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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
	print("FE Compatibility code by Mokiros")
6
	local rp = RealPlayer
7
	script.Parent = rp.Character
8
	
9-
local plr = game.Players.LocalPlayer
9+
	--RemoteEvent for communicating
10
	local Event = Instance.new("RemoteEvent")
11
	Event.Name = "UserInput_Event"
12
13
	--Fake event to make stuff like Mouse.KeyDown work
14
	local function fakeEvent()
15
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
		t.connect = t.Connect
17
		return t
18
	end
19
20
	--Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
	end}
26
	--Merged 2 functions into one by checking amount of arguments
27
	CAS.UnbindAction = CAS.BindAction
28
29
	--This function will trigger the events that have been :Connect()'ed
30
	local function te(self,ev,...)
31
		local t = m[ev]
32
		if t and t._fakeEvent then
33
			for _,f in pairs(t.Functions) do
34
				f(...)
35
			end
36
		end
37
	end
38
	m.TrigEvent = te
39
	UIS.TrigEvent = te
40
41
	Event.OnServerEvent:Connect(function(plr,io)
42
	    if plr~=rp then return end
43
		m.Target = io.Target
44
		m.Hit = io.Hit
45
		if not io.isMouse then
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local Mouse = Player:GetMouse()
66
	local UIS = game:GetService("UserInputService")
67
	local input = function(io,a)
68
		if a then return end
69
		--Since InputObject is a client-side instance, we create and pass table instead
70
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
	end
72
	UIS.InputBegan:Connect(input)
73
	UIS.InputEnded:Connect(input)
74
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
85
	----Sandboxed game object that allows the usage of client-side methods and services
86
	--Real game object
87
	local _rg = game
88
89
	--Metatable for fake service
90
	local fsmt = {
91
		__index = function(self,k)
92
			local s = rawget(self,"_RealService")
93
			if s then return s[k] end
94
		end,
95
		__newindex = function(self,k,v)
96
			local s = rawget(self,"_RealService")
97
			if s then s[k]=v end
98
		end,
99
		__call = function(self,...)
100
			local s = rawget(self,"_RealService")
101
			if s then return s(...) end
102
		end
103
	}
104
	local function FakeService(t,RealService)
105
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
		return setmetatable(t,fsmt)
107
	end
108
109
	--Fake game object
110
	local g = {
111
		GetService = function(self,s)
112
			return self[s]
113
		end,
114
		Players = FakeService({
115
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
		},"Players"),
117
		UserInputService = FakeService(UIS,"UserInputService"),
118
		ContextActionService = FakeService(CAS,"ContextActionService"),
119
	}
120
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
	g.service = g.GetService
122
	
123
	g.RunService = FakeService({
124
		RenderStepped = _rg:GetService("RunService").Heartbeat,
125
		BindToRenderStep = function(self,name,_,fun)
126
127
		end,
128
		UnbindFromRenderStep = function(self,name)
129
			self._btrs[name]:Disconnect()
130
		end,
131
	},"RunService")
132
133
	setmetatable(g,{
134
		__index=function(self,s)
135
			return _rg:GetService(s) or typeof(_rg[s])=="function"
136
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
137
		end,
138
		__newindex = fsmt.__newindex,
139
		__call = fsmt.__call
140
	})
141
	--Changing owner to fake player object to support owner:GetMouse()
142
	game,owner = g,g.Players.LocalPlayer
143
end
144
--[[
145
Jump in the CAAC
146
by EthanHong0407
147
148
why the hell did i make this
149
i dont even know anymore
150
]]
151
152
local plr = game.Players.Anonymous_User420
153
local char = plr.Character
154
local hum = char:FindFirstChildOfClass("Humanoid")
155
local t = tick()
156
local action = ""
157
local torsorot = 0
158
if hum:FindFirstChild("Animator") then
159
hum.Animator:Destroy()
160
end
161
162
hum.WalkSpeed = 0
163
164
165
local song = Instance.new("Sound", char)
166
song.SoundId = "rbxassetid://1883633498"
167
song.Volume = 1
168
song.TimePosition = 3
169
song:Play()
170
function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
171
	local joint = Instance.new("Motor6D", wp0)
172
	joint.Part0 = wp0
173
	joint.Part1 = wp1
174
	joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
175
        joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
176
        joint.Name = name
177
	return joint
178
end
179
180
local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
181
local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
182
local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
183
local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
184
local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
185
local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
186
187
local rsc0 = RS.C0
188
local lsc0 = LS.C0
189
local tsc0 = TS.C0
190
local rhc0 = RH.C0
191
local lhc0 = LH.C0
192
local nkc0 = NK.C0
193
194
local gun = Instance.new("Part", char)
195
gun.Size = Vector3.new(1, 1, 1)
196
gun.Anchored = false
197
gun.CFrame = CFrame.new(0, 10, 0)
198
gun.BrickColor = BrickColor.new("Black")
199
gun:BreakJoints()
200
local gunMesh = Instance.new("SpecialMesh", gun)
201
gunMesh.MeshId = "rbxassetid://430697201"
202
gunMesh.Scale = Vector3.new(1, 1, 1)
203
204
local gunWeld = Instance.new("Weld", gun)
205
gunWeld.Part0 = char["Right Arm"]
206
gunWeld.Part1 = gun
207
gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
208
* CFrame.Angles(math.rad(-90), 0, 0)
209
* CFrame.Angles(0, math.rad(180), 0)
210
211
212
TS.C0 = CFrame.new(0, 10000, 0)
213
game:GetService("RunService").RenderStepped:connect(function()
214
t = t + 0.5
215
if action == "IGotAGun" then
216
local speed = 0.3
217
torsorot = torsorot + 45
218
NK.C0 = NK.C0:lerp(nkc0, speed)
219
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
220
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
221
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
222
* CFrame.Angles(math.rad(90), 0, 0), speed)
223
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
224
* CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
225
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
226
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
227
elseif action == "IGotAGun2" then
228
local speed = 0.3
229
230
NK.C0 = NK.C0:lerp(nkc0, speed)
231
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
232
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
233
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
234
* CFrame.Angles(math.rad(90), 0, 0), speed)
235
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
236
* CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
237
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
238
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
239
elseif action == "CoufCouf" then
240
local speed = 1
241
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
242
math.rad(math.random(-360, 360)), 
243
math.rad(math.random(-360, 360))), speed)
244
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
245
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
246
math.rad(math.random(-360, 360)), 
247
math.rad(math.random(-360, 360))), speed)
248
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
249
math.rad(math.random(-360, 360)), 
250
math.rad(math.random(-360, 360))), speed)
251
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
252
math.rad(math.random(-360, 360)), 
253
math.rad(math.random(-360, 360))), speed)
254
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
255
math.rad(math.random(-360, 360)), 
256
math.rad(math.random(-360, 360))), speed)
257
elseif action == "Sleep" then
258
local speed = 1 
259
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
260
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1) 
261
* CFrame.Angles(math.rad(90), 0, 0), speed)
262
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
263
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
264
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
265-
part.Size = Vector3.new(0.1, 0.1, 10000)
265+
266
elseif action == "WakeUp" then
267
local speed = 0.3
268
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
269
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
270
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
271
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
272
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
273
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
274
elseif action == "Whehw" then
275
local speed = 1
276
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
277
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
278
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
279
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
280
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
281
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
282
elseif action == "Julioliolio" then
283
local speed = 1
284
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
285
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
286
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
287
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
288
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
289
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
290
elseif action == "ICan" then
291
local speed = 1
292
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
293
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
294
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
295
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
296
* CFrame.Angles(math.rad(-5), 0, 0), speed)
297
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
298
* CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
299
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
300
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
301
elseif action == "ICan2" then
302
local speed = 0.4
303
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
304
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
305
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
306
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
307
* CFrame.Angles(math.rad(-5), 0, 0), speed)
308
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
309
* CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
310
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
311
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
312
elseif action == "ICant" then
313
local speed = 0.4
314
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
315
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
316
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
317
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
318
* CFrame.Angles(math.rad(-5), 0, 0), speed)
319
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
320
* CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
321
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
322
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
323
elseif action == "BabyJeans" then
324
NK.C0 = nkc0
325
TS.C0 = tsc0 * CFrame.new(0, 8, 0)
326
LS.C0 = lsc0
327
RS.C0 = rsc0
328
LH.C0 = lhc0
329
RH.C0 = rhc0
330
elseif action == "YouAndYour" then
331
local speed = 1
332
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
333
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
334
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
335
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
336
* CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
337
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
338
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
339
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
340
elseif action == "Painis" then
341
local speed = 0.4
342
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
343
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
344
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
345
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
346
 * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
347
LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
348
* CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
349
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
350
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
351
elseif action == "Impoopments" then
352
local speed = 1
353
NK.C0 = NK.C0:lerp(nkc0, speed)
354
TS.C0 = TS.C0:lerp(tsc0, speed)
355
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
356
math.rad(math.random(-360, 360)), 
357
math.rad(math.random(-360, 360))), speed)
358
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
359
math.rad(math.random(-360, 360)), 
360
math.rad(math.random(-360, 360))), speed)
361
RH.C0 = RH.C0:lerp(rhc0, speed)
362
LH.C0 = LH.C0:lerp(lhc0, speed)
363
elseif action == "Normal" then
364
local speed = 1
365
NK.C0 = nkc0
366
TS.C0 = tsc0
367
LS.C0 = lsc0
368
RS.C0 = rsc0
369
LH.C0 = lhc0
370
RH.C0 = rhc0
371
elseif action == "Jooj" then
372
NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
373
TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
374
LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
375
LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
376
RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
377
RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
378
elseif action == "Upsidedown" then
379
local speed = 1
380
NK.C0 = nkc0
381
TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
382
LS.C0 = lsc0
383
RS.C0 = rsc0
384
LH.C0 = lhc0
385
RH.C0 = rhc0
386
elseif action == "CAAC" then
387
local speed = 0.1
388
NK.C0 = nkc0
389
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
390
LS.C0 = lsc0
391
RS.C0 = rsc0
392
LH.C0 = lhc0
393
RH.C0 = rhc0
394
end
395
end)
396
397
398
action = "IGotAGun"
399
wait(0.5)
400
action = "IGotAGun2"
401
wait(2.9)
402
action = "CoufCouf"
403
local part = Instance.new("Part", char)
404
part.Anchored = true
405
part.Material = "Neon"
406
part.BrickColor = BrickColor.new("New Yeller")
407
part.CanCollide = false
408
part.Size = Vector3.new(0.1, 0.1, 100)
409
for i = 1, 16 do
410
411
412
part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100))) 
413
wait(0.5/16)
414
415
end
416
part:Destroy()
417
gun:Destroy()
418
local bed = Instance.new("Part", char)
419
bed.Anchored = false
420
bed.CanCollide = false
421
bed.Size = Vector3.new(4, 8, 2)
422
bed:BreakJoints()
423
local bedmesh = Instance.new("SpecialMesh", bed)
424
bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
425
bedmesh.MeshId = "rbxassetid://473508427"
426
bedmesh.TextureId = "rbxassetid://473508936"
427
local bedweld = Instance.new("Weld", bed)
428
bedweld.Part0 = char.HumanoidRootPart
429
bedweld.Part1 = bed
430
bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
431
* CFrame.Angles(math.rad(-90), 0, 0)
432
action = "Sleep"
433
wait(0.25)
434
action = "WakeUp"
435
wait(0.5)
436
action = "Whehw"
437
wait(0.7)
438
action = "Julioliolio"
439
for i = 1, 16 do
440
bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
441
* CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
442
wait(1/16)
443
end
444
bed:Destroy()
445
action = "ICan"
446
wait(0.2)
447
action = "ICant"
448
wait(0.25)
449
action = "ICan2"
450
wait(0.2)
451
action = "ICant"
452
wait(0.35)
453
action = "BabyJeans"
454
local baby = Instance.new("Part", char)
455
baby.Size = Vector3.new(2, 2, 1)
456
baby.Anchored = false
457
baby.CanCollide = false
458
baby:BreakJoints()
459
460
local baby2 = Instance.new("SpecialMesh", baby)
461
baby2.MeshId = "rbxassetid://430300723"
462
baby2.Scale = Vector3.new(5, 5, 5)
463
baby2.TextureId = "rbxassetid://430300725"
464
465
local babyweld = Instance.new("Weld", baby)
466
babyweld.Part0 = char.Torso
467
babyweld.Part1 = baby
468
babyweld.C0 = CFrame.new(0, -1, 0) 
469
* CFrame.Angles(0, math.rad(180), 0)
470
wait(0.5)
471
baby2.TextureId = "rbxassetid://140688857"
472
wait(1.1)
473
baby:Destroy()
474
action = "YouAndYour"
475
wait(0.5)
476
action = "Painis"
477
wait(0.4)
478
action = "Impoopments"
479
wait(1)
480
481
local pp = Instance.new("Part", char)
482
pp.Size = Vector3.new(1, 1, 1)
483
pp.Anchored = true
484
pp.CanCollide = false
485
pp.BrickColor = char.Torso.BrickColor
486
pp:BreakJoints()
487
pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
488
489
for i = 1, 20 do
490
pp.Size = pp.Size + Vector3.new(0, 0, 2)
491
pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
492
wait(0.5/20)
493
end
494
pp:Destroy()
495
action = "Jooj"
496
wait(1.7)
497
action = "Normal"
498
wait(0.5)
499
action = "Upsidedown"
500
wait(0.5)
501
action = "Normal"
502
TS.C0 = tsc0 * CFrame.new(0, 10, 0)
503
local caac = Instance.new("Part", char)
504
caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
505
caac.Anchored = true
506
caac.CanCollide = true
507
caac.Size = Vector3.new(8, 4, 1)
508
caac:BreakJoints()
509
local caactext = Instance.new("SurfaceGui", caac)
510
caactext.Adornee = caac
511
local caactext2 = Instance.new("TextLabel", caactext)
512
caactext2.Size = UDim2.new(1, 0, 1, 0)
513
caactext2.TextScaled = true
514
caactext2.Text = "CAAC"
515
caactext2.Font = "Legacy"
516
action = "CAAC"
517
wait(1.7)
518
coroutine.resume(coroutine.create(function()
519
for i = 1, 100 do
520
if char.Head ~= nil then
521
char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
522
end
523
wait(0.5/100)
524
end
525
end))
526
wait(1)
527
caac.Anchored = false
528
char.Head:Destroy()
529
local sound = Instance.new("Sound", char.Torso)
530
sound.SoundId = "rbxassetid://440431180"
531
sound.Volume = 1
532
sound:Play()
533
534
local explosion = Instance.new("Explosion", char)
535
explosion.BlastRadius = 1
536
explosion.BlastPressure = 9000
537
explosion.Position = char.Torso.Position