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1 | - | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end |
2 | - | local Player,game,owner = owner,game |
2 | + | print("FE Compatibility: by WaverlyCole & Mokiros") |
3 | - | local RealPlayer = Player |
3 | + | InternalData = {} |
4 | do | |
5 | - | print("FE Compatibility code by Mokiros") |
5 | + | script.Parent = owner.Character |
6 | - | local rp = RealPlayer |
6 | + | local Event = Instance.new("RemoteEvent") |
7 | - | script.Parent = rp.Character |
7 | + | Event.Name = "UserInput" |
8 | - | |
8 | + | local function NewFakeEvent() |
9 | - | --RemoteEvent for communicating |
9 | + | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect |
10 | - | local Event = Instance.new("RemoteEvent") |
10 | + | return Fake |
11 | - | Event.Name = "UserInput_Event" |
11 | + | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | - | --Fake event to make stuff like Mouse.KeyDown work |
13 | + | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} |
14 | - | local function fakeEvent() |
14 | + | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) |
15 | - | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} |
15 | + | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil |
16 | - | t.connect = t.Connect |
16 | + | end};ContextActionService.UnBindAction = ContextActionService.BindAction |
17 | - | return t |
17 | + | local function TriggerEvent(self,Event,...) |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | - | --Creating fake input objects with fake variables |
20 | + | Trigger.Function(...) |
21 | - | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} |
21 | + | |
22 | - | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} |
22 | + | |
23 | - | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) |
23 | + | Mouse.TrigEvent = TriggerEvent |
24 | - | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil |
24 | + | UserInputService.TrigEvent = TriggerEvent |
25 | - | end} |
25 | + | Event.OnServerEvent:Connect(function(FiredBy,Input) |
26 | - | --Merged 2 functions into one by checking amount of arguments |
26 | + | if FiredBy.Name ~= owner.Name then end |
27 | - | CAS.UnbindAction = CAS.BindAction |
27 | + | if Input.MouseEvent then |
28 | Mouse.Target = Input.Target | |
29 | - | --This function will trigger the events that have been :Connect()'ed |
29 | + | Mouse.Hit = Input.Hit |
30 | - | local function te(self,ev,...) |
30 | + | |
31 | - | local t = m[ev] |
31 | + | local Begin = Input.UserInputState == Enum.UserInputState.Begin |
32 | - | if t and t._fakeEvent then |
32 | + | if Input.UserInputType == Enum.UserInputType.MouseButton1 then |
33 | - | for _,f in pairs(t.Functions) do |
33 | + | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") |
34 | - | f(...) |
34 | + | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | - | m.TrigEvent = te |
38 | + | Action.Function(Action.Name,Input.UserInputState,Input) |
39 | - | UIS.TrigEvent = te |
39 | + | end |
40 | end | |
41 | - | Event.OnServerEvent:Connect(function(plr,io) |
41 | + | |
42 | - | if plr~=rp then return end |
42 | + | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) |
43 | - | m.Target = io.Target |
43 | + | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) |
44 | - | m.Hit = io.Hit |
44 | + | |
45 | - | if not io.isMouse then |
45 | + | |
46 | - | local b = io.UserInputState == Enum.UserInputState.Begin |
46 | + | InternalData["Mouse"] = Mouse |
47 | - | if io.UserInputType == Enum.UserInputType.MouseButton1 then |
47 | + | InternalData["ContextActionService"] = ContextActionService |
48 | - | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
48 | + | InternalData["UserInputService"] = UserInputService |
49 | Event.Parent = NLS([[ | |
50 | - | for _,t in pairs(CAS.Actions) do |
50 | + | local Player = owner |
51 | - | for _,k in pairs(t.Keys) do |
51 | + | local Event = script:WaitForChild("UserInput") |
52 | - | if k==io.KeyCode then |
52 | + | local UserInputService = game:GetService("UserInputService") |
53 | - | t.Function(t.Name,io.UserInputState,io) |
53 | + | local Mouse = Player:GetMouse() |
54 | - | end |
54 | + | local Input = function(Input,gameProcessedEvent) |
55 | - | end |
55 | + | if gameProcessedEvent then return end |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | - | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
57 | + | |
58 | - | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
58 | + | UserInputService.InputBegan:Connect(Input) |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | - | end) |
60 | + | local Hit,Target |
61 | - | Event.Parent = NLS([==[ |
61 | + | while wait(1/30) do |
62 | - | local Player = game:GetService("Players").LocalPlayer |
62 | + | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then |
63 | - | local Event = script:WaitForChild("UserInput_Event") |
63 | + | Hit,Target = Mouse.Hit,Mouse.Target |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | - | local Mouse = Player:GetMouse() |
65 | + | |
66 | - | local UIS = game:GetService("UserInputService") |
66 | + | |
67 | - | local input = function(io,a) |
67 | + | ]],owner.Character) |
68 | - | if a then return end |
68 | + | |
69 | - | --Since InputObject is a client-side instance, we create and pass table instead |
69 | + | RealGame = game;game = setmetatable({},{ |
70 | - | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) |
70 | + | __index = function (self,Index) |
71 | local Sandbox = function (Thing) | |
72 | - | UIS.InputBegan:Connect(input) |
72 | + | if Thing:IsA("Player") then |
73 | - | UIS.InputEnded:Connect(input) |
73 | + | local RealPlayer = Thing |
74 | return setmetatable({},{ | |
75 | - | local h,t |
75 | + | __index = function (self,Index) |
76 | - | --Give the server mouse data 30 times every second, but only if the values changed |
76 | + | local Type = type(RealPlayer[Index]) |
77 | - | --If player is not moving their mouse, client won't fire events |
77 | + | if Type == "function" then |
78 | - | while wait(1/30) do |
78 | + | if Index:lower() == "getmouse" or Index:lower() == "mouse" then |
79 | - | if h~=Mouse.Hit or t~=Mouse.Target then |
79 | + | return function (self) |
80 | - | h,t=Mouse.Hit,Mouse.Target |
80 | + | return InternalData["Mouse"] |
81 | - | Event:FireServer({isMouse=true,Target=t,Hit=h}) |
81 | + | end |
82 | end | |
83 | - | end]==],Player.Character) |
83 | + | return function (self,...) |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | - | ----Sandboxed game object that allows the usage of client-side methods and services |
85 | + | end |
86 | - | --Real game object |
86 | + | else |
87 | - | local _rg = game |
87 | + | if Index == "PlrObj" then |
88 | return RealPlayer | |
89 | - | --Metatable for fake service |
89 | + | end |
90 | - | local fsmt = { |
90 | + | return RealPlayer[Index] |
91 | - | __index = function(self,k) |
91 | + | end |
92 | - | local s = rawget(self,"_RealService") |
92 | + | end; |
93 | - | if s then return s[k] end |
93 | + | __tostring = function(self) |
94 | - | end, |
94 | + | return RealPlayer.Name |
95 | - | __newindex = function(self,k,v) |
95 | + | end |
96 | - | local s = rawget(self,"_RealService") |
96 | + | }) |
97 | - | if s then s[k]=v end |
97 | + | |
98 | - | end, |
98 | + | |
99 | - | __call = function(self,...) |
99 | + | if RealGame[Index] then |
100 | - | local s = rawget(self,"_RealService") |
100 | + | local Type = type(RealGame[Index]) |
101 | - | if s then return s(...) end |
101 | + | if Type == "function" then |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | - | } |
103 | + | return function (self,Service) |
104 | - | local function FakeService(t,RealService) |
104 | + | if Service:lower() == "players" then |
105 | - | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService |
105 | + | return setmetatable({},{ |
106 | - | return setmetatable(t,fsmt) |
106 | + | __index = function (self2,Index2) |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | - | --Fake game object |
109 | + | if Type2 == "function" then |
110 | - | local g = { |
110 | + | return function (self,...) |
111 | - | GetService = function(self,s) |
111 | + | return RealService[Index2](RealService,...) |
112 | - | return self[s] |
112 | + | end |
113 | - | end, |
113 | + | else |
114 | - | Players = FakeService({ |
114 | + | if Index2:lower() == "localplayer" then |
115 | - | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) |
115 | + | return Sandbox(owner) |
116 | - | },"Players"), |
116 | + | end |
117 | - | UserInputService = FakeService(UIS,"UserInputService"), |
117 | + | return RealService[Index2] |
118 | - | ContextActionService = FakeService(CAS,"ContextActionService"), |
118 | + | end |
119 | - | } |
119 | + | end; |
120 | - | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) |
120 | + | __tostring = function(self) |
121 | - | g.service = g.GetService |
121 | + | return RealGame:GetService(Service).Name |
122 | - | |
122 | + | end |
123 | - | g.RunService = FakeService({ |
123 | + | }) |
124 | - | RenderStepped = _rg:GetService("RunService").Heartbeat, |
124 | + | elseif Service:lower() == "contextactionservice" then |
125 | - | BindToRenderStep = function(self,name,_,fun) |
125 | + | return InternalData["ContextActionService"] |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | - | end, |
127 | + | return InternalData["UserInputService"] |
128 | - | UnbindFromRenderStep = function(self,name) |
128 | + | elseif Service:lower() == "runservice" then |
129 | - | self._btrs[name]:Disconnect() |
129 | + | return setmetatable({},{ |
130 | - | end, |
130 | + | __index = function(self2,Index2) |
131 | - | },"RunService") |
131 | + | local RealService = RealGame:GetService(Service) |
132 | local Type2 = type(Index2) | |
133 | - | setmetatable(g,{ |
133 | + | if Type2 == "function" then |
134 | - | __index=function(self,s) |
134 | + | return function (self,...) |
135 | - | return _rg:GetService(s) or typeof(_rg[s])=="function" |
135 | + | return RealService[Index2](RealService,...) |
136 | - | and function(_,...)return _rg[s](_rg,...)end or _rg[s] |
136 | + | end |
137 | - | end, |
137 | + | else |
138 | - | __newindex = fsmt.__newindex, |
138 | + | if Index2:lower() == "bindtorenderstep" then |
139 | - | __call = fsmt.__call |
139 | + | return function (self,Name,Priority,Function) |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | - | --Changing owner to fake player object to support owner:GetMouse() |
141 | + | end |
142 | - | game,owner = g,g.Players.LocalPlayer |
142 | + | end |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | ||
172 | --//Paste script below this line. | |
173 | ||
174 | ||
175 | Player = owner | |
176 | ----------------------- | |
177 | --XEvent Chara-- | |
178 | ----------------------- | |
179 | ------------------------------------------------------- | |
180 | --A script By makhail07 and KillerDarkness0105 | |
181 | --Effect Smoothing By OblivionCreature | |
182 | --Discords Creterisk#2958, Codex#6685, and [L]ewd#2941 | |
183 | ------------------------------------------------------- | |
184 | ||
185 | local FavIDs = {340106355,927529620,876981900,398987889,1117396305} | |
186 | ||
187 | function swait(num) | |
188 | if num==0 or num==nil then | |
189 | game:service'RunService'.Stepped:wait(0) | |
190 | else | |
191 | for i=0,num do | |
192 | game:service'RunService'.Stepped:wait(0) | |
193 | end | |
194 | end | |
195 | end | |
196 | function thread(f) | |
197 | coroutine.resume(coroutine.create(f)) | |
198 | end | |
199 | ||
200 | --Needed to add this for a good reason, thank me later mak. | |
201 | so = function(id,par,vol,pit) | |
202 | coroutine.resume(coroutine.create(function() | |
203 | local sou = Instance.new("Sound",par or workspace) | |
204 | sou.Volume=vol | |
205 | sou.Pitch=pit or 1 | |
206 | sou.SoundId=id | |
207 | swait() | |
208 | sou:play() | |
209 | game:GetService("Debris"):AddItem(sou,8) | |
210 | end)) | |
211 | end | |
212 | ||
213 | ||
214 | function clerp(a, b, t) | |
215 | local qa = { | |
216 | QuaternionFromCFrame(a) | |
217 | } | |
218 | local qb = { | |
219 | QuaternionFromCFrame(b) | |
220 | } | |
221 | local ax, ay, az = a.x, a.y, a.z | |
222 | local bx, by, bz = b.x, b.y, b.z | |
223 | local _t = 1 - t | |
224 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
225 | end | |
226 | function QuaternionFromCFrame(cf) | |
227 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
228 | local trace = m00 + m11 + m22 | |
229 | if trace > 0 then | |
230 | local s = math.sqrt(1 + trace) | |
231 | local recip = 0.5 / s | |
232 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
233 | else | |
234 | local i = 0 | |
235 | if m00 < m11 then | |
236 | i = 1 | |
237 | end | |
238 | if m22 > (i == 0 and m00 or m11) then | |
239 | i = 2 | |
240 | end | |
241 | if i == 0 then | |
242 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
243 | local recip = 0.5 / s | |
244 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
245 | elseif i == 1 then | |
246 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
247 | local recip = 0.5 / s | |
248 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
249 | elseif i == 2 then | |
250 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
251 | local recip = 0.5 / s | |
252 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
253 | end | |
254 | end | |
255 | end | |
256 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
257 | local xs, ys, zs = x + x, y + y, z + z | |
258 | local wx, wy, wz = w * xs, w * ys, w * zs | |
259 | local xx = x * xs | |
260 | local xy = x * ys | |
261 | local xz = x * zs | |
262 | local yy = y * ys | |
263 | local yz = y * zs | |
264 | local zz = z * zs | |
265 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
266 | end | |
267 | function QuaternionSlerp(a, b, t) | |
268 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
269 | local startInterp, finishInterp | |
270 | if cosTheta >= 1.0E-4 then | |
271 | if 1 - cosTheta > 1.0E-4 then | |
272 | local theta = math.acos(cosTheta) | |
273 | local invSinTheta = 1 / math.sin(theta) | |
274 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
275 | finishInterp = math.sin(t * theta) * invSinTheta | |
276 | else | |
277 | startInterp = 1 - t | |
278 | finishInterp = t | |
279 | end | |
280 | elseif 1 + cosTheta > 1.0E-4 then | |
281 | local theta = math.acos(-cosTheta) | |
282 | local invSinTheta = 1 / math.sin(theta) | |
283 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
284 | finishInterp = math.sin(t * theta) * invSinTheta | |
285 | else | |
286 | startInterp = t - 1 | |
287 | finishInterp = t | |
288 | end | |
289 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
290 | end | |
291 | function rayCast(Position, Direction, Range, Ignore) | |
292 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
293 | end | |
294 | --Wait what okay | |
295 | wait() | |
296 | local plr = Player | |
297 | local char = plr.Character | |
298 | local hum = char.Humanoid | |
299 | local ra = char["Right Arm"] | |
300 | local la= char["Left Arm"] | |
301 | local rl= char["Right Leg"] | |
302 | local ll = char["Left Leg"] | |
303 | local hed = char.Head | |
304 | local root = char.HumanoidRootPart | |
305 | local rootj = root.RootJoint | |
306 | local tors = char.Torso | |
307 | local mouse = plr:GetMouse() | |
308 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
309 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
310 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
311 | local maincolor = BrickColor.new("Dark indigo") | |
312 | cf = CFrame.new | |
313 | angles = CFrame.Angles | |
314 | attack = false | |
315 | euler=CFrame.fromEulerAnglesXYZ | |
316 | equipped = false | |
317 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
318 | RSH, LSH = nil, nil | |
319 | RW = Instance.new("Weld") | |
320 | LW = Instance.new("Weld") | |
321 | RH = tors["Right Hip"] | |
322 | LH = tors["Left Hip"] | |
323 | RSH = tors["Right Shoulder"] | |
324 | LSH = tors["Left Shoulder"] | |
325 | RSH.Parent = nil | |
326 | LSH.Parent = nil | |
327 | RW.Name = "RW" | |
328 | RW.Part0 = tors | |
329 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
330 | RW.C1 = CFrame.new(0, 0.5, 0) | |
331 | RW.Part1 = ra | |
332 | RW.Parent = tors | |
333 | LW.Name = "LW" | |
334 | LW.Part0 = tors | |
335 | LW.C0 = CFrame.new(-1.5, 0.5, 0) | |
336 | LW.C1 = CFrame.new(0, 0.5, 0) | |
337 | LW.Part1 = la | |
338 | LW.Parent = tors | |
339 | print('User is '..plr.Name) | |
340 | Effects = {} | |
341 | ||
342 | ArtificialHB = Instance.new("BindableEvent", script) | |
343 | ArtificialHB.Name = "Heartbeat" | |
344 | ||
345 | script:WaitForChild("Heartbeat") | |
346 | ||
347 | frame = 1 / 60 | |
348 | tf = 0 | |
349 | allowframeloss = false | |
350 | tossremainder = false | |
351 | lastframe = tick() | |
352 | script.Heartbeat:Fire() | |
353 | ||
354 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
355 | tf = tf + s | |
356 | if tf >= frame then | |
357 | if allowframeloss then | |
358 | script.Heartbeat:Fire() | |
359 | lastframe = tick() | |
360 | else | |
361 | for i = 1, math.floor(tf / frame) do | |
362 | script.Heartbeat:Fire() | |
363 | end | |
364 | lastframe = tick() | |
365 | end | |
366 | if tossremainder then | |
367 | tf = 0 | |
368 | else | |
369 | tf = tf - frame * math.floor(tf / frame) | |
370 | end | |
371 | end | |
372 | end) | |
373 | local RbxUtility = LoadLibrary("RbxUtility") | |
374 | local Create = RbxUtility.Create | |
375 | ||
376 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
377 | if hit.Parent == nil then | |
378 | return | |
379 | end | |
380 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
381 | for _, v in pairs(hit.Parent:children()) do | |
382 | if v:IsA("Humanoid") then | |
383 | h = v | |
384 | end | |
385 | end | |
386 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
387 | warn'No R15 allowed' | |
388 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
389 | end | |
390 | ||
391 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
392 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
393 | if hit.Parent.DebounceHit.Value == true then | |
394 | return | |
395 | end | |
396 | end | |
397 | if insta == true then | |
398 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
399 | end | |
400 | local c = Create("ObjectValue"){ | |
401 | Name = "creator", | |
402 | Value = plr, | |
403 | Parent = h, | |
404 | } | |
405 | game:GetService("Debris"):AddItem(c, .5) | |
406 | if HitSound ~= nil and HitPitch ~= nil then | |
407 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
408 | end | |
409 | local Damage = math.random(minim, maxim) | |
410 | local blocked = false | |
411 | local block = hit.Parent:findFirstChild("Block") | |
412 | if block ~= nil then | |
413 | if block.className == "IntValue" then | |
414 | if block.Value > 0 then | |
415 | blocked = true | |
416 | block.Value = block.Value - 1 | |
417 | print(block.Value) | |
418 | end | |
419 | end | |
420 | end | |
421 | if blocked == false then | |
422 | h.Health = h.Health - Damage | |
423 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
424 | else | |
425 | h.Health = h.Health - (Damage / 2) | |
426 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
427 | end | |
428 | if Type == "Knockdown" then | |
429 | local hum = hit.Parent.Humanoid | |
430 | hum.PlatformStand = true | |
431 | coroutine.resume(coroutine.create(function(HHumanoid) | |
432 | swait(1) | |
433 | HHumanoid.PlatformStand = false | |
434 | end), hum) | |
435 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
436 | local bodvol = Create("BodyVelocity"){ | |
437 | velocity = angle * knockback, | |
438 | P = 5000, | |
439 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
440 | Parent = hit, | |
441 | } | |
442 | local rl = Create("BodyAngularVelocity"){ | |
443 | P = 3000, | |
444 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
445 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
446 | Parent = hit, | |
447 | } | |
448 | game:GetService("Debris"):AddItem(bodvol, .5) | |
449 | game:GetService("Debris"):AddItem(rl, .5) | |
450 | elseif Type == "Normal" then | |
451 | local vp = Create("BodyVelocity"){ | |
452 | P = 500, | |
453 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
454 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
455 | } | |
456 | if knockback > 0 then | |
457 | vp.Parent = hit.Parent.Torso | |
458 | end | |
459 | game:GetService("Debris"):AddItem(vp, .5) | |
460 | elseif Type == "Up" then | |
461 | local bodyVelocity = Create("BodyVelocity"){ | |
462 | velocity = Vector3.new(0, 20, 0), | |
463 | P = 5000, | |
464 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
465 | Parent = hit, | |
466 | } | |
467 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
468 | elseif Type == "DarkUp" then | |
469 | coroutine.resume(coroutine.create(function() | |
470 | for i = 0, 1, 0.1 do | |
471 | swait() | |
472 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
473 | end | |
474 | end)) | |
475 | local bodyVelocity = Create("BodyVelocity"){ | |
476 | velocity = Vector3.new(0, 20, 0), | |
477 | P = 5000, | |
478 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
479 | Parent = hit, | |
480 | } | |
481 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
482 | elseif Type == "Snare" then | |
483 | local bp = Create("BodyPosition"){ | |
484 | P = 2000, | |
485 | D = 100, | |
486 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
487 | position = hit.Parent.Torso.Position, | |
488 | Parent = hit.Parent.Torso, | |
489 | } | |
490 | game:GetService("Debris"):AddItem(bp, 1) | |
491 | elseif Type == "Freeze" then | |
492 | local BodPos = Create("BodyPosition"){ | |
493 | P = 50000, | |
494 | D = 1000, | |
495 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
496 | position = hit.Parent.Torso.Position, | |
497 | Parent = hit.Parent.Torso, | |
498 | } | |
499 | local BodGy = Create("BodyGyro") { | |
500 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
501 | P = 20e+003, | |
502 | Parent = hit.Parent.Torso, | |
503 | cframe = hit.Parent.Torso.CFrame, | |
504 | } | |
505 | hit.Parent.Torso.Anchored = true | |
506 | coroutine.resume(coroutine.create(function(Part) | |
507 | swait(1.5) | |
508 | Part.Anchored = false | |
509 | end), hit.Parent.Torso) | |
510 | game:GetService("Debris"):AddItem(BodPos, 3) | |
511 | game:GetService("Debris"):AddItem(BodGy, 3) | |
512 | end | |
513 | local debounce = Create("BoolValue"){ | |
514 | Name = "DebounceHit", | |
515 | Parent = hit.Parent, | |
516 | Value = true, | |
517 | } | |
518 | game:GetService("Debris"):AddItem(debounce, Delay) | |
519 | c = Create("ObjectValue"){ | |
520 | Name = "creator", | |
521 | Value = Player, | |
522 | Parent = h, | |
523 | } | |
524 | game:GetService("Debris"):AddItem(c, .5) | |
525 | end | |
526 | end | |
527 | ||
528 | function ShowDamage(Pos, Text, Time, Color) | |
529 | local Rate = (1 / 30) | |
530 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
531 | local Text = (Text or "") | |
532 | local Time = (Time or 2) | |
533 | local Color = (Color or Color3.new(1, 0, 1)) | |
534 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
535 | EffectPart.Anchored = true | |
536 | local BillboardGui = Create("BillboardGui"){ | |
537 | Size = UDim2.new(3, 0, 3, 0), | |
538 | Adornee = EffectPart, | |
539 | Parent = EffectPart, | |
540 | } | |
541 | local TextLabel = Create("TextLabel"){ | |
542 | BackgroundTransparency = 1, | |
543 | Size = UDim2.new(1, 0, 1, 0), | |
544 | Text = Text, | |
545 | Font = "Highway", | |
546 | TextColor3 = Color, | |
547 | TextScaled = true, | |
548 | Parent = BillboardGui, | |
549 | } | |
550 | game.Debris:AddItem(EffectPart, (Time)) | |
551 | EffectPart.Parent = game:GetService("Workspace") | |
552 | delay(0, function() | |
553 | local Frames = (Time / Rate) | |
554 | for Frame = 1, Frames do | |
555 | wait(Rate) | |
556 | local Percent = (Frame / Frames) | |
557 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
558 | TextLabel.TextTransparency = Percent | |
559 | end | |
560 | if EffectPart and EffectPart.Parent then | |
561 | EffectPart:Destroy() | |
562 | end | |
563 | end) | |
564 | end | |
565 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
566 | for _, c in pairs(workspace:children()) do | |
567 | local hum = c:findFirstChild("Humanoid") | |
568 | if hum ~= nil then | |
569 | local head = c:findFirstChild("Head") | |
570 | if head ~= nil then | |
571 | local targ = head.Position - Part.Position | |
572 | local mag = targ.magnitude | |
573 | if magni >= mag and c.Name ~= plr.Name then | |
574 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=623904185", 5.2) | |
575 | end | |
576 | end | |
577 | end | |
578 | end | |
579 | end | |
580 | function MagniKILL(Part, magni, knock, Type) | |
581 | for _, c in pairs(workspace:children()) do | |
582 | local hum = c:findFirstChild("Humanoid") | |
583 | if hum ~= nil then | |
584 | local head = c:findFirstChild("Head") | |
585 | if head ~= nil then | |
586 | local targ = head.Position - Part.Position | |
587 | local mag = targ.magnitude | |
588 | if magni >= mag and c.Name ~= plr.Name then | |
589 | hum.Health = 0 | |
590 | end | |
591 | end | |
592 | end | |
593 | end | |
594 | end | |
595 | CFuncs = { | |
596 | Part = { | |
597 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
598 | local Part = Create("Part")({ | |
599 | Parent = Parent, | |
600 | Reflectance = Reflectance, | |
601 | Transparency = Transparency, | |
602 | CanCollide = false, | |
603 | Locked = true, | |
604 | BrickColor = BrickColor.new(tostring(BColor)), | |
605 | Name = Name, | |
606 | Size = Size, | |
607 | Material = Material | |
608 | }) | |
609 | RemoveOutlines(Part) | |
610 | return Part | |
611 | end | |
612 | }, | |
613 | Mesh = { | |
614 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
615 | local Msh = Create(Mesh)({ | |
616 | Parent = Part, | |
617 | Offset = OffSet, | |
618 | Scale = Scale | |
619 | }) | |
620 | if Mesh == "SpecialMesh" then | |
621 | Msh.MeshType = MeshType | |
622 | Msh.MeshId = MeshId | |
623 | end | |
624 | return Msh | |
625 | end | |
626 | }, | |
627 | Mesh = { | |
628 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
629 | local Msh = Create(Mesh)({ | |
630 | Parent = Part, | |
631 | Offset = OffSet, | |
632 | Scale = Scale | |
633 | }) | |
634 | if Mesh == "SpecialMesh" then | |
635 | Msh.MeshType = MeshType | |
636 | Msh.MeshId = MeshId | |
637 | end | |
638 | return Msh | |
639 | end | |
640 | }, | |
641 | Weld = { | |
642 | Create = function(Parent, Part0, Part1, C0, C1) | |
643 | local Weld = Create("Weld")({ | |
644 | Parent = Parent, | |
645 | Part0 = Part0, | |
646 | Part1 = Part1, | |
647 | C0 = C0, | |
648 | C1 = C1 | |
649 | }) | |
650 | return Weld | |
651 | end | |
652 | }, | |
653 | Sound = { | |
654 | Create = function(id, par, vol, pit) | |
655 | coroutine.resume(coroutine.create(function() | |
656 | local S = Create("Sound")({ | |
657 | Volume = vol, | |
658 | Pitch = pit or 1, | |
659 | SoundId = id, | |
660 | Parent = par or workspace | |
661 | }) | |
662 | wait() | |
663 | S:play() | |
664 | game:GetService("Debris"):AddItem(S, 6) | |
665 | end)) | |
666 | end | |
667 | }, | |
668 | ParticleEmitter = { | |
669 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
670 | local fp = Create("ParticleEmitter")({ | |
671 | Parent = Parent, | |
672 | Color = ColorSequence.new(Color1, Color2), | |
673 | LightEmission = LightEmission, | |
674 | Size = Size, | |
675 | Texture = Texture, | |
676 | Transparency = Transparency, | |
677 | ZOffset = ZOffset, | |
678 | Acceleration = Accel, | |
679 | Drag = Drag, | |
680 | LockedToPart = LockedToPart, | |
681 | VelocityInheritance = VelocityInheritance, | |
682 | EmissionDirection = EmissionDirection, | |
683 | Enabled = Enabled, | |
684 | Lifetime = LifeTime, | |
685 | Rate = Rate, | |
686 | Rotation = Rotation, | |
687 | RotSpeed = RotSpeed, | |
688 | Speed = Speed, | |
689 | VelocitySpread = VelocitySpread | |
690 | }) | |
691 | return fp | |
692 | end | |
693 | } | |
694 | } | |
695 | function RemoveOutlines(part) | |
696 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
697 | end | |
698 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
699 | local Part = Create("Part")({ | |
700 | formFactor = FormFactor, | |
701 | Parent = Parent, | |
702 | Reflectance = Reflectance, | |
703 | Transparency = Transparency, | |
704 | CanCollide = false, | |
705 | Locked = true, | |
706 | BrickColor = BrickColor.new(tostring(BColor)), | |
707 | Name = Name, | |
708 | Size = Size, | |
709 | Material = Material | |
710 | }) | |
711 | RemoveOutlines(Part) | |
712 | return Part | |
713 | end | |
714 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
715 | local Msh = Create(Mesh)({ | |
716 | Parent = Part, | |
717 | Offset = OffSet, | |
718 | Scale = Scale | |
719 | }) | |
720 | if Mesh == "SpecialMesh" then | |
721 | Msh.MeshType = MeshType | |
722 | Msh.MeshId = MeshId | |
723 | end | |
724 | return Msh | |
725 | end | |
726 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
727 | local Weld = Create("Weld")({ | |
728 | Parent = Parent, | |
729 | Part0 = Part0, | |
730 | Part1 = Part1, | |
731 | C0 = C0, | |
732 | C1 = C1 | |
733 | }) | |
734 | return Weld | |
735 | end | |
736 | EffectModel = Instance.new("Model", char) | |
737 | Effects = { | |
738 | Block = { | |
739 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
740 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
741 | prt.Anchored = true | |
742 | prt.CFrame = cframe | |
743 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
744 | game:GetService("Debris"):AddItem(prt, 10) | |
745 | if Type == 1 or Type == nil then | |
746 | table.insert(Effects, { | |
747 | prt, | |
748 | "Block1", | |
749 | delay, | |
750 | x3, | |
751 | y3, | |
752 | z3, | |
753 | msh | |
754 | }) | |
755 | elseif Type == 2 then | |
756 | table.insert(Effects, { | |
757 | prt, | |
758 | "Block2", | |
759 | delay, | |
760 | x3, | |
761 | y3, | |
762 | z3, | |
763 | msh | |
764 | }) | |
765 | else | |
766 | table.insert(Effects, { | |
767 | prt, | |
768 | "Block3", | |
769 | delay, | |
770 | x3, | |
771 | y3, | |
772 | z3, | |
773 | msh | |
774 | }) | |
775 | end | |
776 | end | |
777 | }, | |
778 | Sphere = { | |
779 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
780 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
781 | prt.Anchored = true | |
782 | prt.CFrame = cframe | |
783 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
784 | game:GetService("Debris"):AddItem(prt, 10) | |
785 | table.insert(Effects, { | |
786 | prt, | |
787 | "Cylinder", | |
788 | delay, | |
789 | x3, | |
790 | y3, | |
791 | z3, | |
792 | msh | |
793 | }) | |
794 | end | |
795 | }, | |
796 | Cylinder = { | |
797 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
798 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
799 | prt.Anchored = true | |
800 | prt.CFrame = cframe | |
801 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
802 | game:GetService("Debris"):AddItem(prt, 10) | |
803 | table.insert(Effects, { | |
804 | prt, | |
805 | "Cylinder", | |
806 | delay, | |
807 | x3, | |
808 | y3, | |
809 | z3, | |
810 | msh | |
811 | }) | |
812 | end | |
813 | }, | |
814 | Wave = { | |
815 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
816 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
817 | prt.Anchored = true | |
818 | prt.CFrame = cframe | |
819 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
820 | game:GetService("Debris"):AddItem(prt, 10) | |
821 | table.insert(Effects, { | |
822 | prt, | |
823 | "Cylinder", | |
824 | delay, | |
825 | x3 / 60, | |
826 | y3 / 60, | |
827 | z3 / 60, | |
828 | msh | |
829 | }) | |
830 | end | |
831 | }, | |
832 | Ring = { | |
833 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
834 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
835 | prt.Anchored = true | |
836 | prt.CFrame = cframe | |
837 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
838 | game:GetService("Debris"):AddItem(prt, 10) | |
839 | table.insert(Effects, { | |
840 | prt, | |
841 | "Cylinder", | |
842 | delay, | |
843 | x3, | |
844 | y3, | |
845 | z3, | |
846 | msh | |
847 | }) | |
848 | end | |
849 | }, | |
850 | Break = { | |
851 | Create = function(brickcolor, cframe, x1, y1, z1) | |
852 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
853 | prt.Anchored = true | |
854 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
855 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
856 | local num = math.random(10, 50) / 1000 | |
857 | game:GetService("Debris"):AddItem(prt, 10) | |
858 | table.insert(Effects, { | |
859 | prt, | |
860 | "Shatter", | |
861 | num, | |
862 | prt.CFrame, | |
863 | math.random() - math.random(), | |
864 | 0, | |
865 | math.random(50, 100) / 100 | |
866 | }) | |
867 | end | |
868 | } | |
869 | } | |
870 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
871 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
872 | prt.Anchored = true | |
873 | prt.CFrame = cframe | |
874 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
875 | game:GetService("Debris"):AddItem(prt, 10) | |
876 | if Type == 1 or Type == nil then | |
877 | table.insert(Effects, { | |
878 | prt, | |
879 | "Block1", | |
880 | delay, | |
881 | x3, | |
882 | y3, | |
883 | z3, | |
884 | msh | |
885 | }) | |
886 | elseif Type == 2 then | |
887 | table.insert(Effects, { | |
888 | prt, | |
889 | "Block2", | |
890 | delay, | |
891 | x3, | |
892 | y3, | |
893 | z3, | |
894 | msh | |
895 | }) | |
896 | elseif Type == 3 then | |
897 | table.insert(Effects, { | |
898 | prt, | |
899 | "Block3", | |
900 | delay, | |
901 | x3, | |
902 | y3, | |
903 | z3, | |
904 | msh | |
905 | }) | |
906 | end | |
907 | end | |
908 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
909 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
910 | prt.Anchored = true | |
911 | prt.CFrame = cframe | |
912 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
913 | game:GetService("Debris"):AddItem(prt, 10) | |
914 | table.insert(Effects, { | |
915 | prt, | |
916 | "Cylinder", | |
917 | delay, | |
918 | x3, | |
919 | y3, | |
920 | z3, | |
921 | msh | |
922 | }) | |
923 | end | |
924 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
925 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
926 | prt.Anchored = true | |
927 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
928 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
929 | game:GetService("Debris"):AddItem(prt, 10) | |
930 | table.insert(Effects, { | |
931 | prt, | |
932 | "Cylinder", | |
933 | delay, | |
934 | x3, | |
935 | y3, | |
936 | z3, | |
937 | msh | |
938 | }) | |
939 | end | |
940 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
941 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
942 | prt.Anchored = true | |
943 | prt.CFrame = cframe | |
944 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
945 | game:GetService("Debris"):AddItem(prt, 10) | |
946 | table.insert(Effects, { | |
947 | prt, | |
948 | "Cylinder", | |
949 | delay, | |
950 | x3, | |
951 | y3, | |
952 | z3, | |
953 | msh | |
954 | }) | |
955 | end | |
956 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
957 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
958 | prt.Anchored = true | |
959 | prt.CFrame = cframe | |
960 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
961 | game:GetService("Debris"):AddItem(prt, 10) | |
962 | table.insert(Effects, { | |
963 | prt, | |
964 | "Cylinder", | |
965 | delay, | |
966 | x3, | |
967 | y3, | |
968 | z3, | |
969 | msh | |
970 | }) | |
971 | end | |
972 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
973 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
974 | prt.Anchored = true | |
975 | prt.CFrame = cframe | |
976 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
977 | game:GetService("Debris"):AddItem(prt, 10) | |
978 | table.insert(Effects, { | |
979 | prt, | |
980 | "Cylinder", | |
981 | delay, | |
982 | x3, | |
983 | y3, | |
984 | z3, | |
985 | msh | |
986 | }) | |
987 | end | |
988 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
989 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
990 | prt.Anchored = true | |
991 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
992 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
993 | local num = math.random(10, 50) / 1000 | |
994 | game:GetService("Debris"):AddItem(prt, 10) | |
995 | table.insert(Effects, { | |
996 | prt, | |
997 | "Shatter", | |
998 | num, | |
999 | prt.CFrame, | |
1000 | math.random() - math.random(), | |
1001 | 0, | |
1002 | math.random(50, 100) / 100 | |
1003 | }) | |
1004 | end | |
1005 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
1006 | local NEWSOUND = nil | |
1007 | coroutine.resume(coroutine.create(function() | |
1008 | NEWSOUND = Instance.new("Sound", PARENT) | |
1009 | NEWSOUND.Volume = VOLUME | |
1010 | NEWSOUND.Pitch = PITCH | |
1011 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1012 | swait() | |
1013 | NEWSOUND:play() | |
1014 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
1015 | end)) | |
1016 | return NEWSOUND | |
1017 | end | |
1018 | ||
1019 | ||
1020 | --[[ | |
1021 | Thanks for using Build-To-Lua by jarredbcv. | |
1022 | ]]-- | |
1023 | ||
1024 | New = function(Object, Parent, Name, Data) | |
1025 | local Object = Instance.new(Object) | |
1026 | for Index, Value in pairs(Data or {}) do | |
1027 | Object[Index] = Value | |
1028 | end | |
1029 | Object.Parent = Parent | |
1030 | Object.Name = Name | |
1031 | return Object | |
1032 | end | |
1033 | ||
1034 | XBlade = New("Model",char,"XBlade",{}) | |
1035 | Handle = New("Part",XBlade,"Handle",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(2, 0.119999982, 0.119999982),CFrame = CFrame.new(-44.0486794, 1.89940667, 173.921341, 0.99009043, -0.134159163, -0.0414969474, 0.0418755226, -2.00014849e-09, 0.999122798, -0.134041354, -0.990959466, 0.00561797712),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1036 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-41.3519974, 0.784493208, 173.553787, 0.134159118, 0.931669831, -0.337627381, -1.78345172e-10, 0.340707511, 0.940169215, 0.990959346, -0.126132146, 0.0457089804),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1037 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.93166995, 0.340707511, -0.12613225, -0.337627441, 0.940169275, 0.0457090214),C1 = CFrame.new(2.67253876, 0.00244140625, -1.22790456, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1038 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.92999995, 0.0500000156),CFrame = CFrame.new(-44.0702477, 1.93928599, 173.921783, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1039 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(-0.019744873, 0.00245666504, 0.0407419205, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1040 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-40.7464447, 1.01027775, 173.471802, 0.134159118, 0.903306067, -0.407478601, -1.78345172e-10, 0.411195904, 0.911546826, 0.990959346, -0.122292183, 0.0551656336),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1041 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.903306186, 0.411195934, -0.122292288, -0.40747866, 0.911546886, 0.0551656857),C1 = CFrame.new(3.29253769, 0.00245666504, -1.02790737, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1042 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.130000025),CFrame = CFrame.new(-39.0396805, 1.93485165, 173.240723, 0.134159118, 0.86384666, -0.48556143, -1.78345172e-10, 0.489991099, 0.871727467, 0.990959346, -0.116950043, 0.065736711),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1043 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863846779, 0.489991099, -0.116950139, -0.48556149, 0.871727467, 0.0657367632),C1 = CFrame.new(5.05207825, 0.00245666504, -0.176268101, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1044 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-40.2101974, 1.23313034, 173.3992, 0.134159118, 0.88381362, -0.448190004, -1.78345172e-10, 0.452278793, 0.891876459, 0.990959346, -0.119653247, 0.0606772564),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1045 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.883813798, 0.452278793, -0.119653352, -0.448190093, 0.891876578, 0.0606773123),C1 = CFrame.new(3.84253311, 0.00245666504, -0.827910662, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1046 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-41.9794464, 0.607830167, 173.638718, 0.134159118, 0.966715217, -0.217858434, -1.78345172e-10, 0.219845936, 0.975534439, 0.990959346, -0.130876735, 0.0294943117),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1047 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.966715395, 0.219845951, -0.130876839, -0.217858493, 0.975534499, 0.0294943396),C1 = CFrame.new(2.03252411, 0.00245666504, -1.37789822, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1048 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.08000004, 0.0500000156),CFrame = CFrame.new(-42.5497932, 0.498351336, 173.715927, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1049 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.975934923, 0.17347604, -0.132124975, -0.171907783, 0.984838068, 0.0232733898),C1 = CFrame.new(1.45289612, 0.00247192383, -1.46317959, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1050 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.92999995, 0.0500000156),CFrame = CFrame.new(-44.0665131, 1.84935343, 173.92128, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1051 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(-0.019744873, 0.00245666504, -0.0492696762, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1052 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-42.5316505, 0.708744168, 173.713501, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1053 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.975934923, 0.17347604, -0.132124975, -0.171907783, 0.984838068, 0.0232733898),C1 = CFrame.new(1.47999573, 0.00244140625, -1.25373793, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1054 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.079999879, 0.149999917, 0.100000016),CFrame = CFrame.new(-45.0332489, 1.85846865, 174.05719, 0.134159118, -0.0414969884, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418755673, 0.990959346, 0.00561798224, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1055 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, -0.0414970033, 0.999122858, 0.00561798783, -0.990090549, -0.0418755673, 0.134041384),C1 = CFrame.new(-0.994735718, -0.00253295898, 0.000717639923, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1056 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.52999997, 0.0500000156),CFrame = CFrame.new(-43.0991249, 1.12461293, 173.790329, 0.134159118, -0.041496899, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418754779, 0.990959346, 0.0056179706, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1057 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 1.60021901e-16, 0.990959764, -0.0414969139, 0.999122858, 0.00561797619, -0.990090549, -0.0418754779, 0.134041384),C1 = CFrame.new(0.925262451, 0.00244140625, -0.814253807, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1058 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.8233681, 0.848814011, 173.617599, 0.134159118, 0.949757814, -0.282773912, -1.78345172e-10, 0.285353601, 0.958422184, 0.990959346, -0.128580973, 0.0382827483),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1059 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.949757874, 0.285353601, -0.128581077, -0.282773942, 0.958422303, 0.0382827818),C1 = CFrame.new(2.19998169, 0.00245666504, -1.14372134, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1060 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 0.0799999386, 0.0500000156),CFrame = CFrame.new(-43.1370964, 2.03881836, 173.795456, 0.134159118, -0.041496899, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418754779, 0.990959346, 0.0056179706, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1061 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 1.60021901e-16, 0.990959764, -0.0414969139, 0.999122858, 0.00561797619, -0.990090549, -0.0418754779, 0.134041384),C1 = CFrame.new(0.925262451, 0.00245666504, 0.100754261, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1062 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-38.9191017, 1.90829134, 173.224411, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1063 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(5.17253876, 0.00245666504, -0.207900524, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1064 | Wedge = New("WedgePart",XBlade,"Wedge",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,Size = Vector3.new(0.0799999461, 4.97000027, 1.66999996),CFrame = CFrame.new(-40.6379662, 1.33008528, 173.459518, 0.134159088, 0.990090489, -0.0414969511, -3.48056417e-10, 0.0418755226, 0.999122798, 0.990959585, -0.134041339, 0.00561797852),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1065 | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(3.41497803, 7.62939453e-05, -0.712950706, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1066 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-40.5334549, 1.31371856, 173.442963, 0.134159118, 0.888382077, -0.439065397, -1.78345172e-10, 0.443070978, 0.89648658, 0.990959346, -0.120271713, 0.059441939),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1067 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.888382196, 0.443070978, -0.120271817, -0.439065516, 0.89648664, 0.0594419949),C1 = CFrame.new(3.51998901, 0.00245666504, -0.733733177, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1068 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-39.8037491, 1.65485072, 173.344177, 0.134159118, 0.879470766, -0.456653416, -1.78345172e-10, 0.460819334, 0.887493968, 0.990959346, -0.1190653, 0.0618230514),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1069 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.879470944, 0.460819364, -0.119065404, -0.456653476, 0.887494028, 0.0618231073),C1 = CFrame.new(4.26998901, 0.00245666504, -0.423735619, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1070 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.02999997, 0.0500000156),CFrame = CFrame.new(-38.633503, 2.03729534, 173.18576, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1071 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(5.46588898, 0.00244140625, -0.0910782814, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1072 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-39.5588799, 1.55094099, 173.311005, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1073 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(4.51252747, 0.00247192383, -0.537901878, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1074 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 5, 0.0500000156),CFrame = CFrame.new(-40.6833267, 2.18262863, 173.463257, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),}) | |
1075 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(3.40526581, 0.00245666504, 0.140748024, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1076 | Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.1286964, 1.07836723, 173.523544, 0.134159118, 0.920541048, -0.36688596, -1.78345172e-10, 0.37023294, 0.928938925, 0.990959346, -0.124625482, 0.0496700779),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
1077 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.920541227, 0.37023297, -0.124625586, -0.36688602, 0.928938985, 0.0496701226),C1 = CFrame.new(2.9099884, 0.00245666504, -0.943724632, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),}) | |
1078 | ||
1079 | ||
1080 | HeartLocket = New("Model",char,"Heart Locket",{}) | |
1081 | Heart = New("Hat",HeartLocket,"Heart",{}) | |
1082 | Handle2 = New("Part",Heart,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0500000007, 0.0500000007, 0.25),CFrame = CFrame.new(-42.7335167, 3.20922303, 175.050156, 0.14691636, -0.00137452304, -0.989146531, 0.00403097179, 0.999989152, -0.00079088629, 0.98914516, -0.00387096009, 0.14692001),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.937255, 0.721569, 0.219608),}) | |
1083 | Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(2, 2, 1),MeshId = "http://www.roblox.com/asset/?id=105992239",MeshType = Enum.MeshType.FileMesh,}) | |
1084 | String = New("Part",HeartLocket,"String",{BrickColor = BrickColor.new("Burnt Sienna"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 2),CFrame = CFrame.new(-43.4914551, 3.64470506, 175.102722, 0.0703944117, 0, -0.997525692, 0, 1, 0, 0.997519255, 0, 0.0703952685),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),}) | |
1085 | Mesh = New("SpecialMesh",String,"Mesh",{Scale = Vector3.new(1.10000002, 1, 0.949999988),VertexColor = Vector3.new(0, 0, 0),MeshId = "http://www.roblox.com/asset/?id=34237901",MeshType = Enum.MeshType.FileMesh,}) | |
1086 | ||
1087 | ||
1088 | for _, v in pairs(XBlade:GetChildren()) do | |
1089 | if v:IsA'BasePart' then | |
1090 | v.CanCollide = false | |
1091 | end | |
1092 | end | |
1093 | ||
1094 | ||
1095 | ||
1096 | local NewInstance = function(instance,parent,properties) | |
1097 | local inst = Instance.new(instance,parent) | |
1098 | if(properties)then | |
1099 | for i,v in next, properties do | |
1100 | pcall(function() inst[i] = v end) | |
1101 | end | |
1102 | end | |
1103 | return inst; | |
1104 | end | |
1105 | local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-.9,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(90))}) | |
1106 | local Locket = NewInstance('Weld',char,{Part0=hed,Part1=String,C0 = CFrame.new(0,-.9,0.1)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))}) | |
1107 | local HeartL = NewInstance('Weld',char,{Part0=hed,Part1=Handle2,C0 = CFrame.new(0,-1.3,-0.7)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))}) | |
1108 | ||
1109 | ||
1110 | ||
1111 | ||
1112 | --Chat Function-- | |
1113 | function chatfunc(text,waitt) | |
1114 | local chat = coroutine.wrap(function() | |
1115 | if char:FindFirstChild("TalkingBillBoard")~= nil then | |
1116 | char:FindFirstChild("TalkingBillBoard").Parent = nil | |
1117 | end | |
1118 | local naeeym2 = Instance.new("BillboardGui",char) | |
1119 | naeeym2.Size = UDim2.new(0,100,0,40) | |
1120 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
1121 | naeeym2.Adornee = char.Head | |
1122 | naeeym2.Name = "TalkingBillBoard" | |
1123 | naeeym2.AlwaysOnTop = true | |
1124 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1125 | tecks2.BackgroundTransparency = 1 | |
1126 | tecks2.BorderSizePixel = 0 | |
1127 | tecks2.Text = "" | |
1128 | tecks2.Font = "Code" | |
1129 | tecks2.TextSize = 30 | |
1130 | tecks2.TextStrokeTransparency = 0 | |
1131 | tecks2.TextColor3 = Color3.fromRGB(255,255,255) | |
1132 | tecks2.TextStrokeColor3 = Color3.fromRGB(98, 37, 209) | |
1133 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1134 | for i = 1,string.len(text),1 do | |
1135 | tecks2.Text = string.sub(text,1,i) | |
1136 | swait(3) | |
1137 | end | |
1138 | wait(waitt/10) | |
1139 | coroutine.resume(coroutine.create(function() | |
1140 | for i = 1, 10 do | |
1141 | tecks2.TextTransparency = tecks2.TextTransparency + 0.1 | |
1142 | swait() | |
1143 | end | |
1144 | naeeym2:Destroy() | |
1145 | end)) | |
1146 | end) | |
1147 | chat() | |
1148 | end | |
1149 | ||
1150 | local asd = Instance.new("ParticleEmitter") | |
1151 | asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
1152 | asd.LightEmission = .1 | |
1153 | asd.Size = NumberSequence.new(0.2) | |
1154 | asd.Texture = "http://www.roblox.com/asset/?ID=291880914" | |
1155 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
1156 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
1157 | asd.Transparency = bbb | |
1158 | asd.Size = aaa | |
1159 | asd.ZOffset = .9 | |
1160 | asd.Acceleration = Vector3.new(0, -5, 0) | |
1161 | asd.LockedToPart = false | |
1162 | asd.EmissionDirection = "Back" | |
1163 | asd.Lifetime = NumberRange.new(1, 2) | |
1164 | asd.Rotation = NumberRange.new(-100, 100) | |
1165 | asd.RotSpeed = NumberRange.new(-100, 100) | |
1166 | asd.Speed = NumberRange.new(2) | |
1167 | asd.Enabled = false | |
1168 | asd.VelocitySpread = 10000 | |
1169 | ||
1170 | function bleed(victim,amount) | |
1171 | local prtcl = asd:Clone() | |
1172 | prtcl.Parent = victim | |
1173 | prtcl:Emit(amount) | |
1174 | end | |
1175 | ||
1176 | ||
1177 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
1178 | local NEWMESH = Instance.new(MESH) | |
1179 | if MESH == "SpecialMesh" then | |
1180 | NEWMESH.MeshType = MESHTYPE | |
1181 | if MESHID ~= "nil" and MESHID ~= "" then | |
1182 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
1183 | end | |
1184 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
1185 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
1186 | end | |
1187 | end | |
1188 | NEWMESH.Offset = OFFSET or Vector3.new(0, 0, 0) | |
1189 | NEWMESH.Scale = SCALE | |
1190 | NEWMESH.Parent = PARENT | |
1191 | return NEWMESH | |
1192 | end | |
1193 | ||
1194 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
1195 | local NEWPART = Instance.new("Part") | |
1196 | NEWPART.formFactor = FORMFACTOR | |
1197 | NEWPART.Reflectance = REFLECTANCE | |
1198 | NEWPART.Transparency = TRANSPARENCY | |
1199 | NEWPART.CanCollide = false | |
1200 | NEWPART.Locked = true | |
1201 | NEWPART.Anchored = true | |
1202 | if ANCHOR == false then | |
1203 | NEWPART.Anchored = false | |
1204 | end | |
1205 | NEWPART.BrickColor = BrickColor.new(tostring(BRICKCOLOR)) | |
1206 | NEWPART.Name = NAME | |
1207 | NEWPART.Size = SIZE | |
1208 | NEWPART.Position = tors.Position | |
1209 | NEWPART.Material = MATERIAL | |
1210 | NEWPART:BreakJoints() | |
1211 | NEWPART.Parent = PARENT | |
1212 | return NEWPART | |
1213 | end | |
1214 | ||
1215 | local function weldBetween(a, b) | |
1216 | local weldd = Instance.new("ManualWeld") | |
1217 | weldd.Part0 = a | |
1218 | weldd.Part1 = b | |
1219 | weldd.C0 = CFrame.new() | |
1220 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1221 | weldd.Parent = a | |
1222 | return weldd | |
1223 | end | |
1224 | ||
1225 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
1226 | local acs = Instance.new("Part") | |
1227 | acs.CanCollide = false | |
1228 | acs.Anchored = false | |
1229 | acs.Size = Vector3.new(0,0,0) | |
1230 | acs.CFrame = attachmentpart.CFrame | |
1231 | acs.Parent = char | |
1232 | acs.BrickColor = color | |
1233 | local meshs = Instance.new("SpecialMesh") | |
1234 | meshs.MeshId = mesh | |
1235 | meshs.TextureId = texture | |
1236 | meshs.Parent = acs | |
1237 | meshs.Scale = scale | |
1238 | meshs.Offset = offset | |
1239 | weldBetween(attachmentpart,acs) | |
1240 | end | |
1241 | ||
1242 | local accessories = Instance.new("Folder",char) | |
1243 | accessories.Name = "Add-ons" | |
1244 | ||
1245 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
1246 | if TYPE == "Gem" then | |
1247 | local acs = CreatePart(3, accessories, "Plastic", 0, 0, COLOR, "Part", Vector3.new(0,0,0)) | |
1248 | acs.Anchored = false | |
1249 | acs.CanCollide = false | |
1250 | acs.CFrame = PART.CFrame | |
1251 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
1252 | weldBetween(PART,acs) | |
1253 | elseif TYPE == "Skull" then | |
1254 | local acs = CreatePart(3, accessories, "Plastic", 0, 0, COLOR, "Part", Vector3.new(0,0,0)) | |
1255 | acs.Anchored = false | |
1256 | acs.CanCollide = false | |
1257 | acs.CFrame = PART.CFrame | |
1258 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
1259 | weldBetween(PART,acs) | |
1260 | elseif TYPE == "Eye" then | |
1261 | local acs = CreatePart(3, accessories, "Neon", 0, 0, COLOR, "Part", Vector3.new(0,0,0)) | |
1262 | acs.Anchored = false | |
1263 | acs.CanCollide = false | |
1264 | acs.CFrame = PART.CFrame | |
1265 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
1266 | weldBetween(PART,acs) | |
1267 | end | |
1268 | end | |
1269 | ||
1270 | createbodypart("Eye","Really black",hed,Vector3.new(0.2, 0.17, -0.55),Vector3.new(3,5,3)) | |
1271 | createbodypart("Eye","White",hed,Vector3.new(-0.2, 0.17, -0.55),Vector3.new(3,5,3)) | |
1272 | ||
1273 | --Extras-- | |
1274 | q = char:GetChildren() | |
1275 | for u = 1, #q do | |
1276 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
1277 | q[u]:remove() | |
1278 | elseif q[u].ClassName == "CharacterMesh" then | |
1279 | q[u]:remove() | |
1280 | elseif q[u].ClassName == "ShirtGraphic" then | |
1281 | q[u]:remove() | |
1282 | elseif q[u].ClassName == "Shirt" then | |
1283 | q[u]:Destroy() | |
1284 | elseif q[u].ClassName == "Pants" then | |
1285 | q[u]:Destroy() | |
1286 | end | |
1287 | end | |
1288 | local top = Instance.new("Shirt") | |
1289 | top.ShirtTemplate = "rbxassetid://831629350" | |
1290 | top.Parent = char | |
1291 | local bottom = Instance.new("Pants") | |
1292 | bottom.PantsTemplate = "rbxassetid://227915108" | |
1293 | bottom.Parent = char | |
1294 | ||
1295 | local BodyColors = char:FindFirstChildOfClass"BodyColors" | |
1296 | if BodyColors then | |
1297 | BodyColors.HeadColor = BrickColor.new"Institutional white" | |
1298 | BodyColors.TorsoColor = BrickColor.new"Institutional white" | |
1299 | BodyColors.LeftArmColor = BrickColor.new"Institutional white" | |
1300 | BodyColors.RightArmColor = BrickColor.new"Institutional white" | |
1301 | BodyColors.LeftLegColor = BrickColor.new"Institutional white" | |
1302 | BodyColors.RightLegColor = BrickColor.new"Institutional white" | |
1303 | end | |
1304 | ||
1305 | --Scarfs-- | |
1306 | local Blobby = Instance.new("Part", char) | |
1307 | Blobby.Name = "Blob" | |
1308 | Blobby.CanCollide = false | |
1309 | Blobby.BrickColor = BrickColor.new("Institutional white") | |
1310 | Blobby.Transparency = 0 | |
1311 | Blobby.Material = "Plastic" | |
1312 | Blobby.Size = Vector3.new(1, 1, 2) | |
1313 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
1314 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
1315 | ||
1316 | local Weld = Instance.new("Weld", Blobby) | |
1317 | Weld.Part0 = hed | |
1318 | Weld.Part1 = Blobby | |
1319 | Weld.C1 = CFrame.new(0, 1.1, 0) | |
1320 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(180),0) | |
1321 | ||
1322 | local M2 = Instance.new("SpecialMesh") | |
1323 | M2.Parent = Blobby | |
1324 | M2.MeshId = "http://www.roblox.com/asset/?id=448710145" | |
1325 | M2.Scale = Vector3.new(0.8, 0.8, 0.8) | |
1326 | ||
1327 | local Blobby2 = Instance.new("Part", char) | |
1328 | Blobby2.Name = "Blob" | |
1329 | Blobby2.CanCollide = false | |
1330 | Blobby2.BrickColor = BrickColor.new("Really black") | |
1331 | Blobby2.Transparency = 0 | |
1332 | Blobby2.Material = "Plastic" | |
1333 | Blobby2.Size = Vector3.new(1, 1, 2) | |
1334 | Blobby2.TopSurface = Enum.SurfaceType.Smooth | |
1335 | Blobby2.BottomSurface = Enum.SurfaceType.Smooth | |
1336 | ||
1337 | local Weld = Instance.new("Weld", Blobby2) | |
1338 | Weld.Part0 = hed | |
1339 | Weld.Part1 = Blobby2 | |
1340 | Weld.C1 = CFrame.new(0, 1.2, 0) | |
1341 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(180),0) | |
1342 | ||
1343 | local M2 = Instance.new("SpecialMesh") | |
1344 | M2.Parent = Blobby2 | |
1345 | M2.MeshId = "http://www.roblox.com/asset/?id=448710145" | |
1346 | M2.Scale = Vector3.new(0.8, 0.8, 0.8) | |
1347 | ||
1348 | --Hair-- | |
1349 | local Hair = Instance.new("Part", char) | |
1350 | Hair.Name = "Hair" | |
1351 | Hair.CanCollide = false | |
1352 | Hair.BrickColor = BrickColor.new("Institutional white") | |
1353 | Hair.Transparency = 0 | |
1354 | Hair.Material = "Plastic" | |
1355 | Hair.Size = Vector3.new(1, 1, 2) | |
1356 | Hair.TopSurface = Enum.SurfaceType.Smooth | |
1357 | Hair.BottomSurface = Enum.SurfaceType.Smooth | |
1358 | ||
1359 | local Weld = Instance.new("Weld", Hair) | |
1360 | Weld.Part0 = hed | |
1361 | Weld.Part1 = Hair | |
1362 | Weld.C1 = CFrame.new(0, -.5, 0) | |
1363 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0) | |
1364 | ||
1365 | local M2 = Instance.new("SpecialMesh") | |
1366 | M2.Parent = Hair | |
1367 | M2.MeshId = "http://www.roblox.com/asset/?id=346578029" | |
1368 | M2.Scale = Vector3.new(1.2, 1.1, 1.1) | |
1369 | ||
1370 | --Hood-- | |
1371 | local Hood = Instance.new("Part", char) | |
1372 | Hood.Name = "Hood" | |
1373 | Hood.CanCollide = false | |
1374 | Hood.BrickColor = BrickColor.new("Institutional white") | |
1375 | Hood.Transparency = 0 | |
1376 | Hood.Material = "Plastic" | |
1377 | Hood.Size = Vector3.new(1, 1, 2) | |
1378 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
1379 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
1380 | ||
1381 | local Weld = Instance.new("Weld", Hood) | |
1382 | Weld.Part0 = tors | |
1383 | Weld.Part1 = Hood | |
1384 | Weld.C1 = CFrame.new(0, .4, -.9) | |
1385 | Weld.C0 = CFrame.Angles(math.rad(-0),math.rad(0),math.rad(180)) | |
1386 | ||
1387 | local M2 = Instance.new("SpecialMesh") | |
1388 | M2.Parent = Hood | |
1389 | M2.MeshId = "http://www.roblox.com/asset/?id=18010902" | |
1390 | M2.Scale = Vector3.new(0.922, 0.922, 0.922) | |
1391 | hed.face.Texture = "http://www.roblox.com/asset/?id=176217905" | |
1392 | ||
1393 | ||
1394 | ||
1395 | Slashy = Instance.new("Sound", ra) | |
1396 | Slashy.Volume = 5 | |
1397 | Slashy.Pitch = 1 | |
1398 | Slashy.SoundId = "http://www.roblox.com/asset/?id=978101945" | |
1399 | Slashy.Looped = false | |
1400 | ||
1401 | local VALUE1 = false | |
1402 | local sine=0 | |
1403 | for _, v in pairs(XBlade:GetChildren()) do | |
1404 | if v:IsA'BasePart' then | |
1405 | v.CanCollide = false | |
1406 | v.Transparency = 1 | |
1407 | end | |
1408 | end | |
1409 | function intro() | |
1410 | attack = true | |
1411 | chatfunc("Finally, after all this time.",3) | |
1412 | hum.WalkSpeed = 0 | |
1413 | for i = 0,6,0.1 do | |
1414 | swait() | |
1415 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1416 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1417 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1418 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1419 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1) | |
1420 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1) | |
1421 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15) | |
1422 | end | |
1423 | wait(2.5) | |
1424 | chatfunc("At last I have a human soul.",3) | |
1425 | for i = 0,6,0.1 do | |
1426 | swait() | |
1427 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1428 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1429 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1430 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1431 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1) | |
1432 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1) | |
1433 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1434 | end | |
1435 | wait(2.5) | |
1436 | chatfunc("And finally not attached to that dumb Skeleton.",3) | |
1437 | for i = 0,6,0.1 do | |
1438 | swait() | |
1439 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1440 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1441 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1442 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1443 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1) | |
1444 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1) | |
1445 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1446 | end | |
1447 | wait(2.5) | |
1448 | chatfunc("You'll get to live long enough to see something special.",5) | |
1449 | ||
1450 | for i = 0,6,0.1 do | |
1451 | swait() | |
1452 | for _, v in pairs(XBlade:GetChildren()) do | |
1453 | if v:IsA'BasePart' then | |
1454 | v.CanCollide = false | |
1455 | v.Transparency = v.Transparency - .3 | |
1456 | end | |
1457 | end | |
1458 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1459 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1460 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1461 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1462 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(5)), 0.1) | |
1463 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1) | |
1464 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(180)), 0.15) | |
1465 | end | |
1466 | wait(4.5) | |
1467 | chatfunc("Welcome my friend, to the XEvent.",3) | |
1468 | wait(2.5) | |
1469 | CreateSound("367453005", hed, 10, 1) | |
1470 | ShadowHead = New("Part",char,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1471 | Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),}) | |
1472 | Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = char.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
1473 | Effects.Ring.Create(BrickColor.new("Institutional white"), tors.CFrame*angles(math.rad(90),math.rad(0),math.rad(0)), 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1474 | Effects.Sphere.Create(maincolor, tors.CFrame, 2, 2, 2, 17.6, 17.6, 17.6, 0.02) | |
1475 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.02) | |
1476 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 14.6, 14.6, 14.6, 0.02) | |
1477 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 16.6, 16.6, 16.6, 0.02) | |
1478 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 5.6, 5.6, 5.6, 0.02) | |
1479 | local bigboi = Instance.new("Sound",tors) | |
1480 | bigboi.SoundId = "rbxassetid://736980589" | |
1481 | bigboi.Volume = 2.5 | |
1482 | bigboi.Looped = true | |
1483 | bigboi.Pitch = 1 | |
1484 | bigboi:Play() | |
1485 | attack = false | |
1486 | VALUE1 = true | |
1487 | hum.WalkSpeed = 28 | |
1488 | end | |
1489 | ||
1490 | ||
1491 | ||
1492 | ||
1493 | ||
1494 | function NothingPersonal() | |
1495 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
1496 | local HITBODY = mouse.Target.Parent | |
1497 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso") | |
1498 | local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid") | |
1499 | if TORS ~= nil and HUMAN ~= nil then | |
1500 | attack = true | |
1501 | hum.WalkSpeed = 0 | |
1502 | root.CFrame = TORS.CFrame * CFrame.new(-1,0,6) | |
1503 | TORS.Anchored = true | |
1504 | CreateSound("367453005", hed, 10, 1) | |
1505 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
1506 | for i = 0,6,0.1 do | |
1507 | swait() | |
1508 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(-20)),0.15) | |
1509 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1510 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1511 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1512 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(125)), 0.1) | |
1513 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.1) | |
1514 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15) | |
1515 | end | |
1516 | CreateSound("357417055", hed, 10, 1) | |
1517 | for i = 0,4,0.1 do | |
1518 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(5),math.rad(0),math.rad(45)),0.15) | |
1519 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
1520 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1521 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15) | |
1522 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(15)), 0.1) | |
1523 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.1) | |
1524 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15) | |
1525 | end | |
1526 | wait(2.5) | |
1527 | CreateSound("623904185", hed, 10, 1) | |
1528 | HITBODY:BreakJoints() | |
1529 | TORS.Anchored = false | |
1530 | attack = false | |
1531 | hum.WalkSpeed = 28 | |
1532 | bleed(TORS,25) | |
1533 | end | |
1534 | end | |
1535 | end | |
1536 | ||
1537 | ||
1538 | ||
1539 | ||
1540 | ||
1541 | ||
1542 | ||
1543 | ||
1544 | ||
1545 | ||
1546 | ||
1547 | ||
1548 | ---ATTACKS N STUFF | |
1549 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
1550 | Hitboxpart = Instance.new("Part", EffectModel) | |
1551 | RemoveOutlines(Hitboxpart) | |
1552 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
1553 | Hitboxpart.CanCollide = false | |
1554 | Hitboxpart.Transparency = 1 | |
1555 | Hitboxpart.Anchored = true | |
1556 | Hitboxpart.CFrame = Pose | |
1557 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime) | |
1558 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
1559 | end | |
1560 | wait2 = false | |
1561 | combo = 1 | |
1562 | mouse.Button1Down:connect(function(key) | |
1563 | if attack == false then | |
1564 | attack = true | |
1565 | hum.WalkSpeed = 3.01 | |
1566 | if combo == 1 and wait2 == false then | |
1567 | wait2 = true | |
1568 | for i = 0, 1.2, 0.1 do | |
1569 | swait() | |
1570 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-15)), 0.3) | |
1571 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1572 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(175), math.rad(0), math.rad(0)), 0.1) | |
1573 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
1574 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3) | |
1575 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(15), math.rad(-20)), 0.3) | |
1576 | end | |
1577 | Effects.Ring.Create(BrickColor.new("Institutional white"), ra.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03) | |
1578 | Slashy:Play() | |
1579 | HitboxFunction(Wedge.CFrame * CFrame.new(0, 0, -.9), 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
1580 | for i = 0, 1.2, 0.1 do | |
1581 | swait() | |
1582 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(15)), 0.3) | |
1583 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1584 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.1) | |
1585 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
1586 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-15), math.rad(-20)), 0.3) | |
1587 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(-0), math.rad(0)), 0.3) | |
1588 | end | |
1589 | combo = 2 | |
1590 | end | |
1591 | if combo == 2 and wait2 == false then | |
1592 | wait2 = true | |
1593 | HitboxFunction(ll.CFrame * CFrame.new(0, 0, .4), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal") | |
1594 | for i = 0, 1.4, 0.1 do | |
1595 | swait() | |
1596 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(-20),math.rad(0),math.rad(0)),0.15) | |
1597 | tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15) | |
1598 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(10)), 0.3) | |
1599 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(-4.5)),0.15) | |
1600 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(90),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
1601 | LH.C0=clerp(LH.C0,cf(-1,-1,-1)*angles(math.rad(-60),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
1602 | end | |
1603 | combo = 3 | |
1604 | end | |
1605 | if combo == 3 and wait2 == false then | |
1606 | wait2 = true | |
1607 | ||
1608 | for i = 0, 1.2, 0.1 do | |
1609 | swait() | |
1610 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-15)), 0.3) | |
1611 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1612 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.1) | |
1613 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
1614 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3) | |
1615 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(15), math.rad(-20)), 0.3) | |
1616 | end | |
1617 | HitboxFunction(Wedge.CFrame * CFrame.new(0, 0, -.9), 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal") | |
1618 | Effects.Ring.Create(BrickColor.new("Institutional white"), Wedge.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03) | |
1619 | Slashy:Play() | |
1620 | for i = 0, 1.2, 0.1 do | |
1621 | swait() | |
1622 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(30)), 0.3) | |
1623 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1624 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -1) * angles(math.rad(55), math.rad(0), math.rad(40)), 0.1) | |
1625 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
1626 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-15), math.rad(-20)), 0.3) | |
1627 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(-0), math.rad(0)), 0.3) | |
1628 | end | |
1629 | combo = 1 | |
1630 | end | |
1631 | hum.WalkSpeed = 16 | |
1632 | wait2 = false | |
1633 | attack = false | |
1634 | end | |
1635 | end) | |
1636 | ||
1637 | ||
1638 | ||
1639 | ||
1640 | ||
1641 | ||
1642 | function DashingSpin() | |
1643 | attack = true | |
1644 | hum.WalkSpeed = 0 | |
1645 | CreateSound("707957812", workspace, 5, 1) | |
1646 | Effects.Block.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 3.6, 3.6, 3.6, 0.05) | |
1647 | Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 3.4, 3.4, 3.4, 0.03) | |
1648 | Effects.Block.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 6.6, 6.6, 6.6, 0.05) | |
1649 | Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 6.4, 6.4, 6.4, 0.05) | |
1650 | Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 10.5, 10.5, 10.5, 0.05) | |
1651 | ||
1652 | Effects.Ring.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 7.6, 7.6, 7.6, 0.03) | |
1653 | Effects.Sphere.Create(maincolor, tors.CFrame, 2, 2, 2, 17.6, 17.6, 17.6, 0.02) | |
1654 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.02) | |
1655 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 14.6, 14.6, 14.6, 0.02) | |
1656 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 16.6, 16.6, 16.6, 0.02) | |
1657 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 5.6, 5.6, 5.6, 0.02) | |
1658 | root.CFrame = root.CFrame + root.CFrame.lookVector * 35 | |
1659 | for i = 0,6,0.1 do | |
1660 | --Not to put a swait here this is going to be like, you know what just dont put a swait kthx | |
1661 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1662 | tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15) | |
1663 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(110), math.rad(90)), 0.1) | |
1664 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15) | |
1665 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
1666 | LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
1667 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1668 | end | |
1669 | for i = 0,9,0.1 do | |
1670 | swait() | |
1671 | MagniDamage(Wedge, 12, 6, 12, 10, "Normal") | |
1672 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25+0.45*i)*angles(math.rad(0),math.rad(0),math.rad(0-255.45*i)),0.15) | |
1673 | tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30-5.35*i),math.rad(0),math.rad(0)),0.15) | |
1674 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(110-25.35*i), math.rad(90)), 0.1) | |
1675 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.4,0)*angles(math.rad(0+17.35*i),math.rad(0-25.35*i),math.rad(-4.5)),0.15) | |
1676 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60+10.35*i),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
1677 | LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
1678 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1679 | end | |
1680 | attack = false | |
1681 | hum.WalkSpeed = 28 | |
1682 | end | |
1683 | ||
1684 | ||
1685 | ||
1686 | ||
1687 | ||
1688 | ||
1689 | ||
1690 | mouse.KeyDown:connect(function(key) | |
1691 | if attack == false then | |
1692 | if key == 'q' then | |
1693 | NothingPersonal() | |
1694 | elseif key == 'c' then | |
1695 | CreateSound("367453005", hed, 10, 1) | |
1696 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
1697 | root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position) | |
1698 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
1699 | elseif key == 'f' then | |
1700 | DashingSpin() | |
1701 | elseif key == 't' then | |
1702 | CreateSound("649634100", hed, 10, .89) | |
1703 | end | |
1704 | end | |
1705 | end) | |
1706 | ||
1707 | ||
1708 | ||
1709 | ff = Instance.new("ForceField",char) | |
1710 | ff.Visible = false | |
1711 | ||
1712 | local idle=0 | |
1713 | local change = 1 | |
1714 | local val = 0 | |
1715 | toim = 0 | |
1716 | hum.Animator.Parent = nil | |
1717 | idleanim=.4 | |
1718 | while true do | |
1719 | swait() | |
1720 | hum.MaxHealth = math.huge | |
1721 | hum.Health = math.huge | |
1722 | hum.Name = "TheXEvent" | |
1723 | sine = sine + change | |
1724 | local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude | |
1725 | local velderp=root.Velocity.y | |
1726 | hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,char) | |
1727 | if equipped==true or equipped==false then | |
1728 | if attack==false then | |
1729 | idle=idle+1 | |
1730 | else | |
1731 | idle=0 | |
1732 | end | |
1733 | if root.Velocity.y > 1 and hitfloor==nil then | |
1734 | Anim="Jump" | |
1735 | if attack==false then | |
1736 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1737 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1738 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3) | |
1739 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
1740 | LH.C0=clerp(LH.C0,cf(-1,-.9-0.1*math.cos(sine/20),-0.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15) | |
1741 | RH.C0=clerp(RH.C0,cf(1,-1,0.3)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
1742 | end | |
1743 | elseif root.Velocity.y < -1 and hitfloor==nil then | |
1744 | Anim="Fall" | |
1745 | if attack==false then | |
1746 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1747 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1748 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.3) | |
1749 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.3) | |
1750 | LH.C0=clerp(LH.C0,cf(-1,-.4-0.1*math.cos(sine/20),-.6)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15) | |
1751 | RH.C0=clerp(RH.C0,cf(1,-.3-0.1*math.cos(sine/20),-.6)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
1752 | end | |
1753 | elseif torvel<1 and hitfloor~=nil then | |
1754 | Anim="Idle" | |
1755 | change = 1 | |
1756 | if attack==false then | |
1757 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.6+0.5*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(43)),0.15) | |
1758 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-2.5*math.cos(sine/20)),math.rad(0),math.rad(-25)),.3) | |
1759 | RH.C0=clerp(RH.C0,cf(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
1760 | LH.C0=clerp(LH.C0,cf(-1,-.6-0.1*math.cos(sine/20),-.085)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(0)),0.15) | |
1761 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0),math.rad(-40), math.rad(15)), 0.1) | |
1762 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0), math.rad(-0), math.rad(-10)), 0.1) | |
1763 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1764 | end | |
1765 | ||
1766 | elseif (tors.Velocity).magnitude < 50 and hitfloor ~= nil then | |
1767 | Anim="Walk" | |
1768 | change = 1 | |
1769 | if attack==false then | |
1770 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.6+0.5*math.cos(sine/20))*angles(math.rad(20),math.rad(0),math.rad(0)),0.15) | |
1771 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-2.5*math.cos(sine/20)),math.rad(0),math.rad(-0)),.3) | |
1772 | RH.C0=clerp(RH.C0,cf(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
1773 | LH.C0=clerp(LH.C0,cf(-1,-.4-0.1*math.cos(sine/20),-.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15) | |
1774 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0),math.rad(-5), math.rad(15)), 0.1) | |
1775 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0), math.rad(-0), math.rad(-10)), 0.1) | |
1776 | HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15) | |
1777 | end | |
1778 | end | |
1779 | end | |
1780 | ||
1781 | if 0 < #Effects then | |
1782 | for e = 1, #Effects do | |
1783 | if Effects[e] ~= nil then | |
1784 | local Thing = Effects[e] | |
1785 | if Thing ~= nil then | |
1786 | local Part = Thing[1] | |
1787 | local Mode = Thing[2] | |
1788 | local Delay = Thing[3] | |
1789 | local IncX = Thing[4] | |
1790 | local IncY = Thing[5] | |
1791 | local IncZ = Thing[6] | |
1792 | if 1 >= Thing[1].Transparency then | |
1793 | if Thing[2] == "Block1" then | |
1794 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1795 | local Mesh = Thing[1].Mesh | |
1796 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1797 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1798 | elseif Thing[2] == "Block2" then | |
1799 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
1800 | local Mesh = Thing[7] | |
1801 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1802 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1803 | elseif Thing[2] == "Block3" then | |
1804 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
1805 | local Mesh = Thing[7] | |
1806 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1807 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1808 | elseif Thing[2] == "Cylinder" then | |
1809 | local Mesh = Thing[1].Mesh | |
1810 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1811 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1812 | elseif Thing[2] == "Blood" then | |
1813 | local Mesh = Thing[7] | |
1814 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
1815 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1816 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1817 | elseif Thing[2] == "Elec" then | |
1818 | local Mesh = Thing[1].Mesh | |
1819 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1820 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1821 | elseif Thing[2] == "Disappear" then | |
1822 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1823 | elseif Thing[2] == "Shatter" then | |
1824 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1825 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1826 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1827 | Thing[6] = Thing[6] + Thing[5] | |
1828 | end | |
1829 | else | |
1830 | Part.Parent = nil | |
1831 | table.remove(Effects, e) | |
1832 | end | |
1833 | end | |
1834 | end | |
1835 | end | |
1836 | end | |
1837 | if VALUE1 == false and attack == false then | |
1838 | intro() | |
1839 | end | |
1840 | end |