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1 | A Mario Hack for My Friend to Play: Part the Third | |
2 | (AKA Kaizo Mario World 3) | |
3 | ||
4 | Original Hack by TAKE (Takemoto) | |
5 | Designed for His Friend, Kiba | |
6 | English Translation by vgperson | |
7 | ||
8 | How to get Kaizo Mario World 3: http://kaizomario.techyoshi.com/downloads.html | |
9 | ||
10 | Apply the IPS patch to an unaltered English Super Mario World ROM. (Do not apply it to the Japanese hack.) | |
11 | ||
12 | Japanese Patch (For Posterity): | |
13 | https://skydrive.live.com/?cid=032864261776C9F9#cid=032864261776C9F9&id=32864261776C9F9!105 ("Super Mario World by TAKE 3") | |
14 | ||
15 | --- | |
16 | ||
17 | - Background - | |
18 | ||
19 | Let's get things straight. | |
20 | ||
21 | On June 29th, 2008, NicoNico Douga user TAKE (Takemoto) began posting a video series named "Making My Friend Play My Mario Hack." | |
22 | ||
23 | It showcased the attempts of the author's "friend," Kiba, to play his fiendishly difficult ROM hack of Super Mario World. Without savestates, of course. | |
24 | ||
25 | The videos edited together Kiba's gameplay to display all his deaths, but also his slow advance through each level, eventually culminating in a successful run. | |
26 | ||
27 | This effective method of showcasing a difficult, trap-filled level became standard on NicoNico for hacks of that type (and is really preferable to some guy screaming and constantly savestating). | |
28 | ||
29 | Kiba persevered and was able to beat the hack. For his incredible achievements, he came to be known as "Godfriend." Godfriend, best friend. | |
30 | ||
31 | When the series was over, the hack was released publicly with the filename "kaizomarioworld." This name simply comes from "kaizou," which is Japanese for a modded game | |
32 | ||
33 | (it's the "Hack" part of the series's name), so this is not necessarily the name of the hack. In Japanese communities, it's usually shortened to "Friend Mario." | |
34 | ||
35 | "Kaizo Mario World" (or various other totally-made-up names) became very popular on English sites upon release, with relatively little attention to where it really came from beyond "Japan lol." | |
36 | ||
37 | You may be aware of the legacy it left. | |
38 | ||
39 | TAKE began a second series in the same manner on July 14th, 2008. (No rest for Godfriend - the last video of the first series was July 13th!) | |
40 | ||
41 | Again, the hack was released publicly upon completion, and garnered attention as the sequel to "Kaizo Mario World." | |
42 | ||
43 | After that, TAKE did a difficult Pokémon hack in a similar format in August/September of 2008. Then he vanished for a few years. | |
44 | ||
45 | During this time, I translated the two SMW hacks, though I'm unsure how popular those English versions actually got. I can't keep track of ALL my translations. | |
46 | ||
47 | Finally, on October 28th, 2012, Making My Friend Play My Mario Hack: Part the Third began. Today (November 29th, 2012), it concluded. | |
48 | ||
49 | I don't think anything more needs to be said. | |
50 | ||
51 | - vgperson | |
52 | ||
53 | --- | |
54 | ||
55 | - Translation Notes - | |
56 | ||
57 | Wakayama is a prefecture in Kansai, with a capital of the same name. (The "yama" part means "mountain.") | |
58 | Death Peak is likely in reference to the mountain in Chrono Trigger. | |
59 | Nabana no Sato is an amusement park in Japan. | |
60 | Hakata Bay is a bay in Fukuoka. | |
61 | The Skytree is a broadcasting tower in Tokyo, and indeed Japan's number one tourist attraction. | |
62 | Koopa Keep: Tokyo/Kyoto should be more like "Bowser's Castle: Tokyo/Kyoto Branch," but there wasn't much room. | |
63 | Mitsuo Aida was a calligrapher and poet. Probably never wrote about Mario. | |
64 | Umeda Under(ground) Mall is... what it sounds like, really. | |
65 | ||
66 | --- | |
67 | ||
68 | - TAKE's Video Comments - | |
69 | ||
70 | = Part 1 (Wakayama) = | |
71 | I finally met up with my friend Kiba again, and in commemoration, I got him to play for me. Prepare to die. | |
72 | ||
73 | ||
74 | = Part 2 (Death Peak) = | |
75 | When I see my friend lamenting a merciless death, I find myself unable to contain my laughter. Ahahahaha! | |
76 | ||
77 | That was a joke. | |
78 | ||
79 | ||
80 | = Part 3 (Nabana no Sato) = | |
81 | I was completely drunk when I made this stage, so it's pretty out there. Oh well. | |
82 | ||
83 | ||
84 | = Part 4 (High-Class Estate) = | |
85 | Yesterday [November 2nd] was my friend's birthday. (I forgot until he told me.) | |
86 | I gave him rice and jam as a present. | |
87 | ||
88 | ||
89 | = Part 5 (Hakata Bay) = | |
90 | Let's evaluate your sadist level! If any of the following apply to you, you are a sadist! | |
91 | ||
92 | - You've spent 30 seconds or more knocking on the door to an occupied bathroom stall. (I prefer to talk to the people inside.) | |
93 | - You've seen someone with their fly open, but didn't tell them - you told someone else. (I've only taken pictures.) | |
94 | - You've karate-chopped people drinking water bottles in the chest. (Safety first - don't want to get myself soaked!) | |
95 | - You've abruptly changed gears on the driver of a car while sitting in the passenger seat. (Only in arcade racing games.) | |
96 | - You've commented "lol" or the like upon seeing a death in a Mario game. (I just sit next to him and laugh.) | |
97 | ||
98 | Note: None of the above apply to the author. (Don't do the gear change one for real!) | |
99 | ||
100 | ||
101 | = Part 6 (Skytree) = | |
102 | I was visiting my friend Kiba's apartment, and when I came back from the bathroom, I found him hunched over playing a game. | |
103 | "Aw, that's cute," I thought, then noticed something shiny on his back. Looking closer, I saw it was a zipper. | |
104 | Naturally, my curiosity about the insides of my friend would not be sated any other way. Rude and guilty as I felt, I decided to pull the zipper. | |
105 | I brought it down slowly while imagining I'd find this or that inside, and... my friend's internal organs and bones, tightly packed, came oozing out. | |
106 | Well, it only made sense for a human body to have that stuff, I figured. And then I woke up. | |
107 | ||
108 | ||
109 | = Part 7 (Koopa Keep: Tokyo) = | |
110 | I thought attributing to Mitsuo Aida would be well-received. I'm contemplating it now. My friend gave me quite a glare. | |
111 | ||
112 | ||
113 | [Umeda Undermall was skipped in the video series, oddly. Probably because it's a maze.] | |
114 | ||
115 | ||
116 | = Part 8 (Hell) = | |
117 | What's this I see? It's always my friend who gets the support. | |
118 | Are people treating I, the creator, as a villain? Is that how it is? | |
119 | Oh yes, say what you will. I'm a cruel man. The only purpose I serve is advancing my friend. | |
120 | But remember this. | |
121 | Without my amazing hint, this is a true incomprehensible ass of a stage! | |
122 | ||
123 | ||
124 | = Part 9 (Heaven) = | |
125 | I got punched in the gut around 9:57 [in response to being trapped before the midpoint]. How cruel... (´;ω;`) | |
126 | ||
127 | ||
128 | = Part 10 (Koopa Keep: Kyoto Part 1) = | |
129 | Bowser in Part 7 was actually colored like you-know-what from SMB2 (Lost Levels), but no one noticed... (´・ω・`) | |
130 | ||
131 | ||
132 | = Part 11 (Koopa Keep: Kyoto Part 2) = | |
133 | I did all I could to power up the final boss. I guarantee you'll not avoid taking a hit. | |
134 | You need more than three Bob-omb hits to beat it. | |
135 | ||
136 | ||
137 | [In the credits for the last video, Take notably credits NicoNico for "comments" and himself for "encouraging words." | |
138 | He also lists the death counts for each stage: 50, 81, 97, 37, 20, 151, 77, 101, 311, 283. 1209 deaths in total. | |
139 | As for Kiba's rank...] | |
140 | ||
141 | 0 and under 20 minutes: Super Mario | |
142 | 0: Yoshi | |
143 | 1 - 49: Peach | |
144 | 50 - 99: Toad | |
145 | 100 - 199: Plankton | |
146 | 200+: Luigi | |
147 | ||
148 | [Looks like Luigi. Better luck next time!] |