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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5-
local Player = game.Players.localPlayer
5+
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8-
local Mouse = Player:GetMouse()
8+
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
88
89
--[Made by R R U#4232 & Dooven]--
90
--[For AzuLX.]--
91
wait(1 / 60)
92
Effects = { }
93
local Player = owner
94
local Character = Player.Character
95
local Humanoid = Character.Humanoid
96
97
local LeftArm = Character["Left Arm"]
98
local RightArm = Character["Right Arm"]
99
local LeftLeg = Character["Left Leg"]
100
local RightLeg = Character["Right Leg"]
101
local Head = Character.Head
102
local Torso = Character.Torso
103
  local shirtid = 179641921
104
  local pantsid = 215261448
105
  if Character:findFirstChild("Shirt") ~= nil then
106
    Character.Shirt:Destroy()
107
  end
108
  if Character:findFirstChild("Pants") ~= nil then
109
    Character.Pants:Destroy()
110
  end
111
  local shirt = Instance.new("Shirt", Character)
112
  shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=" .. shirtid .. ""
113
  local pants = Instance.new("Pants", Character)
114
  pants.PantsTemplate = "http://www.roblox.com/asset/?id=" .. pantsid .. ""
115
local Camera = game.Workspace.CurrentCamera
116
local HumanoidRootPart = Character.HumanoidRootPart
117
local RootJoint = HumanoidRootPart.RootJoint
118
local attack = false
119
local Anim = 'Idle'
120
local attacktype = 1
121
local Torsovelocity = (HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
122
local velocity = HumanoidRootPart.Velocity.y
123
local sine = 0
124
local change = 1
125
local Create = LoadLibrary("RbxUtility").Create
126
127
128
for i,v in pairs(Character:children()) do
129
    if v:IsA("Hat") then
130
        v:Destroy()
131
    end
132
133
end
134
for i,v in pairs(Head:children()) do
135
    if v:IsA("Sound") then
136
        v:Destroy()
137
    end
138
end
139
140
local m = Create("Model"){
141
        Parent = Character,
142
        Name = "WeaponModel",
143
}
144
145
Humanoid.Animator.Parent = nil
146
Character.Animate.Parent = nil
147
148
149
local newMotor = function(part0, part1, c0, c1)
150
        local w = Create('Motor'){
151
                Parent = part0,
152
                Part0 = part0,
153
                Part1 = part1,
154
                C0 = c0,
155
                C1 = c1,
156
        }
157
        return w
158
end
159
160
function clerp(a, b, t)
161
        return a:lerp(b, t)
162
end
163
164
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
165
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
166
167
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
168
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
169
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
170
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
171
RootJoint.C1 = CFrame.new(0, 0, 0)
172
RootJoint.C0 = CFrame.new(0, 0, 0)
173
Torso.Neck.C1 = CFrame.new(0, 0, 0)
174
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
175
176
local rarmc1 = RW.C1
177
local larmc1 = LW.C1
178
local rlegc1 = RH.C1
179
local llegc1 = LH.C1
180
181
local resetc1 = false
182
183
function PlayAnimationFromTable(table, speed, bool)
184
        RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
185
        Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
186
        RW.C0 = clerp(RW.C0, table[3], speed) 
187
        LW.C0 = clerp(LW.C0, table[4], speed) 
188
        RH.C0 = clerp(RH.C0, table[5], speed) 
189
        LH.C0 = clerp(LH.C0, table[6], speed) 
190
        if bool == true then
191
                if resetc1 == false then
192
                        resetc1 = true
193
                        RootJoint.C1 = RootJoint.C1
194
                        Torso.Neck.C1 = Torso.Neck.C1
195
                        RW.C1 = rarmc1
196
                        LW.C1 = larmc1
197
                        RH.C1 = rlegc1
198
                        LH.C1 = llegc1
199
                end
200
        end
201
end
202
203
ArtificialHB = Create("BindableEvent", script){
204
        Parent = script,
205
        Name = "Heartbeat",
206
}
207
208
script:WaitForChild("Heartbeat")
209
210
frame = 1 / 30
211
tf = 0
212
allowframeloss = false
213
tossremainder = false
214
lastframe = tick()
215
script.Heartbeat:Fire()
216
217
game:GetService("RunService").Heartbeat:connect(function(s, p)
218
        tf = tf + s
219
        if tf >= frame then
220
                if allowframeloss then
221
                        script.Heartbeat:Fire()
222
                        lastframe = tick()
223
                else
224
                        for i = 1, math.floor(tf / frame) do
225
                                script.Heartbeat:Fire()
226
                        end
227
                        lastframe = tick()
228
                end
229
                if tossremainder then
230
                        tf = 0
231
                else
232
                        tf = tf - frame * math.floor(tf / frame)
233
                end
234
        end
235
end)
236
237
function swait(num)
238
        if num == 0 or num == nil then
239
                ArtificialHB.Event:wait()
240
        else
241
                for i = 0, num do
242
                        ArtificialHB.Event:wait()
243
                end
244
        end
245
end
246
247
function RemoveOutlines(part)
248
        part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
249
end
250
        
251
CFuncs = {        
252
        Part = {
253
                Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
254
                        local Part = Create("Part"){
255
                                Parent = Parent,
256
                                Reflectance = Reflectance,
257
                                Transparency = Transparency,
258
                                CanCollide = false,
259
                                Locked = true,
260
                                BrickColor = BrickColor.new(tostring(BColor)),
261
                                Name = Name,
262
                                Size = Size,
263
                                Material = Material,
264
                        }
265
                        RemoveOutlines(Part)
266
                        return Part
267
                end;
268
        };
269
        
270
        Mesh = {
271
                Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
272
                        local Msh = Create(Mesh){
273
                                Parent = Part,
274
                                Offset = OffSet,
275
                                Scale = Scale,
276
                        }
277
                        if Mesh == "SpecialMesh" then
278
                                Msh.MeshType = MeshType
279
                                Msh.MeshId = MeshId
280
                        end
281
                        return Msh
282
                end;
283
        };
284
285
        Weld = {
286
                Create = function(Parent, Part0, Part1, C0, C1)
287
                        local Weld = Create("Weld"){
288
                                Parent = Parent,
289
                                Part0 = Part0,
290
                                Part1 = Part1,
291
                                C0 = C0,
292
                                C1 = C1,
293
                        }
294
                        return Weld
295
                end;
296
        };
297
298
        Sound = {
299
                Create = function(id, par, vol, pit) 
300
                        coroutine.resume(coroutine.create(function()
301
                                local Sound = Create("Sound"){
302
                                        Volume = vol,
303
                                        Pitch = pit or 1,
304
                                        SoundId = "rbxassetid://" .. id,
305
                                        Parent = par or workspace,
306
                                }
307
                                Sound:play() 
308
                                game:GetService("Debris"):AddItem(Sound, 10)
309
                        end))
310
                end;
311
        };
312
        
313
        Decal = {
314
                Create = function(Color, Texture, Transparency, Name, Parent)
315
                        local Decal = Create("Decal"){
316
                                Color3 = Color,
317
                                Texture = "rbxassetid://" .. Texture,
318
                                Transparency = Transparency,
319
                                Name = Name,
320
                                Parent = Parent,
321
                        }
322
                        return Decal
323
                end;
324
        };
325
        
326
        BillboardGui = {
327
                Create = function(Parent, Image, Position, Size)
328
                        local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
329
                        BillPar.CFrame = CFrame.new(Position)
330
                        local Bill = Create("BillboardGui"){
331
                                Parent = BillPar,
332
                                Adornee = BillPar,
333
                                Size = UDim2.new(1, 0, 1, 0),
334-
                        Value = game:service("Players").LocalPlayer,
334+
335
                        }
336
                        local d = Create("ImageLabel", Bill){
337
                                Parent = Bill,
338
                                BackgroundTransparency = 1,
339
                                Size = UDim2.new(1, 0, 1, 0),
340
                                Image = "rbxassetid://" .. Image,
341
                        }
342
                        return BillPar
343
                end
344
        };
345
        
346
        ParticleEmitter = {
347
                Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
348
                        local Particle = Create("ParticleEmitter"){
349
                                Parent = Parent,
350
                                Color = ColorSequence.new(Color1, Color2),
351
                                LightEmission = LightEmission,
352
                                Size = Size,
353
                                Texture = Texture,
354
                                Transparency = Transparency,
355
                                ZOffset = ZOffset,
356
                                Acceleration = Accel,
357
                                Drag = Drag,
358
                                LockedToPart = LockedToPart,
359
                                VelocityInheritance = VelocityInheritance,
360
                                EmissionDirection = EmissionDirection,
361
                                Enabled = Enabled,
362
                                Lifetime = LifeTime,
363
                                Rate = Rate,
364
                                Rotation = Rotation,
365
                                RotSpeed = RotSpeed,
366
                                Speed = Speed,
367
                                VelocitySpread = VelocitySpread,
368
                        }
369
                        return Particle
370
                end;
371
        };
372
        
373
        CreateTemplate = {
374
                
375
        };
376
}
377
378
function rayCast(Position, Direction, Range, Ignore)
379
        return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
380
end 
381
382
FindNearestTorso = function(pos)
383
        local list = (game.Workspace:children())
384
        local torso = nil
385
        local dist = 1000
386
        local temp, human, temp2 = nil, nil, nil
387
        for x = 1, #list do
388
                temp2 = list[x]
389
                if temp2.className == "Model" and temp2.Name ~= Character.Name then
390
                        temp = temp2:findFirstChild("Torso")
391
                        human = temp2:findFirstChild("Humanoid")
392
                        if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
393
                                local dohit = true
394
                                if dohit == true then
395
                                        torso = temp
396
                                        dist = (temp.Position - pos).magnitude
397
                                end
398
                        end
399
                end
400
        end
401
        return torso, dist
402
end
403
404
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
405
        if hit.Parent == nil then
406
                return
407
        end
408
        local h = hit.Parent:FindFirstChild("Humanoid")
409
        for _, v in pairs(hit.Parent:children()) do
410
                if v:IsA("Humanoid") then
411
                        h = v
412
                end
413
        end
414
        if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
415
                if hit.Parent:findFirstChild("DebounceHit") ~= nil then
416
                        if hit.Parent.DebounceHit.Value == true then
417
                                return
418
                        end
419
                end
420
                local c = Create("ObjectValue"){
421
                        Name = "creator",
422
                        Value = owner,
423
                        Parent = h,
424
                }
425
                game:GetService("Debris"):AddItem(c, .5)
426
                if HitSound ~= nil and HitPitch ~= nil then
427
                        CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
428
                end
429
                local Damage = math.random(minim, maxim)
430
                local blocked = false
431
                local block = hit.Parent:findFirstChild("Block")
432
                if block ~= nil then
433
                        if block.className == "IntValue" then
434
                                if block.Value > 0 then
435
                                        blocked = true
436
                                        block.Value = block.Value - 1
437
                                        print(block.Value)
438
                                end
439
                        end
440
                end
441
                if blocked == false then
442
                        h.Health = h.Health - Damage
443
                        ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
444
                else
445
                        h.Health = h.Health - (Damage / 2)
446
                        ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
447
                end
448
                if Type == "Knockdown" then
449
                        local hum = hit.Parent.Humanoid
450
                        hum.PlatformStand = true
451
                        coroutine.resume(coroutine.create(function(HHumanoid)
452
                                swait(1)
453
                                HHumanoid.PlatformStand = false
454
                        end), hum)
455
                        local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
456
                        local bodvol = Create("BodyVelocity"){
457
                                velocity = angle * knockback,
458
                                P = 5000,
459
                                maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
460
                                Parent = hit,
461
                        }
462
                        local rl = Create("BodyAngularVelocity"){
463
                                P = 3000,
464
                                maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
465
                                angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
466
                                Parent = hit,
467
                        }
468
                        game:GetService("Debris"):AddItem(bodvol, .5)
469
                        game:GetService("Debris"):AddItem(rl, .5)
470
                elseif Type == "Normal" then
471
                        local vp = Create("BodyVelocity"){
472
                                P = 500,
473
                                maxForce = Vector3.new(math.huge, 0, math.huge),
474
                                velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
475
                        }
476
                        if knockback > 0 then
477
                                vp.Parent = hit.Parent.Torso
478
                        end
479
                        game:GetService("Debris"):AddItem(vp, .5)
480
                elseif Type == "Up" then
481
                        local bodyVelocity = Create("BodyVelocity"){
482
                                velocity = Vector3.new(0, 20, 0),
483
                                P = 5000,
484
                                maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
485
                                Parent = hit,
486
                        }
487
                        game:GetService("Debris"):AddItem(bodyVelocity, .5)
488
                elseif Type == "DarkUp" then
489
                        coroutine.resume(coroutine.create(function()
490
                                for i = 0, 1, 0.1 do
491
                                        swait()
492
                                        Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
493
                                end
494
                        end))
495
                        local bodyVelocity = Create("BodyVelocity"){
496
                                velocity = Vector3.new(0, 20, 0),
497
                                P = 5000,
498
                                maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
499
                                Parent = hit,
500
                        }
501
                        game:GetService("Debris"):AddItem(bodyVelocity, 1)
502
                elseif Type == "Snare" then
503
                        local bp = Create("BodyPosition"){
504
                                P = 2000,
505
                                D = 100,
506
                                maxForce = Vector3.new(math.huge, math.huge, math.huge),
507
                                position = hit.Parent.Torso.Position,
508
                                Parent = hit.Parent.Torso,
509
                        }
510
                        game:GetService("Debris"):AddItem(bp, 1)
511
                elseif Type == "Freeze" then
512
                        local BodPos = Create("BodyPosition"){
513
                                P = 50000,
514
                                D = 1000,
515
                                maxForce = Vector3.new(math.huge, math.huge, math.huge),
516
                                position = hit.Parent.Torso.Position,
517
                                Parent = hit.Parent.Torso,
518
                        }
519
                        local BodGy = Create("BodyGyro") {
520
                                maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
521
                                P = 20e+003,
522
                                Parent = hit.Parent.Torso,
523
                                cframe = hit.Parent.Torso.CFrame,
524
                        }
525
                        hit.Parent.Torso.Anchored = true
526
                        coroutine.resume(coroutine.create(function(Part) 
527
                                swait(1.5)
528
                                Part.Anchored = false
529
                        end), hit.Parent.Torso)
530
                        game:GetService("Debris"):AddItem(BodPos, 3)
531
                        game:GetService("Debris"):AddItem(BodGy, 3)
532
                end
533
                local debounce = Create("BoolValue"){
534
                        Name = "DebounceHit",
535
                        Parent = hit.Parent,
536
                        Value = true,
537
                }
538
                game:GetService("Debris"):AddItem(debounce, Delay)
539
                c = Create("ObjectValue"){
540
                        Name = "creator",
541
                        Value = Player,
542
                        Parent = h,
543
                }
544
                game:GetService("Debris"):AddItem(c, .5)
545
        end
546
end
547
548
function ShowDamage(Pos, Text, Time, Color)
549
        local Rate = (1 / 30)
550
        local Pos = (Pos or Vector3.new(0, 0, 0))
551
        local Text = (Text or "")
552
        local Time = (Time or 2)
553
        local Color = (Color or Color3.new(1, 0, 1))
554
        local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
555
        EffectPart.Anchored = true
556
        local BillboardGui = Create("BillboardGui"){
557
                Size = UDim2.new(3, 0, 3, 0),
558
                Adornee = EffectPart,
559
                Parent = EffectPart,
560
        }
561
        local TextLabel = Create("TextLabel"){
562
                BackgroundTransparency = 1,
563
                Size = UDim2.new(1, 0, 1, 0),
564
                Text = Text,
565
                Font = "SciFi",
566
                TextColor3 = Color,
567
                TextScaled = true,
568
                Parent = BillboardGui,
569
        }
570
        game.Debris:AddItem(EffectPart, (Time))
571
        EffectPart.Parent = game:GetService("Workspace")
572
        delay(0, function()
573
                local Frames = (Time / Rate)
574
                for Frame = 1, Frames do
575
                        wait(Rate)
576
                        local Percent = (Frame / Frames)
577
                        EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
578
                        TextLabel.TextTransparency = Percent
579
                end
580
                if EffectPart and EffectPart.Parent then
581
                        EffectPart:Destroy()
582
                end
583
        end)
584
end
585
586
function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
587
        for _, c in pairs(workspace:children()) do
588
                local hum = c:findFirstChild("Humanoid")
589
                if hum ~= nil then
590
                        local head = c:findFirstChild("Torso")
591
                        if head ~= nil then
592
                                local targ = head.Position - Part.Position
593
                                local mag = targ.magnitude
594
                                if mag <= Magnitude and c.Name ~= Player.Name then 
595
                                        Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, HumanoidRootPart, .1, HitSound, HitPitch)
596
                                end
597
                        end
598
                end
599
        end
600
end
601
Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Handle",Vector3.new(1.04638278, 0.0833724737, 1.05752301))
602
HandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0152893066, 1.09336019, -0.0100250244, -1, 0, 0, 0, 1, 0, 0, 0, -1))
603
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0641347393, 0.0500000007, 0.152304679))
604
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, 0.513473511, 1.46200466, 5.20654203e-06, 1.18329763e-06, 0.999999881, -0.975133061, -0.22161977, 5.3393137e-06, 0.2216198, -0.975133181, 0))
605
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.658302665, 1))
606
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
607
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.28811264, -0.738201141, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
608
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
609
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.108014137, 0.26328364))
610
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555763245, 0.309574127, -0.606243134, 1.65529309e-05, 7.33769298e-07, 1, 0.573578358, -0.819151282, -8.89335024e-06, 0.819151282, 0.573578358, -1.39802642e-05))
611
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
612
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.344293952, 0.0500000007))
613
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.541404724, -1.87218857, 0.523193359, 1, 0, 0, 0, 1, 0, 0, 0, 1))
614
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675083995, 1, 0.222779289))
615
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
616
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.50349045, -0.861419678, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
617
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
618
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 1.05752575, 0.0500000007))
619
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.53163147, 0, 0.0329122543, -0.99999994, 0, 0, 0, 0, -1, 0, -0.99999994, 0))
620
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.337542862, 1, 0.418529719))
621
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.243030414, 0.459734023, 1.05752301))
622
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.438461304, -0.26919359, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
623
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
624
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54006958, -1.71354675, -0.523193359, 1, 0, 0, 0, 1, 0, 0, 0, 1))
625
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675083995, 0.54005003, 0.222779289))
626
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(1.03524435, 0.0500000007, 0.0500000007))
627
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00072479248, 0.540725708, -1.71354663, 0.00129503128, 0, -0.999999106, -0.999999166, 0, -0.0012950314, 0, 0.99999994, 0))
628
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.675373614, 0.540040255))
629
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.344293952, 0.0500000007))
630
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.538574219, -1.87218857, 0.523193359, 1, 0, 0, 0, 1, 0, 0, 0, 1))
631
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675083995, 1, 0.222779289))
632
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.344294101, 0.0500000007))
633
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.526565552, -1.87218475, 0.528656006, 1, 0, 0, 0, 1, 0, 0, 0, 1))
634
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.945115685, 1, 0.270034641))
635
Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel brown","Part",Vector3.new(0.0500000007, 1.04508948, 0.351043731))
636
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.515830994, -0.00331878662, -1.87555981, -0.999985933, -2.03286595e-06, 0.00531513244, 0.00531513244, 1.08051044e-08, 0.999985933, -2.0328946e-06, 1, 0))
637
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.405052274, 1, 1))
638
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.108014137, 1.08013809))
639
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.573822021, 0.795421124, -0.00455093384, 0.999990582, -1.22497568e-11, -4.32133675e-07, -1.3222512e-10, -1, 7.14671614e-07, -4.32133675e-07, -7.14687474e-07, -0.999990582))
640
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
641
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.264971137, 0.0500000007, 0.0500000007))
642
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.370452881, 0.528656006, 1.71016216, 1, 0, 0, 0, 0, 1, 0, -1, 0))
643
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.270031154, 0.404953033))
644
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.108014137, 0.195775047))
645
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555763245, 0.309577942, -0.835769653, 1.65529309e-05, 7.33769298e-07, 1, 0.573578358, -0.819151282, -8.89335024e-06, 0.819151282, 0.573578358, -1.39802642e-05))
646
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
647
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.139411315, 0.189023912))
648
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.269522369, 0.465808868, 0.361175537, 0, 1, -1.90737774e-05, 0, -1.90737774e-05, -1, -1, 0, 0))
649
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.810090542, 1, 1))
650
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.189023659, 0.0500000007, 0.0500000007))
651
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.361175537, -0.293157101, -0.529937744, 1, 0, 0, 0, 1, 0, 0, 0, 1))
652
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135017633, 0.222782701))
653
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.186323255, 0.0500000007, 0.139405593))
654
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.36088562, -0.0552983284, -0.465808868, 1, 0, 0, 0, 1, 0, 0, 0, 1))
655
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.688589931, 1))
656
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.351044953, 0.0500000007))
657
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.526565552, -1.87556076, -0.522010803, 1, 0, 0, 0, 1, 0, 0, 0, 1))
658
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.945115685, 1, 0.270034641))
659
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0500000007, 1.05752301))
660
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.54850769, -0.0329122543, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
661
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.33753258, 0.418533385, 1))
662
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0500000007, 0.229529947, 0.12151558))
663
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.533878326, -0.33636713, 0.364547729, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
664
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.135017127, 1, 1))
665
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
666
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.5381813, -0.912792206, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
667
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
668
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
669
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.41573334, -0.827659607, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
670
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
671
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
672
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.3286171, -0.765209198, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
673
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
674
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.344293505))
675
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.090637207, 0.759609222, -1.87218857, -0.772800207, 0, -0.634649456, -0.634649456, 0, 0.772800207, 0, 1, 0))
676
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.209355459, 0.133411139, 1))
677
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
678
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.45623398, -0.854667664, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
679
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
680
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark grey metallic","Part",Vector3.new(0.135017142, 0.229529947, 0.249781966))
681
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.468715668, -0.33636713, 0.367919922, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
682
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Smoky grey","Part",Vector3.new(0.135017142, 0.0500000007, 0.0500000007))
683
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0168762207, -2.03002834, 0.52538681, 1, 0, 0, 0, 1, 0, 0, 0, 1))
684
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.675088227, 0.135017321))
685
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
686
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.859531403, -0.44026947, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
687
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
688
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
689
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19582748, -0.671401978, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
690
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
691
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
692
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09476471, -0.571334839, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
693
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
694
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0500000007, 0.0540070646, 0.0500000007))
695
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.55575943, 0.323707581, 0.414218903, 1.65532128e-05, -7.33742297e-07, 1, -0.96592325, -0.258826882, 1.57992254e-05, 0.258827269, -0.96592325, -4.99316093e-06))
696
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 0.405050665))
697
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
698
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555763245, 0.386886597, -0.429077148, 1.65531746e-05, -7.33704496e-07, 1, 0.500003278, -0.866021752, -8.91209766e-06, 0.866024137, 0.499998361, -1.3968539e-05))
699
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 0.675088227, 0.405050665))
700
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
701
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.900035858, -0.467273712, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
702
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
703
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Bronze","Part",Vector3.new(0.0500000007, 0.128266707, 0.0735845044))
704
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.052482605, 1.26431131, -0.703346252, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
705
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
706
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.607576489, 0.465810537, 0.0500000007))
707
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0168762207, -0.272230148, 0.526569366, 1, 0, 0, 0, 1, 0, 0, 0, 1))
708
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.087764129))
709
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(1.11389136, 1.20840704, 1.05752301))
710
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.10258675, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
711
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
712
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.721561432, -0.342132568, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
713
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
714
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.128266707, 0.0735845044))
715
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.052482605, 1.69636393, -0.703346252, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
716
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
717
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
718
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37586975, -0.771961212, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
719
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
720
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
721
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.24307632, -0.678161621, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
722
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
723
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.081010066, 0.192399919, 0.256532729))
724
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22579956, 0.62935257, -0.00640869141, 0, -1, 0, 0, 0, 1, -1, 0, 0))
725
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.371296942, 0.0500000007, 0.0641332269))
726
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00978088379, -1.63422871, 0.565216064, 1, 0, 0, 0, 1, 0, 0, 0, 1))
727
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.675088227, 1))
728
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
729
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.57868195, -0.939796448, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
730
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
731
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
732
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1553154, -0.64440155, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
733
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
734
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
735
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.809329987, -0.375881195, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
736
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
737
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
738
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.04751587, -0.564586639, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
739
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
740
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
741
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.762077332, -0.369132996, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
742
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
743
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0500000007, 0.229529947, 0.12151558))
744
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.533878326, -0.33636713, 0.0877609253, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
745
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.135017127, 1, 1))
746
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.492813081, 0.0500000007, 0.0500000007))
747
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.256530762, 0.525382996, -1.70003986, 1, 0, 0, 0, 0, -1, 0, 1, 0))
748
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135015577, 0.0337543301))
749
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 1.13845181, 0.0500000007))
750
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.132003784, -1.32190323, -0.529941559, 0.996194303, -0.0871559381, 0, 0.0871559381, 0.996194303, 0, 0, 0, 1))
751
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
752
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Bronze","Part",Vector3.new(0.548506975, 0.081010513, 0.0500000007))
753
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.47307253, -0.706390381, 0.0496139526, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
754
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.121515632))
755
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0500000007, 0.192399919, 0.0500000007))
756
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.631729126, 0.62935257, -0.00640869141, 0, -1, 0, 0, 0, 1, -1, 0, 0))
757
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.810099304, 1, 0.810102522))
758
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Cork","Part",Vector3.new(0.114089504, 0.593267679, 0.57044816))
759
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.629348755, -1.76418209, 0.00540161133, -2.08616257e-07, 0, 0.999999523, 0, 1, 0, -0.999999523, 0, -2.08616257e-07))
760
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Smoky grey","Part",Vector3.new(0.306360722, 0.0500000007, 0.135017291))
761
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.85997057, 0.52538681, -0.0168762207, 0, -1, 8.40593259e-07, 0, 8.40593259e-07, 1, -1, 0, 0))
762
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135016143, 1))
763
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
764
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.0070076, -0.537582397, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
765
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
766
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
767
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.947299957, -0.474021912, 0.529941559, -0.642785966, -0.766045868, 0, -0.766045868, 0.642785966, 0, 0, 0, -1))
768
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
769
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 1.38823497, 0.0500000007))
770
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0715637207, -1.19936228, -0.536693573, 0.996194303, -0.0871559381, 0, 0.0871559381, 0.996194303, 0, 0, 0, 1))
771
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
772
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Burlap","Part",Vector3.new(0.159725294, 0.593267679, 0.479176491))
773
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.629348755, -1.76418209, 0.00540161133, -2.08616257e-07, 0, 0.999999523, 0, 1, 0, -0.999999523, 0, -2.08616257e-07))
774
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.128266707, 0.120840646))
775
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.709815979, 1.91525793, -0.00581359863, -8.9409852e-08, 7.40605037e-06, -1, -1.23655088e-11, -1, -7.40605083e-06, -1, 1.17033345e-11, 8.9409852e-08))
776
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411800921, 1, 1))
777
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.135017142, 0.411803752, 0.357795775))
778
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.483390808, -1.56421185, -0.00547790527, 8.94069672e-08, 0, 1.00000036, 0, 1, 0, -1.00000036, 0, 8.94069672e-08))
779
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Cork","Part",Vector3.new(0.0500000007, 0.0945122913, 0.242356047))
780
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.82267046, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
781
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.978873014, 1, 1))
782
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.186323255, 0.0500000007, 0.139405593))
783
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0908508301, -0.0559717417, -0.465808868, 1, 0, 0, 0, 1, 0, 0, 0, 1))
784
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.715593457, 1))
785
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.0810106024, 0.26328364))
786
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555763245, 0.518636227, 0.00337982178, 8.16583633e-06, 6.08402217e-14, 1.0000006, 7.4505806e-09, -1, 0, 1.00000203, 7.4505957e-09, 2.5331974e-07))
787
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
788
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.081010066, 0.0641331747, 0.3712973))
789
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.50933456, 0.69348526, -0.00978088379, 0, -1, 0, 0, 0, 1, -1, 0, 0))
790
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.139411315, 0.189023912))
791
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.269522369, 0.465808868, 0.0911407471, 0, 1, -1.90737774e-05, 0, -1.90737774e-05, -1, -1, 0, 0))
792
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.810090542, 1, 1))
793
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.168769881, 0.192400649, 0.256532788))
794
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.35068786, 0.629364014, 0.00640869141, 0, 0.99999994, 7.62946365e-06, 0, -7.62946456e-06, 1, 0.99999994, 0, 0))
795
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.216027081, 0.176872194, 0.139405593))
796
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0911331177, -0.160843372, -0.465808868, 1, 0, 0, 0, 1, 0, 0, 0, 1))
797
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.408428609, 0.0500000007))
798
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.61680222, -1.16871262, -0.529941559, 0.642785847, 0.766045988, 0, -0.766045988, 0.642785847, 0, 0, 0, 1))
799
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
800
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0607560128, 0.192400023, 0.0500000007))
801
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.682358265, 0.62935257, -0.00640869141, 0, -0.99999994, 0, 0, 0, 0.99999994, -1, 0, 0))
802
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.810101688))
803
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.128266707, 0.282861292))
804
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.709758759, 1.91525793, -0.00581359863, -8.9409852e-08, 7.40605037e-06, -1, -1.23655088e-11, -1, -7.40605083e-06, -1, 1.17033345e-11, 8.9409852e-08))
805
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
806
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0691962242, 0.128266707, 0.3098647))
807
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.71272898, -0.709766388, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
808
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.335097373, 0.0500000007))
809
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.58486176, -1.18335342, -0.536693573, 0.64278698, 0.766044974, 0, -0.766044855, 0.642788112, 0, 0, 0, 1))
810
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
811
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.128266707, 0.0500000007))
812
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0690307617, 1.69636393, -0.699970245, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
813
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.843855798, 1, 0.796603382))
814
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.189023659, 0.0500000007, 0.0500000007))
815
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0911407471, -0.293157101, -0.529937744, 1, 0, 0, 0, 1, 0, 0, 0, 1))
816
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135017633, 0.222782701))
817
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Burlap","Part",Vector3.new(0.135017142, 0.276786089, 0.222778469))
818
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.469081879, -1.56421185, -0.00547790527, 8.94069672e-08, 0, 1.00000036, 0, 1, 0, -1.00000036, 0, 8.94069672e-08))
819
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fossil","Part",Vector3.new(0.386486471, 0.0945122913, 0.242356047))
820
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09349298, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
821
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Cork","Part",Vector3.new(0.0500000007, 0.0945122913, 0.242356047))
822
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.876677513, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
823
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.978873014, 1, 1))
824
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.479310691, 0.192399919, 0.229529291))
825
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.952392578, 0.62935257, -0.00640869141, 0, -1, 0, 0, 0, 1, -1, 0, 0))
826
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.148518652, 0.0641331747, 0.3712973))
827
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.54309273, 0.565216064, -0.00978088379, 0, -1, 0, 0, 0, 1, -1, 0, 0))
828
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Part",Vector3.new(0.0500000007, 0.0500000007, 0.18902418))
829
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.631038666, -0.655351162, -0.013168335, -3.60608101e-06, 0, 1.00000262, 0, 1, 0, -1.00000274, 0, -3.47942114e-06))
830
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.945119858, 0.675088227, 1))
831
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(1.15439665, 0.108014137, 0.0500000007))
832
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0135040283, 0.795419574, -0.551368713, 0.999990582, -1.22497568e-11, -4.32133675e-07, -1.3222512e-10, -1, 7.14671614e-07, -4.32133675e-07, -7.14687474e-07, -0.999990582))
833
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.810097456))
834
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Cork","Part",Vector3.new(0.0500000007, 0.0945122913, 0.242356047))
835
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.29417467, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
836
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
837
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.37973538, 0.108014062, 0.377373338))
838
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48995447, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
839
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark grey metallic","Part",Vector3.new(0.135017142, 0.229529947, 0.249781966))
840
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.468715668, -0.33636713, 0.0911407471, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
841
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.432054609, 0.0500000007, 0.192399636))
842
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00640869141, -1.45195389, 0.62935257, 1, 0, 0, 0, 1, 0, 0, 0, 1))
843
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.675088227, 1))
844
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.843856573, 0.45872131, 0.0500000007))
845
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.135009766, -0.269699097, -0.516441345, 1, 0, 0, 0, 1, 0, 0, 0, 1))
846
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.546819985))
847
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.205361113, 0.593267679, 0.342268884))
848
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.629348755, -1.76418209, 0.00540161133, -2.08616257e-07, 0, 0.999999523, 0, 1, 0, -0.999999523, 0, -2.08616257e-07))
849
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark grey metallic","Part",Vector3.new(0.135017142, 0.229529947, 0.249781966))
850
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.468715668, -0.33636713, 0.0911407471, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
851
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0945122913, 0.0803352892))
852
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.869924545, -0.706390381, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
853
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.978873014, 1, 1))
854
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
855
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.894447327, -0.473934174, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
856
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
857
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0500000007, 0.229529947, 0.12151558))
858
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.533878326, -0.33636713, -0.175521851, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
859
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.135017127, 1, 1))
860
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.351044953, 0.0500000007))
861
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.519821167, -1.87556076, 0.525279999, 1, 0, 0, 0, 1, 0, 0, 0, 1))
862
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.945115685, 1, 0.135017321))
863
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.101262994))
864
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.529838562, 0.0392303467, -1.73636055, 8.9407358e-08, -3.90595455e-12, 1, 1, -2.54064798e-06, -8.9407358e-08, 2.54064798e-06, 1, 3.67794684e-12))
865
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.270034045, 0.270035267, 1))
866
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Bronze","Part",Vector3.new(0.548506975, 0.081010513, 0.0500000007))
867
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.47307253, -0.706390381, -0.0718994141, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
868
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.121515632))
869
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
870
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.252319336, -1.71016026, 0.528656006, 1, 0, 0, 0, 1, 0, 0, 0, 1))
871
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.0337542854, 0.405035764, 0.270034641))
872
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
873
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19023132, -0.678066254, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
874
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
875
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0500000007, 0.0540070646, 0.0500000007))
876
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555728912, 0.321769714, 0.421491623, -1.49999996e-05, 0, -1, 0.965923786, -0.258826941, -1.44888563e-05, -0.258826941, -0.965923786, 3.88240414e-06))
877
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 0.405050665))
878
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark grey metallic","Part",Vector3.new(0.135017142, 0.229529947, 0.249781966))
879
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.468715668, -0.33636713, -0.172149658, -1.56462193e-07, 0, 1, 0, 1, 0, -1, 0, -1.56462193e-07))
880
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.163708225, 0.128266707, 0.0500000007))
881
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.77348852, -0.709766388, -0.00581359863, 5.7731726e-14, -1, -3.33786761e-06, 8.94072301e-08, -3.33786784e-06, 1, -1, -3.56161227e-13, 8.94072301e-08))
882
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.796603918))
883
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
884
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.23749161, -0.684814453, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
885
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
886
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.459058732, 0.0500000007, 0.0500000007))
887
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.266662598, 0.525382996, 1.70003986, -1, 0, 0, 0, 0, -1, -0, -1, -0))
888
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135015577, 0.0337543301))
889
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.189023659, 0.0500000007, 0.0500000007))
890
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.178894043, -0.293157101, -0.529937744, 1, 0, 0, 0, 1, 0, 0, 0, 1))
891
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.135017633, 0.222782701))
892
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 1.38823497, 0.0500000007))
893
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.071647644, -1.20307684, -0.536693573, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, 1))
894
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
895
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Bronze","Part",Vector3.new(0.0500000007, 0.276786089, 0.3098647))
896
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.562984467, -1.56421185, -0.00581359863, 8.94069672e-08, 0, 1.00000036, 0, 1, 0, -1.00000036, 0, 8.94069672e-08))
897
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.573822558, 1, 1))
898
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.301342994, 0.0500000007))
899
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.59178543, -1.16899872, -0.536693573, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
900
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
901
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
902
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555728912, 0.387886047, -0.430725098, -1.49999996e-05, 0, -1, -0.500004053, -0.866023123, 7.50006075e-06, -0.866023123, 0.500004053, 1.29903465e-05))
903
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 0.40505293, 0.540067911))
904
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
905
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.853935242, -0.446933746, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
906
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
907
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
908
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14972305, -0.651065826, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
909
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
910
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
911
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.28251266, -0.744865417, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
912
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
913
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.388513148, 0.0500000007))
914
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.6203537, -1.16923141, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
915
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
916
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.150206491, 0.128266707, 0.0500000007))
917
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0113449097, 1.26431131, -0.70672226, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
918
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.796603382))
919
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Part",Vector3.new(0.0641347393, 0.0500000007, 0.150952265))
920
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.629348755, -0.48160553, 1.48082256, -4.24029076e-06, 7.70973315e-07, 0.99999994, -0.983869433, 0.178887993, -4.30981027e-06, -0.178887993, -0.983869433, 0))
921
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0337544084, 1))
922
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.243125647, 0.0500000007, 0.0500000007))
923
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35975647, 0.538852692, -1.71016216, -0.999614418, 0, 0.0277675819, 0.0277675819, 0, 0.999614418, 0, 1, 0))
924
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.134963527, 0.404942691))
925
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.216027081, 0.177547306, 0.139405593))
926
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.178894043, -0.160507202, -0.465808868, 1, 0, 0, 0, 1, 0, 0, 0, 1))
927
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Pine Cone","Part",Vector3.new(0.0945120081, 0.411803752, 0.357795775))
928
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.618408203, -1.56421185, -0.00547790527, 8.94069672e-08, 0, 1.00000036, 0, 1, 0, -1.00000036, 0, 8.94069672e-08))
929
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.186323255, 0.0500000007, 0.139405593))
930
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.176528931, -0.0584003329, -0.465808868, 1, 0, 0, 0, 1, 0, 0, 0, 1))
931
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.600828469, 1))
932
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.128266707, 0.0735845044))
933
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0757904053, 1.69636393, -0.703346252, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
934
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
935
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.0500000007, 0.139411315, 0.189023912))
936
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.269522369, 0.465808868, -0.178894043, 0, 1, -1.90737774e-05, 0, -1.90737774e-05, -1, -1, 0, 0))
937
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.810090542, 1, 1))
938
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
939
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.756481171, -0.375797272, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
940
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
941
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Bronze","Part",Vector3.new(0.0500000007, 0.128266707, 0.0735845044))
942
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0757904053, 1.26431131, -0.703346252, -1.00000036, 2.27373675e-13, 1.49011612e-07, 6.74247984e-12, -1, -7.40582755e-06, 1.49011612e-07, -7.40582391e-06, 1.00000036))
943
CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.303787261, 1, 1))
944
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
945
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.7159729, -0.348796844, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
946
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
947
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
948
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.45064545, -0.861320496, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
949
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
950
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.0877614841, 0.229529336))
951
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555763245, 0.264877319, 0.824264526, 1.6e-05, 0, 1, -0.642791808, -0.76604104, 1.02846689e-05, 0.766040981, -0.642791748, -1.22566553e-05))
952
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
953
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
954
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32302475, -0.771865845, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
955
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
956
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(1.02849352, 0.0500000007, 0.0500000007))
957
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0026473999, 0.539413452, 1.71692264, 0.00131267088, 0, -0.999999106, 0.999999166, 0, 0.001312671, 0, -0.99999994, 0))
958
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.675087631, 0.675118029))
959
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
960
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.53258896, -0.919445038, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
961
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
962
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.243030414, 0.459734023, 1.05752301))
963
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.408432007, -0.269193828, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
964
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.0877614841, 0.26328364))
965
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.55575943, 0.26486969, 0.638614655, 1.6e-05, 0, 1, -0.642791808, -0.76604104, 1.02846689e-05, 0.766040981, -0.642791748, -1.22566553e-05))
966
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
967
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
968
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.80373764, -0.382545471, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
969
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
970
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
971
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.41013718, -0.834323883, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
972
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
973
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
974
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.3702774, -0.778621674, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
975
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
976
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
977
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.941703796, -0.480686188, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
978
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
979
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 1.13845217, 0.0500000007))
980
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.125656128, -1.32797337, -0.529941559, 0.996194661, 0.087155968, 0, -0.087155968, 0.996194661, 0, 0, 0, 1))
981
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
982
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
983
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.57309341, -0.94644928, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
984
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
985
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.344293952, 0.0500000007))
986
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.538726807, -1.87218857, 0.523193359, 1, 0, 0, 0, 1, 0, 0, 0, 1))
987
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675083995, 1, 0.222779289))
988
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
989
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.04192352, -0.571250916, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
990
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
991
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.351044953, 0.0500000007))
992
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.435470581, -1.87556076, -0.525382996, 1, 0, 0, 0, 1, 0, 0, 0, 1))
993
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.945115685, 1, 0.135017321))
994
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.344293952, 0.0500000007))
995
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.455062866, -1.56165028, -0.517284393, 1, 0, 0, 0, 1, 0, 0, 0, 1))
996
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.702087402, 1, 0.256533682))
997
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
998
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4978981, -0.868080139, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
999
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
1000
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
1001
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08917618, -0.5779953, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
1002
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
1003
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1004
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.03901553, 0.555130005, -0.532653809, 0, -0.999872744, -0.0159533862, 0, -0.0159533862, 0.999872744, -1, 0, 0))
1005
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.134949848, 0.247005403, 0.43184635))
1006
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Part",Vector3.new(0.0500000007, 0.108014137, 1.08013809))
1007
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.553565979, 0.795421124, -0.00455093384, 0.999990582, -1.22497568e-11, -4.32133675e-07, -1.3222512e-10, -1, 7.14671614e-07, -4.32133675e-07, -7.14687474e-07, -0.999990582))
1008
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675085485, 1, 1))
1009
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 1.05752301))
1010
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.546485901, -0.504627228, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
1011
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.418553114, 0.249764621, 1))
1012
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Part",Vector3.new(0.0500000007, 0.0509690829, 0.0500000007))
1013
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00141525, -0.544242859, -0.529941559, 0.64278245, -0.766041815, 0, 0.766041815, 0.64278245, 0, 0, 0, 1))
1014
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.557856202, 1, 0.0337543301))
1015
Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Part",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1016
PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.471412659, -1.71354675, -0.523193359, 1, 0, 0, 0, 1, 0, 0, 0, 1))
1017
CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.675083995, 0.54005003, 0.222779289))
1018
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(1.05752182, 0.0500000007, 0.0500000007))
1019
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0480981469, 0.53163147, -8.74227837e-08, -4.37113883e-08, 1, 8.74227695e-08, 1, 4.37113954e-08, -1, 8.74227766e-08, -8.74227766e-08))
1020
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.188977525, 0.337543249))
1021
Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1022
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00331878662, -0.535591125, 1.69391513, -0.00531508913, -9.77295613e-08, -0.999985874, 0.999918044, 0.0116463816, -0.00531472964, 0.0116462177, -0.99993217, -6.18038393e-05))
1023
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(20.9017105, 0.405026346, 0.0047173989))
1024
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.107181802, 0.0500000007))
1025
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.04718781, 0.339355469, 0.245807648, -0.576880455, -0.403930277, -0.709964216, 0.497109741, -0.863290906, 0.0872388333, -0.648144126, -0.302603811, 0.698813319))
1026
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.794755161))
1027
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1028
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.770606995, 0.708450317, -0.351963043, 0.967050672, 0.254584253, -1.48079444e-05, 0.0826564878, -0.314029723, -0.945808291, -0.240792483, 0.914643228, -0.324725658))
1029
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 0.638503134, 0.21922037))
1030
Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Pastel brown","Wedge",Vector3.new(1.04508543, 0.0500000007, 1.73903191))
1031
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00331878662, -0.535591125, -0.824278235, 0.00531508913, 9.77295684e-08, 0.999985874, 0.999918044, 0.011646294, -0.00531472964, -0.0116461311, 0.99993217, 6.18033737e-05))
1032
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.405026346, 1))
1033
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1034
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.742729187, 1.70004284, 0.090637207, 0.634649396, 4.37113918e-08, -0.772800267, 9.53017505e-08, -1.00000012, 2.17026397e-08, -0.772800267, -8.74227837e-08, -0.634649396))
1035
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.808496714, 8.24082308e-05, 0.209355727))
1036
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 1.03524816, 0.317291468))
1037
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.540725708, 0.00072479248, 1.88569069, 0.999999166, -8.74227837e-08, 0.00129498774, -0.00129498774, 8.74227695e-08, 0.999999166, -8.75359234e-08, -1, 8.73094876e-08))
1038
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675371051, 1, 1))
1039
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1040
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.522029877, -0.55355072, 1.88906372, -3.82021826e-05, -8.74227837e-08, -1, 1, 8.74227695e-08, -3.82021826e-05, 8.7426109e-08, -1, 8.74194441e-08))
1041
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.270071417, 0.134976953, 6.48075199))
1042
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0611634366, 0.0500000007))
1043
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555782318, 0.388336182, 0.390235901, 7.77088935e-05, 3.37525198e-05, 1, -0.86602366, -0.500002801, 8.41740912e-05, 0.500002801, -0.86602366, -9.62418289e-06))
1044
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67549479, 1, 0.541193545))
1045
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1046
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555763245, 0.411060333, -0.293209076, -9.56356962e-05, 4.30139622e-08, -1, -0.795197546, -0.606350362, 7.60231997e-05, -0.606350362, 0.795197546, 5.80229498e-05))
1047
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675588846, 0.98241359, 0.534079671))
1048
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.371298254, 0.0675086454))
1049
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.69348526, 0.00978088379, 1.58359432, -4.37113883e-08, -8.74227837e-08, -1, 1, 8.74227695e-08, -4.37113954e-08, 8.74227766e-08, -1, 8.74227766e-08))
1050
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1051
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555770874, -0.501294136, 0.0910186768, 9.16502613e-05, 2.45560241e-05, 0.99999994, 0.179111063, 0.983828783, -4.05745013e-05, -0.983828843, 0.179111078, 8.57699124e-05))
1052
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67556864, 0.366148919, 0.173220813))
1053
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.107181802, 0.0500000007))
1054
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.04718781, 0.339355469, -0.219249725, 0.576880455, 0.403930277, 0.709964216, 0.497109681, -0.863290906, 0.0872388929, 0.648144186, 0.302603722, -0.698813319))
1055
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.267637104))
1056
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
1057
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465812683, -0.192398071, 0.269522309, -4.37113883e-08, -1.91611998e-05, -1, 1, 8.74219381e-08, -4.37130616e-08, 8.74227766e-08, -1, 1.91611998e-05))
1058
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.27001825, 0.810091436))
1059
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399308, 0.0500000007, 0.108903877))
1060
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.62935257, -0.411552429, 0.54927063, 9.16058696e-08, -3.40850548e-08, -1, 0.731049657, 0.682324171, 4.37113883e-08, 0.682324171, -0.731049657, 8.74227766e-08))
1061
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.552753448, 1))
1062
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399308, 0.0500000007, 0.0500000007))
1063
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, -0.411548615, -0.480018616, -9.16058767e-08, 3.40850619e-08, 1, 0.731049716, 0.682324111, 4.37113954e-08, -0.682324111, 0.731049716, -8.74227766e-08))
1064
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.552753448, 0.592224836))
1065
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.0500000007, 0.148518816))
1066
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.565216064, -0.192741394, 1.54309273, -4.37113883e-08, -8.74227837e-08, -1, 1, 8.74227695e-08, -4.37113954e-08, 8.74227766e-08, -1, 8.74227766e-08))
1067
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.675085604, 1))
1068
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399308, 0.0945121944, 0.0607560836))
1069
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, -0.0610961914, -0.682358325, -4.37113847e-08, 8.74227766e-08, 1, 0.99999994, -8.74227624e-08, 4.37113954e-08, 8.74227695e-08, 0.99999994, -8.74227766e-08))
1070
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Smoky grey","Wedge",Vector3.new(0.0500000007, 0.506315947, 0.306361079))
1071
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.523193359, -0.303787231, 1.85997057, -4.37113883e-08, -9.28016107e-07, -1, 1, 8.74227339e-08, -4.371147e-08, 8.74227766e-08, -1, 9.2801605e-07))
1072
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.222779512, 1, 1))
1073
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1074
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.529941559, -1.97336829, 0.111991882, -8.81277131e-08, -4.2272152e-08, 1, 0.0163958296, 0.999865592, 4.37113954e-08, -0.999865592, 0.0163958296, -8.74227766e-08))
1075
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563455, 4.84033775, 5.96444082))
1076
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(1.05752182, 0.0500000007, 0.0500000007))
1077
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.474937439, 0.275318146, -7.93964361e-08, -5.70055576e-08, 1, -0.884929776, 0.465724468, -4.37113883e-08, -0.465724468, -0.884929776, -8.74227766e-08))
1078
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.298693717, 0.157197356))
1079
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(1.05752182, 0.0500000007, 0.064135842))
1080
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.53163147, 0.00961863995, -4.37113883e-08, 8.74227837e-08, 1, 1, -8.74227695e-08, 4.37113954e-08, 8.74227766e-08, 1, -8.74227766e-08))
1081
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.337544113, 1))
1082
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139405355, 0.0500000007, 0.0500000007))
1083
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, 0.0552964211, 0.461608887, -8.74227837e-08, 4.37113883e-08, -1, 8.74227695e-08, -1, -4.37113954e-08, -1, -8.74227766e-08, 8.74227766e-08))
1084
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.688489795, 0.302758038))
1085
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
1086
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465812683, -0.462432861, 0.269522309, -4.37113883e-08, -1.91611998e-05, -1, 1, 8.74219381e-08, -4.37130616e-08, 8.74227766e-08, -1, 1.91611998e-05))
1087
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.27001825, 0.810091436))
1088
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.192399934, 0.168770507, 0.0877609327))
1089
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.629360199, 1.35068786, 0.165740967, -8.74227837e-08, 7.67317579e-06, -1, 8.74227695e-08, -1, -7.67317579e-06, -1, -8.74234445e-08, 8.74221087e-08))
1090
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0528277457))
1091
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555774689, -0.50129509, -0.0602798462, -9.16502613e-05, -2.45560241e-05, -0.99999994, 0.179110974, 0.983828783, -4.05744941e-05, 0.983828843, -0.179110989, -8.57699197e-05))
1092
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67556864, 0.366148919, 1))
1093
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1094
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.525382996, 0.256530762, 1.87556088, 4.37113883e-08, -8.74227837e-08, 1, -1, 8.74227695e-08, 4.37113954e-08, -8.74227766e-08, -1, -8.74227766e-08))
1095
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.135015085, 9.85629749, 7.02085495))
1096
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.102949925, 0.0500000007))
1097
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.78037262, 0.755385399, -0.222774506, 0.733187735, 6.81165062e-08, 0.680026174, 0.205778524, -0.953116298, -0.221865311, 0.648144126, 0.302603751, -0.698813319))
1098
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.40868488))
1099
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1100
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.529941559, 0.0833435059, 1.1157608, 1.90446823e-08, -9.58682804e-08, -1, 0.964422584, -0.264365494, 4.37113883e-08, -0.264365494, -0.964422584, 8.74227766e-08))
1101
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563455, 5.58356047, 30.6353893))
1102
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1103
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.536693573, 0.11466217, 1.19525909, 2.2542773e-08, -9.51065218e-08, -1, 0.973457158, -0.228869319, 4.37113883e-08, -0.228869319, -0.973457158, 8.74227766e-08))
1104
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 3.97467518, 27.4786549))
1105
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(1.05752182, 0.0500000007, 0.0646160543))
1106
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.47492981, -0.239078522, 7.93964432e-08, 5.70055647e-08, -1, -0.884929836, 0.465724379, -4.37113954e-08, 0.465724379, 0.884929836, 8.74227766e-08))
1107
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.298693717, 1))
1108
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.0500000007, 0.148518816))
1109
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.69348526, -0.192741394, 1.54308987, -4.37113883e-08, -8.74227837e-08, -1, 1, 8.74227695e-08, -4.37113954e-08, 8.74227766e-08, -1, 8.74227766e-08))
1110
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.675085604, 1))
1111
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399293, 0.0500000007, 0.108903326))
1112
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, -0.420921326, 0.540523529, -2.76954779e-08, -9.37357356e-08, 0.99999994, -0.731049597, 0.682324111, 4.37113918e-08, -0.682324171, -0.731049657, -8.74227695e-08))
1113
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.552756906, 1))
1114
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
1115
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, -0.26952225, -0.259902954, 8.74227837e-08, -1.91174895e-05, -1, -8.74227695e-08, 1, -1.91174895e-05, 1, 8.74244463e-08, 8.74211068e-08))
1116
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.810093522, 0.270048499))
1117
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.103349805))
1118
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.770599365, 0.708446503, 0.409118652, -0.967050672, -0.254584253, 1.48079444e-05, 0.0826564655, -0.314029634, -0.945808291, 0.240792483, -0.914643228, 0.324725568))
1119
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 0.638503134, 1))
1120
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139405355, 0.0500000007, 0.0500000007))
1121
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, 0.0552453995, 0.191574097, -8.74227837e-08, 4.37113883e-08, -1, 8.74227695e-08, -1, -4.37113954e-08, -1, -8.74227766e-08, 8.74227766e-08))
1122
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.686496556, 0.302754194))
1123
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.324046075, 0.268346846))
1124
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.528656006, -1.8823061, -0.368766785, 8.74227837e-08, -4.37113883e-08, -1, -8.74227695e-08, 1, -4.37113954e-08, 1, 8.74227766e-08, 8.74227766e-08))
1125
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.270030171, 1, 1))
1126
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139405355, 0.0500000007, 0.0500000007))
1127
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.465808868, 0.0552964211, -0.260437012, 8.74227837e-08, 4.37113883e-08, 1, -8.74227695e-08, -1, 4.37113954e-08, 1, -8.74227766e-08, -8.74227766e-08))
1128
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.688489795, 0.291317493))
1129
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.102949925, 0.0500000007))
1130
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.78036499, 0.755386353, 0.249336243, -0.733187735, -6.81165062e-08, -0.680026174, 0.205778584, -0.953116298, -0.221865371, -0.648144126, -0.302603841, 0.698813319))
1131
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.653707385))
1132
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1133
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.536693573, -1.9572345, 0.0839691162, -8.80640627e-08, -4.24046007e-08, 1, 0.0148925427, 0.999889135, 4.37113954e-08, -0.999889135, 0.0148925427, -8.74227766e-08))
1134
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 3.90631938, 4.7987113))
1135
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1136
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.525382996, -1.87556076, -0.266662598, -8.74227837e-08, -4.37113883e-08, 1, 8.74227695e-08, 1, 4.37113954e-08, -1, 8.74227766e-08, -8.74227766e-08))
1137
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.135015085, 7.02087212, 9.18118668))
1138
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
1139
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, -0.269522309, 0.0101318359, 8.74227837e-08, -1.91174895e-05, -1, -8.74227695e-08, 1, -1.91174895e-05, 1, 8.74244463e-08, 8.74211068e-08))
1140
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.810093522, 0.270048499))
1141
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.148519203, 0.0500000007))
1142
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.69348526, -1.54308987, 0.208938599, 8.74227837e-08, -4.37113883e-08, -1, -8.74227695e-08, 1, -4.37113954e-08, 1, 8.74227766e-08, 8.74227766e-08))
1143
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.540073812))
1144
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1145
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.529941559, 1.10215974, 0.0577468872, -8.69007195e-08, 4.47402968e-08, -0.99999994, -0.011804116, -0.999930263, -4.37113918e-08, -0.999930322, 0.0118041169, 8.74227695e-08))
1146
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563418, 30.9874535, 8.10216904))
1147
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.192399934, 0.0877615437, 0.168770075))
1148
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.629364014, -0.17855835, -1.35068786, 4.37113883e-08, 7.71688701e-06, -1, -1, -8.74224355e-08, -4.37120633e-08, -8.74227766e-08, 1, 7.71688701e-06))
1149
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399308, 0.0500000007, 0.0500000007))
1150
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, -0.00640869141, 0.631729126, 4.37113883e-08, -8.74227837e-08, 1, -1, 8.74227695e-08, 4.37113954e-08, -8.74227766e-08, -1, -8.74227766e-08))
1151
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.810103774, 0.810106814))
1152
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.148519203, 0.0500000007))
1153
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.565216064, -1.54309273, 0.208938599, 8.74227837e-08, -4.37113883e-08, -1, -8.74227695e-08, 1, -4.37113954e-08, 1, 8.74227766e-08, 8.74227766e-08))
1154
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.540073812))
1155
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1156
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.536693573, -1.95723546, 0.148918152, 8.80640556e-08, 4.24046043e-08, -1, 0.0148924552, 0.999889135, 4.37113883e-08, 0.999889135, -0.0148924552, 8.74227766e-08))
1157
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 3.90631938, 4.51700687))
1158
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0611634366, 0.0500000007))
1159
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555709839, 0.386684418, 0.391223907, -7.79999973e-05, 3.40000006e-05, -1, 0.866023839, -0.500002861, -8.45499526e-05, -0.500002861, -0.866023839, 9.55540963e-06))
1160
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67549479, 1, 0.541193545))
1161
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1162
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555728912, -0.217227936, 0.533725739, -0.000123999998, 0, -1, 0.807636201, 0.589681089, -0.000100146885, 0.589681089, -0.807636201, -7.31204564e-05))
1163
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67573899, 0.636941433, 0.465273589))
1164
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1165
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.555194855, 0.467124939, 0.36000061, -3.06501606e-05, 2.90948924e-06, -1, 0.83384186, -0.552003324, -2.71634344e-05, -0.552003324, -0.83384186, 1.44929418e-05))
1166
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696305871, 0.0247554742, 0.404291272))
1167
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1168
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.539615631, -0.48657608, 0.367115021, 0.0270563476, -0.0178941377, 0.999473751, -0.833402753, 0.551713288, 0.0324383378, -0.552003384, -0.833841801, 1.43209782e-05))
1169
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.700802028, 0.0212231912, 0.119826697))
1170
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1171
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.536693573, 1.192083, 0.0504150391, -8.70570531e-08, 4.44353176e-08, -1, -0.0082979165, -0.999965549, -4.37113954e-08, -0.999965549, 0.0082979165, 8.74227766e-08))
1172
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 27.6380062, 6.25639725))
1173
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1174
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.529941559, 1.10215855, 0.221809387, 8.69007124e-08, -4.47402968e-08, 0.99999994, -0.0118042035, -0.999930263, -4.37113847e-08, 0.999930322, -0.0118042044, -8.74227695e-08))
1175
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563418, 30.9874535, 3.08003712))
1176
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1177
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555194855, 0.467121124, -0.324245453, 3.06501606e-05, -2.90948924e-06, 1, 0.833841801, -0.552003384, -2.71634326e-05, 0.552003384, 0.833841801, -1.44929445e-05))
1178
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696305871, 0.0247554742, 1.02585542))
1179
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1180
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.539615631, -0.486579895, -0.331356049, -0.0270563476, 0.0178941377, -0.999473751, -0.833402812, 0.551713228, 0.0324383378, 0.552003324, 0.83384186, -1.43181423e-05))
1181
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.700802028, 0.0212231912, 1.31032002))
1182
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1183
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.529941559, 0.0833358765, -0.315032959, -1.90446805e-08, 9.58682875e-08, 1, 0.964422584, -0.264365584, 4.37113954e-08, 0.264365584, 0.964422584, -8.74227766e-08))
1184
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563455, 5.58356047, 1.39369953))
1185
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1186
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.529941559, -1.97336555, 0.176620483, 8.8127706e-08, 4.2272152e-08, -1, 0.0163957421, 0.999865592, 4.37113883e-08, 0.999865592, -0.0163957421, 8.74227766e-08))
1187
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337563455, 4.84033775, 5.58007813))
1188
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0595786124))
1189
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555713654, -0.507730484, -0.0617752075, 9.30000024e-05, -2.49999994e-05, 1, -0.17911002, 0.983829141, 4.12529589e-05, -0.983829141, -0.17911002, 8.70183576e-05))
1190
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67556864, 0.366148919, 1))
1191
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.13940534, 0.0500000007, 0.0500000007))
1192
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.465808868, 0.0552453399, 0.00959777832, 8.74227837e-08, 4.37113847e-08, 0.99999994, -8.74227695e-08, -0.99999994, 4.37113918e-08, 1, -8.74227695e-08, -8.74227695e-08))
1193
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.686496556, 0.291320086))
1194
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
1195
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465812683, 0.0776367188, 0.269522369, -4.37113883e-08, -1.91611998e-05, -1, 1, 8.74219381e-08, -4.37130616e-08, 8.74227766e-08, -1, 1.91611998e-05))
1196
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.27001825, 0.810091436))
1197
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0641329363, 0.371298254, 0.0675086454))
1198
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.69348526, -0.00978088379, 1.58359432, 4.37113883e-08, -8.74227837e-08, 1, -1, 8.74227695e-08, 4.37113954e-08, -8.74227766e-08, -1, -8.74227766e-08))
1199
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1200
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.535457611, 1.7000339, 0.35974884, 0.0277676675, 4.37113847e-08, 0.999614298, -8.61753051e-08, -0.999999881, 4.61220537e-08, 0.999614418, -8.74227695e-08, -0.0277676694))
1201
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.270863324, 9.27092624e-05, 4.86251926))
1202
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1203
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555725098, -0.211772919, -0.504261017, 0.000123999998, 0, 1, 0.807636201, 0.589681089, -0.000100146885, -0.589681089, 0.807636201, 7.31204564e-05))
1204
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.67573899, 0.636941433, 0.872362018))
1205
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.243126556, 0.330796599))
1206
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.535457611, 0.35975647, 1.88568604, -0.0277676266, -8.74227837e-08, -0.999614477, 0.999614477, 8.74227695e-08, -0.0277676266, 8.98165951e-08, -1, 8.4961556e-08))
1207
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.270863384, 1, 1))
1208
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399293, 0.0500000007, 0.0500000007))
1209
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.62935257, -0.42092514, -0.4712677, 2.76954708e-08, 9.37357356e-08, -0.99999994, -0.731049657, 0.682324052, 4.37113847e-08, 0.682324111, 0.731049716, 8.74227695e-08))
1210
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.552756906, 0.592228413))
1211
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139405355, 0.0500000007, 0.0500000007))
1212
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, 0.0549083352, -0.0771331787, -8.74227837e-08, 4.37113883e-08, -1, 8.74227695e-08, -1, -4.37113954e-08, -1, -8.74227766e-08, 8.74227766e-08))
1213
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.672991931, 0.249770984))
1214
Hitbox=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","Hitbox",Vector3.new(0.120000005, 1, 0.329999983))
1215
HitboxWeld=CFuncs.Weld.Create(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.627754211, -0.327106476, 0.0131378174, -1.66445971e-05, 0, 1, 0, 1, 0, -1.00000012, 0, -1.66669488e-05))
1216
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Smoky grey","Wedge",Vector3.new(0.0500000007, 0.306361854, 0.42192933))
1217
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.523189545, -1.85997045, 0.295349121, 8.74227766e-08, -8.84304711e-07, -1, -8.74227624e-08, 0.99999994, -8.84304654e-07, 0.99999994, 8.74228405e-08, 8.74227055e-08))
1218
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.222779512, 1, 1))
1219
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1220
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.536693573, 1.19208264, 0.172233582, 8.7057046e-08, -4.44353176e-08, 1, -0.00829800405, -0.999965549, -4.37113883e-08, 0.999965549, -0.00829800405, -8.74227766e-08))
1221
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 27.6380062, 2.64928603))
1222
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Fawn brown","Wedge",Vector3.new(0.192399308, 0.0607562438, 0.0945122093))
1223
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.62935257, 0.682358265, 0.0739135742, 8.74227837e-08, 4.37113883e-08, 1, -8.74227695e-08, -1, 4.37113954e-08, 1, -8.74227766e-08, -8.74227766e-08))
1224
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1225
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.536693573, 0.11466217, -0.48682785, -2.25427712e-08, 9.51065289e-08, 1, 0.973457158, -0.228869408, 4.37113954e-08, 0.228869408, 0.973457158, -8.74227766e-08))
1226
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0337537713, 3.97467518, 0.858574271))
1227
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.106814466, 0.0500000007))
1228
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.712554932, 0.774607658, 0.197937012, -0.599465728, 3.0233231e-08, 0.800400376, -0.118955061, -0.988894463, -0.0890922248, 0.791511595, -0.148619428, 0.592808366))
1229
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.321058601))
1230
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(1.05752182, 0.459589362, 0.0500000007))
1231
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.282396615, -0.523025513, -8.62992451e-08, -4.58897382e-08, -1, 0.0250746086, -0.999685585, 4.37113883e-08, -0.999685585, -0.0250746086, 8.74227766e-08))
1232
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.23055236))
1233
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139410779, 0.0500000007, 0.0500000007))
1234
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.465808868, -0.269522309, 0.280166626, 8.74227837e-08, -1.91174895e-05, -1, -8.74227695e-08, 1, -1.91174895e-05, 1, 8.74244463e-08, 8.74211068e-08))
1235
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.810093522, 0.270048499))
1236
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0806279853, 0.0500000007))
1237
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.992591858, 0.405396461, 0.191970825, -0.494292915, 0.414775312, 0.7639606, -0.3594217, -0.897704601, 0.2548379, 0.791511536, -0.148619458, 0.592808366))
1238
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.559800684))
1239
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 1.02849734, 0.310537636))
1240
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.538726807, -0.0026473999, -1.54477215, 0.999999166, 8.74227837e-08, 0.00131271465, 0.00131271465, -8.74227695e-08, -0.999999166, -8.73079458e-08, 1, -8.75374653e-08))
1241
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.702425897, 1, 1))
1242
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0806279853, 0.0500000007))
1243
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.992591858, 0.405396461, 0.191970825, -0.494292915, 0.414775312, 0.7639606, -0.3594217, -0.897704601, 0.2548379, 0.791511536, -0.148619458, 0.592808366))
1244
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.559800684))
1245
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0765397921))
1246
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.379867554, -0.632884979, 0.811159015, 0.983531415, -8.74227837e-08, 0.180737108, -0.180737108, 8.74227695e-08, 0.983531415, -1.01783591e-07, -1, 7.01825016e-08))
1247
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 0.620216846, 1))
1248
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0649755448))
1249
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.553184509, 0.50504303, 0.276264191, -0.0031059985, 0.00259082159, -0.999991834, 0.766036212, -0.642784655, -0.00404468086, -0.642789841, -0.766042531, 1.18245753e-05))
1250
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696310937, 0.169315577, 1))
1251
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.139405355, 0.0500000007, 0.0500000007))
1252
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.465808868, 0.054908216, 0.278305054, 8.74227837e-08, 4.37113883e-08, 1, -8.74227695e-08, -1, 4.37113954e-08, 1, -8.74227766e-08, -8.74227766e-08))
1253
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.672991931, 0.34430328))
1254
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.106814466, 0.0500000007))
1255
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.703151703, 0.776472092, -0.154205322, 0.599465728, -3.02332346e-08, -0.800400376, -0.118954994, -0.988894463, -0.0890921727, -0.791511595, 0.148619339, -0.592808366))
1256
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 1, 0.931916833))
1257
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1258
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.55298996, 0.509017944, -2.03901529, -4.37113883e-08, -0.0159532968, 0.999872744, 1, -8.81089903e-08, 4.2311143e-08, 8.74227766e-08, 0.999872744, 0.0159532987))
1259
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.332603961, 0.513271928, 0.134950027))
1260
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.324038088))
1261
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.523197174, -0.481536865, 1.88906384, -9.49235891e-06, -8.74227837e-08, 0.99999994, -0.99999994, 8.74227695e-08, -9.49235891e-06, -8.74219381e-08, -1, -8.74236008e-08))
1262
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.222785935, 0.27005434, 1))
1263
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1264
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.554504395, 0.545787811, -0.0348358154, 0.00192654971, -0.000516140426, 0.999997973, 0.494223207, -0.869333923, -0.00140084699, 0.869332969, 0.494224966, -0.00141972653))
1265
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696309328, 0.288319528, 0.201645643))
1266
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.310538411, 1.0284946))
1267
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.538734436, -1.8890667, -0.00264358521, -0.999999166, -4.37113883e-08, -0.00131275842, -4.38261161e-08, 1, 8.7365315e-08, 0.00131275831, 8.74227766e-08, -0.999999106))
1268
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.702425897, 1, 1))
1269
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dirt brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1270
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.379859924, -0.636264801, -0.757151067, -0.983531415, 8.74227766e-08, -0.180737108, -0.180737108, -3.82137093e-15, 0.983531415, 8.59830465e-08, 1, 1.58005431e-08))
1271
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.675085723, 0.75523448, 0.629478753))
1272
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1273
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.554912567, -2.03901529, 0.549530029, 8.74227837e-08, 0.0159533434, -0.999872804, -8.74227695e-08, 0.999872804, 0.0159533434, 1, 8.60169678e-08, 8.88063454e-08))
1274
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.232822806, 0.134950355, 0.243240163))
1275
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1276
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.556274414, -0.436325073, 0.37153244, -0.00163434516, 0.000437854877, 0.999998569, -0.879204035, 0.476442546, -0.00164553791, -0.476442575, -0.879205465, -0.000393707742))
1277
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.676927626, 0.0942352489, 1.30710232))
1278
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1279
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.553184509, 0.505050659, -0.232379913, 0.0031059985, -0.00259082159, 0.999991834, 0.766036153, -0.642784715, -0.00404468086, 0.6427899, 0.766042471, -1.18249291e-05))
1280
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696310937, 0.169315577, 0.455717415))
1281
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(0.0500000007, 0.0500000007, 1.05752301))
1282
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.518432081, 0.530776978, 0, 0.0250745658, -0.999685585, 8.74227837e-08, 0.999685585, 0.0250745658, -8.74227695e-08, 8.52031974e-08, 8.95873882e-08, 1))
1283
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.249689594, 0.54022187, 1))
1284
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1285
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.556274414, -0.436325073, -0.32901001, 0.00163434516, -0.000437854877, -0.999998569, -0.879204094, 0.476442456, -0.00164553791, 0.476442486, 0.879205525, 0.000393707596))
1286
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.676927626, 0.0942352489, 0.393941104))
1287
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Medium stone grey","Wedge",Vector3.new(0.0500000007, 0.0500000007, 0.0500000007))
1288
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.554504395, 0.545787811, 0.0469818115, -0.00192654971, 0.000516140426, -0.999997973, 0.494223297, -0.869333863, -0.0014008471, -0.86933291, -0.494225055, 0.00141972641))
1289
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.696309328, 0.288319528, 0.284511149))
1290
Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Brown","Wedge",Vector3.new(1.05752182, 0.459589362, 0.0500000007))
1291
WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.28239733, 0.53653717, 8.62992522e-08, 4.58897382e-08, 1, 0.0250745211, -0.999685585, 4.37113954e-08, 0.999685585, 0.0250745211, -8.74227766e-08))
1292
CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.309668154))
1293
1294
Hood=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Hood",Vector3.new(2, 2, 2))
1295
HoodWeld=CFuncs.Weld.Create(m,Character["Head"],Hood,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0101699829, -0.210492611, 0.0272598267, 0.999999344, 2.20501395e-12, 2.03211084e-06, -5.11861913e-08, 1.00000167, -9.68575478e-07, -2.0840796e-06, 6.40749931e-07, 0.999998868))
1296
CFuncs.Mesh.Create("SpecialMesh",Hood,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=16952952",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 1.04999995, 1.04999995))
1297
1298
EffectModel = Create("Model"){
1299
        
1300
        
1301
        Parent = Character,
1302
        Name = "Effects",
1303
}
1304
1305
Effects = {
1306
        Block = {
1307
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
1308
                        local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1309
                        prt.Anchored = true
1310
                        prt.CFrame = cframe
1311
                        local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1312
                        game:GetService("Debris"):AddItem(prt, 10)
1313
                        if Type == 1 or Type == nil then
1314
                                table.insert(Effects, {
1315
                                        prt,
1316
                                        "Block1",
1317
                                        delay,
1318
                                        x3,
1319
                                        y3,
1320
                                        z3,
1321
                                        msh
1322
                                })
1323
                        elseif Type == 2 then
1324
                                table.insert(Effects, {
1325
                                        prt,
1326
                                        "Block2",
1327
                                        delay,
1328
                                        x3,
1329
                                        y3,
1330
                                        z3,
1331
                                        msh
1332
                                })
1333
                        end
1334
                end;
1335
        };
1336
        
1337
        Cylinder = {
1338
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1339
                        local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
1340
                        prt.Anchored = true
1341
                        prt.CFrame = cframe
1342
                        local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1343
                        game:GetService("Debris"):AddItem(prt, 2)
1344
                        Effects[#Effects + 1] = {
1345
                                prt,
1346
                                "Cylinder",
1347
                                delay,
1348
                                x3,
1349
                                y3,
1350
                                z3
1351
                        }
1352
                end;
1353
        };
1354
        
1355
        Head = {
1356
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1357
                        local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1358
                        prt.Anchored = true
1359
                        prt.CFrame = cframe
1360
                        local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1361
                        game:GetService("Debris"):AddItem(prt, 10)
1362
                        table.insert(Effects, {
1363
                                prt,
1364
                                "Cylinder",
1365
                                delay,
1366
                                x3,
1367
                                y3,
1368
                                z3,
1369
                                msh
1370
                        })
1371
                end;
1372
        };
1373
        
1374
        Sphere = {
1375
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1376
                        local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1377
                        prt.Anchored = true
1378
                        prt.CFrame = cframe
1379
                        local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1380
                        game:GetService("Debris"):AddItem(prt, 10)
1381
                        table.insert(Effects, {
1382
                                prt,
1383
                                "Cylinder",
1384
                                delay,
1385
                                x3,
1386
                                y3,
1387
                                z3,
1388
                                msh
1389
                        })
1390
                end;
1391
        };
1392
        
1393
        Elect = {
1394
                Create = function(cff, x, y, z)
1395
                        local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
1396
                        prt.Anchored = true
1397
                        prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
1398
                        prt.CFrame = CFrame.new(prt.Position)
1399
                        game:GetService("Debris"):AddItem(prt, 2)
1400
                        local xval = math.random() / 2
1401
                        local yval = math.random() / 2
1402
                        local zval = math.random() / 2
1403
                        local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
1404
                        table.insert(Effects, {
1405
                                prt,
1406
                                "Elec",
1407
                                0.1,
1408
                                x,
1409
                                y,
1410
                                z,
1411
                                xval,
1412
                                yval,
1413
                                zval
1414
                        })
1415
                end;
1416
1417
        };
1418
        
1419
        Ring = {
1420
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1421
                        local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1422
                        prt.Anchored = true
1423
                        prt.CFrame = cframe
1424
                        local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1425
                        game:GetService("Debris"):AddItem(prt, 10)
1426
                        table.insert(Effects, {
1427
                                prt,
1428
                                "Cylinder",
1429
                                delay,
1430
                                x3,
1431
                                y3,
1432
                                z3,
1433
                                msh
1434
                        })
1435
                end;
1436
        };
1437
1438
1439
        Wave = {
1440
                Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1441
                        local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1442
                        prt.Anchored = true
1443
                        prt.CFrame = cframe
1444
                        local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1445
                        game:GetService("Debris"):AddItem(prt, 10)
1446
                        table.insert(Effects, {
1447
                                prt,
1448
                                "Cylinder",
1449
                                delay,
1450
                                x3,
1451
                                y3,
1452
                                z3,
1453
                                msh
1454
                        })
1455
                end;
1456
        };
1457
1458
        Break = {
1459
                Create = function(brickcolor, cframe, x1, y1, z1)
1460
                        local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
1461
                        prt.Anchored = true
1462
                        prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1463
                        local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1464
                        local num = math.random(10, 50) / 1000
1465
                        game:GetService("Debris"):AddItem(prt, 10)
1466
                        table.insert(Effects, {
1467
                                prt,
1468
                                "Shatter",
1469
                                num,
1470
                                prt.CFrame,
1471
                                math.random() - math.random(),
1472
                                0,
1473
                                math.random(50, 100) / 100
1474
                        })
1475
                end;
1476
        };
1477
        
1478
        Fire = {
1479
                Create = function(brickcolor, cframe, x1, y1, z1, delay)
1480
                        local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1481
                        prt.Anchored = true
1482
                        prt.CFrame = cframe
1483
                        msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1484
                        game:GetService("Debris"):AddItem(prt, 10)
1485
                        table.insert(Effects, {
1486
                                prt,
1487
                                "Fire",
1488
                                delay,
1489
                                1,
1490
                                1,
1491
                                1,
1492
                                msh
1493
                        })
1494
                end;
1495
        };
1496
        
1497
        FireWave = {
1498
                Create = function(brickcolor, cframe, x1, y1, z1)
1499
                        local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(.2,.2,.2))
1500
                        prt.Anchored = true
1501
                        prt.CFrame = cframe
1502
                        msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1503
                        local d = Create("Decal"){
1504
                                Parent = prt,
1505
                                Texture = "rbxassetid://26356434",
1506
                                Face = "Top",
1507
                        }
1508
                        local d = Create("Decal"){
1509
                                Parent = prt,
1510
                                Texture = "rbxassetid://26356434",
1511
                                Face = "Bottom",
1512
                        }
1513
                        game:GetService("Debris"):AddItem(prt, 10)
1514
                        table.insert(Effects, {
1515
                                prt,
1516
                                "FireWave",
1517
                                1,
1518
                                30,
1519
                                math.random(400, 600) / 100,
1520
                                msh
1521
                        })
1522
                end;
1523
        };
1524
        
1525
        Lightning = {
1526
                Create = function(p0, p1, tym, ofs, col, th, tra, last)
1527
                        local magz = (p0 - p1).magnitude
1528
                        local curpos = p0
1529
                        local trz = {
1530
                                -ofs,
1531
                                ofs
1532
                        }
1533
                        for i = 1, tym do
1534
                                local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
1535
                                local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
1536
                                local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
1537
                                li.Material = "Neon"
1538
                                if tym == i then
1539
                                        local magz2 = (curpos - p1).magnitude
1540
                                        li.Size = Vector3.new(th, th, magz2)
1541
                                        li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
1542
                                        table.insert(Effects, {
1543
                                                li,
1544
                                                "Disappear",
1545
                                                last
1546
                                        })
1547
                                else
1548
                                        do
1549
                                                do
1550
                                                        li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
1551
                                                        curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
1552
                                                        game.Debris:AddItem(li, 10)
1553
                                                        table.insert(Effects, {
1554
                                                                li,
1555
                                                                "Disappear",
1556
                                                                last
1557
                                                        })
1558
                                                end
1559
                                        end
1560
                                end
1561
                        end
1562
                end
1563
        };
1564
1565
        EffectTemplate = {
1566
1567
        };
1568
}
1569
function attackone()
1570
        attack = true
1571
		
1572
1573
                for i = 0, 1, 0.1 do
1574
                swait()
1575
                PlayAnimationFromTable({
1576
         CFrame.new(0, 0, -0, 0.984807789, 3.03181423e-07, -0.173648596, -3.44375053e-07, 1, -2.07095127e-07, 0.173648626, 2.63749143e-07, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1577
         CFrame.new(-2.12985765e-06, 1.49997663, -8.56826432e-08, 0.866024911, -1.14462102e-06, 0.500000954, 8.8323435e-07, 1, 7.59434215e-07, -0.500000954, -2.16071157e-07, 0.866024911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1578
         CFrame.new(0.139232755, 0.119617142, -0.773203194, 0.433008641, 0.750001729, 0.500000954, -0.86602819, 0.499995232, 7.60190005e-07, -0.249997541, -0.433015257, 0.866024911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1579
         CFrame.new(-0.986185312, 0.65001601, 1.19676161, 0.81914866, 0.571391463, 0.0499935225, 8.6615529e-07, 0.0871553048, -0.996201992, -0.573573172, 0.816032112, 0.071396403) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1580
         CFrame.new(0.790098131, -1.89686155, -0.00130658597, 0.852867544, -0.234925717, 0.466290712, 0.173651159, 0.969845891, 0.171009839, -0.492404729, -0.0648768246, 0.867945075) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1581
         CFrame.new(-0.433005452, -1.99999499, 0.249998093, 0.866024911, -0.086822249, 0.492405236, 8.8323435e-07, 0.984808743, 0.17364265, -0.500000954, -0.150378421, 0.852868974) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1582
                }, .3, false)
1583
                end
1584
                MagnitudeDamage(Hitbox, 5, 3, 8, 1, 'Normal', '199149186', 1)
1585
                CFuncs.Sound.Create('199145095', HumanoidRootPart, 1, 1.7)
1586
                CFuncs.Sound.Create('159882584', HumanoidRootPart, 1, 1)
1587
                                for i = 0, 0.5, 0.1 do
1588
                swait()
1589
                PlayAnimationFromTable({
1590
         CFrame.new(0, -0, 0, 0.866026819, -0.0868241489, 0.49240151, 1.00699549e-06, 0.984807909, 0.173647389, -0.499997675, -0.150382802, 0.852870166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1591
         CFrame.new(0.0347294286, 1.51139152, 0.0664977282, 0.984808326, 3.99740031e-07, -0.173644826, -0.0301532689, 0.984808087, -0.171008825, 0.171006754, 0.173646867, 0.969847143) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1592
         CFrame.new(1.87467527, 0.250018179, 0.176201999, 0.119320169, -0.415730357, -0.901616216, 0.467101544, 0.824843228, -0.318513215, 0.876107037, -0.383140415, 0.29260844) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1593
         CFrame.new(-1.14032137, 0.71974057, -1.10771382, 0.939778388, -0.341699362, -0.00759586971, -0.0370066538, -0.0796358734, -0.99613744, 0.33977443, 0.936428964, -0.0874852985) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1594
         CFrame.new(0.606089354, -1.95606029, 0.169776708, 0.969846606, -0.138260901, -0.200702518, 0.141317025, 0.989964068, 0.000909551978, 0.198562533, -0.0292448103, 0.979651749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1595
         CFrame.new(-0.492399365, -1.95453429, -0.432794929, 0.984808326, 0.0301524121, -0.171006903, -0.0301532689, 0.999542058, 0.00259293616, 0.171006754, 0.00260289013, 0.985266447) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1596
                }, .3, false)
1597
        end
1598
        
1599
        attack = false
1600
end
1601
1602
function attacktwo()
1603
        attack = true
1604
                for i = 0, 1, 0.1 do
1605
                swait()
1606
                PlayAnimationFromTable({
1607
         CFrame.new(0, -0, -0, 0.766043425, 0, -0.642789066, 0, 1, 0, 0.642789066, 0, 0.766043425) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1608
         CFrame.new(-3.7950489e-08, 1.49999022, 4.07073095e-08, 0.819151163, -2.53004906e-08, 0.573577821, 3.62908921e-08, 1, -7.71863728e-09, -0.573577821, 2.7138384e-08, 0.819151163) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1609
         CFrame.new(1.70060778, 0.0830032229, -0.693996668, 0.619650841, -0.675921798, -0.398962885, 0.643637836, 0.728505611, -0.234561399, 0.449190378, -0.111440599, 0.886458755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1610
         CFrame.new(-1.34243941, 0.0653340667, 0.957744598, 0.883021653, 0.321395665, 0.342022389, -0.342021704, 0.939694822, -3.64369761e-08, -0.32139501, -0.116979033, 0.939693689) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1611
         CFrame.new(0.698243499, -1.93866825, -0.468385577, 0.892536998, -0.157378942, 0.422618568, 0.173648432, 0.984807611, -5.17513143e-09, -0.416198075, 0.0733872205, 0.906305969) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1612
         CFrame.new(-0.649266303, -1.99999702, 0.171937123, 0.422616988, 0, 0.906312048, 0, 1, 0, -0.906312048, 0, 0.422616988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1613
                }, .3, false)
1614
                end
1615
                MagnitudeDamage(RightLeg, 10, 3, 8, 1, 'Normal', '199149186', 1)
1616
                CFuncs.Sound.Create('159972627', HumanoidRootPart, 1, 1)
1617
1618
        for i = 0, 1, 0.1 do
1619
                swait()
1620
                PlayAnimationFromTable({
1621
         CFrame.new(0, 0, 0, 0.851650238, -0.231881678, 0.470024049, 0.342022449, 0.925416112, -0.163176328, -0.397129834, 0.299727947, 0.867439747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1622
         CFrame.new(0.374779433, 1.44796014, 0.0115288794, 0.929005623, 0.183490396, -0.321394771, -0.0925199986, 0.956005931, 0.278379738, 0.358335465, -0.228877649, 0.905111551) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1623
         CFrame.new(1.61636841, -0.150927484, 0.792154253, 0.844053686, -0.360361874, -0.397129834, 0.490403473, 0.818332672, 0.299727947, 0.216973737, -0.447740406, 0.867439747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1624
         CFrame.new(-1.61482358, 0.602433681, 0.0318350196, 0.734107375, 0.550791144, -0.397129834, -0.463495553, 0.833866179, 0.299727947, 0.496240675, -0.0359646678, 0.867439747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1625
         CFrame.new(0.780632377, -1.52732766, -1.10416782, 0.851650238, -0.472120732, -0.227581561, -0.231881678, 0.0499956161, -0.971458614, 0.470024049, 0.880115151, -0.0668973178) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1626
         CFrame.new(-1.109869, -1.73488867, 0.0913401544, 0.851650238, 0.342022449, -0.397129834, -0.231881678, 0.925416112, 0.299727947, 0.470024049, -0.163176328, 0.867439747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1627
                }, .3, false)
1628
        end
1629
        
1630
        attack = false
1631
end
1632
1633
function attackthree()
1634
	attack = true
1635
	CFuncs.Sound.Create("541909867", Torso, 1, 1)
1636
	MagnitudeDamage(RightLeg, 10, 3, 8, 1, 'Normal', '199149186', 1)
1637
	for i = 0, 1, 0.1 do
1638
		swait()
1639
	PlayAnimationFromTable({
1640
         CFrame.new(0.40526396, 0.0169513971, 0.187530264, -0.313355327, 0.310338736, -0.897497654, -0.756498933, 0.489720076, 0.433463544, 0.574042976, 0.814783275, 0.0813141614) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1641
         CFrame.new(-0.00682294369, 1.51228654, -0.0713720024, 0.479012877, -0.372790068, 0.794716716, 4.67896461e-06, 0.905342162, 0.424683571, -0.877810657, -0.203425378, 0.43367216) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1642
         CFrame.new(0.330322206, 0.389174014, -0.682259917, -0.144331515, 0.939254761, 0.311399192, -0.98875773, -0.124458969, -0.0828757137, -0.0390846431, -0.31986165, 0.94666028) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1643
         CFrame.new(-1.16195273, 0.28790167, 0.750266492, 0.40399605, 0.901343465, 0.156101227, -0.597077608, 0.389112025, -0.701491714, -0.693027377, 0.190194592, 0.695373297) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1644
         CFrame.new(1.27621162, -1.4038974, -0.265293539, 0.148384452, -0.95709008, 0.248948976, 0.948983252, 0.208629847, 0.236472979, -0.278259009, 0.201161399, 0.93920958) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1645
         CFrame.new(-1.47020769, -1.33852017, -0.156540334, 0.495247245, 0.765504241, 0.410772204, -0.630034029, 0.642032027, -0.43686679, -0.598153889, -0.0424444601, 0.800259531) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1646
		}, .3, false)
1647
	end
1648
	
1649
	attack = false
1650
end 
1651
1652
1653
function attacko()
1654
        attack = true
1655
local Blade=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade",Vector3.new(0.0500000007, 1.53244674, 0.0945124701))
1656
BladeWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.621009827, -1.22111011, 0.0493774414, -2.63735069e-06, 4.37113883e-08, 1, -8.74228903e-08, -1, 4.37111574e-08, 1, -8.74227766e-08, 2.63735069e-06))
1657
CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126534, 1, 1))
1658
Blade2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade2",Vector3.new(0.0500000007, 0.0945123211, 1.53244293))
1659
Blade2Weld=CFuncs.Weld.Create(m,Blade,Blade2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0944976807, -1.1920929e-07, 1, -4.37118466e-08, -1.31145043e-07, 1.31145043e-07, 1.680487e-07, 1, -4.37118217e-08, -1, 1.68048714e-07))
1660
CFuncs.Mesh.Create("SpecialMesh",Blade2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126116, 1, 1))
1661
CFuncs.Sound.Create('210933582', Blade, 1, 1)
1662
                for i = 0, 1, 0.1 do
1663
                swait()
1664
                PlayAnimationFromTable({
1665
         CFrame.new(0, -0, 0, 0.89253974, -0.157381982, 0.42261833, 0.17365095, 0.984808683, 4.87254681e-07, -0.416197389, 0.0733878911, 0.906307757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1666
         CFrame.new(0.121821553, 1.46740782, 0.262791663, 0.941519976, 0.0103148594, -0.336826146, 0.010310119, 0.998183012, 0.0593923181, 0.336826712, -0.0593909882, 0.939700246) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1667
         CFrame.new(1.64151144, -0.00116300583, 0.753913403, 0.753910244, -0.508331656, -0.416197389, 0.58507961, 0.807650208, 0.0733878911, 0.29883638, -0.298836112, 0.906307757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1668
         CFrame.new(-1.75806463, 0.59317708, -0.0825409442, 0.817183018, -0.50521338, -0.277440965, -0.406906515, -0.164759099, -0.898490131, 0.408217996, 0.847120702, -0.340212345) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1669
         CFrame.new(0.27155605, -1.90206921, 0.206549585, 0.89253974, 0.209258556, -0.399481922, -0.157381982, 0.974667192, 0.158926845, 0.42261833, -0.0789768323, 0.902860284) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1670
         CFrame.new(-0.793571234, -1.89092338, -0.211310133, 0.89253974, 0.17365095, -0.416197389, -0.157381982, 0.984808683, 0.0733878911, 0.42261833, 4.87254681e-07, 0.906307757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1671
                }, .3, false)
1672
                end
1673
                CFuncs.Sound.Create('160212892', HumanoidRootPart, 1, 1)
1674
                game:GetService("Chat"):Chat(Character, "Die.", 1)
1675
                wait(1)
1676
                        for i = 0.3, 0.5, 0.1 do
1677
                                swait()
1678
                PlayAnimationFromTable({
1679
         CFrame.new(0, 0, 0, 0.983257949, -0.157377273, 0.0918638185, 0.163174719, 0.984809577, -0.0593924634, -0.0811212212, 0.0733877122, 0.994000733) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1680
         CFrame.new(0.204345509, 1.46740866, 0.205272287, 0.985589743, -0.0106223505, -0.168826923, 0.0204705317, 0.998183072, 0.0566986129, 0.167917639, -0.0593375936, 0.984015465) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1681
         CFrame.new(1.72769666, 0.0878838301, 0.443601936, 0.810647368, -0.539129913, -0.228443041, 0.585081816, 0.761130512, 0.279921889, 0.0229605585, -0.360575885, 0.932448745) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1682
         CFrame.new(-1.27590084, 0.505026519, -1.78636563, 0.981755316, -0.167336941, -0.0903198943, -0.0750583187, 0.0953961462, -0.992606401, 0.174715415, 0.981275499, 0.0810948461) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1683
         CFrame.new(0.570928037, -2.14176869, 0.156457633, 0.99777478, -0.00369539298, -0.0665933788, 0.0142633943, 0.987188399, 0.158927172, 0.065152742, -0.159522474, 0.985045493) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1684
         CFrame.new(-0.817977905, -1.89092767, 0.07285285, 0.983257949, 0.163174719, -0.0811212212, -0.157377273, 0.984809577, 0.0733877122, 0.0918638185, -0.0593924634, 0.994000733) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1685
                }, .3, false)
1686
                        end
1687
                        MagnitudeDamage(Hitbox, 5, 30, 80, 1, 'Normal', '199149186', 1)
1688
wait(0.2)
1689
                        
1690
        attack = false
1691
		Blade.Transparency = 1
1692
		Blade2.Transparency = 1
1693
		CFuncs.Sound.Create('210943487', Blade, 1, 1)
1694
end
1695
1696
function leapandstab()
1697
attack = true
1698
Humanoid.Jump = true
1699
Torso.Velocity = Torso.CFrame.lookVector * 80
1700
		for i = 0, 1, 0.2 do
1701
		swait()
1702
		PlayAnimationFromTable({
1703
         CFrame.new(0, -0.0170370154, -0.129409999, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1704
         CFrame.new(0, 1.49999082, 1.1920929e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1705
         CFrame.new(1.50000203, -2.68220276e-07, 2.70617306e-09, 0.965925813, -0.258819073, -1.1657886e-07, 0.258819073, 0.965925932, -3.56137753e-06, 1.0356307e-06, 3.39746475e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1706
         CFrame.new(-1.49999905, 2.98086391e-08, 6.09189215e-08, 0.965922892, 0.258830428, -3.76242582e-07, -0.258830607, 0.965922832, 1.05947256e-05, 3.08454037e-06, -1.01327896e-05, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1707
         CFrame.new(0.5, -1.60213828, 0.124440551, 1, 0, 0, 0, 0.86602509, 0.500000775, 0, -0.500000775, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1708
         CFrame.new(-0.5, -1.53557265, 0.239738822, 1, 0, 0, 0, 0.86602509, 0.500000775, 0, -0.500000775, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1709
		}, .3, false)
1710
	end
1711
		for i = 0, 1, 0.2 do
1712
		swait()
1713
		PlayAnimationFromTable({
1714
         CFrame.new(0, -0.0669870079, -0.250001043, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1715
         CFrame.new(0, 1.49999058, -7.15255908e-07, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1716
         CFrame.new(1.50000215, -1.31129968e-06, 3.93822006e-08, 0.965925992, -0.258818448, -4.59039427e-07, 0.258818418, 0.96592617, -3.84449959e-06, 1.43796206e-06, 3.57627869e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1717
         CFrame.new(-2.09766221, 1.28171778, -1.25524684e-05, -0.342026591, 0.939690232, -7.53054053e-07, -0.939690292, -0.342026591, 1.05798244e-05, 8.85128975e-06, 4.2617321e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1718
         CFrame.new(0.500003934, -1.66351461, 0.21195507, 0.996194661, -0.0871565416, 7.96405629e-07, 0.0616284311, 0.704416156, 0.707106888, -0.0616295487, -0.704416037, 0.707106948) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1719
         CFrame.new(-0.499998122, -1.66351438, 0.211955011, 0.98480773, 0.173648283, 1.52748851e-06, -0.122789018, 0.696364522, 0.707106471, 0.122786753, -0.696364164, 0.707107246) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1720
		}, .3, false)
1721
	end
1722
	local Blade=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade",Vector3.new(0.0500000007, 1.53244674, 0.0945124701))
1723
BladeWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.621009827, -1.22111011, 0.0493774414, -2.63735069e-06, 4.37113883e-08, 1, -8.74228903e-08, -1, 4.37111574e-08, 1, -8.74227766e-08, 2.63735069e-06))
1724
CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126534, 1, 1))
1725
Blade2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade2",Vector3.new(0.0500000007, 0.0945123211, 1.53244293))
1726
Blade2Weld=CFuncs.Weld.Create(m,Blade,Blade2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0944976807, -1.1920929e-07, 1, -4.37118466e-08, -1.31145043e-07, 1.31145043e-07, 1.680487e-07, 1, -4.37118217e-08, -1, 1.68048714e-07))
1727
CFuncs.Mesh.Create("SpecialMesh",Blade2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126116, 1, 1))
1728
CFuncs.Sound.Create('210933582', Blade, 1, 1)
1729
		for i = 0, 1, 0.3 do
1730
		swait()
1731
		PlayAnimationFromTable({
1732
         CFrame.new(0, -0.0669873208, -0.250001878, 1, 0, 0, 0, 0.866026759, 0.500001073, 0, -0.500001073, 0.866026759) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1733
         CFrame.new(0, 1.49999511, -7.15256931e-07, 1, 0, 0, 0, 1.00000167, 0, 0, 0, 1.00000167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1734
         CFrame.new(1.34587502, 0.575230002, -0.862330139, 0.965925574, 0.0225543324, 0.25783506, 0.258819938, -0.0841969848, -0.962254822, 6.64591789e-06, 0.996196926, -0.0871641934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1735
         CFrame.new(-1.4022826, 1.02862644, 0.269331396, -0.34201014, 0.32140094, 0.883021653, -0.939695954, -0.116971403, -0.321386009, -4.55975533e-06, -0.939691544, 0.3420237) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1736
         CFrame.new(0.5, -1.22161603, 0.65314275, 1, 0, 0, 0, 0.0871560276, 0.996195674, 0, -0.996195674, 0.0871560276) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1737
         CFrame.new(-0.499992371, -1.22161603, 0.65314275, 1, 0, 0, 0, 0.0871560276, 0.996195674, 0, -0.996195674, 0.0871560276) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1738
		}, .3, false)
1739
	end
1740
1741
	for i = 0, 1, 0.1 do
1742
		swait()
1743
		PlayAnimationFromTable({
1744
         CFrame.new(0.207442358, -0.182590216, 0.332334548, 0.973936617, -0.0509843975, 0.220971525, -0.114963211, 0.728913784, 0.674883842, -0.195477754, -0.682697654, 0.704054415) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1745
         CFrame.new(-0.0958970487, 1.46855938, -0.102528542, 0.986673355, 0.109493546, 0.120361686, -0.094193235, 0.98752296, -0.126198292, -0.132677853, 0.113179207, 0.984676123) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1746
         CFrame.new(1.45421863, 0.469255269, -0.153424263, 0.989280939, -0.0773513317, 0.123856202, 0.145653471, 0.462141722, -0.874762893, 0.010424912, 0.88342613, 0.468454599) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1747
         CFrame.new(-0.691939831, 0.33782649, -1.31341207, 0.639772892, -0.536501825, -0.550324082, -0.593839347, 0.109488249, -0.797099352, 0.487899244, 0.836766481, -0.248548299) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1748
         CFrame.new(0.836304605, -1.86768365, -0.382663786, 0.942965984, -0.311614484, -0.117096461, 0.30147475, 0.948571146, -0.0965704024, 0.141167074, 0.0557609797, 0.988414168) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1749
         CFrame.new(-1.04642987, -1.07495117, -0.755033135, 0.984032154, 0.170041516, 0.0525999814, -0.12323077, 0.864096463, -0.488007873, -0.128433079, 0.473733455, 0.871252954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1750
		}, .3, false)
1751
	end
1752
	attack = false
1753
	Blade.Transparency = 1
1754
	Blade2.Transparency = 1
1755
	end
1756
1757
function throwkniveskek()
1758
        attack = true
1759
        local Handle1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Handle1",Vector3.new(0.400000036, 0.700000048, 0.339999944))
1760
Handle1Weld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0446968079, 0.740016222, 1.18044186, 0.999910414, -0.00656176684, -0.0116680702, -0.0079308264, 0.411817819, -0.911229908, 0.0107844919, 0.911251009, 0.411733687))
1761
CFuncs.Mesh.Create("SpecialMesh",Handle1,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=165710339",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 0.700000048, 0.339999944))
1762
                	for i = 0, 1, 0.1 do
1763
		swait()
1764
		PlayAnimationFromTable({
1765
         CFrame.new(0, -0, -0, 0.866020203, 0, -0.499998599, 0, 1, 0, 0.499998599, 0, 0.866020203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1766
         CFrame.new(3.42726707e-07, 1.49999452, 2.38418579e-07, 0.866018534, 0.0435782708, 0.498097122, -1.67172402e-07, 0.99619627, -0.0871563628, -0.50000006, 0.0754789412, 0.862722695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1767
         CFrame.new(0.251631588, 0.0414037555, -0.775989175, -0.695577741, 0.557507694, 0.453151703, -0.383023173, -0.821393073, 0.422618926, 0.607828915, 0.120396733, 0.784881055) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1768
         CFrame.new(-1.25117326, 1.66893005e-06, 0.832893133, 0.81379205, 0.296196908, 0.499998599, -0.34202078, 0.939691782, 0, -0.46984458, -0.171009913, 0.866020203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1769
         CFrame.new(0.433010101, -1.9999975, -0.2499993, 0.866020203, 0, 0.499998599, 0, 1, 0, -0.499998599, 0, 0.866020203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1770
         CFrame.new(-0.433010101, -1.9999975, 0.2499993, 0.866020203, 0, 0.499998599, 0, 1, 0, -0.499998599, 0, 0.866020203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1771
		}, .3, false)
1772
	                 end
1773
                CFuncs.Sound.Create('159882567', HumanoidRootPart, 1, 1)
1774
                wait(1)
1775
                CFuncs.Sound.Create('159882598', Head, 1, 1)
1776
                wait(0.1)
1777
                        for i = 0, 1, 0.1 do
1778
                swait()
1779
                PlayAnimationFromTable({
1780
         CFrame.new(0, -0, 0, 0.707103312, 0.183012813, -0.683009207, 3.66868269e-09, 0.965925395, 0.258818865, 0.707103431, -0.183012784, 0.683009088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1781
         CFrame.new(-2.87545614e-08, 1.44887817, 0.388225675, 0.707095385, -1.9169839e-08, 0.707111299, 0.183014899, 0.965925395, -0.183010712, -0.683016896, 0.258818895, 0.683001339) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1782
         CFrame.new(-0.103712447, 0.837395549, -1.13677454, -0.147672832, 0.986375928, -0.072426796, 0.633838296, 0.0381693989, -0.772522807, -0.759232998, -0.159987539, -0.630840361) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1783
         CFrame.new(-1.06065619, -0.274519682, 1.02451491, 0.683007479, 0.18301855, 0.707103431, -0.0732325315, 0.98037982, -0.183012784, -0.726724088, 0.0732171386, 0.683009088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1784
         CFrame.new(0.694424629, -1.73749733, -0.885341644, 0.987960517, -0.142948151, 0.0590790808, 0.148917794, 0.982315361, -0.113487028, -0.041811496, 0.120919496, 0.991776407) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1785
         CFrame.new(-0.353553057, -2.02335405, -0.176130846, 0.70441252, 0.0616282783, 0.707103431, 0.0981302261, 0.978200376, -0.183012784, -0.702967763, 0.198305637, 0.683009088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1786
                }, .3, false)
1787
        end
1788
--knife throwing by pixelfir3--[[
1789
Handle1Weld:Destroy()
1790
1791
Handle1.CFrame = CFrame.new(HumanoidRootPart.CFrame.p, Mouse.Hit.p + HumanoidRootPart.CFrame.lookVector)
1792
local bodyVelocity = Instance.new("BodyVelocity", Handle1)
1793
bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1794
bodyVelocity.Velocity = Handle1.CFrame.lookVector * 350
1795
game:GetService("Debris"):AddItem(Handle1, 500) 
1796
local Hitsnd = Instance.new("Sound",Character)
1797
Hitsnd.SoundId = "rbxassetid://315748999"
1798
Hitsnd.Volume = 2
1799
      Handle1.Touched:connect(function(hit)
1800
 
1801
       hdebounce = true
1802
                        if hit.Parent == Character then return end
1803
       
1804
                for i,v in pairs(hit.Parent:GetChildren()) do
1805
                    if v:IsA("Humanoid") then
1806
            if hdebounce == true then
1807
              hdebounce = false
1808
              Hitsnd:Play()
1809
                        v.Health = v.Health - 99999999999999999999999
1810
              wait(1)
1811
              hdebounce = true
1812
              end
1813
        attack = false      
1814
        
1815
                    end
1816
            end
1817
          
1818
end)
1819
----------------------]]
1820
                       for i = 0, 1, 0.2 do
1821
                swait()
1822
                PlayAnimationFromTable({
1823
         CFrame.new(-8.28775228e-06, 2.76238836e-08, -2.40656618e-06, 0.728140593, -0.121278971, -0.674613774, 0.167716205, 0.985827565, 0.00379563123, 0.664592803, -0.115907051, 0.738161802) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1824
         CFrame.new(0.251577377, 1.47872949, 0.00569335371, 0.728133142, 0.225001901, 0.647454202, -0.12127763, 0.971974075, -0.201388046, -0.674622059, 0.0681157559, 0.7350142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1825
         CFrame.new(0.782563508, 0.621258557, -1.89791512, 0.953859091, -0.218949914, -0.205462843, -0.276320159, -0.372379243, -0.885990977, 0.117477536, 0.901884675, -0.415697724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1826
         CFrame.new(-1.09220457, 0.181917101, 1.01191866, 0.659918189, 0.350464761, 0.664592803, -0.372306257, 0.920844376, -0.115907051, -0.652607501, -0.170943022, 0.738161802) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1827
         CFrame.new(-0.0522509813, -2.14886928, -0.804319978, 0.685422719, 0.342385709, 0.642629802, 0.0616496354, 0.852095366, -0.519743264, -0.725533903, 0.39586097, 0.562938511) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1828
         CFrame.new(-0.318738222, -2.04264235, 0.772676229, 0.710752308, -0.250591397, 0.657294869, -0.206738457, 0.81871748, 0.535686076, -0.672377408, -0.516628206, 0.530099213) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1829
                }, .3, false)
1830
1831
                        end
1832
                        attack = false
1833
end
1834
1835
function knivesandshit()
1836
	attack = true
1837
1838
	local Handle1=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Handle1",Vector3.new(0.400000036, 0.700000048, 0.339999944))
1839
Handle1Weld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0446968079, 0.740016222, 1.18044186, 0.999910414, -0.00656176684, -0.0116680702, -0.0079308264, 0.411817819, -0.911229908, 0.0107844919, 0.911251009, 0.411733687))
1840
CFuncs.Mesh.Create("SpecialMesh",Handle1,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=165710339",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 0.700000048, 0.339999944))
1841
local Handle2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Handle2",Vector3.new(0.400000036, 0.700000048, 0.339999944))
1842
Handle2Weld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00285339355, 0.763807893, 1.14808857, 0.999910414, -0.00656176684, -0.0116680702, -0.0079308264, 0.411817819, -0.911229908, 0.0107844919, 0.911251009, 0.411733687))
1843
CFuncs.Mesh.Create("SpecialMesh",Handle2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=165710339",Vector3.new(0, 0, 0),Vector3.new(0.400000036, 0.700000048, 0.339999944))
1844
	
1845
	for i = 0, 1, 0.1 do
1846
Torso.Velocity=HumanoidRootPart.CFrame.lookVector*35
1847
		swait()
1848
		PlayAnimationFromTable({
1849
         CFrame.new(0.0441561528, 0, -0.0118315034, 0.984807134, 0, 0.173651353, 0, 1, 0, -0.173651353, 0, 0.984806895) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1850
         CFrame.new(-0.0455434993, 1.49999213, 0.00398427248, 1.00000024, 5.15952706e-07, -2.1904707e-06, -1.27581828e-07, 0.984807611, 0.173649445, 2.28732824e-06, -0.17364946, 0.984807432) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1851
         CFrame.new(1.5455637, 0.0198140442, 0.131434754, 0.962248683, -0.257834435, 0.0871532038, 0.258819222, 0.965923965, 0, -0.084183313, 0.0225569084, 0.996194839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1852
         CFrame.new(-1.53983331, -1.1920929e-07, 0.134713784, 0.962250173, 0.257834852, 0.0871532038, -0.25881964, 0.965925455, 0, -0.0841834396, -0.0225569457, 0.996194839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1853
         CFrame.new(0.71488148, -2.17166424, 0.514864326, 0.982405424, -0.117302306, -0.145327494, 0.163173482, 0.917637765, 0.362374812, 0.090849869, -0.379711807, 0.920635998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1854
         CFrame.new(-0.737984836, -1.87732089, -0.210283756, 0.981062055, 0.189651191, 0.0394116193, -0.173649371, 0.951250792, -0.254887849, -0.0858302042, 0.24321647, 0.966166854) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1855
		}, .3, false)
1856
	end
1857
		for i = 0, 1, 0.6 do
1858
	Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
1859
		swait()
1860
		PlayAnimationFromTable({
1861
         CFrame.new(0.0441664979, -1.07076607e-06, -0.0118346121, 0.951250434, 0.254887462, 0.173656777, -0.258821398, 0.965930283, 6.3716368e-07, -0.1677403, -0.0449471436, 0.984811008) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1862
         CFrame.new(-0.145495728, 1.4134593, 0.0211132318, 0.994850039, 0.0908513069, -0.044945091, -0.0821372047, 0.982405245, 0.167728454, 0.0593926385, -0.163172409, 0.984810472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1863
         CFrame.new(-1.42415965, 1.25063527, 0.358661711, -0.936031282, 0.341701746, 0.0841739029, -0.341041327, -0.939777672, 0.0225523226, 0.0868109465, -0.00759710465, 0.996196389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1864
         CFrame.new(1.60284495, 1.52931416, -0.170036569, -0.981477916, -0.172092244, 0.0841739029, 0.174537405, -0.984392166, 0.0225523226, 0.078979075, 0.0368261077, 0.996196389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1865
         CFrame.new(1.25258672, -1.9127413, 0.514878511, 0.906696081, -0.350813657, -0.234168261, 0.411885768, 0.856014788, 0.312406093, 0.0908532664, -0.379707813, 0.920639455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1866
         CFrame.new(-0.68446219, -2.02681851, -0.166487083, 0.954264045, 0.280274093, 0.104038611, -0.250069171, 0.939027071, -0.235997096, -0.163838372, 0.199186683, 0.966170728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1867
		}, .3, false)
1868
		end
1869
			for i = 0, 1, 0.5 do
1870
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
1871
		swait()
1872
		PlayAnimationFromTable({
1873
         CFrame.new(0.0767166689, -0.385735571, -0.020556435, -0.596319139, 0.742092013, 0.306112289, -0.762943566, -0.64252001, 0.0713814646, 0.249655157, -0.190980181, 0.949319541) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1874
         CFrame.new(0.102148354, 1.41725266, 0.0211130083, 0.965472698, 0.260064244, -0.0151361153, -0.253643632, 0.951704562, 0.172984734, 0.0593921989, -0.163172826, 0.984808326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1875
         CFrame.new(-1.18534338, 1.47893548, 0.35866195, -0.981032312, 0.173319161, 0.0868120044, -0.17331937, -0.984836638, 0.00759299798, 0.0868116468, -0.00759722665, 0.996195793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1876
         CFrame.new(1.84404397, 1.22773039, -0.17003724, -0.936260104, -0.340412796, 0.0868120044, 0.34231472, -0.939554811, 0.00759299798, 0.0789798796, 0.036826048, 0.996195793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1877
         CFrame.new(0.90141201, -2.10116315, 0.514871776, 0.964443445, -0.19683975, -0.17636019, 0.248182535, 0.903923988, 0.348320335, 0.0908528864, -0.379704744, 0.92063576) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1878
         CFrame.new(-1.02602744, -1.87717831, -0.166485623, 0.89634347, 0.439077497, 0.0614781454, -0.411977291, 0.876091301, -0.250477672, -0.163839579, 0.199186385, 0.966168463) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1879
		}, .3, false)
1880
			end
1881
	for i = 0, 1, 0.6 do
1882
		
1883
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
1884
		swait()
1885
		CFuncs.Sound.Create('200632136', HumanoidRootPart, 1, 1.7)
1886
		PlayAnimationFromTable({
1887
         CFrame.new(-0.0822006539, -0.414729297, 0.022024665, -0.936179161, 0.086464718, 0.340726048, -0.0864963233, -0.996142387, 0.015128836, 0.340719819, -0.0153078698, 0.94004494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1888
         CFrame.new(0.102156259, 1.41724837, 0.0211113542, 0.965473235, 0.260062277, -0.0151364729, -0.253641665, 0.951704979, 0.172984466, 0.059392184, -0.163172603, 0.984808385) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1889
         CFrame.new(-1.98124778, 1.18503284, 0.430260122, 0.173320591, 0.925136328, 0.337762296, -0.984836817, 0.16544947, 0.0521939769, -0.00759617332, -0.341686666, 0.93978399) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1890
         CFrame.new(1.84403968, 1.22773707, -0.170041442, -0.0871556699, -0.862724602, -0.498107374, 0.99619478, -0.0754774511, -0.0435804389, 1.99656574e-06, -0.500010192, 0.866020143) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1891
         CFrame.new(0.901409566, -2.10116506, 0.514872432, 0.964443207, -0.196840882, -0.176360697, 0.248183787, 0.903923631, 0.348320276, 0.090852946, -0.379704922, 0.92063576) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1892
         CFrame.new(-1.02602339, -1.8771739, -0.166484967, 0.896343768, 0.439076722, 0.0614783168, -0.411976427, 0.876091599, -0.250477582, -0.163839489, 0.199186385, 0.966168523) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1893
		}, .3, false)
1894
	end
1895
	
1896
Handle1Weld:Destroy()
1897
1898
Handle1.CFrame = CFrame.new(HumanoidRootPart.CFrame.p, Mouse.Hit.p + HumanoidRootPart.CFrame.lookVector)
1899
local bodyVelocity = Instance.new("BodyVelocity", Handle1)
1900
bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1901
bodyVelocity.Velocity = Handle1.CFrame.lookVector * 350
1902
Handle2.CFrame = CFrame.new(HumanoidRootPart.CFrame.p, Mouse.Hit.p + HumanoidRootPart.CFrame.lookVector)
1903
local bodyVelocity = Instance.new("BodyVelocity", Handle1)
1904
bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1905
bodyVelocity.Velocity = Handle1.CFrame.lookVector * 350
1906
game:GetService("Debris"):AddItem(Handle1, 500) 
1907
local Hitsnd = Instance.new("Sound",Character)
1908
Hitsnd.SoundId = "rbxassetid://315748999"
1909
Hitsnd.Volume = 2
1910
      Handle1.Touched:connect(function(hit)
1911
 
1912
       hdebounce = true
1913
                        if hit.Parent == Character then return end
1914
       
1915
                for i,v in pairs(hit.Parent:GetChildren()) do
1916
                    if v:IsA("Humanoid") then
1917
            if hdebounce == true then
1918
              hdebounce = false
1919
              Hitsnd:Play()
1920
                        v.Health = v.Health - 99999999999999999999999
1921
              wait(1)
1922
              hdebounce = true
1923
              end
1924
        attack = false      
1925
        
1926
                    end
1927
            end
1928
          
1929
end)
1930
----------------------]]
1931
1932
Handle2Weld:Destroy()
1933
1934
Handle2.CFrame = CFrame.new(HumanoidRootPart.CFrame.p, Mouse.Hit.p + HumanoidRootPart.CFrame.lookVector)
1935
local bodyVelocity = Instance.new("BodyVelocity", Handle2)
1936
bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1937
bodyVelocity.Velocity = Handle2.CFrame.lookVector * 350
1938
Handle2.CFrame = CFrame.new(HumanoidRootPart.CFrame.p, Mouse.Hit.p + HumanoidRootPart.CFrame.lookVector)
1939
local bodyVelocity = Instance.new("BodyVelocity", Handle2)
1940
bodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1941
bodyVelocity.Velocity = Handle2.CFrame.lookVector * 350
1942
game:GetService("Debris"):AddItem(Handle1, 500) 
1943
local Hitsnd = Instance.new("Sound",Character)
1944
Hitsnd.SoundId = "rbxassetid://315748999"
1945
Hitsnd.Volume = 2
1946
      Handle1.Touched:connect(function(hit)
1947
 
1948
       hdebounce = true
1949
                        if hit.Parent == Character then return end
1950
       
1951
                for i,v in pairs(hit.Parent:GetChildren()) do
1952
                    if v:IsA("Humanoid") then
1953
            if hdebounce == true then
1954
              hdebounce = false
1955
              Hitsnd:Play()
1956
                        v.Health = v.Health - 99999999999999999999999
1957
              wait(1)
1958
              hdebounce = true
1959
              end
1960
        attack = false      
1961
        
1962
                    end
1963
            end
1964
          
1965
end)
1966
----------------------]]
1967
1968
	for i = 0, 1, 0.3 do
1969
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
1970
		CFuncs.Sound.Create('159882561',HumanoidRootPart, 0.2, 1)
1971
		swait()
1972
		PlayAnimationFromTable({
1973
         CFrame.new(-0.0885350108, 0.142080992, 0.0237205178, -0.383919895, -0.873302519, 0.299916506, 0.903030753, -0.422906578, -0.0754685774, 0.192743152, 0.241860271, 0.95097971) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1974
         CFrame.new(0.102168076, 1.41724849, 0.0211118907, 0.965471685, 0.260067761, -0.0151363611, -0.253646821, 0.951703012, 0.172987491, 0.0593937859, -0.163175255, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1975
         CFrame.new(-1.73311579, 0.538305521, 0.795276761, 0.17331475, 0.695710421, 0.697100878, -0.984840095, 0.127873167, 0.117235921, -0.00757930987, -0.706848919, 0.707324743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1976
         CFrame.new(1.01161981, 0.436261624, 0.668604612, -0.0871696025, -0.086815685, -0.992403388, 0.996193469, -0.00760528911, -0.0868372098, -8.68210009e-06, -0.996195376, 0.0871481597) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1977
         CFrame.new(0.90139997, -2.10115314, 0.514877319, 0.964442074, -0.196844429, -0.176362842, 0.248187944, 0.903922558, 0.348320067, 0.0908534303, -0.379705638, 0.920635343) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1978
         CFrame.new(-1.02600491, -1.87712467, -0.166482404, 0.896344125, 0.439076126, 0.0614787564, -0.41197601, 0.876092434, -0.250475585, -0.163838923, 0.199184567, 0.96616894) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1979
		}, .3, false)
1980
	end
1981
	attack = false	
1982
end
1983
1984
1985
1986
function kickoverandover()
1987
        attack = true
1988
        for i=1,5 do
1989
                                for i = 0, 1.2, 0.8 do
1990
                swait()
1991
                PlayAnimationFromTable({
1992
         CFrame.new(-4.76861032e-07, 2.47731236e-07, 1.03706259e-06, -7.03334808e-06, -1.50948763e-05, -1.00001287, -0.766044319, 0.642790258, -6.15231693e-06, 0.642791152, 0.76605159, -1.65551901e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1993
         CFrame.new(-6.97374344e-06, 1.50007236, -2.01351941e-06, 0.342021167, -7.27176666e-06, 0.939690948, 0.0818991959, 0.996201277, -0.0298030674, -0.936124146, 0.0871526301, 0.340724528) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1994
         CFrame.new(1.5000205, -1.60187483e-06, 5.36441803e-07, 0.79123342, -0.258823067, -0.554040492, 0.212012917, 0.965928078, -0.148458704, 0.573591948, -1.04308128e-07, 0.819153726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1995
         CFrame.new(-1.50002003, 3.05928893e-06, 0.0957182273, 0.866018891, 0.500010729, -1.9967556e-06, -0.500013173, 0.866021454, 2.07126141e-06, 4.63426113e-06, -1.35600567e-06, 1.00000954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1996
         CFrame.new(0.98663044, -1.51110554, 3.19435344e-06, 0.707107425, -0.707106173, -1.37090683e-06, 0.707107186, 0.707112134, -2.83122063e-07, 6.85453415e-07, -2.76253559e-06, 1.00000942) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1997
         CFrame.new(-1.65492606, -1.86982751, -5.48140179e-06, 0.499996126, 0.866027474, -4.23192978e-06, -0.866030812, 0.49999702, 1.86264515e-06, 5.62518835e-06, 3.1888485e-06, 1.00000942) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1998
                }, .3, false)
1999
        end
2000
        for i = 0, 1, 0.3 do
2001
                MagnitudeDamage(LeftLeg, 2, 5, 10, 15, 'Normal', '199149186', 1)
2002
2003
                CFuncs.Sound.Create('199145497', LeftLeg, 1,  1)
2004
                
2005
                swait()
2006
                PlayAnimationFromTable({
2007
         CFrame.new(-4.69597751e-07, -1.08713039e-12, 8.28004829e-08, 0.111614943, 0.133020088, -0.984817863, -0.766050994, 0.642782509, -2.27987766e-06, 0.633014858, 0.754415512, 0.173645198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2008
         CFrame.new(-7.72625208e-06, 1.50007176, -1.38673931e-06, 0.342021167, -7.27176666e-06, 0.939690948, 0.0818991959, 0.996201277, -0.0298030674, -0.936124146, 0.0871526301, 0.340724528) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2009
         CFrame.new(1.50002003, -2.00420618e-06, 4.76837158e-07, 0.79123342, -0.258823067, -0.554040492, 0.212012917, 0.965928078, -0.148458704, 0.573591948, -1.04308128e-07, 0.819153726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2010
         CFrame.new(-1.50002003, 2.58245245e-06, 0.095718585, 0.866018891, 0.500010729, -1.9967556e-06, -0.500013173, 0.866021454, 2.07126141e-06, 4.63426113e-06, -1.35600567e-06, 1.00000954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2011
         CFrame.new(0.986630082, -1.5111053, 3.19435253e-06, 0.707107425, -0.707106173, -1.37090683e-06, 0.707107186, 0.707112134, -2.83122063e-07, 6.85453415e-07, -2.76253559e-06, 1.00000942) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2012
         CFrame.new(-0.951967835, -0.896497548, -2.90316666e-06, 0.70711112, 0.70710218, -4.35113907e-06, -0.70710516, 0.707112908, -3.33786011e-06, 2.68174335e-06, 5.42402267e-06, 1.0000093) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2013
                }, .3, false)
2014
        end
2015
                for i = 0, 1, 0.6 do
2016
2017
2018
                swait()
2019
                PlayAnimationFromTable({
2020
         CFrame.new(0, 0, 0, -5.82635403e-06, -7.9870224e-06, -1.00000954, -0.766042531, 0.642792702, -2.60956585e-06, 0.642789781, 0.766044319, -1.0073185e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2021
         CFrame.new(-7.84546137e-06, 1.50007164, -2.45776027e-06, 0.342021167, -7.27176666e-06, 0.939690948, 0.0818991959, 0.996201277, -0.0298030674, -0.936124146, 0.0871526301, 0.340724528) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2022
         CFrame.new(1.50002074, -2.54064798e-06, 8.94069672e-07, 0.79123342, -0.258823067, -0.554040492, 0.212012917, 0.965928078, -0.148458704, 0.573591948, -1.04308128e-07, 0.819153726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2023
         CFrame.new(-1.50002003, 2.70165879e-06, 0.0957171544, 0.866018891, 0.500010729, -1.9967556e-06, -0.500013173, 0.866021454, 2.07126141e-06, 4.63426113e-06, -1.35600567e-06, 1.00000954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2024
         CFrame.new(0.986630082, -1.5111053, 3.67119401e-06, 0.707107425, -0.707106173, -1.37090683e-06, 0.707107186, 0.707112134, -2.83122063e-07, 6.85453415e-07, -2.76253559e-06, 1.00000942) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2025
         CFrame.new(-0.484311283, -1.91146851, 9.76546289e-07, 1.00000405, 1.07288361e-05, -5.75184822e-06, -1.38878822e-05, 1.00000322, 1.1920929e-06, 7.4505806e-06, -1.40070915e-06, 1.00000966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2026
                }, .3, false)
2027
        end
2028
        
2029
                        
2030
                        
2031
        end
2032
        attack = false
2033
2034
2035
end
2036
2037
function twoknives()
2038
	
2039
end
2040
2041
function Spinkick()
2042
	attack = true
2043
	
2044
	for i = 0, 1, 0.1 do
2045
		swait()
2046
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*35
2047
		PlayAnimationFromTable({
2048
         CFrame.new(4.30308447e-08, -0.700000882, -5.36441803e-07, 1.00000238, 4.108648e-08, -2.92618097e-07, -6.14724556e-08, 0.939692974, 0.342020333, -2.89023546e-07, -0.342020154, 0.939695299) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2049
         CFrame.new(1.11758709e-08, 1.41816163, 0.196914852, 0.9925493, -6.14724556e-08, 0.121863753, 0.0416799113, 0.939692974, -0.339470983, -0.114515126, 0.342020333, 0.932691455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2050
         CFrame.new(0.299988329, 0.470191002, -0.999463379, 0.342016935, 0.93969667, 1.95566827e-06, 2.71201134e-06, 1.21444464e-06, -1.00000024, -0.939697504, 0.34201622, -1.60932541e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2051
         CFrame.new(-1.49999094, -0.187940046, -0.0684037358, 1.00000215, -4.29053898e-07, 2.07937228e-06, -2.46214796e-07, 0.939694583, 0.342017412, -2.62994172e-06, -0.342018992, 0.939696193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2052
         CFrame.new(0.4999955, -1.66622698, 0.776985824, 1.00000215, -7.83637972e-07, 1.97326563e-06, -2.46201864e-07, 0.866024256, 0.500002801, -2.62994263e-06, -0.500004411, 0.866025686) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2053
         CFrame.new(-0.499997288, -0.982183516, -1.10241282, 1.00000286, -1.0350206e-08, -3.54912174e-07, 5.14367571e-08, 0.984808087, -0.173648417, -3.5131751e-07, 0.173648104, 0.984810948) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2054
		}, .3, false)
2055
	end
2056
	for i = 0, 1, 0.1 do
2057
		swait()
2058
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
2059
		PlayAnimationFromTable({
2060
         CFrame.new(0.057091713, 0.135582566, 0.0443314537, 1, 0, 0, 0, 0.927682936, 0.373360515, 0, -0.373360515, 0.927682936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2061
         CFrame.new(-0.0186543614, 1.43893313, 0.202606112, 0.998511374, -0.0402879454, 0.0367714167, 0.0506920666, 0.934284866, -0.35288769, -0.0201378576, 0.354226351, 0.934936166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2062
         CFrame.new(1.68912137, 0.196010083, 0.102462336, 0.924492478, -0.349139601, -0.153020516, 0.353632063, 0.935375035, 0.00231105089, 0.142324686, -0.0562494993, 0.988214195) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2063
         CFrame.new(-1.56000602, 0.0381356478, -0.46972397, 0.992696524, 0.12063881, 1.04991102e-07, -0.0919796303, 0.756870151, -0.647050858, -0.0780595317, 0.642325222, 0.762438655) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2064
         CFrame.new(0.612647414, -1.47144675, -0.556731939, 0.992708802, -0.100837603, -0.06603802, 0.111820064, 0.974958718, 0.192196012, 0.045003742, -0.198179156, 0.979125738) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2065
         CFrame.new(-0.537494659, -1.65600026, 0.729900599, 0.991710365, 0.0555263385, 0.115877263, -0.119201362, 0.734256029, 0.668316305, -0.0479744226, -0.676588774, 0.734788299) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2066
		}, .3, false)
2067
	end
2068
--             v changed time (Salvo)
2069
	for i = 0, 2, 0.1 do
2070
		MagnitudeDamage(LeftLeg, 5, 3, 20, 1, 'Normal', '199149186', 1)
2071
		swait()
2072
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*30
2073
		PlayAnimationFromTable({
2074
         CFrame.new(0, -0, 0, 0.642781496, -0.766049683, -3.12808822e-07, 0.766049683, 0.642781556, 7.50513607e-08, 1.42001966e-07, -3.27823869e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0+i*1000), 0), 
2075
         CFrame.new(0.0589628965, 1.48549497, -0.200005725, 0.342010021, -1.26040527e-06, 0.939696372, 1.36627648e-07, 1.00000024, 1.32718878e-06, -0.939696372, -4.17231831e-07, 0.342010081) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2076
         CFrame.new(0.456179023, 0.56618154, -1.02581036, 0.342003882, 0.907679439, 0.243210539, 0.939698756, -0.330352515, -0.0885091797, 7.1999084e-06, 0.25881505, -0.965927064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2077
         CFrame.new(-0.608400941, 0.703632832, 0.900031447, 0.499993861, -0.778390169, -0.379624903, 0.866029024, 0.449390858, 0.219184101, -1.06939497e-05, -0.438356787, 0.898801267) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2078
         CFrame.new(1.57971871, -1.415923, -9.86601094e-08, 4.40059966e-06, -0.86602062, -0.500008225, -4.23191659e-06, 0.500008285, -0.866020679, 1.00000012, 5.94103585e-06, -1.46540526e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2079
         CFrame.new(-1.7249614, -1.05580914, -0.600024045, 0.556665421, 0.82977283, 0.0400093794, -0.663418889, 0.473019123, -0.579765916, -0.499999136, 0.296192586, 0.813800275) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2080
		}, .3, false)
2081
		CFuncs.Sound.Create("199145095", HumanoidRootPart, 1, 1.2)
2082
	end
2083
	for i = 0, 1, 0.1 do
2084
		MagnitudeDamage(RightLeg, 5, 3, 15, 1, 'Normal', '199149186', 1)
2085
		swait()
2086
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*50
2087
		PlayAnimationFromTable({
2088
         CFrame.new(0, 0, 0, 0.642766833, -0.766061604, -1.87754631e-06, 0.766062379, 0.642767549, -1.28149986e-06, -2.5331974e-06, -3.22313099e-07, 0.999996662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2089
         CFrame.new(0.0589868128, 1.48555756, -0.200002283, 0.341969252, 2.25474796e-05, 0.939711154, -1.10798337e-05, 1.00000012, -1.89002603e-05, -0.939709663, -3.65659389e-06, 0.341963291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2090
         CFrame.new(0.45614472, 0.566188216, -1.02580297, 0.342018545, 0.907675982, 0.243202209, 0.93969363, -0.33036688, -0.0885095075, 6.33299351e-06, 0.258801788, -0.965926886) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2091
         CFrame.new(-0.608350575, 0.703668118, 0.900029778, 0.500003874, -0.778391302, -0.379609793, 0.866023958, 0.449403495, 0.219179437, -1.16229057e-05, -0.438336134, 0.898807406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2092
         CFrame.new(1.57973671, -1.41598916, -7.29920794e-06, 6.51776791e-05, -0.866014957, -0.500018179, 7.81257859e-06, 0.500017345, -0.866015792, 0.999996543, 5.70416451e-05, 4.15742397e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2093
         CFrame.new(-1.72507429, -1.05586803, -0.600011408, 0.556633115, 0.829794526, 0.0400061607, -0.663449109, 0.472999275, -0.579748034, -0.499995589, 0.296159923, 0.81381011) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2094
		}, .3, false)
2095
	end
2096
		CFuncs.Sound.Create("199145095", HumanoidRootPart, 1, 1)
2097
		MagnitudeDamage(Torso, 5, 3, 8, 1, 'Normal', '199149186', 1)
2098
		local Blade=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade",Vector3.new(0.0500000007, 1.53244674, 0.0945124701))
2099
BladeWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Blade,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.621009827, -1.22111011, 0.0493774414, -2.63735069e-06, 4.37113883e-08, 1, -8.74228903e-08, -1, 4.37111574e-08, 1, -8.74227766e-08, 2.63735069e-06))
2100
CFuncs.Mesh.Create("SpecialMesh",Blade,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126534, 1, 1))
2101
Blade2=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Ghost grey","Blade2",Vector3.new(0.0500000007, 0.0945123211, 1.53244293))
2102
Blade2Weld=CFuncs.Weld.Create(m,Blade,Blade2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0944976807, -1.1920929e-07, 1, -4.37118466e-08, -1.31145043e-07, 1.31145043e-07, 1.680487e-07, 1, -4.37118217e-08, -1, 1.68048714e-07))
2103
CFuncs.Mesh.Create("SpecialMesh",Blade2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.945126116, 1, 1))
2104
CFuncs.Sound.Create('210933582', Blade, 1, 1)
2105
	for i = 0, 1, 0.1 do
2106
		swait()
2107
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*35
2108
		PlayAnimationFromTable({
2109
         CFrame.new(0, -0, 0, 0.642774582, -0.766055584, -8.94069672e-08, 0.766055226, 0.642774642, 5.06639481e-07, -3.57627869e-07, -3.79806806e-07, 0.999999821) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2110
         CFrame.new(0.0589947999, 1.48555517, -0.199999601, 0.694235921, 0.323769867, 0.642812788, -0.422654301, 0.906291962, -1.86566649e-05, -0.582583547, -0.27167055, 0.766023099) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2111
         CFrame.new(1.55620587, 0.566173196, 0.879425406, 0.342042625, -0.907675028, -0.243172556, 0.93968457, 0.330392301, 0.0885108635, 3.29315662e-06, -0.258779824, 0.965936303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2112
         CFrame.new(-1.98674369, 1.08673441, -0.844527662, 0.500017405, 0.545052052, 0.672982395, 0.866015494, -0.314693868, -0.388570398, -7.76350498e-06, 0.777110636, -0.629370749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2113
         CFrame.new(0.472010255, -1.63873601, 1.10147309, 0.577492774, -0.339663088, 0.74238205, -0.6277771, 0.396581441, 0.669790685, -0.521917999, -0.852849901, 0.0157904029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2114
         CFrame.new(-1.12803674, -0.477380514, -0.944762468, 0.5566414, 0.314433694, 0.768948436, -0.663449824, 0.7253263, 0.183675006, -0.49998486, -0.612399697, 0.612357438) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2115
		}, .3, false)
2116
	end
2117
	MagnitudeDamage(LeftLeg, 5, 3, 10, 1, 'Normal', '199149186', 1)
2118
2119
	for i = 0, 1, 0.1 do
2120
		swait()
2121
		Torso.Velocity=HumanoidRootPart.CFrame.lookVector*0
2122
	PlayAnimationFromTable({
2123
         CFrame.new(-0, -0, 0, 1, 0, 0, 0, 0.866026103, 0.499998897, 0, -0.499998897, 0.866026103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2124
         CFrame.new(0, 1.6461097, -0.0311346352, 1, 0, 0, 0, 0.956312776, -0.292375326, 0, 0.292375326, 0.956312776) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2125
         CFrame.new(1.6299994, -1.10268593e-06, 1.37090683e-06, 0.729592562, -0.324828357, -0.601815224, 0.0773431957, 0.913544297, -0.399318516, 0.679494858, 0.244793519, 0.691638052) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2126
         CFrame.new(-1.83000851, -1.63912773e-06, 4.05311584e-06, 0.725096703, 0.401919127, 0.559192479, -0.175310329, 0.892996013, -0.414517671, -0.665959179, 0.202533126, 0.717968881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2127
         CFrame.new(0.499997586, -1.73204744, -0.999996066, 0.951055408, 0, -0.309021354, -0.154510245, 0.866026103, -0.475526929, 0.267620414, 0.499998897, 0.823639274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2128
         CFrame.new(-0.829980016, -2.23204684, -0.133965611, 0.963289499, 0.173642531, -0.204749718, -0.183938086, 0.982409537, -0.0322215855, 0.195553094, 0.0686998963, 0.978284121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2129
	}, .3, false)
2130
	end
2131
2132
	attack = false
2133
	Blade.Transparency = 1
2134
		Blade2.Transparency = 1
2135
		CFuncs.Sound.Create('210943487', Blade, 1, 1)
2136
end
2137
function Taunt()
2138
        attack = true
2139
2140
  local RandomTaunt = math.random(1, 6)
2141
  for i = 0, 1, 0.1 do
2142
    swait()
2143
2144
   
2145
  end
2146
  if RandomTaunt == 1 then
2147
    CFuncs.Sound.Create('159882567', Head, 1, 1)
2148
  elseif RandomTaunt == 2 then
2149
  CFuncs.Sound.Create('159882504', Head, 1, 1)
2150
  elseif RandomTaunt == 3 then
2151
 CFuncs.Sound.Create('159972582', Head, 1, 1)
2152
  elseif RandomTaunt == 4 then
2153
   CFuncs.Sound.Create('160212585', Head, 1, 1)
2154
  elseif RandomTaunt == 5 then
2155
   CFuncs.Sound.Create('159882417', Head, 1, 1)
2156
  elseif RandomTaunt == 6 then
2157
    CFuncs.Sound.Create('159882417', Head, 1, 1)
2158
  end
2159
        for i = 0, 1, 0.1 do
2160
                swait()
2161
                PlayAnimationFromTable({
2162
         CFrame.new(-0.103028066, -0.0410266891, 0.148278922, 0.996193588, 1.34322499e-06, -0.0871474445, -6.86902411e-07, 1.00000441, -1.38429004e-06, 0.0871538818, 2.58434989e-06, 0.996198058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2163
         CFrame.new(7.49548462e-06, 1.4999944, 1.43111583e-06, 0.965919673, 1.68329007e-05, 0.258841187, -1.54472546e-05, 1.00000489, -3.92646734e-06, -0.258835793, 9.09004484e-07, 0.965923905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2164
         CFrame.new(1.61711669, 0.0308480058, -0.314450145, 0.907677054, -0.330356777, 0.258813411, 0.34201327, 0.939699829, -1.72969385e-06, -0.243199676, 0.0885178894, 0.965931535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2165
         CFrame.new(-1.12732565, 0.591384053, -1.25429332, -3.17577474e-07, 0.0871538222, 0.996193528, 1.00000441, -1.6532922e-06, 1.34322499e-06, 2.83722102e-06, 0.996197999, -0.0871473849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2166
         CFrame.new(0.756498814, -1.9515996, -0.153336674, 0.981057525, -0.172985658, 0.0871613324, 0.173650086, 0.984816372, 1.07272172e-06, -0.0858243704, 0.0151343122, 0.996200681) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2167
         CFrame.new(-0.482957542, -2.00001907, 0.129397511, 0.852865577, 0.150385663, 0.499998987, -0.173651099, 0.984816253, 1.17081265e-06, -0.492395192, -0.0868221372, 0.866036713) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2168
                }, .3, false)
2169
        end
2170
        for i = 0, 1, 0.1 do
2171
                swait()
2172
                PlayAnimationFromTable({
2173
         CFrame.new(-0.103028066, -0.0410266891, 0.148278922, 0.996193588, 1.34322499e-06, -0.0871474445, -6.86902411e-07, 1.00000441, -1.38429004e-06, 0.0871538818, 2.58434989e-06, 0.996198058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2174
         CFrame.new(8.12113285e-06, 1.50000513, 4.05311584e-06, 0.965928078, 0.0449642092, 0.254906088, -1.5494672e-05, 0.984815538, -0.173653126, -0.258837461, 0.167732835, 0.951247513) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2175
         CFrame.new(1.61711669, 0.0308480058, -0.314450145, 0.907677054, -0.330356777, 0.258813411, 0.34201327, 0.939699829, -1.72969385e-06, -0.243199676, 0.0885178894, 0.965931535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2176
         CFrame.new(-1.12731683, 0.591380537, -1.25428081, 0.0298081003, 0.0818976909, 0.996189415, 0.93969512, -0.342022747, 1.29681735e-06, 0.340722531, 0.936113715, -0.0871467888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2177
         CFrame.new(0.756498814, -1.9515996, -0.153336674, 0.981057525, -0.172985658, 0.0871613324, 0.173650086, 0.984816372, 1.07272172e-06, -0.0858243704, 0.0151343122, 0.996200681) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2178
         CFrame.new(-0.482957542, -2.00001907, 0.129397511, 0.852865577, 0.150385663, 0.499998987, -0.173651099, 0.984816253, 1.17081265e-06, -0.492395192, -0.0868221372, 0.866036713) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2179
                }, .3, false)
2180
        end
2181
attack = false
2182
end
2183
2184
function flyingkick()
2185
        attack = true
2186
                for i = 0, 1, 0.1 do
2187
                swait()
2188
                PlayAnimationFromTable({
2189
         CFrame.new(-0.0429926626, 0.0894732475, 0.122994438, -0.727564096, 0.216495171, -0.650984228, 0.573419571, 0.712829351, -0.4038122, 0.376617283, -0.667086363, -0.642771661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2190
         CFrame.new(0.274499357, 1.93965256, -0.290742159, 0.812678874, 0.363525271, -0.455414772, -0.286139101, 0.929784596, 0.231571287, 0.50761956, -0.0578810275, 0.859634995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2191
         CFrame.new(1.5499568, 0.227483302, 0.0348644555, 0.532571554, -0.817559302, -0.219007775, 0.327320457, 0.437569499, -0.837492883, 0.780531168, 0.374339074, 0.500640929) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2192
         CFrame.new(-1.59097123, 0.116363764, -0.24041757, 0.933583856, 0.270491242, 0.235065222, -0.0104056299, 0.676133752, -0.736705422, -0.358207911, 0.685330331, 0.634042203) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2193
         CFrame.new(0.859973013, -1.63333058, -0.339466155, 0.664916039, -0.527359009, -0.528941691, 0.184340924, 0.802123129, -0.56799382, 0.723813057, 0.280162573, 0.630558252) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2194
         CFrame.new(-0.689801693, -1.69944763, 0.234763622, 1.00000012, 2.02804804e-05, 8.85128975e-06, -1.37388706e-05, 0.251131684, 0.967952967, 1.74343586e-05, -0.967952967, 0.251131743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2195
                }, .3, false)
2196
                end
2197
                        for i = 0, 1, 0.1 do
2198
                swait()
2199
                PlayAnimationFromTable({
2200
         CFrame.new(-0.351287425, 0.0290605277, -0.0769110247, -0.973907232, 0.0511301868, -0.221112013, -0.114961348, 0.728892446, 0.674907267, 0.195675001, 0.68271637, -0.703995585) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2201
         CFrame.new(-0.0958961993, 1.46855259, -0.102531463, 0.986673295, 0.109493993, 0.120361403, -0.0941934884, 0.98752284, -0.126199752, -0.132677689, 0.113180697, 0.984676003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2202
         CFrame.new(1.45423353, 0.469249904, -0.153430343, 0.989281118, -0.0773509219, 0.12385425, 0.145651549, 0.462145418, -0.874761343, 0.0104248822, 0.883424401, 0.468457967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2203
         CFrame.new(-0.691947639, 0.337811351, -1.31342399, 0.63977766, -0.5364995, -0.550320745, -0.593830824, 0.10949415, -0.797104836, 0.487903237, 0.836767316, -0.248538017) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2204
         CFrame.new(0.836311221, -1.86768115, -0.382668525, 0.942966878, -0.311612219, -0.117096215, 0.301472366, 0.948571861, -0.0965712965, 0.141166985, 0.0557623506, 0.988414168) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2205
         CFrame.new(-1.04644108, -1.07495451, -0.755041718, 0.984032154, 0.170041472, 0.0525995046, -0.123230606, 0.864095151, -0.488010168, -0.128432944, 0.473735869, 0.871251643) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2206
                }, .3, false)
2207
                        end
2208
                        attack = false
2209
end  
2210
2211
2212
Mouse.Button1Down:connect(function()
2213
    if attack == false and attacktype == 1 then
2214
        attackone()
2215
        attacktype = 2
2216
    elseif attack == false and attacktype == 2 then
2217
        attacktwo()
2218
        attacktype = 3
2219
    elseif attack == false and attacktype == 3 then
2220
	    attackthree()
2221
	    attacktype = 1
2222
2223
2224
    end
2225
end)
2226
2227
Mouse.KeyDown:connect(function(k)
2228
  k = k:lower()
2229
  if attack == false and k == "z" then
2230
    attacko()
2231
2232
   elseif attack == false and k == "q" then
2233
    throwkniveskek()
2234
2235
2236
2237
   elseif attack == false and k == "x" then
2238
    kickoverandover()
2239
2240
   elseif attack == false and k == "g" then
2241
    Taunt()
2242
2243
2244
elseif attack == false and k == "v" then
2245
2246
    Spinkick()
2247
elseif attack == false and k == "c" then
2248
	knivesandshit()
2249
	
2250
elseif attack == false and k == "f" then
2251
leapandstab()
2252
2253
2254
2255
  end
2256
end)
2257
2258
2259
2260
2261
while true do
2262
        swait()
2263
        for i, v in pairs(Character:GetChildren()) do
2264
                if v:IsA("Part") then
2265
                        v.Material = "SmoothPlastic"
2266
                elseif v:IsA("Accessory") then
2267
                        v:WaitForChild("Handle").Material = "SmoothPlastic"
2268
                end
2269
        end
2270
        Torsovelocity = (HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
2271
        velocity = HumanoidRootPart.Velocity.y
2272
        sine = sine + change
2273
        local hit, pos = rayCast(HumanoidRootPart.Position, (CFrame.new(HumanoidRootPart.Position, HumanoidRootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
2274
                if HumanoidRootPart.Velocity.y > 1 and hit == nil then 
2275
                        Anim = "Jump"
2276
                        if attack == false then
2277
                                PlayAnimationFromTable({
2278
        CFrame.new(0, 0.0436773151, -0.0958894566, 1, 0, 0, 0, 0.979366124, 0.202094048, 0, -0.202094033, 0.979366124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2279
        CFrame.new(0, 1.50078464, -0.0434546769, 1, 0, 0, 0, 0.990667343, 0.136302382, 0, -0.136302412, 0.990667343) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2280
        CFrame.new(1.64024234, 0.193567753, 0.00427898765, 0.892431021, -0.354886115, 0.278608471, 0.407243699, 0.899403036, -0.158829555, -0.19421488, 0.255205929, 0.94718039) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2281
        CFrame.new(-1.6411283, 0.235373467, 0.0476976931, 0.854992151, 0.446793675, -0.263370335, -0.496187717, 0.852461219, -0.164643824, 0.150951192, 0.271450311, 0.950541198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2282
        CFrame.new(0.55792439, -1.57147515, -0.158797979, 0.997079909, 0.0636449754, -0.0421660356, -0.0447768904, 0.934851587, 0.352215409, 0.061834842, -0.349303246, 0.934978843) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2283
        CFrame.new(-0.738243103, -1.88598239, 0.260951996, 0.962180376, 0.154025614, 0.224692196, -0.20719263, 0.94928062, 0.236513555, -0.176866814, -0.274123043, 0.945291162) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
2284
                           }, 0.3, false)
2285
                   end
2286
                elseif HumanoidRootPart.Velocity.y < -1 and hit == nil then 
2287
                        Anim = "Fall"
2288
                        if attack == false then
2289
                                 PlayAnimationFromTable({
2290
        CFrame.new(0.0226157792, -0.0212399997, 0.130760044, 0.987825871, 0.0410310999, 0.150055334, 0, 0.964589238, -0.26375708, -0.15556398, 0.260546058, 0.952846169) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2291
        CFrame.new(0.0388777852, 1.55246329, -0.167190313, 0.96372503, 0.00389923947, -0.266869605, 0.0835845172, 0.945186496, 0.3156524, 0.253472269, -0.326508105, 0.910574019) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2292
        CFrame.new(1.72698784, 0.344668627, -0.2057845, 0.711411119, -0.460974425, 0.530468345, 0.667616367, 0.679052651, -0.30524689, -0.219505072, 0.571305454, 0.79084003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2293
        CFrame.new(-1.69352794, 0.405396253, 0.0323119164, 0.614052653, 0.685430944, -0.391310841, -0.764818966, 0.639190793, -0.0805452466, 0.194914013, 0.348741174, 0.916727304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2294
        CFrame.new(0.708790183, -1.69872558, -0.272453845, 0.962645173, -0.220248789, -0.157495782, 0.226377994, 0.973794341, 0.021872133, 0.148551151, -0.0567086488, 0.987277567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
2295
        CFrame.new(-0.383032143, -1.80201328, -0.0648381114, 0.971793711, -0.202388048, 0.121063158, 0.131539553, 0.891238749, 0.434042007, -0.195740849, -0.405874491, 0.892722249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
2296
                   }, 0.3, false)
2297
                    end
2298
                elseif Torsovelocity < 1 and hit ~= nil then
2299
                        Anim = "Idle"
2300
                        if attack == false then
2301
                                change = 1
2302
                PlayAnimationFromTable({
2303
         CFrame.new(0, -0, -0, 0.965925455, 0, -0.25881964, 0, 1, 0, 0.25881964, 0, 0.965925455) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0, 0, 0), 
2304
         CFrame.new(5.36441803e-07, 1.49998856, -2.08616257e-07, 0.965924859, -0.044943627, 0.254889816, -3.80585334e-07, 0.984807909, 0.173648342, -0.258821845, -0.167731375, 0.951250255) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2305
         CFrame.new(0.151348129, 0.0352778658, -0.72325331, 0.330360681, 0.907674789, 0.25881964, -0.939694464, 0.34201467, 0, -0.0885201171, -0.243211389, 0.965925455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2306
         CFrame.new(-0.417193592, 0.169204265, -0.583143771, -2.61240416e-06, -0.965925455, 0.25881964, 1, -2.70456076e-06, 0, 6.9999345e-07, 0.25881964, 0.965925455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
2307
         CFrame.new(0.756500721, -1.95157945, -0.15334031, 0.981053531, -0.172987491, 0.0871554017, 0.173647732, 0.984807551, -1.56565105e-09, -0.0858313292, 0.0151344873, 0.996189058) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0, 0, 0), 
2308
         CFrame.new(-0.482961625, -1.9999969, 0.129410028, 0.852866173, 0.15038389, 0.500000238, -0.173648432, 0.984807611, -5.17513143e-09, -0.492403984, -0.0868244395, 0.866023064) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0, 0, 0), 
2309
                }, .3, false)
2310
        end
2311
2312
                elseif Torsovelocity > 6 and hit ~= nil then
2313
                        Anim = "Walk"
2314
2315
                                if attack == false then
2316
                                 PlayAnimationFromTable({
2317
        CFrame.new(0, -0.174938306, -0.101783589, 1, 0, 0, 0, 0.979186654, 0.202961922, 0, -0.202961922, 0.979186654) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 4), 0) * CFrame.Angles(0, 0 + 0.1 * math.sin(sine / 8), 0),
2318
        CFrame.new(0, 1.49999189, 1.58548355E-5, 1, 0, 0, 0, 0.995475352, -0.0950205326, 0, 0.0950205326, 0.995475352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.1 * math.sin(sine / 8), 0),
2319
        CFrame.new(1.57730746, 0.0719611943, 0.00628598034, 0.976458192, -0.188104928, 0.105574317, 0.200467497, 0.972049892, -0.122196086, -0.0796378255, 0.140483588, 0.986874938) * CFrame.new(-0.05, 0, -0.1 - 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(30 * math.sin(sine / 8)), math.rad(0), math.rad(0)),
2320
        CFrame.new(-1.55804253, 0.0689925253, 0.0429513156, 0.964821577, 0.249019504, -0.0843129531, -0.261087656, 0.945191264, -0.196078911, 0.0308643766, 0.211194247, 0.976956785) * CFrame.new(0.05, 0, -0.2 + 0.5 * math.sin(sine / 8)) * CFrame.Angles(math.rad(-30 * math.sin(sine / 8)), math.rad(0), math.rad(0)),
2321
        CFrame.new(0.5, -1.64 - 0.5 * math.cos(sine / 8) / 2, 0 + 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(-50 * math.sin(sine / 8)), math.rad(-5), math.rad(0)),
2322
        CFrame.new(-0.5, -1.64 + 0.5 * math.cos(sine / 8) / 2, 0 - 1.5 * math.sin(sine / 8) / 2) * CFrame.Angles(math.rad(50 * math.sin(sine / 8)), math.rad(5), math.rad(0))
2323
      }, 0.3, false)
2324
                        end
2325
                end
2326
        if 0 < #Effects then
2327
                for e = 1, #Effects do
2328
                        if Effects[e] ~= nil then
2329
                                local Thing = Effects[e]
2330
                                if Thing ~= nil then
2331
                                        local Part = Thing[1]
2332
                                        local Mode = Thing[2]
2333
                                        local Delay = Thing[3]
2334
                                        local IncX = Thing[4]
2335
                                        local IncY = Thing[5]
2336
                                        local IncZ = Thing[6]
2337
                                        if Thing[2] == "Shoot" then
2338
                                                local Look = Thing[1]
2339
                                                local move = 30
2340
                                                if Thing[8] == 3 then
2341
                                                        move = 10
2342
                                                end
2343
                                                local hit, pos = rayCast(Thing[4], Thing[1], move, m)
2344
                                                if Thing[10] ~= nil then
2345
                                                        da = pos
2346
                                                        cf2 = CFrame.new(Thing[4], Thing[10].Position)
2347
                                                        cfa = CFrame.new(Thing[4], pos)
2348
                                                        tehCF = cfa:lerp(cf2, 0.2)
2349
                                                        Thing[1] = tehCF.lookVector
2350
                                                end
2351
                                                local mag = (Thing[4] - pos).magnitude
2352
                                                Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
2353
                                                if Thing[8] == 2 then
2354
                                                        Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
2355
                                                end
2356
                                                Thing[4] = Thing[4] + Look * move
2357
                                                Thing[3] = Thing[3] - 1
2358
                                                if 2 < Thing[5] then
2359
                                                        Thing[5] = Thing[5] - 0.3
2360
                                                        Thing[6] = Thing[6] - 0.3
2361
                                                end
2362
                                                if hit ~= nil then
2363
                                                        Thing[3] = 0
2364
                                                        if Thing[8] == 1 or Thing[8] == 3 then
2365
                                                                Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", HumanoidRootPart, 0, "", 1)
2366
                                                        else
2367
                                                                if Thing[8] == 2 then
2368
                                                                        Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", HumanoidRootPart, 0, "", 1)
2369
                                                                        if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
2370
                                                                                ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
2371
                                                                                ref.Anchored = true
2372
                                                                                ref.CFrame = CFrame.new(pos)
2373
                                                                                CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
2374
                                                                                game:GetService("Debris"):AddItem(ref, 0.2)
2375
                                                                                Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
2376
                                                                                Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
2377
                                                                                MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
2378
                                                                        end
2379
                                                                end
2380
                                                        end
2381
                                                        ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(.2,.2,.2))
2382
                                                        ref.Anchored = true
2383
                                                        ref.CFrame = CFrame.new(pos)
2384
                                                        Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
2385
                                                        game:GetService("Debris"):AddItem(ref, 1)
2386
                                                end
2387
                                                if Thing[3] <= 0 then
2388
                                                        table.remove(Effects, e)
2389
                                                end
2390
                                        end
2391
					
2392
                                      do
2393
                                                do
2394
                                                        if Thing[2] == "FireWave" then
2395
                                                                if Thing[3] <= Thing[4] then
2396
                                                                        Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
2397
                                                                        Thing[3] = Thing[3] + 1
2398
                                                                        Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
2399
                                                                else
2400
                                                                        Part.Parent = nil
2401
                                                                        table.remove(Effects, e)
2402
                                                                end
2403
                                                        end
2404
                                                        if Thing[2] ~= "Shoot" and Thing[2] ~= "Shoot2" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
2405
                                                                if Thing[1].Transparency <= 1 then
2406
                                                                        if Thing[2] == "Block1" then
2407
                                                                                Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2408
                                                                                Mesh = Thing[7]
2409
                                                                                Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2410
                                                                                Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2411
                                                                        else
2412
                                                                                if Thing[2] == "Block2" then
2413
                                                                                        Thing[1].CFrame = Thing[1].CFrame
2414
                                                                                        Mesh = Thing[7]
2415
                                                                                        Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2416
                                                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2417
                                                                                else
2418
                                                                                        if Thing[2] == "Fire" then
2419
                                                                                                Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
2420
                                                                                                Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2421
                                                                                                Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2422
                                                                                        else
2423
                                                                                                if Thing[2] == "Cylinder" then
2424
                                                                                                        Mesh = Thing[7]
2425
                                                                                                        Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2426
                                                                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2427
                                                                                                else
2428
                                                                                                        if Thing[2] == "Blood" then
2429
                                                                                                                Mesh = Thing[7]
2430
                                                                                                                Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
2431
                                                                                                                Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2432
                                                                                                                Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2433
                                                                                                        else
2434
                                                                                                                if Thing[2] == "Elec" then
2435
                                                                                                                        Mesh = Thing[10]
2436
                                                                                                                        Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2437
                                                                                                                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2438
                                                                                                                else
2439
                                                                                                                        if Thing[2] == "Disappear" then
2440
                                                                                                                                Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2441
                                                                                                                        end
2442
                                                                                                                end
2443
                                                                                                        end
2444
                                                                                                end
2445
                                                                                        end
2446
                                                                                end
2447
                                                                        end
2448
                                                                else
2449
                                                                        Part.Parent = nil
2450
                                                                        table.remove(Effects, e)
2451
                                                                end
2452
                                                        end
2453
                                                end
2454
                                        end
2455
                                end
2456
                        end
2457
                end
2458
        end
2459
end