View difference between Paste ID: ajtdQaqR and ELbtaMZm
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1
g1:
2
    Item_Information:
3
        Item_Name: "&9&l-<<&b&l魚雷&6&lLv1&9&l>>-"
4
        Item_Type: 380
5
        Item_Lore: "&3&l魚雷レベル1"
6
        Melee_Mode: false
7
        Sounds_Acquired: BAT_TAKEOFF_1-1-0
8
        Remove_Unused_Tag: false
9
        Hidden_From_List: false
10
    Shooting:
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        Disable: false
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        Dual_Wield: false
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        Right_Click_To_Shoot: true
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        Cancel_Left_Click_Block_Damage: true
15
        Cancel_Right_Click_Interactions: true
16
        Delay_Between_Shots: 0
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        Recoil_Amount: 0
18
        Projectile_Amount: 1
19
        Projectile_Type: arrow
20-
        Remove_Arrows_On_Impact: false
20+
        Remove_Arrows_On_Impact: true
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        Remove_Bullet_Drop: true
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        Removal_Or_Drag_Delay: 
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        Projectile_Speed: 9
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        Projectile_Damage: 10
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        Bullet_Spread: 0
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        Sounds_Shoot: ENTITY_ELDER_GUARDIAN_HURT-5-1-0,ENTITY_LIGHTNING_BOLT_IMPACT-5-2-0
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    Ammo: 
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        Enable: true
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        Ammo_Item_ID: 69
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        Take_Ammo_Per_Shot: false
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        Ammo_Name_Check: "&b&l魚雷(弾)"
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    Reload:
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        Enable: true
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        Reload_With_Mouse: false
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        Starting_Amount: 1
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        Reload_Amount: 1
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        Reload_Bullets_Individually: true
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        Take_Ammo_On_Reload: true
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        Take_Ammo_As_Magazine: true
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        Reload_Duration: 100
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        Reload_Shoot_Delay: 10
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        Destroy_When_Empty: false
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        Sounds_Reloading: ENTITY_SKELETON_AMBIENT-3-1-0
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    Firearm_Action:
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        Type: slide
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        Open_Duration: 0
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        Close_Duration: 0
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        Close_Shoot_Delay: 0
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        Reload_Open_Delay: 0
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        Reload_Close_Delay: 0
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        Sound_Open: ENTITY_SKELETON_AMBIENT-3-1-0
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        Sound_Close: ENTITY_SKELETON_AMBIENT-3-1-0
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    Headshot:
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        Enable: true
55-
        Bonus_Damage: 6
55+
        Bonus_Damage: 10
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        Sounds_Shooter: ENTITY_LIGHTNING_BOLT_IMPACT-5-2-0
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        Sounds_Victim: ENTITY_LIGHTNING_BOLT_IMPACT-5-2-0
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    Explosions:
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        Enable: true
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        Knockback: 0
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        Ignite_Victims: 0
62-
        Damage_Multiplier: 100000
62+
        Damage_Multiplier: 50
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        Enable_Friendly_Fire: true
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        Enable_Owner_Immunity: false
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        Explosion_No_Damage: false
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        Explosion_No_Grief: true
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        Explosion_Radius: 3
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        Explosion_Incendiary: false
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        Explosion_Delay: 0
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        On_Impact_With_Anything: true
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        Projectile_Activation_Time: 0
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    Extras:
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        One_Time_Use: false