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1 | /* Snipped from header file */ | |
2 | ||
3 | - | /// Employs various magic to "resize" the current terrain (which is technically not possible). |
3 | + | /// Employs various magic to "resize" the current terrain (which is technically not possible). |
4 | - | void resizeTerrain(); |
4 | + | void resizeTerrain(); |
5 | ||
6 | /*Snipped from source */ | |
7 | ||
8 | void Renderer::resizeTerrain() | |
9 | { | |
10 | } |