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Marksman Rifle:
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    Item_Information:
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        Item_Name: "&eMarksman Rifle"
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        Item_Type: 417
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        Item_Lore: " &bMarksman Rifle ≪5≫|&e*-------* INFO *-------*|&7選抜射手用の高精度高威力|&7を備えたライフル 1発でも|&7当たれば&c穴が空く&7だろう|&7対ゾンビ用の銃弾を装填可|&e*-------* AMMO *-------*|&7 Scope: GroundSeeker-v3|&7 Bullet: AntiZombieBullet|&7"
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        Sounds_Acquired: BAT_TAKEOFF-1-1-0
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    Shooting:
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        Right_Click_To_Shoot: true
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        Cancel_Left_Click_Block_Damage: true
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        Cancel_Right_Click_Interactions: true
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        Delay_Between_Shots: 80
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        Delay_Between_Shots: 60
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        Recoil_Amount: 4
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        Remove_Bullet_Drop: true
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        Projectile_Amount: 1
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        Projectile_Type: snowball
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        Projectile_Speed: 1000
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        Projectile_Damage: 120
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        Bullet_Spread: 0.2
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        Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-2-0,ITEM_SHIELD_BREAK-1-1-0,ENTITY_WITHER_HURT-1-2-0,EXPLODE-1-2-0
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    Sneak:
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        Enable: true
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        No_Recoil: true
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        Bullet_Spread: 0.1
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    Reload:
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        Enable: true
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        Reload_Amount: 6
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        Reload_Bullets_Individually: true
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        Reload_Duration: 60
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        Reload_Duration: 9
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        Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
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    Custom_Death_Message: 
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        Normal: "&4<victim> &ewas &ckilled &eby &b&l<shooter>'s &eMarksman Rifle!" 
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    Firearm_Action:
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        Type: bolt
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        Close_Duration: 10
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        Close_Duration: 2
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        Close_Shoot_Delay: 16
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        Close_Shoot_Delay: 4
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    Scope:
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        Enable: true
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        Zoom_Amount: 7
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        Zoom_Bullet_Spread: 0
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        Night_Vision: true
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        Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
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    Abilities:
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        Reset_Hit_Cooldown: true
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        Super_Effective: ZOMBIE-2
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        Knockback: 3
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        Break_Blocks: false-102
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    Headshot:
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        Enable: true
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        Bonus_Damage: 100
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        Message_Shooter: " &cHEAD SHOT &l+100 &cdamage!"
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        Sounds_Shooter: ENTITY_WITHER_HURT-1-2-1
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    Potion_Effects: 
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        Activation: shoot
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        Potion_Effect_Shooter: SLOW-50-3
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    Particles: 
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        Enable: true
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        Particle_Player_Shoot: block_break-1
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        Particle_Hit: block_break-152
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        Particle_Terrain: true
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    Fireworks: 
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        Enable: true
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        Firework_Hit: CREEPER-FALSE-TRUE-200-150-80
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    Critical_Hits:
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        Enable: true
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        Bonus_Damage: 50
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        Message_Shooter: " &cCRITICAL HIT &l+50 &cdamage!"
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        Chance: 10
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    Hit_Events:
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        Enable: true
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        Sounds_Shooter: SHOOT_ARROW-1-2-0
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    Extras:
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        One_Time_Use: false