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1 | - | Local = game:GetService('Players').LocalPlayer |
1 | + | Local = owner |
2 | - | Char = Local.Character |
2 | + | Char = Local.Character |
3 | ||
4 | touched,tpdback = false, false | |
5 | Local.CharacterAdded:connect(function(char) | |
6 | if script.Disabled ~= true then | |
7 | wait(.25) | |
8 | loc = Char.HumanoidRootPart.Position | |
9 | Char:MoveTo(box.Position + Vector3.new(0,.5,0)) | |
10 | end | |
11 | end) | |
12 | game:GetService('UserInputService').InputBegan:connect(function(key) | |
13 | if key.KeyCode == Enum.KeyCode.Equals then | |
14 | if script.Disabled ~= true then | |
15 | - | print'you may re-execute' |
15 | + | |
16 | end | |
17 | end | |
18 | end) | |
19 | box = Instance.new('Part',workspace) | |
20 | box.Anchored = true | |
21 | box.CanCollide = true | |
22 | box.Size = Vector3.new(10,1,10) | |
23 | - | box.Position = Vector3.new(0,10000,0) |
23 | + | box.Position = Vector3.new(-10000,10000,-10000) |
24 | box.Name = math.random(1,99999999) | |
25 | box.Transparency = 1 | |
26 | box.Touched:connect(function(part) | |
27 | if (part.Parent.Name == Local.Name) then | |
28 | if touched == false then | |
29 | touched = true | |
30 | function apply() | |
31 | if script.Disabled ~= true then | |
32 | no = Char.HumanoidRootPart:Clone() | |
33 | wait(.25) | |
34 | Char.HumanoidRootPart:Destroy() | |
35 | no.Parent = Char | |
36 | Char:MoveTo(loc) | |
37 | touched = false | |
38 | end end | |
39 | if Char then | |
40 | apply() | |
41 | end | |
42 | end | |
43 | end | |
44 | end) | |
45 | repeat wait() until Char | |
46 | - | Char.Torso.Transparency = 1 |
46 | + | |
47 | - | Char.Head.Transparency = 1 |
47 | + | |
48 | - | Char["Right Arm"].Transparency = 1 |
48 | + | gc = Char:GetChildren() |
49 | - | Char["Left Arm"].Transparency = 1 |
49 | + | for i=1, #gc do |
50 | - | Char["Right Leg"].Transparency = 1 |
50 | + | if gc[i].ClassName == "Hat" or gc[i].ClassName == "Accessory" then |
51 | - | Char["Left Leg"].Transparency = 1 |
51 | + | gc[i].Handle.Transparency = 0.5 |
52 | - | --by Suepr lol |
52 | + | end |
53 | end | |
54 | --[[ | |
55 | QuickGame = game | |
56 | owner.Character.Parent = QuickGame | |
57 | owner.Character.Parent = workspace | |
58 | ]]-- | |
59 | local remote = NS ([==[ | |
60 | local p = owner;local c = p.Character;m = Instance.new("SpecialMesh",c.HumanoidRootPart);m.MeshId = "rbxassetid://2711200539";m.TextureId = "rbxassetid://2711200587";m.Offset = Vector3.new(0,-11,0);c.HumanoidRootPart.Transparency = 0;c.HumanoidRootPart:BreakJoints();Instance.new("ForceField",c).Visible = false | |
61 | ]==], owner.Character):WaitForChild 'ServerRemote'; | |
62 | mouse = owner:GetMouse (); |