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1 | ||
2 | --- Quick /vg/ Starmade FAQ v0.3a--- | |
3 | ||
4 | - | --- Quick /vg/ Starmade FAQ v0.3--- |
4 | + | As Schema makes new updates, the following information may change. Read the update log. |
5 | ||
6 | ----------------------------------------------------------- | |
7 | ||
8 | HOW DO I MAKE A SHIP? | |
9 | ||
10 | Play through the tutorial, you retard. | |
11 | ||
12 | ----------------------------------------------------------- | |
13 | ||
14 | WHAT SERVER ARE YOU GUYS ON? | |
15 | ||
16 | Most of us like to go on NASS: | |
17 | 108.61.95.29:4242 | |
18 | ||
19 | For others, check out: | |
20 | http://www.star-made.org/forums/servers | |
21 | ||
22 | ----------------------------------------------------------- | |
23 | ||
24 | HOW DO I MAKE THINGS MORE POWERFUL? | |
25 | ||
26 | Add more blocks. | |
27 | ||
28 | Some blocks don't scale. You only need one on your ship. | |
29 | - | When you made your docking module, was the square green or red? Red shows that |
29 | + | These are: Cloaker, Radar Jammer |
30 | - | there is an obstruction in the way. You have to use LCONTROL and make sure you orient |
30 | + | |
31 | - | the red surface of the docking module to be free from obstructions. You need to use |
31 | + | Some blocks scale only by the total amount of blocks on your ship. |
32 | - | extenders to increase the max size of the green box for ships larger than 5x5x5. Extenders |
32 | + | These are: Shield blocks |
33 | - | work off BOX DIMENSIONS (X, Y, Z). Play with it for a bit. Don't forget, you have to |
33 | + | |
34 | - | SELECT THE GODDAMN MODULE WITH "C" BEFORE PLACING EXTENDERS OR THEY WILL NOT DO |
34 | + | Some blocks scale only by the total amount of blocks connected to each other. |
35 | - | ANYTHING. |
35 | + | These are: Anti-Matter Cannons, all 3 missile blocks, salvage beam blocks, AstroTechnobeam blocks, thrusters |
36 | ||
37 | Some blocks also have another caveat: BOX DIMENSIONS (see below). | |
38 | These are: Reactor blocks, Docking enhancers, Turret enhancers, thrusters (don't worry, box dimension effects to thrusters are extremely minor) | |
39 | ||
40 | ----------------------------------------------------------- | |
41 | ||
42 | BOX DIMENSIONS? | |
43 | - | WHY DOES MY POWER REGENERATION RATE SUCK? |
43 | + | WHY DOES MY REACTOR'S POWER REGENERATION RATE SUCK? |
44 | ||
45 | - | You need to build off box dimensions. If you're just making huge globs of power blocks your |
45 | + | You need to build off box dimensions. |
46 | - | ship is going to be a piece of shit. Just watch this video for now and you should get the |
46 | + | |
47 | - | basic idea: |
47 | + | The concept is this: If all blocks are connected, only the sum of the external X, Y, Z dimensions matter. |
48 | ||
49 | - | http://www.youtube.com/watch?v=4r7Sfx_AiwY |
49 | + | This video should give you the basic idea: http://www.youtube.com/watch?v=4r7Sfx_AiwY |
50 | ||
51 | HANDS-ON: | |
52 | Say you have a 5x5x5 cube filled with reactor blocks. Check the regen rate by activating a power block (press R). | |
53 | Now hollow out the reactor, leaving only an outline of the cube. The regen rate should be the same. | |
54 | Now delete 3 lines of blocks leaving only 3 lines of connected blocks. The regen rate should be the same. | |
55 | ||
56 | I see you wondering: "If I extend this reactor 1 block in a specific direction, does it matter?" | |
57 | No, it doesn't. If all blocks are connected, only sum of the external X, Y, Z dimensions matter. | |
58 | Extend it in any direction you want. If the box dimension stays the same, the regen rate stays the same. | |
59 | ||
60 | ----------------------------------------------------------- | |
61 | ||
62 | SHIT'S SHOOTING OUT OF THE WRONG BLOCK! | |
63 | ||
64 | Press R to set a block as output. | |
65 | - | Materials - Most of us build in single player. You can CHEAT and use admin commands to give |
65 | + | |
66 | ----------------------------------------------------------- | |
67 | ||
68 | HOW DO I MAKE TURRETS? | |
69 | ||
70 | Place a turret module on your ship. Make a core. Enter the core. Dock the core to your ship. | |
71 | The docked core is a turret. | |
72 | ||
73 | ----------------------------------------------------------- | |
74 | ||
75 | WHY WON'T MY SHIP/TURRET DOCK? | |
76 | ||
77 | When placing your docking module, was the square green or red? Red shows that | |
78 | - | Create a blueprint. Don't forget to SAVE LOCALLY also, so you can spawn the ship on any server. |
78 | + | there is an obstruction in the way. |
79 | ||
80 | Enter the ship's core and go to BUILD MODE (press SPACE). | |
81 | Use LCONTROL to enter advanced build mode and make sure you orient the red surface of the | |
82 | docking module to be free from obstructions. You need to use extenders to increase the max | |
83 | size of the green box for ships larger than 5x5x5. Extenders work off BOX DIMENSIONS | |
84 | (X, Y, Z). Play with it for a bit. | |
85 | ||
86 | Don't forget, you have to CONNECT THE TURRET/DOCKING MODULES (press C to select) TO THEIR | |
87 | RESPECTIVE EXTENDERS (press V to connect) OR THE EXTENDERS WILL NOT DO ANYTHING. | |
88 | ||
89 | Side note: If the master is faction set, the slave ship must be set to that same faction. | |
90 | Side side note: The docked ship/turret will draw power from the master ship, not vice versa. | |
91 | Siddles note: Docked entities do not draw shields as of yet. | |
92 | ||
93 | ----------------------------------------------------------- | |
94 | ||
95 | CAN I GO FASTER THAN 50 Km/h | |
96 | ||
97 | NO. | |
98 | NOT YET. | |
99 | ||
100 | ----------------------------------------------------------- | |
101 | ||
102 | HOW DID YOU GUYS GET ALL THOSE CREDITS AND MATERIALS? | |
103 | ||
104 | Credits - Kill pirates, sell drops for loot. | |
105 | ||
106 | Materials - Most of us build in single player. You can CHEAT and use admin commands in singleplayer to give | |
107 | yourself materials and credits. | |
108 | ||
109 | Admin commands: | |
110 | http://www.star-made.org/content/admin-commands | |
111 | ||
112 | Item IDs: | |
113 | http://www.star-made.org/wiki/item-ids | |
114 | ||
115 | ----------------------------------------------------------- | |
116 | ||
117 | HOW DO I SAVE A SHIP? | |
118 | ||
119 | Create a blueprint. | |
120 | ||
121 | Singleplayer: | |
122 | Enter a ship. Open up the CATALOG page. CREATE NEW ENTRY. | |
123 | ||
124 | Multiplayer: | |
125 | Enter a ship. Open up the CATALOG page. SAVE TO LOCAL. | |
126 | ||
127 | Saving locally creates a file on your computer so you can spawn the ship on any server. | |
128 | Make sure you set the appropriate permissions if you don't want mobs or other players spawning | |
129 | in ships of your design. | |
130 | ||
131 | ----------------------------------------------------------- | |
132 | ||
133 | I GOT GRIEFED, WHAT DO I DO? | |
134 | ||
135 | Get use to it, fight back, set up a home, or fly 100 sectors away and try to feel safe. | |
136 | As of right now, entities like to undock themselves when you log off or the server restarts. | |
137 | ||
138 | ----------------------------------------------------------- | |
139 | ||
140 | HOW DO I CREATE A SAFE HOME? | |
141 | ||
142 | First you must create a faction. Then you must place a faction block on a station (pre-existing | |
143 | or drop the $1m credits to create one), asteroid, or planet. Set the station to your faction. THEN | |
144 | set the station to your home, all with the faction block. Only one station per sector is allowed. | |
145 | As long as any of your faction owned ships are docked to your secured home, they will be invulnerable. | |
146 | ||
147 | ----------------------------------------------------------- | |
148 | ||
149 | DO PLEXLIFTERS/FACTORIES WORK ON SHIPS? | |
150 | ||
151 | NO. | |
152 | ||
153 | ----------------------------------------------------------- | |
154 | ||
155 | CAN I JOIN THE /vg/ FACTION? | |
156 | ||
157 | Probably, just ask someone on NASS. Hopefully someone with the credentials will be online. Keep in mind | |
158 | there are a few seperate /vg/ factions, and you might not be welcome to most of them. | |
159 | ||
160 | ----------------------------------------------------------- | |
161 | ||
162 | WHAT IS THE 4CHAN STARMADE STEAM GROUP? | |
163 | ||
164 | http://steamcommunity.com/groups/StarmadeEmpire | |
165 | ||
166 | ----------------------------------------------------------- | |
167 | ||
168 | IS SCHEMA THE MOST BASED OF ALL? | |
169 | ||
170 | YES. | |
171 | GIVE HIM THE FUCKING THREE DOLLARS. | |
172 | ||
173 | ----------------------------------------------------------- |