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1 | ; List of ~1053 default INI-settings used in Cyberpunk2077 v1.04, dumped by infogram | |
2 | ; To change the value of these settings, create an INI file inside "engine\config\platform\pc\" with the section name + setting name/value inside it. | |
3 | ; (see https://www.pcgamingwiki.com/wiki/Topic:Vzhialkw8toyk3pq for more info) | |
4 | ||
5 | ; Note that this list is incomplete and doesn't contain any string settings, since I couldn't figure a way to dump those well (memory layout of them is weird) | |
6 | ; The default values listed here should mostly be correct, but could be affected by my own game settings, or the dumper itself, so don't rely on them too much. | |
7 | ||
8 | [AI] | |
9 | CodeTweakActionsEnabled = true | |
10 | EnableLowFPSDetection = true | |
11 | LOD0BucketSize = 0 | |
12 | LOD0TickRate = 1 | |
13 | LOD1BucketSize = 16 | |
14 | LOD1TickRate = 4 | |
15 | LOD2BucketSize = 16 | |
16 | LOD2TickRate = 8 | |
17 | LOD3TickRate = 16 | |
18 | LODUpdatePeriod = 1.000000 | |
19 | LowFPSThresholdMax = 29 | |
20 | LowFPSThresholdMin = 24 | |
21 | VariableTickRateEnabled = true | |
22 | ||
23 | [AI/TweakActionSystem] | |
24 | TweakCompositeAlternativesLimit = 2 | |
25 | ||
26 | [Animation] | |
27 | DistanceToCameraForAlwaysSample = 50.000000 | |
28 | EnableRefreshLocoWrappersOnUnlock = true | |
29 | IKTurnOffDistance = 12.000000 | |
30 | MaxAngleCosineBetweenCameraAndFacial = 0.500000 | |
31 | MaxFacialAnimationsVisible = 3 | |
32 | ReserveSkinningNumCharactersThreshold = 99999 | |
33 | UseAnimSetupCaching = true | |
34 | UseFishsyncDebug = true | |
35 | UseLunaticMode = true | |
36 | ||
37 | [AnimationSystem] | |
38 | FallbackPoseReawakeDistance = 20.000000 | |
39 | PerformanceDisableTime = 5.000000 | |
40 | PerformanceModeThreshold = 15.000000 | |
41 | QualityModeFrameThreshold = 2.000000 | |
42 | QualityModeThreshold = 20.000000 | |
43 | ||
44 | [animLogger] | |
45 | ForceScreenSpace = false | |
46 | ||
47 | [Audio] | |
48 | EnableOverlay = false | |
49 | EnablePropertiesProfilingCapture = false | |
50 | ||
51 | [Backend] | |
52 | DebugEditableView = false | |
53 | EditAllClassProperties = false | |
54 | ShowAllClassProperties = false | |
55 | TraceInteropCommands = false | |
56 | TraceInteropResults = false | |
57 | ||
58 | [Bump] | |
59 | DistanceToPlayerLimit = 3.000000 | |
60 | LogBumpActivation = false | |
61 | NavCheckRadius = 0.500000 | |
62 | ||
63 | [CameraDebugger] | |
64 | ForceAspectRatio = 0.000000 | |
65 | ||
66 | [CharacterCustomizationSystem] | |
67 | MorphingTimeDilation = 3.000000 | |
68 | ||
69 | [ChoiceSettings] | |
70 | mandatoryLookAt = true | |
71 | stickyLookAt = true | |
72 | variant2 = true | |
73 | variantMix = false | |
74 | ||
75 | [Cover] | |
76 | ShowTraceActionsCheck = false | |
77 | ||
78 | [Crowd] | |
79 | AppropriateMinDistToPlayer = 10.000000 | |
80 | AppropriateMinLastSeenTime = 10.000000 | |
81 | BaseParkedCarProbability = 0.800000 | |
82 | DespawnLastSeenMinTime = 20.000000 | |
83 | Enabled = true | |
84 | EnablePedestrians = true | |
85 | EnableVehicles = true | |
86 | MinStreamingVelocityNormalizedToBlockSpawn = 10.000000 | |
87 | OnlyCorpoMan = false | |
88 | PassengerProbabilityModifierOnConsoles = 0.300000 | |
89 | SpawnLimit = 3 | |
90 | UseFrustum = true | |
91 | ZCutoff = 20 | |
92 | ZCutoffEnabled = true | |
93 | ||
94 | [CrowdMovement] | |
95 | AheadAngleMax = 45.000000 | |
96 | AheadAngleMin = 30.000000 | |
97 | AheadDistanceMax = 2.000000 | |
98 | AheadDistanceMin = 1.000000 | |
99 | AngularSpeedFactor = 5.000000 | |
100 | BlockingObstaclesDetectionDistance = 2.000000 | |
101 | BorderRepulsionSpeed = 7.000000 | |
102 | CAPlayerDistanceThresholdBack = 10.000000 | |
103 | CAPlayerDistanceThresholdFront = 30.000000 | |
104 | ClosestObstacleToStayInPlace = 2.000000 | |
105 | ComfortZoneRadiusFactor = 1.250000 | |
106 | DebugSlotID = 0 | |
107 | DebugSoftAdherenceOverride = false | |
108 | DesiredForwardLookupDistance = 0.750000 | |
109 | DestinationDistance = 1.000000 | |
110 | DilatationClamp = -1.000000 | |
111 | DilatationLimit = -1.000000 | |
112 | DirectionSmoothingAngleTolerance = 45.000000 | |
113 | DistanceToStopBuffer = 0.750000 | |
114 | EnableDirectionPostProcess = false | |
115 | EnableDirectionSmoothing = true | |
116 | EntryPathPositionSearchDistance = 4.000000 | |
117 | EntryPathPositionSearchStep = 0.300000 | |
118 | FearSpreadRadius = 10.000000 | |
119 | FenceGapRepulsors = false | |
120 | FixedTimeStep = -1.000000 | |
121 | ForceStopColliders = false | |
122 | ForceStopRepulsors = true | |
123 | FrontViewAngle = 45.000000 | |
124 | GlobalDisableLOD = false | |
125 | InjectedCollidersZTolerance = 2.500000 | |
126 | LaneLightsRecognitionDistance = 25.000000 | |
127 | MarbleDirectionLookUp = 6 | |
128 | MarblePathDisplayMaxPoints = 5 | |
129 | MaxChancesToUseZebra = 4 | |
130 | MaxDirectionChangeAttempts = 4 | |
131 | MaxInterpAngle = 179.000000 | |
132 | MaxLaneCheckToJoinTraffic = 5 | |
133 | MaxResumeMoveAttempts = 10 | |
134 | NarrowGapRepulsors = false | |
135 | NearEndDistance = 2.000000 | |
136 | NoGameplayNoUpdate = false | |
137 | NoSpeedUpTime = true | |
138 | NPCObstaclesMass = 0.950000 | |
139 | NPCSeparationSpeed = 4.000000 | |
140 | ObstacleMarbleRadiusMultiplier = 1.200000 | |
141 | OppositePathToleranceInDeg = 20.000000 | |
142 | OverlapTolerance = 0.100000 | |
143 | PassingPoseStopAnimationTolerance = 0.100000 | |
144 | PathConvergenceSpeed = 5.000000 | |
145 | PathRefreshPlayerRadiusLimit = 10.000000 | |
146 | PlanLimitDistanceToReplan = 2.000000 | |
147 | PlayerObstaclesMass = 1.000000 | |
148 | PostProcessPositionCorrectionSpeed = 5.000000 | |
149 | RotationSpeedFactor = 5.000000 | |
150 | SeparationSpeedFactor = 2.000000 | |
151 | SeparationSpringTime = 5.000000 | |
152 | SharpAngle = 120.000000 | |
153 | SingleThread = false | |
154 | SlopeSamples = 10 | |
155 | SpeedCompensationFactor = 0.100000 | |
156 | TrafficLightRelevantDistance = 4.000000 | |
157 | VehicleObstaclesMass = 1.050000 | |
158 | ||
159 | [Crowds] | |
160 | BufferForAllowedDrivingOffRoadPercentOfCarWidth = 0.800000 | |
161 | BufferForAllowedDrivingOnPavementPercentOfPavementSide = 0.500000 | |
162 | CheckOnLaneUseLookup = false | |
163 | EnterWorkspotDelay = 10.000000 | |
164 | ExponentDrivingOnPavement = 2.000000 | |
165 | MaxSpeedDrivingOnPavement = 40.000000 | |
166 | MinimumSpeedForKnockdownByCar = 2.000000 | |
167 | PlayerKnockDownByCarTolerance = 0.000000 | |
168 | ||
169 | [Customization] | |
170 | EnableFacialSetupCustomization = true | |
171 | ||
172 | [Dangle] | |
173 | MaxPhysicsStepsCount = 3.000000 | |
174 | MaxTimeDilatation = 1.000000 | |
175 | MinTimeDilatation = 0.050000 | |
176 | PhysicsStepsCountLowPassFilterRc = 1.000000 | |
177 | SolverIterationsWhenSkippingPhysics = 1.000000 | |
178 | ||
179 | [Debug] | |
180 | DumpNameList = false | |
181 | GameFallbacksEnabled = true | |
182 | LODUpdateUseRenderCamera = true | |
183 | WatchdogLogTextSize = 2.000000 | |
184 | ||
185 | [Debug/GameMenu] | |
186 | EffectSpeed = 5.000000 | |
187 | ||
188 | [Debug/ImGui/Population] | |
189 | BackgroundTeleportsEnabled = true | |
190 | RenderAttachDebug = false | |
191 | RenderEntities = false | |
192 | RenderLastSeenTime = false | |
193 | RenderStatsDebug = false | |
194 | VehicleTeleportsEnabled = true | |
195 | ZeroWastePolicyCooldown = 2.000000 | |
196 | ||
197 | [DebugConsole] | |
198 | AnimationDuration = 0.400000 | |
199 | CaretAnimationDuration = 0.500000 | |
200 | EngineLogEnabled = true | |
201 | KeyPressNormalRepeatTime = 0.500000 | |
202 | KeyPressQuickRepeatTime = 0.050000 | |
203 | MaxCommandLineHistoryEntries = 100 | |
204 | MaxOutputHistoryEntries = 100 | |
205 | OutputScorllStep = 20.000000 | |
206 | TabLengthInChars = 1 | |
207 | ||
208 | [Decals] | |
209 | ForwardDecalPositionOffsetScale = 0.050000 | |
210 | ||
211 | [Developer/FeatureToggles] | |
212 | Antialiasing = true | |
213 | AntialiasingSuppressed = false | |
214 | Bloom = true | |
215 | CharacterLightBlockers = true | |
216 | CharacterRimEnhancement = true | |
217 | CharacterSubsurfaceScattering = true | |
218 | CharacterSubsurfaceTranslucency = false | |
219 | ChromaticAberration = true | |
220 | ConstrastAdaptiveSharpening = true | |
221 | ContactShadows = true | |
222 | DepthOfField = true | |
223 | DistantFog = true | |
224 | DistantGI = true | |
225 | DistantShadows = true | |
226 | DistantVolFog = true | |
227 | DynamicDecals = true | |
228 | FilmGrain = true | |
229 | GlobalIllumination = true | |
230 | Hair = true | |
231 | ImageBasedFlares = true | |
232 | LocalShadows = true | |
233 | MotionBlur = true | |
234 | RainMap = true | |
235 | RuntimeTangentUpdate = true | |
236 | ScreenSpaceHeatHaze = true | |
237 | ScreenSpacePlanarReflection = true | |
238 | ScreenSpaceRain = true | |
239 | ScreenSpaceReflection = true | |
240 | ScreenSpaceUnderwater = true | |
241 | SSAO = true | |
242 | VolumetricClouds = true | |
243 | VolumetricFog = true | |
244 | Weather = true | |
245 | ||
246 | [Developer/SaveSlotsConfig] | |
247 | NumAutoSaveSlots = 10 | |
248 | NumEndGameSaveSlots = 0 | |
249 | NumManualSaveSlots = 0 | |
250 | NumPointOfNoReturnSaveSlots = 0 | |
251 | NumQuickSaveSlots = 3 | |
252 | ||
253 | [DLSS] | |
254 | Enable = false | |
255 | EnableMirrorScaling = true | |
256 | MirrorScaling = -1.000000 | |
257 | Quality = 2 | |
258 | Sharpness = 0.000000 | |
259 | ||
260 | [DRS] | |
261 | DownRate = 8.000000 | |
262 | Enable = true | |
263 | MaxDownStep = 100.000000 | |
264 | MaxUpStep = 50.000000 | |
265 | StepSize = 4 | |
266 | UpRate = 4.000000 | |
267 | ||
268 | [Editor/Audio] | |
269 | ConnectWwiseInFinal = false | |
270 | ForceExternalLocStore = false | |
271 | ForceStopSounds = false | |
272 | Mute = false | |
273 | NoContainer = false | |
274 | NoRumble = false | |
275 | NoSpatial = false | |
276 | PanicModeThreshold = 1500 | |
277 | PlayEventNotFoundSound = true | |
278 | UseCamListenerInFreeCam = true | |
279 | UseSounrceReverb = true | |
280 | UseXaudio = false | |
281 | ||
282 | [Editor/Characters/Hair] | |
283 | AdditionalAreaRoughness = 0.100000 | |
284 | AlbedoMultiplier = 0.600000 | |
285 | ContactShadowClamp = 0.350000 | |
286 | RoughnessFactor = 1.000000 | |
287 | SpecularRandom_Max = 0.000000 | |
288 | SpecularRandom_Min = -0.300000 | |
289 | UseGlobalContactShadowsOnHair = true | |
290 | UseLocalContactShadowsOnHair = true | |
291 | UseReferenceImplementation = false | |
292 | ||
293 | [Editor/Characters/Hair/AlphaShifts] | |
294 | R = -0.083000 | |
295 | TRT = 0.375000 | |
296 | TT = 0.000000 | |
297 | ||
298 | [Editor/Characters/Hair/Debug] | |
299 | DebugSwitch1 = false | |
300 | DebugSwitch2 = false | |
301 | ||
302 | [Editor/Characters/Hair/EnvProbe] | |
303 | MultiScatter = 0.470000 | |
304 | R = 0.300000 | |
305 | ScatterDepth = 1.300000 | |
306 | TRT = 0.800000 | |
307 | TT = 0.005000 | |
308 | ||
309 | [Editor/Characters/Hair/GlobalLight] | |
310 | MultiScatter = 0.470000 | |
311 | R = 0.300000 | |
312 | ScatterDepth = 1.250000 | |
313 | TRT = 0.800000 | |
314 | TT = 0.005000 | |
315 | ||
316 | [Editor/Characters/Hair/HACKS] | |
317 | AAAA_HACK_hairModifiedLocalLightIntensity = true | |
318 | HACK_Factor0 = 66.000000 | |
319 | HACK_Factor1 = 95.000000 | |
320 | HACK_Factor2 = 213.000000 | |
321 | HACK_Factor3 = 450.000000 | |
322 | ||
323 | [Editor/Characters/Hair/LocalLight] | |
324 | MultiScatter = 0.470000 | |
325 | R = 0.350000 | |
326 | ScatterDepth = 0.800000 | |
327 | TRT = 0.800000 | |
328 | TT = 0.005000 | |
329 | ||
330 | [Editor/Characters/Hair/MultiScatter] | |
331 | DiffuseScatterFactor = 0.000000 | |
332 | Mask_Intensity = 1.000000 | |
333 | ShadowFactorExp = 0.370000 | |
334 | Wrap = 0.350000 | |
335 | ||
336 | [Editor/Characters/Hair/Specular] | |
337 | Mask_Intensity = 1.000000 | |
338 | Wrap = 0.400000 | |
339 | ||
340 | [Editor/Characters/Hair/TRT_Params] | |
341 | EXP_BIAS = 16.500000 | |
342 | EXP_SCALE = 17.000000 | |
343 | ||
344 | [Editor/Characters/LightBlockers] | |
345 | ClosestBlockersLimit = 16 | |
346 | ||
347 | [Editor/Characters/RimEnhancement] | |
348 | GlobalCharacterFresnel = 1.500000 | |
349 | LightBlockerInfluence = 0.700000 | |
350 | RoughnessFactor_Bias = 0.000000 | |
351 | RoughnessFactor_Scale = 1.000000 | |
352 | ||
353 | [Editor/Characters/RimEnhancement/Foliage] | |
354 | Foliage_ConstOffsetCoefficient = 0.000000 | |
355 | Foliage_FresnelCoefficient = 2.500000 | |
356 | Foliage_SpecularCoefficient = 1.200000 | |
357 | ||
358 | [Editor/Characters/RimEnhancement/Skin] | |
359 | ConstOffsetCoefficient = 0.000000 | |
360 | FresnelCoefficient = 1.500000 | |
361 | SpecularCoefficient = 1.000000 | |
362 | ||
363 | [Editor/Characters/RimEnhancement/Standard] | |
364 | Standard_ConstOffsetCoefficient = 0.000000 | |
365 | Standard_FresnelCoefficient = 1.500000 | |
366 | Standard_SpecularCoefficient = 1.400000 | |
367 | ||
368 | [Editor/Characters/RimEnhancement/Weapon] | |
369 | Weapon_ConstOffsetCoefficient = 0.000000 | |
370 | Weapon_FresnelCoefficient = 2.400000 | |
371 | Weapon_SpecularCoefficient = 1.400000 | |
372 | ||
373 | [Editor/Characters/RimEnhancement_RayTracing] | |
374 | GlobalCharacterFresnel = 1.500000 | |
375 | LightBlockerInfluence = 0.700000 | |
376 | RoughnessFactor_Bias = 0.000000 | |
377 | RoughnessFactor_Scale = 1.000000 | |
378 | ||
379 | [Editor/Characters/RimEnhancement_RayTracing/Foliage] | |
380 | Foliage_ConstOffsetCoefficient = 0.000000 | |
381 | Foliage_FresnelCoefficient = 2.500000 | |
382 | Foliage_SpecularCoefficient = 1.200000 | |
383 | ||
384 | [Editor/Characters/RimEnhancement_RayTracing/Skin] | |
385 | ConstOffsetCoefficient = 0.000000 | |
386 | FresnelCoefficient = 1.500000 | |
387 | SpecularCoefficient = 1.000000 | |
388 | ||
389 | [Editor/Characters/RimEnhancement_RayTracing/Standard] | |
390 | Standard_ConstOffsetCoefficient = 0.000000 | |
391 | Standard_FresnelCoefficient = 1.500000 | |
392 | Standard_SpecularCoefficient = 1.400000 | |
393 | ||
394 | [Editor/Characters/RimEnhancement_RayTracing/Weapon] | |
395 | Weapon_ConstOffsetCoefficient = 0.000000 | |
396 | Weapon_FresnelCoefficient = 2.400000 | |
397 | Weapon_SpecularCoefficient = 1.400000 | |
398 | ||
399 | [Editor/Characters/Skin] | |
400 | SubsurfaceSpecularTint_B = 0.290000 | |
401 | SubsurfaceSpecularTint_G = 0.260000 | |
402 | SubsurfaceSpecularTint_R = 0.125000 | |
403 | SubsurfaceSpecularTintWeight = 0.300000 | |
404 | ||
405 | [Editor/FoliageParameters] | |
406 | ContactShadowClamp = 0.600000 | |
407 | ||
408 | [Editor/Ink] | |
409 | CacheTextureMargin = 200.000000 | |
410 | ||
411 | [Editor/Navigation] | |
412 | DebugDrawDistance = 150.000000 | |
413 | EnabledLocalDebug = true | |
414 | FileDimensionsFactor = 324.000000 | |
415 | LocalDebugHorizontalLimit = 160.000000 | |
416 | LocalDebugVerticalLimit = 50.000000 | |
417 | NavCellHeight = 0.300000 | |
418 | NavCellWidth = 0.100000 | |
419 | TrafficDistanceThreshold = 10.000000 | |
420 | ZOffset = 0.000000 | |
421 | ||
422 | [Editor/Recording] | |
423 | Framerate = 30 | |
424 | HighResolutionScreenshot_MS_Count = 8 | |
425 | SkipSamples = 0 | |
426 | ||
427 | [Editor/RenderDebug] | |
428 | HideOverflowWarnings = false | |
429 | HidePhysicsOverflowWarnings = false | |
430 | MaxDistance = 1000.000000 | |
431 | PhysicsHighUsageThreshold = 0.800000 | |
432 | PhysicsOverflowWarningTextSpeed = 3 | |
433 | ShowAudioScreenWarnings = true | |
434 | ||
435 | [Editor/RenderDebug/SnapPoint] | |
436 | Scale = 5 | |
437 | ||
438 | [Editor/Selection/Appearance] | |
439 | CheckerboardSize = 2 | |
440 | Color = | |
441 | ColorSpecial = | |
442 | ObstructedColor = | |
443 | ObstructedColorSpecial = | |
444 | OpacityOutline = 1.000000 | |
445 | OpcaityFill = 0.500000 | |
446 | SwapFillAndOutline = false | |
447 | ||
448 | [Editor/ShaderCompiler] | |
449 | DumpAssembly = false | |
450 | ForceRecompile = false | |
451 | Optimize = true | |
452 | UseLocalCompiler = false | |
453 | ||
454 | [Editor/Snapping/Socket] | |
455 | Range = 0.200000 | |
456 | RenderDistance = 10000.000000 | |
457 | ShowAISpots = true | |
458 | ShowSplines = true | |
459 | ShowStaticMarkers = true | |
460 | ||
461 | [Editor/Spline] | |
462 | OffMeshLinkEndPointRadius = 0.400000 | |
463 | OffMeshLinkThickness = 0.100000 | |
464 | ||
465 | [Editor/Streaming] | |
466 | ForceAutoHideDistanceMax = 16384.000000 | |
467 | ||
468 | [Editor/Streaming/Debug] | |
469 | FallbackSlowmotionBucketBegin = 2 | |
470 | FallbackSlowmotionThreshold = 8000 | |
471 | ForceAllPrefabVariantsEnabled = false | |
472 | UseFallbackSlowmotion = false | |
473 | ||
474 | [Editor/Terrain] | |
475 | UsePrefabStreamingVisualization = false | |
476 | ||
477 | [Editor/Terrain/Debug] | |
478 | MeshNodeChunkMask = 2147483647 | |
479 | ||
480 | [Editor/Traffic] | |
481 | LaneSamplingStep = 1.000000 | |
482 | LoadCollisionDebugResource = false | |
483 | MinLaneSamplingStep = 0.500000 | |
484 | VisualizationRefreshInterval = 10 | |
485 | ||
486 | [Editor/VolumetricClouds] | |
487 | CoverageScale = 1.300000 | |
488 | DetailNoiseScale = 0.750000 | |
489 | NoiseScale = 1.100000 | |
490 | ||
491 | [Editor/VolumetricFog] | |
492 | Exponent = 2.000000 | |
493 | ||
494 | [Engine] | |
495 | LimitFPS = 60 | |
496 | OverLimitFPS2 = false | |
497 | ||
498 | [Engine/Connection] | |
499 | DefaultRawStartingPort = 37080 | |
500 | ||
501 | [Engine/Game] | |
502 | DefaultDebugGameEngineInteropStartingPort = 37085 | |
503 | ||
504 | [Engine/Watchdog] | |
505 | ActiveIfDebuggerPresent = true | |
506 | ActiveIfDialogBlocking = false | |
507 | ActiveIfScriptBreakpointBlocking = false | |
508 | DumpJobExecutionContext = true | |
509 | Enabled = true | |
510 | KillProcess = true | |
511 | ThreadFrequencyHz = 15 | |
512 | TimeoutSeconds = 120 | |
513 | ||
514 | [EntityVisualController] | |
515 | DebugUseFOVMultiplier = true | |
516 | ShadowMeshSwitchDistanceSquared = 16.000000 | |
517 | ||
518 | [ExplorationRadius] | |
519 | ChargedJump = 1.000000 | |
520 | Climb = 1.000000 | |
521 | Jump = 1.000000 | |
522 | Ladder = 1.000000 | |
523 | ThrusterJump = 1.000000 | |
524 | Vault = 1.000000 | |
525 | ||
526 | [Facial] | |
527 | ResourceBudget = 14 | |
528 | ||
529 | [Failsafe] | |
530 | MountingFacilityFailsafe = true | |
531 | PlayerTeleportationIfFallsUnderWorld = true | |
532 | VehicleTeleportationIfFallsUnderWorld = true | |
533 | ||
534 | [Failsafe/Choice] | |
535 | enableDebugTag = false | |
536 | ||
537 | [Failsafe/ChoiceLookAt] | |
538 | activationDelay = 0.500000 | |
539 | activationTolerance = 0.996000 | |
540 | positionDeltaReset = 0.500000 | |
541 | ||
542 | [Failsafe/ChoiceLookAtLimits] | |
543 | enabled = true | |
544 | ||
545 | [Failsafe/ChoiceLookAtNoActivation] | |
546 | enabled = true | |
547 | ||
548 | [Failsafe/ChoicePostLookAt] | |
549 | activationDelay = 0.200000 | |
550 | ||
551 | [Failsafe/SceneChoice] | |
552 | interactionInTierTestEnabled = true | |
553 | noEntityTestEnabled = true | |
554 | testActivationDelay = 1.000000 | |
555 | testNoEntityActivationDelay = 5.000000 | |
556 | ||
557 | [FreeCamera] | |
558 | FOV = 60.000000 | |
559 | MovPrecision = 1.000000 | |
560 | RotPrecision = 1.000000 | |
561 | ||
562 | [FreeCamera/DOF] | |
563 | FarBlur = 0.000000 | |
564 | FarFocus = 0.000000 | |
565 | Intensity = 0.000000 | |
566 | NearBlur = 0.000000 | |
567 | NearFocus = 0.000000 | |
568 | UseFarPlane = 0.000000 | |
569 | UseNearPlane = 0.000000 | |
570 | ||
571 | [FreeCamera/Exposure] | |
572 | Aperture = 8.000000 | |
573 | ISO = 100 | |
574 | ResetISO = false | |
575 | Shutter = 125.000000 | |
576 | ||
577 | [FriendlyFire] | |
578 | CrowdDistanceCorrection = 1.000000 | |
579 | EyesExtraOffset = 0.150000 | |
580 | EyesOffset = 1.750000 | |
581 | HeadExtraOffset = 0.250000 | |
582 | ||
583 | [FunctionalTests] | |
584 | DumpInteropProcessingTimes = false | |
585 | ScriptTestTickDelayFrames = 2 | |
586 | ||
587 | [Game] | |
588 | MaxPlayingEffects = 16384 | |
589 | ||
590 | [Game/DebugPopup] | |
591 | ButtonAcceptTime = 0.100000 | |
592 | ButtonFadeSpeed = 3.000000 | |
593 | StateEffectSpeed = 5.000000 | |
594 | WindowMinHeight = 100 | |
595 | WindowMinWidth = 200 | |
596 | ||
597 | [Game/TimeBetweenHits] | |
598 | Enable = true | |
599 | ||
600 | [Game/TweakDB] | |
601 | ReloadTime = 4.000000 | |
602 | ||
603 | [GameFramework] | |
604 | DebugStateMachine = false | |
605 | ||
606 | [GameFreeCamera] | |
607 | DefaultFOV = 60.000000 | |
608 | KeyFastMult = 10.000000 | |
609 | KeyMovementSpeed = 5.000000 | |
610 | KeyRotationSpeed = 0.400000 | |
611 | KeySlowMult = 0.100000 | |
612 | MaxFOV = 175.000000 | |
613 | MinFOV = 5.000000 | |
614 | PadMovementMod = 4.000000 | |
615 | PadMovementXSpeed = 2.000000 | |
616 | PadMovementYSpeed = 5.000000 | |
617 | PadRotationXSpeed = 120.000000 | |
618 | PadRotationYSpeed = 60.000000 | |
619 | ||
620 | [Gameplay] | |
621 | TagListInitialCount = 1000 | |
622 | ||
623 | [GameSenses] | |
624 | Log = false | |
625 | RayTestsPerThreadLimit = 20 | |
626 | SensorsToUpdateLimit = 60 | |
627 | ||
628 | [GameServices] | |
629 | MaxProfileSize = 4194304 | |
630 | MaxSaveSize = 8388608 | |
631 | MaxSaveSizeTotal = 12582912 | |
632 | MaxSettingsSize = 4194304 | |
633 | SaveCompressedChunkSize = 262144 | |
634 | SaveMaxCompressedChunks = 256 | |
635 | ScreenshotBuffer = 1048576 | |
636 | ||
637 | [InertiaBlend] | |
638 | OverrideMode = 0 | |
639 | ||
640 | [InfluenceMap] | |
641 | NavChecksDebugCount = 5000 | |
642 | ObstacleDistanceToPlayer = 40.000000 | |
643 | SearchInfluenceDrop = 0.050000 | |
644 | ||
645 | [Input] | |
646 | cvDisableInputFlushOnLostFocus = false | |
647 | FakeAxisRepeatRate = 5.000000 | |
648 | ||
649 | [Input/Gestures] | |
650 | EnableGestures = true | |
651 | EnablePan = true | |
652 | EnablePinch = true | |
653 | EnableSwipe = true | |
654 | FlickForSwipe = true | |
655 | SwipeHorizontalDeadzoneSq = 0.050000 | |
656 | SwipeVerticalDeadzoneSq = 0.200000 | |
657 | ||
658 | [Interop] | |
659 | NotifierEventCacheSize = 100 | |
660 | ||
661 | [Interop/Cache] | |
662 | Enabled = true | |
663 | InitPathLength = 2048 | |
664 | PathIncrementPad = 64 | |
665 | ||
666 | [Interruption] | |
667 | MinInterruptionTimeForThirdInterruption = 20.000000 | |
668 | ||
669 | [LevelOfDetail] | |
670 | DecalsHideDistance = 40.000000 | |
671 | DynamicDecalsHideDistance = 20.000000 | |
672 | ||
673 | [Lipsync] | |
674 | AudioAdjustmentFactor = 0.850000 | |
675 | AudioAdjustmentThresholdInFrames = 0.500000 | |
676 | AudioTimeLowPassFilter = 0.850000 | |
677 | CloseNeckWeight = 1.000000 | |
678 | CloseNeckWeightDistance = 2.000000 | |
679 | FarNeckWeight = 2.000000 | |
680 | FarNeckWeightDistance = 5.000000 | |
681 | PhaseBlendInFrames = 0.000000 | |
682 | PhaseInFrames = 0.000000 | |
683 | SyncToAudio = true | |
684 | UseAudioAdjustment = true | |
685 | ||
686 | [Locomotion] | |
687 | CollisionAvoidanceEnabled = true | |
688 | CoverAngleThreshold = 90.000000 | |
689 | EntityAlignmentEnabled = false | |
690 | OffMeshLinkReservationEnabled = true | |
691 | PathCurvatureDetectionDistance = 1.000000 | |
692 | SkippingAIRequestsEnabled = true | |
693 | SlopeDetectionDistance = 0.900000 | |
694 | StrafeRotationSpeed = 120.000000 | |
695 | StrafeThresholdAngle = 100.000000 | |
696 | ||
697 | [LookAt] | |
698 | MaxIterationsCount = 3.000000 | |
699 | ||
700 | [LoSFinderSystem] | |
701 | AddLoSPointsDist = 2.000000 | |
702 | AvoidNavmeshFindDist = 0.750000 | |
703 | AvoidTraceCheckLength = 10.000000 | |
704 | AvoidTraceCheckSpacing = 1.200000 | |
705 | AvoidTraceHitsMinDist = 0.500000 | |
706 | AvoidTraceMinDistToTarget = 8.000000 | |
707 | AvoidTracesNumber = 9 | |
708 | DownRayLength = 6.000000 | |
709 | ElevatedNPCMinHeight = 2.500000 | |
710 | ElevatedNPCNaviSearchRadius = 1.500000 | |
711 | FinalTraceHeight = 1.400000 | |
712 | LongRayLength = 20.000000 | |
713 | LoSNavmeshFindDist = 1.000000 | |
714 | MaxAddLoSPointsCount = 2 | |
715 | MaxAvoidPathRatio = 1.500000 | |
716 | MaxRaysNumber = 12 | |
717 | MinLoSTraceLen = 0.500000 | |
718 | NaviCheckRadius = 1.000000 | |
719 | ObstacleLoSTraceDist = 0.200000 | |
720 | SeekersOperationsPerFrame = 1 | |
721 | ShortRayLength = 6.000000 | |
722 | TargetOperationsPerFrame = 1 | |
723 | TryFinalTracesOnlyLongTracesCoeff = 0.700000 | |
724 | TryFinalTracesOnlyMaxDist = 3.000000 | |
725 | TryFinalTracesOnlyMaxTime = 5.000000 | |
726 | ||
727 | [Marble] | |
728 | AvoidanceMarblesAnticipation = 5 | |
729 | ChainAngleSmooth = 10.000000 | |
730 | ChainAngleVariationTolerance = 120.000000 | |
731 | DirectionSmoothFactorMax = 0.750000 | |
732 | DirectionSmoothFactorMin = 0.600000 | |
733 | EnableAnticipationGrouping = true | |
734 | EnablePlayerSlot = false | |
735 | EnableZebraSpread = false | |
736 | LightSpreadingMarbleAnticipation = 5 | |
737 | LocalPathMinimumPointDistance = 0.600000 | |
738 | LocalPathProjection = false | |
739 | MarbleAnticipationAngleTolerance = 20.000000 | |
740 | MarbleDebugLimit = 5 | |
741 | MarbleLookupRange = 3.000000 | |
742 | MarbleLookupZOffset = 1.500000 | |
743 | MaximumFrontAngleToIgnoreObstacle = 45.000000 | |
744 | NPCMarbleRepulsionFactor = 1.200000 | |
745 | ObstacleLandingTimeTolerance = 2.000000 | |
746 | ObstacleStopOffset = 0.100000 | |
747 | SafePositionAngleDifferenceTolerance = 45.000000 | |
748 | StaticMarbleRepulsionFactor = 1.300000 | |
749 | ZebraEarlyStopMax = 2.000000 | |
750 | ZebraEarlyStopMin = 0.750000 | |
751 | ZebraSafePositionRadius = 0.500000 | |
752 | ||
753 | [MoveController] | |
754 | BlendedSlopes = false | |
755 | ClampForwardInterpolationFactor = true | |
756 | DownDampTime = 60.000000 | |
757 | InterpolationForwardFactor = 0.500000 | |
758 | LevelDampTime = 0.010000 | |
759 | MaxSlopeSamples = 10 | |
760 | PredictionDistance = 0.300000 | |
761 | PredictionFactor = 1.000000 | |
762 | SlopeTolerance = 0.001000 | |
763 | UpDampTime = 60.000000 | |
764 | UpdateType = 1 | |
765 | ||
766 | [MovementPolicies] | |
767 | MoveAwayFromTargetOnInfluenceMap = false | |
768 | RunFromThreatOnInfluenceMap = false | |
769 | ||
770 | [Multiplayer] | |
771 | AllowJoinInProgressDM = true | |
772 | ClientAuthoritativePosition = false | |
773 | ClientMovementCorrection = true | |
774 | ClientTargetTickRate = 30 | |
775 | DebugDump = false | |
776 | HitRegistrationDebugFrameLifetime = 30.000000 | |
777 | HitRegistrationDebugHistoryLength = -1 | |
778 | HitRegistrationDebugShowMisses = false | |
779 | InterpolationDelayMilliSecs = 200 | |
780 | LagCompensationEnabled = true | |
781 | LogInputIssues = true | |
782 | MaxDesiredPacketSize = 2349 | |
783 | MaxExtrapolationMilliSecs = 100 | |
784 | MaxInputPackFramesCount = 3 | |
785 | MovementSmoothCorrectionTime = 0.200000 | |
786 | MoveOnServerInterval = 0.000000 | |
787 | PositionCorrectionTreshold = 0.010000 | |
788 | RecoverLostButtonInputs = true | |
789 | RepeatInputActionsIfNoneReceived = true | |
790 | RotationCorrectionTreshold = 1.000000 | |
791 | ServerTargetTickRate = 30 | |
792 | ||
793 | [Muppet] | |
794 | AlwaysResimulate = false | |
795 | ClientTooNewStateThreshold = 10 | |
796 | ClientTooOldStateThreshold = 150 | |
797 | Extrapolation = true | |
798 | LogEachLogicStep = false | |
799 | LogInputs = false | |
800 | LogInputsReplication = false | |
801 | LogMovementSteps = false | |
802 | LogResimulation = false | |
803 | LogStatesManagement = false | |
804 | ResimulationSmoothing = true | |
805 | ServerInputsMaxHighNum = 15 | |
806 | ServerInputsMaxLowNum = 12 | |
807 | ServerInputsMaxNumSpeedup = 2.000000 | |
808 | ServerInputsMinHighNum = 8 | |
809 | ServerInputsMinLowNum = 5 | |
810 | ServerInputsMinNumSlowdown = 0.500000 | |
811 | UseRealTimeForSubsteps = true | |
812 | ||
813 | [nav] | |
814 | TileDebugDrawDistance = 50.000000 | |
815 | ZOffset = 0.000000 | |
816 | ||
817 | [Nav] | |
818 | VisualizedAgentSize = 0 | |
819 | ||
820 | [NaviHistory] | |
821 | BoxHalfSize = 0.500000 | |
822 | PastTimeShift = 3.000000 | |
823 | TimeBtwChecks = 0.200000 | |
824 | ||
825 | [NetworkEmulation] | |
826 | PacketLossPercentage = 0 | |
827 | PingMilliSecs = 0 | |
828 | PingVarianceMilliSecs = 0 | |
829 | ||
830 | [ObjectSelection] | |
831 | CoverBoxSize = 2.000000 | |
832 | MaxFindPathsLimit = 3 | |
833 | MaxFindPathsTimeLimitMs = 3.000000 | |
834 | ||
835 | [Occlusion] | |
836 | BroadPhaseFraction = 16 | |
837 | DepthBufferDimScale = 6 | |
838 | FillphaseRangeFactor = 40.000000 | |
839 | ForceFullTest = false | |
840 | MaxDistance = 2000.000000 | |
841 | MaxFarPlane = 8000.000000 | |
842 | MinBufferHeight = 128 | |
843 | MinBufferWidth = 256 | |
844 | MinNearPlane = 0.200000 | |
845 | MultiFrustumOcclusionMode = 1 | |
846 | MultiFrustumUseGlobalOcclusion = true | |
847 | RastTilesJobGranularity = 1 | |
848 | SortDist0 = 140.000000 | |
849 | SortDist1 = 200.000000 | |
850 | SortDist2 = 260.000000 | |
851 | TestPhasesCount = 6 | |
852 | ||
853 | [Overlay/IO] | |
854 | MaxQueueChars = 128 | |
855 | ||
856 | [Physics] | |
857 | EnableParticlesWorldPreview = false | |
858 | RobustQueryLogging = false | |
859 | ||
860 | [PingSystem] | |
861 | Enable = false | |
862 | ||
863 | [Profiler] | |
864 | ProfilerBreakpointThresholdMs = 20.000000 | |
865 | ProfilingLevel = 4 | |
866 | ||
867 | [RacingSystem] | |
868 | Record = false | |
869 | ||
870 | [RayTracing] | |
871 | AccelerationStructureBuildNumMax = 16 | |
872 | AccumulationSpeed = 0.020000 | |
873 | AmbientOcclusionRadiusFar = -1.000000 | |
874 | AmbientOcclusionRadiusNear = -1.000000 | |
875 | AmbientOcclusionRayNumber = 1 | |
876 | AmbientOcclusionTransitionFar = -1.000000 | |
877 | AmbientOcclusionTransitionNear = -1.000000 | |
878 | AmbientScale = 1.000000 | |
879 | DebugMode = 0 | |
880 | DeflickerStrength = 0.100000 | |
881 | DiffuseIlluminationAOModulation = 0.400000 | |
882 | DynamicInstanceUpdateBatchSize = 128 | |
883 | DynamicInstanceUpdateDistanceFactor = 1.000000 | |
884 | DynamicInstanceUpdateDistanceThreshold = 25.000000 | |
885 | DynamicInstanceUpdateNumMax = 32 | |
886 | DynamicInstanceUpdateUseHalfFloat = false | |
887 | EmissiveClipRadius = 64.000000 | |
888 | EmissiveRangeScale = 10.000000 | |
889 | EmittanceScale = 1.000000 | |
890 | Enable = true | |
891 | EnableAmbientOcclusion = true | |
892 | EnableDiffuseIllumination = true | |
893 | EnableDirectionalShadow = true | |
894 | EnableDirectionalShadowCulling = true | |
895 | EnableGlobalIllumination = false | |
896 | EnableImportanceSampling = true | |
897 | EnableLocalLights = true | |
898 | EnableMirrorMaterialReflection = false | |
899 | EnableNRD = true | |
900 | EnableReflection = true | |
901 | EnableResidencyManagement = false | |
902 | EnableShadowCasadesOptimization = false | |
903 | EnableSkinning = true | |
904 | EnableSpatialFiltering = true | |
905 | EnableTransparentReflection = true | |
906 | GeometryUpdateBufferSizeMB = 64 | |
907 | HideFPPAvatar = true | |
908 | ImportanceSamplingTransitionMax = 4.000000 | |
909 | ImportanceSamplingTransitionMin = 2.000000 | |
910 | LightGridSize = 32 | |
911 | LocalLightBatchSize = 16 | |
912 | LocalLightClipRadius = 32.000000 | |
913 | LocalLightNumMax = 32 | |
914 | LocalLightTraceLightVolumes = false | |
915 | MaterialProxyNumMax = 65536 | |
916 | MaterialProxyUpdateNumMax = 32 | |
917 | OverrideEnable = false | |
918 | RayNormalOffset = 0.005000 | |
919 | RayViewOffset = 0.005000 | |
920 | ScratchBufferSizeMB = 32 | |
921 | SkyRadianceExposureRatio = 400.000000 | |
922 | SkyRadianceExposureScaling = true | |
923 | SkyRadianceScale = -1.000000 | |
924 | SpeedTreeLodDistanceMultiplier = 0.050000 | |
925 | SunAngularSize = 0.500000 | |
926 | SunScatteringScale = 10.000000 | |
927 | SunVisibility = 1.000000 | |
928 | TracingRadius = 200.000000 | |
929 | TracingRadiusReflections = 2000.000000 | |
930 | TransparentReflectionEnvironmentBlendFactor = 1.000000 | |
931 | UploadInstanceData = true | |
932 | VisibilityCullingRadius = 2000.000000 | |
933 | VisibilityFrustumOffset = 200.000000 | |
934 | ||
935 | [RayTracing/BottomLevelCache] | |
936 | Budget = 209715200 | |
937 | EvictAgeLimit = 10 | |
938 | ||
939 | [RayTracing/Debug] | |
940 | AmbientOcclusion = false | |
941 | ClipRadius = -1.000000 | |
942 | DiffuseIllumination = false | |
943 | EnableVisibilityCheck = false | |
944 | ForcedLod = -1 | |
945 | ImportanceSampling = 0 | |
946 | PrimaryRays = 0 | |
947 | Reflection = false | |
948 | RenderObjectType = -1 | |
949 | ShaderClock = false | |
950 | SkipClusteredProxies = false | |
951 | SkipDynamicMeshes = false | |
952 | SkipProxiesWithDismembermentData = false | |
953 | SkipStaticMeshes = false | |
954 | SkipTransparentMeshes = false | |
955 | TransparentReflection = false | |
956 | ||
957 | [RayTracing/Diffuse] | |
958 | UseScreenSpaceData = true | |
959 | ||
960 | [RayTracing/Multilayer] | |
961 | ResolutionScale = 1.000000 | |
962 | ResolutionScaleEnable = -1.000000 | |
963 | ResolutionScaleMicroblendFactor = 0.000000 | |
964 | ResolutionScaleNormalFactor = 1.000000 | |
965 | ||
966 | [RayTracing/NRD] | |
967 | Debug = 0.000000 | |
968 | DiffuseAntiLag = true | |
969 | DiffuseDenoisingRadius = 60.000000 | |
970 | DiffuseMaxAccumulatedFrameNum = 15 | |
971 | DiffuseMaxAdaptiveRadiusScale = 5.000000 | |
972 | DisocclusionThreshold = 0.005000 | |
973 | EnableAmbientOcclusion = true | |
974 | EnableLocalCoordinates = true | |
975 | EnableScalingCompensation = true | |
976 | MaxHitDistanceDiffuse = 5.000000 | |
977 | MaxHitDistanceSpecular = 20.000000 | |
978 | ReferenceAccumulation = false | |
979 | SpecularAntiLag = false | |
980 | SpecularDenoisingRadius = 40.000000 | |
981 | SpecularMaxAccumulatedFrameNum = 15 | |
982 | SpecularMaxAdaptiveRadiusScale = 5.000000 | |
983 | UnitsToMeters = 1.000000 | |
984 | ||
985 | [RayTracing/Reflection] | |
986 | AccumulationSpeed = 0.100000 | |
987 | EnableHalfResolutionTracing = 1 | |
988 | FilterRadius = 128.000000 | |
989 | RoughnessOverride = 0.000000 | |
990 | RoughnessThreshold = 0.990000 | |
991 | UseScreenSpaceData = true | |
992 | ||
993 | [Render] | |
994 | CaptureSequentialFrames = false | |
995 | ||
996 | [Rendering] | |
997 | AllowShaderCacheReload = true | |
998 | DecalLookingAngleScalingFactor = 0.100000 | |
999 | DefaultViewportHeight = 720 | |
1000 | DefaultViewportWidth = 1280 | |
1001 | DepthPrepassDistanceFactor = 12.000000 | |
1002 | DissolveTime = 0.500000 | |
1003 | DistantShadowsDepthBias0 = 0.500000 | |
1004 | DistantShadowsDepthBias1 = 1.800000 | |
1005 | DistantShadowsDepthBias2 = 5.000000 | |
1006 | DistantShadowsDepthBias3 = 16.000000 | |
1007 | DistantShadowsMaxBatchSize = 500 | |
1008 | DistantShadowsMaxTrianglesPerBatch = 400000 | |
1009 | DistantShadowsProxySortingMode = 2 | |
1010 | DistantShadowsUseTodVis = false | |
1011 | EnableDeferredLightsStencil = true | |
1012 | ForcedExposureAvgLum = -1.000000 | |
1013 | ForcedInstantAutoExposure = false | |
1014 | ForcedPreExposure = -1.000000 | |
1015 | HiResEntityCustomShadowmapSize = -1 | |
1016 | MultiLayerSelectionMaxLayersCount = 10 | |
1017 | RainMapBatchMaxSize = 300 | |
1018 | RainMapBatchMaxTrianglesPerBatch = 200000 | |
1019 | RainMapProxySorting = true | |
1020 | RectLightApproximationFactor = 20.000000 | |
1021 | ReflectionProbe_FastBlend = false | |
1022 | ReflectionProbeBlend_FillProbeSpill = 0.750000 | |
1023 | ReflectionProbeBlend_Global = 3.000000 | |
1024 | ReflectionProbeBlend_Local = 0.500000 | |
1025 | ReflectionProbeBlend_MovingBlendSpeed = 2.000000 | |
1026 | ReflectionProbeBlend_StreamIn = 0.500000 | |
1027 | RoughCullingRejectionRange = 60.000000 | |
1028 | SceneReferredValuesRange = 2.000000 | |
1029 | ShaderCacheReloadTimeCheck = 2.000000 | |
1030 | SphereLightApproximationFactor = 0.700000 | |
1031 | TimeOfDay = 12.000000 | |
1032 | TubeLightApproximationFactor = 2.200000 | |
1033 | UiLuminanceScalingFactor = 7.000000 | |
1034 | UiLuminanceScalingMax = 10.000000 | |
1035 | UiLuminanceScalingMin = 0.750000 | |
1036 | UiLuminanceScalingSpeedDown = 0.750000 | |
1037 | UiLuminanceScalingSpeedUp = 1.500000 | |
1038 | UseExperimentalVolFog = true | |
1039 | UseSkinningLOD = true | |
1040 | VolumetricFogVolume_DefaultAbsorption = 1.000000 | |
1041 | ||
1042 | [Rendering/AsyncCompute] | |
1043 | BuildDepthChain = true | |
1044 | DynamicTexture = true | |
1045 | Enable = true | |
1046 | FlattenNormals = true | |
1047 | HairClears = false | |
1048 | LutGeneration = true | |
1049 | RaytraceASBuild = true | |
1050 | SSAO = true | |
1051 | ||
1052 | [Rendering/FrostedGlass] | |
1053 | Debug = 0 | |
1054 | GlassAAQuality = 0 | |
1055 | GlassBlurQuality = 0 | |
1056 | GlassUseMipChain = true | |
1057 | ||
1058 | [Rendering/GlobalIllumination] | |
1059 | DistantShadowBlur = 5.000000 | |
1060 | DistantShadowForce = 0.600000 | |
1061 | ||
1062 | [Rendering/LateVSAlloc] | |
1063 | Grass = 28 | |
1064 | Hair = 28 | |
1065 | Particles = 28 | |
1066 | Terrain = 0 | |
1067 | Trees = 50 | |
1068 | ||
1069 | [Rendering/LUT] | |
1070 | MaxRange = 100.000000 | |
1071 | MinRange = 0.001000 | |
1072 | Size = 48 | |
1073 | ||
1074 | [Rendering/MeshLoading] | |
1075 | AutoRefreshTime = 0.100000 | |
1076 | ForceSyncMeshLoading = false | |
1077 | LoadingDelay = 0 | |
1078 | ||
1079 | [Rendering/Particles] | |
1080 | MaxNoRenderSimTime = 100.000000 | |
1081 | MaxOffscreenSimTime = 2.000000 | |
1082 | ||
1083 | [Rendering/Shadows] | |
1084 | CascadeDegreesLimit = 0.000000 | |
1085 | CascadeDepthBias0 = 0.030000 | |
1086 | CascadeDepthBias1 = 0.060000 | |
1087 | CascadeDepthBias2 = 0.120000 | |
1088 | CascadeDepthBias3 = 0.240000 | |
1089 | CascadeEnableScissors = true | |
1090 | CascadeFillDepthBias = 20.000000 | |
1091 | CascadeFitToWorstCase = true | |
1092 | CascadeFrontCullingPlaneDistance = 300.000000 | |
1093 | CascadeRange0 = 6.000000 | |
1094 | CascadeRange1 = 20.000000 | |
1095 | CascadeRange2 = 50.000000 | |
1096 | CascadeRange3 = 100.000000 | |
1097 | CascadeScissorsMarigin = 16 | |
1098 | CascadeShadowReceiverBiasAlongNormal = 0.020000 | |
1099 | CascadesHeuristicForceRefresh = false | |
1100 | CascadesHeuristicMinMeshAutohideDistInCascade0 = 20.000000 | |
1101 | CascadesHeuristicMinMeshAutohideDistInCascade1 = 40.000000 | |
1102 | CascadesHeuristicMinMeshAutohideDistInCascade2 = 50.000000 | |
1103 | CascadesHeuristicMinMeshAutohideDistInCascade3 = 50.000000 | |
1104 | CascadesHeuristicMinMeshSizeInCascade0 = 0.100000 | |
1105 | CascadesHeuristicMinMeshSizeInCascade1 = 0.500000 | |
1106 | CascadesHeuristicMinMeshSizeInCascade2 = 1.500000 | |
1107 | CascadesHeuristicMinMeshSizeInCascade3 = 2.000000 | |
1108 | CascadeUseBackfacesAsCullingPlanes = true | |
1109 | DistantHeuristicMinMeshAutohideDistInCascade0 = 50.000000 | |
1110 | DistantHeuristicMinMeshAutohideDistInCascade1 = 100.000000 | |
1111 | DistantHeuristicMinMeshAutohideDistInCascade2 = 300.000000 | |
1112 | DistantHeuristicMinMeshSizeInCascade0 = 2.000000 | |
1113 | DistantHeuristicMinMeshSizeInCascade1 = 3.000000 | |
1114 | DistantHeuristicMinMeshSizeInCascade2 = 6.000000 | |
1115 | DistantShadowsForceFoliageGeometry = false | |
1116 | TimeShiftCooldownTime = 10.000000 | |
1117 | ||
1118 | [Rendering/SpeedTree] | |
1119 | BillboardsGlobalBleed = 0.500000 | |
1120 | SpeedTreeTerrainNormalmapFlatness = 1.500000 | |
1121 | ||
1122 | [Rendering/Video] | |
1123 | MaxFrameUploadMB = 10485760 | |
1124 | ||
1125 | [Rendering/VisionMode] | |
1126 | HistoryBlend = 0.850000 | |
1127 | ||
1128 | [Rendering/WindImpulse] | |
1129 | BulletIntensity = 0.200000 | |
1130 | BulletLifeTime = 0.500000 | |
1131 | BulletRadius = 0.600000 | |
1132 | ||
1133 | [Replication] | |
1134 | MaxOutgoingBytesPerSecondFromClient = 102400 | |
1135 | MaxOutgoingBytesPerSecondP2P = 102400 | |
1136 | MaxOutgoingBytesPerSecondToClient = 204800 | |
1137 | MaxSendFrequencyMilliSecs = 10 | |
1138 | ||
1139 | [ResourceBank] | |
1140 | GameResourceCacheExpirySeconds = 20 | |
1141 | ||
1142 | [ResourceLoaderThrottler] | |
1143 | DedicatedDecompressionMemoryBytes = 1048576 | |
1144 | FloodMinNonLoadingThreads = 2 | |
1145 | StreamMaxLoadingThreads = 2 | |
1146 | TrickleMaxLoadingThreads = 1 | |
1147 | ||
1148 | [SaveConfig] | |
1149 | AutoSaveEnabled = true | |
1150 | AutoSavePeriod = 300 | |
1151 | AutoSavePeriodOnLock = 30 | |
1152 | CheckpointSavePeriod = 60 | |
1153 | ||
1154 | [Scenes/Probing] | |
1155 | ProbingDeltaMsec = 100 | |
1156 | ProbingTimeBudgetMsec = 1500 | |
1157 | ||
1158 | [SceneSystem/Dialog] | |
1159 | AdditionalSpeakerLineCancelFadeOutTime = 0.500000 | |
1160 | CancelationFadeOutTime = 0.500000 | |
1161 | ||
1162 | [SceneSystem/Extractor] | |
1163 | Enabled = false | |
1164 | ||
1165 | [SceneSystem/FastForwarding] | |
1166 | AdaptiveModeMaxDilation = 10.000000 | |
1167 | AdaptiveModeMaxSpeed = 10.000000 | |
1168 | AdaptiveModeMinDilation = 2.000000 | |
1169 | ConstantModeDilation = 10.000000 | |
1170 | EnableAdaptiveMode = false | |
1171 | EnableDeactivationOnDemand = true | |
1172 | EnableDeactivationOnInput = false | |
1173 | EnableFastForwarding = true | |
1174 | ||
1175 | [SceneSystem/Interrupt] | |
1176 | DefaultInterruptDistance = 6.000000 | |
1177 | DefaultReturnDistance = 5.000000 | |
1178 | DialogLinesFadeOutTime = 0.500000 | |
1179 | IntendedInterruptionMinimalTime = 0.500000 | |
1180 | PlayReturnFromSectionBeginningIfNPCInterrupted = false | |
1181 | PlayReturnFromSectionBeginningIfPlayerInterruptedAndNPCFirstDialog = false | |
1182 | PlayReturnFromSectionBeginningIfPlayerInterruptedAndPlayerFirstDialog = true | |
1183 | ||
1184 | [SceneSystem/ReviewTools] | |
1185 | EnableScreenplayComments = false | |
1186 | ||
1187 | [Scripts] | |
1188 | EnableCompilation = false | |
1189 | Port = 37060 | |
1190 | PortRange = 10 | |
1191 | SilentCompilation = false | |
1192 | SilentValidation = false | |
1193 | ||
1194 | [Senses] | |
1195 | ShowSensesCheckTrace = false | |
1196 | ||
1197 | [Serialization] | |
1198 | ValidateCRC = false | |
1199 | ||
1200 | [Session/Loading] | |
1201 | DebugAutoSkipLoadingTimeout = true | |
1202 | DebugLoadingCooldownWarning = 30 | |
1203 | DebugTickFinishCounterMax = 1 | |
1204 | LoadingResetIOQueuesSeconds = 2.000000 | |
1205 | LoadingTimeoutSeconds = 60 | |
1206 | MinDurationSeconds = 2.000000 | |
1207 | UpdateBehindLoadingScreenDuration = 2.000000 | |
1208 | ||
1209 | [SnapToTerrainIk] | |
1210 | AllowIkThreshold = 0.950000 | |
1211 | Enabled = true | |
1212 | EnableFootLockThreshold = 0.950000 | |
1213 | FallBackFrameTimeForDisable = 0.100000 | |
1214 | FallBackFrameTimeForFootLockDisable = 0.070000 | |
1215 | FootLockBlendOffSpeed = 0.500000 | |
1216 | FootLockBlendOffSpeedBroken = 0.800000 | |
1217 | FootLockBlendOffSpeedPlanted = 0.200000 | |
1218 | FootLockEnabled = true | |
1219 | FootLockMaxShift = 0.250000 | |
1220 | HipRelativeMaxFootHeight = -0.100000 | |
1221 | HipsAdditionalZOffsetFactor = -0.100000 | |
1222 | HipsXYOffsetDisableSpeed = 1.000000 | |
1223 | HipsXYOffsetSpeed = 1.000000 | |
1224 | HipsZOffsetBaseSpeed = 0.800000 | |
1225 | HipsZOffsetSpeed = 0.300000 | |
1226 | MaxFootHipDistRefMul = 0.900000 | |
1227 | MaxXYHipShift = 0.250000 | |
1228 | MinCorrectionToEnable = 0.005000 | |
1229 | MinFootHipDist = 0.400000 | |
1230 | RotationSpeed = 180.000000 | |
1231 | TraceAboveGroundDistance = 0.500000 | |
1232 | TraceBelowGroundDistance = 0.500000 | |
1233 | TranslationSpeed = 2.250000 | |
1234 | ||
1235 | [Streaming] | |
1236 | DistanceBoost = 0.000000 | |
1237 | EditorThrottledMaxNodesPerFrame = 500 | |
1238 | ForceUnstream = false | |
1239 | MaxNodesPerFrame = 300 | |
1240 | MaxNodesPerFrameWHileLoading = 999999 | |
1241 | MaxStreamingDistance = 23170.251953 | |
1242 | MaxStreamingObserverHeight = 3.000000 | |
1243 | MinStreamingDistance = 1.000000 | |
1244 | ObserverMaxAirVehicleForwardVelocity = 0.000000 | |
1245 | ObserverMaxNonAirVehicleForwardVelocity = 20.000000 | |
1246 | ObserverMaxOnFootForwardVelocity = 5.000000 | |
1247 | ObserverVelocityOffsetEnabled = false | |
1248 | PrecacheDistance = 0.000000 | |
1249 | RadiusNearInvMult = 0.800000 | |
1250 | RadiusNearSecondaryRefPointAddend = 200.000000 | |
1251 | RadiusNearSubtrahend = 200.000000 | |
1252 | RadiusSecondaryRefPointMult = 1.250000 | |
1253 | StreamingEnabled = true | |
1254 | TimeLimitAttachingPerFrame = 0.500000 | |
1255 | TimeLimitSectorLoadPerFrame = 2.000000 | |
1256 | TimeLimitSectorUnloadPerFrame = 1.000000 | |
1257 | TimeLimitStreamedPerFrame = 6.000000 | |
1258 | TimeLimitStreamedPerFrameWhileLoading = 8.000000 | |
1259 | ||
1260 | [Streaming/Culling] | |
1261 | Enabled = true | |
1262 | ForceSSDMode = 0 | |
1263 | OnlyIfSingleObserver = true | |
1264 | StreamingQueryRoadDataMaxNN = 5 | |
1265 | StreamingQueryRoadDataMaxZOffsetAbove = 5.000000 | |
1266 | StreamingQueryRoadDataMaxZOffsetBelow = -0.500000 | |
1267 | Strict = false | |
1268 | VisibilityQuery = true | |
1269 | VisibilityQueryActivationDistanceBoost = 40.000000 | |
1270 | ||
1271 | [Streaming/Culling/AutoHideDistanceNear] | |
1272 | Enabled = true | |
1273 | ||
1274 | [Streaming/Culling/Fallback] | |
1275 | DirectionTreshold = 0.600000 | |
1276 | DistanceTreshold = 32.000000 | |
1277 | Enabled = true | |
1278 | PriorityTreshold = 1 | |
1279 | ||
1280 | [Streaming/Culling/NonAirVehicle] | |
1281 | CentralMaxYawDegrees = 30.000000 | |
1282 | FakeTotalRoadWidth = 40.000000 | |
1283 | MaxSideOfRoadCutoffDistance = 5.000000 | |
1284 | MaxStreamingRadius = 64.000000 | |
1285 | PeripheralMaxYawDegrees = 60.000000 | |
1286 | SaturationVelocity = 20.000000 | |
1287 | ThresholdVelocity = 5.000000 | |
1288 | ||
1289 | [Streaming/Culling/NonAirVehicle/RoadInterpolation] | |
1290 | StraightConnectionRoadToRoadAngle = 20.000000 | |
1291 | StraightConnectionVehicleTurnAngle = 45.000000 | |
1292 | ||
1293 | [Streaming/Culling/SecondaryRefPoint] | |
1294 | Enabled = true | |
1295 | ||
1296 | [Streaming/Debug] | |
1297 | EmulateExcludeFromConsole = false | |
1298 | ||
1299 | [Streaming/Editor] | |
1300 | TimeLimitAttachingPerFrame = 10.000000 | |
1301 | TimeLimitDetachingPerFrame = 10.000000 | |
1302 | TimeLimitStreamedPerFrame = 12.000000 | |
1303 | ||
1304 | [StreamingAnimation] | |
1305 | FallbackFrameBlendDuration = 0.300000 | |
1306 | ForceFallbackFrames = false | |
1307 | PreloadWorkspotAnimation = false | |
1308 | ShowStreamedInWorkspotAnims = false | |
1309 | UseFakeStreamingDelay = false | |
1310 | ||
1311 | [TargetTracking] | |
1312 | VariableTickRateEnabled = true | |
1313 | ||
1314 | [ThreatTracking] | |
1315 | ThreatDropFactor = 1.000000 | |
1316 | ||
1317 | [TPPRepresentation] | |
1318 | DevForceUseGameplayCamera = false | |
1319 | ||
1320 | [Traffic] | |
1321 | AccFactorMP = 1.000000 | |
1322 | AvoidanceLimitAngle = 5.000000 | |
1323 | AvoidZebra2Zebra = true | |
1324 | BottomClampAngle = 15.000000 | |
1325 | BrakeFactorMP = 25.000000 | |
1326 | BufferBuffer = 0.100000 | |
1327 | carExpectedCollisionFactor = 0.700000 | |
1328 | CurveLimitFactor = 0.800000 | |
1329 | DeathLimit = 10.000000 | |
1330 | decelerationFactor = 1.000000 | |
1331 | DisableLOD = true | |
1332 | DisplacementCap = 1.000000 | |
1333 | DisposeOnSummon = true | |
1334 | FrontAngle = 15.000000 | |
1335 | GreenWaveAveragePredictedCarSpeed = 10.000000 | |
1336 | GreenWaveLength = 200.000000 | |
1337 | leftLaneSpeedIncrease = 0.100000 | |
1338 | MaxLocalPathLength = 100.000000 | |
1339 | MaxPathLanes = 5 | |
1340 | MaxTimeBeforeGreenWave = 10.000000 | |
1341 | MinTimeBeforeGreenWave = 7.000000 | |
1342 | PathLaneIntersectionDownTolerance = 1.000000 | |
1343 | PathLaneIntersectionUpTolerance = 2.000000 | |
1344 | PlayerPrediction = 30.000000 | |
1345 | roadSpeedOverride = -1.000000 | |
1346 | SideAngle = 0.000000 | |
1347 | SlotLaneOccupancyArea_Pedestrian = 2.500000 | |
1348 | SlotLaneOccupancyArea_Vehicle_Length = 6.000000 | |
1349 | SpotDetectionPrecision = 5.000000 | |
1350 | SpotDetectionRange = 3.000000 | |
1351 | stopOnStaticCollisions = false | |
1352 | StopSpawn = false | |
1353 | StraightTurnLimit = 15.000000 | |
1354 | TaxiDespawnLookahead = 100.000000 | |
1355 | taxiPathDistance = -1.000000 | |
1356 | TeleportationDistance = 340282346638528859811704183484516925440.000000 | |
1357 | UncrowdMultiLaneRoads = true | |
1358 | UncrowdOneLaneRoads = true | |
1359 | ||
1360 | [UIAnimationsProcessor] | |
1361 | AnimationLibraryResourceCooldown = 5.000000 | |
1362 | ||
1363 | [UiInput] | |
1364 | PadRotationEnterTime = 0.100000 | |
1365 | PadRotationExitTime = 0.200000 | |
1366 | PadRotationPitchModif = 0.400000 | |
1367 | PadRotationYawModif = 0.400000 | |
1368 | ||
1369 | [vehicle] | |
1370 | PhysXClampHugeImpacts = true | |
1371 | PhysXClampHugeSpeeds = true | |
1372 | PhysXMinTimeStep = 0.011111 | |
1373 | PhysXTimeCompensationFactor = 0.800000 | |
1374 | ||
1375 | [Vehicle] | |
1376 | AirControlBikePitchHelper = true | |
1377 | AirControlCarRollHelper = true | |
1378 | BikeHackTiltCalcValue = 50.000000 | |
1379 | BlockChangeGear = false | |
1380 | EnableAirResistane = true | |
1381 | EnableFreeRotationResistantTorque = true | |
1382 | EnableLowVelStoppingResistance = true | |
1383 | EnableSmoothWheelContacts = true | |
1384 | ForceDebugAll = false | |
1385 | ForceMoveToMaxAngularSpeed = 5.000000 | |
1386 | ForceMoveToMaxLinearSpeed = 30.000000 | |
1387 | ForceSimplifiedMovement = false | |
1388 | MaxForceMoveToTeleportThreshold = 50.000000 | |
1389 | physicsCCD = false | |
1390 | trafficVsTrafficCollisions = false | |
1391 | UseDifferential = true | |
1392 | vehicleVsVehicleCollisions = true | |
1393 | VelocitySmoothingTime = 0.300000 | |
1394 | WeightTransferMode = 1 | |
1395 | ||
1396 | [VehicleAI] | |
1397 | BlockAIDrivingPreset = false | |
1398 | ForceAIDrivingPreset = false | |
1399 | PerceptionCollisionPropagationArea = 2.000000 | |
1400 | PerceptionNumSweeps = 30 | |
1401 | PerceptionNumSweepsRace = 16 | |
1402 | PerceptionTargetPropagationArea = 1.500000 | |
1403 | ||
1404 | [Viewport] | |
1405 | OutputMonitor = 0 | |
1406 | ||
1407 | [VisualControllerComponent] | |
1408 | StrictCrowdLodsEnabled = false | |
1409 | ||
1410 | [Visuals] | |
1411 | GammaValue = 1.000000 | |
1412 | MidPoint = 1.000000 | |
1413 | MotionBlurScale = 1.000000 | |
1414 | VelocityBufferScale = 100.000000 | |
1415 | ||
1416 | [WaterSimulation] | |
1417 | UseAsyncComputeFFT = true | |
1418 | ||
1419 | [World] | |
1420 | StreamingTeleportMagSq = 4096.000000 | |
1421 | ||
1422 | [World/Streaming/InstancedMeshNode] | |
1423 | UseDebugFallback = false | |
1424 | ||
1425 | [World/Streaming/PersistencyCache] | |
1426 | MaxEntriesPerPage = 8 | |
1427 | PoolBudgetKB = 4096 | |
1428 |