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A Mario Hack for My Friend to Play: Part the Third
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(AKA Kaizo Mario World 3)
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Original Hack by TAKE (Takemoto)
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Designed for His Friend, Kiba
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English Translation by vgperson
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How to get Kaizo Mario World 3: http://kaizomario.techyoshi.com/downloads.html
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Apply the IPS patch to an unaltered English Super Mario World ROM. (Do not apply it to the Japanese hack.)
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Japanese Patch (For Posterity):
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https://skydrive.live.com/?cid=032864261776C9F9#cid=032864261776C9F9&id=32864261776C9F9!105 ("Super Mario World by TAKE 3")
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---
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- Background -
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Let's get things straight.
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On June 29th, 2008, NicoNico Douga user TAKE (Takemoto) began posting a video series named "Making My Friend Play My Mario Hack." 
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It showcased the attempts of the author's "friend," Kiba, to play his fiendishly difficult ROM hack of Super Mario World. Without savestates, of course.
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The videos edited together Kiba's gameplay to display all his deaths, but also his slow advance through each level, eventually culminating in a successful run. 
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This effective method of showcasing a difficult, trap-filled level became standard on NicoNico for hacks of that type (and is really preferable to some guy screaming and constantly savestating).
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Kiba persevered and was able to beat the hack. For his incredible achievements, he came to be known as "Godfriend." Godfriend, best friend.
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When the series was over, the hack was released publicly with the filename "kaizomarioworld." This name simply comes from "kaizou," which is Japanese for a modded game 
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(it's the "Hack" part of the series's name), so this is not necessarily the name of the hack. In Japanese communities, it's usually shortened to "Friend Mario."
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"Kaizo Mario World" (or various other totally-made-up names) became very popular on English sites upon release, with relatively little attention to where it really came from beyond "Japan lol." 
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You may be aware of the legacy it left.
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TAKE began a second series in the same manner on July 14th, 2008. (No rest for Godfriend - the last video of the first series was July 13th!) 
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Again, the hack was released publicly upon completion, and garnered attention as the sequel to "Kaizo Mario World."
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After that, TAKE did a difficult Pokémon hack in a similar format in August/September of 2008. Then he vanished for a few years.
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During this time, I translated the two SMW hacks, though I'm unsure how popular those English versions actually got. I can't keep track of ALL my translations.
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Finally, on October 28th, 2012, Making My Friend Play My Mario Hack: Part the Third began. Today (November 29th, 2012), it concluded.
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I don't think anything more needs to be said.
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- vgperson
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---
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- Translation Notes -
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Wakayama is a prefecture in Kansai, with a capital of the same name. (The "yama" part means "mountain.")
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Death Peak is likely in reference to the mountain in Chrono Trigger.
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Nabana no Sato is an amusement park in Japan.
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Hakata Bay is a bay in Fukuoka.
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The Skytree is a broadcasting tower in Tokyo, and indeed Japan's number one tourist attraction.
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Koopa Keep: Tokyo/Kyoto should be more like "Bowser's Castle: Tokyo/Kyoto Branch," but there wasn't much room.
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Mitsuo Aida was a calligrapher and poet. Probably never wrote about Mario.
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Umeda Under(ground) Mall is... what it sounds like, really.
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---
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- TAKE's Video Comments -
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= Part 1 (Wakayama) =
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I finally met up with my friend Kiba again, and in commemoration, I got him to play for me. Prepare to die.
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= Part 2 (Death Peak) =
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When I see my friend lamenting a merciless death, I find myself unable to contain my laughter. Ahahahaha!
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That was a joke.
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= Part 3 (Nabana no Sato) =
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I was completely drunk when I made this stage, so it's pretty out there. Oh well.
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= Part 4 (High-Class Estate) =
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Yesterday [November 2nd] was my friend's birthday. (I forgot until he told me.)
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I gave him rice and jam as a present.
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= Part 5 (Hakata Bay) =
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Let's evaluate your sadist level! If any of the following apply to you, you are a sadist!
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- You've spent 30 seconds or more knocking on the door to an occupied bathroom stall. (I prefer to talk to the people inside.)
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- You've seen someone with their fly open, but didn't tell them - you told someone else. (I've only taken pictures.)
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- You've karate-chopped people drinking water bottles in the chest. (Safety first - don't want to get myself soaked!)
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- You've abruptly changed gears on the driver of a car while sitting in the passenger seat. (Only in arcade racing games.)
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- You've commented "lol" or the like upon seeing a death in a Mario game. (I just sit next to him and laugh.)
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Note: None of the above apply to the author. (Don't do the gear change one for real!)
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= Part 6 (Skytree) =
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I was visiting my friend Kiba's apartment, and when I came back from the bathroom, I found him hunched over playing a game. 
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"Aw, that's cute," I thought, then noticed something shiny on his back. Looking closer, I saw it was a zipper. 
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Naturally, my curiosity about the insides of my friend would not be sated any other way. Rude and guilty as I felt, I decided to pull the zipper. 
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I brought it down slowly while imagining I'd find this or that inside, and... my friend's internal organs and bones, tightly packed, came oozing out. 
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Well, it only made sense for a human body to have that stuff, I figured. And then I woke up.
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= Part 7 (Koopa Keep: Tokyo) =
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I thought attributing to Mitsuo Aida would be well-received. I'm contemplating it now. My friend gave me quite a glare.
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[Umeda Undermall was skipped in the video series, oddly. Probably because it's a maze.]
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= Part 8 (Hell) =
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What's this I see? It's always my friend who gets the support.
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Are people treating I, the creator, as a villain? Is that how it is?
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Oh yes, say what you will. I'm a cruel man. The only purpose I serve is advancing my friend.
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But remember this.
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Without my amazing hint, this is a true incomprehensible ass of a stage!
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= Part 9 (Heaven) =
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I got punched in the gut around 9:57 [in response to being trapped before the midpoint]. How cruel... (´;ω;`)
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= Part 10 (Koopa Keep: Kyoto Part 1) =
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Bowser in Part 7 was actually colored like you-know-what from SMB2 (Lost Levels), but no one noticed... (´・ω・`)
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= Part 11 (Koopa Keep: Kyoto Part 2) =
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I did all I could to power up the final boss. I guarantee you'll not avoid taking a hit.
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You need more than three Bob-omb hits to beat it.
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[In the credits for the last video, Take notably credits NicoNico for "comments" and himself for "encouraging words."
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He also lists the death counts for each stage: 50, 81, 97, 37, 20, 151, 77, 101, 311, 283. 1209 deaths in total.
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As for Kiba's rank...]
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0 and under 20 minutes: Super Mario
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0: Yoshi
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1 - 49: Peach
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50 - 99: Toad
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100 - 199: Plankton
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200+: Luigi
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[Looks like Luigi. Better luck next time!]