaitForChild("Heartbeat") | |
476 | ||
477 | frame = 1/30 | |
478 | tf = 0 | |
479 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
480 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
481 | lastframe = tick() | |
482 | script.Heartbeat:Fire() --ayy lmao | |
483 | ||
484 | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp | |
485 | tf = tf + s | |
486 | if tf >= frame then | |
487 | if allowframeloss then | |
488 | script.Heartbeat:Fire() | |
489 | lastframe=tick() | |
490 | else | |
491 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame)))) | |
492 | for i=1, math.floor(tf/frame) do | |
493 | script.Heartbeat:Fire() | |
494 | end | |
495 | lastframe=tick() | |
496 | end | |
497 | if tossremainder then | |
498 | tf = 0 | |
499 | else | |
500 | tf = tf - frame * math.floor(tf/frame) | |
501 | end | |
502 | end | |
503 | end) | |
504 | ||
505 | function Swait(NUMBER) | |
506 | if NUMBER == 0 or NUMBER == nil then | |
507 | fat.Event:wait() | |
508 | else | |
509 | for i = 1, NUMBER do | |
510 | fat.Event:wait() | |
511 | end | |
512 | end | |
513 | end | |
514 | ||
515 | ||
516 | ||
517 | function GrabAndDrag() | |
518 | NoAnims = true | |
519 | attack = true | |
520 | ||
521 | if Grab == false then | |
522 | ||
523 | for i = 1, 20 do | |
524 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
525 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) | |
526 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) | |
527 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) | |
528 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
529 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
530 | if Debounces.on == false then break end | |
531 | rs:wait(2) | |
532 | end | |
533 | con1=larm.Touched:connect(function(hit) -- this is grab | |
534 | ht = hit.Parent | |
535 | hum1=ht:FindFirstChild('Humanoid') | |
536 | if hum1 ~= nil then | |
537 | ||
538 | hum1.PlatformStand=true | |
539 | gp = ht | |
540 | Grab = true | |
541 | asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0)) | |
542 | asd.Parent = larm | |
543 | asd.Name = "asd" | |
544 | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) | |
545 | ||
546 | ||
547 | --[[ elseif hum1 == nil then | |
548 | con1:disconnect() | |
549 | wait() return]] | |
550 | end | |
551 | end) | |
552 | ||
553 | ||
554 | for i = 1, 20 do | |
555 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
556 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) | |
557 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2) | |
558 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2) | |
559 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
560 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
561 | if Debounces.on == false then break end | |
562 | rs:wait(2) | |
563 | end | |
564 | con1:disconnect() | |
565 | ||
566 | if gp == nil then | |
567 | attack = false | |
568 | NoAnims = false | |
569 | return end | |
570 | ||
571 | ||
572 | ||
573 | --[[for i = 1, 16 do | |
574 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) | |
575 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) | |
576 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) | |
577 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
578 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
579 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
580 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) | |
581 | if Debounces.on == false then end | |
582 | rs:wait() | |
583 | end]]-- | |
584 | for i = 1, 16 do | |
585 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
586 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3) | |
587 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
588 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3) | |
589 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
590 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
591 | if Debounces.on == false then end | |
592 | rs:wait() | |
593 | end | |
594 | ||
595 | ||
596 | coroutine.resume(coroutine.create(function() | |
597 | local BF = Instance.new("BodyVelocity",hed) | |
598 | BF.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
599 | BF.velocity = root.CFrame.lookVector*120 | |
600 | wait(2.5) | |
601 | BF:remove() | |
602 | end)) | |
603 | coroutine.resume(coroutine.create(function() | |
604 | for i=1,78 do | |
605 | wait() | |
606 | MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025) | |
607 | wait(0.01) | |
608 | MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025) | |
609 | end | |
610 | end)) | |
611 | ||
612 | coroutine.resume(coroutine.create(function() | |
613 | Grabee = gp:FindFirstChild("Torso") | |
614 | par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char) | |
615 | wait(0.01) | |
616 | for i = 1,78 do | |
617 | wait(0.01) | |
618 | for i=1, 5 do | |
619 | p=Instance.new("Part") | |
620 | p.FrontSurface=par.TopSurface | |
621 | p.Material=par.Material | |
622 | p.BottomSurface=0 | |
623 | p.Anchored=true p.CanCollide=false | |
624 | p.BrickColor=par.BrickColor | |
625 | p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5)) | |
626 | p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
627 | p.Parent=char | |
628 | game:GetService("Debris"):AddItem(p,2+i*.1) | |
629 | if math.random(1,5)==5 then | |
630 | coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p) | |
631 | end | |
632 | Swait(.025) | |
633 | end | |
634 | end | |
635 | ||
636 | end)) | |
637 | end | |
638 | end | |
639 | for i = 1, 100 do | |
640 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
641 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3) | |
642 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3) | |
643 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3) | |
644 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3) | |
645 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3) | |
646 | if Debounces.on == false then end | |
647 | rs:wait() | |
648 | end | |
649 | asd:Destroy() | |
650 | gp = nil | |
651 | hum1.Health = 0 | |
652 | attack = false | |
653 | ht = nil | |
654 | NoAnims = false | |
655 | Grab = false | |
656 | ||
657 | DarkSlicer = Instance.new("Part",char) | |
658 | DarkSlicer.Name = "Soul Taker" | |
659 | DarkSlicer.Size = v3(2,10,2) | |
660 | DarkSlicer.Transparency = 1 | |
661 | DarkSlicer.BrickColor = BrickColor.new("Really black") | |
662 | DarkSlicer.Position = v3(888,888,888) | |
663 | DarkSlicer.CanCollide = false | |
664 | DarkSlicermesh = Instance.new("SpecialMesh",DarkSlicer) | |
665 | DarkSlicermesh.MeshType = "FileMesh" | |
666 | DarkSlicermesh.MeshId = "rbxassetid://898849476" | |
667 | DarkSlicermesh.Scale = v3(0.01,0.008,0.01) | |
668 | darkweld7 = Instance.new("Weld",DarkSlicer) | |
669 | darkweld7.Part0 = rarm | |
670 | darkweld7.Part1 = DarkSlicer | |
671 | darkweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0)) | |
672 | DarkSlicer1 = Instance.new("Part",char) | |
673 | DarkSlicer1.Name = "Blade" | |
674 | DarkSlicer1.Transparency = 0 | |
675 | DarkSlicer1.Size = v3(0.1,0.1,0.1) | |
676 | DarkSlicer1.Position = v3(888,888,888) | |
677 | DarkSlicer1.CanCollide = false | |
678 | DarkSlicermesh = Instance.new("SpecialMesh",DarkSlicer1) | |
679 | DarkSlicermesh.MeshType = "Sphere" | |
680 | DarkSlicermesh.Scale = v3(1,1,1) | |
681 | DarkSlicermeld = Instance.new("Weld",DarkSlicer1) | |
682 | darkweld.Part0 = rarm | |
683 | darkweld.Part1 = DarkSlicer1 | |
684 | darkweld.C0 = CFrame.new(0,-1,0) | |
685 | torso = game.Players.LocalPlayer.Character.Torso | |
686 | head = game.Players.LocalPlayer.Character.Head | |
687 | torso1 = Instance.new("Attachment",DarkSlicer1) | |
688 | head1 = Instance.new("Attachment",DarkSlicer1) | |
689 | trail = Instance.new("Trail",torso) | |
690 | trail.Color = ColorSequence.new(Color3.fromRGB(0,0,0)) | |
691 | trail.Attachment0 = torso1 | |
692 | trail.Attachment1 = head1 | |
693 | trail.Lifetime = 0.5 | |
694 | trail.Enabled = true | |
695 | local Gibs = game.Workspace | |
696 | ||
697 | ||
698 | ||
699 | ||
700 | ||
701 | ||
702 | ||
703 | ||
704 | ||
705 | ||
706 | ||
707 | ||
708 | function Kill(Character) | |
709 | Character.Humanoid.Health = 0 | |
710 | local name = Instance.new("IntValue",Character) | |
711 | name.Name = "you died be salt" | |
712 | local svch = Character | |
713 | local hum = Character:findFirstChild("Humanoid") | |
714 | Character.Archivable = true | |
715 | local chrclone = Character:clone() | |
716 | Character.Archivable = false | |
717 | ||
718 | local ch = chrclone:GetChildren() | |
719 | local i | |
720 | for i = 1,#ch do | |
721 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then | |
722 | ch[i]:remove() | |
723 | end | |
724 | end | |
725 | local function Scan(ch) | |
726 | local e | |
727 | for e = 1,#ch do | |
728 | Scan(ch[e]:GetChildren()) | |
729 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
730 | ch[e]:remove() | |
731 | end | |
732 | end | |
733 | end | |
734 | Scan(chrclone:GetChildren()) | |
735 | ||
736 | local hum2 = chrclone:findFirstChild("Humanoid") | |
737 | ||
738 | ||
739 | if hum2 ~= nil then | |
740 | hum2.Name = "Humanoid2" | |
741 | hum2.PlatformStand = true | |
742 | hum2.Sit = true | |
743 | hum2.MaxHealth = 9999999 | |
744 | hum2.Health = 9999999 | |
745 | end end | |
746 | local ch = Character:GetChildren() | |
747 | local i | |
748 | for i = 1,#ch do | |
749 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
750 | ch[i]:remove() | |
751 | end | |
752 | end | |
753 | ||
754 | wait(0.2) | |
755 | ||
756 | local ch = Character:GetChildren() | |
757 | local i | |
758 | for i = 1,#ch do | |
759 | if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
760 | ch[i]:remove() | |
761 | end | |
762 | end | |
763 | Character = chrclone | |
764 | local Torso = Character.Torso | |
765 | local movevector = Vector3.new() | |
766 | ||
767 | if Torso then | |
768 | local Head = Character:FindFirstChild("Head") | |
769 | local Limb = Character:FindFirstChild("Right Arm") | |
770 | if Limb then | |
771 | ||
772 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
773 | local Joint = Instance.new("Glue") | |
774 | Joint.Name = "RightShoulder" | |
775 | Joint.Part0 = Torso | |
776 | Joint.Part1 = Limb | |
777 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
778 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
779 | Joint.Parent = Torso | |
780 | ||
781 | local B = Instance.new("Part") | |
782 | B.TopSurface = 0 | |
783 | B.BottomSurface = 0 | |
784 | B.formFactor = "Symmetric" | |
785 | B.Size = Vector3.new(1, 1, 1) | |
786 | B.Transparency = 1 | |
787 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
788 | B.Parent = Character | |
789 | local W = Instance.new("Weld") | |
790 | W.Part0 = Limb | |
791 | W.Part1 = B | |
792 | W.C0 = CFrame.new(0, -0.5, 0) | |
793 | W.Parent = Limb | |
794 | ||
795 | end | |
796 | local Limb = Character:FindFirstChild("Left Arm") | |
797 | if Limb then | |
798 | ||
799 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
800 | local Joint = Instance.new("Glue") | |
801 | Joint.Name = "LeftShoulder" | |
802 | Joint.Part0 = Torso | |
803 | Joint.Part1 = Limb | |
804 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
805 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
806 | Joint.Parent = Torso | |
807 | ||
808 | local B = Instance.new("Part") | |
809 | B.TopSurface = 0 | |
810 | B.BottomSurface = 0 | |
811 | B.formFactor = "Symmetric" | |
812 | B.Size = Vector3.new(1, 1, 1) | |
813 | B.Transparency = 1 | |
814 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
815 | B.Parent = Character | |
816 | local W = Instance.new("Weld") | |
817 | W.Part0 = Limb | |
818 | W.Part1 = B | |
819 | W.C0 = CFrame.new(0, -0.5, 0) | |
820 | W.Parent = Limb | |
821 | ||
822 | end | |
823 | local Limb = Character:FindFirstChild("Right Leg") | |
824 | if Limb then | |
825 | ||
826 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
827 | local Joint = Instance.new("Glue") | |
828 | Joint.Name = "RightHip" | |
829 | Joint.Part0 = Torso | |
830 | Joint.Part1 = Limb | |
831 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
832 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
833 | Joint.Parent = Torso | |
834 | ||
835 | local B = Instance.new("Part") | |
836 | B.TopSurface = 0 | |
837 | B.BottomSurface = 0 | |
838 | B.formFactor = "Symmetric" | |
839 | B.Size = Vector3.new(1, 1, 1) | |
840 | B.Transparency = 1 | |
841 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
842 | B.Parent = Character | |
843 | local W = Instance.new("Weld") | |
844 | W.Part0 = Limb | |
845 | W.Part1 = B | |
846 | W.C0 = CFrame.new(0, -0.5, 0) | |
847 | W.Parent = Limb | |
848 | ||
849 | end | |
850 | local Limb = Character:FindFirstChild("Left Leg") | |
851 | if Limb then | |
852 | ||
853 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
854 | local Joint = Instance.new("Glue") | |
855 | Joint.Name = "LeftHip" | |
856 | Joint.Part0 = Torso | |
857 | Joint.Part1 = Limb | |
858 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
859 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
860 | Joint.Parent = Torso | |
861 | ||
862 | local B = Instance.new("Part") | |
863 | B.TopSurface = 0 | |
864 | B.BottomSurface = 0 | |
865 | B.formFactor = "Symmetric" | |
866 | B.Size = Vector3.new(1, 1, 1) | |
867 | B.Transparency = 1 | |
868 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
869 | B.Parent = Character | |
870 | local W = Instance.new("Weld") | |
871 | W.Part0 = Limb | |
872 | W.Part1 = B | |
873 | W.C0 = CFrame.new(0, -0.5, 0) | |
874 | W.Parent = Limb | |
875 | ||
876 | end | |
877 | --[ | |
878 | local Bar = Instance.new("Part") | |
879 | Bar.TopSurface = 0 | |
880 | Bar.BottomSurface = 0 | |
881 | Bar.formFactor = "Symmetric" | |
882 | Bar.Size = Vector3.new(1, 1, 1) | |
883 | Bar.Transparency = 1 | |
884 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
885 | Bar.Parent = Character | |
886 | local Weld = Instance.new("Weld") | |
887 | Weld.Part0 = Torso | |
888 | Weld.Part1 = Bar | |
889 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
890 | Weld.Parent = Torso | |
891 | --]] | |
892 | end | |
893 | Character.Parent = Gibs | |
894 | game.Debris:AddItem(Character, 12) | |
895 | if movevector ~= Vector3.new() then | |
896 | for i = 1,10 do | |
897 | wait() | |
898 | Torso.Velocity = Vector3.new(0,0,-100) | |
899 | Head.Velocity = movevector * 100 | |
900 | end | |
901 | end | |
902 | ||
903 | ||
904 | ||
905 | ||
906 | - | function Soul Take() |
906 | + | function Soul Rip() |
907 | NoAnims = true | |
908 | attack = true | |
909 | ||
910 | ||
911 | ||
912 | DarkSlicer.Transparency = 0 | |
913 | ||
914 | trail.Enabled = true | |
915 | ||
916 | ||
917 | hum.WalkSpeed = 30 | |
918 | for i = 1,40 do | |
919 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
920 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25) | |
921 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25) | |
922 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm | |
923 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm | |
924 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
925 | if Debounces.on == false then break end | |
926 | wait() | |
927 | end | |
928 | ||
929 | ||
930 | coroutine.resume(coroutine.create(function() | |
931 | local BF = Instance.new("BodyVelocity",hed) | |
932 | BF.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
933 | BF.velocity = root.CFrame.lookVector*120 | |
934 | wait(2.0) | |
935 | BF:remove() | |
936 | end)) | |
937 | local HitBox = Instance.new("Part",rarm) | |
938 | HitBox.Size = Vector3.new(1,5,1) | |
939 | HitBox.CanCollide = false | |
940 | HitBox.Transparency = 1 | |
941 | local HitBox2 = Instance.new("Weld",HitBox) | |
942 | HitBox2.Part0 = rarm | |
943 | HitBox2.Part1 = HitBox | |
944 | HitBox2.C0 = CFrame.new(0,-1.8,0) | |
945 | HitBox.Touched:connect(function(hit) | |
946 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then | |
947 | Kill(hit.Parent) | |
948 | hit.Parent.Humanoid.PlatformStand = true | |
949 | end | |
950 | end) | |
951 | ||
952 | local HitBox2 = Instance.new("Part",larm) | |
953 | HitBox2.Size = Vector3.new(1,5,1) | |
954 | HitBox2.CanCollide = false | |
955 | HitBox2.Transparency = 1 | |
956 | local HitBox22 = Instance.new("Weld",HitBox2) | |
957 | HitBox22.Part0 = larm | |
958 | HitBox22.Part1 = HitBox2 | |
959 | HitBox22.C0 = CFrame.new(0,-1.8,0) | |
960 | HitBox2.Touched:connect(function(hit) | |
961 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then | |
962 | Kill(hit.Parent) | |
963 | hit.Parent.Humanoid.PlatformStand = true | |
964 | end | |
965 | end) | |
966 | ||
967 | for i = 1,40 do | |
968 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
969 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25) | |
970 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25) | |
971 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm | |
972 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm | |
973 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
974 | root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0) | |
975 | if Debounces.on == false then break end | |
976 | wait() | |
977 | end | |
978 | DarkSlicer.Transparency = 1 | |
979 | ||
980 | trail.Enabled = true | |
981 | ||
982 | HitBox:Destroy() | |
983 | HitBox2:Destroy() | |
984 | hum.WalkSpeed = 30 | |
985 | attack = false | |
986 | NoAnims = false | |
987 | end |