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1 | - | //Nex-AC by Nexius v1.9.58 (0.3.7) |
1 | + | //Nex-AC by Nexius v1.9.59 (0.3.7) |
2 | ||
3 | #if defined _nex_ac_included | |
4 | #endinput | |
5 | #endif | |
6 | #define _nex_ac_included | |
7 | ||
8 | #tryinclude <a_samp> | |
9 | ||
10 | #if !defined FILTERSCRIPT | |
11 | ||
12 | #if !defined DEBUG | |
13 | #define DEBUG | |
14 | #endif | |
15 | ||
16 | #if !defined NO_SUSPICION_LOGS | |
17 | //#define NO_SUSPICION_LOGS | |
18 | #endif | |
19 | ||
20 | #if defined NO_SUSPICION_LOGS | |
21 | #pragma unused SUSPICION_1 | |
22 | #pragma unused SUSPICION_2 | |
23 | #endif | |
24 | ||
25 | #if !defined _nex_ac_lang_included | |
26 | #include <nex-ac_en.lang> //Localization | |
27 | #endif | |
28 | ||
29 | - | #define NEX_AC_VERSION "1.9.58" |
29 | + | #define NEX_AC_VERSION "1.9.59" |
30 | ||
31 | #define AC_SERVER_VERSION "0.3.7" | |
32 | #define AC_SERVER_DL_VERSION "0.3.DL" | |
33 | ||
34 | #if !defined AC_CLIENT_VERSION | |
35 | #define AC_CLIENT_VERSION "0.3" | |
36 | #endif | |
37 | ||
38 | #if !defined AC_USE_CONFIG_FILES | |
39 | #define AC_USE_CONFIG_FILES true | |
40 | #endif | |
41 | ||
42 | #if !defined AUTOSAVE_SETTINGS_IN_CONFIG | |
43 | #define AUTOSAVE_SETTINGS_IN_CONFIG false | |
44 | #endif | |
45 | ||
46 | #if AC_USE_CONFIG_FILES | |
47 | #if !defined AC_CONFIG_FILE | |
48 | #define AC_CONFIG_FILE "nex-ac_settings.cfg" | |
49 | #endif | |
50 | ||
51 | #if !defined AC_NOP_CONFIG_FILE | |
52 | #define AC_NOP_CONFIG_FILE "nex-ac_nop_settings.cfg" | |
53 | #endif | |
54 | #else | |
55 | #pragma unused CFG_OPENING_ERROR | |
56 | #endif | |
57 | ||
58 | #if !defined AC_USE_AMMUNATIONS | |
59 | #define AC_USE_AMMUNATIONS true | |
60 | #endif | |
61 | ||
62 | #if !defined AC_USE_PICKUP_WEAPONS | |
63 | #define AC_USE_PICKUP_WEAPONS true | |
64 | #endif | |
65 | ||
66 | #if !defined AC_USE_RESTAURANTS | |
67 | #define AC_USE_RESTAURANTS true | |
68 | #endif | |
69 | ||
70 | #if !defined AC_USE_VENDING_MACHINES | |
71 | #define AC_USE_VENDING_MACHINES true | |
72 | #endif | |
73 | ||
74 | #if !defined AC_USE_TUNING_GARAGES | |
75 | #define AC_USE_TUNING_GARAGES true | |
76 | #endif | |
77 | ||
78 | #if !defined AC_USE_PAYNSPRAY | |
79 | #define AC_USE_PAYNSPRAY true | |
80 | #endif | |
81 | ||
82 | #if !defined AC_USE_CASINOS | |
83 | #define AC_USE_CASINOS true | |
84 | #endif | |
85 | ||
86 | #if !defined AC_USE_NPC | |
87 | #define AC_USE_NPC true | |
88 | #endif | |
89 | ||
90 | #if !defined AC_USE_QUERY | |
91 | #define AC_USE_QUERY true | |
92 | #endif | |
93 | ||
94 | #if !defined AC_USE_STATISTICS | |
95 | #define AC_USE_STATISTICS true | |
96 | #endif | |
97 | ||
98 | #if !AC_USE_STATISTICS | |
99 | #pragma unused STATS_STRING_1 | |
100 | #pragma unused STATS_STRING_2 | |
101 | #pragma unused STATS_STRING_3 | |
102 | #pragma unused STATS_STRING_4 | |
103 | #pragma unused STATS_STRING_5 | |
104 | #pragma unused STATS_STRING_6 | |
105 | #pragma unused STATS_STRING_7 | |
106 | #pragma unused STATS_STRING_8 | |
107 | #endif | |
108 | ||
109 | #if !defined AC_DEFAULT_COLOR | |
110 | #define AC_DEFAULT_COLOR -1 | |
111 | #endif | |
112 | ||
113 | #if !defined AC_MAX_CLASSES | |
114 | #define AC_MAX_CLASSES 320 | |
115 | #endif | |
116 | ||
117 | #if !defined AC_MAX_SKINS | |
118 | #define AC_MAX_SKINS 312 | |
119 | #endif | |
120 | ||
121 | #if !defined AC_MAX_CONNECTS_FROM_IP | |
122 | #define AC_MAX_CONNECTS_FROM_IP 1 | |
123 | #endif | |
124 | ||
125 | #if !defined AC_MAX_RCON_LOGIN_ATTEMPT | |
126 | #define AC_MAX_RCON_LOGIN_ATTEMPT 1 | |
127 | #endif | |
128 | ||
129 | #if !defined AC_MAX_MSGS_REC_DIFF | |
130 | #define AC_MAX_MSGS_REC_DIFF 800 | |
131 | #endif | |
132 | ||
133 | #if !defined AC_MAX_PING | |
134 | #define AC_MAX_PING 500 | |
135 | #endif | |
136 | ||
137 | #if !defined AC_MIN_TIME_RECONNECT | |
138 | #define AC_MIN_TIME_RECONNECT 12 //In seconds | |
139 | #endif | |
140 | ||
141 | #if !defined AC_SPEEDHACK_VEH_RESET_DELAY | |
142 | #define AC_SPEEDHACK_VEH_RESET_DELAY 3 //In seconds | |
143 | #endif | |
144 | ||
145 | #if !defined AC_MAX_NOP_WARNINGS | |
146 | #define AC_MAX_NOP_WARNINGS 8 | |
147 | #endif | |
148 | ||
149 | #if !defined AC_MAX_NOP_TIMER_WARNINGS | |
150 | #define AC_MAX_NOP_TIMER_WARNINGS 3 | |
151 | #endif | |
152 | ||
153 | #if !defined AC_MAX_PING_WARNINGS | |
154 | #define AC_MAX_PING_WARNINGS 8 | |
155 | #endif | |
156 | ||
157 | #if !defined AC_MAX_MONEY_WARNINGS | |
158 | #define AC_MAX_MONEY_WARNINGS 2 | |
159 | #endif | |
160 | ||
161 | #if !defined AC_MAX_AIR_WARNINGS | |
162 | #define AC_MAX_AIR_WARNINGS 4 | |
163 | #endif | |
164 | ||
165 | #if !defined AC_MAX_AIR_VEH_WARNINGS | |
166 | #define AC_MAX_AIR_VEH_WARNINGS 4 | |
167 | #endif | |
168 | ||
169 | #if !defined AC_MAX_SPEEDHACK_WARNINGS | |
170 | #define AC_MAX_SPEEDHACK_WARNINGS 4 | |
171 | #endif | |
172 | ||
173 | #if !defined AC_MAX_SPEEDHACK_VEH_WARNINGS | |
174 | #define AC_MAX_SPEEDHACK_VEH_WARNINGS (1 * AC_SPEEDHACK_VEH_RESET_DELAY) | |
175 | #endif | |
176 | ||
177 | #if !defined AC_MAX_FLYHACK_WARNINGS | |
178 | #define AC_MAX_FLYHACK_WARNINGS 2 | |
179 | #endif | |
180 | ||
181 | #if !defined AC_MAX_FLYHACK_BIKE_WARNINGS | |
182 | #define AC_MAX_FLYHACK_BIKE_WARNINGS 8 | |
183 | #endif | |
184 | ||
185 | #if !defined AC_MAX_FLYHACK_VEH_WARNINGS | |
186 | #define AC_MAX_FLYHACK_VEH_WARNINGS 4 | |
187 | #endif | |
188 | ||
189 | #if !defined AC_MAX_CARSHOT_WARNINGS | |
190 | #define AC_MAX_CARSHOT_WARNINGS 4 | |
191 | #endif | |
192 | ||
193 | #if !defined AC_MAX_GODMODE_WARNINGS | |
194 | #define AC_MAX_GODMODE_WARNINGS 3 | |
195 | #endif | |
196 | ||
197 | #if !defined AC_MAX_GODMODE_VEH_WARNINGS | |
198 | #define AC_MAX_GODMODE_VEH_WARNINGS 3 | |
199 | #endif | |
200 | ||
201 | #if !defined AC_MAX_FAKE_WEAPON_WARNINGS | |
202 | #define AC_MAX_FAKE_WEAPON_WARNINGS 2 | |
203 | #endif | |
204 | ||
205 | #if !defined AC_MAX_SILENT_AIM_WARNINGS | |
206 | #define AC_MAX_SILENT_AIM_WARNINGS 2 | |
207 | #endif | |
208 | ||
209 | #if !defined AC_MAX_PRO_AIM_WARNINGS | |
210 | #define AC_MAX_PRO_AIM_WARNINGS 2 | |
211 | #endif | |
212 | ||
213 | #if !defined AC_MAX_AFK_GHOST_WARNINGS | |
214 | #define AC_MAX_AFK_GHOST_WARNINGS 2 | |
215 | #endif | |
216 | ||
217 | #if !defined AC_MAX_RAPID_FIRE_WARNINGS | |
218 | #define AC_MAX_RAPID_FIRE_WARNINGS 16 | |
219 | #endif | |
220 | ||
221 | #if !defined AC_MAX_AUTO_C_WARNINGS | |
222 | #define AC_MAX_AUTO_C_WARNINGS 8 | |
223 | #endif | |
224 | ||
225 | #if !defined AC_MAX_TELEPORT_GLITCH_WARNINGS | |
226 | #define AC_MAX_TELEPORT_GLITCH_WARNINGS 1 | |
227 | #endif | |
228 | ||
229 | #if !defined AC_MAX_CJ_RUN_WARNINGS | |
230 | #define AC_MAX_CJ_RUN_WARNINGS 3 | |
231 | #endif | |
232 | ||
233 | #define ac_fpublic%0(%1) forward%0(%1); public%0(%1) | |
234 | #define ac_AbsoluteAngle(%0) ((floatround(%0, floatround_floor) % 360) + floatfract(%0)) | |
235 | #define ac_abs(%0) (((%0) < 0) ? (-(%0)) : ((%0))) | |
236 | ||
237 | //'ac_ACAllow' contains the default settings that will be set if no config file is found | |
238 | //Don't change these values if you already have 'scriptfiles\nex-ac_settings.cfg' | |
239 | static bool:ac_ACAllow[] = | |
240 | { | |
241 | true, //0 Anti-AirBreak (onfoot) | |
242 | true, //1 Anti-AirBreak (in vehicle) | |
243 | true, //2 Anti-teleport hack (onfoot) | |
244 | true, //3 Anti-teleport hack (in vehicle) | |
245 | true, //4 Anti-teleport hack (into/between vehicles) | |
246 | true, //5 Anti-teleport hack (vehicle to player) | |
247 | true, //6 Anti-teleport hack (pickups) | |
248 | true, //7 Anti-FlyHack (onfoot) | |
249 | true, //8 Anti-FlyHack (in vehicle) | |
250 | true, //9 Anti-SpeedHack (onfoot) | |
251 | true, //10 Anti-SpeedHack (in vehicle) | |
252 | true, //11 Anti-Health hack (in vehicle) | |
253 | true, //12 Anti-Health hack (onfoot) | |
254 | true, //13 Anti-Armour hack | |
255 | true, //14 Anti-Money hack | |
256 | true, //15 Anti-Weapon hack | |
257 | true, //16 Anti-Ammo hack (add) | |
258 | true, //17 Anti-Ammo hack (infinite) | |
259 | true, //18 Anti-Special actions hack | |
260 | true, //19 Anti-GodMode from bullets (onfoot) | |
261 | true, //20 Anti-GodMode from bullets (in vehicle) | |
262 | true, //21 Anti-Invisible hack | |
263 | true, //22 Anti-lagcomp-spoof | |
264 | true, //23 Anti-Tuning hack | |
265 | false, //24 Anti-Parkour mod | |
266 | true, //25 Anti-Quick turn | |
267 | true, //26 Anti-Rapid fire | |
268 | true, //27 Anti-FakeSpawn | |
269 | true, //28 Anti-FakeKill | |
270 | true, //29 Anti-Pro Aim | |
271 | true, //30 Anti-CJ run | |
272 | true, //31 Anti-CarShot | |
273 | true, //32 Anti-CarJack | |
274 | false, //33 Anti-UnFreeze | |
275 | true, //34 Anti-AFK Ghost | |
276 | true, //35 Anti-Full Aiming | |
277 | ||
278 | false, //36 Anti-Fake NPC | |
279 | true, //37 Anti-Reconnect | |
280 | true, //38 Anti-High ping | |
281 | true, //39 Anti-Dialog hack | |
282 | true, //40 Protection from sandbox | |
283 | true, //41 Protection from invalid version | |
284 | true, //42 Anti-Rcon hack | |
285 | ||
286 | true, //43 Anti-Tuning crasher | |
287 | true, //44 Anti-Invalid seat crasher | |
288 | true, //45 Anti-Dialog crasher | |
289 | true, //46 Anti-Attached object crasher | |
290 | true, //47 Anti-Weapon Crasher | |
291 | ||
292 | true, //48 Protection from connection flood in one slot | |
293 | true, //49 Anti-callback functions flood | |
294 | true, //50 Anti-flood by seat changing | |
295 | ||
296 | true, //51 Anti-DoS | |
297 | ||
298 | true //52 Anti-NOPs | |
299 | }, | |
300 | ||
301 | bool:ac_NOPAllow[] = | |
302 | { | |
303 | true, //0 Anti-NOP GivePlayerWeapon | |
304 | true, //1 Anti-NOP SetPlayerAmmo | |
305 | true, //2 Anti-NOP SetPlayerInterior | |
306 | true, //3 Anti-NOP SetPlayerHealth | |
307 | true, //4 Anti-NOP SetVehicleHealth | |
308 | true, //5 Anti-NOP SetPlayerArmour | |
309 | true, //6 Anti-NOP SetPlayerSpecialAction | |
310 | true, //7 Anti-NOP PutPlayerInVehicle | |
311 | true, //8 Anti-NOP TogglePlayerSpectating | |
312 | true, //9 Anti-NOP SpawnPlayer | |
313 | true, //10 Anti-NOP SetPlayerPos | |
314 | true //11 Anti-NOP RemovePlayerFromVehicle | |
315 | }; | |
316 | ||
317 | static const ac_Mtfc[][] = | |
318 | { | |
319 | {120, 8}, //0 OnDialogResponse | |
320 | {800, 2}, //1 OnEnterExitModShop | |
321 | {250, 8}, //2 OnPlayerClickMap | |
322 | {400, 5}, //3 OnPlayerClickPlayer | |
323 | {50, 11}, //4 OnPlayerClickTextDraw | |
324 | {400, 8}, //5 OnPlayerCommandText | |
325 | {50, 8}, //6 OnPlayerEnterVehicle | |
326 | {50, 11}, //7 OnPlayerExitVehicle | |
327 | {50, 11}, //8 OnPlayerPickUpPickup | |
328 | {150, 8}, //9 OnPlayerRequestClass | |
329 | {120, 8}, //10 OnPlayerSelectedMenuRow | |
330 | {600, 8}, //11 OnPlayerStateChange | |
331 | {450, 2}, //12 OnVehicleMod | |
332 | {450, 2}, //13 OnVehiclePaintjob | |
333 | {450, 2}, //14 OnVehicleRespray | |
334 | {300, 1}, //15 OnVehicleDeath | |
335 | {450, 8}, //16 OnPlayerText | |
336 | {150, 8}, //17 OnPlayerEnterCheckpoint | |
337 | {150, 8}, //18 OnPlayerLeaveCheckpoint | |
338 | {150, 5}, //19 OnPlayerRequestSpawn | |
339 | {120, 8}, //20 OnPlayerExitedMenu | |
340 | {150, 8}, //21 OnPlayerEnterRaceCheckpoint | |
341 | {150, 8}, //22 OnPlayerLeaveRaceCheckpoint | |
342 | {50, 11}, //23 OnPlayerClickPlayerTextDraw | |
343 | {60, 9}, //24 OnVehicleDamageStatusUpdate | |
344 | {150, 8}, //25 OnVehicleSirenStateChange | |
345 | {150, 5}, //26 OnPlayerSelectObject | |
346 | {50, 11} //27 Cross-public | |
347 | }, | |
348 | ||
349 | ac_wSlot[] = | |
350 | { | |
351 | 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 10, 10, 10, 10, 10, | |
352 | 10, 8, 8, 8, 8, 8, 8, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5, | |
353 | 4, 6, 6, 7, 7, 7, 7, 8, 12, 9, 9, 9, 11, 11, 11 | |
354 | }, | |
355 | ||
356 | ac_vType[] = | |
357 | { | |
358 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, | |
359 | 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 6, 0, 0, 0, 0, 0, 6, 0, 0, | |
360 | 0, 0, 0, 0, 0, 0, 3, 2, 5, 7, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, | |
361 | 1, 5, 5, 5, 0, 0, 0, 0, 5, 2, 0, 5, 3, 3, 0, 0, 1, 0, 0, 0, | |
362 | 0, 4, 0, 0, 3, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, | |
363 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 1, 1, 1, 0, 0, 0, 0, 0, 1, | |
364 | 1, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 1, | |
365 | 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, | |
366 | 0, 0, 0, 2, 0, 0, 0, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 1, 0, 0, | |
367 | 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1, 1, 0, 3, 0, 0, 0, 0, | |
368 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 | |
369 | }, | |
370 | ||
371 | #if AC_USE_PICKUP_WEAPONS | |
372 | ac_wModel[] = | |
373 | { | |
374 | 0, 331, 333, 334, 335, 336, 337, 338, 339, 341, 321, 322, 323, 324, 325, | |
375 | 326, 342, 343, 344, 345, 345, 345, 346, 347, 348, 349, 350, 351, 352, 353, 355, 356, | |
376 | 372, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 371 | |
377 | }, | |
378 | ||
379 | ac_pAmmo[] = | |
380 | { | |
381 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | |
382 | 1, 1, 1, 8, 8, 8, 8, 4, 4, 30, 10, 10, 15, | |
383 | 10, 10, 60, 60, 80, 80, 60, 20, 10, 4, 3, | |
384 | 100, 500, 5, 1, 500, 500, 36, 0, 0, 1 | |
385 | }, | |
386 | #endif | |
387 | ||
388 | #if AC_USE_TUNING_GARAGES | |
389 | ac_cPrice[] = | |
390 | { | |
391 | 400, 550, 200, 250, 100, 150, 80, 500, 500, 200, 1000, 220, 250, 100, 400, | |
392 | 500, 200, 500, 350, 300, 250, 200, 150, 350, 50, 1000, 480, 480, 770, 680, 370, | |
393 | 370, 170, 120, 790, 150, 500, 690, 190, 390, 500, 390, 1000, 500, 500, 510, 710, | |
394 | 670, 530, 810, 620, 670, 530, 130, 210, 230, 520, 430, 620, 720, 530, 180, 550, 430, | |
395 | 830, 850, 750, 250, 200, 550, 450, 550, 450, 1100, 1030, 980, 1560, 1620, 1200, | |
396 | 1030, 900, 1230, 820, 1560, 1350, 770, 100, 1500, 150, 650, 450, 100, 750, | |
397 | 350, 450, 350, 1000, 620, 1140, 1000, 940, 780, 830, 3250, 1610, 1540, 780, 780, 780, | |
398 | 1610, 1540, 0, 0, 3340, 3250, 2130, 2050, 2040, 780, 940, 780, 940, 780, 860, | |
399 | 780, 1120, 3340, 3250, 3340, 1650, 3380, 3290, 1590, 830, 800, 1500, 1000, 800, | |
400 | 580, 470, 870, 980, 150, 150, 100, 100, 490, 600, 890, 1000, 1090, 840, 910, | |
401 | 1200, 1030, 1030, 920, 930, 550, 1050, 1050, 950, 650, 450, 550, 850, 950, | |
402 | 850, 950, 970, 880, 990, 900, 950, 1000, 900, 1000, 900, 2050, 2150, 2130, | |
403 | 2050, 2130, 2040, 2150, 2040, 2095, 2175, 2080, 2200, 1200, 1040, 940, 1100 | |
404 | }, | |
405 | #endif | |
406 | ||
407 | #if AC_USE_AMMUNATIONS | |
408 | ac_AmmuNationInfo[][] = | |
409 | { | |
410 | {200, 30}, {600, 30}, {1200, 15}, | |
411 | {600, 15}, {800, 12}, {1000, 10}, | |
412 | {500, 60}, {2000, 90}, {3500, 120}, | |
413 | {4500, 150}, {300, 60} | |
414 | }, | |
415 | ||
416 | Float:ac_AmmuNations[][] = | |
417 | { | |
418 | {296.3255, -38.304, 1001.5156}, | |
419 | {295.7595, -80.5579, 1001.5156}, | |
420 | {290.1898, -109.482, 1001.5156}, | |
421 | {312.6785, -165.5487, 999.6016}, | |
422 | {308.2072, -141.0583, 999.6016} | |
423 | }, | |
424 | #endif | |
425 | ||
426 | #if AC_USE_RESTAURANTS | |
427 | Float:ac_Restaurants[][] = | |
428 | { | |
429 | {374.0, -119.641, 1001.4922}, | |
430 | {368.789, -6.857, 1001.8516}, | |
431 | {375.566, -68.222, 1001.5151} | |
432 | }, | |
433 | #endif | |
434 | ||
435 | #if AC_USE_PAYNSPRAY | |
436 | Float:ac_PayNSpray[][] = | |
437 | { | |
438 | {2064.2842, -1831.4736, 13.5469}, | |
439 | {-2425.7822, 1021.1392, 50.3977}, | |
440 | {-1420.5195, 2584.2305, 55.8433}, | |
441 | {487.6401, -1739.9479, 11.1385}, | |
442 | {1024.8651, -1024.087, 32.1016}, | |
443 | {-1904.7019, 284.5968, 41.0469}, | |
444 | {1975.2384, 2162.5088, 11.0703}, | |
445 | {2393.4456, 1491.5537, 10.5616}, | |
446 | {720.0854, -455.2807, 16.3359}, | |
447 | {-99.9417, 1117.9048, 19.7417} | |
448 | }, | |
449 | #endif | |
450 | ||
451 | #if AC_USE_VENDING_MACHINES | |
452 | Float:ac_vMachines[][] = | |
453 | { | |
454 | {-862.82, 1536.6, 21.98}, | |
455 | {2271.72, -76.46, 25.96}, | |
456 | {1277.83, 372.51, 18.95}, | |
457 | {662.42, -552.16, 15.71}, | |
458 | {201.01, -107.61, 0.89}, | |
459 | {-253.74, 2597.95, 62.24}, | |
460 | {-253.74, 2599.75, 62.24}, | |
461 | {-76.03, 1227.99, 19.12}, | |
462 | {-14.7, 1175.35, 18.95}, | |
463 | {-1455.11, 2591.66, 55.23}, | |
464 | {2352.17, -1357.15, 23.77}, | |
465 | {2325.97, -1645.13, 14.21}, | |
466 | {2139.51, -1161.48, 23.35}, | |
467 | {2153.23, -1016.14, 62.23}, | |
468 | {1928.73, -1772.44, 12.94}, | |
469 | {1154.72, -1460.89, 15.15}, | |
470 | {2480.85, -1959.27, 12.96}, | |
471 | {2060.11, -1897.64, 12.92}, | |
472 | {1729.78, -1943.04, 12.94}, | |
473 | {1634.1, -2237.53, 12.89}, | |
474 | {1789.21, -1369.26, 15.16}, | |
475 | {-2229.18, 286.41, 34.7}, | |
476 | {2319.99, 2532.85, 10.21}, | |
477 | {2845.72, 1295.04, 10.78}, | |
478 | {2503.14, 1243.69, 10.21}, | |
479 | {2647.69, 1129.66, 10.21}, | |
480 | {-2420.21, 984.57, 44.29}, | |
481 | {-2420.17, 985.94, 44.29}, | |
482 | {2085.77, 2071.35, 10.45}, | |
483 | {1398.84, 2222.6, 10.42}, | |
484 | {1659.46, 1722.85, 10.21}, | |
485 | {1520.14, 1055.26, 10.0}, | |
486 | {-1980.78, 142.66, 27.07}, | |
487 | {-2118.96, -423.64, 34.72}, | |
488 | {-2118.61, -422.41, 34.72}, | |
489 | {-2097.27, -398.33, 34.72}, | |
490 | {-2092.08, -490.05, 34.72}, | |
491 | {-2063.27, -490.05, 34.72}, | |
492 | {-2005.64, -490.05, 34.72}, | |
493 | {-2034.46, -490.05, 34.72}, | |
494 | {-2068.56, -398.33, 34.72}, | |
495 | {-2039.85, -398.33, 34.72}, | |
496 | {-2011.14, -398.33, 34.72}, | |
497 | {-1350.11, 492.28, 10.58}, | |
498 | {-1350.11, 493.85, 10.58}, | |
499 | {2222.36, 1602.64, 1000.06}, | |
500 | {2222.2, 1606.77, 1000.05}, | |
501 | {2155.9, 1606.77, 1000.05}, | |
502 | {2155.84, 1607.87, 1000.06}, | |
503 | {2209.9, 1607.19, 1000.05}, | |
504 | {2202.45, 1617.0, 1000.06}, | |
505 | {2209.24, 1621.21, 1000.06}, | |
506 | {2576.7, -1284.43, 1061.09}, | |
507 | {330.67, 178.5, 1020.07}, | |
508 | {331.92, 178.5, 1020.07}, | |
509 | {350.9, 206.08, 1008.47}, | |
510 | {361.56, 158.61, 1008.47}, | |
511 | {371.59, 178.45, 1020.07}, | |
512 | {374.89, 188.97, 1008.47}, | |
513 | {-19.03, -57.83, 1003.63}, | |
514 | {-36.14, -57.87, 1003.63}, | |
515 | {316.87, -140.35, 998.58}, | |
516 | {2225.2, -1153.42, 1025.9}, | |
517 | {-15.1, -140.22, 1003.63}, | |
518 | {-16.53, -140.29, 1003.63}, | |
519 | {-35.72, -140.22, 1003.63}, | |
520 | {373.82, -178.14, 1000.73}, | |
521 | {379.03, -178.88, 1000.73}, | |
522 | {495.96, -24.32, 1000.73}, | |
523 | {500.56, -1.36, 1000.73}, | |
524 | {501.82, -1.42, 1000.73}, | |
525 | {-33.87, -186.76, 1003.63}, | |
526 | {-32.44, -186.69, 1003.63}, | |
527 | {-16.11, -91.64, 1003.63}, | |
528 | {-17.54, -91.71, 1003.63} | |
529 | }, | |
530 | #endif | |
531 | ||
532 | #if AC_USE_CASINOS | |
533 | Float:ac_Casinos[][] = | |
534 | { | |
535 | {2241.2878, 1617.1624, 1006.1797, 2.0}, | |
536 | {2240.9736, 1604.6592, 1006.1797, 6.0}, | |
537 | {2242.5427, 1592.8726, 1006.1836, 6.0}, | |
538 | {2230.2124, 1592.1426, 1006.1832, 6.0}, | |
539 | {2230.4717, 1604.484, 1006.186, 6.0}, | |
540 | {2230.3298, 1616.9272, 1006.1799, 3.0}, | |
541 | {2251.9407, 1586.1736, 1006.186, 1.0}, | |
542 | {2218.6785, 1587.3448, 1006.1749, 1.0}, | |
543 | {2219.2773, 1591.7467, 1006.1867, 1.0}, | |
544 | {2218.5408, 1589.3229, 1006.184, 1.0}, | |
545 | {2218.6477, 1593.6279, 1006.1797, 1.0}, | |
546 | {2221.926, 1603.8285, 1006.1797, 1.0}, | |
547 | {2218.5095, 1603.8385, 1006.1797, 1.0}, | |
548 | {2219.9597, 1603.9216, 1006.1797, 1.0}, | |
549 | {2216.3054, 1603.7996, 1006.1819, 1.0}, | |
550 | {2218.731, 1619.8046, 1006.1794, 1.0}, | |
551 | {2218.9407, 1617.8413, 1006.1821, 1.0}, | |
552 | {2218.668, 1615.4681, 1006.1797, 1.0}, | |
553 | {2218.6418, 1613.2629, 1006.1797, 1.0}, | |
554 | {2252.4272, 1589.8412, 1006.1797, 5.0}, | |
555 | {2252.4229, 1596.6169, 1006.1797, 5.0}, | |
556 | {2255.1565, 1608.8784, 1006.186, 1.0}, | |
557 | {2254.8496, 1610.8605, 1006.1797, 1.0}, | |
558 | {2255.2917, 1612.9167, 1006.1797, 1.0}, | |
559 | {2255.033, 1614.8892, 1006.1797, 1.0}, | |
560 | {2255.1213, 1616.8284, 1006.1797, 1.0}, | |
561 | {2255.2161, 1618.8005, 1006.1797, 1.0}, | |
562 | {2268.5281, 1606.4894, 1006.1797, 1.0}, | |
563 | {2270.4922, 1606.8539, 1006.1797, 1.0}, | |
564 | {2272.5693, 1606.4473, 1006.1797, 1.0}, | |
565 | {2274.5391, 1607.0122, 1006.1797, 1.0}, | |
566 | {2271.8447, 1586.1633, 1006.1797, 1.0}, | |
567 | {2261.4844, 1586.1724, 1006.1797, 1.0}, | |
568 | {2257.4507, 1589.6555, 1006.1797, 5.0}, | |
569 | {2267.8994, 1589.8672, 1006.1797, 5.0}, | |
570 | {2262.8486, 1590.026, 1006.1797, 5.0}, | |
571 | {2272.6458, 1589.7704, 1006.1797, 5.0}, | |
572 | {2272.6533, 1596.5682, 1006.1797, 5.0}, | |
573 | {2270.4895, 1596.4606, 1006.1797, 5.0}, | |
574 | {2265.4441, 1596.4299, 1006.1797, 5.0}, | |
575 | {2260.0308, 1596.7987, 1006.1797, 5.0}, | |
576 | {2254.9907, 1596.241, 1006.1797, 5.0}, | |
577 | {1956.9524, 988.2533, 992.4688, 2.0}, | |
578 | {1961.6155, 993.0375, 992.4688, 2.0}, | |
579 | {1963.7998, 998.4406, 992.4745, 2.0}, | |
580 | {1936.2885, 987.1995, 992.4745, 2.0}, | |
581 | {1944.9768, 986.3937, 992.4688, 2.0}, | |
582 | {1940.7397, 990.9521, 992.4609, 2.0}, | |
583 | {1940.0966, 1005.8996, 992.4688, 6.0}, | |
584 | {1938.8785, 1014.1768, 992.4688, 6.0}, | |
585 | {1938.8811, 1021.4434, 992.4688, 6.0}, | |
586 | {1966.5975, 1006.6469, 992.4745, 6.0}, | |
587 | {1966.5979, 1014.1024, 992.4688, 6.0}, | |
588 | {1939.8351, 1029.912, 992.4688, 6.0}, | |
589 | {1956.854, 1047.3718, 992.4688, 6.0}, | |
590 | {1961.356, 1042.8112, 992.4688, 6.0}, | |
591 | {1963.811, 1037.1263, 992.4745, 6.0}, | |
592 | {1961.733, 1025.8929, 992.4688, 10.0}, | |
593 | {1961.708, 1010.3194, 992.4688, 10.0}, | |
594 | {1966.5989, 1029.7954, 992.4745, 6.0}, | |
595 | {1961.4139, 1017.8281, 992.4688, 10.0}, | |
596 | {1966.5985, 1021.7686, 992.4688, 6.0}, | |
597 | {1128.7106, -1.9779, 1000.6797, 1.0}, | |
598 | {1125.2388, 1.61, 1000.6797, 1.0}, | |
599 | {1125.1249, -5.0489, 1000.6797, 1.0}, | |
600 | {1127.4139, 3.0199, 1000.6797, 1.0}, | |
601 | {1135.0634, -3.8695, 1000.6797, 1.0}, | |
602 | {1135.0861, 0.6107, 1000.6797, 1.0}, | |
603 | {1132.8943, -1.7139, 1000.6797, 1.0}, | |
604 | {1125.3727, 3.0315, 1000.6797, 1.0}, | |
605 | {1119.0272, -1.4916, 1000.6924, 1.0} | |
606 | }, | |
607 | #endif | |
608 | ||
609 | ac_MaxPassengers[] = | |
610 | { | |
611 | 0x10331113, 0x11311131, 0x11331313, 0x80133301, 0x1381F110, | |
612 | 0x10311103, 0x10001F10, 0x11113311, 0x13113311, 0x31101100, | |
613 | 0x30002301, 0x11031311, 0x11111331, 0x10013111, 0x01131100, | |
614 | 0x11111110, 0x11100031, 0x11130111, 0x33113311, 0x11111101, | |
615 | 0x33101133, 0x10100510, 0x03133111, 0xFF11113F, 0x13330111, | |
616 | 0xFF131111, 0x0000FF3F | |
617 | }, | |
618 | ||
619 | ac_vMods[] = | |
620 | { | |
621 | 0x033C2700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x021A27FA, 0x00000000, 0x00FFFE00, | |
622 | 0x00000007, 0x0003C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
623 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x023B2785, 0x00000000, 0x00FFFE00, | |
624 | 0x00000007, 0x00000000, 0x00000000, 0x02BC4703, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
625 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
626 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
627 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x03BA278A, 0x00000000, 0x00FFFE00, | |
628 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
629 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
630 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
631 | 0x028E078A, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
632 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
633 | 0x02310744, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
634 | 0x00000007, 0x00000000, 0x00000000, 0x0228073A, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
635 | 0x02BD4701, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x023A2780, 0x00000000, 0x00FFFE00, | |
636 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
637 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
638 | 0x00000007, 0x00000000, 0x00000000, 0x0228077A, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
639 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
640 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
641 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
642 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
643 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
644 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
645 | 0x027A27CA, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
646 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
647 | 0x0282278A, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
648 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
649 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
650 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
651 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
652 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
653 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
654 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
655 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
656 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
657 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
658 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
659 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
660 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
661 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
662 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
663 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
664 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
665 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
666 | 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
667 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
668 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
669 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
670 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
671 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
672 | 0x00000007, 0x00000000, 0x00000000, 0x023E07C0, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
673 | 0x03703730, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
674 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
675 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
676 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
677 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
678 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
679 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
680 | 0x00000007, 0x00000000, 0x00000000, 0x031D2775, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
681 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02BE4788, 0x00000000, 0x00FFFE00, | |
682 | 0x00000007, 0x0003C000, 0x00000000, 0x02010771, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
683 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
684 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
685 | 0x029A0FCE, 0x00000000, 0x00FFFE00, 0x00000007, 0x0000C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
686 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
687 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x03382700, 0x00000000, 0x00FFFE00, | |
688 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
689 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
690 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
691 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
692 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
693 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
694 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
695 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
696 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
697 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
698 | 0x00000007, 0x00000000, 0x00000000, 0x023F8795, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
699 | 0x029F078C, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, 0x029627EA, 0x00000000, 0x00FFFE00, | |
700 | 0x00000007, 0x0003C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
701 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
702 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
703 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
704 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
705 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x0236C782, 0x00000000, 0x00FFFE00, | |
706 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
707 | 0x029E1FCA, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
708 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
709 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
710 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0xFC000437, 0x00000000, 0x021C0000, | |
711 | 0x02000700, 0x00000000, 0x00FFFE00, 0x03FE6007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
712 | 0x00001B87, 0x00000001, 0x01E00000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
713 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
714 | 0x00000007, 0x00000000, 0x00000000, 0x039E07D2, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
715 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x023CC700, 0x00000000, 0x00FFFE00, | |
716 | 0x00000007, 0x00030000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
717 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
718 | 0x00000007, 0x00000000, 0x00000000, 0x038E07D6, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
719 | 0x023D0709, 0x00000000, 0x00FFFE00, 0x00000007, 0x0000C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
720 | 0x00000007, 0x00000000, 0x00000000, 0x029E1F8A, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
721 | 0x029C077A, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, 0x02BD076C, 0x00000000, 0x00FFFE00, | |
722 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
723 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
724 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
725 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
726 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0xFFFFFE00, 0x00000007, 0x00000000, 0x000001F8, | |
727 | 0x02000700, 0x00000000, 0x00FFFFFE, 0x00000007, 0xC0000000, 0x00002007, 0xFE000700, 0x00000003, 0x00FFFE00, | |
728 | 0x00000007, 0x00003C00, 0x00000600, 0xCE000700, 0xFF800000, 0x00FFFE01, 0x00000007, 0x3C000000, 0x00000000, | |
729 | 0x02000700, 0x000003FC, 0x00FFFE00, 0x00000007, 0x003C0000, 0x00001800, 0x02000700, 0x00000000, 0x00FFFE00, | |
730 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
731 | 0x02000700, 0x007FE000, 0x00FFFE00, 0x00000007, 0x03C00000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
732 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000047, 0x0000003E, 0x3C000000, | |
733 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
734 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
735 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
736 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
737 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00001C00, 0x00FFFE00, | |
738 | 0x0000000F, 0x00000000, 0x0003C000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x000003C0, 0xC0000000, | |
739 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
740 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
741 | 0x029607C2, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
742 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
743 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
744 | 0x00000007, 0x00000000, 0x00000000, 0x03FFE7CF, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
745 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
746 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
747 | 0x031727F1, 0x00000000, 0x00FFFE00, 0x00000007, 0x00030000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
748 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
749 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
750 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
751 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
752 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
753 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
754 | 0x00000007, 0x00000000, 0x00000000, 0x025627F0, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
755 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
756 | 0x00000007, 0x00000000, 0x00000000, 0x039E07C2, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
757 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
758 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
759 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
760 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
761 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
762 | 0x00000007, 0x00000000, 0x00000000 | |
763 | }; | |
764 | ||
765 | static stock const Float:ac_wMinRange[] = | |
766 | { | |
767 | 25.0, 25.0, 25.0, 30.0, 25.0, 35.0, | |
768 | 25.0, 35.0, 40.0, 40.0, 25.0, 55.0, | |
769 | 50.0, 50.0, 50.0, 4.0, 65.0 | |
770 | }; | |
771 | ||
772 | enum acInfo | |
773 | { | |
774 | Float:acPosX, | |
775 | Float:acPosY, | |
776 | Float:acPosZ, | |
777 | Float:acDropJpX, | |
778 | Float:acDropJpY, | |
779 | Float:acDropJpZ, | |
780 | Float:acSpawnPosX, | |
781 | Float:acSpawnPosY, | |
782 | Float:acSpawnPosZ, | |
783 | Float:acSetVehHealth, | |
784 | Float:acLastPosX, | |
785 | Float:acLastPosY, | |
786 | Float:acSetPosX, | |
787 | Float:acSetPosY, | |
788 | Float:acSetPosZ, | |
789 | acCamMode, | |
790 | acSpeed, | |
791 | acHealth, | |
792 | acArmour, | |
793 | acMoney, | |
794 | acShotWeapon, | |
795 | acHoldWeapon, | |
796 | acLastWeapon, | |
797 | acEnterSeat, | |
798 | acEnterVeh, | |
799 | acKickVeh, | |
800 | acVeh, | |
801 | acSeat, | |
802 | acNextDialog, | |
803 | acDialog, | |
804 | acInt, | |
805 | acAnim, | |
806 | acSpecAct, | |
807 | acNextSpecAct, | |
808 | acLastSpecAct, | |
809 | acLastPickup, | |
810 | acReloadTick, | |
811 | acShotTick, | |
812 | acSpawnTick, | |
813 | acTimerTick, | |
814 | acSetPosTick, | |
815 | acUpdateTick, | |
816 | acEnterVehTick, | |
817 | acSpawnWeapon1, | |
818 | acSpawnWeapon2, | |
819 | acSpawnWeapon3, | |
820 | acSpawnAmmo1, | |
821 | acSpawnAmmo2, | |
822 | acSpawnAmmo3, | |
823 | acSpawnRes, | |
824 | acTimerID, | |
825 | acKickTimerID, | |
826 | acParachute, | |
827 | acIntRet, | |
828 | acKicked, | |
829 | acIp[16], | |
830 | acSet[12], | |
831 | acGtc[20], | |
832 | acWeapon[13], | |
833 | acAmmo[13], | |
834 | acSetWeapon[13], | |
835 | acGiveAmmo[13], | |
836 | acGtcSetWeapon[13], | |
837 | acGtcGiveAmmo[13], | |
838 | acNOPCount[12], | |
839 | acCheatCount[22], | |
840 | acCall[sizeof ac_Mtfc], | |
841 | acFloodCount[sizeof ac_Mtfc], | |
842 | bool:acNOPAllow[sizeof ac_NOPAllow], | |
843 | bool:acACAllow[sizeof ac_ACAllow], | |
844 | bool:acStuntBonus, | |
845 | bool:acModShop, | |
846 | bool:acUnFrozen, | |
847 | bool:acOnline, | |
848 | bool:acDeathRes, | |
849 | bool:acDmgRes, | |
850 | bool:acVehDmgRes, | |
851 | bool:acForceClass, | |
852 | bool:acClassRes, | |
853 | bool:acDead, | |
854 | bool:acTpToZ, | |
855 | bool:acIntEnterExits, | |
856 | bool:acSpec | |
857 | } | |
858 | ||
859 | enum acVehInfo | |
860 | { | |
861 | Float:acVelX, | |
862 | Float:acVelY, | |
863 | Float:acVelZ, | |
864 | Float:acTrVelX, | |
865 | Float:acTrVelY, | |
866 | Float:acTrVelZ, | |
867 | Float:acPosX, | |
868 | Float:acPosY, | |
869 | Float:acPosZ, | |
870 | Float:acSpawnPosX, | |
871 | Float:acSpawnPosY, | |
872 | Float:acSpawnPosZ, | |
873 | Float:acSpawnZAngle, | |
874 | Float:acPosDiff, | |
875 | Float:acZAngle, | |
876 | Float:acHealth, | |
877 | acLastSpeed, | |
878 | acSpeedDiff, | |
879 | acTrSpeedDiff, | |
880 | acDriver, | |
881 | acPanels, | |
882 | acDoors, | |
883 | acLights, | |
884 | acTires, | |
885 | acInt, | |
886 | acSpeed, | |
887 | acTrSpeed, | |
888 | acPaintJob, | |
889 | acLocked[MAX_PLAYERS], | |
890 | bool:acSpawned | |
891 | } | |
892 | ||
893 | enum acPickInfo | |
894 | { | |
895 | Float:acPosX, | |
896 | Float:acPosY, | |
897 | Float:acPosZ, | |
898 | acType, | |
899 | acWeapon | |
900 | } | |
901 | ||
902 | static | |
903 | Float:ac_ClassPos[AC_MAX_CLASSES][3], | |
904 | ac_ClassWeapon[AC_MAX_CLASSES][3], | |
905 | ac_ClassAmmo[AC_MAX_CLASSES][3], | |
906 | ||
907 | #if AC_USE_STATISTICS | |
908 | ac_sInfo[6], | |
909 | #endif | |
910 | ||
911 | ACInfo[MAX_PLAYERS][acInfo], | |
912 | ACVehInfo[MAX_VEHICLES][acVehInfo], | |
913 | ACPickInfo[MAX_PICKUPS][acPickInfo], | |
914 | ||
915 | bool:ac_IntEnterExits = true, | |
916 | bool:ac_StuntBonus = true, | |
917 | bool:ac_LagCompMode, | |
918 | #if !AC_USE_QUERY | |
919 | bool:ac_QueryEnable, | |
920 | #endif | |
921 | bool:ac_RconEnable, | |
922 | bool:ac_PedAnims; | |
923 | ||
924 | static stock bool:ac_VehFriendlyFire; | |
925 | ||
926 | ac_fpublic ac_AddStaticVehicle(vehicleid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle) | |
927 | { | |
928 | ACVehInfo[vehicleid][acInt] = | |
929 | ACVehInfo[vehicleid][acSpeed] = | |
930 | ACVehInfo[vehicleid][acTires] = | |
931 | ACVehInfo[vehicleid][acLights] = | |
932 | ACVehInfo[vehicleid][acDoors] = | |
933 | ACVehInfo[vehicleid][acPanels] = | |
934 | ACVehInfo[vehicleid][acLastSpeed] = | |
935 | ACVehInfo[vehicleid][acSpeedDiff] = 0; | |
936 | ACVehInfo[vehicleid][acPaintJob] = 3; | |
937 | ACVehInfo[vehicleid][acHealth] = 1000.0; | |
938 | ACVehInfo[vehicleid][acSpawned] = true; | |
939 | ACVehInfo[vehicleid][acTrSpeed] = -1; | |
940 | ACVehInfo[vehicleid][acPosDiff] = | |
941 | ACVehInfo[vehicleid][acVelX] = | |
942 | ACVehInfo[vehicleid][acVelY] = | |
943 | ACVehInfo[vehicleid][acVelZ] = 0.0; | |
944 | ACVehInfo[vehicleid][acSpawnPosX] = | |
945 | ACVehInfo[vehicleid][acPosX] = spawn_x; | |
946 | ACVehInfo[vehicleid][acSpawnPosY] = | |
947 | ACVehInfo[vehicleid][acPosY] = spawn_y; | |
948 | ACVehInfo[vehicleid][acSpawnPosZ] = | |
949 | ACVehInfo[vehicleid][acPosZ] = spawn_z; | |
950 | ACVehInfo[vehicleid][acSpawnZAngle] = | |
951 | ACVehInfo[vehicleid][acZAngle] = z_angle; | |
952 | ACVehInfo[vehicleid][acDriver] = INVALID_PLAYER_ID; | |
953 | return 1; | |
954 | } | |
955 | - | ac_fpublic ac_CreateVehicle(vehicleid, modelid, Float:ac_x, Float:ac_y, Float:ac_z, Float:ac_rotation) |
955 | + | |
956 | ac_fpublic ac_AddPlayerClass(classid, Float:spawn_x, Float:spawn_y, Float:spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
957 | { | |
958 | if(0 <= classid < AC_MAX_CLASSES) | |
959 | { | |
960 | #undef AC_MAX_CLASSES | |
961 | ac_ClassPos[classid][0] = spawn_x; | |
962 | ac_ClassPos[classid][1] = spawn_y; | |
963 | ac_ClassPos[classid][2] = spawn_z; | |
964 | ac_ClassWeapon[classid][0] = weapon1; | |
965 | ac_ClassAmmo[classid][0] = weapon1_ammo; | |
966 | ac_ClassWeapon[classid][1] = weapon2; | |
967 | ac_ClassAmmo[classid][1] = weapon2_ammo; | |
968 | ac_ClassWeapon[classid][2] = weapon3; | |
969 | ac_ClassAmmo[classid][2] = weapon3_ammo; | |
970 | } | |
971 | return 1; | |
972 | } | |
973 | - | ACVehInfo[vehicleid][acPosX] = ac_x; |
973 | + | |
974 | ac_fpublic ac_SetSpawnInfo(playerid, ac_team, ac_skin, Float:ac_x, Float:ac_y, Float:ac_z, Float:ac_rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
975 | - | ACVehInfo[vehicleid][acPosY] = ac_y; |
975 | + | |
976 | if(!SetSpawnInfo(playerid, ac_team, ac_skin, ac_x, ac_y, ac_z, ac_rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo)) return 0; | |
977 | - | ACVehInfo[vehicleid][acPosZ] = ac_z; |
977 | + | |
978 | ACInfo[playerid][acSpawnPosY] = ac_y; | |
979 | - | ACVehInfo[vehicleid][acZAngle] = ac_rotation; |
979 | + | |
980 | - | if(!ac_IsATrainCarriageEx(modelid)) ACVehInfo[vehicleid][acSpawned] = true; |
980 | + | |
981 | ACInfo[playerid][acSpawnAmmo1] = weapon1_ammo; | |
982 | ACInfo[playerid][acSpawnWeapon2] = weapon2; | |
983 | ACInfo[playerid][acSpawnAmmo2] = weapon2_ammo; | |
984 | ACInfo[playerid][acSpawnWeapon3] = weapon3; | |
985 | ACInfo[playerid][acSpawnAmmo3] = weapon3_ammo; | |
986 | return 1; | |
987 | } | |
988 | ||
989 | ac_fpublic ac_CreatePickup(pickupid, modelid, type, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
990 | { | |
991 | ACPickInfo[pickupid][acType] = 5; | |
992 | #if AC_USE_PICKUP_WEAPONS | |
993 | switch(type) | |
994 | { | |
995 | case 2, 3, 15, 22: | |
996 | { | |
997 | switch(modelid) | |
998 | { | |
999 | case 370: ACPickInfo[pickupid][acType] = 1; | |
1000 | case 1240: ACPickInfo[pickupid][acType] = 2; | |
1001 | case 1242: ACPickInfo[pickupid][acType] = 3; | |
1002 | case 321..326, 331, 333..339, 341..353, 355..369, 371, 372: | |
1003 | { | |
1004 | for(new ac_i = 46; ac_i >= 1; --ac_i) | |
1005 | { | |
1006 | if(ac_wModel[ac_i] == modelid) | |
1007 | { | |
1008 | ACPickInfo[pickupid][acType] = 4; | |
1009 | ACPickInfo[pickupid][acWeapon] = ac_i; | |
1010 | break; | |
1011 | } | |
1012 | } | |
1013 | } | |
1014 | } | |
1015 | } | |
1016 | } | |
1017 | #endif | |
1018 | ACPickInfo[pickupid][acPosX] = ac_X; | |
1019 | ACPickInfo[pickupid][acPosY] = ac_Y; | |
1020 | ACPickInfo[pickupid][acPosZ] = ac_Z; | |
1021 | return 1; | |
1022 | } | |
1023 | ||
1024 | #if AC_USE_PICKUP_WEAPONS\ | |
1025 | && defined Streamer_SetIntData | |
1026 | #if defined STREAMER_ENABLE_TAGS | |
1027 | ac_fpublic ac_CreateDynamicPickup(STREAMER_TAG_PICKUP:pickupid, modelid, type) | |
1028 | #else | |
1029 | ac_fpublic ac_CreateDynamicPickup(pickupid, modelid, type) | |
1030 | #endif | |
1031 | { | |
1032 | Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 0); | |
1033 | switch(type) | |
1034 | { | |
1035 | case 2, 3, 15, 22: | |
1036 | { | |
1037 | switch(modelid) | |
1038 | { | |
1039 | case 370: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 1); | |
1040 | case 1240: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 2); | |
1041 | case 1242: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 3); | |
1042 | case 321..326, 331, 333..339, 341..353, 355..369, 371, 372: | |
1043 | { | |
1044 | for(new ac_i = 46; ac_i >= 1; --ac_i) | |
1045 | { | |
1046 | if(ac_wModel[ac_i] == modelid) | |
1047 | { | |
1048 | Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, ac_i + 100); | |
1049 | break; | |
1050 | } | |
1051 | } | |
1052 | } | |
1053 | } | |
1054 | } | |
1055 | } | |
1056 | return 1; | |
1057 | } | |
1058 | #endif | |
1059 | ||
1060 | #if defined Streamer_UpdateEx | |
1061 | stock ac_Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, type = -1, compensatedtime = -1, freezeplayer = 1) | |
1062 | { | |
1063 | if(!Streamer_UpdateEx(playerid, x, y, z, worldid, interiorid, type, compensatedtime, freezeplayer)) return 0; | |
1064 | if(compensatedtime >= 0) | |
1065 | { | |
1066 | ACInfo[playerid][acSet][7] = 4; | |
1067 | ACInfo[playerid][acTpToZ] = false; | |
1068 | ACInfo[playerid][acNOPCount][10] = 0; | |
1069 | ACInfo[playerid][acSetPosX] = x; | |
1070 | ACInfo[playerid][acSetPosY] = y; | |
1071 | ACInfo[playerid][acSetPosZ] = z; | |
1072 | ACInfo[playerid][acSetPosTick] = | |
1073 | ACInfo[playerid][acGtc][10] = GetTickCount() + 3850; | |
1074 | #if defined FreezeSyncPacket | |
1075 | if(!ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, false); | |
1076 | #endif | |
1077 | } | |
1078 | return 1; | |
1079 | } | |
1080 | ||
1081 | #if defined _ALS_Streamer_UpdateEx | |
1082 | #undef Streamer_UpdateEx | |
1083 | #else | |
1084 | #define _ALS_Streamer_UpdateEx | |
1085 | #endif | |
1086 | #define Streamer_UpdateEx ac_Streamer_UpdateEx | |
1087 | #endif | |
1088 | ||
1089 | #if defined GetPlayerVersion | |
1090 | stock ac_GetPlayerVersion(playerid, version[], len) | |
1091 | { | |
1092 | new ac_i, ac_ret = GetPlayerVersion(playerid, version, len); | |
1093 | for(ac_i = ac_ret - 1; ac_i >= 0; --ac_i) | |
1094 | { | |
1095 | if(version[ac_i] == '%') | |
1096 | { | |
1097 | strdel(version, ac_i, ac_i + 1); | |
1098 | ac_ret--; | |
1099 | } | |
1100 | } | |
1101 | while((ac_i = strfind(version, "~k~")) != -1) | |
1102 | { | |
1103 | strdel(version, ac_i, ac_i + 3); | |
1104 | ac_ret -= 3; | |
1105 | } | |
1106 | return ac_ret; | |
1107 | } | |
1108 | ||
1109 | #if defined _ALS_GetPlayerVersion | |
1110 | #undef GetPlayerVersion | |
1111 | #else | |
1112 | #define _ALS_GetPlayerVersion | |
1113 | #endif | |
1114 | #define GetPlayerVersion ac_GetPlayerVersion | |
1115 | #endif | |
1116 | ||
1117 | #if !defined PAWNRAKNET_INC_ | |
1118 | stock ac_GetPlayerFacingAngle(playerid, &Float:ang) | |
1119 | { | |
1120 | if(!GetPlayerFacingAngle(playerid, ang)) return 0; | |
1121 | if(!ac_IsValidFloat(ang)) ang = 0.0; | |
1122 | ang = ac_AbsoluteAngle(ang); | |
1123 | return 1; | |
1124 | } | |
1125 | ||
1126 | #if defined _ALS_GetPlayerFacingAngle | |
1127 | #undef GetPlayerFacingAngle | |
1128 | #else | |
1129 | #define _ALS_GetPlayerFacingAngle | |
1130 | #endif | |
1131 | #define GetPlayerFacingAngle ac_GetPlayerFacingAngle | |
1132 | ||
1133 | stock ac_GetVehicleZAngle(vehicleid, &Float:z_angle) | |
1134 | { | |
1135 | if(!GetVehicleZAngle(vehicleid, z_angle)) return 0; | |
1136 | if(!ac_IsValidFloat(z_angle)) z_angle = 0.0; | |
1137 | z_angle = ac_AbsoluteAngle(z_angle); | |
1138 | #undef ac_AbsoluteAngle | |
1139 | return 1; | |
1140 | } | |
1141 | ||
1142 | #if defined _ALS_GetVehicleZAngle | |
1143 | #undef GetVehicleZAngle | |
1144 | #else | |
1145 | #define _ALS_GetVehicleZAngle | |
1146 | #endif | |
1147 | #define GetVehicleZAngle ac_GetVehicleZAngle | |
1148 | #endif | |
1149 | ||
1150 | ac_fpublic ac_DestroyVehicle(vehicleid) | |
1151 | { | |
1152 | if(!DestroyVehicle(vehicleid)) return 0; | |
1153 | ACVehInfo[vehicleid][acSpawned] = false; | |
1154 | new ac_gtc = GetTickCount() + 2650; | |
1155 | #if defined foreach | |
1156 | foreach(new ac_i : Player) | |
1157 | { | |
1158 | if(ACInfo[ac_i][acVeh] == vehicleid) ACInfo[ac_i][acSetPosTick] = ACInfo[ac_i][acGtc][10] = ac_gtc; | |
1159 | } | |
1160 | #else | |
1161 | #if defined GetPlayerPoolSize | |
1162 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1163 | #else | |
1164 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1165 | #endif | |
1166 | { | |
1167 | if(IsPlayerInVehicle(ac_i, vehicleid)) ACInfo[ac_i][acSetPosTick] = ACInfo[ac_i][acGtc][10] = ac_gtc; | |
1168 | } | |
1169 | #endif | |
1170 | return 1; | |
1171 | } | |
1172 | ||
1173 | ac_fpublic ac_DestroyPickup(pickupid) | |
1174 | { | |
1175 | if(!DestroyPickup(pickupid)) return 0; | |
1176 | ACPickInfo[pickupid][acType] = 0; | |
1177 | #if AC_USE_PICKUP_WEAPONS | |
1178 | ACPickInfo[pickupid][acWeapon] = 0; | |
1179 | #if defined foreach | |
1180 | foreach(new ac_i : Player) | |
1181 | { | |
1182 | #else | |
1183 | #if defined GetPlayerPoolSize | |
1184 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1185 | #else | |
1186 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1187 | #endif | |
1188 | { | |
1189 | if(!IsPlayerConnected(ac_i)) continue; | |
1190 | #endif | |
1191 | if(ACInfo[ac_i][acLastPickup] == pickupid) ACInfo[ac_i][acLastPickup] = -1; | |
1192 | } | |
1193 | #endif | |
1194 | return 1; | |
1195 | } | |
1196 | ||
1197 | #if defined DestroyDynamicPickup | |
1198 | #if defined STREAMER_ENABLE_TAGS | |
1199 | ac_fpublic ac_DestroyDynamicPickup(STREAMER_TAG_PICKUP:pickupid) | |
1200 | #else | |
1201 | ac_fpublic ac_DestroyDynamicPickup(pickupid) | |
1202 | #endif | |
1203 | { | |
1204 | if(!DestroyDynamicPickup(pickupid)) return 0; | |
1205 | #if AC_USE_PICKUP_WEAPONS | |
1206 | #if defined foreach | |
1207 | foreach(new ac_i : Player) | |
1208 | { | |
1209 | #else | |
1210 | #if defined GetPlayerPoolSize | |
1211 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1212 | #else | |
1213 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1214 | #endif | |
1215 | { | |
1216 | if(!IsPlayerConnected(ac_i)) continue; | |
1217 | #endif | |
1218 | if(ACInfo[ac_i][acLastPickup] > MAX_PICKUPS && | |
1219 | (ACInfo[ac_i][acLastPickup] - MAX_PICKUPS) == _:pickupid) ACInfo[ac_i][acLastPickup] = -1; | |
1220 | } | |
1221 | #endif | |
1222 | return 1; | |
1223 | } | |
1224 | #endif | |
1225 | ||
1226 | ac_fpublic ac_DisableInteriorEnterExits() | |
1227 | { | |
1228 | ac_IntEnterExits = false; | |
1229 | return DisableInteriorEnterExits(); | |
1230 | } | |
1231 | ||
1232 | ac_fpublic ac_UsePlayerPedAnims() | |
1233 | { | |
1234 | ac_PedAnims = true; | |
1235 | return UsePlayerPedAnims(); | |
1236 | } | |
1237 | ||
1238 | #if defined EnableVehicleFriendlyFire | |
1239 | ac_fpublic ac_EnableVehicleFriendlyFire() | |
1240 | { | |
1241 | ac_VehFriendlyFire = true; | |
1242 | return EnableVehicleFriendlyFire(); | |
1243 | } | |
1244 | #endif | |
1245 | ||
1246 | ac_fpublic ac_EnableStuntBonusForAll(enable) | |
1247 | { | |
1248 | ac_StuntBonus = (enable != 0); | |
1249 | #if defined foreach | |
1250 | foreach(new ac_i : Player) ACInfo[ac_i][acStuntBonus] = ac_StuntBonus; | |
1251 | #else | |
1252 | #if defined GetPlayerPoolSize | |
1253 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1254 | #else | |
1255 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1256 | #endif | |
1257 | { | |
1258 | if(IsPlayerConnected(ac_i)) ACInfo[ac_i][acStuntBonus] = ac_StuntBonus; | |
1259 | } | |
1260 | #endif | |
1261 | return EnableStuntBonusForAll(enable); | |
1262 | } | |
1263 | ||
1264 | ac_fpublic ac_EnableStuntBonusForPlayer(playerid, enable) | |
1265 | { | |
1266 | if(!EnableStuntBonusForPlayer(playerid, enable)) return 0; | |
1267 | ACInfo[playerid][acStuntBonus] = (enable != 0); | |
1268 | return 1; | |
1269 | } | |
1270 | ||
1271 | ac_fpublic ac_ShowPlayerDialog(playerid, dialogid) | |
1272 | { | |
1273 | if(dialogid > 65535) dialogid %= 32768; | |
1274 | ACInfo[playerid][acDialog] = dialogid; | |
1275 | return 1; | |
1276 | } | |
1277 | ||
1278 | ac_fpublic ac_fs_ShowPlayerDialog(playerid, dialogid) | |
1279 | { | |
1280 | if(dialogid > 65535) dialogid %= 32768; | |
1281 | ACInfo[playerid][acNextDialog] = dialogid; | |
1282 | return 1; | |
1283 | } | |
1284 | ||
1285 | ac_fpublic ac_TogglePlayerControllable(playerid, toggle) | |
1286 | { | |
1287 | if(!TogglePlayerControllable(playerid, toggle)) return 0; | |
1288 | ACInfo[playerid][acUnFrozen] = (toggle != 0); | |
1289 | #if defined FreezeSyncPacket | |
1290 | if(toggle) FreezeSyncPacket(playerid, E_ALL_SYNC, false); | |
1291 | else if(ACInfo[playerid][acACAllow][33]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
1292 | #endif | |
1293 | return 1; | |
1294 | } | |
1295 | ||
1296 | ac_fpublic ac_TogglePlayerSpectating(playerid, toggle) | |
1297 | { | |
1298 | if(!TogglePlayerSpectating(playerid, toggle)) return 0; | |
1299 | if(ACInfo[playerid][acSpec] || ACInfo[playerid][acSet][5] != -1) | |
1300 | { | |
1301 | if(!toggle) | |
1302 | { | |
1303 | if(ACInfo[playerid][acDead]) ACInfo[playerid][acSet][6] = 4; | |
1304 | else | |
1305 | { | |
1306 | ACInfo[playerid][acSet][3] = | |
1307 | ACInfo[playerid][acSet][5] = | |
1308 | ACInfo[playerid][acSet][7] = | |
1309 | ACInfo[playerid][acSet][8] = | |
1310 | ACInfo[playerid][acNextSpecAct] = -1; | |
1311 | for(new ac_i = 12; ac_i >= 0; --ac_i) | |
1312 | { | |
1313 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
1314 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
1315 | } | |
1316 | ACInfo[playerid][acForceClass] = | |
1317 | ACInfo[playerid][acUnFrozen] = true; | |
1318 | ACInfo[playerid][acSet][6] = 1; | |
1319 | #if defined FreezeSyncPacket | |
1320 | FreezeSyncPacket(playerid, E_ALL_SYNC, false); | |
1321 | #endif | |
1322 | } | |
1323 | ACInfo[playerid][acSpawnRes]++; | |
1324 | ACInfo[playerid][acSpec] = false; | |
1325 | ACInfo[playerid][acSpawnTick] = ACInfo[playerid][acNOPCount][9] = 0; | |
1326 | ACInfo[playerid][acGtc][12] = GetTickCount() + 2650; | |
1327 | } | |
1328 | } | |
1329 | else if(toggle) | |
1330 | { | |
1331 | ACInfo[playerid][acSet][5] = 1; | |
1332 | ACInfo[playerid][acNOPCount][8] = 0; | |
1333 | ACInfo[playerid][acGtc][11] = GetTickCount() + 2650; | |
1334 | } | |
1335 | return 1; | |
1336 | } | |
1337 | ||
1338 | ac_fpublic ac_SpawnPlayer(playerid) | |
1339 | { | |
1340 | if(!SpawnPlayer(playerid)) return 0; | |
1341 | if(ACInfo[playerid][acDead]) ACInfo[playerid][acSet][6] = 5; | |
1342 | else | |
1343 | { | |
1344 | ACInfo[playerid][acSet][3] = | |
1345 | ACInfo[playerid][acSet][7] = | |
1346 | ACInfo[playerid][acSet][8] = | |
1347 | ACInfo[playerid][acNextSpecAct] = -1; | |
1348 | for(new ac_i = 12; ac_i >= 0; --ac_i) | |
1349 | { | |
1350 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
1351 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
1352 | } | |
1353 | ACInfo[playerid][acUnFrozen] = true; | |
1354 | ACInfo[playerid][acSet][6] = 2; | |
1355 | #if defined FreezeSyncPacket | |
1356 | FreezeSyncPacket(playerid, E_ALL_SYNC, false); | |
1357 | #endif | |
1358 | } | |
1359 | ACInfo[playerid][acSpawnRes]++; | |
1360 | ACInfo[playerid][acSpawnTick] = ACInfo[playerid][acNOPCount][9] = 0; | |
1361 | ACInfo[playerid][acGtc][12] = GetTickCount() + 2650; | |
1362 | return 1; | |
1363 | } | |
1364 | ||
1365 | ac_fpublic ac_SetPlayerHealth(playerid, Float:ac_health) | |
1366 | { | |
1367 | if(!SetPlayerHealth(playerid, ac_health)) return 0; | |
1368 | if(ac_health < 0.0) ac_health = 0.0; | |
1369 | ACInfo[playerid][acNOPCount][3] = 0; | |
1370 | ACInfo[playerid][acSet][1] = floatround(ac_health, floatround_tozero); | |
1371 | ACInfo[playerid][acGtc][2] = GetTickCount() + 2650; | |
1372 | #if defined FreezeSyncPacket | |
1373 | if(!ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, false); | |
1374 | #endif | |
1375 | return 1; | |
1376 | } | |
1377 | ||
1378 | ac_fpublic ac_SetPlayerArmour(playerid, Float:ac_armour) | |
1379 | { | |
1380 | if(!SetPlayerArmour(playerid, ac_armour)) return 0; | |
1381 | if(ac_armour < 0.0) ac_armour = 0.0; | |
1382 | ACInfo[playerid][acNOPCount][5] = 0; | |
1383 | ACInfo[playerid][acSet][2] = floatround(ac_armour, floatround_tozero); | |
1384 | ACInfo[playerid][acGtc][4] = GetTickCount() + 2650; | |
1385 | #if defined FreezeSyncPacket | |
1386 | if(!ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, false); | |
1387 | #endif | |
1388 | return 1; | |
1389 | } | |
1390 | ||
1391 | ac_fpublic ac_GivePlayerWeapon(playerid, weaponid, ac_ammo) | |
1392 | { | |
1393 | if(ac_IsValidWeapon(weaponid)) | |
1394 | { | |
1395 | new ac_s = ac_wSlot[weaponid]; | |
1396 | ACInfo[playerid][acNOPCount][0] = ACInfo[playerid][acNOPCount][1] = 0; | |
1397 | if(ac_IsWeaponWithAmmo(weaponid)) | |
1398 | { | |
1399 | if(ac_IsAmmoSharingInSlot(ac_s) || (ACInfo[playerid][acSetWeapon][ac_s] == -1 | |
1400 | ? ACInfo[playerid][acWeapon][ac_s] : ACInfo[playerid][acSetWeapon][ac_s]) == weaponid) | |
1401 | { | |
1402 | new ac_tmp; | |
1403 | if(ACInfo[playerid][acGiveAmmo][ac_s] == -65535) ac_tmp = ACInfo[playerid][acAmmo][ac_s] + ac_ammo; | |
1404 | else ac_tmp = ACInfo[playerid][acGiveAmmo][ac_s] + ac_ammo; | |
1405 | if(ac_tmp < -32768) | |
1406 | { | |
1407 | ac_ammo -= ac_tmp + 32768; | |
1408 | ac_tmp = -32768; | |
1409 | } | |
1410 | else if(ac_tmp > 32767) | |
1411 | { | |
1412 | ac_ammo -= ac_tmp - 32767; | |
1413 | ac_tmp = 32767; | |
1414 | } | |
1415 | ACInfo[playerid][acGiveAmmo][ac_s] = ac_tmp; | |
1416 | } | |
1417 | else | |
1418 | { | |
1419 | if(ac_ammo < -32768) ac_ammo = -32768; | |
1420 | else if(ac_ammo > 32767) ac_ammo = 32767; | |
1421 | ACInfo[playerid][acGiveAmmo][ac_s] = ac_ammo; | |
1422 | } | |
1423 | ACInfo[playerid][acCheatCount][12] = ACInfo[playerid][acReloadTick] = 0; | |
1424 | } | |
1425 | else ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
1426 | ACInfo[playerid][acSetWeapon][ac_s] = weaponid; | |
1427 | ACInfo[playerid][acGtcSetWeapon][ac_s] = | |
1428 | ACInfo[playerid][acGtcGiveAmmo][ac_s] = GetTickCount() + 2850; | |
1429 | } | |
1430 | return GivePlayerWeapon(playerid, weaponid, ac_ammo); | |
1431 | } | |
1432 | ||
1433 | ac_fpublic ac_SetPlayerAmmo(playerid, weaponid, ac_ammo) | |
1434 | { | |
1435 | if(ac_ammo < -32768) ac_ammo = -32768; | |
1436 | else if(ac_ammo > 32767) ac_ammo = 32767; | |
1437 | if(ac_IsWeaponWithAmmo(weaponid)) | |
1438 | { | |
1439 | new ac_s = ac_wSlot[weaponid]; | |
1440 | if((ACInfo[playerid][acSetWeapon][ac_s] == -1 | |
1441 | ? ACInfo[playerid][acWeapon][ac_s] : ACInfo[playerid][acSetWeapon][ac_s]) == weaponid) | |
1442 | { | |
1443 | ACInfo[playerid][acNOPCount][1] = 0; | |
1444 | ACInfo[playerid][acGiveAmmo][ac_s] = ac_ammo; | |
1445 | ACInfo[playerid][acGtcGiveAmmo][ac_s] = GetTickCount() + 2850; | |
1446 | } | |
1447 | } | |
1448 | return SetPlayerAmmo(playerid, weaponid, ac_ammo); | |
1449 | } | |
1450 | ||
1451 | ac_fpublic ac_ResetPlayerWeapons(playerid) | |
1452 | { | |
1453 | if(!ResetPlayerWeapons(playerid)) return 0; | |
1454 | for(new ac_i = 12; ac_i >= 0; --ac_i) | |
1455 | { | |
1456 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acAmmo][ac_i] = 0; | |
1457 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
1458 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
1459 | } | |
1460 | ACInfo[playerid][acGtc][6] = GetTickCount() + 2650; | |
1461 | return 1; | |
1462 | } | |
1463 | ||
1464 | ac_fpublic ac_GivePlayerMoney(playerid, ac_money) | |
1465 | { | |
1466 | if(!GivePlayerMoney(playerid, ac_money)) return 0; | |
1467 | ACInfo[playerid][acNOPCount][11] = AC_MAX_MONEY_WARNINGS; | |
1468 | ACInfo[playerid][acMoney] += ac_money; | |
1469 | #undef AC_MAX_MONEY_WARNINGS | |
1470 | return 1; | |
1471 | } | |
1472 | ||
1473 | ac_fpublic ac_ResetPlayerMoney(playerid) | |
1474 | { | |
1475 | if(!ResetPlayerMoney(playerid)) return 0; | |
1476 | ACInfo[playerid][acNOPCount][11] = 0; | |
1477 | ACInfo[playerid][acMoney] = 0; | |
1478 | return 1; | |
1479 | } | |
1480 | ||
1481 | ac_fpublic ac_GetPlayerMoney(playerid) return ACInfo[playerid][acMoney]; | |
1482 | ||
1483 | ac_fpublic ac_SetPlayerSpecialAction(playerid, ac_actionid) | |
1484 | { | |
1485 | if(!SetPlayerSpecialAction(playerid, ac_actionid)) return 0; | |
1486 | if(ac_actionid == SPECIAL_ACTION_USEJETPACK || 24 <= ac_actionid <= 25 || | |
1487 | (ac_actionid == SPECIAL_ACTION_USECELLPHONE || ac_actionid == 68 || SPECIAL_ACTION_DANCE1 <= ac_actionid <= SPECIAL_ACTION_DANCE4) && ACInfo[playerid][acVeh] == 0 || | |
1488 | ac_actionid == SPECIAL_ACTION_STOPUSECELLPHONE && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_USECELLPHONE || | |
1489 | (ac_actionid == SPECIAL_ACTION_HANDSUP || SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= SPECIAL_ACTION_DRINK_SPRUNK) && ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_ENTER_VEHICLE && ACInfo[playerid][acVeh] == 0 || | |
1490 | ac_actionid == SPECIAL_ACTION_NONE && ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_DUCK && | |
1491 | ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_ENTER_VEHICLE && ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_HANDSUP) | |
1492 | { | |
1493 | ACInfo[playerid][acNOPCount][6] = 0; | |
1494 | if((ac_actionid == 68 || SPECIAL_ACTION_HANDSUP <= ac_actionid <= SPECIAL_ACTION_USECELLPHONE || SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= 25) && | |
1495 | SPECIAL_ACTION_DANCE1 <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_DANCE4 || | |
1496 | SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= 25 && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_DUCK || | |
1497 | (ac_actionid == SPECIAL_ACTION_NONE || 24 <= ac_actionid <= 25) && ACInfo[playerid][acVeh] > 0 || | |
1498 | 24 <= ac_actionid <= 25 && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_ENTER_VEHICLE) ACInfo[playerid][acNextSpecAct] = ac_actionid; | |
1499 | else | |
1500 | { | |
1501 | if(ac_actionid == SPECIAL_ACTION_STOPUSECELLPHONE) ac_actionid = SPECIAL_ACTION_NONE; | |
1502 | else if(ac_actionid == SPECIAL_ACTION_USEJETPACK || ac_actionid == SPECIAL_ACTION_HANDSUP || | |
1503 | ac_actionid == 68 || SPECIAL_ACTION_DANCE1 <= ac_actionid <= SPECIAL_ACTION_DANCE4 || | |
1504 | SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= SPECIAL_ACTION_DRINK_SPRUNK) ACInfo[playerid][acNextSpecAct] = ACInfo[playerid][acSpecAct]; | |
1505 | else ACInfo[playerid][acNextSpecAct] = -1; | |
1506 | ACInfo[playerid][acSet][3] = ac_actionid; | |
1507 | ACInfo[playerid][acGtc][5] = GetTickCount() + 3250; | |
1508 | #if defined FreezeSyncPacket | |
1509 | if(!ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, false); | |
1510 | #endif | |
1511 | } | |
1512 | } | |
1513 | return 1; | |
1514 | } | |
1515 | ||
1516 | ac_fpublic ac_PlayerSpecPlayerOrVehicle(playerid) | |
1517 | { | |
1518 | ACInfo[playerid][acGtc][16] = GetTickCount() + 2650; | |
1519 | return 1; | |
1520 | } | |
1521 | ||
1522 | ac_fpublic ac_SetPlayerInterior(playerid, interiorid) | |
1523 | { | |
1524 | if(!SetPlayerInterior(playerid, interiorid)) return 0; | |
1525 | ACInfo[playerid][acNOPCount][2] = 0; | |
1526 | ACInfo[playerid][acSet][0] = interiorid % 256; | |
1527 | ACInfo[playerid][acGtc][16] = | |
1528 | ACInfo[playerid][acGtc][0] = GetTickCount() + 3250; | |
1529 | return 1; | |
1530 | } | |
1531 | ||
1532 | ac_fpublic ac_SetPlayerPos(playerid, Float:ac_x, Float:ac_y, Float:ac_z) | |
1533 | { | |
1534 | if(!SetPlayerPos(playerid, ac_x, ac_y, ac_z)) return 0; | |
1535 | ACInfo[playerid][acSet][7] = 1; | |
1536 | ACInfo[playerid][acTpToZ] = false; | |
1537 | ACInfo[playerid][acNOPCount][10] = 0; | |
1538 | ACInfo[playerid][acSetPosX] = ac_x; | |
1539 | ACInfo[playerid][acSetPosY] = ac_y; | |
1540 | ACInfo[playerid][acSetPosZ] = ac_z; | |
1541 | ACInfo[playerid][acSetPosTick] = | |
1542 | ACInfo[playerid][acGtc][10] = GetTickCount() + 3850; | |
1543 | #if defined FreezeSyncPacket | |
1544 | if(!ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, false); | |
1545 | #endif | |
1546 | return 1; | |
1547 | } | |
1548 | ||
1549 | ac_fpublic ac_SetPlayerPosFindZ(playerid, Float:ac_x, Float:ac_y, Float:ac_z) | |
1550 | { | |
1551 | if(!SetPlayerPosFindZ(playerid, ac_x, ac_y, ac_z)) return 0; | |
1552 | ACInfo[playerid][acSet][7] = 2; | |
1553 | ACInfo[playerid][acTpToZ] = true; | |
1554 | ACInfo[playerid][acNOPCount][10] = 0; | |
1555 | ACInfo[playerid][acSetPosX] = ac_x; | |
1556 | ACInfo[playerid][acSetPosY] = ac_y; | |
1557 | ACInfo[playerid][acSetPosTick] = | |
1558 | ACInfo[playerid][acGtc][10] = GetTickCount() + 3850; | |
1559 | #if defined FreezeSyncPacket | |
1560 | if(!ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, false); | |
1561 | #endif | |
1562 | return 1; | |
1563 | } | |
1564 | ||
1565 | ac_fpublic ac_SetPlayerVelocity(playerid, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
1566 | { | |
1567 | if(!SetPlayerVelocity(playerid, ac_X, ac_Y, ac_Z)) return 0; | |
1568 | ACInfo[playerid][acSpeed] = ac_GetSpeed(ac_X, ac_Y, ac_Z); | |
1569 | ACInfo[playerid][acGtc][9] = GetTickCount() + 1650; | |
1570 | return 1; | |
1571 | } | |
1572 | ||
1573 | ac_fpublic ac_PutPlayerInVehicle(playerid, vehicleid, ac_seatid) | |
1574 | { | |
1575 | if(!PutPlayerInVehicle(playerid, vehicleid, ac_seatid)) return 0; | |
1576 | if(!(SPECIAL_ACTION_DANCE1 <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_DANCE4) && | |
1577 | !(SPECIAL_ACTION_DRINK_BEER <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_DRINK_SPRUNK) && | |
1578 | GetPlayerVirtualWorld(playerid) == GetVehicleVirtualWorld(vehicleid)) | |
1579 | { | |
1580 | new ac_model = GetVehicleModel(vehicleid); | |
1581 | ACInfo[playerid][acNOPCount][7] = 0; | |
1582 | ACInfo[playerid][acSet][8] = vehicleid; | |
1583 | if(ac_IsABusEx(ac_model) || ac_IsVehicleSeatOccupied(vehicleid, ac_seatid) || | |
1584 | ac_seatid > ac_GetMaxPassengers(ac_model)) ACInfo[playerid][acSet][4] = -1; | |
1585 | else ACInfo[playerid][acSet][4] = ac_seatid; | |
1586 | ACInfo[playerid][acGtc][1] = GetTickCount() + 2650; | |
1587 | } | |
1588 | return 1; | |
1589 | } | |
1590 | ||
1591 | ac_fpublic ac_RemovePlayerFromVehicle(playerid) | |
1592 | { | |
1593 | if(!RemovePlayerFromVehicle(playerid)) return 0; | |
1594 | ACInfo[playerid][acSet][9] = 1; | |
1595 | ACInfo[playerid][acGtc][7] = GetTickCount() + 4650; | |
1596 | return 1; | |
1597 | } | |
1598 | ||
1599 | ac_fpublic ac_SetVehiclePos(vehicleid, Float:ac_x, Float:ac_y, Float:ac_z) | |
1600 | { | |
1601 | if(!SetVehiclePos(vehicleid, ac_x, ac_y, ac_z)) return 0; | |
1602 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1603 | if(ac_driver != INVALID_PLAYER_ID) | |
1604 | { | |
1605 | ACInfo[ac_driver][acSet][7] = 3; | |
1606 | ACInfo[ac_driver][acTpToZ] = false; | |
1607 | ACInfo[ac_driver][acNOPCount][10] = 0; | |
1608 | ACInfo[ac_driver][acSetPosX] = ac_x; | |
1609 | ACInfo[ac_driver][acSetPosY] = ac_y; | |
1610 | ACInfo[ac_driver][acSetPosZ] = ac_z; | |
1611 | ACInfo[ac_driver][acSetPosTick] = | |
1612 | ACInfo[ac_driver][acGtc][10] = GetTickCount() + 3850; | |
1613 | #if defined FreezeSyncPacket | |
1614 | if(!ACInfo[ac_driver][acUnFrozen]) FreezeSyncPacket(ac_driver, E_ALL_SYNC, false); | |
1615 | #endif | |
1616 | } | |
1617 | else | |
1618 | { | |
1619 | ACVehInfo[vehicleid][acPosX] = ac_x; | |
1620 | ACVehInfo[vehicleid][acPosY] = ac_y; | |
1621 | ACVehInfo[vehicleid][acPosZ] = ac_z; | |
1622 | } | |
1623 | return 1; | |
1624 | } | |
1625 | ||
1626 | ac_fpublic ac_SetVehicleVelocity(vehicleid, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
1627 | { | |
1628 | if(!SetVehicleVelocity(vehicleid, ac_X, ac_Y, ac_Z)) return 0; | |
1629 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1630 | if(ac_driver != INVALID_PLAYER_ID) | |
1631 | { | |
1632 | ACVehInfo[vehicleid][acVelX] = ac_X; | |
1633 | ACVehInfo[vehicleid][acVelY] = ac_Y; | |
1634 | ACVehInfo[vehicleid][acVelZ] = ac_Z; | |
1635 | ACVehInfo[vehicleid][acSpeed] = ac_GetSpeed(ac_X, ac_Y, ac_Z); | |
1636 | ACInfo[ac_driver][acGtc][8] = GetTickCount() + 1650; | |
1637 | } | |
1638 | return 1; | |
1639 | } | |
1640 | ||
1641 | ac_fpublic ac_SetVehicleAngularVelocity(vehicleid, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
1642 | { | |
1643 | if(!SetVehicleAngularVelocity(vehicleid, ac_X, ac_Y, ac_Z)) return 0; | |
1644 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1645 | if(ac_driver != INVALID_PLAYER_ID) | |
1646 | { | |
1647 | ACVehInfo[vehicleid][acVelX] = ac_X; | |
1648 | ACVehInfo[vehicleid][acVelY] = ac_Y; | |
1649 | ACVehInfo[vehicleid][acVelZ] = ac_Z; | |
1650 | ACVehInfo[vehicleid][acSpeed] = ac_GetSpeed(ac_X, ac_Y, ac_Z); | |
1651 | ACInfo[ac_driver][acGtc][8] = GetTickCount() + 1650; | |
1652 | } | |
1653 | return 1; | |
1654 | } | |
1655 | ||
1656 | ac_fpublic ac_LinkVehicleToInterior(vehicleid, interiorid) | |
1657 | { | |
1658 | if(!LinkVehicleToInterior(vehicleid, interiorid)) return 0; | |
1659 | ACVehInfo[vehicleid][acInt] = interiorid % 256; | |
1660 | return 1; | |
1661 | } | |
1662 | ||
1663 | ac_fpublic ac_ChangeVehiclePaintjob(vehicleid, paintjobid) | |
1664 | { | |
1665 | ACVehInfo[vehicleid][acPaintJob] = paintjobid; | |
1666 | return ChangeVehiclePaintjob(vehicleid, paintjobid); | |
1667 | } | |
1668 | ||
1669 | ac_fpublic ac_SetVehicleHealth(vehicleid, Float:ac_health) | |
1670 | { | |
1671 | if(!SetVehicleHealth(vehicleid, ac_health)) return 0; | |
1672 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1673 | if(ac_driver != INVALID_PLAYER_ID) | |
1674 | { | |
1675 | ACInfo[ac_driver][acNOPCount][4] = 0; | |
1676 | ACInfo[ac_driver][acSetVehHealth] = ac_health; | |
1677 | ACInfo[ac_driver][acGtc][3] = GetTickCount() + 2650; | |
1678 | #if defined FreezeSyncPacket | |
1679 | if(!ACInfo[ac_driver][acUnFrozen]) FreezeSyncPacket(ac_driver, E_ALL_SYNC, false); | |
1680 | #endif | |
1681 | } | |
1682 | else ACVehInfo[vehicleid][acHealth] = ac_health; | |
1683 | return 1; | |
1684 | } | |
1685 | ||
1686 | ac_fpublic ac_RepairVehicle(vehicleid) | |
1687 | { | |
1688 | if(!RepairVehicle(vehicleid)) return 0; | |
1689 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1690 | if(ac_driver != INVALID_PLAYER_ID) | |
1691 | { | |
1692 | ACInfo[ac_driver][acNOPCount][4] = 0; | |
1693 | ACInfo[ac_driver][acSetVehHealth] = 1000.0; | |
1694 | ACInfo[ac_driver][acGtc][3] = GetTickCount() + 2650; | |
1695 | #if defined FreezeSyncPacket | |
1696 | if(!ACInfo[ac_driver][acUnFrozen]) FreezeSyncPacket(ac_driver, E_ALL_SYNC, false); | |
1697 | #endif | |
1698 | } | |
1699 | else ACVehInfo[vehicleid][acHealth] = 1000.0; | |
1700 | ACVehInfo[vehicleid][acPanels] = | |
1701 | ACVehInfo[vehicleid][acDoors] = | |
1702 | ACVehInfo[vehicleid][acLights] = | |
1703 | ACVehInfo[vehicleid][acTires] = 0; | |
1704 | return 1; | |
1705 | } | |
1706 | ||
1707 | ac_fpublic ac_UpdateVehicleDamageStatus(vehicleid, ac_panels, ac_doors, ac_lights, ac_tires) | |
1708 | { | |
1709 | if(!UpdateVehicleDamageStatus(vehicleid, ac_panels, ac_doors, ac_lights, ac_tires)) return 0; | |
1710 | ACVehInfo[vehicleid][acPanels] = ac_panels; | |
1711 | ACVehInfo[vehicleid][acDoors] = ac_doors; | |
1712 | ACVehInfo[vehicleid][acLights] = ac_lights; | |
1713 | ACVehInfo[vehicleid][acTires] = ac_tires; | |
1714 | return 1; | |
1715 | } | |
1716 | ||
1717 | ac_fpublic ac_SetVehicleParamsEx(vehicleid, ac_engine, ac_lights, ac_alarm, ac_doors, ac_bonnet, ac_boot, ac_objective) | |
1718 | { | |
1719 | if(!SetVehicleParamsEx(vehicleid, ac_engine, ac_lights, ac_alarm, ac_doors, ac_bonnet, ac_boot, ac_objective)) return 0; | |
1720 | #if defined foreach | |
1721 | foreach(new ac_i : Player) ACVehInfo[vehicleid][acLocked][ac_i] = ac_doors; | |
1722 | #else | |
1723 | #if defined GetPlayerPoolSize | |
1724 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1725 | #else | |
1726 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1727 | #endif | |
1728 | { | |
1729 | if(IsVehicleStreamedIn(vehicleid, ac_i)) ACVehInfo[vehicleid][acLocked][ac_i] = ac_doors; | |
1730 | } | |
1731 | #endif | |
1732 | return 1; | |
1733 | } | |
1734 | ||
1735 | ac_fpublic ac_SetVehicleParamsForPlayer(vehicleid, playerid, ac_objective, ac_doorslocked) | |
1736 | { | |
1737 | if(!SetVehicleParamsForPlayer(vehicleid, playerid, ac_objective, ac_doorslocked)) return 0; | |
1738 | ACVehInfo[vehicleid][acLocked][playerid] = ac_doorslocked; | |
1739 | return 1; | |
1740 | } | |
1741 | ||
1742 | ac_fpublic ac_SetVehicleToRespawn(vehicleid) | |
1743 | { | |
1744 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
1745 | if(ac_driver != INVALID_PLAYER_ID) | |
1746 | { | |
1747 | ACInfo[ac_driver][acGtc][8] = GetTickCount() + 1650; | |
1748 | ACVehInfo[vehicleid][acDriver] = INVALID_PLAYER_ID; | |
1749 | } | |
1750 | ACVehInfo[vehicleid][acPaintJob] = 3; | |
1751 | ACVehInfo[vehicleid][acHealth] = 1000.0; | |
1752 | ACVehInfo[vehicleid][acSpawned] = true; | |
1753 | ACVehInfo[vehicleid][acTrSpeed] = -1; | |
1754 | ACVehInfo[vehicleid][acPosDiff] = | |
1755 | ACVehInfo[vehicleid][acVelX] = | |
1756 | ACVehInfo[vehicleid][acVelY] = | |
1757 | ACVehInfo[vehicleid][acVelZ] = 0.0; | |
1758 | ACVehInfo[vehicleid][acSpeed] = | |
1759 | ACVehInfo[vehicleid][acTires] = | |
1760 | ACVehInfo[vehicleid][acLights] = | |
1761 | ACVehInfo[vehicleid][acDoors] = | |
1762 | ACVehInfo[vehicleid][acPanels] = | |
1763 | ACVehInfo[vehicleid][acLastSpeed] = | |
1764 | ACVehInfo[vehicleid][acSpeedDiff] = 0; | |
1765 | ACVehInfo[vehicleid][acPosX] = ACVehInfo[vehicleid][acSpawnPosX]; | |
1766 | ACVehInfo[vehicleid][acPosY] = ACVehInfo[vehicleid][acSpawnPosY]; | |
1767 | ACVehInfo[vehicleid][acPosZ] = ACVehInfo[vehicleid][acSpawnPosZ]; | |
1768 | ACVehInfo[vehicleid][acZAngle] = ACVehInfo[vehicleid][acSpawnZAngle]; | |
1769 | return SetVehicleToRespawn(vehicleid); | |
1770 | } | |
1771 | ||
1772 | ac_fpublic ac_EnableAntiCheat(code, enable) | |
1773 | { | |
1774 | if(!(0 <= code < sizeof ac_ACAllow)) return 0; | |
1775 | if(code == 42) | |
1776 | { | |
1777 | if(enable) | |
1778 | { | |
1779 | if(!ac_ACAllow[code]) | |
1780 | { | |
1781 | #if !AC_USE_QUERY | |
1782 | #if defined GetConsoleVarAsBool | |
1783 | ac_QueryEnable = (GetConsoleVarAsBool("query") != 0); | |
1784 | #else | |
1785 | ac_QueryEnable = (GetServerVarAsBool("query") != 0); | |
1786 | #endif | |
1787 | #endif | |
1788 | #if defined GetConsoleVarAsBool | |
1789 | ac_RconEnable = (GetConsoleVarAsBool("rcon") != 0); | |
1790 | #else | |
1791 | ac_RconEnable = (GetServerVarAsBool("rcon") != 0); | |
1792 | #endif | |
1793 | } | |
1794 | #if !AC_USE_QUERY | |
1795 | SendRconCommand("query 0"); | |
1796 | #endif | |
1797 | SendRconCommand("rcon 0"); | |
1798 | } | |
1799 | else | |
1800 | { | |
1801 | static ac_strtmp[9]; | |
1802 | #if !AC_USE_QUERY | |
1803 | format(ac_strtmp, sizeof ac_strtmp, "query %b", ac_QueryEnable); | |
1804 | SendRconCommand(ac_strtmp); | |
1805 | #endif | |
1806 | format(ac_strtmp, sizeof ac_strtmp, "rcon %b", ac_RconEnable); | |
1807 | SendRconCommand(ac_strtmp); | |
1808 | } | |
1809 | } | |
1810 | ac_ACAllow[code] = (enable != 0); | |
1811 | if(enable) | |
1812 | { | |
1813 | #if defined foreach | |
1814 | foreach(new ac_i : Player) | |
1815 | { | |
1816 | #else | |
1817 | #if defined GetPlayerPoolSize | |
1818 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1819 | #else | |
1820 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1821 | #endif | |
1822 | { | |
1823 | if(!IsPlayerConnected(ac_i)) continue; | |
1824 | #endif | |
1825 | ACInfo[ac_i][acACAllow][code] = ac_ACAllow[code]; | |
1826 | switch(code) | |
1827 | { | |
1828 | case 7: ACInfo[ac_i][acCheatCount][13] = 0; | |
1829 | case 9: ACInfo[ac_i][acCheatCount][15] = 0; | |
1830 | case 10: ACInfo[ac_i][acCheatCount][18] = ACInfo[ac_i][acCheatCount][14] = 0; | |
1831 | #if AC_USE_AMMUNATIONS | |
1832 | case 15: ACInfo[ac_i][acCheatCount][20] = 0; | |
1833 | #endif | |
1834 | case 17: ACInfo[ac_i][acCheatCount][7] = 0; | |
1835 | case 19: ACInfo[ac_i][acCheatCount][9] = 0; | |
1836 | case 20: ACInfo[ac_i][acCheatCount][10] = 0; | |
1837 | #if AC_USE_TUNING_GARAGES | |
1838 | case 23: ACInfo[ac_i][acCheatCount][21] = 0; | |
1839 | #endif | |
1840 | case 26: ACInfo[ac_i][acCheatCount][12] = ACInfo[ac_i][acCheatCount][8] = 0; | |
1841 | case 29: ACInfo[ac_i][acCheatCount][11] = ACInfo[ac_i][acCheatCount][6] = 0; | |
1842 | case 30: ACInfo[ac_i][acCheatCount][17] = 0; | |
1843 | case 34: ACInfo[ac_i][acCheatCount][5] = 0; | |
1844 | case 38: ACInfo[ac_i][acCheatCount][0] = 0; | |
1845 | case 47: ACInfo[ac_i][acCheatCount][16] = 0; | |
1846 | } | |
1847 | } | |
1848 | } | |
1849 | else | |
1850 | { | |
1851 | #if defined foreach | |
1852 | foreach(new ac_i : Player) | |
1853 | { | |
1854 | #else | |
1855 | #if defined GetPlayerPoolSize | |
1856 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1857 | #else | |
1858 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1859 | #endif | |
1860 | { | |
1861 | if(!IsPlayerConnected(ac_i)) continue; | |
1862 | #endif | |
1863 | ACInfo[ac_i][acACAllow][code] = ac_ACAllow[code]; | |
1864 | } | |
1865 | } | |
1866 | #if AC_USE_CONFIG_FILES && AUTOSAVE_SETTINGS_IN_CONFIG | |
1867 | static ac_strtmp[10]; | |
1868 | new ac_string[415], File:ac_cfgFile = fopen(AC_CONFIG_FILE, io_write); | |
1869 | if(ac_cfgFile) | |
1870 | { | |
1871 | for(new ac_i; ac_i < sizeof ac_ACAllow; ++ac_i) | |
1872 | { | |
1873 | format(ac_strtmp, sizeof ac_strtmp, "%d //%d\r\n", ac_ACAllow[ac_i], ac_i); | |
1874 | strcat(ac_string, ac_strtmp); | |
1875 | } | |
1876 | fwrite(ac_cfgFile, ac_string); | |
1877 | fclose(ac_cfgFile); | |
1878 | } | |
1879 | #endif | |
1880 | return 1; | |
1881 | } | |
1882 | ||
1883 | ac_fpublic ac_EnableAntiNOP(nopcode, enable) | |
1884 | { | |
1885 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return 0; | |
1886 | ac_NOPAllow[nopcode] = (enable != 0); | |
1887 | #if defined foreach | |
1888 | foreach(new ac_i : Player) | |
1889 | { | |
1890 | #else | |
1891 | #if defined GetPlayerPoolSize | |
1892 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
1893 | #else | |
1894 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
1895 | #endif | |
1896 | { | |
1897 | if(!IsPlayerConnected(ac_i)) continue; | |
1898 | #endif | |
1899 | ACInfo[ac_i][acNOPAllow][nopcode] = ac_NOPAllow[nopcode]; | |
1900 | } | |
1901 | #if AC_USE_CONFIG_FILES && AUTOSAVE_SETTINGS_IN_CONFIG | |
1902 | static ac_strtmp[10]; | |
1903 | new ac_string[87], File:ac_cfgFile = fopen(AC_NOP_CONFIG_FILE, io_write); | |
1904 | if(ac_cfgFile) | |
1905 | { | |
1906 | for(new ac_i; ac_i < sizeof ac_NOPAllow; ++ac_i) | |
1907 | { | |
1908 | format(ac_strtmp, sizeof ac_strtmp, "%d //%d\r\n", ac_NOPAllow[ac_i], ac_i); | |
1909 | strcat(ac_string, ac_strtmp); | |
1910 | } | |
1911 | fwrite(ac_cfgFile, ac_string); | |
1912 | fclose(ac_cfgFile); | |
1913 | } | |
1914 | #endif | |
1915 | #undef AUTOSAVE_SETTINGS_IN_CONFIG | |
1916 | return 1; | |
1917 | } | |
1918 | ||
1919 | ac_fpublic ac_EnableAntiCheatForPlayer(playerid, code, enable) | |
1920 | { | |
1921 | if(!(0 <= code < sizeof ac_ACAllow)) return -1; | |
1922 | ACInfo[playerid][acACAllow][code] = (enable != 0); | |
1923 | if(enable) | |
1924 | { | |
1925 | switch(code) | |
1926 | { | |
1927 | case 7: ACInfo[playerid][acCheatCount][13] = 0; | |
1928 | case 9: ACInfo[playerid][acCheatCount][15] = 0; | |
1929 | case 10: ACInfo[playerid][acCheatCount][18] = ACInfo[playerid][acCheatCount][14] = 0; | |
1930 | #if AC_USE_AMMUNATIONS | |
1931 | case 15: ACInfo[playerid][acCheatCount][20] = 0; | |
1932 | #endif | |
1933 | case 17: ACInfo[playerid][acCheatCount][7] = 0; | |
1934 | case 19: ACInfo[playerid][acCheatCount][9] = 0; | |
1935 | case 20: ACInfo[playerid][acCheatCount][10] = 0; | |
1936 | #if AC_USE_TUNING_GARAGES | |
1937 | case 23: ACInfo[playerid][acCheatCount][21] = 0; | |
1938 | #endif | |
1939 | case 26: ACInfo[playerid][acCheatCount][12] = ACInfo[playerid][acCheatCount][8] = 0; | |
1940 | case 29: ACInfo[playerid][acCheatCount][11] = ACInfo[playerid][acCheatCount][6] = 0; | |
1941 | case 30: ACInfo[playerid][acCheatCount][17] = 0; | |
1942 | case 34: ACInfo[playerid][acCheatCount][5] = 0; | |
1943 | case 38: ACInfo[playerid][acCheatCount][0] = 0; | |
1944 | case 47: ACInfo[playerid][acCheatCount][16] = 0; | |
1945 | } | |
1946 | } | |
1947 | return 1; | |
1948 | } | |
1949 | ||
1950 | ac_fpublic ac_EnableAntiNOPForPlayer(playerid, nopcode, enable) | |
1951 | { | |
1952 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return -1; | |
1953 | ACInfo[playerid][acNOPAllow][nopcode] = (enable != 0); | |
1954 | return 1; | |
1955 | } | |
1956 | ||
1957 | ac_fpublic ac_IsAntiCheatEnabled(code) | |
1958 | { | |
1959 | if(!(0 <= code < sizeof ac_ACAllow)) return 0; | |
1960 | return ac_ACAllow[code]; | |
1961 | } | |
1962 | ||
1963 | ac_fpublic ac_IsAntiNOPEnabled(nopcode) | |
1964 | { | |
1965 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return 0; | |
1966 | return ac_NOPAllow[nopcode]; | |
1967 | } | |
1968 | ||
1969 | ac_fpublic ac_IsAntiCheatEnabledForPlayer(playerid, code) | |
1970 | { | |
1971 | if(!(0 <= code < sizeof ac_ACAllow)) return 0; | |
1972 | return ACInfo[playerid][acACAllow][code]; | |
1973 | } | |
1974 | ||
1975 | ac_fpublic ac_IsAntiNOPEnabledForPlayer(playerid, nopcode) | |
1976 | { | |
1977 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return 0; | |
1978 | return ACInfo[playerid][acNOPAllow][nopcode]; | |
1979 | } | |
1980 | ||
1981 | ac_fpublic ac_AntiCheatGetSpeed(playerid) return ACInfo[playerid][acSpeed]; | |
1982 | ||
1983 | ac_fpublic ac_AntiCheatGetAnimationIndex(playerid) return ACInfo[playerid][acAnim]; | |
1984 | ||
1985 | ac_fpublic ac_AntiCheatGetDialog(playerid) return ACInfo[playerid][acDialog]; | |
1986 | ||
1987 | ac_fpublic ac_AntiCheatGetInterior(playerid) return ACInfo[playerid][acInt]; | |
1988 | ||
1989 | ac_fpublic ac_AntiCheatGetEnterVehicle(playerid) return ACInfo[playerid][acEnterVeh]; | |
1990 | ||
1991 | ac_fpublic ac_AntiCheatGetEnterVehicleSeat(playerid) return ACInfo[playerid][acEnterSeat]; | |
1992 | ||
1993 | ac_fpublic ac_AntiCheatGetVehicleID(playerid) return ACInfo[playerid][acVeh]; | |
1994 | ||
1995 | ac_fpublic ac_AntiCheatGetVehicleSeat(playerid) return ACInfo[playerid][acSeat]; | |
1996 | ||
1997 | ac_fpublic ac_AntiCheatGetWeapon(playerid) return ACInfo[playerid][acHoldWeapon]; | |
1998 | ||
1999 | ac_fpublic ac_AntiCheatGetWeaponInSlot(playerid, slot) return ACInfo[playerid][acWeapon][slot]; | |
2000 | ||
2001 | ac_fpublic ac_AntiCheatGetAmmoInSlot(playerid, slot) return ACInfo[playerid][acAmmo][slot]; | |
2002 | ||
2003 | ac_fpublic ac_AntiCheatGetSpecialAction(playerid) return ACInfo[playerid][acSpecAct]; | |
2004 | ||
2005 | ac_fpublic ac_AntiCheatGetLastSpecialActio(playerid) return ACInfo[playerid][acLastSpecAct]; | |
2006 | ||
2007 | ac_fpublic ac_AntiCheatGetLastShotWeapon(playerid) return ACInfo[playerid][acShotWeapon]; | |
2008 | ||
2009 | ac_fpublic ac_AntiCheatGetLastPickup(playerid) return ACInfo[playerid][acLastPickup]; | |
2010 | ||
2011 | ac_fpublic ac_AntiCheatGetLastUpdateTime(playerid) return ACInfo[playerid][acUpdateTick]; | |
2012 | ||
2013 | ac_fpublic ac_AntiCheatGetLastReloadTime(playerid) return ACInfo[playerid][acReloadTick]; | |
2014 | ||
2015 | ac_fpublic ac_AntiCheatGetLastEnteredVehTi(playerid) return ACInfo[playerid][acEnterVehTick]; | |
2016 | ||
2017 | ac_fpublic ac_AntiCheatGetLastShotTime(playerid) return ACInfo[playerid][acShotTick]; | |
2018 | ||
2019 | ac_fpublic ac_AntiCheatGetLastSpawnTime(playerid) return ACInfo[playerid][acSpawnTick]; | |
2020 | ||
2021 | ac_fpublic ac_AntiCheatIntEnterExitsIsEnab(playerid) return ACInfo[playerid][acIntEnterExits]; | |
2022 | ||
2023 | ac_fpublic ac_AntiCheatStuntBonusIsEnabled(playerid) return ACInfo[playerid][acStuntBonus]; | |
2024 | ||
2025 | ac_fpublic ac_AntiCheatIsInModShop(playerid) return ACInfo[playerid][acModShop]; | |
2026 | ||
2027 | ac_fpublic ac_AntiCheatIsInSpectate(playerid) return ACInfo[playerid][acSpec]; | |
2028 | ||
2029 | ac_fpublic ac_AntiCheatIsFrozen(playerid) return !ACInfo[playerid][acUnFrozen]; | |
2030 | ||
2031 | ac_fpublic ac_AntiCheatIsDead(playerid) return ACInfo[playerid][acDead]; | |
2032 | ||
2033 | ac_fpublic ac_AntiCheatIsConnected(playerid) return ACInfo[playerid][acOnline]; | |
2034 | ||
2035 | ac_fpublic ac_AntiCheatKickWithDesync(playerid, code) | |
2036 | { | |
2037 | if(ACInfo[playerid][acKicked] > 0) return -1; | |
2038 | new ac_gpp = GetPlayerPing(playerid) + 150; | |
2039 | ACInfo[playerid][acKickTimerID] = SetTimerEx("ac_KickTimer", (ac_gpp > AC_MAX_PING ? AC_MAX_PING : ac_gpp), false, "i", playerid); | |
2040 | if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) | |
2041 | { | |
2042 | if(code == 4) ACInfo[playerid][acKickVeh] = GetPlayerVehicleID(playerid); | |
2043 | ACInfo[playerid][acKicked] = 2; | |
2044 | } | |
2045 | else ACInfo[playerid][acKicked] = 1; | |
2046 | return 1; | |
2047 | } | |
2048 | ||
2049 | ac_fpublic ac_AntiCheatIsKickedWithDesync(playerid) return ACInfo[playerid][acKicked]; | |
2050 | ||
2051 | ac_fpublic ac_AntiCheatGetVehicleDriver(vehicleid) return ACVehInfo[vehicleid][acDriver]; | |
2052 | ||
2053 | ac_fpublic ac_AntiCheatGetVehicleInterior(vehicleid) return ACVehInfo[vehicleid][acInt]; | |
2054 | ||
2055 | ac_fpublic ac_AntiCheatGetVehiclePaintjob(vehicleid) return ACVehInfo[vehicleid][acPaintJob]; | |
2056 | ||
2057 | ac_fpublic ac_AntiCheatGetVehicleSpeed(vehicleid) return ACVehInfo[vehicleid][acSpeed]; | |
2058 | ||
2059 | ac_fpublic ac_AntiCheatIsVehicleSpawned(vehicleid) return ACVehInfo[vehicleid][acSpawned]; | |
2060 | ||
2061 | ac_fpublic ac_AntiCheatGetNextDialog(playerid) return ACInfo[playerid][acNextDialog]; | |
2062 | ||
2063 | #endif | |
2064 | ||
2065 | stock acc_AddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2) | |
2066 | { | |
2067 | new ac_vehid = AddStaticVehicle(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2); | |
2068 | if(ac_vehid != INVALID_VEHICLE_ID) | |
2069 | { | |
2070 | #if defined FILTERSCRIPT | |
2071 | CallRemoteFunction("ac_AddStaticVehicle", "iffff", ac_vehid, spawn_x, spawn_y, spawn_z, z_angle); | |
2072 | #else | |
2073 | ac_AddStaticVehicle(ac_vehid, spawn_x, spawn_y, spawn_z, z_angle); | |
2074 | #endif | |
2075 | } | |
2076 | return ac_vehid; | |
2077 | } | |
2078 | ||
2079 | #if defined _ALS_AddStaticVehicle | |
2080 | #undef AddStaticVehicle | |
2081 | #else | |
2082 | #define _ALS_AddStaticVehicle | |
2083 | #endif | |
2084 | #define AddStaticVehicle acc_AddStaticVehicle | |
2085 | ||
2086 | #if defined OnVehicleSirenStateChange | |
2087 | stock acc_AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2, respawn_delay, addsiren = 0) | |
2088 | { | |
2089 | new ac_vehid = AddStaticVehicleEx(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2, respawn_delay, addsiren); | |
2090 | #else | |
2091 | stock acc_AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2, respawn_delay) | |
2092 | { | |
2093 | new ac_vehid = AddStaticVehicleEx(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2, respawn_delay); | |
2094 | #endif | |
2095 | if(ac_vehid != INVALID_VEHICLE_ID) | |
2096 | { | |
2097 | #if defined FILTERSCRIPT | |
2098 | CallRemoteFunction("ac_AddStaticVehicle", "iffff", ac_vehid, spawn_x, spawn_y, spawn_z, z_angle); | |
2099 | #else | |
2100 | ac_AddStaticVehicle(ac_vehid, spawn_x, spawn_y, spawn_z, z_angle); | |
2101 | #endif | |
2102 | } | |
2103 | return ac_vehid; | |
2104 | } | |
2105 | ||
2106 | #if defined _ALS_AddStaticVehicleEx | |
2107 | #undef AddStaticVehicleEx | |
2108 | #else | |
2109 | #define _ALS_AddStaticVehicleEx | |
2110 | #endif | |
2111 | #define AddStaticVehicleEx acc_AddStaticVehicleEx | |
2112 | ||
2113 | #if defined OnVehicleSirenStateChange | |
2114 | stock acc_CreateVehicle(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawn_delay, addsiren = 0) | |
2115 | { | |
2116 | new ac_vehid = CreateVehicle(vehicletype, x, y, z, rotation, color1, color2, respawn_delay, addsiren); | |
2117 | #else | |
2118 | stock acc_CreateVehicle(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawn_delay) | |
2119 | { | |
2120 | new ac_vehid = CreateVehicle(vehicletype, x, y, z, rotation, color1, color2, respawn_delay); | |
2121 | #endif | |
2122 | if(ac_vehid != INVALID_VEHICLE_ID && ac_vehid > 0) | |
2123 | { | |
2124 | #if defined FILTERSCRIPT | |
2125 | CallRemoteFunction("ac_AddStaticVehicle", "iffff", ac_vehid, x, y, z, rotation); | |
2126 | #else | |
2127 | ac_AddStaticVehicle(ac_vehid, x, y, z, rotation); | |
2128 | #endif | |
2129 | - | CallRemoteFunction("ac_CreateVehicle", "iiffff", ac_vehid, vehicletype, x, y, z, rotation); |
2129 | + | |
2130 | return ac_vehid; | |
2131 | - | ac_CreateVehicle(ac_vehid, vehicletype, x, y, z, rotation); |
2131 | + | |
2132 | ||
2133 | #if defined _ALS_CreateVehicle | |
2134 | #undef CreateVehicle | |
2135 | #else | |
2136 | #define _ALS_CreateVehicle | |
2137 | #endif | |
2138 | #define CreateVehicle acc_CreateVehicle | |
2139 | ||
2140 | stock acc_AddPlayerClass(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
2141 | { | |
2142 | new ac_class = AddPlayerClass(modelid, spawn_x, spawn_y, spawn_z, z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2143 | #if defined FILTERSCRIPT | |
2144 | CallRemoteFunction("ac_AddPlayerClass", "ifffiiiiii", ac_class, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2145 | #else | |
2146 | ac_AddPlayerClass(ac_class, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2147 | #endif | |
2148 | return ac_class; | |
2149 | } | |
2150 | ||
2151 | #if defined _ALS_AddPlayerClass | |
2152 | #undef AddPlayerClass | |
2153 | #else | |
2154 | #define _ALS_AddPlayerClass | |
2155 | #endif | |
2156 | #define AddPlayerClass acc_AddPlayerClass | |
2157 | ||
2158 | stock acc_AddPlayerClassEx(teamid, modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
2159 | { | |
2160 | new ac_class = AddPlayerClassEx(teamid, modelid, spawn_x, spawn_y, spawn_z, z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2161 | #if defined FILTERSCRIPT | |
2162 | CallRemoteFunction("ac_AddPlayerClass", "ifffiiiiii", ac_class, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2163 | #else | |
2164 | ac_AddPlayerClass(ac_class, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2165 | #endif | |
2166 | return ac_class; | |
2167 | } | |
2168 | ||
2169 | #if defined _ALS_AddPlayerClassEx | |
2170 | #undef AddPlayerClassEx | |
2171 | #else | |
2172 | #define _ALS_AddPlayerClassEx | |
2173 | #endif | |
2174 | #define AddPlayerClassEx acc_AddPlayerClassEx | |
2175 | ||
2176 | stock orig_SetSpawnInfo(playerid, team, skin, Float:x, Float:y, Float:z, Float:rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
2177 | return SetSpawnInfo(playerid, team, skin, x, y, z, rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2178 | ||
2179 | stock acc_SetSpawnInfo(playerid, team, skin, Float:x, Float:y, Float:z, Float:rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
2180 | { | |
2181 | #if defined FILTERSCRIPT | |
2182 | return CallRemoteFunction("ac_SetSpawnInfo", "iiiffffiiiiii", playerid, team, skin, x, y, z, rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2183 | #else | |
2184 | return ac_SetSpawnInfo(playerid, team, skin, x, y, z, rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
2185 | #endif | |
2186 | } | |
2187 | ||
2188 | #if defined _ALS_SetSpawnInfo | |
2189 | #undef SetSpawnInfo | |
2190 | #else | |
2191 | #define _ALS_SetSpawnInfo | |
2192 | #endif | |
2193 | #define SetSpawnInfo acc_SetSpawnInfo | |
2194 | ||
2195 | stock acc_AddStaticPickup(model, type, Float:X, Float:Y, Float:Z, virtualworld = 0) | |
2196 | { | |
2197 | new ac_pickid = CreatePickup(model, type, X, Y, Z, virtualworld); | |
2198 | if(ac_pickid != -1) | |
2199 | { | |
2200 | #if defined FILTERSCRIPT | |
2201 | return CallRemoteFunction("ac_CreatePickup", "iiifff", ac_pickid, model, type, X, Y, Z); | |
2202 | #else | |
2203 | return ac_CreatePickup(ac_pickid, model, type, X, Y, Z); | |
2204 | #endif | |
2205 | } | |
2206 | return 0; | |
2207 | } | |
2208 | ||
2209 | #if defined _ALS_AddStaticPickup | |
2210 | #undef AddStaticPickup | |
2211 | #else | |
2212 | #define _ALS_AddStaticPickup | |
2213 | #endif | |
2214 | #define AddStaticPickup acc_AddStaticPickup | |
2215 | ||
2216 | stock acc_CreatePickup(model, type, Float:X, Float:Y, Float:Z, virtualworld = 0) | |
2217 | { | |
2218 | new ac_pickid = CreatePickup(model, type, X, Y, Z, virtualworld); | |
2219 | if(ac_pickid != -1) | |
2220 | { | |
2221 | #if defined FILTERSCRIPT | |
2222 | CallRemoteFunction("ac_CreatePickup", "iiifff", ac_pickid, model, type, X, Y, Z); | |
2223 | #else | |
2224 | ac_CreatePickup(ac_pickid, model, type, X, Y, Z); | |
2225 | #endif | |
2226 | } | |
2227 | return ac_pickid; | |
2228 | } | |
2229 | ||
2230 | #if defined _ALS_CreatePickup | |
2231 | #undef CreatePickup | |
2232 | #else | |
2233 | #define _ALS_CreatePickup | |
2234 | #endif | |
2235 | #define CreatePickup acc_CreatePickup | |
2236 | ||
2237 | #if defined CreateDynamicPickup | |
2238 | #if defined STREAMER_ENABLE_TAGS | |
2239 | stock STREAMER_TAG_PICKUP:acc_CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_PICKUP_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0) | |
2240 | { | |
2241 | new STREAMER_TAG_PICKUP:ac_pickid = CreateDynamicPickup(modelid, type, x, y, z, worldid, interiorid, playerid, streamdistance, areaid, priority); | |
2242 | #else | |
2243 | stock acc_CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_PICKUP_SD, areaid = -1, priority = 0) | |
2244 | { | |
2245 | new ac_pickid = CreateDynamicPickup(modelid, type, x, y, z, worldid, interiorid, playerid, streamdistance, areaid, priority); | |
2246 | #endif | |
2247 | if(_:ac_pickid > 0) | |
2248 | { | |
2249 | #if defined FILTERSCRIPT | |
2250 | CallRemoteFunction("ac_CreateDynamicPickup", "iii", ac_pickid, modelid, type); | |
2251 | #else | |
2252 | #if AC_USE_PICKUP_WEAPONS\ | |
2253 | && defined Streamer_SetIntData | |
2254 | ac_CreateDynamicPickup(ac_pickid, modelid, type); | |
2255 | #endif | |
2256 | #endif | |
2257 | } | |
2258 | return ac_pickid; | |
2259 | } | |
2260 | ||
2261 | #if defined _ALS_CreateDynamicPickup | |
2262 | #undef CreateDynamicPickup | |
2263 | #else | |
2264 | #define _ALS_CreateDynamicPickup | |
2265 | #endif | |
2266 | #define CreateDynamicPickup acc_CreateDynamicPickup | |
2267 | #endif | |
2268 | ||
2269 | #if defined CreateDynamicPickupEx | |
2270 | #if defined STREAMER_ENABLE_TAGS | |
2271 | stock STREAMER_TAG_PICKUP:acc_CreateDynamicPickupEx(modelid, type, Float:x, Float:y, Float:z, Float:streamdistance = STREAMER_PICKUP_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas) | |
2272 | { | |
2273 | new STREAMER_TAG_PICKUP:ac_pickid = CreateDynamicPickupEx(modelid, type, x, y, z, streamdistance, worlds, interiors, players, areas, priority, maxworlds, maxinteriors, maxplayers, maxareas); | |
2274 | #else | |
2275 | stock acc_CreateDynamicPickupEx(modelid, type, Float:x, Float:y, Float:z, Float:streamdistance = STREAMER_PICKUP_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const areas[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas) | |
2276 | { | |
2277 | new ac_pickid = CreateDynamicPickupEx(modelid, type, x, y, z, streamdistance, worlds, interiors, players, areas, priority, maxworlds, maxinteriors, maxplayers, maxareas); | |
2278 | #endif | |
2279 | if(_:ac_pickid > 0) | |
2280 | { | |
2281 | #if defined FILTERSCRIPT | |
2282 | CallRemoteFunction("ac_CreateDynamicPickup", "iii", ac_pickid, modelid, type); | |
2283 | #else | |
2284 | #if AC_USE_PICKUP_WEAPONS\ | |
2285 | && defined Streamer_SetIntData | |
2286 | ac_CreateDynamicPickup(ac_pickid, modelid, type); | |
2287 | #endif | |
2288 | #endif | |
2289 | } | |
2290 | return ac_pickid; | |
2291 | } | |
2292 | ||
2293 | #if defined _ALS_CreateDynamicPickupEx | |
2294 | #undef CreateDynamicPickupEx | |
2295 | #else | |
2296 | #define _ALS_CreateDynamicPickupEx | |
2297 | #endif | |
2298 | #define CreateDynamicPickupEx acc_CreateDynamicPickupEx | |
2299 | #endif | |
2300 | ||
2301 | stock acc_DestroyVehicle(vehicleid) | |
2302 | { | |
2303 | #if defined FILTERSCRIPT | |
2304 | return CallRemoteFunction("ac_DestroyVehicle", "i", vehicleid); | |
2305 | #else | |
2306 | return ac_DestroyVehicle(vehicleid); | |
2307 | #endif | |
2308 | } | |
2309 | ||
2310 | #if defined _ALS_DestroyVehicle | |
2311 | #undef DestroyVehicle | |
2312 | #else | |
2313 | #define _ALS_DestroyVehicle | |
2314 | #endif | |
2315 | #define DestroyVehicle acc_DestroyVehicle | |
2316 | ||
2317 | stock acc_DestroyPickup(pickup) | |
2318 | { | |
2319 | #if defined FILTERSCRIPT | |
2320 | return CallRemoteFunction("ac_DestroyPickup", "i", pickup); | |
2321 | #else | |
2322 | return ac_DestroyPickup(pickup); | |
2323 | #endif | |
2324 | } | |
2325 | ||
2326 | #if defined _ALS_DestroyPickup | |
2327 | #undef DestroyPickup | |
2328 | #else | |
2329 | #define _ALS_DestroyPickup | |
2330 | #endif | |
2331 | #define DestroyPickup acc_DestroyPickup | |
2332 | ||
2333 | #if defined DestroyDynamicPickup | |
2334 | #if defined STREAMER_ENABLE_TAGS | |
2335 | stock acc_DestroyDynamicPickup(STREAMER_TAG_PICKUP:pickupid) | |
2336 | #else | |
2337 | stock acc_DestroyDynamicPickup(pickupid) | |
2338 | #endif | |
2339 | { | |
2340 | #if defined FILTERSCRIPT | |
2341 | return CallRemoteFunction("ac_DestroyDynamicPickup", "i", pickupid); | |
2342 | #else | |
2343 | return ac_DestroyDynamicPickup(pickupid); | |
2344 | #endif | |
2345 | } | |
2346 | ||
2347 | #if defined _ALS_DestroyDynamicPickup | |
2348 | #undef DestroyDynamicPickup | |
2349 | #else | |
2350 | #define _ALS_DestroyDynamicPickup | |
2351 | #endif | |
2352 | #define DestroyDynamicPickup acc_DestroyDynamicPickup | |
2353 | #endif | |
2354 | ||
2355 | stock acc_DisableInteriorEnterExits() | |
2356 | { | |
2357 | #if defined FILTERSCRIPT | |
2358 | return CallRemoteFunction("ac_DisableInteriorEnterExits", ""); | |
2359 | #else | |
2360 | return ac_DisableInteriorEnterExits(); | |
2361 | #endif | |
2362 | } | |
2363 | ||
2364 | #if defined _ALS_DisableInteriorEnterExits | |
2365 | #undef DisableInteriorEnterExits | |
2366 | #else | |
2367 | #define _ALS_DisableInteriorEnterExits | |
2368 | #endif | |
2369 | #define DisableInteriorEnterExits acc_DisableInteriorEnterExits | |
2370 | ||
2371 | stock acc_UsePlayerPedAnims() | |
2372 | { | |
2373 | #if defined FILTERSCRIPT | |
2374 | return CallRemoteFunction("ac_UsePlayerPedAnims", ""); | |
2375 | #else | |
2376 | return ac_UsePlayerPedAnims(); | |
2377 | #endif | |
2378 | } | |
2379 | ||
2380 | #if defined _ALS_UsePlayerPedAnims | |
2381 | #undef UsePlayerPedAnims | |
2382 | #else | |
2383 | #define _ALS_UsePlayerPedAnims | |
2384 | #endif | |
2385 | #define UsePlayerPedAnims acc_UsePlayerPedAnims | |
2386 | ||
2387 | #if defined EnableVehicleFriendlyFire | |
2388 | stock acc_EnableVehicleFriendlyFire() | |
2389 | { | |
2390 | #if defined FILTERSCRIPT | |
2391 | return CallRemoteFunction("ac_EnableVehicleFriendlyFire", ""); | |
2392 | #else | |
2393 | return ac_EnableVehicleFriendlyFire(); | |
2394 | #endif | |
2395 | } | |
2396 | ||
2397 | #if defined _ALS_EnableVehicleFriendlyFire | |
2398 | #undef EnableVehicleFriendlyFire | |
2399 | #else | |
2400 | #define _ALS_EnableVehicleFriendlyFire | |
2401 | #endif | |
2402 | #define EnableVehicleFriendlyFire acc_EnableVehicleFriendlyFire | |
2403 | #endif | |
2404 | ||
2405 | stock acc_EnableStuntBonusForAll(enable) | |
2406 | { | |
2407 | #if defined FILTERSCRIPT | |
2408 | return CallRemoteFunction("ac_EnableStuntBonusForAll", "i", enable); | |
2409 | #else | |
2410 | return ac_EnableStuntBonusForAll(enable); | |
2411 | #endif | |
2412 | } | |
2413 | ||
2414 | #if defined _ALS_EnableStuntBonusForAll | |
2415 | #undef EnableStuntBonusForAll | |
2416 | #else | |
2417 | #define _ALS_EnableStuntBonusForAll | |
2418 | #endif | |
2419 | #define EnableStuntBonusForAll acc_EnableStuntBonusForAll | |
2420 | ||
2421 | stock acc_EnableStuntBonusForPlayer(playerid, enable) | |
2422 | { | |
2423 | #if defined FILTERSCRIPT | |
2424 | return CallRemoteFunction("ac_EnableStuntBonusForPlayer", "ii", playerid, enable); | |
2425 | #else | |
2426 | return ac_EnableStuntBonusForPlayer(playerid, enable); | |
2427 | #endif | |
2428 | } | |
2429 | ||
2430 | #if defined _ALS_EnableStuntBonusForPlayer | |
2431 | #undef EnableStuntBonusForPlayer | |
2432 | #else | |
2433 | #define _ALS_EnableStuntBonusForPlayer | |
2434 | #endif | |
2435 | #define EnableStuntBonusForPlayer acc_EnableStuntBonusForPlayer | |
2436 | ||
2437 | stock orig_ShowPlayerDialog(playerid, dialogid, style, caption[], info[], button1[], button2[]) return ShowPlayerDialog(playerid, dialogid, style, caption, info, button1, button2); | |
2438 | ||
2439 | stock acc_ShowPlayerDialog(playerid, dialogid, style, caption[], info[], button1[], button2[]) | |
2440 | { | |
2441 | if(ShowPlayerDialog(playerid, dialogid, style, caption, info, button1, button2)) | |
2442 | { | |
2443 | #if defined FILTERSCRIPT | |
2444 | return CallRemoteFunction("ac_fs_ShowPlayerDialog", "id", playerid, dialogid); | |
2445 | #else | |
2446 | return ac_ShowPlayerDialog(playerid, dialogid); | |
2447 | #endif | |
2448 | } | |
2449 | return 0; | |
2450 | } | |
2451 | ||
2452 | #if defined _ALS_ShowPlayerDialog | |
2453 | #undef ShowPlayerDialog | |
2454 | #else | |
2455 | #define _ALS_ShowPlayerDialog | |
2456 | #endif | |
2457 | #define ShowPlayerDialog acc_ShowPlayerDialog | |
2458 | ||
2459 | stock orig_TogglePlayerControllable(playerid, toggle) return TogglePlayerControllable(playerid, toggle); | |
2460 | ||
2461 | stock acc_TogglePlayerControllable(playerid, toggle) | |
2462 | { | |
2463 | #if defined FILTERSCRIPT | |
2464 | return CallRemoteFunction("ac_TogglePlayerControllable", "ii", playerid, toggle); | |
2465 | #else | |
2466 | return ac_TogglePlayerControllable(playerid, toggle); | |
2467 | #endif | |
2468 | } | |
2469 | ||
2470 | #if defined _ALS_TogglePlayerControllable | |
2471 | #undef TogglePlayerControllable | |
2472 | #else | |
2473 | #define _ALS_TogglePlayerControllable | |
2474 | #endif | |
2475 | #define TogglePlayerControllable acc_TogglePlayerControllable | |
2476 | ||
2477 | stock orig_TogglePlayerSpectating(playerid, toggle) return TogglePlayerSpectating(playerid, toggle); | |
2478 | ||
2479 | stock acc_TogglePlayerSpectating(playerid, toggle) | |
2480 | { | |
2481 | #if defined FILTERSCRIPT | |
2482 | return CallRemoteFunction("ac_TogglePlayerSpectating", "ii", playerid, toggle); | |
2483 | #else | |
2484 | return ac_TogglePlayerSpectating(playerid, toggle); | |
2485 | #endif | |
2486 | } | |
2487 | ||
2488 | #if defined _ALS_TogglePlayerSpectating | |
2489 | #undef TogglePlayerSpectating | |
2490 | #else | |
2491 | #define _ALS_TogglePlayerSpectating | |
2492 | #endif | |
2493 | #define TogglePlayerSpectating acc_TogglePlayerSpectating | |
2494 | ||
2495 | stock orig_SpawnPlayer(playerid) return SpawnPlayer(playerid); | |
2496 | ||
2497 | stock acc_SpawnPlayer(playerid) | |
2498 | { | |
2499 | #if defined FILTERSCRIPT | |
2500 | return CallRemoteFunction("ac_SpawnPlayer", "i", playerid); | |
2501 | #else | |
2502 | return ac_SpawnPlayer(playerid); | |
2503 | #endif | |
2504 | } | |
2505 | ||
2506 | #if defined _ALS_SpawnPlayer | |
2507 | #undef SpawnPlayer | |
2508 | #else | |
2509 | #define _ALS_SpawnPlayer | |
2510 | #endif | |
2511 | #define SpawnPlayer acc_SpawnPlayer | |
2512 | ||
2513 | stock orig_SetPlayerHealth(playerid, Float:health) return SetPlayerHealth(playerid, health); | |
2514 | ||
2515 | stock acc_SetPlayerHealth(playerid, Float:health) | |
2516 | { | |
2517 | #if defined FILTERSCRIPT | |
2518 | return CallRemoteFunction("ac_SetPlayerHealth", "if", playerid, health); | |
2519 | #else | |
2520 | return ac_SetPlayerHealth(playerid, health); | |
2521 | #endif | |
2522 | } | |
2523 | ||
2524 | #if defined _ALS_SetPlayerHealth | |
2525 | #undef SetPlayerHealth | |
2526 | #else | |
2527 | #define _ALS_SetPlayerHealth | |
2528 | #endif | |
2529 | #define SetPlayerHealth acc_SetPlayerHealth | |
2530 | ||
2531 | stock orig_SetPlayerArmour(playerid, Float:armour) return SetPlayerArmour(playerid, armour); | |
2532 | ||
2533 | stock acc_SetPlayerArmour(playerid, Float:armour) | |
2534 | { | |
2535 | #if defined FILTERSCRIPT | |
2536 | return CallRemoteFunction("ac_SetPlayerArmour", "if", playerid, armour); | |
2537 | #else | |
2538 | return ac_SetPlayerArmour(playerid, armour); | |
2539 | #endif | |
2540 | } | |
2541 | ||
2542 | #if defined _ALS_SetPlayerArmour | |
2543 | #undef SetPlayerArmour | |
2544 | #else | |
2545 | #define _ALS_SetPlayerArmour | |
2546 | #endif | |
2547 | #define SetPlayerArmour acc_SetPlayerArmour | |
2548 | ||
2549 | stock orig_GivePlayerWeapon(playerid, weaponid, ammo) return GivePlayerWeapon(playerid, weaponid, ammo); | |
2550 | ||
2551 | stock acc_GivePlayerWeapon(playerid, weaponid, ammo) | |
2552 | { | |
2553 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
2554 | #if defined FILTERSCRIPT | |
2555 | return CallRemoteFunction("ac_GivePlayerWeapon", "iid", playerid, weaponid, ammo); | |
2556 | #else | |
2557 | return ac_GivePlayerWeapon(playerid, weaponid, ammo); | |
2558 | #endif | |
2559 | } | |
2560 | ||
2561 | #if defined _ALS_GivePlayerWeapon | |
2562 | #undef GivePlayerWeapon | |
2563 | #else | |
2564 | #define _ALS_GivePlayerWeapon | |
2565 | #endif | |
2566 | #define GivePlayerWeapon acc_GivePlayerWeapon | |
2567 | ||
2568 | stock orig_SetPlayerAmmo(playerid, weaponslot, ammo) return SetPlayerAmmo(playerid, weaponslot, ammo); | |
2569 | ||
2570 | stock acc_SetPlayerAmmo(playerid, weaponslot, ammo) | |
2571 | { | |
2572 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
2573 | #if defined FILTERSCRIPT | |
2574 | return CallRemoteFunction("ac_SetPlayerAmmo", "iid", playerid, weaponslot, ammo); | |
2575 | #else | |
2576 | return ac_SetPlayerAmmo(playerid, weaponslot, ammo); | |
2577 | #endif | |
2578 | } | |
2579 | ||
2580 | #if defined _ALS_SetPlayerAmmo | |
2581 | #undef SetPlayerAmmo | |
2582 | #else | |
2583 | #define _ALS_SetPlayerAmmo | |
2584 | #endif | |
2585 | #define SetPlayerAmmo acc_SetPlayerAmmo | |
2586 | ||
2587 | stock orig_ResetPlayerWeapons(playerid) return ResetPlayerWeapons(playerid); | |
2588 | ||
2589 | stock acc_ResetPlayerWeapons(playerid) | |
2590 | { | |
2591 | #if defined FILTERSCRIPT | |
2592 | return CallRemoteFunction("ac_ResetPlayerWeapons", "i", playerid); | |
2593 | #else | |
2594 | return ac_ResetPlayerWeapons(playerid); | |
2595 | #endif | |
2596 | } | |
2597 | ||
2598 | #if defined _ALS_ResetPlayerWeapons | |
2599 | #undef ResetPlayerWeapons | |
2600 | #else | |
2601 | #define _ALS_ResetPlayerWeapons | |
2602 | #endif | |
2603 | #define ResetPlayerWeapons acc_ResetPlayerWeapons | |
2604 | ||
2605 | stock orig_GivePlayerMoney(playerid, money) return GivePlayerMoney(playerid, money); | |
2606 | ||
2607 | stock acc_GivePlayerMoney(playerid, money) | |
2608 | { | |
2609 | #if defined FILTERSCRIPT | |
2610 | return CallRemoteFunction("ac_GivePlayerMoney", "id", playerid, money); | |
2611 | #else | |
2612 | return ac_GivePlayerMoney(playerid, money); | |
2613 | #endif | |
2614 | } | |
2615 | ||
2616 | #if defined _ALS_GivePlayerMoney | |
2617 | #undef GivePlayerMoney | |
2618 | #else | |
2619 | #define _ALS_GivePlayerMoney | |
2620 | #endif | |
2621 | #define GivePlayerMoney acc_GivePlayerMoney | |
2622 | ||
2623 | stock orig_ResetPlayerMoney(playerid) return ResetPlayerMoney(playerid); | |
2624 | ||
2625 | stock acc_ResetPlayerMoney(playerid) | |
2626 | { | |
2627 | #if defined FILTERSCRIPT | |
2628 | return CallRemoteFunction("ac_ResetPlayerMoney", "i", playerid); | |
2629 | #else | |
2630 | return ac_ResetPlayerMoney(playerid); | |
2631 | #endif | |
2632 | } | |
2633 | ||
2634 | #if defined _ALS_ResetPlayerMoney | |
2635 | #undef ResetPlayerMoney | |
2636 | #else | |
2637 | #define _ALS_ResetPlayerMoney | |
2638 | #endif | |
2639 | #define ResetPlayerMoney acc_ResetPlayerMoney | |
2640 | ||
2641 | stock orig_GetPlayerMoney(playerid) return GetPlayerMoney(playerid); | |
2642 | ||
2643 | stock acc_GetPlayerMoney(playerid) | |
2644 | { | |
2645 | if(!IsPlayerConnected(playerid)) return 0; | |
2646 | #if defined FILTERSCRIPT | |
2647 | return CallRemoteFunction("ac_GetPlayerMoney", "i", playerid); | |
2648 | #else | |
2649 | return ac_GetPlayerMoney(playerid); | |
2650 | #endif | |
2651 | } | |
2652 | ||
2653 | #if defined _ALS_GetPlayerMoney | |
2654 | #undef GetPlayerMoney | |
2655 | #else | |
2656 | #define _ALS_GetPlayerMoney | |
2657 | #endif | |
2658 | #define GetPlayerMoney acc_GetPlayerMoney | |
2659 | ||
2660 | stock orig_SetPlayerSpecialAction(playerid, actionid) return SetPlayerSpecialAction(playerid, actionid); | |
2661 | ||
2662 | stock acc_SetPlayerSpecialAction(playerid, actionid) | |
2663 | { | |
2664 | #if defined FILTERSCRIPT | |
2665 | return CallRemoteFunction("ac_SetPlayerSpecialAction", "ii", playerid, actionid); | |
2666 | #else | |
2667 | return ac_SetPlayerSpecialAction(playerid, actionid); | |
2668 | #endif | |
2669 | } | |
2670 | ||
2671 | #if defined _ALS_SetPlayerSpecialAction | |
2672 | #undef SetPlayerSpecialAction | |
2673 | #else | |
2674 | #define _ALS_SetPlayerSpecialAction | |
2675 | #endif | |
2676 | #define SetPlayerSpecialAction acc_SetPlayerSpecialAction | |
2677 | ||
2678 | stock orig_PlayerSpectatePlayer(playerid, targetplayerid, mode = SPECTATE_MODE_NORMAL) return PlayerSpectatePlayer(playerid, targetplayerid, mode); | |
2679 | ||
2680 | stock acc_PlayerSpectatePlayer(playerid, targetplayerid, mode = SPECTATE_MODE_NORMAL) | |
2681 | { | |
2682 | if(PlayerSpectatePlayer(playerid, targetplayerid, mode)) | |
2683 | { | |
2684 | #if defined FILTERSCRIPT | |
2685 | return CallRemoteFunction("ac_PlayerSpecPlayerOrVehicle", "i", playerid); | |
2686 | #else | |
2687 | return ac_PlayerSpecPlayerOrVehicle(playerid); | |
2688 | #endif | |
2689 | } | |
2690 | return 0; | |
2691 | } | |
2692 | ||
2693 | #if defined _ALS_PlayerSpectatePlayer | |
2694 | #undef PlayerSpectatePlayer | |
2695 | #else | |
2696 | #define _ALS_PlayerSpectatePlayer | |
2697 | #endif | |
2698 | #define PlayerSpectatePlayer acc_PlayerSpectatePlayer | |
2699 | ||
2700 | stock orig_PlayerSpectateVehicle(playerid, targetvehicleid, mode = SPECTATE_MODE_NORMAL) return PlayerSpectateVehicle(playerid, targetvehicleid, mode); | |
2701 | ||
2702 | stock acc_PlayerSpectateVehicle(playerid, targetvehicleid, mode = SPECTATE_MODE_NORMAL) | |
2703 | { | |
2704 | if(PlayerSpectateVehicle(playerid, targetvehicleid, mode)) | |
2705 | { | |
2706 | #if defined FILTERSCRIPT | |
2707 | return CallRemoteFunction("ac_PlayerSpecPlayerOrVehicle", "i", playerid); | |
2708 | #else | |
2709 | return ac_PlayerSpecPlayerOrVehicle(playerid); | |
2710 | #endif | |
2711 | } | |
2712 | return 0; | |
2713 | } | |
2714 | ||
2715 | #if defined _ALS_PlayerSpectateVehicle | |
2716 | #undef PlayerSpectateVehicle | |
2717 | #else | |
2718 | #define _ALS_PlayerSpectateVehicle | |
2719 | #endif | |
2720 | #define PlayerSpectateVehicle acc_PlayerSpectateVehicle | |
2721 | ||
2722 | stock orig_SetPlayerInterior(playerid, interiorid) return SetPlayerInterior(playerid, interiorid); | |
2723 | ||
2724 | stock acc_SetPlayerInterior(playerid, interiorid) | |
2725 | { | |
2726 | #if defined FILTERSCRIPT | |
2727 | return CallRemoteFunction("ac_SetPlayerInterior", "ii", playerid, interiorid); | |
2728 | #else | |
2729 | return ac_SetPlayerInterior(playerid, interiorid); | |
2730 | #endif | |
2731 | } | |
2732 | ||
2733 | #if defined _ALS_SetPlayerInterior | |
2734 | #undef SetPlayerInterior | |
2735 | #else | |
2736 | #define _ALS_SetPlayerInterior | |
2737 | #endif | |
2738 | #define SetPlayerInterior acc_SetPlayerInterior | |
2739 | ||
2740 | stock orig_SetPlayerPos(playerid, Float:x, Float:y, Float:z) return SetPlayerPos(playerid, x, y, z); | |
2741 | ||
2742 | stock acc_SetPlayerPos(playerid, Float:x, Float:y, Float:z) | |
2743 | { | |
2744 | #if defined FILTERSCRIPT | |
2745 | return CallRemoteFunction("ac_SetPlayerPos", "ifff", playerid, x, y, z); | |
2746 | #else | |
2747 | return ac_SetPlayerPos(playerid, x, y, z); | |
2748 | #endif | |
2749 | } | |
2750 | ||
2751 | #if defined _ALS_SetPlayerPos | |
2752 | #undef SetPlayerPos | |
2753 | #else | |
2754 | #define _ALS_SetPlayerPos | |
2755 | #endif | |
2756 | #define SetPlayerPos acc_SetPlayerPos | |
2757 | ||
2758 | stock orig_SetPlayerPosFindZ(playerid, Float:x, Float:y, Float:z) return SetPlayerPosFindZ(playerid, x, y, z); | |
2759 | ||
2760 | stock acc_SetPlayerPosFindZ(playerid, Float:x, Float:y, Float:z) | |
2761 | { | |
2762 | #if defined FILTERSCRIPT | |
2763 | return CallRemoteFunction("ac_SetPlayerPosFindZ", "ifff", playerid, x, y, z); | |
2764 | #else | |
2765 | return ac_SetPlayerPosFindZ(playerid, x, y, z); | |
2766 | #endif | |
2767 | } | |
2768 | ||
2769 | #if defined _ALS_SetPlayerPosFindZ | |
2770 | #undef SetPlayerPosFindZ | |
2771 | #else | |
2772 | #define _ALS_SetPlayerPosFindZ | |
2773 | #endif | |
2774 | #define SetPlayerPosFindZ acc_SetPlayerPosFindZ | |
2775 | ||
2776 | stock orig_SetPlayerVelocity(playerid, Float:X, Float:Y, Float:Z) return SetPlayerVelocity(playerid, X, Y, Z); | |
2777 | ||
2778 | stock acc_SetPlayerVelocity(playerid, Float:X, Float:Y, Float:Z) | |
2779 | { | |
2780 | #if defined FILTERSCRIPT | |
2781 | return CallRemoteFunction("ac_SetPlayerVelocity", "ifff", playerid, X, Y, Z); | |
2782 | #else | |
2783 | return ac_SetPlayerVelocity(playerid, X, Y, Z); | |
2784 | #endif | |
2785 | } | |
2786 | ||
2787 | #if defined _ALS_SetPlayerVelocity | |
2788 | #undef SetPlayerVelocity | |
2789 | #else | |
2790 | #define _ALS_SetPlayerVelocity | |
2791 | #endif | |
2792 | #define SetPlayerVelocity acc_SetPlayerVelocity | |
2793 | ||
2794 | stock orig_PutPlayerInVehicle(playerid, vehicleid, seatid) return PutPlayerInVehicle(playerid, vehicleid, seatid); | |
2795 | ||
2796 | stock acc_PutPlayerInVehicle(playerid, vehicleid, seatid) | |
2797 | { | |
2798 | #if defined FILTERSCRIPT | |
2799 | return CallRemoteFunction("ac_PutPlayerInVehicle", "iii", playerid, vehicleid, seatid); | |
2800 | #else | |
2801 | return ac_PutPlayerInVehicle(playerid, vehicleid, seatid); | |
2802 | #endif | |
2803 | } | |
2804 | ||
2805 | #if defined _ALS_PutPlayerInVehicle | |
2806 | #undef PutPlayerInVehicle | |
2807 | #else | |
2808 | #define _ALS_PutPlayerInVehicle | |
2809 | #endif | |
2810 | #define PutPlayerInVehicle acc_PutPlayerInVehicle | |
2811 | ||
2812 | stock orig_RemovePlayerFromVehicle(playerid) return RemovePlayerFromVehicle(playerid); | |
2813 | ||
2814 | stock acc_RemovePlayerFromVehicle(playerid) | |
2815 | { | |
2816 | #if defined FILTERSCRIPT | |
2817 | return CallRemoteFunction("ac_RemovePlayerFromVehicle", "i", playerid); | |
2818 | #else | |
2819 | return ac_RemovePlayerFromVehicle(playerid); | |
2820 | #endif | |
2821 | } | |
2822 | ||
2823 | #if defined _ALS_RemovePlayerFromVehicle | |
2824 | #undef RemovePlayerFromVehicle | |
2825 | #else | |
2826 | #define _ALS_RemovePlayerFromVehicle | |
2827 | #endif | |
2828 | #define RemovePlayerFromVehicle acc_RemovePlayerFromVehicle | |
2829 | ||
2830 | stock orig_SetVehiclePos(vehicleid, Float:x, Float:y, Float:z) return SetVehiclePos(vehicleid, x, y, z); | |
2831 | ||
2832 | stock acc_SetVehiclePos(vehicleid, Float:x, Float:y, Float:z) | |
2833 | { | |
2834 | #if defined FILTERSCRIPT | |
2835 | return CallRemoteFunction("ac_SetVehiclePos", "ifff", vehicleid, x, y, z); | |
2836 | #else | |
2837 | return ac_SetVehiclePos(vehicleid, x, y, z); | |
2838 | #endif | |
2839 | } | |
2840 | ||
2841 | #if defined _ALS_SetVehiclePos | |
2842 | #undef SetVehiclePos | |
2843 | #else | |
2844 | #define _ALS_SetVehiclePos | |
2845 | #endif | |
2846 | #define SetVehiclePos acc_SetVehiclePos | |
2847 | ||
2848 | stock orig_SetVehicleVelocity(vehicleid, Float:X, Float:Y, Float:Z) return SetVehicleVelocity(vehicleid, X, Y, Z); | |
2849 | ||
2850 | stock acc_SetVehicleVelocity(vehicleid, Float:X, Float:Y, Float:Z) | |
2851 | { | |
2852 | #if defined FILTERSCRIPT | |
2853 | return CallRemoteFunction("ac_SetVehicleVelocity", "ifff", vehicleid, X, Y, Z); | |
2854 | #else | |
2855 | return ac_SetVehicleVelocity(vehicleid, X, Y, Z); | |
2856 | #endif | |
2857 | } | |
2858 | ||
2859 | #if defined _ALS_SetVehicleVelocity | |
2860 | #undef SetVehicleVelocity | |
2861 | #else | |
2862 | #define _ALS_SetVehicleVelocity | |
2863 | #endif | |
2864 | #define SetVehicleVelocity acc_SetVehicleVelocity | |
2865 | ||
2866 | stock orig_SetVehicleAngularVelocity(vehicleid, Float:X, Float:Y, Float:Z) return SetVehicleAngularVelocity(vehicleid, X, Y, Z); | |
2867 | ||
2868 | stock acc_SetVehicleAngularVelocity(vehicleid, Float:X, Float:Y, Float:Z) | |
2869 | { | |
2870 | #if defined FILTERSCRIPT | |
2871 | return CallRemoteFunction("ac_SetVehicleAngularVelocity", "ifff", vehicleid, X, Y, Z); | |
2872 | #else | |
2873 | return ac_SetVehicleAngularVelocity(vehicleid, X, Y, Z); | |
2874 | #endif | |
2875 | } | |
2876 | ||
2877 | #if defined _ALS_SetVehicleAngularVelocity | |
2878 | #undef SetVehicleAngularVelocity | |
2879 | #else | |
2880 | #define _ALS_SetVehicleAngularVelocity | |
2881 | #endif | |
2882 | #define SetVehicleAngularVelocity acc_SetVehicleAngularVelocity | |
2883 | ||
2884 | stock orig_LinkVehicleToInterior(vehicleid, interiorid) return LinkVehicleToInterior(vehicleid, interiorid); | |
2885 | ||
2886 | stock acc_LinkVehicleToInterior(vehicleid, interiorid) | |
2887 | { | |
2888 | #if defined FILTERSCRIPT | |
2889 | return CallRemoteFunction("ac_LinkVehicleToInterior", "ii", vehicleid, interiorid); | |
2890 | #else | |
2891 | return ac_LinkVehicleToInterior(vehicleid, interiorid); | |
2892 | #endif | |
2893 | } | |
2894 | ||
2895 | #if defined _ALS_LinkVehicleToInterior | |
2896 | #undef LinkVehicleToInterior | |
2897 | #else | |
2898 | #define _ALS_LinkVehicleToInterior | |
2899 | #endif | |
2900 | #define LinkVehicleToInterior acc_LinkVehicleToInterior | |
2901 | ||
2902 | stock orig_ChangeVehiclePaintjob(vehicleid, paintjobid) return ChangeVehiclePaintjob(vehicleid, paintjobid); | |
2903 | ||
2904 | stock acc_ChangeVehiclePaintjob(vehicleid, paintjobid) | |
2905 | { | |
2906 | if(GetVehicleModel(vehicleid) <= 0) return 1; | |
2907 | #if defined FILTERSCRIPT | |
2908 | return CallRemoteFunction("ac_ChangeVehiclePaintjob", "ii", vehicleid, paintjobid); | |
2909 | #else | |
2910 | return ac_ChangeVehiclePaintjob(vehicleid, paintjobid); | |
2911 | #endif | |
2912 | } | |
2913 | ||
2914 | #if defined _ALS_ChangeVehiclePaintjob | |
2915 | #undef ChangeVehiclePaintjob | |
2916 | #else | |
2917 | #define _ALS_ChangeVehiclePaintjob | |
2918 | #endif | |
2919 | #define ChangeVehiclePaintjob acc_ChangeVehiclePaintjob | |
2920 | ||
2921 | stock orig_SetVehicleHealth(vehicleid, Float:health) return SetVehicleHealth(vehicleid, health); | |
2922 | ||
2923 | stock acc_SetVehicleHealth(vehicleid, Float:health) | |
2924 | { | |
2925 | if(health < 0.0) health = 0.0; | |
2926 | #if defined FILTERSCRIPT | |
2927 | return CallRemoteFunction("ac_SetVehicleHealth", "if", vehicleid, health); | |
2928 | #else | |
2929 | return ac_SetVehicleHealth(vehicleid, health); | |
2930 | #endif | |
2931 | } | |
2932 | ||
2933 | #if defined _ALS_SetVehicleHealth | |
2934 | #undef SetVehicleHealth | |
2935 | #else | |
2936 | #define _ALS_SetVehicleHealth | |
2937 | #endif | |
2938 | #define SetVehicleHealth acc_SetVehicleHealth | |
2939 | ||
2940 | stock orig_RepairVehicle(vehicleid) return RepairVehicle(vehicleid); | |
2941 | ||
2942 | stock acc_RepairVehicle(vehicleid) | |
2943 | { | |
2944 | #if defined FILTERSCRIPT | |
2945 | return CallRemoteFunction("ac_RepairVehicle", "i", vehicleid); | |
2946 | #else | |
2947 | return ac_RepairVehicle(vehicleid); | |
2948 | #endif | |
2949 | } | |
2950 | ||
2951 | #if defined _ALS_RepairVehicle | |
2952 | #undef RepairVehicle | |
2953 | #else | |
2954 | #define _ALS_RepairVehicle | |
2955 | #endif | |
2956 | #define RepairVehicle acc_RepairVehicle | |
2957 | ||
2958 | stock orig_UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires) return UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires); | |
2959 | ||
2960 | stock acc_UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires) | |
2961 | { | |
2962 | #if defined FILTERSCRIPT | |
2963 | return CallRemoteFunction("ac_UpdateVehicleDamageStatus", "iiiii", vehicleid, panels, doors, lights, tires); | |
2964 | #else | |
2965 | return ac_UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires); | |
2966 | #endif | |
2967 | } | |
2968 | ||
2969 | #if defined _ALS_UpdateVehicleDamageStatus | |
2970 | #undef UpdateVehicleDamageStatus | |
2971 | #else | |
2972 | #define _ALS_UpdateVehicleDamageStatus | |
2973 | #endif | |
2974 | #define UpdateVehicleDamageStatus acc_UpdateVehicleDamageStatus | |
2975 | ||
2976 | stock orig_SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective) return SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); | |
2977 | ||
2978 | stock acc_SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective) | |
2979 | { | |
2980 | #if defined FILTERSCRIPT | |
2981 | return CallRemoteFunction("ac_SetVehicleParamsEx", "iiiiiiii", vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); | |
2982 | #else | |
2983 | return ac_SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); | |
2984 | #endif | |
2985 | } | |
2986 | ||
2987 | #if defined _ALS_SetVehicleParamsEx | |
2988 | #undef SetVehicleParamsEx | |
2989 | #else | |
2990 | #define _ALS_SetVehicleParamsEx | |
2991 | #endif | |
2992 | #define SetVehicleParamsEx acc_SetVehicleParamsEx | |
2993 | ||
2994 | stock orig_SetVehicleParamsForPlayer(vehicleid, playerid, objective, doorslocked) return SetVehicleParamsForPlayer(vehicleid, playerid, objective, doorslocked); | |
2995 | ||
2996 | stock acc_SetVehicleParamsForPlayer(vehicleid, playerid, objective, doorslocked) | |
2997 | { | |
2998 | #if defined FILTERSCRIPT | |
2999 | return CallRemoteFunction("ac_SetVehicleParamsForPlayer", "iiii", vehicleid, playerid, objective, doorslocked); | |
3000 | #else | |
3001 | return ac_SetVehicleParamsForPlayer(vehicleid, playerid, objective, doorslocked); | |
3002 | #endif | |
3003 | } | |
3004 | ||
3005 | #if defined _ALS_SetVehicleParamsForPlayer | |
3006 | #undef SetVehicleParamsForPlayer | |
3007 | #else | |
3008 | #define _ALS_SetVehicleParamsForPlayer | |
3009 | #endif | |
3010 | #define SetVehicleParamsForPlayer acc_SetVehicleParamsForPlayer | |
3011 | ||
3012 | stock orig_SetVehicleToRespawn(vehicleid) return SetVehicleToRespawn(vehicleid); | |
3013 | ||
3014 | stock acc_SetVehicleToRespawn(vehicleid) | |
3015 | { | |
3016 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
3017 | #if defined FILTERSCRIPT | |
3018 | return CallRemoteFunction("ac_SetVehicleToRespawn", "i", vehicleid); | |
3019 | #else | |
3020 | return ac_SetVehicleToRespawn(vehicleid); | |
3021 | #endif | |
3022 | } | |
3023 | ||
3024 | #if defined _ALS_SetVehicleToRespawn | |
3025 | #undef SetVehicleToRespawn | |
3026 | #else | |
3027 | #define _ALS_SetVehicleToRespawn | |
3028 | #endif | |
3029 | #define SetVehicleToRespawn acc_SetVehicleToRespawn | |
3030 | ||
3031 | stock EnableAntiCheat(code, enable) | |
3032 | { | |
3033 | #if defined FILTERSCRIPT | |
3034 | return CallRemoteFunction("ac_EnableAntiCheat", "ii", code, enable); | |
3035 | #else | |
3036 | return ac_EnableAntiCheat(code, enable); | |
3037 | #endif | |
3038 | } | |
3039 | ||
3040 | stock EnableAntiNOP(nopcode, enable) | |
3041 | { | |
3042 | #if defined FILTERSCRIPT | |
3043 | return CallRemoteFunction("ac_EnableAntiNOP", "ii", nopcode, enable); | |
3044 | #else | |
3045 | return ac_EnableAntiNOP(nopcode, enable); | |
3046 | #endif | |
3047 | } | |
3048 | ||
3049 | stock EnableAntiCheatForPlayer(playerid, code, enable) | |
3050 | { | |
3051 | if(!IsPlayerConnected(playerid)) return 0; | |
3052 | #if defined FILTERSCRIPT | |
3053 | return CallRemoteFunction("ac_EnableAntiCheatForPlayer", "iii", playerid, code, enable); | |
3054 | #else | |
3055 | return ac_EnableAntiCheatForPlayer(playerid, code, enable); | |
3056 | #endif | |
3057 | } | |
3058 | ||
3059 | stock EnableAntiNOPForPlayer(playerid, nopcode, enable) | |
3060 | { | |
3061 | if(!IsPlayerConnected(playerid)) return 0; | |
3062 | #if defined FILTERSCRIPT | |
3063 | return CallRemoteFunction("ac_EnableAntiNOPForPlayer", "iii", playerid, nopcode, enable); | |
3064 | #else | |
3065 | return ac_EnableAntiNOPForPlayer(playerid, nopcode, enable); | |
3066 | #endif | |
3067 | } | |
3068 | ||
3069 | stock IsAntiCheatEnabled(code) | |
3070 | { | |
3071 | #if defined FILTERSCRIPT | |
3072 | return CallRemoteFunction("ac_IsAntiCheatEnabled", "i", code); | |
3073 | #else | |
3074 | return ac_IsAntiCheatEnabled(code); | |
3075 | #endif | |
3076 | } | |
3077 | ||
3078 | stock IsAntiNOPEnabled(nopcode) | |
3079 | { | |
3080 | #if defined FILTERSCRIPT | |
3081 | return CallRemoteFunction("ac_IsAntiNOPEnabled", "i", nopcode); | |
3082 | #else | |
3083 | return ac_IsAntiNOPEnabled(nopcode); | |
3084 | #endif | |
3085 | } | |
3086 | ||
3087 | stock IsAntiCheatEnabledForPlayer(playerid, code) | |
3088 | { | |
3089 | if(!IsPlayerConnected(playerid)) return 0; | |
3090 | #if defined FILTERSCRIPT | |
3091 | return CallRemoteFunction("ac_IsAntiCheatEnabledForPlayer", "ii", playerid, code); | |
3092 | #else | |
3093 | return ac_IsAntiCheatEnabledForPlayer(playerid, code); | |
3094 | #endif | |
3095 | } | |
3096 | ||
3097 | stock IsAntiNOPEnabledForPlayer(playerid, nopcode) | |
3098 | { | |
3099 | if(!IsPlayerConnected(playerid)) return 0; | |
3100 | #if defined FILTERSCRIPT | |
3101 | return CallRemoteFunction("ac_IsAntiNOPEnabledForPlayer", "ii", playerid, nopcode); | |
3102 | #else | |
3103 | return ac_IsAntiNOPEnabledForPlayer(playerid, nopcode); | |
3104 | #endif | |
3105 | } | |
3106 | ||
3107 | stock AntiCheatGetSpeed(playerid) | |
3108 | { | |
3109 | if(!IsPlayerConnected(playerid)) return 0; | |
3110 | #if defined FILTERSCRIPT | |
3111 | return CallRemoteFunction("ac_AntiCheatGetSpeed", "i", playerid); | |
3112 | #else | |
3113 | return ac_AntiCheatGetSpeed(playerid); | |
3114 | #endif | |
3115 | } | |
3116 | ||
3117 | stock AntiCheatGetAnimationIndex(playerid) | |
3118 | { | |
3119 | if(!IsPlayerConnected(playerid)) return 0; | |
3120 | #if defined FILTERSCRIPT | |
3121 | return CallRemoteFunction("ac_AntiCheatGetAnimationIndex", "i", playerid); | |
3122 | #else | |
3123 | return ac_AntiCheatGetAnimationIndex(playerid); | |
3124 | #endif | |
3125 | } | |
3126 | ||
3127 | stock AntiCheatGetDialog(playerid) | |
3128 | { | |
3129 | if(!IsPlayerConnected(playerid)) return -1; | |
3130 | #if defined FILTERSCRIPT | |
3131 | return CallRemoteFunction("ac_AntiCheatGetDialog", "i", playerid); | |
3132 | #else | |
3133 | return ac_AntiCheatGetDialog(playerid); | |
3134 | #endif | |
3135 | } | |
3136 | ||
3137 | stock AntiCheatGetInterior(playerid) | |
3138 | { | |
3139 | if(!IsPlayerConnected(playerid)) return 0; | |
3140 | #if defined FILTERSCRIPT | |
3141 | return CallRemoteFunction("ac_AntiCheatGetInterior", "i", playerid); | |
3142 | #else | |
3143 | return ac_AntiCheatGetInterior(playerid); | |
3144 | #endif | |
3145 | } | |
3146 | ||
3147 | stock AntiCheatGetEnterVehicle(playerid) | |
3148 | { | |
3149 | if(!IsPlayerConnected(playerid)) return 0; | |
3150 | #if defined FILTERSCRIPT | |
3151 | return CallRemoteFunction("ac_AntiCheatGetEnterVehicle", "i", playerid); | |
3152 | #else | |
3153 | return ac_AntiCheatGetEnterVehicle(playerid); | |
3154 | #endif | |
3155 | } | |
3156 | ||
3157 | stock AntiCheatGetEnterVehicleSeat(playerid) | |
3158 | { | |
3159 | if(!IsPlayerConnected(playerid)) return -1; | |
3160 | #if defined FILTERSCRIPT | |
3161 | return CallRemoteFunction("ac_AntiCheatGetEnterVehicleSeat", "i", playerid); | |
3162 | #else | |
3163 | return ac_AntiCheatGetEnterVehicleSeat(playerid); | |
3164 | #endif | |
3165 | } | |
3166 | ||
3167 | stock AntiCheatGetVehicleID(playerid) | |
3168 | { | |
3169 | if(!IsPlayerConnected(playerid)) return 0; | |
3170 | #if defined FILTERSCRIPT | |
3171 | return CallRemoteFunction("ac_AntiCheatGetVehicleID", "i", playerid); | |
3172 | #else | |
3173 | return ac_AntiCheatGetVehicleID(playerid); | |
3174 | #endif | |
3175 | } | |
3176 | ||
3177 | stock AntiCheatGetVehicleSeat(playerid) | |
3178 | { | |
3179 | if(!IsPlayerConnected(playerid)) return -1; | |
3180 | #if defined FILTERSCRIPT | |
3181 | return CallRemoteFunction("ac_AntiCheatGetVehicleSeat", "i", playerid); | |
3182 | #else | |
3183 | return ac_AntiCheatGetVehicleSeat(playerid); | |
3184 | #endif | |
3185 | } | |
3186 | ||
3187 | stock AntiCheatGetWeapon(playerid) | |
3188 | { | |
3189 | if(!IsPlayerConnected(playerid)) return -1; | |
3190 | #if defined FILTERSCRIPT | |
3191 | return CallRemoteFunction("ac_AntiCheatGetWeapon", "i", playerid); | |
3192 | #else | |
3193 | return ac_AntiCheatGetWeapon(playerid); | |
3194 | #endif | |
3195 | } | |
3196 | ||
3197 | stock AntiCheatGetWeaponInSlot(playerid, slot) | |
3198 | { | |
3199 | if(!IsPlayerConnected(playerid)) return -1; | |
3200 | if(!(0 <= slot <= 12)) return -2; | |
3201 | #if defined FILTERSCRIPT | |
3202 | return CallRemoteFunction("ac_AntiCheatGetWeaponInSlot", "ii", playerid, slot); | |
3203 | #else | |
3204 | return ac_AntiCheatGetWeaponInSlot(playerid, slot); | |
3205 | #endif | |
3206 | } | |
3207 | ||
3208 | stock AntiCheatGetAmmoInSlot(playerid, slot) | |
3209 | { | |
3210 | if(!IsPlayerConnected(playerid)) return -1; | |
3211 | if(!(0 <= slot <= 12)) return -2; | |
3212 | #if defined FILTERSCRIPT | |
3213 | return CallRemoteFunction("ac_AntiCheatGetAmmoInSlot", "ii", playerid, slot); | |
3214 | #else | |
3215 | return ac_AntiCheatGetAmmoInSlot(playerid, slot); | |
3216 | #endif | |
3217 | } | |
3218 | ||
3219 | stock AntiCheatGetSpecialAction(playerid) | |
3220 | { | |
3221 | if(!IsPlayerConnected(playerid)) return 0; | |
3222 | #if defined FILTERSCRIPT | |
3223 | return CallRemoteFunction("ac_AntiCheatGetSpecialAction", "i", playerid); | |
3224 | #else | |
3225 | return ac_AntiCheatGetSpecialAction(playerid); | |
3226 | #endif | |
3227 | } | |
3228 | ||
3229 | stock AntiCheatGetLastSpecialAction(playerid) | |
3230 | { | |
3231 | if(!IsPlayerConnected(playerid)) return 0; | |
3232 | #if defined FILTERSCRIPT | |
3233 | return CallRemoteFunction("ac_AntiCheatGetLastSpecialActio", "i", playerid); | |
3234 | #else | |
3235 | return ac_AntiCheatGetLastSpecialActio(playerid); | |
3236 | #endif | |
3237 | } | |
3238 | ||
3239 | stock AntiCheatGetLastShotWeapon(playerid) | |
3240 | { | |
3241 | if(!IsPlayerConnected(playerid)) return -1; | |
3242 | #if defined FILTERSCRIPT | |
3243 | return CallRemoteFunction("ac_AntiCheatGetLastShotWeapon", "i", playerid); | |
3244 | #else | |
3245 | return ac_AntiCheatGetLastShotWeapon(playerid); | |
3246 | #endif | |
3247 | } | |
3248 | ||
3249 | stock AntiCheatGetLastPickup(playerid) | |
3250 | { | |
3251 | if(!IsPlayerConnected(playerid)) return -1; | |
3252 | #if defined FILTERSCRIPT | |
3253 | return CallRemoteFunction("ac_AntiCheatGetLastPickup", "i", playerid); | |
3254 | #else | |
3255 | return ac_AntiCheatGetLastPickup(playerid); | |
3256 | #endif | |
3257 | } | |
3258 | ||
3259 | stock AntiCheatGetLastUpdateTime(playerid) | |
3260 | { | |
3261 | if(!IsPlayerConnected(playerid)) return 0; | |
3262 | #if defined FILTERSCRIPT | |
3263 | return CallRemoteFunction("ac_AntiCheatGetLastUpdateTime", "i", playerid); | |
3264 | #else | |
3265 | return ac_AntiCheatGetLastUpdateTime(playerid); | |
3266 | #endif | |
3267 | } | |
3268 | ||
3269 | stock AntiCheatGetLastReloadTime(playerid) | |
3270 | { | |
3271 | if(!IsPlayerConnected(playerid)) return 0; | |
3272 | #if defined FILTERSCRIPT | |
3273 | return CallRemoteFunction("ac_AntiCheatGetLastReloadTime", "i", playerid); | |
3274 | #else | |
3275 | return ac_AntiCheatGetLastReloadTime(playerid); | |
3276 | #endif | |
3277 | } | |
3278 | ||
3279 | stock AntiCheatGetLastEnteredVehTime(playerid) | |
3280 | { | |
3281 | if(!IsPlayerConnected(playerid)) return 0; | |
3282 | #if defined FILTERSCRIPT | |
3283 | return CallRemoteFunction("ac_AntiCheatGetLastEnteredVehTi", "i", playerid); | |
3284 | #else | |
3285 | return ac_AntiCheatGetLastEnteredVehTi(playerid); | |
3286 | #endif | |
3287 | } | |
3288 | ||
3289 | stock AntiCheatGetLastShotTime(playerid) | |
3290 | { | |
3291 | if(!IsPlayerConnected(playerid)) return 0; | |
3292 | #if defined FILTERSCRIPT | |
3293 | return CallRemoteFunction("ac_AntiCheatGetLastShotTime", "i", playerid); | |
3294 | #else | |
3295 | return ac_AntiCheatGetLastShotTime(playerid); | |
3296 | #endif | |
3297 | } | |
3298 | ||
3299 | stock AntiCheatGetLastSpawnTime(playerid) | |
3300 | { | |
3301 | if(!IsPlayerConnected(playerid)) return 0; | |
3302 | #if defined FILTERSCRIPT | |
3303 | return CallRemoteFunction("ac_AntiCheatGetLastSpawnTime", "i", playerid); | |
3304 | #else | |
3305 | return ac_AntiCheatGetLastSpawnTime(playerid); | |
3306 | #endif | |
3307 | } | |
3308 | ||
3309 | stock AntiCheatIntEnterExitsIsEnabled(playerid) | |
3310 | { | |
3311 | if(!IsPlayerConnected(playerid)) return 0; | |
3312 | #if defined FILTERSCRIPT | |
3313 | return CallRemoteFunction("ac_AntiCheatIntEnterExitsIsEnab", "i", playerid); | |
3314 | #else | |
3315 | return ac_AntiCheatIntEnterExitsIsEnab(playerid); | |
3316 | #endif | |
3317 | } | |
3318 | ||
3319 | stock AntiCheatStuntBonusIsEnabled(playerid) | |
3320 | { | |
3321 | if(!IsPlayerConnected(playerid)) return 0; | |
3322 | #if defined FILTERSCRIPT | |
3323 | return CallRemoteFunction("ac_AntiCheatStuntBonusIsEnabled", "i", playerid); | |
3324 | #else | |
3325 | return ac_AntiCheatStuntBonusIsEnabled(playerid); | |
3326 | #endif | |
3327 | } | |
3328 | ||
3329 | stock AntiCheatIsInModShop(playerid) | |
3330 | { | |
3331 | if(!IsPlayerConnected(playerid)) return 0; | |
3332 | #if defined FILTERSCRIPT | |
3333 | return CallRemoteFunction("ac_AntiCheatIsInModShop", "i", playerid); | |
3334 | #else | |
3335 | return ac_AntiCheatIsInModShop(playerid); | |
3336 | #endif | |
3337 | } | |
3338 | ||
3339 | stock AntiCheatIsInSpectate(playerid) | |
3340 | { | |
3341 | if(!IsPlayerConnected(playerid)) return 0; | |
3342 | #if defined FILTERSCRIPT | |
3343 | return CallRemoteFunction("ac_AntiCheatIsInSpectate", "i", playerid); | |
3344 | #else | |
3345 | return ac_AntiCheatIsInSpectate(playerid); | |
3346 | #endif | |
3347 | } | |
3348 | ||
3349 | stock AntiCheatIsFrozen(playerid) | |
3350 | { | |
3351 | if(!IsPlayerConnected(playerid)) return 0; | |
3352 | #if defined FILTERSCRIPT | |
3353 | return CallRemoteFunction("ac_AntiCheatIsFrozen", "i", playerid); | |
3354 | #else | |
3355 | return ac_AntiCheatIsFrozen(playerid); | |
3356 | #endif | |
3357 | } | |
3358 | ||
3359 | stock AntiCheatIsDead(playerid) | |
3360 | { | |
3361 | if(!IsPlayerConnected(playerid)) return 0; | |
3362 | #if defined FILTERSCRIPT | |
3363 | return CallRemoteFunction("ac_AntiCheatIsDead", "i", playerid); | |
3364 | #else | |
3365 | return ac_AntiCheatIsDead(playerid); | |
3366 | #endif | |
3367 | } | |
3368 | ||
3369 | stock AntiCheatIsConnected(playerid) | |
3370 | { | |
3371 | if(!IsPlayerConnected(playerid)) return 0; | |
3372 | #if defined FILTERSCRIPT | |
3373 | return CallRemoteFunction("ac_AntiCheatIsConnected", "i", playerid); | |
3374 | #else | |
3375 | return ac_AntiCheatIsConnected(playerid); | |
3376 | #endif | |
3377 | } | |
3378 | ||
3379 | stock AntiCheatKickWithDesync(playerid, code) | |
3380 | { | |
3381 | if(!IsPlayerConnected(playerid)) return 0; | |
3382 | #if defined FILTERSCRIPT | |
3383 | return CallRemoteFunction("ac_AntiCheatKickWithDesync", "ii", playerid, code); | |
3384 | #else | |
3385 | return ac_AntiCheatKickWithDesync(playerid, code); | |
3386 | #endif | |
3387 | } | |
3388 | ||
3389 | stock AntiCheatIsKickedWithDesync(playerid) | |
3390 | { | |
3391 | if(!IsPlayerConnected(playerid)) return 3; | |
3392 | #if defined FILTERSCRIPT | |
3393 | return CallRemoteFunction("ac_AntiCheatIsKickedWithDesync", "i", playerid); | |
3394 | #else | |
3395 | return ac_AntiCheatIsKickedWithDesync(playerid); | |
3396 | #endif | |
3397 | } | |
3398 | ||
3399 | stock AntiCheatGetVehicleDriver(vehicleid) | |
3400 | { | |
3401 | if(GetVehicleModel(vehicleid) <= 0) return INVALID_PLAYER_ID; | |
3402 | #if defined FILTERSCRIPT | |
3403 | return CallRemoteFunction("ac_AntiCheatGetVehicleDriver", "i", vehicleid); | |
3404 | #else | |
3405 | return ac_AntiCheatGetVehicleDriver(vehicleid); | |
3406 | #endif | |
3407 | } | |
3408 | ||
3409 | stock AntiCheatGetVehicleInterior(vehicleid) | |
3410 | { | |
3411 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
3412 | #if defined FILTERSCRIPT | |
3413 | return CallRemoteFunction("ac_AntiCheatGetVehicleInterior", "i", vehicleid); | |
3414 | #else | |
3415 | return ac_AntiCheatGetVehicleInterior(vehicleid); | |
3416 | #endif | |
3417 | } | |
3418 | ||
3419 | stock AntiCheatGetVehiclePaintjob(vehicleid) | |
3420 | { | |
3421 | if(GetVehicleModel(vehicleid) <= 0) return 3; | |
3422 | #if defined FILTERSCRIPT | |
3423 | return CallRemoteFunction("ac_AntiCheatGetVehiclePaintjob", "i", vehicleid); | |
3424 | #else | |
3425 | return ac_AntiCheatGetVehiclePaintjob(vehicleid); | |
3426 | #endif | |
3427 | } | |
3428 | ||
3429 | stock AntiCheatGetVehicleSpeed(vehicleid) | |
3430 | { | |
3431 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
3432 | #if defined FILTERSCRIPT | |
3433 | return CallRemoteFunction("ac_AntiCheatGetVehicleSpeed", "i", vehicleid); | |
3434 | #else | |
3435 | return ac_AntiCheatGetVehicleSpeed(vehicleid); | |
3436 | #endif | |
3437 | } | |
3438 | ||
3439 | stock AntiCheatIsVehicleSpawned(vehicleid) | |
3440 | { | |
3441 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
3442 | #if defined FILTERSCRIPT | |
3443 | return CallRemoteFunction("ac_AntiCheatIsVehicleSpawned", "i", vehicleid); | |
3444 | #else | |
3445 | return ac_AntiCheatIsVehicleSpawned(vehicleid); | |
3446 | #endif | |
3447 | } | |
3448 | ||
3449 | #if defined FILTERSCRIPT | |
3450 | ||
3451 | static fs_AntiCheatGetNextDialog(playerid) | |
3452 | { | |
3453 | if(!IsPlayerConnected(playerid)) return -1; | |
3454 | return CallRemoteFunction("ac_AntiCheatGetNextDialog", "i", playerid); | |
3455 | } | |
3456 | ||
3457 | static fs_AntiCheatSetDialog(playerid, dialogid) | |
3458 | { | |
3459 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
3460 | return CallRemoteFunction("ac_ShowPlayerDialog", "id", playerid, dialogid); | |
3461 | } | |
3462 | ||
3463 | static fs_AntiCheatSetNextDialog(playerid, dialogid) | |
3464 | { | |
3465 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
3466 | return CallRemoteFunction("ac_fs_ShowPlayerDialog", "id", playerid, dialogid); | |
3467 | } | |
3468 | ||
3469 | #else | |
3470 | ||
3471 | public OnGameModeInit() | |
3472 | { | |
3473 | #if AC_USE_CONFIG_FILES | |
3474 | if(!ac_LoadCfg()) printf(CFG_OPENING_ERROR, AC_CONFIG_FILE); | |
3475 | if(!ac_LoadNOPCfg()) printf(CFG_OPENING_ERROR, AC_NOP_CONFIG_FILE); | |
3476 | #endif | |
3477 | if(ac_ACAllow[42]) | |
3478 | { | |
3479 | #if !AC_USE_QUERY | |
3480 | #if defined GetConsoleVarAsBool | |
3481 | ac_QueryEnable = (GetConsoleVarAsBool("query") != 0); | |
3482 | #else | |
3483 | ac_QueryEnable = (GetServerVarAsBool("query") != 0); | |
3484 | #endif | |
3485 | SendRconCommand("query 0"); | |
3486 | #endif | |
3487 | #undef AC_USE_QUERY | |
3488 | #if defined GetConsoleVarAsBool | |
3489 | ac_RconEnable = (GetConsoleVarAsBool("rcon") != 0); | |
3490 | #else | |
3491 | ac_RconEnable = (GetServerVarAsBool("rcon") != 0); | |
3492 | #endif | |
3493 | SendRconCommand("rcon 0"); | |
3494 | } | |
3495 | #if defined GetConsoleVarAsInt | |
3496 | ac_LagCompMode = (GetConsoleVarAsInt("lagcompmode") != 0); | |
3497 | #else | |
3498 | ac_LagCompMode = (GetServerVarAsInt("lagcompmode") != 0); | |
3499 | #endif | |
3500 | print(" "); | |
3501 | print("--------------------------------------"); | |
3502 | print(LOADED_MSG_1); | |
3503 | printf(LOADED_MSG_2, NEX_AC_VERSION); | |
3504 | print(LOADED_MSG_3); | |
3505 | print("--------------------------------------\n"); | |
3506 | #if defined ac_OnGameModeInit | |
3507 | new ac_a = ac_OnGameModeInit(); | |
3508 | #endif | |
3509 | static ac_strtmp[10]; | |
3510 | #if defined GetConsoleVarAsString | |
3511 | GetConsoleVarAsString("version", ac_strtmp, sizeof ac_strtmp); | |
3512 | #else | |
3513 | GetServerVarAsString("version", ac_strtmp, sizeof ac_strtmp); | |
3514 | #endif | |
3515 | if(strfind(ac_strtmp, AC_SERVER_VERSION) == -1 && strfind(ac_strtmp, AC_SERVER_DL_VERSION) == -1) print(VERSION_WARNING); | |
3516 | #undef AC_SERVER_DL_VERSION | |
3517 | #undef AC_SERVER_VERSION | |
3518 | #if defined ac_OnGameModeInit | |
3519 | return ac_a; | |
3520 | #else | |
3521 | return 1; | |
3522 | #endif | |
3523 | } | |
3524 | ||
3525 | #if defined _ALS_OnGameModeInit | |
3526 | #undef OnGameModeInit | |
3527 | #else | |
3528 | #define _ALS_OnGameModeInit | |
3529 | #endif | |
3530 | #define OnGameModeInit ac_OnGameModeInit | |
3531 | #if defined ac_OnGameModeInit | |
3532 | forward ac_OnGameModeInit(); | |
3533 | #endif | |
3534 | ||
3535 | #if AC_USE_STATISTICS | |
3536 | public OnGameModeExit() | |
3537 | { | |
3538 | #if defined ac_OnGameModeExit | |
3539 | new ac_a = ac_OnGameModeExit(); | |
3540 | #endif | |
3541 | print(" "); | |
3542 | print("--------------------------------------"); | |
3543 | print(STATS_STRING_1); | |
3544 | print(STATS_STRING_2); | |
3545 | printf(STATS_STRING_3, ac_sInfo[0]); | |
3546 | printf(STATS_STRING_4, ac_sInfo[1]); | |
3547 | printf(STATS_STRING_5, ac_sInfo[2]); | |
3548 | printf(STATS_STRING_6, ac_sInfo[3]); | |
3549 | printf(STATS_STRING_7, ac_sInfo[4]); | |
3550 | printf(STATS_STRING_8, ac_sInfo[5]); | |
3551 | print("--------------------------------------\n"); | |
3552 | #if defined ac_OnGameModeExit | |
3553 | return ac_a; | |
3554 | #else | |
3555 | return 1; | |
3556 | #endif | |
3557 | } | |
3558 | ||
3559 | #if defined _ALS_OnGameModeExit | |
3560 | #undef OnGameModeExit | |
3561 | #else | |
3562 | #define _ALS_OnGameModeExit | |
3563 | #endif | |
3564 | #define OnGameModeExit ac_OnGameModeExit | |
3565 | #if defined ac_OnGameModeExit | |
3566 | forward ac_OnGameModeExit(); | |
3567 | #endif | |
3568 | #endif | |
3569 | ||
3570 | public OnPlayerConnect(playerid) | |
3571 | { | |
3572 | ACInfo[playerid][acVeh] = | |
3573 | ACInfo[playerid][acKicked] = | |
3574 | ACInfo[playerid][acKickVeh] = 0; | |
3575 | GetPlayerIp(playerid, ACInfo[playerid][acIp], 16); | |
3576 | #if AC_USE_NPC | |
3577 | if(IsPlayerNPC(playerid)) | |
3578 | { | |
3579 | if(ac_ACAllow[36]) | |
3580 | { | |
3581 | static ac_strtmp[16]; | |
3582 | #if defined GetLocalIP | |
3583 | new ac_i, bool:ac_rslt; | |
3584 | ac_strtmp = "127.0.0.1"; | |
3585 | while(ac_strtmp[0]) | |
3586 | { | |
3587 | if(!strcmp(ACInfo[playerid][acIp], ac_strtmp)) | |
3588 | { | |
3589 | ac_rslt = true; | |
3590 | break; | |
3591 | } | |
3592 | GetLocalIP(ac_i, ac_strtmp); | |
3593 | ac_i++; | |
3594 | } | |
3595 | if(!ac_rslt) | |
3596 | { | |
3597 | #if defined DEBUG | |
3598 | printf("[Nex-AC debug] NPC's IP: '%s'", ACInfo[playerid][acIp]); | |
3599 | #endif | |
3600 | ac_KickWithCode(playerid, "", 0, 36); | |
3601 | } | |
3602 | #else | |
3603 | #if defined GetConsoleVarAsString | |
3604 | GetConsoleVarAsString("bind", ac_strtmp, sizeof ac_strtmp); | |
3605 | #else | |
3606 | GetServerVarAsString("bind", ac_strtmp, sizeof ac_strtmp); | |
3607 | #endif | |
3608 | if(strcmp(ACInfo[playerid][acIp], "127.0.0.1") && | |
3609 | (strlen(ac_strtmp) < 1 || strcmp(ACInfo[playerid][acIp], ac_strtmp))) ac_KickWithCode(playerid, "", 0, 36); | |
3610 | #endif | |
3611 | } | |
3612 | ACInfo[playerid][acTimerID] = 0; | |
3613 | } | |
3614 | else | |
3615 | { | |
3616 | #else | |
3617 | if(ac_ACAllow[36] && IsPlayerNPC(playerid)) ac_KickWithCode(playerid, "", 0, 36); | |
3618 | #endif | |
3619 | if(ac_ACAllow[48] && ACInfo[playerid][acOnline]) ac_KickWithCode(playerid, "", 0, 48, 1); | |
3620 | #if defined GetPlayerVersion | |
3621 | if(ac_ACAllow[41]) | |
3622 | { | |
3623 | static ac_ver[24]; | |
3624 | GetPlayerVersion(playerid, ac_ver, sizeof ac_ver); | |
3625 | if(strfind(ac_ver, AC_CLIENT_VERSION) == -1) | |
3626 | { | |
3627 | #if defined DEBUG | |
3628 | printf(DEBUG_CODE_2, playerid, ac_ver); | |
3629 | #endif | |
3630 | ac_KickWithCode(playerid, "", 0, 41); | |
3631 | } | |
3632 | } | |
3633 | #else | |
3634 | #pragma unused DEBUG_CODE_2 | |
3635 | #endif | |
3636 | #undef AC_CLIENT_VERSION | |
3637 | new ac_i = AC_MAX_CONNECTS_FROM_IP; | |
3638 | if(ac_ACAllow[40]) | |
3639 | { | |
3640 | #if defined foreach | |
3641 | foreach(new ac_j : Player) | |
3642 | { | |
3643 | if(ac_j == playerid) continue; | |
3644 | #else | |
3645 | #if defined GetPlayerPoolSize | |
3646 | for(new ac_j = GetPlayerPoolSize(); ac_j >= 0; --ac_j) | |
3647 | #else | |
3648 | for(new ac_j = MAX_PLAYERS - 1; ac_j >= 0; --ac_j) | |
3649 | #endif | |
3650 | { | |
3651 | #if AC_USE_NPC | |
3652 | if(ac_j == playerid || !IsPlayerConnected(ac_j) || IsPlayerNPC(ac_j)) continue; | |
3653 | #else | |
3654 | if(ac_j == playerid || !IsPlayerConnected(ac_j)) continue; | |
3655 | #endif | |
3656 | #endif | |
3657 | if(!strcmp(ACInfo[playerid][acIp], ACInfo[ac_j][acIp], false)) | |
3658 | { | |
3659 | ac_i--; | |
3660 | if(ac_i < 1) | |
3661 | { | |
3662 | #if defined DEBUG | |
3663 | printf(DEBUG_CODE_3, playerid, AC_MAX_CONNECTS_FROM_IP); | |
3664 | #endif | |
3665 | ac_KickWithCode(playerid, "", 0, 40); | |
3666 | break; | |
3667 | } | |
3668 | } | |
3669 | } | |
3670 | } | |
3671 | ACInfo[playerid][acSpec] = | |
3672 | ACInfo[playerid][acForceClass] = | |
3673 | ACInfo[playerid][acDeathRes] = false; | |
3674 | ACInfo[playerid][acClassRes] = | |
3675 | ACInfo[playerid][acDead] = true; | |
3676 | ACInfo[playerid][acIntEnterExits] = ac_IntEnterExits; | |
3677 | ACInfo[playerid][acStuntBonus] = ac_StuntBonus; | |
3678 | ACInfo[playerid][acCheatCount][0] = | |
3679 | ACInfo[playerid][acHoldWeapon] = | |
3680 | ACInfo[playerid][acLastWeapon] = | |
3681 | ACInfo[playerid][acSpawnRes] = | |
3682 | ACInfo[playerid][acCamMode] = | |
3683 | ACInfo[playerid][acMoney] = | |
3684 | ACInfo[playerid][acAnim] = | |
3685 | ACInfo[playerid][acInt] = 0; | |
3686 | ACInfo[playerid][acSet][11] = | |
3687 | ACInfo[playerid][acSet][10] = | |
3688 | ACInfo[playerid][acSet][6] = | |
3689 | ACInfo[playerid][acSet][5] = | |
3690 | ACInfo[playerid][acSet][0] = | |
3691 | ACInfo[playerid][acNextDialog] = | |
3692 | ACInfo[playerid][acDialog] = -1; | |
3693 | ACInfo[playerid][acDropJpX] = | |
3694 | ACInfo[playerid][acDropJpY] = | |
3695 | ACInfo[playerid][acDropJpZ] = 25000.0; | |
3696 | for(ac_i = 12; ac_i >= 0; --ac_i) | |
3697 | { | |
3698 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
3699 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
3700 | } | |
3701 | for(ac_i = sizeof(ac_Mtfc) - 1; ac_i >= 0; --ac_i) ACInfo[playerid][acFloodCount][ac_i] = 0; | |
3702 | ACInfo[playerid][acNOPAllow] = ac_NOPAllow; | |
3703 | ACInfo[playerid][acACAllow] = ac_ACAllow; | |
3704 | if(ACInfo[playerid][acKicked] < 1) | |
3705 | { | |
3706 | ACInfo[playerid][acTimerTick] = GetTickCount(); | |
3707 | ACInfo[playerid][acTimerID] = SetTimerEx("ac_Timer", 1000, false, "i", playerid); | |
3708 | } | |
3709 | #if AC_USE_NPC | |
3710 | } | |
3711 | #endif | |
3712 | ACInfo[playerid][acOnline] = true; | |
3713 | #if defined ac_OnPlayerConnect | |
3714 | return ac_OnPlayerConnect(playerid); | |
3715 | #else | |
3716 | return 1; | |
3717 | #endif | |
3718 | } | |
3719 | ||
3720 | #if defined _ALS_OnPlayerConnect | |
3721 | #undef OnPlayerConnect | |
3722 | #else | |
3723 | #define _ALS_OnPlayerConnect | |
3724 | #endif | |
3725 | #define OnPlayerConnect ac_OnPlayerConnect | |
3726 | #if defined ac_OnPlayerConnect | |
3727 | forward ac_OnPlayerConnect(playerid); | |
3728 | #endif | |
3729 | ||
3730 | public OnPlayerDisconnect(playerid, reason) | |
3731 | { | |
3732 | #if AC_USE_NPC | |
3733 | if(!IsPlayerNPC(playerid)) | |
3734 | { | |
3735 | #endif | |
3736 | KillTimer(ACInfo[playerid][acTimerID]); | |
3737 | #if defined BlockIpAddress && AC_MAX_CONNECTS_FROM_IP < 2 | |
3738 | if(ACInfo[playerid][acACAllow][37]) | |
3739 | { | |
3740 | #if defined GetConsoleVarAsInt | |
3741 | BlockIpAddress(ACInfo[playerid][acIp], (AC_MIN_TIME_RECONNECT * 1000) - (reason > 0 ? 0 : GetConsoleVarAsInt("playertimeout"))); | |
3742 | #else | |
3743 | BlockIpAddress(ACInfo[playerid][acIp], (AC_MIN_TIME_RECONNECT * 1000) - (reason > 0 ? 0 : GetServerVarAsInt("playertimeout"))); | |
3744 | #endif | |
3745 | } | |
3746 | #endif | |
3747 | #undef AC_MAX_CONNECTS_FROM_IP | |
3748 | #undef AC_MIN_TIME_RECONNECT | |
3749 | #if AC_USE_NPC | |
3750 | } | |
3751 | #endif | |
3752 | KillTimer(ACInfo[playerid][acKickTimerID]); | |
3753 | new ac_vehid = ACInfo[playerid][acKickVeh]; | |
3754 | if(ac_vehid > 0) | |
3755 | { | |
3756 | if(ACVehInfo[ac_vehid][acDriver] == playerid) ACVehInfo[ac_vehid][acDriver] = INVALID_PLAYER_ID; | |
3757 | if(ACInfo[playerid][acKicked] == 2) | |
3758 | { | |
3759 | LinkVehicleToInterior(ac_vehid, ACVehInfo[ac_vehid][acInt]); | |
3760 | SetVehicleZAngle(ac_vehid, ACVehInfo[ac_vehid][acZAngle]); | |
3761 | SetVehiclePos(ac_vehid, ACVehInfo[ac_vehid][acPosX], ACVehInfo[ac_vehid][acPosY], ACVehInfo[ac_vehid][acPosZ]); | |
3762 | SetVehicleHealth(ac_vehid, ACVehInfo[ac_vehid][acHealth]); | |
3763 | ChangeVehiclePaintjob(ac_vehid, ACVehInfo[ac_vehid][acPaintJob]); | |
3764 | } | |
3765 | } | |
3766 | if((ac_vehid = ACInfo[playerid][acVeh]) > 0) | |
3767 | { | |
3768 | if(ACVehInfo[ac_vehid][acDriver] == playerid) ACVehInfo[ac_vehid][acDriver] = INVALID_PLAYER_ID; | |
3769 | if(ACInfo[playerid][acKicked] == 2) | |
3770 | { | |
3771 | LinkVehicleToInterior(ac_vehid, ACVehInfo[ac_vehid][acInt]); | |
3772 | SetVehicleZAngle(ac_vehid, ACVehInfo[ac_vehid][acZAngle]); | |
3773 | SetVehiclePos(ac_vehid, ACVehInfo[ac_vehid][acPosX], ACVehInfo[ac_vehid][acPosY], ACVehInfo[ac_vehid][acPosZ]); | |
3774 | SetVehicleHealth(ac_vehid, ACVehInfo[ac_vehid][acHealth]); | |
3775 | ChangeVehiclePaintjob(ac_vehid, ACVehInfo[ac_vehid][acPaintJob]); | |
3776 | } | |
3777 | } | |
3778 | ACInfo[playerid][acOnline] = false; | |
3779 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acKicked] = 3; | |
3780 | #if defined ac_OnPlayerDisconnect | |
3781 | return ac_OnPlayerDisconnect(playerid, reason); | |
3782 | #else | |
3783 | return 1; | |
3784 | #endif | |
3785 | } | |
3786 | ||
3787 | #if defined _ALS_OnPlayerDisconnect | |
3788 | #undef OnPlayerDisconnect | |
3789 | #else | |
3790 | #define _ALS_OnPlayerDisconnect | |
3791 | #endif | |
3792 | #define OnPlayerDisconnect ac_OnPlayerDisconnect | |
3793 | #if defined ac_OnPlayerDisconnect | |
3794 | forward ac_OnPlayerDisconnect(playerid, reason); | |
3795 | #endif | |
3796 | ||
3797 | public OnPlayerSpawn(playerid) | |
3798 | { | |
3799 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
3800 | new ac_i, bool:ac_ur; | |
3801 | #if AC_USE_NPC | |
3802 | if(!IsPlayerNPC(playerid)) | |
3803 | { | |
3804 | #endif | |
3805 | new ac_gtc = GetTickCount(); | |
3806 | if(ACInfo[playerid][acSpec] && | |
3807 | (ACInfo[playerid][acSet][6] <= 1 || ACInfo[playerid][acSet][6] == 4)) | |
3808 | { | |
3809 | ACInfo[playerid][acSet][3] = | |
3810 | ACInfo[playerid][acSet][7] = | |
3811 | ACInfo[playerid][acSet][8] = -1; | |
3812 | ACInfo[playerid][acSpec] = false; | |
3813 | } | |
3814 | else | |
3815 | { | |
3816 | if(ACInfo[playerid][acACAllow][27] && | |
3817 | (ACInfo[playerid][acSpawnRes] < 1 || ac_gtc - ACInfo[playerid][acSpawnTick] < 1000)) | |
3818 | { | |
3819 | #if defined DEBUG | |
3820 | printf("[Nex-AC debug] Spawn res: %d, respawn time: %d", | |
3821 | ACInfo[playerid][acSpawnRes], ac_gtc - ACInfo[playerid][acSpawnTick]); | |
3822 | #endif | |
3823 | ac_KickWithCode(playerid, "", 0, 27); | |
3824 | #if defined OnCheatDetected | |
3825 | ACInfo[playerid][acSpawnRes] = 1; | |
3826 | #endif | |
3827 | } | |
3828 | if(ACInfo[playerid][acSpawnRes] > 0) ACInfo[playerid][acSpawnRes]--; | |
3829 | if(ACInfo[playerid][acSet][6] != 2 && ACInfo[playerid][acSet][6] != 5) ACInfo[playerid][acSpec] = false; | |
3830 | if(!(1 <= ACInfo[playerid][acSet][6] <= 2)) | |
3831 | { | |
3832 | for(ac_i = 11; ac_i >= 0; --ac_i) ACInfo[playerid][acSet][ac_i] = -1; | |
3833 | ac_ur = true; | |
3834 | } | |
3835 | } | |
3836 | if(!(1 <= ACInfo[playerid][acSet][6] <= 2)) | |
3837 | { | |
3838 | for(ac_i = 12; ac_i >= 0; --ac_i) | |
3839 | { | |
3840 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
3841 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
3842 | } | |
3843 | ACInfo[playerid][acNextSpecAct] = -1; | |
3844 | ACInfo[playerid][acUnFrozen] = true; | |
3845 | #if defined FreezeSyncPacket | |
3846 | FreezeSyncPacket(playerid, E_ALL_SYNC, false); | |
3847 | #endif | |
3848 | } | |
3849 | for(ac_i = 12; ac_i >= 0; --ac_i) | |
3850 | { | |
3851 | ACInfo[playerid][acWeapon][ac_i] = | |
3852 | ACInfo[playerid][acAmmo][ac_i] = 0; | |
3853 | } | |
3854 | ACInfo[playerid][acModShop] = | |
3855 | ACInfo[playerid][acForceClass] = | |
3856 | ACInfo[playerid][acClassRes] = | |
3857 | ACInfo[playerid][acDeathRes] = | |
3858 | ACInfo[playerid][acDmgRes] = | |
3859 | ACInfo[playerid][acDead] = false; | |
3860 | ACInfo[playerid][acLastPickup] = | |
3861 | ACInfo[playerid][acSet][6] = | |
3862 | ACInfo[playerid][acSeat] = -1; | |
3863 | ACInfo[playerid][acCheatCount][5] = | |
3864 | ACInfo[playerid][acCheatCount][6] = | |
3865 | ACInfo[playerid][acCheatCount][7] = | |
3866 | ACInfo[playerid][acCheatCount][8] = | |
3867 | ACInfo[playerid][acCheatCount][9] = | |
3868 | ACInfo[playerid][acCheatCount][11] = | |
3869 | ACInfo[playerid][acCheatCount][14] = | |
3870 | ACInfo[playerid][acCheatCount][16] = | |
3871 | ACInfo[playerid][acCheatCount][18] = | |
3872 | ACInfo[playerid][acLastSpecAct] = | |
3873 | ACInfo[playerid][acHoldWeapon] = | |
3874 | ACInfo[playerid][acLastWeapon] = | |
3875 | ACInfo[playerid][acParachute] = | |
3876 | ACInfo[playerid][acShotWeapon] = | |
3877 | ACInfo[playerid][acKickVeh] = | |
3878 | ACInfo[playerid][acSpecAct] = | |
3879 | ACInfo[playerid][acIntRet] = | |
3880 | ACInfo[playerid][acSpeed] = | |
3881 | ACInfo[playerid][acVeh] = 0; | |
3882 | ACInfo[playerid][acSetPosTick] = ac_gtc + 2650; | |
3883 | ACInfo[playerid][acGtc][6] = ac_gtc + 1650; | |
3884 | if(ac_IsValidWeapon(ACInfo[playerid][acSpawnWeapon1])) | |
3885 | { | |
3886 | ac_i = ac_wSlot[ACInfo[playerid][acSpawnWeapon1]]; | |
3887 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acSpawnWeapon1]; | |
3888 | ACInfo[playerid][acAmmo][ac_i] = ACInfo[playerid][acSpawnAmmo1]; | |
3889 | } | |
3890 | if(ac_IsValidWeapon(ACInfo[playerid][acSpawnWeapon2])) | |
3891 | { | |
3892 | ac_i = ac_wSlot[ACInfo[playerid][acSpawnWeapon2]]; | |
3893 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acSpawnWeapon2]; | |
3894 | ACInfo[playerid][acAmmo][ac_i] = ACInfo[playerid][acSpawnAmmo2]; | |
3895 | } | |
3896 | if(ac_IsValidWeapon(ACInfo[playerid][acSpawnWeapon3])) | |
3897 | { | |
3898 | ac_i = ac_wSlot[ACInfo[playerid][acSpawnWeapon3]]; | |
3899 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acSpawnWeapon3]; | |
3900 | ACInfo[playerid][acAmmo][ac_i] = ACInfo[playerid][acSpawnAmmo3]; | |
3901 | } | |
3902 | #if AC_USE_NPC | |
3903 | } | |
3904 | #endif | |
3905 | #if defined ac_OnPlayerSpawn | |
3906 | ac_i = ac_OnPlayerSpawn(playerid); | |
3907 | #endif | |
3908 | if(ac_ur) | |
3909 | { | |
3910 | if(ACInfo[playerid][acSet][0] == -1) SetPlayerInterior(playerid, 0); | |
3911 | if(ACInfo[playerid][acSet][1] == -1) SetPlayerHealth(playerid, 100.0); | |
3912 | if(ACInfo[playerid][acSet][2] == -1) SetPlayerArmour(playerid, 0.0); | |
3913 | } | |
3914 | #if defined ac_OnPlayerSpawn | |
3915 | return ac_i; | |
3916 | #else | |
3917 | return 1; | |
3918 | #endif | |
3919 | } | |
3920 | ||
3921 | #if defined _ALS_OnPlayerSpawn | |
3922 | #undef OnPlayerSpawn | |
3923 | #else | |
3924 | #define _ALS_OnPlayerSpawn | |
3925 | #endif | |
3926 | #define OnPlayerSpawn ac_OnPlayerSpawn | |
3927 | #if defined ac_OnPlayerSpawn | |
3928 | forward ac_OnPlayerSpawn(playerid); | |
3929 | #endif | |
3930 | ||
3931 | public OnPlayerDeath(playerid, killerid, reason) | |
3932 | { | |
3933 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
3934 | if(ACInfo[playerid][acACAllow][28] && | |
3935 | (ACInfo[playerid][acDead] || !ACInfo[playerid][acDeathRes] && | |
3936 | (reason != WEAPON_COLLISION && reason != 255 || killerid != INVALID_PLAYER_ID))) | |
3937 | { | |
3938 | #if defined DEBUG | |
3939 | printf("[Nex-AC debug] Is dead: %d, death res: %d, killerid: %d, reason: %d", | |
3940 | ACInfo[playerid][acDead], ACInfo[playerid][acDeathRes], killerid, reason); | |
3941 | #endif | |
3942 | ac_KickWithCode(playerid, "", 0, 28); | |
3943 | } | |
3944 | ACInfo[playerid][acDead] = true; | |
3945 | ACInfo[playerid][acDeathRes] = false; | |
3946 | if(ACInfo[playerid][acSpawnRes] < 1) ACInfo[playerid][acSpawnTick] = GetTickCount(); | |
3947 | if(!ACInfo[playerid][acSpec]) ACInfo[playerid][acSpawnRes] = 1; | |
3948 | #if defined ac_OnPlayerDeath | |
3949 | return ac_OnPlayerDeath(playerid, killerid, reason); | |
3950 | #else | |
3951 | return 1; | |
3952 | #endif | |
3953 | } | |
3954 | ||
3955 | #if defined _ALS_OnPlayerDeath | |
3956 | #undef OnPlayerDeath | |
3957 | #else | |
3958 | #define _ALS_OnPlayerDeath | |
3959 | #endif | |
3960 | #define OnPlayerDeath ac_OnPlayerDeath | |
3961 | #if defined ac_OnPlayerDeath | |
3962 | forward ac_OnPlayerDeath(playerid, killerid, reason); | |
3963 | #endif | |
3964 | ||
3965 | #if defined OnPlayerWeaponShot | |
3966 | public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart) | |
3967 | #else | |
3968 | public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid) | |
3969 | #endif | |
3970 | { | |
3971 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
3972 | #if defined OnPlayerWeaponShot | |
3973 | if(ACInfo[playerid][acACAllow][47] && | |
3974 | (amount < 0.0 || issuerid != INVALID_PLAYER_ID && !(0 <= issuerid < MAX_PLAYERS) || !(3 <= bodypart <= 9) || !ac_IsValidDamageReason(weaponid))) | |
3975 | #else | |
3976 | if(ACInfo[playerid][acACAllow][47] && | |
3977 | (amount < 0.0 || issuerid != INVALID_PLAYER_ID && !(0 <= issuerid < MAX_PLAYERS) || !ac_IsValidDamageReason(weaponid))) | |
3978 | #endif | |
3979 | { | |
3980 | #if defined DEBUG | |
3981 | #if defined OnPlayerWeaponShot | |
3982 | printf("[Nex-AC debug] Issuerid: %d, amount: %f, weaponid: %d, bodypart: %d", | |
3983 | issuerid, amount, weaponid, bodypart); | |
3984 | #else | |
3985 | printf("[Nex-AC debug] Issuerid: %d, amount: %f, weaponid: %d", issuerid, amount, weaponid); | |
3986 | #endif | |
3987 | #endif | |
3988 | ac_KickWithCode(playerid, "", 0, 47, 4); | |
3989 | return 1; | |
3990 | } | |
3991 | #if defined IsPlayerDying | |
3992 | if(!IsPlayerDying(playerid)) ACInfo[playerid][acDeathRes] = true; | |
3993 | #else | |
3994 | if(!ACInfo[playerid][acDead]) ACInfo[playerid][acDeathRes] = true; | |
3995 | #endif | |
3996 | #if defined ac_OnPlayerTakeDamage | |
3997 | #if defined OnPlayerWeaponShot | |
3998 | return ac_OnPlayerTakeDamage(playerid, issuerid, amount, weaponid, bodypart); | |
3999 | #else | |
4000 | return ac_OnPlayerTakeDamage(playerid, issuerid, amount, weaponid); | |
4001 | #endif | |
4002 | #else | |
4003 | return 0; | |
4004 | #endif | |
4005 | } | |
4006 | ||
4007 | #if defined _ALS_OnPlayerTakeDamage | |
4008 | #undef OnPlayerTakeDamage | |
4009 | #else | |
4010 | #define _ALS_OnPlayerTakeDamage | |
4011 | #endif | |
4012 | #define OnPlayerTakeDamage ac_OnPlayerTakeDamage | |
4013 | #if defined ac_OnPlayerTakeDamage | |
4014 | #if defined OnPlayerWeaponShot | |
4015 | forward ac_OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart); | |
4016 | #else | |
4017 | forward ac_OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid); | |
4018 | #endif | |
4019 | #endif | |
4020 | ||
4021 | #if defined OnPlayerWeaponShot | |
4022 | public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart) | |
4023 | #else | |
4024 | public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid) | |
4025 | #endif | |
4026 | { | |
4027 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
4028 | if(ACInfo[playerid][acACAllow][47]) | |
4029 | { | |
4030 | #if defined OnPlayerWeaponShot | |
4031 | if(amount < 0.0 || !(0 <= damagedid < MAX_PLAYERS) || !(3 <= bodypart <= 9) || !ac_IsValidWeapon(weaponid)) | |
4032 | #else | |
4033 | if(amount < 0.0 || !(0 <= damagedid < MAX_PLAYERS) || !ac_IsValidWeapon(weaponid)) | |
4034 | #endif | |
4035 | { | |
4036 | #if defined DEBUG | |
4037 | #if defined OnPlayerWeaponShot | |
4038 | printf("[Nex-AC debug] Damagedid: %d, amount: %f, weaponid: %d, bodypart: %d", | |
4039 | damagedid, amount, weaponid, bodypart); | |
4040 | #else | |
4041 | printf("[Nex-AC debug] Damagedid: %d, amount: %f, weaponid: %d", damagedid, amount, weaponid); | |
4042 | #endif | |
4043 | #endif | |
4044 | ac_KickWithCode(playerid, "", 0, 47, 3); | |
4045 | return 1; | |
4046 | } | |
4047 | new ac_s = ac_wSlot[weaponid]; | |
4048 | #if defined IsPlayerDying | |
4049 | if(!IsPlayerDying(playerid)) | |
4050 | #else | |
4051 | if(!ACInfo[playerid][acDead]) | |
4052 | #endif | |
4053 | { | |
4054 | if(ACInfo[playerid][acWeapon][ac_s] != weaponid && | |
4055 | ACInfo[playerid][acSetWeapon][ac_s] != weaponid && weaponid != WEAPON_FLAMETHROWER && | |
4056 | GetTickCount() - ACInfo[playerid][acGtc][6] > GetPlayerPing(playerid)) | |
4057 | { | |
4058 | #if defined DEBUG | |
4059 | #if defined OnPlayerWeaponShot | |
4060 | printf("[Nex-AC debug] Damagedid: %d, amount: %f, AC weapon: %d, weaponid: %d, bodypart: %d", | |
4061 | damagedid, amount, ACInfo[playerid][acWeapon][ac_s], weaponid, bodypart); | |
4062 | #else | |
4063 | printf("[Nex-AC debug] Damagedid: %d, amount: %f, AC weapon: %d, weaponid: %d", | |
4064 | damagedid, amount, ACInfo[playerid][acWeapon][ac_s], weaponid); | |
4065 | #endif | |
4066 | #endif | |
4067 | ac_KickWithCode(playerid, "", 0, 47, 5); | |
4068 | return 1; | |
4069 | } | |
4070 | } | |
4071 | } | |
4072 | #if defined ac_OnPlayerGiveDamage | |
4073 | #if defined OnPlayerWeaponShot | |
4074 | return ac_OnPlayerGiveDamage(playerid, damagedid, amount, weaponid, bodypart); | |
4075 | #else | |
4076 | return ac_OnPlayerGiveDamage(playerid, damagedid, amount, weaponid); | |
4077 | #endif | |
4078 | #else | |
4079 | return 0; | |
4080 | #endif | |
4081 | } | |
4082 | ||
4083 | #if defined _ALS_OnPlayerGiveDamage | |
4084 | #undef OnPlayerGiveDamage | |
4085 | #else | |
4086 | #define _ALS_OnPlayerGiveDamage | |
4087 | #endif | |
4088 | #define OnPlayerGiveDamage ac_OnPlayerGiveDamage | |
4089 | #if defined ac_OnPlayerGiveDamage | |
4090 | #if defined OnPlayerWeaponShot | |
4091 | forward ac_OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart); | |
4092 | #else | |
4093 | forward ac_OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid); | |
4094 | #endif | |
4095 | #endif | |
4096 | ||
4097 | #endif | |
4098 | ||
4099 | #if defined FILTERSCRIPT | |
4100 | ||
4101 | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
4102 | { | |
4103 | if(dialogid != AntiCheatGetDialog(playerid)) | |
4104 | { | |
4105 | new ac_nd = fs_AntiCheatGetNextDialog(playerid); | |
4106 | if(dialogid == ac_nd) fs_AntiCheatSetDialog(playerid, ac_nd); | |
4107 | } | |
4108 | fs_AntiCheatSetNextDialog(playerid, -1); | |
4109 | #if defined ac_fs_OnDialogResponse | |
4110 | return ac_fs_OnDialogResponse(playerid, dialogid, response, listitem, inputtext); | |
4111 | #else | |
4112 | return 0; | |
4113 | #endif | |
4114 | } | |
4115 | ||
4116 | #if defined _ALS_OnDialogResponse | |
4117 | #undef OnDialogResponse | |
4118 | #else | |
4119 | #define _ALS_OnDialogResponse | |
4120 | #endif | |
4121 | #define OnDialogResponse ac_fs_OnDialogResponse | |
4122 | #if defined ac_fs_OnDialogResponse | |
4123 | forward ac_fs_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]); | |
4124 | #endif | |
4125 | ||
4126 | #else | |
4127 | ||
4128 | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
4129 | { | |
4130 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
4131 | new ac_i = GetTickCount(); | |
4132 | if(ACInfo[playerid][acACAllow][49]) | |
4133 | { | |
4134 | if(ac_i - ACInfo[playerid][acCall][0] < ac_Mtfc[0][0]) ac_FloodDetect(playerid, 0); | |
4135 | else if(ac_i - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
4136 | else ACInfo[playerid][acFloodCount][0] = ACInfo[playerid][acFloodCount][27] = 0; | |
4137 | } | |
4138 | if(ACInfo[playerid][acACAllow][39] && (dialogid != ACInfo[playerid][acDialog] || listitem < -1)) | |
4139 | { | |
4140 | #if defined DEBUG | |
4141 | printf("[Nex-AC debug] AC dialog: %d, dialogid: %d, listitem: %d", ACInfo[playerid][acDialog], dialogid, listitem); | |
4142 | #endif | |
4143 | ac_KickWithCode(playerid, "", 0, 39); | |
4144 | return 1; | |
4145 | } | |
4146 | ACInfo[playerid][acDialog] = -1; | |
4147 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][0] = ac_i; | |
4148 | if(ACInfo[playerid][acACAllow][45]) | |
4149 | { | |
4150 | for(ac_i = strlen(inputtext) - 1; ac_i >= 0; --ac_i) | |
4151 | { | |
4152 | if(inputtext[ac_i] == '%') strdel(inputtext, ac_i, ac_i + 1); | |
4153 | } | |
4154 | while((ac_i = strfind(inputtext, "~k~")) != -1) strdel(inputtext, ac_i, ac_i + 3); | |
4155 | } | |
4156 | #if defined ac_OnDialogResponse | |
4157 | return ac_OnDialogResponse(playerid, dialogid, response, listitem, inputtext); | |
4158 | #else | |
4159 | return 0; | |
4160 | #endif | |
4161 | } | |
4162 | ||
4163 | #if defined _ALS_OnDialogResponse | |
4164 | #undef OnDialogResponse | |
4165 | #else | |
4166 | #define _ALS_OnDialogResponse | |
4167 | #endif | |
4168 | #define OnDialogResponse ac_OnDialogResponse | |
4169 | #if defined ac_OnDialogResponse | |
4170 | forward ac_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]); | |
4171 | #endif | |
4172 | ||
4173 | public OnEnterExitModShop(playerid, enterexit, interiorid) | |
4174 | { | |
4175 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4176 | #if !AC_USE_TUNING_GARAGES | |
4177 | if(ACInfo[playerid][acACAllow][23]) ac_KickWithCode(playerid, "", 0, 23, 1); | |
4178 | #else | |
4179 | if(ACInfo[playerid][acACAllow][23] && | |
4180 | (!(0 <= enterexit <= 1) || !(0 <= interiorid <= 3))) ac_KickWithCode(playerid, "", 0, 23, 1); | |
4181 | #endif | |
4182 | new ac_i = GetTickCount(); | |
4183 | if(ACInfo[playerid][acACAllow][49]) | |
4184 | { | |
4185 | if(ac_i - ACInfo[playerid][acCall][1] < ac_Mtfc[1][0]) ac_FloodDetect(playerid, 1); | |
4186 | else if(ac_i - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
4187 | else ACInfo[playerid][acFloodCount][1] = ACInfo[playerid][acFloodCount][27] = 0; | |
4188 | } | |
4189 | ACInfo[playerid][acModShop] = (enterexit != 0); | |
4190 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][1] = ac_i; | |
4191 | ACInfo[playerid][acSetPosTick] = ACInfo[playerid][acGtc][19] = ac_i + 3850; | |
4192 | new ac_vehid = ACInfo[playerid][acVeh]; | |
4193 | if(ACInfo[playerid][acKicked] < 1) | |
4194 | { | |
4195 | ac_i = interiorid % 256; | |
4196 | ACVehInfo[ac_vehid][acInt] = ac_i; | |
4197 | #if defined foreach | |
4198 | foreach(new ac_j : Player) | |
4199 | { | |
4200 | if(ACInfo[ac_j][acVeh] != ac_vehid) continue; | |
4201 | #else | |
4202 | #if defined GetPlayerPoolSize | |
4203 | for(new ac_j = GetPlayerPoolSize(); ac_j >= 0; --ac_j) | |
4204 | #else | |
4205 | for(new ac_j = MAX_PLAYERS - 1; ac_j >= 0; --ac_j) | |
4206 | #endif | |
4207 | { | |
4208 | if(!IsPlayerInVehicle(ac_j, ac_vehid)) continue; | |
4209 | #endif | |
4210 | ACInfo[ac_j][acInt] = ac_i; | |
4211 | } | |
4212 | } | |
4213 | else | |
4214 | { | |
4215 | #if defined foreach | |
4216 | foreach(new ac_j : Player) | |
4217 | { | |
4218 | if(ACInfo[ac_j][acVeh] != ac_vehid) continue; | |
4219 | #else | |
4220 | #if defined GetPlayerPoolSize | |
4221 | for(new ac_j = GetPlayerPoolSize(); ac_j >= 0; --ac_j) | |
4222 | #else | |
4223 | for(new ac_j = MAX_PLAYERS - 1; ac_j >= 0; --ac_j) | |
4224 | #endif | |
4225 | { | |
4226 | if(!IsPlayerInVehicle(ac_j, ac_vehid)) continue; | |
4227 | #endif | |
4228 | if(ACInfo[ac_j][acUnFrozen]) ACInfo[ac_j][acIntRet] = 2; | |
4229 | else ACInfo[ac_j][acIntRet] = 1; | |
4230 | } | |
4231 | } | |
4232 | #if defined ac_OnEnterExitModShop | |
4233 | return ac_OnEnterExitModShop(playerid, enterexit, interiorid); | |
4234 | #else | |
4235 | return 1; | |
4236 | #endif | |
4237 | } | |
4238 | ||
4239 | #if defined _ALS_OnEnterExitModShop | |
4240 | #undef OnEnterExitModShop | |
4241 | #else | |
4242 | #define _ALS_OnEnterExitModShop | |
4243 | #endif | |
4244 | #define OnEnterExitModShop ac_OnEnterExitModShop | |
4245 | #if defined ac_OnEnterExitModShop | |
4246 | forward ac_OnEnterExitModShop(playerid, enterexit, interiorid); | |
4247 | #endif | |
4248 | ||
4249 | public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) | |
4250 | { | |
4251 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4252 | if(ACInfo[playerid][acIntRet] > 0) | |
4253 | { | |
4254 | SetPlayerInterior(playerid, ACInfo[playerid][acInt]); | |
4255 | if(ACInfo[playerid][acIntRet] == 2) TogglePlayerControllable(playerid, 1); | |
4256 | ACInfo[playerid][acIntRet] = 0; | |
4257 | } | |
4258 | else if(newinteriorid != ACInfo[playerid][acSet][0]) | |
4259 | { | |
4260 | if(ACInfo[playerid][acSet][0] == -1) | |
4261 | { | |
4262 | if(ACInfo[playerid][acVeh] > 0) | |
4263 | { | |
4264 | if(ACInfo[playerid][acACAllow][3] && newinteriorid != ACInfo[playerid][acInt]) | |
4265 | { | |
4266 | #if defined DEBUG | |
4267 | printf("[Nex-AC debug] AC interior: %d, acInt (last): %d, newinteriorid: %d, oldinteriorid: %d, veh: %d", | |
4268 | ACInfo[playerid][acSet][0], ACInfo[playerid][acInt], newinteriorid, oldinteriorid, ACInfo[playerid][acVeh]); | |
4269 | #endif | |
4270 | ac_KickWithCode(playerid, "", 0, 3, 1); | |
4271 | } | |
4272 | } | |
4273 | else if(ACInfo[playerid][acIntEnterExits]) ACInfo[playerid][acSetPosTick] = GetTickCount() + 3850; | |
4274 | else if(ACInfo[playerid][acACAllow][2] && newinteriorid != ACInfo[playerid][acInt]) | |
4275 | { | |
4276 | #if defined DEBUG | |
4277 | printf("[Nex-AC debug] AC interior: %d, acInt (last): %d, newinteriorid: %d, oldinteriorid: %d", | |
4278 | ACInfo[playerid][acSet][0], ACInfo[playerid][acInt], newinteriorid, oldinteriorid); | |
4279 | #endif | |
4280 | ac_KickWithCode(playerid, "", 0, 2, 1); | |
4281 | } | |
4282 | } | |
4283 | } | |
4284 | else ACInfo[playerid][acSet][0] = -1; | |
4285 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acInt] = newinteriorid % 256; | |
4286 | #if defined ac_OnPlayerInteriorChange | |
4287 | return ac_OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid); | |
4288 | #else | |
4289 | return 1; | |
4290 | #endif | |
4291 | } | |
4292 | ||
4293 | #if defined _ALS_OnPlayerInteriorChange | |
4294 | #undef OnPlayerInteriorChange | |
4295 | #else | |
4296 | #define _ALS_OnPlayerInteriorChange | |
4297 | #endif | |
4298 | #define OnPlayerInteriorChange ac_OnPlayerInteriorChange | |
4299 | #if defined ac_OnPlayerInteriorChange | |
4300 | forward ac_OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid); | |
4301 | #endif | |
4302 | ||
4303 | public OnRconLoginAttempt(ip[], password[], success) | |
4304 | { | |
4305 | static ac_ipTables[MAX_PLAYERS][2], ac_ipIndex; | |
4306 | new ac_i, ac_currentIp = ac_IpToInt(ip); | |
4307 | for(; ac_i < sizeof ac_ipTables; ++ac_i) | |
4308 | { | |
4309 | if(ac_ipTables[ac_i][0] == ac_currentIp) | |
4310 | { | |
4311 | if(success) ac_ipTables[ac_i][1] = 0; | |
4312 | else if(ac_ACAllow[42]) | |
4313 | { | |
4314 | if(++ac_ipTables[ac_i][1] > AC_MAX_RCON_LOGIN_ATTEMPT) | |
4315 | { | |
4316 | #if defined DEBUG | |
4317 | printf(DEBUG_CODE_4, ip, password); | |
4318 | #endif | |
4319 | ac_ipTables[ac_i][1] = 0; | |
4320 | ac_KickWithCode(INVALID_PLAYER_ID, ip, 1, 42, 1); | |
4321 | } | |
4322 | #if defined OnCheatWarning | |
4323 | else OnCheatWarning(INVALID_PLAYER_ID, ip, 1, 42, 1, ac_ipTables[ac_i][1]); | |
4324 | #endif | |
4325 | } | |
4326 | ac_i = -1; | |
4327 | break; | |
4328 | } | |
4329 | } | |
4330 | if(ac_i != -1 && !success) | |
4331 | { | |
4332 | ac_ipTables[ac_ipIndex][0] = ac_currentIp; | |
4333 | if(ac_ACAllow[42]) | |
4334 | { | |
4335 | if(++ac_ipTables[ac_ipIndex][1] > AC_MAX_RCON_LOGIN_ATTEMPT) | |
4336 | { | |
4337 | #undef AC_MAX_RCON_LOGIN_ATTEMPT | |
4338 | #if defined DEBUG | |
4339 | printf(DEBUG_CODE_4, ip, password, ac_ipTables[ac_ipIndex][1]); | |
4340 | #endif | |
4341 | ac_ipTables[ac_ipIndex][1] = 0; | |
4342 | ac_KickWithCode(INVALID_PLAYER_ID, ip, 1, 42, 2); | |
4343 | } | |
4344 | #if defined OnCheatWarning | |
4345 | else OnCheatWarning(INVALID_PLAYER_ID, ip, 1, 42, 2, ac_ipTables[ac_ipIndex][1]); | |
4346 | #endif | |
4347 | } | |
4348 | if(++ac_ipIndex >= sizeof ac_ipTables) ac_ipIndex = 0; | |
4349 | ac_ipTables[ac_ipIndex][1] = 0; | |
4350 | } | |
4351 | #if defined ac_OnRconLoginAttempt | |
4352 | return ac_OnRconLoginAttempt(ip, password, success); | |
4353 | #else | |
4354 | return 1; | |
4355 | #endif | |
4356 | } | |
4357 | ||
4358 | #if defined _ALS_OnRconLoginAttempt | |
4359 | #undef OnRconLoginAttempt | |
4360 | #else | |
4361 | #define _ALS_OnRconLoginAttempt | |
4362 | #endif | |
4363 | #define OnRconLoginAttempt ac_OnRconLoginAttempt | |
4364 | #if defined ac_OnRconLoginAttempt | |
4365 | forward ac_OnRconLoginAttempt(ip[], password[], success); | |
4366 | #endif | |
4367 | ||
4368 | public OnPlayerUpdate(playerid) | |
4369 | { | |
4370 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4371 | new ac_gtc = GetTickCount(), ac_gpp; | |
4372 | #if AC_USE_NPC && defined IsPlayerDying | |
4373 | if(!IsPlayerNPC(playerid) && !IsPlayerDying(playerid)) | |
4374 | { | |
4375 | #elseif AC_USE_NPC | |
4376 | if(!IsPlayerNPC(playerid)) | |
4377 | { | |
4378 | #elseif defined IsPlayerDying | |
4379 | if(!IsPlayerDying(playerid)) | |
4380 | { | |
4381 | #endif | |
4382 | new ac_w = GetPlayerWeapon(playerid); | |
4383 | if(ac_w != -1) | |
4384 | { | |
4385 | ac_gpp = GetPlayerPing(playerid); | |
4386 | if(ACInfo[playerid][acSet][6] != -1 && ac_gtc - ACInfo[playerid][acGtc][12] > ac_gpp) | |
4387 | { | |
4388 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][9]) | |
4389 | { | |
4390 | if(++ACInfo[playerid][acNOPCount][9] > AC_MAX_NOP_WARNINGS) | |
4391 | { | |
4392 | #if defined DEBUG | |
4393 | printf(DEBUG_CODE_5, playerid, "SpawnPlayer"); | |
4394 | printf("[Nex-AC debug] acSet[6]: %d", ACInfo[playerid][acSet][6]); | |
4395 | #endif | |
4396 | #if defined OnCheatDetected | |
4397 | ac_KickWithCode(playerid, "", 0, 52, 7); | |
4398 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4399 | ACInfo[playerid][acSet][6] = -1; | |
4400 | #else | |
4401 | return ac_KickWithCode(playerid, "", 0, 52, 7); | |
4402 | #endif | |
4403 | } | |
4404 | #if defined OnNOPWarning | |
4405 | else OnNOPWarning(playerid, 7, ACInfo[playerid][acNOPCount][9]); | |
4406 | #endif | |
4407 | } | |
4408 | else if(++ACInfo[playerid][acNOPCount][9] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][6] = -1; | |
4409 | } | |
4410 | new ac_sa; | |
4411 | if(!ACInfo[playerid][acSpec] && (ac_sa = GetPlayerState(playerid)) != PLAYER_STATE_SPECTATING) | |
4412 | { | |
4413 | new ac_s = ac_wSlot[ac_w]; | |
4414 | if(ACInfo[playerid][acSetWeapon][ac_s] > 0) | |
4415 | { | |
4416 | if(ACInfo[playerid][acSetWeapon][ac_s] == ac_w) | |
4417 | { | |
4418 | ACInfo[playerid][acSetWeapon][ac_s] = -1; | |
4419 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
4420 | } | |
4421 | else if(!(PLAYER_STATE_DRIVER <= ac_sa <= PLAYER_STATE_PASSENGER) && | |
4422 | ac_gtc - ACInfo[playerid][acGtcSetWeapon][ac_s] > ac_gpp) | |
4423 | { | |
4424 | #if defined FreezeSyncPacket | |
4425 | if(!ACInfo[playerid][acACAllow][33] || ACInfo[playerid][acUnFrozen]) | |
4426 | { | |
4427 | #endif | |
4428 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][0]) | |
4429 | { | |
4430 | if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_WARNINGS) | |
4431 | { | |
4432 | #if defined DEBUG | |
4433 | printf(DEBUG_CODE_5, playerid, "GivePlayerWeapon"); | |
4434 | printf("[Nex-AC debug] AC weapon: %d, weaponid: %d", ACInfo[playerid][acSetWeapon][ac_s], ac_w); | |
4435 | #endif | |
4436 | #if defined OnCheatDetected | |
4437 | ac_KickWithCode(playerid, "", 0, 52, 1); | |
4438 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4439 | ACInfo[playerid][acSetWeapon][ac_s] = -1; | |
4440 | #else | |
4441 | return ac_KickWithCode(playerid, "", 0, 52, 1); | |
4442 | #endif | |
4443 | } | |
4444 | #if defined OnNOPWarning | |
4445 | else OnNOPWarning(playerid, 1, ACInfo[playerid][acNOPCount][0]); | |
4446 | #endif | |
4447 | } | |
4448 | else if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSetWeapon][ac_s] = -1; | |
4449 | #if defined FreezeSyncPacket | |
4450 | } | |
4451 | #endif | |
4452 | } | |
4453 | } | |
4454 | new ac_a = GetPlayerAmmo(playerid); | |
4455 | if(ACInfo[playerid][acGiveAmmo][ac_s] != -65535) | |
4456 | { | |
4457 | if(ACInfo[playerid][acGiveAmmo][ac_s] == ac_a || | |
4458 | ACInfo[playerid][acGiveAmmo][ac_s] > ac_a && !(ac_a < 0 <= ACInfo[playerid][acGiveAmmo][ac_s]) && | |
4459 | ac_gtc - ACInfo[playerid][acGtcGiveAmmo][ac_s] > ac_gpp) | |
4460 | { | |
4461 | ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
4462 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
4463 | } | |
4464 | else if(ac_gtc - ACInfo[playerid][acGtcGiveAmmo][ac_s] > ac_gpp) | |
4465 | { | |
4466 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][1]) | |
4467 | { | |
4468 | if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_WARNINGS) | |
4469 | { | |
4470 | #if defined DEBUG | |
4471 | printf(DEBUG_CODE_5, playerid, "SetPlayerAmmo"); | |
4472 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d", | |
4473 | ACInfo[playerid][acGiveAmmo][ac_s], ac_a, ac_w); | |
4474 | #endif | |
4475 | #if defined OnCheatDetected | |
4476 | ac_KickWithCode(playerid, "", 0, 52, 2); | |
4477 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4478 | ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
4479 | #else | |
4480 | return ac_KickWithCode(playerid, "", 0, 52, 2); | |
4481 | #endif | |
4482 | } | |
4483 | #if defined OnNOPWarning | |
4484 | else OnNOPWarning(playerid, 2, ACInfo[playerid][acNOPCount][1]); | |
4485 | #endif | |
4486 | } | |
4487 | else if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
4488 | } | |
4489 | } | |
4490 | #if AC_USE_AMMUNATIONS || AC_USE_TUNING_GARAGES | |
4491 | new ac_money = orig_GetPlayerMoney(playerid); | |
4492 | #endif | |
4493 | #if AC_USE_AMMUNATIONS | |
4494 | if(ACInfo[playerid][acSet][10] != -1) | |
4495 | { | |
4496 | if(ac_money < ACInfo[playerid][acMoney] && | |
4497 | ACInfo[playerid][acMoney] - ac_money >= ACInfo[playerid][acSet][10]) ACInfo[playerid][acSet][10] = -1; | |
4498 | else if(ac_gtc - ACInfo[playerid][acGtc][17] > ac_gpp) | |
4499 | { | |
4500 | if(ACInfo[playerid][acACAllow][15]) | |
4501 | { | |
4502 | if(++ACInfo[playerid][acCheatCount][20] > AC_MAX_NOP_WARNINGS) | |
4503 | { | |
4504 | #if defined DEBUG | |
4505 | printf("[Nex-AC debug] Money: %d, old money: %d, price: %d", | |
4506 | ac_money, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][10]); | |
4507 | #endif | |
4508 | #if defined OnCheatDetected | |
4509 | ac_KickWithCode(playerid, "", 0, 15, 3); | |
4510 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4511 | ACInfo[playerid][acSet][10] = -1; | |
4512 | #else | |
4513 | return ac_KickWithCode(playerid, "", 0, 15, 3); | |
4514 | #endif | |
4515 | } | |
4516 | #if defined OnCheatWarning | |
4517 | else OnCheatWarning(playerid, "", 0, 15, 3, ACInfo[playerid][acCheatCount][20]); | |
4518 | #endif | |
4519 | } | |
4520 | else if(++ACInfo[playerid][acCheatCount][20] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][10] = -1; | |
4521 | } | |
4522 | } | |
4523 | #endif | |
4524 | new ac_i = GetPlayerInterior(playerid), Float:ac_pX, Float:ac_pY, Float:ac_pZ, Float:ac_tmp; | |
4525 | GetPlayerPos(playerid, ac_pX, ac_pY, ac_pZ); | |
4526 | if(ACInfo[playerid][acHoldWeapon] != ac_w) | |
4527 | { | |
4528 | if(ACInfo[playerid][acWeapon][ac_s] != ac_w && ac_gtc - ACInfo[playerid][acGtc][6] > ac_gpp) | |
4529 | { | |
4530 | #if AC_USE_PICKUP_WEAPONS | |
4531 | #if defined Streamer_GetDistanceToItem\ | |
4532 | && defined Streamer_GetIntData | |
4533 | if(ACInfo[playerid][acLastPickup] > MAX_PICKUPS) Streamer_GetDistanceToItem(ac_pX, ac_pY, ac_pZ, STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, ac_tmp); | |
4534 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
4535 | ac_a <= (ac_IsAmmoSharingInSlot(ac_s) ? (ACInfo[playerid][acAmmo][ac_s] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && | |
4536 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
4537 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ]) || | |
4538 | ACInfo[playerid][acLastPickup] > MAX_PICKUPS && | |
4539 | Streamer_GetIntData(STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, E_STREAMER_EXTRA_ID) == ac_w + 100 && | |
4540 | ac_a <= (ac_IsAmmoSharingInSlot(ac_s) ? (ACInfo[playerid][acAmmo][ac_s] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && ac_tmp <= 15.0) | |
4541 | #else | |
4542 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
4543 | ac_a <= (ac_IsAmmoSharingInSlot(ac_s) ? (ACInfo[playerid][acAmmo][ac_s] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && | |
4544 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
4545 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ])) | |
4546 | #endif | |
4547 | { | |
4548 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
4549 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
4550 | } | |
4551 | else | |
4552 | { | |
4553 | #endif | |
4554 | #if AC_USE_AMMUNATIONS | |
4555 | if(2 <= ac_s <= 5 && ac_InAmmuNation(playerid, ac_i)) | |
4556 | { | |
4557 | ACInfo[playerid][acCheatCount][20] = 0; | |
4558 | if(ACInfo[playerid][acSet][10] != -1) ACInfo[playerid][acSet][10] += ac_AmmuNationInfo[ac_w - 22][0]; | |
4559 | else ACInfo[playerid][acSet][10] = ac_AmmuNationInfo[ac_w - 22][0]; | |
4560 | if(ac_s != 2) ACInfo[playerid][acAmmo][ac_s] += ac_AmmuNationInfo[ac_w - 22][1]; | |
4561 | else ACInfo[playerid][acAmmo][ac_s] = ac_AmmuNationInfo[ac_w - 22][1]; | |
4562 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
4563 | ACInfo[playerid][acGtc][17] = ac_gtc + 2650; | |
4564 | } | |
4565 | else | |
4566 | { | |
4567 | #endif | |
4568 | if(ac_w == 0 || ac_w == WEAPON_BOMB || | |
4569 | ac_w == WEAPON_PARACHUTE && ACInfo[playerid][acVeh] > 0 && ACInfo[playerid][acParachute] > 0) | |
4570 | { | |
4571 | if(ac_w == WEAPON_PARACHUTE) ACInfo[playerid][acParachute] = 0; | |
4572 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
4573 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
4574 | } | |
4575 | else if(ACInfo[playerid][acACAllow][15] && ACInfo[playerid][acSetWeapon][ac_s] == -1) | |
4576 | { | |
4577 | #if defined DEBUG | |
4578 | printf("[Nex-AC debug] AC weaponid: %d, AC ammo: %d, weaponid: %d, ammo: %d", | |
4579 | ACInfo[playerid][acWeapon][ac_s], ACInfo[playerid][acAmmo][ac_s], ac_w, ac_a); | |
4580 | #endif | |
4581 | #if defined OnCheatDetected | |
4582 | ac_KickWithCode(playerid, "", 0, 15, 1); | |
4583 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4584 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
4585 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
4586 | #else | |
4587 | return ac_KickWithCode(playerid, "", 0, 15, 1); | |
4588 | #endif | |
4589 | } | |
4590 | #if AC_USE_AMMUNATIONS | |
4591 | } | |
4592 | #endif | |
4593 | #if AC_USE_PICKUP_WEAPONS | |
4594 | } | |
4595 | #endif | |
4596 | } | |
4597 | } | |
4598 | else if(ACInfo[playerid][acAmmo][ac_s] != ac_a && | |
4599 | !(PLAYER_STATE_DRIVER <= ac_sa <= PLAYER_STATE_PASSENGER) && | |
4600 | 7 <= ac_s <= 9 && ac_w != WEAPON_MINIGUN && ACInfo[playerid][acGiveAmmo][ac_s] == -65535 && | |
4601 | ac_gtc - ACInfo[playerid][acGtc][6] > ac_gpp) | |
4602 | { | |
4603 | if(ACInfo[playerid][acACAllow][16] && | |
4604 | (ACInfo[playerid][acAmmo][ac_s] == 0 || ac_a > ACInfo[playerid][acAmmo][ac_s] || | |
4605 | ac_a < 0 < ACInfo[playerid][acAmmo][ac_s])) | |
4606 | { | |
4607 | #if defined DEBUG | |
4608 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d", | |
4609 | ACInfo[playerid][acAmmo][ac_s], ac_a, ac_w); | |
4610 | #endif | |
4611 | #if defined OnCheatDetected | |
4612 | ac_KickWithCode(playerid, "", 0, 16, 1); | |
4613 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4614 | #else | |
4615 | return ac_KickWithCode(playerid, "", 0, 16, 1); | |
4616 | #endif | |
4617 | } | |
4618 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
4619 | } | |
4620 | GetPlayerHealth(playerid, ac_tmp); | |
4621 | new ac_health = floatround(ac_tmp, floatround_tozero); | |
4622 | if(ACInfo[playerid][acSet][1] != -1) | |
4623 | { | |
4624 | if(ACInfo[playerid][acSet][1] > 255) | |
4625 | { | |
4626 | ac_health += 256 * (((ACInfo[playerid][acSet][1] - (ACInfo[playerid][acSet][1] % 256)) / 256) - 1); | |
4627 | if(ACInfo[playerid][acSet][1] - ac_health > 255) ac_health += 256; | |
4628 | } | |
4629 | if(ACInfo[playerid][acSet][1] == ac_health || ACInfo[playerid][acDmgRes] || | |
4630 | ACInfo[playerid][acSet][1] > ac_health && ac_gtc - ACInfo[playerid][acGtc][2] > ac_gpp) | |
4631 | { | |
4632 | ACInfo[playerid][acSet][1] = -1; | |
4633 | ACInfo[playerid][acCheatCount][9] = 0; | |
4634 | ACInfo[playerid][acDmgRes] = false; | |
4635 | #if defined FreezeSyncPacket | |
4636 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
4637 | #endif | |
4638 | } | |
4639 | else if(ac_gtc - ACInfo[playerid][acGtc][2] > ac_gpp) | |
4640 | { | |
4641 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][3]) | |
4642 | { | |
4643 | if(++ACInfo[playerid][acNOPCount][3] > AC_MAX_NOP_WARNINGS) | |
4644 | { | |
4645 | #if defined DEBUG | |
4646 | printf(DEBUG_CODE_5, playerid, "SetPlayerHealth"); | |
4647 | printf("[Nex-AC debug] AC health: %d, health: %d", ACInfo[playerid][acSet][1], ac_health); | |
4648 | #endif | |
4649 | #if defined OnCheatDetected | |
4650 | ac_KickWithCode(playerid, "", 0, 52, 3); | |
4651 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4652 | #if defined FreezeSyncPacket | |
4653 | else if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
4654 | #endif | |
4655 | ACInfo[playerid][acSet][1] = -1; | |
4656 | #else | |
4657 | return ac_KickWithCode(playerid, "", 0, 52, 3); | |
4658 | #endif | |
4659 | } | |
4660 | #if defined OnNOPWarning | |
4661 | else OnNOPWarning(playerid, 3, ACInfo[playerid][acNOPCount][3]); | |
4662 | #endif | |
4663 | } | |
4664 | else if(++ACInfo[playerid][acNOPCount][3] > AC_MAX_NOP_WARNINGS) | |
4665 | { | |
4666 | ACInfo[playerid][acSet][1] = -1; | |
4667 | #if defined FreezeSyncPacket | |
4668 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
4669 | #endif | |
4670 | } | |
4671 | } | |
4672 | } | |
4673 | else if(ACInfo[playerid][acACAllow][12]) | |
4674 | { | |
4675 | if(ACInfo[playerid][acHealth] > 255) | |
4676 | { | |
4677 | ac_health += 256 * (((ACInfo[playerid][acHealth] - (ACInfo[playerid][acHealth] % 256)) / 256) - 1); | |
4678 | if(ACInfo[playerid][acHealth] - ac_health > 255) ac_health += 256; | |
4679 | } | |
4680 | if(ac_health > ACInfo[playerid][acHealth]) | |
4681 | { | |
4682 | #if AC_USE_RESTAURANTS | |
4683 | if(ac_health - ACInfo[playerid][acHealth] > 70 || !ac_InRestaurant(playerid, ac_i)) | |
4684 | { | |
4685 | #endif | |
4686 | #if AC_USE_VENDING_MACHINES | |
4687 | if(ac_health - ACInfo[playerid][acHealth] > 35 || !ac_NearVendingMachine(playerid, ac_i)) | |
4688 | { | |
4689 | #endif | |
4690 | #if defined DEBUG | |
4691 | printf("[Nex-AC debug] AC health: %d, health: %d", ACInfo[playerid][acHealth], ac_health); | |
4692 | #endif | |
4693 | #if defined OnCheatDetected | |
4694 | ac_KickWithCode(playerid, "", 0, 12); | |
4695 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4696 | #else | |
4697 | return ac_KickWithCode(playerid, "", 0, 12); | |
4698 | #endif | |
4699 | #if AC_USE_VENDING_MACHINES | |
4700 | } | |
4701 | #endif | |
4702 | #if AC_USE_RESTAURANTS | |
4703 | } | |
4704 | #endif | |
4705 | } | |
4706 | } | |
4707 | GetPlayerArmour(playerid, ac_tmp); | |
4708 | new ac_armour = floatround(ac_tmp, floatround_tozero); | |
4709 | if(ACInfo[playerid][acSet][2] != -1) | |
4710 | { | |
4711 | if(ACInfo[playerid][acSet][2] > 255) | |
4712 | { | |
4713 | ac_armour += 256 * (((ACInfo[playerid][acSet][2] - (ACInfo[playerid][acSet][2] % 256)) / 256) - 1); | |
4714 | if(ACInfo[playerid][acSet][2] - ac_armour > 255) ac_armour += 256; | |
4715 | } | |
4716 | if(ACInfo[playerid][acSet][2] == ac_armour || ACInfo[playerid][acDmgRes] || | |
4717 | ACInfo[playerid][acSet][2] > ac_armour && ac_gtc - ACInfo[playerid][acGtc][4] > ac_gpp) | |
4718 | { | |
4719 | ACInfo[playerid][acSet][2] = -1; | |
4720 | ACInfo[playerid][acCheatCount][9] = 0; | |
4721 | ACInfo[playerid][acDmgRes] = false; | |
4722 | #if defined FreezeSyncPacket | |
4723 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
4724 | #endif | |
4725 | } | |
4726 | else if(ac_gtc - ACInfo[playerid][acGtc][4] > ac_gpp) | |
4727 | { | |
4728 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][5]) | |
4729 | { | |
4730 | if(++ACInfo[playerid][acNOPCount][5] > AC_MAX_NOP_WARNINGS) | |
4731 | { | |
4732 | #if defined DEBUG | |
4733 | printf(DEBUG_CODE_5, playerid, "SetPlayerArmour"); | |
4734 | printf("[Nex-AC debug] AC armour: %d, armour: %d", ACInfo[playerid][acSet][2], ac_armour); | |
4735 | #endif | |
4736 | #if defined OnCheatDetected | |
4737 | ac_KickWithCode(playerid, "", 0, 52, 4); | |
4738 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4739 | #if defined FreezeSyncPacket | |
4740 | else if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
4741 | #endif | |
4742 | ACInfo[playerid][acSet][2] = -1; | |
4743 | #else | |
4744 | return ac_KickWithCode(playerid, "", 0, 52, 4); | |
4745 | #endif | |
4746 | } | |
4747 | #if defined OnNOPWarning | |
4748 | else OnNOPWarning(playerid, 4, ACInfo[playerid][acNOPCount][5]); | |
4749 | #endif | |
4750 | } | |
4751 | else if(++ACInfo[playerid][acNOPCount][5] > AC_MAX_NOP_WARNINGS) | |
4752 | { | |
4753 | ACInfo[playerid][acSet][2] = -1; | |
4754 | #if defined FreezeSyncPacket | |
4755 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
4756 | #endif | |
4757 | } | |
4758 | } | |
4759 | } | |
4760 | else if(ACInfo[playerid][acACAllow][13]) | |
4761 | { | |
4762 | if(ACInfo[playerid][acArmour] > 255) | |
4763 | { | |
4764 | ac_armour += 256 * (((ACInfo[playerid][acArmour] - (ACInfo[playerid][acArmour] % 256)) / 256) - 1); | |
4765 | if(ACInfo[playerid][acArmour] - ac_armour > 255) ac_armour += 256; | |
4766 | } | |
4767 | if(ac_armour > ACInfo[playerid][acArmour]) | |
4768 | { | |
4769 | #if AC_USE_AMMUNATIONS | |
4770 | if(ac_armour == 100 && ac_InAmmuNation(playerid, ac_i)) | |
4771 | { | |
4772 | ACInfo[playerid][acCheatCount][20] = 0; | |
4773 | if(ACInfo[playerid][acSet][10] != -1) ACInfo[playerid][acSet][10] += 200; | |
4774 | else ACInfo[playerid][acSet][10] = 200; | |
4775 | ACInfo[playerid][acGtc][17] = ac_gtc + 2650; | |
4776 | } | |
4777 | else | |
4778 | { | |
4779 | #endif | |
4780 | #if defined DEBUG | |
4781 | printf("[Nex-AC debug] AC armour: %d, armour: %d", ACInfo[playerid][acArmour], ac_armour); | |
4782 | #endif | |
4783 | #if defined OnCheatDetected | |
4784 | ac_KickWithCode(playerid, "", 0, 13); | |
4785 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4786 | #else | |
4787 | return ac_KickWithCode(playerid, "", 0, 13); | |
4788 | #endif | |
4789 | #if AC_USE_AMMUNATIONS | |
4790 | } | |
4791 | #endif | |
4792 | } | |
4793 | } | |
4794 | if(ac_health < ACInfo[playerid][acHealth] || ac_armour < ACInfo[playerid][acArmour]) | |
4795 | { | |
4796 | ACInfo[playerid][acDmgRes] = ACInfo[playerid][acVehDmgRes] = false; | |
4797 | ACInfo[playerid][acCheatCount][9] = 0; | |
4798 | } | |
4799 | else if(ACInfo[playerid][acACAllow][19] && | |
4800 | ACInfo[playerid][acDmgRes] && ac_gtc - ACInfo[playerid][acGtc][13] > ac_gpp) | |
4801 | { | |
4802 | ACInfo[playerid][acDmgRes] = ACInfo[playerid][acVehDmgRes] = false; | |
4803 | if(++ACInfo[playerid][acCheatCount][9] > AC_MAX_GODMODE_WARNINGS) | |
4804 | { | |
4805 | #undef AC_MAX_GODMODE_WARNINGS | |
4806 | #if defined DEBUG | |
4807 | printf("[Nex-AC debug] AC health: %d, health: %d, AC armour: %d, armour: %d", | |
4808 | ACInfo[playerid][acHealth], ac_health, ACInfo[playerid][acArmour], ac_armour); | |
4809 | #endif | |
4810 | #if defined OnCheatDetected | |
4811 | ac_KickWithCode(playerid, "", 0, 19); | |
4812 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4813 | ACInfo[playerid][acCheatCount][9] = 0; | |
4814 | #else | |
4815 | return ac_KickWithCode(playerid, "", 0, 19); | |
4816 | #endif | |
4817 | } | |
4818 | #if defined OnCheatWarning | |
4819 | else OnCheatWarning(playerid, "", 0, 19, 0, ACInfo[playerid][acCheatCount][9]); | |
4820 | #endif | |
4821 | } | |
4822 | #if AC_USE_TUNING_GARAGES | |
4823 | if(ACInfo[playerid][acSet][11] != -1) | |
4824 | { | |
4825 | if(ac_money < ACInfo[playerid][acMoney] && | |
4826 | ACInfo[playerid][acMoney] - ac_money >= ACInfo[playerid][acSet][11]) ACInfo[playerid][acSet][11] = -1; | |
4827 | else if(ac_gtc - ACInfo[playerid][acGtc][18] > ac_gpp) | |
4828 | { | |
4829 | if(ACInfo[playerid][acACAllow][23]) | |
4830 | { | |
4831 | if(++ACInfo[playerid][acCheatCount][21] > AC_MAX_NOP_WARNINGS) | |
4832 | { | |
4833 | #if defined DEBUG | |
4834 | printf("[Nex-AC debug] Money: %d, old money: %d, components price: %d", | |
4835 | ac_money, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][11]); | |
4836 | #endif | |
4837 | #if defined OnCheatDetected | |
4838 | ac_KickWithCode(playerid, "", 0, 23, 3); | |
4839 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4840 | ACInfo[playerid][acSet][11] = -1; | |
4841 | #else | |
4842 | return ac_KickWithCode(playerid, "", 0, 23, 3); | |
4843 | #endif | |
4844 | } | |
4845 | #if defined OnCheatWarning | |
4846 | else OnCheatWarning(playerid, "", 0, 23, 3, ACInfo[playerid][acCheatCount][21]); | |
4847 | #endif | |
4848 | } | |
4849 | else if(++ACInfo[playerid][acCheatCount][21] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][11] = -1; | |
4850 | } | |
4851 | } | |
4852 | #endif | |
4853 | if(ACInfo[playerid][acSet][0] != -1 && ac_gtc - ACInfo[playerid][acGtc][0] > ac_gpp) | |
4854 | { | |
4855 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][2] && ac_i != ACInfo[playerid][acSet][0]) | |
4856 | { | |
4857 | if(++ACInfo[playerid][acNOPCount][2] > AC_MAX_NOP_WARNINGS) | |
4858 | { | |
4859 | #if defined DEBUG | |
4860 | printf(DEBUG_CODE_5, playerid, "SetPlayerInterior"); | |
4861 | printf("[Nex-AC debug] AC interior: %d, interiorid: %d", ACInfo[playerid][acSet][0], ac_i); | |
4862 | #endif | |
4863 | #if defined OnCheatDetected | |
4864 | ac_KickWithCode(playerid, "", 0, 52, 5); | |
4865 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4866 | ACInfo[playerid][acSet][0] = -1; | |
4867 | #else | |
4868 | return ac_KickWithCode(playerid, "", 0, 52, 5); | |
4869 | #endif | |
4870 | } | |
4871 | #if defined OnNOPWarning | |
4872 | else OnNOPWarning(playerid, 5, ACInfo[playerid][acNOPCount][2]); | |
4873 | #endif | |
4874 | } | |
4875 | else if(++ACInfo[playerid][acNOPCount][2] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][0] = -1; | |
4876 | } | |
4877 | if(ACInfo[playerid][acSet][5] != -1 && ac_gtc - ACInfo[playerid][acGtc][11] > ac_gpp) | |
4878 | { | |
4879 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][8]) | |
4880 | { | |
4881 | if(++ACInfo[playerid][acNOPCount][8] > AC_MAX_NOP_WARNINGS) | |
4882 | { | |
4883 | #if defined DEBUG | |
4884 | printf(DEBUG_CODE_5, playerid, "TogglePlayerSpectating"); | |
4885 | #endif | |
4886 | #if defined OnCheatDetected | |
4887 | ac_KickWithCode(playerid, "", 0, 52, 6); | |
4888 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4889 | ACInfo[playerid][acSet][5] = -1; | |
4890 | #else | |
4891 | return ac_KickWithCode(playerid, "", 0, 52, 6); | |
4892 | #endif | |
4893 | } | |
4894 | #if defined OnNOPWarning | |
4895 | else OnNOPWarning(playerid, 6, ACInfo[playerid][acNOPCount][8]); | |
4896 | #endif | |
4897 | } | |
4898 | else if(++ACInfo[playerid][acNOPCount][8] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][5] = -1; | |
4899 | } | |
4900 | new ac_vehid = GetPlayerVehicleID(playerid); | |
4901 | if(ACInfo[playerid][acSet][9] != -1 && ac_vehid > 0 && ac_gtc - ACInfo[playerid][acGtc][7] > ac_gpp) | |
4902 | { | |
4903 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][11]) | |
4904 | { | |
4905 | new Float:ac_vX, Float:ac_vY, Float:ac_vZ; | |
4906 | GetVehicleVelocity(ac_vehid, ac_vX, ac_vY, ac_vZ); | |
4907 | if(ac_GetSpeed(ac_vX, ac_vY, ac_vZ) > 30) ACInfo[playerid][acGtc][7] = ac_gpp + 1650; | |
4908 | else | |
4909 | { | |
4910 | #if defined DEBUG | |
4911 | printf(DEBUG_CODE_5, playerid, "RemovePlayerFromVehicle"); | |
4912 | printf("[Nex-AC debug] Veh model: %d, veh: %d", GetVehicleModel(ac_vehid), ac_vehid); | |
4913 | #endif | |
4914 | #if defined OnCheatDetected | |
4915 | ac_KickWithCode(playerid, "", 0, 52, 8); | |
4916 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4917 | ACInfo[playerid][acSet][9] = -1; | |
4918 | #else | |
4919 | return ac_KickWithCode(playerid, "", 0, 52, 8); | |
4920 | #endif | |
4921 | } | |
4922 | } | |
4923 | else ACInfo[playerid][acSet][9] = -1; | |
4924 | } | |
4925 | ac_s = GetPlayerVehicleSeat(playerid); | |
4926 | if(ACInfo[playerid][acSet][8] != -1) | |
4927 | { | |
4928 | if(ACInfo[playerid][acSet][8] == ac_vehid && | |
4929 | (ACInfo[playerid][acSet][4] == ac_s || ACInfo[playerid][acSet][4] == -1)) | |
4930 | { | |
4931 | if(ACInfo[playerid][acVeh] > 0) | |
4932 | { | |
4933 | new ac_t = ACInfo[playerid][acVeh]; | |
4934 | if(ACVehInfo[ac_t][acDriver] == playerid) ACVehInfo[ac_t][acDriver] = INVALID_PLAYER_ID; | |
4935 | if(ac_IsAnAircraftEx(GetVehicleModel(ac_t))) ACInfo[playerid][acParachute] = 2; | |
4936 | } | |
4937 | if(ac_sa == PLAYER_STATE_DRIVER) | |
4938 | { | |
4939 | ACVehInfo[ac_vehid][acDriver] = playerid; | |
4940 | GetVehicleZAngle(ac_vehid, ACVehInfo[ac_vehid][acZAngle]); | |
4941 | ACInfo[playerid][acGtc][8] = ac_gtc + 1650; | |
4942 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
4943 | ACInfo[playerid][acLastPosX] = ac_pX; | |
4944 | ACInfo[playerid][acLastPosY] = ac_pY; | |
4945 | } | |
4946 | ACInfo[playerid][acEnterVeh] = | |
4947 | ACInfo[playerid][acCheatCount][10] = 0; | |
4948 | ACInfo[playerid][acVehDmgRes] = false; | |
4949 | ACInfo[playerid][acEnterSeat] = | |
4950 | ACInfo[playerid][acSet][9] = | |
4951 | ACInfo[playerid][acSet][8] = | |
4952 | ACInfo[playerid][acSet][7] = -1; | |
4953 | ACInfo[playerid][acSeat] = ac_s; | |
4954 | } | |
4955 | else if(ac_gtc - ACInfo[playerid][acGtc][1] > ac_gpp) | |
4956 | { | |
4957 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][7] && | |
4958 | ACInfo[playerid][acSet][4] != -1 && ACVehInfo[ACInfo[playerid][acSet][8]][acSpawned] && | |
4959 | IsVehicleStreamedIn(ACInfo[playerid][acSet][8], playerid)) | |
4960 | { | |
4961 | if(++ACInfo[playerid][acNOPCount][7] > AC_MAX_NOP_WARNINGS) | |
4962 | { | |
4963 | - | ACInfo[playerid][acPosX] = ACInfo[playerid][acLastPosX] = ac_pX; |
4963 | + | |
4964 | - | ACInfo[playerid][acPosY] = ACInfo[playerid][acLastPosY] = ac_pY; |
4964 | + | |
4965 | printf("[Nex-AC debug] AC veh: %d, veh: %d, AC seat: %d, seatid: %d", | |
4966 | ACInfo[playerid][acSet][8], ac_vehid, ACInfo[playerid][acSet][4], ac_s); | |
4967 | #endif | |
4968 | #if defined OnCheatDetected | |
4969 | ac_KickWithCode(playerid, "", 0, 52, 9); | |
4970 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
4971 | ACInfo[playerid][acSet][8] = -1; | |
4972 | #else | |
4973 | return ac_KickWithCode(playerid, "", 0, 52, 9); | |
4974 | #endif | |
4975 | } | |
4976 | #if defined OnNOPWarning | |
4977 | else OnNOPWarning(playerid, 9, ACInfo[playerid][acNOPCount][7]); | |
4978 | #endif | |
4979 | } | |
4980 | else if(++ACInfo[playerid][acNOPCount][7] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][8] = -1; | |
4981 | } | |
4982 | } | |
4983 | else | |
4984 | { | |
4985 | new Float:ac_dist_set = 25000.0; | |
4986 | if(ACInfo[playerid][acSet][7] != -1) | |
4987 | { | |
4988 | ac_dist_set = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], (ACInfo[playerid][acTpToZ] ? ac_pZ : ACInfo[playerid][acSetPosZ])); | |
4989 | if(ac_dist_set < 15.0) | |
4990 | { | |
4991 | ACInfo[playerid][acSet][7] = -1; | |
4992 | ACInfo[playerid][acCheatCount][1] = | |
4993 | ACInfo[playerid][acCheatCount][2] = | |
4994 | ACInfo[playerid][acGtc][10] = 0; | |
4995 | ACInfo[playerid][acPosX] = | |
4996 | ACInfo[playerid][acLastPosX] = ac_pX; | |
4997 | ACInfo[playerid][acPosY] = | |
4998 | ACInfo[playerid][acLastPosY] = ac_pY; | |
4999 | ACInfo[playerid][acPosZ] = ac_pZ; | |
5000 | #if defined FreezeSyncPacket | |
5001 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
5002 | #endif | |
5003 | } | |
5004 | else if(ac_gtc - ACInfo[playerid][acGtc][10] > ac_gpp) | |
5005 | { | |
5006 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][10]) | |
5007 | { | |
5008 | if(++ACInfo[playerid][acNOPCount][10] > AC_MAX_NOP_WARNINGS) | |
5009 | { | |
5010 | #if defined DEBUG | |
5011 | printf(DEBUG_CODE_5, playerid, "SetPlayerPos"); | |
5012 | printf("[Nex-AC debug] Dist: %f, acSet[7]: %d", ac_dist_set, ACInfo[playerid][acSet][7]); | |
5013 | #endif | |
5014 | #if defined OnCheatDetected | |
5015 | ac_KickWithCode(playerid, "", 0, 52, 10); | |
5016 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5017 | #if defined FreezeSyncPacket | |
5018 | else if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
5019 | #endif | |
5020 | ACInfo[playerid][acSet][7] = -1; | |
5021 | #else | |
5022 | return ac_KickWithCode(playerid, "", 0, 52, 10); | |
5023 | #endif | |
5024 | } | |
5025 | #if defined OnNOPWarning | |
5026 | else OnNOPWarning(playerid, 10, ACInfo[playerid][acNOPCount][10]); | |
5027 | #endif | |
5028 | } | |
5029 | else if(++ACInfo[playerid][acNOPCount][10] > AC_MAX_NOP_WARNINGS) | |
5030 | { | |
5031 | ACInfo[playerid][acSet][7] = -1; | |
5032 | #if defined FreezeSyncPacket | |
5033 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
5034 | #endif | |
5035 | } | |
5036 | } | |
5037 | } | |
5038 | new Float:ac_vX, Float:ac_vY, Float:ac_vZ, ac_specact = GetPlayerSpecialAction(playerid), | |
5039 | Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
5040 | if(ac_vehid > 0) | |
5041 | { | |
5042 | if(ACInfo[playerid][acVeh] > 0) | |
5043 | { | |
5044 | if(ACInfo[playerid][acVeh] != ac_vehid) | |
5045 | { | |
5046 | if(ACInfo[playerid][acACAllow][4]) | |
5047 | { | |
5048 | #if defined DEBUG | |
5049 | printf("[Nex-AC debug] AC veh: %d, veh: %d", ACInfo[playerid][acVeh], ac_vehid); | |
5050 | #endif | |
5051 | - | if(ACInfo[playerid][acSet][7] != -1) ClearAnimations(playerid, 1); |
5051 | + | |
5052 | - | else SetPlayerPos(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); |
5052 | + | |
5053 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5054 | #else | |
5055 | return ac_KickWithCode(playerid, "", 0, 4, 2); | |
5056 | #endif | |
5057 | } | |
5058 | } | |
5059 | else if(ACInfo[playerid][acACAllow][50] && ACInfo[playerid][acSeat] != ac_s) | |
5060 | { | |
5061 | #if defined DEBUG | |
5062 | printf("[Nex-AC debug] AC seat: %d, seatid: %d, veh model: %d, veh: %d", | |
5063 | ACInfo[playerid][acSeat], ac_s, GetVehicleModel(ac_vehid), ac_vehid); | |
5064 | #endif | |
5065 | #if defined OnCheatDetected | |
5066 | ac_KickWithCode(playerid, "", 0, 50); | |
5067 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5068 | #else | |
5069 | return ac_KickWithCode(playerid, "", 0, 50); | |
5070 | #endif | |
5071 | } | |
5072 | } | |
5073 | if(ac_sa == PLAYER_STATE_DRIVER) | |
5074 | { | |
5075 | if(ACInfo[playerid][acACAllow][32] && ACVehInfo[ac_vehid][acDriver] != playerid && | |
5076 | ACVehInfo[ac_vehid][acDriver] != INVALID_PLAYER_ID) | |
5077 | { | |
5078 | #if defined DEBUG | |
5079 | printf("[Nex-AC debug] AC driver: %d, driver: %d, veh: %d", | |
5080 | ACVehInfo[ac_vehid][acDriver], playerid, ac_vehid); | |
5081 | #endif | |
5082 | #if defined OnCheatDetected | |
5083 | ac_KickWithCode(playerid, "", 0, 32); | |
5084 | #endif | |
5085 | ClearAnimations(playerid, 1); | |
5086 | return 0; | |
5087 | } | |
5088 | new Float:ac_vHealth; | |
5089 | GetVehicleHealth(ac_vehid, ac_vHealth); | |
5090 | if(ACInfo[playerid][acSetVehHealth] != -1.0) | |
5091 | { | |
5092 | if(ACInfo[playerid][acSetVehHealth] == ac_vHealth || | |
5093 | ACInfo[playerid][acSetVehHealth] > ac_vHealth && ac_gtc - ACInfo[playerid][acGtc][3] > ac_gpp) | |
5094 | { | |
5095 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
5096 | ACInfo[playerid][acCheatCount][10] = 0; | |
5097 | ACInfo[playerid][acVehDmgRes] = false; | |
5098 | #if defined FreezeSyncPacket | |
5099 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
5100 | #endif | |
5101 | } | |
5102 | else if(ac_gtc - ACInfo[playerid][acGtc][3] > ac_gpp) | |
5103 | { | |
5104 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][4]) | |
5105 | { | |
5106 | if(++ACInfo[playerid][acNOPCount][4] > AC_MAX_NOP_WARNINGS) | |
5107 | { | |
5108 | #if defined DEBUG | |
5109 | printf(DEBUG_CODE_5, playerid, "SetVehicleHealth"); | |
5110 | printf("[Nex-AC debug] AC veh health: %f, veh health: %f, veh: %d", | |
5111 | ACInfo[playerid][acSetVehHealth], ac_vHealth, ac_vehid); | |
5112 | #endif | |
5113 | #if defined OnCheatDetected | |
5114 | ac_KickWithCode(playerid, "", 0, 52, 11); | |
5115 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5116 | #if defined FreezeSyncPacket | |
5117 | else if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
5118 | #endif | |
5119 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
5120 | #else | |
5121 | return ac_KickWithCode(playerid, "", 0, 52, 11); | |
5122 | #endif | |
5123 | } | |
5124 | #if defined OnNOPWarning | |
5125 | else OnNOPWarning(playerid, 11, ACInfo[playerid][acNOPCount][4]); | |
5126 | #endif | |
5127 | } | |
5128 | else if(++ACInfo[playerid][acNOPCount][4] > AC_MAX_NOP_WARNINGS) | |
5129 | { | |
5130 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
5131 | #if defined FreezeSyncPacket | |
5132 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
5133 | #endif | |
5134 | } | |
5135 | } | |
5136 | } | |
5137 | else if(ACInfo[playerid][acACAllow][11] && | |
5138 | (!ac_IsValidFloat(ac_vHealth) || ac_vHealth > ACVehInfo[ac_vehid][acHealth] && | |
5139 | !ACInfo[playerid][acModShop] && ac_vHealth)) | |
5140 | { | |
5141 | #if AC_USE_PAYNSPRAY | |
5142 | if(!ac_InPayNSpray(playerid, ac_i)) | |
5143 | { | |
5144 | #endif | |
5145 | #if defined DEBUG | |
5146 | printf("[Nex-AC debug] AC veh health: %f, veh health: %f, veh: %d, playerid: %d", | |
5147 | ACVehInfo[ac_vehid][acHealth], ac_vHealth, ac_vehid, playerid); | |
5148 | #endif | |
5149 | #if defined OnCheatDetected | |
5150 | ac_KickWithCode(playerid, "", 0, 11); | |
5151 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5152 | #endif | |
5153 | SetVehicleHealth(ac_vehid, ACVehInfo[ac_vehid][acHealth]); | |
5154 | #if AC_USE_PAYNSPRAY | |
5155 | } | |
5156 | #endif | |
5157 | } | |
5158 | if(ACInfo[playerid][acVehDmgRes]) | |
5159 | { | |
5160 | if(ac_vHealth < ACVehInfo[ac_vehid][acHealth]) | |
5161 | { | |
5162 | ACInfo[playerid][acDmgRes] = ACInfo[playerid][acVehDmgRes] = false; | |
5163 | ACInfo[playerid][acCheatCount][10] = 0; | |
5164 | } | |
5165 | else if(ACInfo[playerid][acACAllow][20] && ac_gtc - ACInfo[playerid][acGtc][14] > ac_gpp) | |
5166 | { | |
5167 | ACInfo[playerid][acDmgRes] = ACInfo[playerid][acVehDmgRes] = false; | |
5168 | if(++ACInfo[playerid][acCheatCount][10] > AC_MAX_GODMODE_VEH_WARNINGS) | |
5169 | { | |
5170 | #undef AC_MAX_GODMODE_VEH_WARNINGS | |
5171 | #if defined DEBUG | |
5172 | printf("[Nex-AC debug] AC veh health: %f, veh health: %f, veh: %d", | |
5173 | ACVehInfo[ac_vehid][acHealth], ac_vHealth, ac_vehid); | |
5174 | #endif | |
5175 | #if defined OnCheatDetected | |
5176 | ac_KickWithCode(playerid, "", 0, 20); | |
5177 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5178 | ACInfo[playerid][acCheatCount][10] = 0; | |
5179 | #else | |
5180 | return ac_KickWithCode(playerid, "", 0, 20); | |
5181 | #endif | |
5182 | } | |
5183 | #if defined OnCheatWarning | |
5184 | else OnCheatWarning(playerid, "", 0, 20, 0, ACInfo[playerid][acCheatCount][10]); | |
5185 | #endif | |
5186 | } | |
5187 | } | |
5188 | GetVehicleVelocity(ac_vehid, ac_vX, ac_vY, ac_vZ); | |
5189 | new Float:ac_zAngle, ac_vsp = ac_GetSpeed(ac_vX, ac_vY, ac_vZ); | |
5190 | GetVehicleZAngle(ac_vehid, ac_zAngle); | |
5191 | if(ac_dist > 0.8) | |
5192 | { | |
5193 | if(ac_dist >= 80.0 && ac_dist - ACVehInfo[ac_vehid][acPosDiff] > (ac_dist / 2.6) * 1.8 && | |
5194 | ac_dist_set >= 80.0 && ac_dist_set - ACVehInfo[ac_vehid][acPosDiff] > (ac_dist_set / 2.6) * 1.8) | |
5195 | { | |
5196 | #if defined VectorSize | |
5197 | if(ACInfo[playerid][acACAllow][3] && ac_gtc - ACInfo[playerid][acGtc][19] > ac_gpp && | |
5198 | (ACInfo[playerid][acPosZ] >= -90.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
5199 | VectorSize(ac_pX - ACInfo[playerid][acPosX], ac_pY - ACInfo[playerid][acPosY], 0.0) >= 180.0 || | |
5200 | ++ACInfo[playerid][acCheatCount][19] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
5201 | #else | |
5202 | if(ACInfo[playerid][acACAllow][3] && ac_gtc - ACInfo[playerid][acGtc][19] > ac_gpp && | |
5203 | (ACInfo[playerid][acPosZ] >= -90.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
5204 | floatsqroot(floatpower(ac_pX - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_pY - ACInfo[playerid][acPosY], 2.0)) >= 180.0 || | |
5205 | ++ACInfo[playerid][acCheatCount][19] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
5206 | #endif | |
5207 | { | |
5208 | #if defined DEBUG | |
5209 | printf("[Nex-AC debug] Dist: %f, dist set: %f, old pos diff: %f, speed: %d, veh: %d", | |
5210 | ac_dist, ac_dist_set, ACVehInfo[ac_vehid][acPosDiff], ac_vsp, ac_vehid); | |
5211 | #endif | |
5212 | #if defined OnCheatDetected | |
5213 | ac_KickWithCode(playerid, "", 0, 3, 2); | |
5214 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5215 | ACInfo[playerid][acCheatCount][19] = 0; | |
5216 | #else | |
5217 | return ac_KickWithCode(playerid, "", 0, 3, 2); | |
5218 | #endif | |
5219 | } | |
5220 | ACInfo[playerid][acLastPosX] = ac_pX; | |
5221 | ACInfo[playerid][acLastPosY] = ac_pY; | |
5222 | } | |
5223 | else if(ac_vsp < 12 && ac_gtc - ACInfo[playerid][acGtc][10] > ac_gpp) | |
5224 | { | |
5225 | if(ac_dist >= 40.0 && ac_dist_set >= 40.0) | |
5226 | { | |
5227 | if(ACInfo[playerid][acACAllow][3]) | |
5228 | { | |
5229 | #if defined DEBUG | |
5230 | printf("[Nex-AC debug] Speed: %d, dist: %f, dist set: %f", ac_vsp, ac_dist, ac_dist_set); | |
5231 | #endif | |
5232 | #if defined OnCheatDetected | |
5233 | ac_KickWithCode(playerid, "", 0, 3, 4); | |
5234 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5235 | #else | |
5236 | return ac_KickWithCode(playerid, "", 0, 3, 4); | |
5237 | #endif | |
5238 | } | |
5239 | } | |
5240 | else if(ACInfo[playerid][acACAllow][1]) | |
5241 | { | |
5242 | if(++ACInfo[playerid][acCheatCount][2] > AC_MAX_AIR_VEH_WARNINGS) | |
5243 | { | |
5244 | #if defined DEBUG | |
5245 | printf("[Nex-AC debug] Speed: %d, dist: %f, veh: %d", ac_vsp, ac_dist, ac_vehid); | |
5246 | #endif | |
5247 | #if defined OnCheatDetected | |
5248 | ac_KickWithCode(playerid, "", 0, 1, 1); | |
5249 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5250 | ACInfo[playerid][acCheatCount][2] = 0; | |
5251 | #else | |
5252 | return ac_KickWithCode(playerid, "", 0, 1, 1); | |
5253 | #endif | |
5254 | } | |
5255 | #if defined OnCheatWarning | |
5256 | else OnCheatWarning(playerid, "", 0, 1, 1, ACInfo[playerid][acCheatCount][2]); | |
5257 | #endif | |
5258 | } | |
5259 | } | |
5260 | } | |
5261 | ac_i = GetVehicleModel(ac_vehid); | |
5262 | new ac_spDiff = ac_vsp - ACVehInfo[ac_vehid][acSpeed]; | |
5263 | if(ac_gtc - ACInfo[playerid][acGtc][8] > ac_gpp) | |
5264 | { | |
5265 | if(ACInfo[playerid][acACAllow][10]) | |
5266 | { | |
5267 | if(ac_spDiff > 220 || ac_vsp > 620) | |
5268 | { | |
5269 | #if defined DEBUG | |
5270 | printf("[Nex-AC debug] Speed: %d, old speed: %d, veh model: %d, veh: %d", | |
5271 | ac_vsp, ACVehInfo[ac_vehid][acSpeed], ac_i, ac_vehid); | |
5272 | #endif | |
5273 | #if defined OnCheatDetected | |
5274 | ac_KickWithCode(playerid, "", 0, 10, 3); | |
5275 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5276 | #else | |
5277 | return ac_KickWithCode(playerid, "", 0, 10, 3); | |
5278 | #endif | |
5279 | } | |
5280 | else if(ac_spDiff >= 20 && | |
5281 | ACVehInfo[ac_vehid][acSpeedDiff] <= ac_spDiff && ACVehInfo[ac_vehid][acHealth] <= ac_vHealth && | |
5282 | !(ac_IsValidVehicleModel(ac_i) && (ac_spDiff < 65 && (ac_i == 432 || ac_IsATrainLoco(ac_i)) || | |
5283 | ac_spDiff < 45 && ac_IsABmx(ac_i) && floatabs(ac_vX) <= 0.76 && floatabs(ac_vY) <= 0.76 && floatabs(ac_vZ) <= 0.76 || | |
5284 | !ac_IsATrainLoco(ac_i) && !ac_IsABmx(ac_i) && ACVehInfo[ac_vehid][acHealth] < 250.0))) | |
5285 | { | |
5286 | ACInfo[playerid][acCheatCount][14] += (1 * AC_SPEEDHACK_VEH_RESET_DELAY); | |
5287 | if(ACInfo[playerid][acCheatCount][14] > AC_MAX_SPEEDHACK_VEH_WARNINGS) | |
5288 | { | |
5289 | #if defined DEBUG | |
5290 | printf("[Nex-AC debug] Speed: %d, old speed: %d, veh model: %d, veh: %d", | |
5291 | ac_vsp, ACVehInfo[ac_vehid][acSpeed], ac_i, ac_vehid); | |
5292 | #endif | |
5293 | #if defined OnCheatDetected | |
5294 | ac_KickWithCode(playerid, "", 0, 10, 1); | |
5295 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5296 | ACInfo[playerid][acCheatCount][14] = 0; | |
5297 | #else | |
5298 | return ac_KickWithCode(playerid, "", 0, 10, 1); | |
5299 | #endif | |
5300 | } | |
5301 | #if defined OnCheatWarning | |
5302 | else OnCheatWarning(playerid, "", 0, 10, 1, floatround(ACInfo[playerid][acCheatCount][14] / AC_SPEEDHACK_VEH_RESET_DELAY)); | |
5303 | #endif | |
5304 | } | |
5305 | } | |
5306 | if(ACInfo[playerid][acACAllow][25] && | |
5307 | ac_vsp > 15 && ac_abs(ac_spDiff) < 25 && | |
5308 | floatround(floatabs(ac_zAngle - ACVehInfo[ac_vehid][acZAngle])) == 180 && | |
5309 | (ac_vX < 0.0) != (ACVehInfo[ac_vehid][acVelX] < 0.0) && | |
5310 | (ac_vY < 0.0) != (ACVehInfo[ac_vehid][acVelY] < 0.0) && | |
5311 | (ac_vZ < 0.0) != (ACVehInfo[ac_vehid][acVelZ] < 0.0)) | |
5312 | { | |
5313 | #undef ac_abs | |
5314 | #if defined DEBUG | |
5315 | printf("[Nex-AC debug] Speed: %d, speed diff: %d, z angle: %f, old z angle: %f, veh: %d", | |
5316 | ac_vsp, ac_spDiff, ac_zAngle, ACVehInfo[ac_vehid][acZAngle], ac_vehid); | |
5317 | #endif | |
5318 | #if defined OnCheatDetected | |
5319 | ac_KickWithCode(playerid, "", 0, 25); | |
5320 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5321 | #else | |
5322 | return ac_KickWithCode(playerid, "", 0, 25); | |
5323 | #endif | |
5324 | } | |
5325 | if(ac_IsAnAircraftEx(ac_i)) | |
5326 | { | |
5327 | if(ACInfo[playerid][acACAllow][10] && (ac_sa = ac_GetSpeed(ac_vX, ac_vY)) > 270) | |
5328 | { | |
5329 | #if defined DEBUG | |
5330 | printf("[Nex-AC debug] Speed (x, y): %d, veh model: %d, veh: %d", ac_sa, ac_i, ac_vehid); | |
5331 | #endif | |
5332 | #if defined OnCheatDetected | |
5333 | ac_KickWithCode(playerid, "", 0, 10, 2); | |
5334 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5335 | #else | |
5336 | return ac_KickWithCode(playerid, "", 0, 10, 2); | |
5337 | #endif | |
5338 | } | |
5339 | } | |
5340 | else if(ACInfo[playerid][acACAllow][8]) | |
5341 | { | |
5342 | ac_tmp = ac_pZ - ACInfo[playerid][acPosZ]; | |
5343 | if(ac_vZ >= 0.1 && ac_vZ > ACVehInfo[ac_vehid][acVelZ] && | |
5344 | floatabs(ACInfo[playerid][acPosX] - ac_pX) < ac_tmp / 2.0 && | |
5345 | floatabs(ACInfo[playerid][acPosY] - ac_pY) < ac_tmp / 2.0 || | |
5346 | ac_vZ >= 0.0 && ac_tmp <= -1.0 || ac_vZ <= 0.0 && ac_tmp >= 1.0) | |
5347 | { | |
5348 | if(++ACInfo[playerid][acCheatCount][3] > (ac_IsABmxEx(ac_i) ? AC_MAX_FLYHACK_BIKE_WARNINGS : AC_MAX_FLYHACK_VEH_WARNINGS)) | |
5349 | { | |
5350 | #undef AC_MAX_FLYHACK_BIKE_WARNINGS | |
5351 | #if defined DEBUG | |
5352 | printf("[Nex-AC debug] Vel z: %f, old vel z: %f, pos diff x, y, z: %f, %f, %f, veh: %d", | |
5353 | ac_vZ, ACVehInfo[ac_vehid][acVelZ], ACInfo[playerid][acPosX] - ac_pX, ACInfo[playerid][acPosY] - ac_pY, ac_tmp, ac_vehid); | |
5354 | #endif | |
5355 | #if defined OnCheatDetected | |
5356 | ac_KickWithCode(playerid, "", 0, 8, 1); | |
5357 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5358 | ACInfo[playerid][acCheatCount][3] = 0; | |
5359 | #else | |
5360 | return ac_KickWithCode(playerid, "", 0, 8, 1); | |
5361 | #endif | |
5362 | } | |
5363 | #if defined OnCheatWarning | |
5364 | else OnCheatWarning(playerid, "", 0, 8, 1, ACInfo[playerid][acCheatCount][3]); | |
5365 | #endif | |
5366 | } | |
5367 | } | |
5368 | ACVehInfo[ac_vehid][acSpeedDiff] = ac_spDiff; | |
5369 | } | |
5370 | else if(ACInfo[playerid][acACAllow][10] && | |
5371 | ACVehInfo[ac_vehid][acSpeed] < ac_vsp && (ac_spDiff > 220 || ac_vsp > 620)) | |
5372 | { | |
5373 | #if defined DEBUG | |
5374 | printf("[Nex-AC debug] Speed: %d, old speed: %d, veh model: %d, veh: %d", | |
5375 | ac_vsp, ACVehInfo[ac_vehid][acSpeed], ac_i, ac_vehid); | |
5376 | #endif | |
5377 | #if defined OnCheatDetected | |
5378 | ac_KickWithCode(playerid, "", 0, 10, 5); | |
5379 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5380 | #else | |
5381 | return ac_KickWithCode(playerid, "", 0, 10, 5); | |
5382 | #endif | |
5383 | } | |
5384 | ACVehInfo[ac_vehid][acPosX] = ac_pX; | |
5385 | ACVehInfo[ac_vehid][acPosY] = ac_pY; | |
5386 | ACVehInfo[ac_vehid][acPosZ] = ac_pZ; | |
5387 | ACVehInfo[ac_vehid][acVelX] = ac_vX; | |
5388 | ACVehInfo[ac_vehid][acVelY] = ac_vY; | |
5389 | ACVehInfo[ac_vehid][acVelZ] = ac_vZ; | |
5390 | ACVehInfo[ac_vehid][acSpeed] = ac_vsp; | |
5391 | ACVehInfo[ac_vehid][acPosDiff] = ac_dist; | |
5392 | if(ACInfo[playerid][acSetVehHealth] == -1.0) ACVehInfo[ac_vehid][acHealth] = ac_vHealth; | |
5393 | ACVehInfo[ac_vehid][acZAngle] = ac_zAngle; | |
5394 | } | |
5395 | ACInfo[playerid][acSeat] = ac_s; | |
5396 | } | |
5397 | else | |
5398 | { | |
5399 | GetPlayerVelocity(playerid, ac_vX, ac_vY, ac_vZ); | |
5400 | ac_s = ac_GetSpeed(ac_vX, ac_vY, ac_vZ); | |
5401 | if(ACInfo[playerid][acAnim] != (ac_sa = GetPlayerAnimationIndex(playerid))) | |
5402 | { | |
5403 | if(ac_sa == -1) | |
5404 | { | |
5405 | if(ACInfo[playerid][acACAllow][24]) | |
5406 | { | |
5407 | #if defined OnCheatDetected | |
5408 | ac_KickWithCode(playerid, "", 0, 24); | |
5409 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5410 | #else | |
5411 | return ac_KickWithCode(playerid, "", 0, 24); | |
5412 | #endif | |
5413 | } | |
5414 | } | |
5415 | else if(ACInfo[playerid][acACAllow][30] && !ac_PedAnims) | |
5416 | { | |
5417 | ac_i = GetPlayerSkin(playerid); | |
5418 | if(ac_sa == 1231 && ac_w != WEAPON_PARACHUTE && ac_IsValidSkin(ac_i) && ac_i != 0) | |
5419 | { | |
5420 | if(++ACInfo[playerid][acCheatCount][17] > AC_MAX_CJ_RUN_WARNINGS) | |
5421 | { | |
5422 | #undef AC_MAX_CJ_RUN_WARNINGS | |
5423 | #if defined DEBUG | |
5424 | printf("[Nex-AC debug] Skin: %d, old anim: %d, weaponid: %d", | |
5425 | ac_i, ACInfo[playerid][acAnim], ac_w); | |
5426 | #endif | |
5427 | #if defined OnCheatDetected | |
5428 | ac_KickWithCode(playerid, "", 0, 30); | |
5429 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5430 | ACInfo[playerid][acCheatCount][17] = 0; | |
5431 | #else | |
5432 | return ac_KickWithCode(playerid, "", 0, 30); | |
5433 | #endif | |
5434 | } | |
5435 | #if defined OnCheatWarning | |
5436 | else OnCheatWarning(playerid, "", 0, 30, 0, ACInfo[playerid][acCheatCount][17]); | |
5437 | #endif | |
5438 | } | |
5439 | else ACInfo[playerid][acCheatCount][17] = 0; | |
5440 | } | |
5441 | } | |
5442 | else if(ACInfo[playerid][acACAllow][7]) | |
5443 | { | |
5444 | if(ac_sa == 157 || ac_sa == 159 || ac_sa == 161 || ac_sa == 1058) | |
5445 | { | |
5446 | if(++ACInfo[playerid][acCheatCount][13] > AC_MAX_FLYHACK_WARNINGS) | |
5447 | { | |
5448 | #if defined DEBUG | |
5449 | printf("[Nex-AC debug] Anim: %d, old anim: %d, old veh: %d", | |
5450 | ac_sa, ACInfo[playerid][acAnim], ACInfo[playerid][acVeh]); | |
5451 | #endif | |
5452 | #if defined OnCheatDetected | |
5453 | ac_KickWithCode(playerid, "", 0, 7, 2); | |
5454 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5455 | ACInfo[playerid][acCheatCount][13] = 0; | |
5456 | #else | |
5457 | return ac_KickWithCode(playerid, "", 0, 7, 2); | |
5458 | #endif | |
5459 | } | |
5460 | #if defined OnCheatWarning | |
5461 | else OnCheatWarning(playerid, "", 0, 7, 2, ACInfo[playerid][acCheatCount][13]); | |
5462 | #endif | |
5463 | } | |
5464 | else if(1538 <= ac_sa <= 1544 && ac_s > 42 && ACInfo[playerid][acSpeed] < ac_s) | |
5465 | { | |
5466 | if(++ACInfo[playerid][acCheatCount][13] > AC_MAX_FLYHACK_WARNINGS) | |
5467 | { | |
5468 | #if defined DEBUG | |
5469 | printf("[Nex-AC debug] Speed: %d, old speed: %d, anim: %d", | |
5470 | ac_s, ACInfo[playerid][acSpeed], ac_sa); | |
5471 | #endif | |
5472 | #if defined OnCheatDetected | |
5473 | ac_KickWithCode(playerid, "", 0, 7, 3); | |
5474 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5475 | ACInfo[playerid][acCheatCount][13] = 0; | |
5476 | #else | |
5477 | return ac_KickWithCode(playerid, "", 0, 7, 3); | |
5478 | #endif | |
5479 | } | |
5480 | #if defined OnCheatWarning | |
5481 | else OnCheatWarning(playerid, "", 0, 7, 3, ACInfo[playerid][acCheatCount][13]); | |
5482 | #endif | |
5483 | } | |
5484 | else | |
5485 | { | |
5486 | #if defined VectorSize | |
5487 | ac_tmp = VectorSize(ac_vX, ac_vY, 0.0); | |
5488 | #else | |
5489 | ac_tmp = floatsqroot(floatpower(ac_vX, 2.0) + floatpower(ac_vY, 2.0)); | |
5490 | #endif | |
5491 | if(958 <= ac_sa <= 979 && (ac_vZ > 0.1 || ac_tmp > 0.9)) | |
5492 | { | |
5493 | if(++ACInfo[playerid][acCheatCount][13] > AC_MAX_FLYHACK_WARNINGS) | |
5494 | { | |
5495 | #undef AC_MAX_FLYHACK_WARNINGS | |
5496 | #if defined DEBUG | |
5497 | printf("[Nex-AC debug] Anim: %d, old anim: %d, weaponid: %d, spec act: %d, vel x, y: %f, vel z: %f", | |
5498 | ac_sa, ACInfo[playerid][acAnim], ac_w, ac_specact, ac_tmp, ac_vZ); | |
5499 | #endif | |
5500 | #if defined OnCheatDetected | |
5501 | ac_KickWithCode(playerid, "", 0, 7, 1); | |
5502 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5503 | ACInfo[playerid][acCheatCount][13] = 0; | |
5504 | #else | |
5505 | return ac_KickWithCode(playerid, "", 0, 7, 1); | |
5506 | #endif | |
5507 | } | |
5508 | #if defined OnCheatWarning | |
5509 | else OnCheatWarning(playerid, "", 0, 7, 1, ACInfo[playerid][acCheatCount][13]); | |
5510 | #endif | |
5511 | } | |
5512 | else ACInfo[playerid][acCheatCount][13] = 0; | |
5513 | } | |
5514 | } | |
5515 | if(ACInfo[playerid][acSet][3] != -1) | |
5516 | { | |
5517 | if(ac_specact == ACInfo[playerid][acSet][3]) | |
5518 | { | |
5519 | ACInfo[playerid][acSet][3] = -1; | |
5520 | #if defined FreezeSyncPacket | |
5521 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
5522 | #endif | |
5523 | } | |
5524 | else if(ac_gtc - ACInfo[playerid][acGtc][5] > ac_gpp) | |
5525 | { | |
5526 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][6] && | |
5527 | ac_specact != SPECIAL_ACTION_DUCK && | |
5528 | !(SPECIAL_ACTION_ENTER_VEHICLE <= ac_specact <= SPECIAL_ACTION_EXIT_VEHICLE)) | |
5529 | { | |
5530 | if(++ACInfo[playerid][acNOPCount][6] > AC_MAX_NOP_WARNINGS) | |
5531 | { | |
5532 | #if defined DEBUG | |
5533 | printf(DEBUG_CODE_5, playerid, "SetPlayerSpecialAction"); | |
5534 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d", ACInfo[playerid][acSet][3], ac_specact); | |
5535 | #endif | |
5536 | #if defined OnCheatDetected | |
5537 | ac_KickWithCode(playerid, "", 0, 52, 12); | |
5538 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5539 | #if defined FreezeSyncPacket | |
5540 | else if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
5541 | #endif | |
5542 | ACInfo[playerid][acSet][3] = -1; | |
5543 | #else | |
5544 | return ac_KickWithCode(playerid, "", 0, 52, 12); | |
5545 | #endif | |
5546 | } | |
5547 | #if defined OnNOPWarning | |
5548 | else OnNOPWarning(playerid, 12, ACInfo[playerid][acNOPCount][6]); | |
5549 | #endif | |
5550 | } | |
5551 | else if(++ACInfo[playerid][acNOPCount][6] > AC_MAX_NOP_WARNINGS) | |
5552 | { | |
5553 | ACInfo[playerid][acSet][3] = -1; | |
5554 | #if defined FreezeSyncPacket | |
5555 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) FreezeSyncPacket(playerid, E_ALL_SYNC, true); | |
5556 | #endif | |
5557 | } | |
5558 | #undef AC_MAX_NOP_WARNINGS | |
5559 | } | |
5560 | } | |
5561 | else if(ac_specact != ACInfo[playerid][acSpecAct]) | |
5562 | { | |
5563 | if(ac_specact == ACInfo[playerid][acNextSpecAct]) ACInfo[playerid][acNextSpecAct] = -1; | |
5564 | else if(ACInfo[playerid][acACAllow][18]) | |
5565 | { | |
5566 | switch(ac_specact) | |
5567 | { | |
5568 | case SPECIAL_ACTION_NONE: | |
5569 | { | |
5570 | switch(ACInfo[playerid][acSpecAct]) | |
5571 | { | |
5572 | case SPECIAL_ACTION_USECELLPHONE, 24, 25: | |
5573 | { | |
5574 | #if defined OnCheatDetected | |
5575 | ac_KickWithCode(playerid, "", 0, 18, 1); | |
5576 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5577 | #else | |
5578 | return ac_KickWithCode(playerid, "", 0, 18, 1); | |
5579 | #endif | |
5580 | } | |
5581 | } | |
5582 | } | |
5583 | case SPECIAL_ACTION_DUCK: | |
5584 | { | |
5585 | if(ACInfo[playerid][acSpecAct] > SPECIAL_ACTION_NONE && | |
5586 | !(SPECIAL_ACTION_DRINK_BEER <= ACInfo[playerid][acSpecAct] <= 24)) | |
5587 | { | |
5588 | #if defined DEBUG | |
5589 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d", ACInfo[playerid][acSpecAct], ac_specact); | |
5590 | #endif | |
5591 | #if defined OnCheatDetected | |
5592 | ac_KickWithCode(playerid, "", 0, 18, 2); | |
5593 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5594 | #else | |
5595 | return ac_KickWithCode(playerid, "", 0, 18, 2); | |
5596 | #endif | |
5597 | } | |
5598 | } | |
5599 | case SPECIAL_ACTION_USEJETPACK: | |
5600 | { | |
5601 | if((ac_tmp = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acDropJpX], ACInfo[playerid][acDropJpY], ACInfo[playerid][acDropJpZ])) >= 15.0) | |
5602 | { | |
5603 | #if defined DEBUG | |
5604 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d, dist: %f", | |
5605 | ACInfo[playerid][acSpecAct], ac_specact, ac_tmp); | |
5606 | #endif | |
5607 | #if defined OnCheatDetected | |
5608 | ac_KickWithCode(playerid, "", 0, 18, 3); | |
5609 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5610 | #else | |
5611 | return ac_KickWithCode(playerid, "", 0, 18, 3); | |
5612 | #endif | |
5613 | } | |
5614 | else ACInfo[playerid][acNextSpecAct] = ACInfo[playerid][acSpecAct]; | |
5615 | ACInfo[playerid][acDropJpX] = | |
5616 | ACInfo[playerid][acDropJpY] = | |
5617 | ACInfo[playerid][acDropJpZ] = 25000.0; | |
5618 | } | |
5619 | case SPECIAL_ACTION_ENTER_VEHICLE: | |
5620 | { | |
5621 | switch(ACInfo[playerid][acSpecAct]) | |
5622 | { | |
5623 | case SPECIAL_ACTION_DANCE1, SPECIAL_ACTION_DANCE2, SPECIAL_ACTION_DANCE3, SPECIAL_ACTION_DANCE4, SPECIAL_ACTION_USECELLPHONE, 68: | |
5624 | { | |
5625 | #if defined OnCheatDetected | |
5626 | ac_KickWithCode(playerid, "", 0, 18, 4); | |
5627 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5628 | #else | |
5629 | return ac_KickWithCode(playerid, "", 0, 18, 4); | |
5630 | #endif | |
5631 | } | |
5632 | } | |
5633 | } | |
5634 | default: | |
5635 | { | |
5636 | if(!((SPECIAL_ACTION_DRINK_BEER <= ac_specact <= 24 && | |
5637 | ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_DUCK || | |
5638 | ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_ENTER_VEHICLE) && | |
5639 | ac_specact == ACInfo[playerid][acLastSpecAct]) && | |
5640 | (ACInfo[playerid][acVeh] == 0 || ac_specact != SPECIAL_ACTION_EXIT_VEHICLE && | |
5641 | !(24 <= ac_specact <= 25) && ac_specact != SPECIAL_ACTION_USECELLPHONE)) | |
5642 | { | |
5643 | #if defined DEBUG | |
5644 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d, last spec act: %d, old veh: %d", | |
5645 | ACInfo[playerid][acSpecAct], ac_specact, ACInfo[playerid][acLastSpecAct], ACInfo[playerid][acVeh]); | |
5646 | #endif | |
5647 | #if defined OnCheatDetected | |
5648 | ac_KickWithCode(playerid, "", 0, 18, 5); | |
5649 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5650 | #else | |
5651 | return ac_KickWithCode(playerid, "", 0, 18, 5); | |
5652 | #endif | |
5653 | } | |
5654 | } | |
5655 | } | |
5656 | } | |
5657 | ACInfo[playerid][acLastSpecAct] = ACInfo[playerid][acSpecAct]; | |
5658 | } | |
5659 | ac_a = GetPlayerSurfingVehicleID(playerid); | |
5660 | if(!IsVehicleStreamedIn(ac_a, playerid) && GetPlayerSurfingObjectID(playerid) == INVALID_OBJECT_ID) | |
5661 | { | |
5662 | if(ac_dist > 0.7) | |
5663 | { | |
5664 | if(ac_dist >= 40.0 && ac_dist_set >= 40.0) | |
5665 | { | |
5666 | #if defined VectorSize | |
5667 | if(ACInfo[playerid][acACAllow][2] && !ACInfo[playerid][acIntEnterExits] && | |
5668 | (ACInfo[playerid][acPosZ] >= -90.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
5669 | VectorSize(ac_pX - ACInfo[playerid][acPosX], ac_pY - ACInfo[playerid][acPosY], 0.0) >= 180.0 || | |
5670 | ++ACInfo[playerid][acCheatCount][19] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
5671 | #else | |
5672 | if(ACInfo[playerid][acACAllow][2] && !ACInfo[playerid][acIntEnterExits] && | |
5673 | (ACInfo[playerid][acPosZ] >= -90.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
5674 | floatsqroot(floatpower(ac_pX - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_pY - ACInfo[playerid][acPosY], 2.0)) >= 180.0 || | |
5675 | ++ACInfo[playerid][acCheatCount][19] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
5676 | #endif | |
5677 | { | |
5678 | #undef AC_MAX_TELEPORT_GLITCH_WARNINGS | |
5679 | #if defined DEBUG | |
5680 | printf("[Nex-AC debug] Dist: %f, dist set: %f, speed: %d, pos x, y, z: %f, %f, %f, old pos x, y, z: %f, %f, %f", | |
5681 | ac_dist, ac_dist_set, ac_s, ac_pX, ac_pY, ac_pZ, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
5682 | #endif | |
5683 | #if defined OnCheatDetected | |
5684 | ac_KickWithCode(playerid, "", 0, 2, 2); | |
5685 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5686 | ACInfo[playerid][acCheatCount][19] = 0; | |
5687 | #else | |
5688 | return ac_KickWithCode(playerid, "", 0, 2, 2); | |
5689 | #endif | |
5690 | } | |
5691 | ACInfo[playerid][acLastPosX] = ac_pX; | |
5692 | ACInfo[playerid][acLastPosY] = ac_pY; | |
5693 | } | |
5694 | else if(ac_s < ac_dist * (ac_dist < 1.0 ? 12.0 : 5.0) && ac_gtc - ACInfo[playerid][acGtc][10] > ac_gpp) | |
5695 | { | |
5696 | if(ac_s < 3 && (ac_dist >= 30.0 && ac_dist_set >= 30.0 || | |
5697 | ac_dist >= 20.0 && ac_dist_set >= 20.0 && ac_gtc - ACInfo[playerid][acUpdateTick] < 1500)) | |
5698 | { | |
5699 | if(ACInfo[playerid][acACAllow][2]) | |
5700 | { | |
5701 | #if defined DEBUG | |
5702 | printf("[Nex-AC debug] Speed: %d, dist: %f, dist set: %f", ac_s, ac_dist, ac_dist_set); | |
5703 | #endif | |
5704 | #if defined OnCheatDetected | |
5705 | ac_KickWithCode(playerid, "", 0, 2, 3); | |
5706 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5707 | #else | |
5708 | return ac_KickWithCode(playerid, "", 0, 2, 3); | |
5709 | #endif | |
5710 | } | |
5711 | } | |
5712 | else if(ACInfo[playerid][acACAllow][0] && (ac_s || ac_dist >= 3.0)) | |
5713 | { | |
5714 | if(++ACInfo[playerid][acCheatCount][1] > AC_MAX_AIR_WARNINGS) | |
5715 | { | |
5716 | #undef AC_MAX_AIR_WARNINGS | |
5717 | #if defined DEBUG | |
5718 | printf("[Nex-AC debug] Speed: %d, dist: %f", ac_s, ac_dist); | |
5719 | #endif | |
5720 | #if defined OnCheatDetected | |
5721 | ac_KickWithCode(playerid, "", 0, 0); | |
5722 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5723 | ACInfo[playerid][acCheatCount][1] = 0; | |
5724 | #else | |
5725 | return ac_KickWithCode(playerid, "", 0, 0); | |
5726 | #endif | |
5727 | } | |
5728 | #if defined OnCheatWarning | |
5729 | else OnCheatWarning(playerid, "", 0, 0, 0, ACInfo[playerid][acCheatCount][1]); | |
5730 | #endif | |
5731 | } | |
5732 | } | |
5733 | } | |
5734 | if(ACInfo[playerid][acACAllow][9]) | |
5735 | { | |
5736 | if(ACInfo[playerid][acSpeed] < ac_s && ac_s > 518) | |
5737 | { | |
5738 | #if defined DEBUG | |
5739 | printf("[Nex-AC debug] Speed: %d, old speed: %d", ac_s, ACInfo[playerid][acSpeed]); | |
5740 | #endif | |
5741 | #if defined OnCheatDetected | |
5742 | ac_KickWithCode(playerid, "", 0, 9, 1); | |
5743 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5744 | #else | |
5745 | return ac_KickWithCode(playerid, "", 0, 9, 1); | |
5746 | #endif | |
5747 | } | |
5748 | else if(ac_gtc - ACInfo[playerid][acGtc][9] > ac_gpp) | |
5749 | { | |
5750 | ac_i = ac_GetSpeed(ac_vX, ac_vY); | |
5751 | ac_tmp = ac_pZ - ACInfo[playerid][acPosZ]; | |
5752 | if((ac_s >= 258 || ac_i > 180 || floatabs(ac_vZ) > 1.0 && floatabs(ac_tmp) < 2.0) && | |
5753 | ACInfo[playerid][acHealth] <= ac_health) | |
5754 | { | |
5755 | if(++ACInfo[playerid][acCheatCount][15] > AC_MAX_SPEEDHACK_WARNINGS) | |
5756 | { | |
5757 | #if defined DEBUG | |
5758 | printf("[Nex-AC debug] Speed: %d, speed x, y: %d, vel z: %f, pos diff z: %f, old speed: %d", | |
5759 | ac_s, ac_i, ac_vZ, ac_tmp, ACInfo[playerid][acSpeed]); | |
5760 | #endif | |
5761 | #if defined OnCheatDetected | |
5762 | ac_KickWithCode(playerid, "", 0, 9, 2); | |
5763 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5764 | ACInfo[playerid][acCheatCount][15] = 0; | |
5765 | #else | |
5766 | return ac_KickWithCode(playerid, "", 0, 9, 2); | |
5767 | #endif | |
5768 | } | |
5769 | #if defined OnCheatWarning | |
5770 | else OnCheatWarning(playerid, "", 0, 9, 2, ACInfo[playerid][acCheatCount][15]); | |
5771 | #endif | |
5772 | } | |
5773 | else ACInfo[playerid][acCheatCount][15] = 0; | |
5774 | } | |
5775 | } | |
5776 | if(ac_gtc - ACInfo[playerid][acGtc][9] > ac_gpp) ACInfo[playerid][acSpeed] = ac_s; | |
5777 | } | |
5778 | else | |
5779 | { | |
5780 | if(ACInfo[playerid][acACAllow][9]) | |
5781 | { | |
5782 | if(ac_a != INVALID_VEHICLE_ID) | |
5783 | { | |
5784 | GetVehicleVelocity(ac_a, ac_vX, ac_vY, ac_vZ); | |
5785 | new ac_vsp = ac_GetSpeed(ac_vX, ac_vY, ac_vZ); | |
5786 | if(ac_s - ac_vsp > 220) | |
5787 | { | |
5788 | if(++ACInfo[playerid][acCheatCount][15] > AC_MAX_SPEEDHACK_WARNINGS) | |
5789 | { | |
5790 | #undef AC_MAX_SPEEDHACK_WARNINGS | |
5791 | #if defined DEBUG | |
5792 | printf("[Nex-AC debug] Speed: %d, old speed: %d, veh model: %d, veh speed: %d", | |
5793 | ac_s, ACInfo[playerid][acSpeed], GetVehicleModel(ac_a), ac_vsp); | |
5794 | #endif | |
5795 | #if defined OnCheatDetected | |
5796 | ac_KickWithCode(playerid, "", 0, 9, 3); | |
5797 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5798 | ACInfo[playerid][acCheatCount][15] = 0; | |
5799 | #else | |
5800 | return ac_KickWithCode(playerid, "", 0, 9, 3); | |
5801 | #endif | |
5802 | } | |
5803 | #if defined OnCheatWarning | |
5804 | else OnCheatWarning(playerid, "", 0, 9, 3, ACInfo[playerid][acCheatCount][15]); | |
5805 | #endif | |
5806 | } | |
5807 | else ACInfo[playerid][acCheatCount][15] = 0; | |
5808 | } | |
5809 | else if(ACInfo[playerid][acSpeed] < ac_s && ac_s > 518) | |
5810 | { | |
5811 | #if defined DEBUG | |
5812 | printf("[Nex-AC debug] Speed: %d, old speed: %d", ac_s, ACInfo[playerid][acSpeed]); | |
5813 | #endif | |
5814 | #if defined OnCheatDetected | |
5815 | ac_KickWithCode(playerid, "", 0, 9, 4); | |
5816 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5817 | #else | |
5818 | return ac_KickWithCode(playerid, "", 0, 9, 4); | |
5819 | #endif | |
5820 | } | |
5821 | } | |
5822 | ACInfo[playerid][acSpeed] = ac_s; | |
5823 | } | |
5824 | ACInfo[playerid][acSpecAct] = ac_specact; | |
5825 | ACInfo[playerid][acAnim] = ac_sa; | |
5826 | } | |
5827 | } | |
5828 | ACInfo[playerid][acVeh] = ac_vehid; | |
5829 | ACInfo[playerid][acHealth] = ac_health; | |
5830 | ACInfo[playerid][acArmour] = ac_armour; | |
5831 | if(ac_gtc - ACInfo[playerid][acGtc][6] > ac_gpp) ACInfo[playerid][acHoldWeapon] = ac_w; | |
5832 | ACInfo[playerid][acLastWeapon] = ac_w; | |
5833 | ACInfo[playerid][acPosX] = ac_pX; | |
5834 | ACInfo[playerid][acPosY] = ac_pY; | |
5835 | ACInfo[playerid][acPosZ] = ac_pZ; | |
5836 | } | |
5837 | } | |
5838 | #if AC_USE_NPC || defined IsPlayerDying | |
5839 | } | |
5840 | #endif | |
5841 | ACInfo[playerid][acUpdateTick] = ac_gtc; | |
5842 | #if defined ac_OnPlayerUpdate | |
5843 | ac_gpp = ac_OnPlayerUpdate(playerid); | |
5844 | #endif | |
5845 | #if !defined FreezeSyncPacket | |
5846 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) return 0; | |
5847 | #endif | |
5848 | #if defined ac_OnPlayerUpdate | |
5849 | return ac_gpp; | |
5850 | #else | |
5851 | return 1; | |
5852 | #endif | |
5853 | } | |
5854 | ||
5855 | #if defined _ALS_OnPlayerUpdate | |
5856 | #undef OnPlayerUpdate | |
5857 | #else | |
5858 | #define _ALS_OnPlayerUpdate | |
5859 | #endif | |
5860 | #define OnPlayerUpdate ac_OnPlayerUpdate | |
5861 | #if defined ac_OnPlayerUpdate | |
5862 | forward ac_OnPlayerUpdate(playerid); | |
5863 | #endif | |
5864 | ||
5865 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
5866 | { | |
5867 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
5868 | #if AC_USE_NPC | |
5869 | if(!IsPlayerNPC(playerid)) | |
5870 | { | |
5871 | #endif | |
5872 | if((newkeys & KEY_SECONDARY_ATTACK) && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_USEJETPACK && | |
5873 | GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_USEJETPACK) | |
5874 | { | |
5875 | ACInfo[playerid][acDropJpX] = ACInfo[playerid][acPosX]; | |
5876 | ACInfo[playerid][acDropJpY] = ACInfo[playerid][acPosY]; | |
5877 | ACInfo[playerid][acDropJpZ] = ACInfo[playerid][acPosZ]; | |
5878 | } | |
5879 | new ac_w = GetPlayerWeapon(playerid); | |
5880 | if((newkeys & KEY_CROUCH) && (24 <= ac_w <= 25 || 33 <= ac_w <= 34)) ACInfo[playerid][acCheatCount][12] = 0; | |
5881 | #if AC_USE_NPC | |
5882 | } | |
5883 | #endif | |
5884 | #if defined ac_OnPlayerKeyStateChange | |
5885 | return ac_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
5886 | #else | |
5887 | return 1; | |
5888 | #endif | |
5889 | } | |
5890 | ||
5891 | #if defined _ALS_OnPlayerKeyStateChange | |
5892 | #undef OnPlayerKeyStateChange | |
5893 | #else | |
5894 | #define _ALS_OnPlayerKeyStateChange | |
5895 | #endif | |
5896 | #define OnPlayerKeyStateChange ac_OnPlayerKeyStateChange | |
5897 | #if defined ac_OnPlayerKeyStateChange | |
5898 | forward ac_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
5899 | #endif | |
5900 | ||
5901 | public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ) | |
5902 | { | |
5903 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
5904 | new ac_gtc = GetTickCount(); | |
5905 | if(ACInfo[playerid][acACAllow][49]) | |
5906 | { | |
5907 | if(ac_gtc - ACInfo[playerid][acCall][2] < ac_Mtfc[2][0]) ac_FloodDetect(playerid, 2); | |
5908 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5909 | else ACInfo[playerid][acFloodCount][2] = ACInfo[playerid][acFloodCount][27] = 0; | |
5910 | } | |
5911 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][2] = ac_gtc; | |
5912 | #if defined ac_OnPlayerClickMap | |
5913 | return ac_OnPlayerClickMap(playerid, fX, fY, fZ); | |
5914 | #else | |
5915 | return 0; | |
5916 | #endif | |
5917 | } | |
5918 | ||
5919 | #if defined _ALS_OnPlayerClickMap | |
5920 | #undef OnPlayerClickMap | |
5921 | #else | |
5922 | #define _ALS_OnPlayerClickMap | |
5923 | #endif | |
5924 | #define OnPlayerClickMap ac_OnPlayerClickMap | |
5925 | #if defined ac_OnPlayerClickMap | |
5926 | forward ac_OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ); | |
5927 | #endif | |
5928 | ||
5929 | public OnPlayerClickPlayer(playerid, clickedplayerid, source) | |
5930 | { | |
5931 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
5932 | new ac_gtc = GetTickCount(); | |
5933 | if(ACInfo[playerid][acACAllow][49]) | |
5934 | { | |
5935 | if(ac_gtc - ACInfo[playerid][acCall][3] < ac_Mtfc[3][0]) | |
5936 | { | |
5937 | ac_FloodDetect(playerid, 3); | |
5938 | return 1; | |
5939 | } | |
5940 | if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5941 | else ACInfo[playerid][acFloodCount][3] = ACInfo[playerid][acFloodCount][27] = 0; | |
5942 | } | |
5943 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][3] = ac_gtc; | |
5944 | #if defined ac_OnPlayerClickPlayer | |
5945 | return ac_OnPlayerClickPlayer(playerid, clickedplayerid, source); | |
5946 | #else | |
5947 | return 0; | |
5948 | #endif | |
5949 | } | |
5950 | ||
5951 | #if defined _ALS_OnPlayerClickPlayer | |
5952 | #undef OnPlayerClickPlayer | |
5953 | #else | |
5954 | #define _ALS_OnPlayerClickPlayer | |
5955 | #endif | |
5956 | #define OnPlayerClickPlayer ac_OnPlayerClickPlayer | |
5957 | #if defined ac_OnPlayerClickPlayer | |
5958 | forward ac_OnPlayerClickPlayer(playerid, clickedplayerid, source); | |
5959 | #endif | |
5960 | ||
5961 | #if defined OnPlayerClickTextDraw | |
5962 | public OnPlayerClickTextDraw(playerid, Text:clickedid) | |
5963 | { | |
5964 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
5965 | new ac_gtc = GetTickCount(); | |
5966 | if(ACInfo[playerid][acACAllow][49]) | |
5967 | { | |
5968 | if(ac_gtc - ACInfo[playerid][acCall][4] < ac_Mtfc[4][0]) | |
5969 | { | |
5970 | ac_FloodDetect(playerid, 4); | |
5971 | return 1; | |
5972 | } | |
5973 | if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
5974 | else ACInfo[playerid][acFloodCount][4] = ACInfo[playerid][acFloodCount][27] = 0; | |
5975 | } | |
5976 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][4] = ac_gtc; | |
5977 | #if defined ac_OnPlayerClickTextDraw | |
5978 | return ac_OnPlayerClickTextDraw(playerid, clickedid); | |
5979 | #else | |
5980 | return 0; | |
5981 | #endif | |
5982 | } | |
5983 | ||
5984 | #if defined _ALS_OnPlayerClickTextDraw | |
5985 | #undef OnPlayerClickTextDraw | |
5986 | #else | |
5987 | #define _ALS_OnPlayerClickTextDraw | |
5988 | #endif | |
5989 | #define OnPlayerClickTextDraw ac_OnPlayerClickTextDraw | |
5990 | #if defined ac_OnPlayerClickTextDraw | |
5991 | forward ac_OnPlayerClickTextDraw(playerid, Text:clickedid); | |
5992 | #endif | |
5993 | #endif | |
5994 | ||
5995 | public OnPlayerCommandText(playerid, cmdtext[]) | |
5996 | { | |
5997 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
5998 | #if AC_USE_NPC | |
5999 | if(!IsPlayerNPC(playerid)) | |
6000 | { | |
6001 | #endif | |
6002 | new ac_gtc = GetTickCount(); | |
6003 | if(ACInfo[playerid][acACAllow][49]) | |
6004 | { | |
6005 | if(ac_gtc - ACInfo[playerid][acCall][5] < ac_Mtfc[5][0]) | |
6006 | { | |
6007 | ac_FloodDetect(playerid, 5); | |
6008 | return 1; | |
6009 | } | |
6010 | if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6011 | else ACInfo[playerid][acFloodCount][5] = ACInfo[playerid][acFloodCount][27] = 0; | |
6012 | } | |
6013 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][5] = ac_gtc; | |
6014 | #if AC_USE_NPC | |
6015 | } | |
6016 | #endif | |
6017 | #if defined ac_OnPlayerCommandText | |
6018 | return ac_OnPlayerCommandText(playerid, cmdtext); | |
6019 | #else | |
6020 | return 0; | |
6021 | #endif | |
6022 | } | |
6023 | ||
6024 | #if defined _ALS_OnPlayerCommandText | |
6025 | #undef OnPlayerCommandText | |
6026 | #else | |
6027 | #define _ALS_OnPlayerCommandText | |
6028 | #endif | |
6029 | #define OnPlayerCommandText ac_OnPlayerCommandText | |
6030 | #if defined ac_OnPlayerCommandText | |
6031 | forward ac_OnPlayerCommandText(playerid, cmdtext[]); | |
6032 | #endif | |
6033 | ||
6034 | public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) | |
6035 | - | if(ACInfo[playerid][acSet][7] != -1) ClearAnimations(playerid, 1); |
6035 | + | |
6036 | - | else SetPlayerPos(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); |
6036 | + | |
6037 | new ac_gtc = GetTickCount(); | |
6038 | if(ACInfo[playerid][acACAllow][49]) | |
6039 | { | |
6040 | if(ac_gtc - ACInfo[playerid][acCall][6] < ac_Mtfc[6][0]) ac_FloodDetect(playerid, 6); | |
6041 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6042 | else ACInfo[playerid][acFloodCount][6] = ACInfo[playerid][acFloodCount][27] = 0; | |
6043 | } | |
6044 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][6] = ac_gtc; | |
6045 | new ac_model = GetVehicleModel(vehicleid); | |
6046 | if(ACInfo[playerid][acACAllow][44] && | |
6047 | (ac_model <= 0 || !IsVehicleStreamedIn(vehicleid, playerid) && !ac_IsATrainCarriageEx(ac_model))) | |
6048 | { | |
6049 | #if defined DEBUG | |
6050 | printf("[Nex-AC debug] Veh: %d, veh model: %d, ispassenger: %d", vehicleid, ac_model, ispassenger); | |
6051 | #endif | |
6052 | return ac_KickWithCode(playerid, "", 0, 44, 1); | |
6053 | } | |
6054 | #if defined SetVehicleFakePosForPlayer\ | |
6055 | && defined SetVehicleFakeZAngleForPlayer | |
6056 | if(ACInfo[playerid][acACAllow][5] && !ac_IsATrainPartEx(ac_model)) | |
6057 | { | |
6058 | new Float:ac_dist = GetVehicleDistanceFromPoint(vehicleid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
6059 | if(ac_dist >= 30.0 || ac_dist >= 20.0 && ac_model != 553 && ac_model != 577 && ac_model != 592) | |
6060 | { | |
6061 | #if defined DEBUG | |
6062 | printf("[Nex-AC debug] Veh model: %d, veh: %d, dist: %f, ispassenger: %d, playerid: %d", | |
6063 | ac_model, vehicleid, ac_dist, ispassenger, playerid); | |
6064 | #endif | |
6065 | #if defined OnCheatDetected | |
6066 | ac_KickWithCode(playerid, "", 0, 5, 3); | |
6067 | #endif | |
6068 | SetVehicleFakePosForPlayer(playerid, vehicleid, ACVehInfo[vehicleid][acPosX], ACVehInfo[vehicleid][acPosY], ACVehInfo[vehicleid][acPosZ]); | |
6069 | SetVehicleFakeZAngleForPlayer(playerid, vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
6070 | ClearAnimations(playerid, 1); | |
6071 | } | |
6072 | } | |
6073 | #endif | |
6074 | new ac_doors = ACVehInfo[vehicleid][acLocked][playerid]; | |
6075 | if(ispassenger || ac_doors != VEHICLE_PARAMS_ON) | |
6076 | { | |
6077 | if(ac_doors != VEHICLE_PARAMS_ON) ACInfo[playerid][acEnterSeat] = -1; | |
6078 | else ACInfo[playerid][acEnterSeat] = ispassenger; | |
6079 | if(ACInfo[playerid][acEnterVeh] != vehicleid) | |
6080 | { | |
6081 | ACInfo[playerid][acEnterVeh] = vehicleid; | |
6082 | if(ac_model == 570 || ac_IsABoatEx(ac_model)) ACInfo[playerid][acEnterVehTick] = 0; | |
6083 | else ACInfo[playerid][acEnterVehTick] = ac_gtc; | |
6084 | } | |
6085 | } | |
6086 | else if(ACInfo[playerid][acEnterVeh] != vehicleid || | |
6087 | ACInfo[playerid][acEnterSeat] != -1 && ACInfo[playerid][acEnterSeat] != ispassenger) | |
6088 | { | |
6089 | ACInfo[playerid][acEnterSeat] = -1; | |
6090 | ACInfo[playerid][acEnterVeh] = 0; | |
6091 | } | |
6092 | #if defined ac_OnPlayerEnterVehicle | |
6093 | return ac_OnPlayerEnterVehicle(playerid, vehicleid, ispassenger); | |
6094 | #else | |
6095 | return 1; | |
6096 | #endif | |
6097 | } | |
6098 | ||
6099 | #if defined _ALS_OnPlayerEnterVehicle | |
6100 | #undef OnPlayerEnterVehicle | |
6101 | #else | |
6102 | #define _ALS_OnPlayerEnterVehicle | |
6103 | #endif | |
6104 | #define OnPlayerEnterVehicle ac_OnPlayerEnterVehicle | |
6105 | #if defined ac_OnPlayerEnterVehicle | |
6106 | forward ac_OnPlayerEnterVehicle(playerid, vehicleid, ispassenger); | |
6107 | #endif | |
6108 | ||
6109 | public OnPlayerExitVehicle(playerid, vehicleid) | |
6110 | { | |
6111 | #if defined IsPlayerDying | |
6112 | if(ACInfo[playerid][acKicked] > 0 || IsPlayerDying(playerid)) return 0; | |
6113 | #else | |
6114 | if(ACInfo[playerid][acKicked] > 0 || ACInfo[playerid][acDead]) return 0; | |
6115 | #endif | |
6116 | new ac_gtc = GetTickCount(); | |
6117 | if(ACInfo[playerid][acACAllow][49]) | |
6118 | { | |
6119 | if(ac_gtc - ACInfo[playerid][acCall][7] < ac_Mtfc[7][0]) ac_FloodDetect(playerid, 7); | |
6120 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6121 | else ACInfo[playerid][acFloodCount][7] = ACInfo[playerid][acFloodCount][27] = 0; | |
6122 | } | |
6123 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][7] = ac_gtc; | |
6124 | if(ACInfo[playerid][acACAllow][44] && !IsVehicleStreamedIn(vehicleid, playerid)) | |
6125 | { | |
6126 | #if defined DEBUG | |
6127 | printf("[Nex-AC debug] Veh: %d, veh model: %d", vehicleid, GetVehicleModel(vehicleid)); | |
6128 | #endif | |
6129 | return ac_KickWithCode(playerid, "", 0, 44, 5); | |
6130 | } | |
6131 | if(ac_IsAnAircraftEx(GetVehicleModel(ACInfo[playerid][acVeh]))) ACInfo[playerid][acParachute] = 1; | |
6132 | else if(ACInfo[playerid][acParachute] != 2) ACInfo[playerid][acParachute] = 0; | |
6133 | #if defined ac_OnPlayerExitVehicle | |
6134 | return ac_OnPlayerExitVehicle(playerid, vehicleid); | |
6135 | #else | |
6136 | return 1; | |
6137 | #endif | |
6138 | } | |
6139 | ||
6140 | #if defined _ALS_OnPlayerExitVehicle | |
6141 | #undef OnPlayerExitVehicle | |
6142 | #else | |
6143 | #define _ALS_OnPlayerExitVehicle | |
6144 | #endif | |
6145 | #define OnPlayerExitVehicle ac_OnPlayerExitVehicle | |
6146 | #if defined ac_OnPlayerExitVehicle | |
6147 | forward ac_OnPlayerExitVehicle(playerid, vehicleid); | |
6148 | #endif | |
6149 | ||
6150 | #if defined OnPlayerPickUpDynamicPickup | |
6151 | #if defined STREAMER_ENABLE_TAGS | |
6152 | public OnPlayerPickUpDynamicPickup(playerid, STREAMER_TAG_PICKUP:pickupid) | |
6153 | #else | |
6154 | public OnPlayerPickUpDynamicPickup(playerid, pickupid) | |
6155 | #endif | |
6156 | { | |
6157 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6158 | new ac_i = GetTickCount(); | |
6159 | if(ACInfo[playerid][acACAllow][49]) | |
6160 | { | |
6161 | if(ac_i - ACInfo[playerid][acCall][8] < ac_Mtfc[8][0]) ac_FloodDetect(playerid, 8); | |
6162 | else if(ac_i - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6163 | else ACInfo[playerid][acFloodCount][8] = ACInfo[playerid][acFloodCount][27] = 0; | |
6164 | } | |
6165 | #if defined Streamer_GetDistanceToItem | |
6166 | if(ACInfo[playerid][acACAllow][6]) | |
6167 | { | |
6168 | new Float:ac_dist, Float:ac_dist_set; | |
6169 | Streamer_GetDistanceToItem(ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ], STREAMER_TYPE_PICKUP, pickupid, ac_dist); | |
6170 | Streamer_GetDistanceToItem(ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], (ACInfo[playerid][acTpToZ] ? ACInfo[playerid][acPosZ] : ACInfo[playerid][acSetPosZ]), STREAMER_TYPE_PICKUP, pickupid, ac_dist_set); | |
6171 | if(ac_dist >= 15.0 && (ACInfo[playerid][acSet][7] == -1 || ac_dist_set >= 15.0)) | |
6172 | { | |
6173 | #if defined DEBUG | |
6174 | printf("[Nex-AC debug] Dyn pickupid: %d, dist: %f, dist set: %f, acSet[7]: %d, playerid: %d", | |
6175 | _:pickupid, ac_dist, ac_dist_set, ACInfo[playerid][acSet][7], playerid); | |
6176 | #endif | |
6177 | #if defined OnCheatDetected | |
6178 | ac_KickWithCode(playerid, "", 0, 6, 2); | |
6179 | #endif | |
6180 | return 0; | |
6181 | } | |
6182 | } | |
6183 | #endif | |
6184 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][8] = ac_i; | |
6185 | #if AC_USE_PICKUP_WEAPONS\ | |
6186 | && defined Streamer_GetIntData | |
6187 | switch((ac_i = Streamer_GetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID))) | |
6188 | { | |
6189 | case 1: ACInfo[playerid][acSpecAct] = SPECIAL_ACTION_USEJETPACK; | |
6190 | case 2: ACInfo[playerid][acHealth] = 100; | |
6191 | case 3: ACInfo[playerid][acArmour] = 100; | |
6192 | default: | |
6193 | { | |
6194 | if(1 <= (ac_i - 100) <= 46) | |
6195 | { | |
6196 | ac_i -= 100; | |
6197 | new ac_s = ac_wSlot[ac_i]; | |
6198 | if(ACInfo[playerid][acWeapon][ac_s] == ac_i || | |
6199 | ac_IsAmmoSharingInSlot(ac_s) && | |
6200 | ACInfo[playerid][acWeapon][ac_s] > 0) ACInfo[playerid][acAmmo][ac_s] += ac_pAmmo[ac_i]; | |
6201 | } | |
6202 | } | |
6203 | } | |
6204 | #endif | |
6205 | ACInfo[playerid][acLastPickup] = _:pickupid + MAX_PICKUPS; | |
6206 | #if defined ac_OnPlayerPickUpDynamicPickup | |
6207 | return ac_OnPlayerPickUpDynamicPickup(playerid, pickupid); | |
6208 | #else | |
6209 | return 1; | |
6210 | #endif | |
6211 | } | |
6212 | ||
6213 | #if defined _ALS_OnPlayerPickUpDynamicPicku\ | |
6214 | || defined _ALS_OnPlayerPickUpDynPickup\ | |
6215 | || defined _ALS_OnPlayerPickUpDynamicPick || defined _ALS_OnPlayerPickUpDynamicPUp | |
6216 | #undef OnPlayerPickUpDynamicPickup | |
6217 | #else | |
6218 | #define _ALS_OnPlayerPickUpDynamicPicku | |
6219 | #define _ALS_OnPlayerPickUpDynPickup | |
6220 | #define _ALS_OnPlayerPickUpDynamicPick | |
6221 | #define _ALS_OnPlayerPickUpDynamicPUp | |
6222 | #endif | |
6223 | #define OnPlayerPickUpDynamicPickup ac_OnPlayerPickUpDynamicPickup | |
6224 | #if defined ac_OnPlayerPickUpDynamicPickup | |
6225 | #if defined STREAMER_ENABLE_TAGS | |
6226 | forward ac_OnPlayerPickUpDynamicPickup(playerid, STREAMER_TAG_PICKUP:pickupid); | |
6227 | #else | |
6228 | forward ac_OnPlayerPickUpDynamicPickup(playerid, pickupid); | |
6229 | #endif | |
6230 | #endif | |
6231 | #endif | |
6232 | ||
6233 | public OnPlayerPickUpPickup(playerid, pickupid) | |
6234 | { | |
6235 | if(ACInfo[playerid][acKicked] > 0 || !(0 <= pickupid < MAX_PICKUPS)) return 0; | |
6236 | #if defined Streamer_GetItemStreamerID\ | |
6237 | && defined IsValidDynamicPickup | |
6238 | #if defined STREAMER_ENABLE_TAGS | |
6239 | new STREAMER_TAG_PICKUP:streamerid = STREAMER_TAG_PICKUP:Streamer_GetItemStreamerID(playerid, STREAMER_TYPE_PICKUP, pickupid); | |
6240 | #else | |
6241 | new streamerid = Streamer_GetItemStreamerID(playerid, STREAMER_TYPE_PICKUP, pickupid); | |
6242 | #endif | |
6243 | if(!IsValidDynamicPickup(streamerid)) | |
6244 | { | |
6245 | #endif | |
6246 | new ac_i = GetTickCount(); | |
6247 | if(ACInfo[playerid][acACAllow][49]) | |
6248 | { | |
6249 | if(ac_i - ACInfo[playerid][acCall][8] < ac_Mtfc[8][0]) ac_FloodDetect(playerid, 8); | |
6250 | else if(ac_i - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6251 | else ACInfo[playerid][acFloodCount][8] = ACInfo[playerid][acFloodCount][27] = 0; | |
6252 | } | |
6253 | if(ACInfo[playerid][acACAllow][6]) | |
6254 | { | |
6255 | #if defined VectorSize | |
6256 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACPickInfo[pickupid][acPosX], ACPickInfo[pickupid][acPosY], ACPickInfo[pickupid][acPosZ]), | |
6257 | Float:ac_dist_set = VectorSize(ACInfo[playerid][acSetPosX] - ACPickInfo[pickupid][acPosX], ACInfo[playerid][acSetPosY] - ACPickInfo[pickupid][acPosY], (ACInfo[playerid][acTpToZ] ? ACPickInfo[pickupid][acPosZ] : ACInfo[playerid][acSetPosZ]) - ACPickInfo[pickupid][acPosZ]); | |
6258 | #else | |
6259 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACPickInfo[pickupid][acPosX], ACPickInfo[pickupid][acPosY], ACPickInfo[pickupid][acPosZ]), | |
6260 | Float:ac_dist_set = floatsqroot(floatpower(ACInfo[playerid][acSetPosX] - ACPickInfo[pickupid][acPosX], 2.0) + floatpower(ACInfo[playerid][acSetPosY] - ACPickInfo[pickupid][acPosY], 2.0) + floatpower((ACInfo[playerid][acTpToZ] ? ACPickInfo[pickupid][acPosZ] : ACInfo[playerid][acSetPosZ]) - ACPickInfo[pickupid][acPosZ], 2.0)); | |
6261 | #endif | |
6262 | if(ac_dist >= 15.0 && (ACInfo[playerid][acSet][7] == -1 || ac_dist_set >= 15.0)) | |
6263 | { | |
6264 | #if defined DEBUG | |
6265 | printf("[Nex-AC debug] Pickupid: %d, dist: %f, dist set: %f, acSet[7]: %d, playerid: %d", | |
6266 | pickupid, ac_dist, ac_dist_set, ACInfo[playerid][acSet][7], playerid); | |
6267 | #endif | |
6268 | #if defined OnCheatDetected | |
6269 | ac_KickWithCode(playerid, "", 0, 6, 1); | |
6270 | #endif | |
6271 | return 0; | |
6272 | } | |
6273 | } | |
6274 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][8] = ac_i; | |
6275 | #if AC_USE_PICKUP_WEAPONS | |
6276 | switch(ACPickInfo[pickupid][acType]) | |
6277 | { | |
6278 | case 1: ACInfo[playerid][acSpecAct] = SPECIAL_ACTION_USEJETPACK; | |
6279 | case 2: ACInfo[playerid][acHealth] = 100; | |
6280 | case 3: ACInfo[playerid][acArmour] = 100; | |
6281 | case 4: | |
6282 | { | |
6283 | ac_i = ACPickInfo[pickupid][acWeapon]; | |
6284 | new ac_s = ac_wSlot[ac_i]; | |
6285 | if(ACInfo[playerid][acWeapon][ac_s] == ac_i || | |
6286 | ac_IsAmmoSharingInSlot(ac_s) && | |
6287 | ACInfo[playerid][acWeapon][ac_s] > 0) ACInfo[playerid][acAmmo][ac_s] += ac_pAmmo[ac_i]; | |
6288 | } | |
6289 | } | |
6290 | #endif | |
6291 | ACInfo[playerid][acLastPickup] = pickupid; | |
6292 | #if defined Streamer_GetItemStreamerID\ | |
6293 | && defined IsValidDynamicPickup | |
6294 | } | |
6295 | #endif | |
6296 | #if defined ac_OnPlayerPickUpPickup | |
6297 | return ac_OnPlayerPickUpPickup(playerid, pickupid); | |
6298 | #else | |
6299 | return 1; | |
6300 | #endif | |
6301 | } | |
6302 | ||
6303 | #if defined _ALS_OnPlayerPickUpPickup | |
6304 | #undef OnPlayerPickUpPickup | |
6305 | #else | |
6306 | #define _ALS_OnPlayerPickUpPickup | |
6307 | #endif | |
6308 | #define OnPlayerPickUpPickup ac_OnPlayerPickUpPickup | |
6309 | #if defined ac_OnPlayerPickUpPickup | |
6310 | forward ac_OnPlayerPickUpPickup(playerid, pickupid); | |
6311 | #endif | |
6312 | ||
6313 | public OnPlayerRequestClass(playerid, classid) | |
6314 | { | |
6315 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6316 | new ac_i; | |
6317 | #if !defined PAWNRAKNET_INC_ | |
6318 | if(!ACInfo[playerid][acForceClass]) | |
6319 | { | |
6320 | #if defined WC_IsPlayerSpawned | |
6321 | if(WC_IsPlayerSpawned(playerid)) return 0; | |
6322 | #elseif defined IsPlayerSpawned | |
6323 | if(IsPlayerSpawned(playerid)) return 0; | |
6324 | #else | |
6325 | ac_i = GetPlayerState(playerid); | |
6326 | if(PLAYER_STATE_ONFOOT <= ac_i < PLAYER_STATE_WASTED || ac_i == PLAYER_STATE_SPAWNED) return 0; | |
6327 | #endif | |
6328 | } | |
6329 | #endif | |
6330 | #if AC_USE_NPC | |
6331 | if(!IsPlayerNPC(playerid)) | |
6332 | { | |
6333 | #endif | |
6334 | ac_i = GetTickCount(); | |
6335 | if(ACInfo[playerid][acACAllow][49]) | |
6336 | { | |
6337 | if(ac_i - ACInfo[playerid][acCall][9] < ac_Mtfc[9][0]) ac_FloodDetect(playerid, 9); | |
6338 | else if(ac_i - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6339 | else ACInfo[playerid][acFloodCount][9] = ACInfo[playerid][acFloodCount][27] = 0; | |
6340 | } | |
6341 | ACInfo[playerid][acClassRes] = true; | |
6342 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][9] = ac_i; | |
6343 | ACInfo[playerid][acSpawnPosX] = ac_ClassPos[classid][0]; | |
6344 | ACInfo[playerid][acSpawnPosY] = ac_ClassPos[classid][1]; | |
6345 | ACInfo[playerid][acSpawnPosZ] = ac_ClassPos[classid][2]; | |
6346 | ACInfo[playerid][acSpawnWeapon1] = ac_ClassWeapon[classid][0]; | |
6347 | ACInfo[playerid][acSpawnAmmo1] = ac_ClassAmmo[classid][0]; | |
6348 | ACInfo[playerid][acSpawnWeapon2] = ac_ClassWeapon[classid][1]; | |
6349 | ACInfo[playerid][acSpawnAmmo2] = ac_ClassAmmo[classid][1]; | |
6350 | ACInfo[playerid][acSpawnWeapon3] = ac_ClassWeapon[classid][2]; | |
6351 | ACInfo[playerid][acSpawnAmmo3] = ac_ClassAmmo[classid][2]; | |
6352 | #if AC_USE_NPC | |
6353 | } | |
6354 | #endif | |
6355 | #if defined ac_OnPlayerRequestClass | |
6356 | return ac_OnPlayerRequestClass(playerid, classid); | |
6357 | #else | |
6358 | return 1; | |
6359 | #endif | |
6360 | } | |
6361 | ||
6362 | #if defined _ALS_OnPlayerRequestClass | |
6363 | #undef OnPlayerRequestClass | |
6364 | #else | |
6365 | #define _ALS_OnPlayerRequestClass | |
6366 | #endif | |
6367 | #define OnPlayerRequestClass ac_OnPlayerRequestClass | |
6368 | #if defined ac_OnPlayerRequestClass | |
6369 | forward ac_OnPlayerRequestClass(playerid, classid); | |
6370 | #endif | |
6371 | ||
6372 | public OnPlayerSelectedMenuRow(playerid, row) | |
6373 | { | |
6374 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
6375 | new ac_gtc = GetTickCount(); | |
6376 | if(ACInfo[playerid][acACAllow][49]) | |
6377 | { | |
6378 | if(ac_gtc - ACInfo[playerid][acCall][10] < ac_Mtfc[10][0]) ac_FloodDetect(playerid, 10); | |
6379 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6380 | else ACInfo[playerid][acFloodCount][10] = ACInfo[playerid][acFloodCount][27] = 0; | |
6381 | } | |
6382 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][10] = ac_gtc; | |
6383 | #if defined ac_OnPlayerSelectedMenuRow | |
6384 | return ac_OnPlayerSelectedMenuRow(playerid, row); | |
6385 | #else | |
6386 | return 1; | |
6387 | #endif | |
6388 | } | |
6389 | ||
6390 | #if defined _ALS_OnPlayerSelectedMenuRow | |
6391 | #undef OnPlayerSelectedMenuRow | |
6392 | #else | |
6393 | #define _ALS_OnPlayerSelectedMenuRow | |
6394 | #endif | |
6395 | #define OnPlayerSelectedMenuRow ac_OnPlayerSelectedMenuRow | |
6396 | #if defined ac_OnPlayerSelectedMenuRow | |
6397 | forward ac_OnPlayerSelectedMenuRow(playerid, row); | |
6398 | #endif | |
6399 | ||
6400 | public OnPlayerStateChange(playerid, newstate, oldstate) | |
6401 | { | |
6402 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6403 | #if AC_USE_NPC | |
6404 | if(!IsPlayerNPC(playerid)) | |
6405 | { | |
6406 | #endif | |
6407 | new ac_gtc = GetTickCount(), ac_s = GetPlayerPing(playerid); | |
6408 | if(ACInfo[playerid][acACAllow][49]) | |
6409 | { | |
6410 | if(ac_gtc - ACInfo[playerid][acCall][11] < ac_Mtfc[11][0]) | |
6411 | { | |
6412 | if(newstate != PLAYER_STATE_ONFOOT || oldstate != PLAYER_STATE_SPAWNED) | |
6413 | { | |
6414 | new ac_model; | |
6415 | if(oldstate == PLAYER_STATE_DRIVER) ac_model = GetVehicleModel(ACInfo[playerid][acVeh]); | |
6416 | else if(newstate == PLAYER_STATE_DRIVER) ac_model = GetVehicleModel(GetPlayerVehicleID(playerid)); | |
6417 | if(!ac_IsABoatEx(ac_model)) ac_FloodDetect(playerid, 11); | |
6418 | } | |
6419 | } | |
6420 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
6421 | else ACInfo[playerid][acFloodCount][11] = ACInfo[playerid][acFloodCount][27] = 0; | |
6422 | } | |
6423 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][11] = ac_gtc; | |
6424 | switch(oldstate) | |
6425 | { | |
6426 | case PLAYER_STATE_NONE, PLAYER_STATE_WASTED: | |
6427 | { | |
6428 | if(ACInfo[playerid][acACAllow][48] && !(PLAYER_STATE_SPAWNED <= newstate <= PLAYER_STATE_SPECTATING)) | |
6429 | { | |
6430 | #if defined DEBUG | |
6431 | printf("[Nex-AC debug] Newstate: %d, oldstate: %d", newstate, oldstate); | |
6432 | #endif | |
6433 | ac_KickWithCode(playerid, "", 0, 48, 2); | |
6434 | } | |
6435 | } | |
6436 | case PLAYER_STATE_DRIVER: | |
6437 | { | |
6438 | new ac_t = ACInfo[playerid][acVeh]; | |
6439 | if(ACVehInfo[ac_t][acDriver] == playerid) ACVehInfo[ac_t][acDriver] = INVALID_PLAYER_ID; | |
6440 | ac_t = GetVehicleModel(ac_t); | |
6441 | if(1 <= ACInfo[playerid][acHealth] < 5 && ac_IsABikeEx(ac_t)) ACInfo[playerid][acHealth] = 5; | |
6442 | new Float:ac_x, Float:ac_y, Float:ac_z; | |
6443 | GetPlayerPos(playerid, ac_x, ac_y, ac_z); | |
6444 | #if defined VectorSize | |
6445 | if(ACInfo[playerid][acACAllow][2] && | |
6446 | newstate == PLAYER_STATE_ONFOOT && ac_gtc - ACInfo[playerid][acGtc][10] > ac_s && | |
6447 | (ACInfo[playerid][acPosZ] >= -90.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
6448 | VectorSize(ac_x - ACInfo[playerid][acPosX], ac_y - ACInfo[playerid][acPosY], 0.0) >= 180.0)) | |
6449 | #else | |
6450 | if(ACInfo[playerid][acACAllow][2] && | |
6451 | newstate == PLAYER_STATE_ONFOOT && ac_gtc - ACInfo[playerid][acGtc][10] > ac_s && | |
6452 | (ACInfo[playerid][acPosZ] >= -90.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
6453 | floatsqroot(floatpower(ac_x - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_y - ACInfo[playerid][acPosY], 2.0)) >= 180.0)) | |
6454 | #endif | |
6455 | { | |
6456 | if(!ac_IsAnAircraftEx(ac_t)) ac_z = ACInfo[playerid][acPosZ]; | |
6457 | if((ac_x = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ac_z)) >= 50.0) | |
6458 | { | |
6459 | #if defined DEBUG | |
6460 | printf("[Nex-AC debug] Veh model: %d, veh: %d, dist: %f", ac_t, ACInfo[playerid][acVeh], ac_x); | |
6461 | #endif | |
6462 | ac_KickWithCode(playerid, "", 0, 2, 4); | |
6463 | } | |
6464 | } | |
6465 | GetPlayerVelocity(playerid, ac_x, ac_y, ac_z); | |
6466 | ACInfo[playerid][acSpeed] = ac_GetSpeed(ac_x, ac_y, ac_z); | |
6467 | if(ACInfo[playerid][acSet][7] == 3) ACInfo[playerid][acSet][7] = -1; | |
6468 | ACInfo[playerid][acGtc][15] = ACInfo[playerid][acGtc][9] = ac_gtc + 1650; | |
6469 | } | |
6470 | case PLAYER_STATE_PASSENGER: | |
6471 | { | |
6472 | new Float:ac_x, Float:ac_y, Float:ac_z; | |
6473 | GetPlayerPos(playerid, ac_x, ac_y, ac_z); | |
6474 | #if defined VectorSize | |
6475 | if(ACInfo[playerid][acACAllow][2] && | |
6476 | newstate == PLAYER_STATE_ONFOOT && ac_gtc - ACInfo[playerid][acGtc][10] > ac_s && | |
6477 | (ACInfo[playerid][acPosZ] >= -90.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
6478 | VectorSize(ac_x - ACInfo[playerid][acPosX], ac_y - ACInfo[playerid][acPosY], 0.0) >= 180.0)) | |
6479 | #else | |
6480 | if(ACInfo[playerid][acACAllow][2] && | |
6481 | newstate == PLAYER_STATE_ONFOOT && ac_gtc - ACInfo[playerid][acGtc][10] > ac_s && | |
6482 | (ACInfo[playerid][acPosZ] >= -90.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
6483 | floatsqroot(floatpower(ac_x - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_y - ACInfo[playerid][acPosY], 2.0)) >= 180.0)) | |
6484 | #endif | |
6485 | { | |
6486 | new ac_vehid = ACInfo[playerid][acVeh], ac_model = GetVehicleModel(ac_vehid); | |
6487 | ac_s = ACVehInfo[ac_vehid][acDriver]; | |
6488 | ac_x = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
6489 | if(ac_x >= 180.0 || ac_x >= 50.0 && (ac_s == INVALID_PLAYER_ID || ac_gtc - ACInfo[ac_s][acUpdateTick] < 2000) && !ac_IsATrainPartEx(ac_model)) | |
6490 | { | |
6491 | #if defined DEBUG | |
6492 | if(ac_s == INVALID_PLAYER_ID) printf("[Nex-AC debug] Veh model: %d, veh: %d, dist: %f", ac_model, ac_vehid, ac_x); | |
6493 | else printf("[Nex-AC debug] Veh model: %d, veh: %d, driver AFK time: %d, dist: %f", ac_model, ac_vehid, ac_gtc - ACInfo[ac_s][acUpdateTick], ac_x); | |
6494 | #endif | |
6495 | ac_KickWithCode(playerid, "", 0, 2, 5); | |
6496 | } | |
6497 | } | |
6498 | GetPlayerVelocity(playerid, ac_x, ac_y, ac_z); | |
6499 | ACInfo[playerid][acSpeed] = ac_GetSpeed(ac_x, ac_y, ac_z); | |
6500 | ACInfo[playerid][acGtc][15] = ACInfo[playerid][acGtc][9] = ac_gtc + 1650; | |
6501 | } | |
6502 | case PLAYER_STATE_SPECTATING: | |
6503 | { | |
6504 | if(ACInfo[playerid][acACAllow][48] && | |
6505 | !(PLAYER_STATE_WASTED <= newstate <= PLAYER_STATE_SPAWNED) && ac_gtc - ACInfo[playerid][acGtc][16] > ac_s) | |
6506 | { | |
6507 | #if defined DEBUG | |
6508 | printf("[Nex-AC debug] Newstate: %d", newstate); | |
6509 | #endif | |
6510 | ac_KickWithCode(playerid, "", 0, 48, 3); | |
6511 | } | |
6512 | } | |
6513 | } | |
6514 | switch(newstate) | |
6515 | { | |
6516 | case PLAYER_STATE_ONFOOT: | |
6517 | { | |
6518 | ACInfo[playerid][acSet][9] = | |
6519 | ACInfo[playerid][acEnterSeat] = -1; | |
6520 | ACInfo[playerid][acCheatCount][12] = | |
6521 | ACInfo[playerid][acEnterVeh] = 0; | |
6522 | if(PLAYER_STATE_DRIVER <= oldstate <= PLAYER_STATE_PASSENGER) | |
6523 | { | |
6524 | GetPlayerPos(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
6525 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
6526 | ACInfo[playerid][acLastPosY] = ACInfo[playerid][acPosY]; | |
6527 | } | |
6528 | } | |
6529 | case PLAYER_STATE_DRIVER, PLAYER_STATE_PASSENGER: | |
6530 | { | |
6531 | ACInfo[playerid][acSet][9] = -1; | |
6532 | new ac_vehid = GetPlayerVehicleID(playerid), ac_seat = GetPlayerVehicleSeat(playerid); | |
6533 | ac_s = GetVehicleModel(ac_vehid); | |
6534 | if(ac_s <= 0) | |
6535 | { | |
6536 | if(ACInfo[playerid][acACAllow][44]) | |
6537 | { | |
6538 | #if defined DEBUG | |
6539 | printf("[Nex-AC debug] Veh model: %d, veh: %d, seatid: %d", ac_s, ac_vehid, ac_seat); | |
6540 | #endif | |
6541 | ac_KickWithCode(playerid, "", 0, 44, 2); | |
6542 | } | |
6543 | } | |
6544 | else if(ACInfo[playerid][acSet][8] == -1) | |
6545 | { | |
6546 | if(ACInfo[playerid][acACAllow][44]) | |
6547 | { | |
6548 | new ac_maxseats = ac_GetMaxPassengers(ac_s); | |
6549 | if(newstate == PLAYER_STATE_DRIVER) | |
6550 | { | |
6551 | if(ac_seat != 0 || ac_maxseats == 15) | |
6552 | { | |
6553 | #if defined DEBUG | |
6554 | printf("[Nex-AC debug] Veh model: %d, veh: %d, seatid: %d", ac_s, ac_vehid, ac_seat); | |
6555 | #endif | |
6556 | ac_KickWithCode(playerid, "", 0, 44, 3); | |
6557 | } | |
6558 | } | |
6559 | else if(ac_seat < 1 || ac_maxseats == 15 || ac_seat > ac_maxseats && !ac_IsABusEx(ac_s) && ac_s != 570) | |
6560 | { | |
6561 | #if defined DEBUG | |
6562 | printf("[Nex-AC debug] Veh model: %d, veh: %d, max seats: %d, seatid: %d", | |
6563 | ac_s, ac_vehid, ac_maxseats, ac_seat); | |
6564 | #endif | |
6565 | ac_KickWithCode(playerid, "", 0, 44, 4); | |
6566 | } | |
6567 | } | |
6568 | if(ACInfo[playerid][acACAllow][4] && !ACInfo[playerid][acSpec]) | |
6569 | { | |
6570 | if(ACInfo[playerid][acEnterVeh] != ac_vehid || | |
6571 | ACInfo[playerid][acEnterSeat] != -1 && ACInfo[playerid][acEnterSeat] != _:!!ac_seat || | |
6572 | ac_gtc - ACInfo[playerid][acEnterVehTick] < (ac_IsABikeEx(ac_s) ? 100 : 300)) | |
6573 | { | |
6574 | #if defined DEBUG | |
6575 | printf("[Nex-AC debug] Entered veh: %d, veh: %d, entered seat: %d, seat: %d, veh model: %d, enter time: %d", | |
6576 | ACInfo[playerid][acEnterVeh], ac_vehid, ACInfo[playerid][acEnterSeat], ac_seat, ac_s, ac_gtc - ACInfo[playerid][acEnterVehTick]); | |
6577 | #endif | |
6578 | ac_KickWithCode(playerid, "", 0, 4, 1); | |
6579 | } | |
6580 | else | |
6581 | { | |
6582 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
6583 | if(newstate == PLAYER_STATE_DRIVER) | |
6584 | { | |
6585 | if(ac_dist >= 30.0 || ac_dist >= 20.0 && ac_s != 553 && ac_s != 577 && ac_s != 592) | |
6586 | { | |
6587 | #if defined DEBUG | |
6588 | printf("[Nex-AC debug] Veh model: %d, veh: %d, dist: %f", ac_s, ac_vehid, ac_dist); | |
6589 | #endif | |
6590 | ac_KickWithCode(playerid, "", 0, 4, 3); | |
6591 | } | |
6592 | } | |
6593 | else if(ac_dist >= 80.0 || ac_dist >= 30.0 && ac_gtc - ACInfo[playerid][acUpdateTick] >= 1500) | |
6594 | { | |
6595 | #if defined DEBUG | |
6596 | printf("[Nex-AC debug] Veh model: %d, veh: %d, AFK time: %d, dist: %f", | |
6597 | ac_s, ac_vehid, ac_gtc - ACInfo[playerid][acUpdateTick], ac_dist); | |
6598 | #endif | |
6599 | ac_KickWithCode(playerid, "", 0, 4, 4); | |
6600 | } | |
6601 | #if defined SetVehicleFakePosForPlayer\ | |
6602 | && defined SetVehicleFakeZAngleForPlayer | |
6603 | if(ACInfo[playerid][acKicked] < 1 && !ac_IsATrainPartEx(ac_s)) | |
6604 | { | |
6605 | ac_dist = GetPlayerDistanceFromPoint(playerid, ACVehInfo[ac_vehid][acPosX], ACVehInfo[ac_vehid][acPosY], ACVehInfo[ac_vehid][acPosZ]); | |
6606 | if(newstate == PLAYER_STATE_DRIVER) | |
6607 | { | |
6608 | if(ac_dist >= 30.0 || ac_dist >= 20.0 && ac_s != 553 && ac_s != 577 && ac_s != 592) | |
6609 | { | |
6610 | #if defined DEBUG | |
6611 | printf("[Nex-AC debug] Veh model: %d, veh: %d, dist: %f", ac_s, ac_vehid, ac_dist); | |
6612 | #endif | |
6613 | ac_KickWithCode(playerid, "", 0, 4, 5); | |
6614 | } | |
6615 | } | |
6616 | else if(ac_dist >= 80.0 || ac_dist >= 30.0 && ac_gtc - ACInfo[playerid][acUpdateTick] >= 1500) | |
6617 | { | |
6618 | #if defined DEBUG | |
6619 | printf("[Nex-AC debug] Veh model: %d, veh: %d, AFK time: %d, dist: %f", | |
6620 | ac_s, ac_vehid, ac_gtc - ACInfo[playerid][acUpdateTick], ac_dist); | |
6621 | #endif | |
6622 | ac_KickWithCode(playerid, "", 0, 4, 6); | |
6623 | } | |
6624 | } | |
6625 | #endif | |
6626 | } | |
6627 | } | |
6628 | if(newstate == PLAYER_STATE_DRIVER && ACInfo[playerid][acKicked] < 1) | |
6629 | { | |
6630 | ACVehInfo[ac_vehid][acDriver] = playerid; | |
6631 | GetPlayerPos(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
6632 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
6633 | ACInfo[playerid][acLastPosY] = ACInfo[playerid][acPosY]; | |
6634 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
6635 | ACInfo[playerid][acCheatCount][10] = 0; | |
6636 | ACInfo[playerid][acVehDmgRes] = false; | |
6637 | } | |
6638 | ACInfo[playerid][acEnterSeat] = -1; | |
6639 | ACInfo[playerid][acEnterVeh] = 0; | |
6640 | } | |
6641 | } | |
6642 | case PLAYER_STATE_SPAWNED: | |
6643 | { | |
6644 | ACInfo[playerid][acPosX] = ACInfo[playerid][acSpawnPosX]; | |
6645 | ACInfo[playerid][acPosY] = ACInfo[playerid][acSpawnPosY]; | |
6646 | ACInfo[playerid][acPosZ] = ACInfo[playerid][acSpawnPosZ]; | |
6647 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
6648 | ACInfo[playerid][acLastPosY] = ACInfo[playerid][acPosY]; | |
6649 | } | |
6650 | case PLAYER_STATE_SPECTATING: | |
6651 | { | |
6652 | if(ACInfo[playerid][acACAllow][21] && !ACInfo[playerid][acSpec] && | |
6653 | ACInfo[playerid][acSet][5] == -1) ac_KickWithCode(playerid, "", 0, 21); | |
6654 | if(ACInfo[playerid][acKicked] < 1) | |
6655 | { | |
6656 | ACInfo[playerid][acHealth] = 100; | |
6657 | ACInfo[playerid][acSet][5] = -1; | |
6658 | ACInfo[playerid][acSpec] = true; | |
6659 | } | |
6660 | } | |
6661 | } | |
6662 | #if AC_USE_NPC | |
6663 | } | |
6664 | #endif | |
6665 | #if defined ac_OnPlayerStateChange | |
6666 | return ac_OnPlayerStateChange(playerid, newstate, oldstate); | |
6667 | #else | |
6668 | return 1; | |
6669 | #endif | |
6670 | } | |
6671 | ||
6672 | #if defined _ALS_OnPlayerStateChange | |
6673 | #undef OnPlayerStateChange | |
6674 | #else | |
6675 | #define _ALS_OnPlayerStateChange | |
6676 | #endif | |
6677 | #define OnPlayerStateChange ac_OnPlayerStateChange | |
6678 | #if defined ac_OnPlayerStateChange | |
6679 | forward ac_OnPlayerStateChange(playerid, newstate, oldstate); | |
6680 | #endif | |
6681 | ||
6682 | #if defined OnPlayerWeaponShot | |
6683 | public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ) | |
6684 | { | |
6685 | #if defined IsPlayerDying | |
6686 | if(ACInfo[playerid][acKicked] > 0 || IsPlayerDying(playerid)) return 0; | |
6687 | #else | |
6688 | if(ACInfo[playerid][acKicked] > 0 || ACInfo[playerid][acDead]) return 0; | |
6689 | #endif | |
6690 | if(ACInfo[playerid][acACAllow][22] && !ac_LagCompMode) | |
6691 | { | |
6692 | #if defined OnCheatDetected | |
6693 | ac_KickWithCode(playerid, "", 0, 22); | |
6694 | #endif | |
6695 | return 0; | |
6696 | } | |
6697 | if(ACInfo[playerid][acACAllow][47] && | |
6698 | (!(BULLET_HIT_TYPE_NONE <= hittype <= BULLET_HIT_TYPE_PLAYER_OBJECT) || | |
6699 | hittype == BULLET_HIT_TYPE_PLAYER && !(0 <= hitid < MAX_PLAYERS) || | |
6700 | hittype == BULLET_HIT_TYPE_VEHICLE && !(1 <= hitid < MAX_VEHICLES) || | |
6701 | hittype == BULLET_HIT_TYPE_OBJECT && !(1 <= hitid < MAX_OBJECTS) || | |
6702 | hittype == BULLET_HIT_TYPE_PLAYER_OBJECT && !(1 <= hitid < MAX_OBJECTS) || | |
6703 | !ac_IsBulletWeapon(weaponid))) | |
6704 | { | |
6705 | #if defined DEBUG | |
6706 | printf("[Nex-AC debug] Hittype: %d, hitid: %d, weaponid: %d", hittype, hitid, weaponid); | |
6707 | #endif | |
6708 | return ac_KickWithCode(playerid, "", 0, 47, 1); | |
6709 | } | |
6710 | new Float:ac_oX, Float:ac_oY, Float:ac_oZ, Float:ac_hX, Float:ac_hY, Float:ac_hZ; | |
6711 | GetPlayerLastShotVectors(playerid, ac_oX, ac_oY, ac_oZ, ac_hX, ac_hY, ac_hZ); | |
6712 | if(ACInfo[playerid][acACAllow][34]) | |
6713 | { | |
6714 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ac_oX, ac_oY, ac_oZ); | |
6715 | if(ac_dist >= 80.0 || ac_dist >= 15.0 && ACInfo[playerid][acVeh] == 0 && | |
6716 | !IsVehicleStreamedIn(GetPlayerSurfingVehicleID(playerid), playerid) && | |
6717 | GetPlayerSurfingObjectID(playerid) == INVALID_OBJECT_ID) | |
6718 | { | |
6719 | if(++ACInfo[playerid][acCheatCount][5] > AC_MAX_AFK_GHOST_WARNINGS) | |
6720 | { | |
6721 | #undef AC_MAX_AFK_GHOST_WARNINGS | |
6722 | #if defined DEBUG | |
6723 | printf("[Nex-AC debug] Weaponid: %d, origin dist: %f", weaponid, ac_dist); | |
6724 | #endif | |
6725 | #if defined OnCheatDetected | |
6726 | ac_KickWithCode(playerid, "", 0, 34); | |
6727 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6728 | ACInfo[playerid][acCheatCount][5] = 0; | |
6729 | #else | |
6730 | return ac_KickWithCode(playerid, "", 0, 34); | |
6731 | #endif | |
6732 | } | |
6733 | #if defined OnCheatWarning | |
6734 | else OnCheatWarning(playerid, "", 0, 34, 0, ACInfo[playerid][acCheatCount][5]); | |
6735 | #endif | |
6736 | } | |
6737 | else ACInfo[playerid][acCheatCount][5] = 0; | |
6738 | } | |
6739 | new ac_gtc = GetTickCount(), ac_gpp = GetPlayerPing(playerid); | |
6740 | if(ACInfo[playerid][acACAllow][29]) | |
6741 | { | |
6742 | if(hittype > BULLET_HIT_TYPE_NONE) | |
6743 | { | |
6744 | if(fX == 0.0 && fY == 0.0 && fZ == 0.0 || ac_oX == ac_hX && ac_oY == ac_hY || | |
6745 | ac_oX == ACInfo[playerid][acPosX] || ac_oY == ACInfo[playerid][acPosY] || ac_oZ == ACInfo[playerid][acPosZ]) | |
6746 | { | |
6747 | if(++ACInfo[playerid][acCheatCount][11] > AC_MAX_SILENT_AIM_WARNINGS) | |
6748 | { | |
6749 | #undef AC_MAX_SILENT_AIM_WARNINGS | |
6750 | #if defined DEBUG | |
6751 | printf("[Nex-AC debug] Hittype: %d, weaponid: %d, pZ: %f, oZ: %f, fX, fY, fZ: %f, %f, %f", | |
6752 | hittype, weaponid, ACInfo[playerid][acPosZ], ac_oZ, fX, fY, fZ); | |
6753 | #endif | |
6754 | #if defined OnCheatDetected | |
6755 | ac_KickWithCode(playerid, "", 0, 29, 1); | |
6756 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6757 | ACInfo[playerid][acCheatCount][11] = 0; | |
6758 | #else | |
6759 | return ac_KickWithCode(playerid, "", 0, 29, 1); | |
6760 | #endif | |
6761 | } | |
6762 | #if defined OnCheatWarning | |
6763 | else OnCheatWarning(playerid, "", 0, 29, 1, ACInfo[playerid][acCheatCount][11]); | |
6764 | #endif | |
6765 | } | |
6766 | else | |
6767 | { | |
6768 | if(hittype == BULLET_HIT_TYPE_PLAYER && hitid != INVALID_PLAYER_ID) | |
6769 | { | |
6770 | #if defined IsPlayerDying | |
6771 | if(!IsPlayerDying(hitid)) | |
6772 | #else | |
6773 | if(!ACInfo[hitid][acDead]) | |
6774 | #endif | |
6775 | { | |
6776 | if(ac_gtc - ACInfo[hitid][acSetPosTick] > ac_gpp && ac_gtc - ACInfo[hitid][acUpdateTick] < 1500) | |
6777 | { | |
6778 | new Float:ac_dist = GetPlayerDistanceFromPoint(hitid, ac_hX, ac_hY, ac_hZ); | |
6779 | if(ac_dist >= 50.0 || ac_dist >= 20.0 && ACInfo[hitid][acVeh] == 0 && | |
6780 | !IsVehicleStreamedIn(GetPlayerSurfingVehicleID(hitid), hitid) && | |
6781 | GetPlayerSurfingObjectID(hitid) == INVALID_OBJECT_ID) | |
6782 | { | |
6783 | if(++ACInfo[playerid][acCheatCount][6] > AC_MAX_PRO_AIM_WARNINGS) | |
6784 | { | |
6785 | #undef AC_MAX_PRO_AIM_WARNINGS | |
6786 | #if defined DEBUG | |
6787 | printf("[Nex-AC debug] Weaponid: %d, hit dist: %f", weaponid, ac_dist); | |
6788 | #endif | |
6789 | #if defined OnCheatDetected | |
6790 | ac_KickWithCode(playerid, "", 0, 29, 2); | |
6791 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6792 | ACInfo[playerid][acCheatCount][6] = 0; | |
6793 | #else | |
6794 | return ac_KickWithCode(playerid, "", 0, 29, 2); | |
6795 | #endif | |
6796 | } | |
6797 | #if defined OnCheatWarning | |
6798 | else OnCheatWarning(playerid, "", 0, 29, 2, ACInfo[playerid][acCheatCount][6]); | |
6799 | #endif | |
6800 | } | |
6801 | else ACInfo[playerid][acCheatCount][6] = 0; | |
6802 | } | |
6803 | } | |
6804 | } | |
6805 | ACInfo[playerid][acCheatCount][11] = 0; | |
6806 | } | |
6807 | } | |
6808 | else ACInfo[playerid][acCheatCount][11] = 0; | |
6809 | } | |
6810 | new ac_i, ac_t, bool:ac_ur, bool:ac_ur2; | |
6811 | switch(hittype) | |
6812 | { | |
6813 | case BULLET_HIT_TYPE_PLAYER: | |
6814 | { | |
6815 | if(hitid != INVALID_PLAYER_ID && ACInfo[hitid][acACAllow][19] && ACInfo[hitid][acUnFrozen]) | |
6816 | { | |
6817 | #if AC_USE_NPC && defined IsPlayerDying | |
6818 | if(!IsPlayerNPC(hitid) && !IsPlayerDying(hitid)) | |
6819 | #elseif AC_USE_NPC | |
6820 | if(!IsPlayerNPC(hitid) && !ACInfo[hitid][acDead]) | |
6821 | #elseif defined IsPlayerDying | |
6822 | if(!IsPlayerDying(hitid)) | |
6823 | #else | |
6824 | if(!ACInfo[hitid][acDead]) | |
6825 | #endif | |
6826 | { | |
6827 | if(ac_gtc - ACInfo[hitid][acSetPosTick] > ac_gpp && | |
6828 | IsPlayerInRangeOfPoint(hitid, ac_wMinRange[weaponid - 22], ac_oX, ac_oY, ac_oZ) && | |
6829 | !(SPECIAL_ACTION_ENTER_VEHICLE <= ACInfo[hitid][acSpecAct] <= SPECIAL_ACTION_EXIT_VEHICLE)) | |
6830 | { | |
6831 | ac_t = GetPlayerTeam(playerid); | |
6832 | if(ac_t == NO_TEAM || ac_t != GetPlayerTeam(hitid)) | |
6833 | { | |
6834 | #if AC_USE_RESTAURANTS | |
6835 | if(!ac_InRestaurant(hitid, ACInfo[hitid][acInt])) | |
6836 | { | |
6837 | #endif | |
6838 | #if AC_USE_AMMUNATIONS | |
6839 | if(!ac_InAmmuNation(hitid, ACInfo[hitid][acInt])) | |
6840 | { | |
6841 | #endif | |
6842 | #if AC_USE_CASINOS | |
6843 | if(!ac_InCasino(hitid, ACInfo[hitid][acInt])) | |
6844 | { | |
6845 | #endif | |
6846 | ac_ur = true; | |
6847 | #if AC_USE_CASINOS | |
6848 | } | |
6849 | #endif | |
6850 | #if AC_USE_AMMUNATIONS | |
6851 | } | |
6852 | #endif | |
6853 | #if AC_USE_RESTAURANTS | |
6854 | } | |
6855 | #endif | |
6856 | } | |
6857 | } | |
6858 | } | |
6859 | } | |
6860 | } | |
6861 | case BULLET_HIT_TYPE_VEHICLE: | |
6862 | { | |
6863 | if(hitid != INVALID_VEHICLE_ID) | |
6864 | { | |
6865 | ac_i = ACVehInfo[hitid][acDriver]; | |
6866 | #if AC_USE_NPC | |
6867 | if(ac_i != INVALID_PLAYER_ID && !IsPlayerNPC(ac_i)) | |
6868 | #else | |
6869 | if(ac_i != INVALID_PLAYER_ID) | |
6870 | #endif | |
6871 | { | |
6872 | if(ACInfo[ac_i][acACAllow][20] && ACInfo[ac_i][acUnFrozen] && | |
6873 | ACVehInfo[hitid][acHealth] >= 250.0 && ac_gtc - ACInfo[ac_i][acSetPosTick] > ac_gpp) | |
6874 | { | |
6875 | ac_t = GetPlayerTeam(playerid); | |
6876 | if(!ac_VehFriendlyFire || ac_t == NO_TEAM || ac_t != GetPlayerTeam(ac_i)) | |
6877 | { | |
6878 | ac_t = GetVehicleModel(hitid); | |
6879 | new Float:ac_wX, Float:ac_wY, Float:ac_wZ; | |
6880 | GetVehicleModelInfo(ac_t, VEHICLE_MODEL_INFO_WHEELSFRONT, ac_hX, ac_hY, ac_hZ); | |
6881 | GetVehicleModelInfo(ac_t, VEHICLE_MODEL_INFO_WHEELSREAR, ac_oX, ac_oY, ac_oZ); | |
6882 | GetVehicleModelInfo(ac_t, VEHICLE_MODEL_INFO_WHEELSMID, ac_wX, ac_wY, ac_wZ); | |
6883 | #if defined VectorSize | |
6884 | if(VectorSize(ac_hX - fX, ac_hY - fY, ac_hZ - fZ) > 1.2 && | |
6885 | VectorSize(-ac_hX - fX, ac_hY - fY, ac_hZ - fZ) > 1.2 && | |
6886 | VectorSize(ac_oX - fX, ac_oY - fY, ac_oZ - fZ) > 1.2 && | |
6887 | VectorSize(-ac_oX - fX, ac_oY - fY, ac_oZ - fZ) > 1.2 && | |
6888 | (ac_wX == 0.0 && ac_wY == 0.0 && ac_wZ == 0.0 || VectorSize(ac_wX - fX, ac_wY - fY, ac_wZ - fZ) > 1.2 && | |
6889 | VectorSize(-ac_wX - fX, ac_wY - fY, ac_wZ - fZ) > 1.2)) ac_ur2 = true; | |
6890 | #else | |
6891 | if(floatsqroot(floatpower(ac_hX - fX, 2.0) + floatpower(ac_hY - fY, 2.0) + floatpower(ac_hZ - fZ, 2.0)) > 1.2 && | |
6892 | floatsqroot(floatpower(-ac_hX - fX, 2.0) + floatpower(ac_hY - fY, 2.0) + floatpower(ac_hZ - fZ, 2.0)) > 1.2 && | |
6893 | floatsqroot(floatpower(ac_oX - fX, 2.0) + floatpower(ac_oY - fY, 2.0) + floatpower(ac_oZ - fZ, 2.0)) > 1.2 && | |
6894 | floatsqroot(floatpower(-ac_oX - fX, 2.0) + floatpower(ac_oY - fY, 2.0) + floatpower(ac_oZ - fZ, 2.0)) > 1.2 && | |
6895 | (ac_wX == 0.0 && ac_wY == 0.0 && ac_wZ == 0.0 || floatsqroot(floatpower(ac_wX - fX, 2.0) + floatpower(ac_wY - fY, 2.0) + floatpower(ac_wZ - fZ, 2.0)) > 1.2 && | |
6896 | floatsqroot(floatpower(-ac_wX - fX, 2.0) + floatpower(ac_wY - fY, 2.0) + floatpower(ac_wZ - fZ, 2.0)) > 1.2)) ac_ur2 = true; | |
6897 | #endif | |
6898 | } | |
6899 | } | |
6900 | } | |
6901 | } | |
6902 | } | |
6903 | } | |
6904 | new ac_s = ac_wSlot[weaponid]; | |
6905 | ac_t = GetPlayerState(playerid); | |
6906 | if(ACInfo[playerid][acACAllow][47]) | |
6907 | { | |
6908 | if(ac_t == PLAYER_STATE_DRIVER) | |
6909 | { | |
6910 | #if defined DEBUG | |
6911 | printf("[Nex-AC debug] Weaponid: %d, state: %d, veh model: %d, veh: %d", | |
6912 | weaponid, ac_t, GetVehicleModel(ACInfo[playerid][acVeh]), ACInfo[playerid][acVeh]); | |
6913 | #endif | |
6914 | return ac_KickWithCode(playerid, "", 0, 47, 6); | |
6915 | } | |
6916 | else | |
6917 | { | |
6918 | if(ACInfo[playerid][acLastWeapon] != weaponid && ac_t != PLAYER_STATE_PASSENGER || | |
6919 | ACInfo[playerid][acWeapon][ac_s] != weaponid && ACInfo[playerid][acSetWeapon][ac_s] != weaponid) | |
6920 | { | |
6921 | if(++ACInfo[playerid][acCheatCount][16] > AC_MAX_FAKE_WEAPON_WARNINGS) | |
6922 | { | |
6923 | #undef AC_MAX_FAKE_WEAPON_WARNINGS | |
6924 | #if defined DEBUG | |
6925 | printf("[Nex-AC debug] Armed weapon: %d, AC weapon: %d, weaponid: %d, state: %d", | |
6926 | ACInfo[playerid][acLastWeapon], ACInfo[playerid][acWeapon][ac_s], weaponid, ac_t); | |
6927 | #endif | |
6928 | ac_KickWithCode(playerid, "", 0, 47, 2); | |
6929 | #if defined OnCheatDetected | |
6930 | ACInfo[playerid][acCheatCount][16] = 0; | |
6931 | #endif | |
6932 | } | |
6933 | #if defined OnCheatWarning | |
6934 | else OnCheatWarning(playerid, "", 0, 47, 2, ACInfo[playerid][acCheatCount][16]); | |
6935 | #endif | |
6936 | return 0; | |
6937 | } | |
6938 | else ACInfo[playerid][acCheatCount][16] = 0; | |
6939 | } | |
6940 | } | |
6941 | if(ACInfo[playerid][acACAllow][26]) | |
6942 | { | |
6943 | ac_i = ac_gtc - ACInfo[playerid][acShotTick]; | |
6944 | if(ACInfo[playerid][acShotWeapon] == weaponid) | |
6945 | { | |
6946 | if(weaponid != WEAPON_MINIGUN && ac_t != PLAYER_STATE_PASSENGER) | |
6947 | { | |
6948 | if(ac_gtc - ACInfo[playerid][acReloadTick] < 110) | |
6949 | { | |
6950 | #if defined DEBUG | |
6951 | printf("[Nex-AC debug] Weaponid: %d, reload time: %d, state: %d", | |
6952 | weaponid, ac_gtc - ACInfo[playerid][acReloadTick], ac_t); | |
6953 | #endif | |
6954 | #if defined OnCheatDetected | |
6955 | ac_KickWithCode(playerid, "", 0, 26, 4); | |
6956 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6957 | ACInfo[playerid][acReloadTick] = 0; | |
6958 | #else | |
6959 | return ac_KickWithCode(playerid, "", 0, 26, 4); | |
6960 | #endif | |
6961 | } | |
6962 | else if(ac_i < 30 || ac_i < 50 && ac_s != 4) | |
6963 | { | |
6964 | if(++ACInfo[playerid][acCheatCount][8] > AC_MAX_RAPID_FIRE_WARNINGS) | |
6965 | { | |
6966 | #undef AC_MAX_RAPID_FIRE_WARNINGS | |
6967 | #if defined DEBUG | |
6968 | printf("[Nex-AC debug] Fire rate: %d, weaponid: %d", ac_i, weaponid); | |
6969 | #endif | |
6970 | #if defined OnCheatDetected | |
6971 | ac_KickWithCode(playerid, "", 0, 26, 1); | |
6972 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6973 | ACInfo[playerid][acCheatCount][8] = 0; | |
6974 | #else | |
6975 | return ac_KickWithCode(playerid, "", 0, 26, 1); | |
6976 | #endif | |
6977 | } | |
6978 | #if defined OnCheatWarning | |
6979 | else OnCheatWarning(playerid, "", 0, 26, 1, ACInfo[playerid][acCheatCount][8]); | |
6980 | #endif | |
6981 | } | |
6982 | else ACInfo[playerid][acCheatCount][8] = 0; | |
6983 | if(weaponid == 25 && ac_i < 600 || (weaponid == 24 || 33 <= weaponid <= 34) && ac_i < 380) | |
6984 | { | |
6985 | if(++ACInfo[playerid][acCheatCount][12] > AC_MAX_AUTO_C_WARNINGS) | |
6986 | { | |
6987 | #undef AC_MAX_AUTO_C_WARNINGS | |
6988 | #if defined DEBUG | |
6989 | printf("[Nex-AC debug] Fire rate: %d, weaponid: %d", ac_i, weaponid); | |
6990 | #endif | |
6991 | #if defined OnCheatDetected | |
6992 | ac_KickWithCode(playerid, "", 0, 26, 2); | |
6993 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
6994 | ACInfo[playerid][acCheatCount][12] = 0; | |
6995 | #else | |
6996 | return ac_KickWithCode(playerid, "", 0, 26, 2); | |
6997 | #endif | |
6998 | } | |
6999 | #if defined OnCheatWarning | |
7000 | else OnCheatWarning(playerid, "", 0, 26, 2, ACInfo[playerid][acCheatCount][12]); | |
7001 | #endif | |
7002 | } | |
7003 | } | |
7004 | } | |
7005 | else if(ac_i < 30) | |
7006 | { | |
7007 | #if defined DEBUG | |
7008 | printf("[Nex-AC debug] Fire rate: %d, weaponid: %d, last weapon: %d", | |
7009 | ac_i, weaponid, ACInfo[playerid][acShotWeapon]); | |
7010 | #endif | |
7011 | #if defined OnCheatDetected | |
7012 | ac_KickWithCode(playerid, "", 0, 26, 3); | |
7013 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7014 | #else | |
7015 | return ac_KickWithCode(playerid, "", 0, 26, 3); | |
7016 | #endif | |
7017 | } | |
7018 | if(GetPlayerWeaponState(playerid) == WEAPONSTATE_LAST_BULLET) ACInfo[playerid][acReloadTick] = ac_gtc; | |
7019 | } | |
7020 | if(ACInfo[playerid][acACAllow][17] && ac_t != PLAYER_STATE_PASSENGER && | |
7021 | ACInfo[playerid][acGiveAmmo][ac_s] == -65535 && ac_gtc - ACInfo[playerid][acGtc][6] > ac_gpp) | |
7022 | { | |
7023 | ac_t = GetPlayerAmmo(playerid); | |
7024 | if(ACInfo[playerid][acAmmo][ac_s] == 0) | |
7025 | { | |
7026 | #if defined DEBUG | |
7027 | printf("[Nex-AC debug] Weaponid: %d, AC ammo: %d, ammo: %d", weaponid, ACInfo[playerid][acAmmo][ac_s], ac_t); | |
7028 | #endif | |
7029 | #if defined OnCheatDetected | |
7030 | ac_KickWithCode(playerid, "", 0, 17, 1); | |
7031 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7032 | ACInfo[playerid][acAmmo][ac_s] = ac_t; | |
7033 | #else | |
7034 | return ac_KickWithCode(playerid, "", 0, 17, 1); | |
7035 | #endif | |
7036 | } | |
7037 | if(ACInfo[playerid][acAmmo][ac_s] < ac_t) | |
7038 | { | |
7039 | switch(weaponid) | |
7040 | { | |
7041 | case WEAPON_MINIGUN: | |
7042 | { | |
7043 | if(++ACInfo[playerid][acCheatCount][7] > 9) | |
7044 | { | |
7045 | #if defined DEBUG | |
7046 | printf("[Nex-AC debug] Weaponid: %d, AC ammo: %d, ammo: %d, acCheatCount[7]: %d", | |
7047 | weaponid, ACInfo[playerid][acAmmo][ac_s], ac_t, ACInfo[playerid][acCheatCount][7]); | |
7048 | #endif | |
7049 | #if defined OnCheatDetected | |
7050 | ac_KickWithCode(playerid, "", 0, 17, 2); | |
7051 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7052 | ACInfo[playerid][acCheatCount][7] = 0; | |
7053 | ACInfo[playerid][acAmmo][ac_s] = ac_t; | |
7054 | #else | |
7055 | return ac_KickWithCode(playerid, "", 0, 17, 2); | |
7056 | #endif | |
7057 | } | |
7058 | #if defined OnCheatWarning | |
7059 | else OnCheatWarning(playerid, "", 0, 17, 2, ACInfo[playerid][acCheatCount][7]); | |
7060 | #endif | |
7061 | } | |
7062 | default: | |
7063 | { | |
7064 | if(ac_t - ACInfo[playerid][acAmmo][ac_s] > 6) | |
7065 | { | |
7066 | #if defined DEBUG | |
7067 | printf("[Nex-AC debug] Weaponid: %d, AC ammo: %d, ammo: %d", | |
7068 | weaponid, ACInfo[playerid][acAmmo][ac_s], ac_t); | |
7069 | #endif | |
7070 | #if defined OnCheatDetected | |
7071 | ac_KickWithCode(playerid, "", 0, 17, 3); | |
7072 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7073 | ACInfo[playerid][acCheatCount][7] = 0; | |
7074 | ACInfo[playerid][acAmmo][ac_s] = ac_t; | |
7075 | #else | |
7076 | return ac_KickWithCode(playerid, "", 0, 17, 3); | |
7077 | #endif | |
7078 | } | |
7079 | } | |
7080 | } | |
7081 | } | |
7082 | else ACInfo[playerid][acCheatCount][7] = 0; | |
7083 | } | |
7084 | if(ACInfo[playerid][acAmmo][ac_s] != 0) ACInfo[playerid][acAmmo][ac_s]--; | |
7085 | if(ACInfo[playerid][acAmmo][ac_s] < -32768) ACInfo[playerid][acAmmo][ac_s] += 65536; | |
7086 | ACInfo[playerid][acShotWeapon] = weaponid; | |
7087 | ACInfo[playerid][acShotTick] = ac_gtc; | |
7088 | #if defined ac_OnPlayerWeaponShot | |
7089 | ac_i = ac_OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, fX, fY, fZ); | |
7090 | if(ac_i) | |
7091 | { | |
7092 | #endif | |
7093 | if(ACInfo[playerid][acACAllow][33] && !ACInfo[playerid][acUnFrozen]) return 0; | |
7094 | if(ac_ur) | |
7095 | { | |
7096 | ACInfo[hitid][acDmgRes] = true; | |
7097 | ACInfo[hitid][acGtc][13] = ac_gtc + 165; | |
7098 | } | |
7099 | if(ac_ur2) | |
7100 | { | |
7101 | ac_t = ACVehInfo[hitid][acDriver]; | |
7102 | ACInfo[ac_t][acVehDmgRes] = true; | |
7103 | ACInfo[ac_t][acGtc][14] = ac_gtc + 165; | |
7104 | } | |
7105 | #if defined ac_OnPlayerWeaponShot | |
7106 | } | |
7107 | return ac_i; | |
7108 | #else | |
7109 | return 1; | |
7110 | #endif | |
7111 | } | |
7112 | ||
7113 | #if defined _ALS_OnPlayerWeaponShot | |
7114 | #undef OnPlayerWeaponShot | |
7115 | #else | |
7116 | #define _ALS_OnPlayerWeaponShot | |
7117 | #endif | |
7118 | #define OnPlayerWeaponShot ac_OnPlayerWeaponShot | |
7119 | #if defined ac_OnPlayerWeaponShot | |
7120 | forward ac_OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ); | |
7121 | #endif | |
7122 | #endif | |
7123 | ||
7124 | public OnVehicleMod(playerid, vehicleid, componentid) | |
7125 | { | |
7126 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7127 | new ac_i = GetTickCount(); | |
7128 | if(ACInfo[playerid][acACAllow][49]) | |
7129 | { | |
7130 | if(ac_i - ACInfo[playerid][acCall][12] < ac_Mtfc[12][0]) return ac_FloodDetect(playerid, 12); | |
7131 | if(ac_i - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7132 | else ACInfo[playerid][acFloodCount][12] = ACInfo[playerid][acFloodCount][27] = 0; | |
7133 | } | |
7134 | if(ACInfo[playerid][acACAllow][23] && !ACInfo[playerid][acModShop]) | |
7135 | { | |
7136 | #if defined OnCheatDetected | |
7137 | ac_KickWithCode(playerid, "", 0, 23, 2); | |
7138 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7139 | #else | |
7140 | return ac_KickWithCode(playerid, "", 0, 23, 2); | |
7141 | #endif | |
7142 | } | |
7143 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][12] = ac_i; | |
7144 | #if AC_USE_TUNING_GARAGES | |
7145 | ACInfo[playerid][acGtc][18] = ac_i + 3250; | |
7146 | #endif | |
7147 | if(ACInfo[playerid][acACAllow][43] && !ac_IsCompatible((ac_i = GetVehicleModel(vehicleid)), componentid)) | |
7148 | { | |
7149 | #if defined DEBUG | |
7150 | printf("[Nex-AC debug] Veh model: %d, veh: %d, componentid: %d", ac_i, vehicleid, componentid); | |
7151 | #endif | |
7152 | return ac_KickWithCode(playerid, "", 0, 43, 1); | |
7153 | } | |
7154 | #if AC_USE_TUNING_GARAGES | |
7155 | ac_i = componentid - 1000; | |
7156 | if(ACInfo[playerid][acSet][11] != -1) ACInfo[playerid][acSet][11] += ac_cPrice[ac_i]; | |
7157 | else ACInfo[playerid][acSet][11] = ac_cPrice[ac_i]; | |
7158 | ACInfo[playerid][acCheatCount][21] = 0; | |
7159 | #endif | |
7160 | #if defined ac_OnVehicleMod | |
7161 | return ac_OnVehicleMod(playerid, vehicleid, componentid); | |
7162 | #else | |
7163 | return 1; | |
7164 | #endif | |
7165 | } | |
7166 | ||
7167 | #if defined _ALS_OnVehicleMod | |
7168 | #undef OnVehicleMod | |
7169 | #else | |
7170 | #define _ALS_OnVehicleMod | |
7171 | #endif | |
7172 | #define OnVehicleMod ac_OnVehicleMod | |
7173 | #if defined ac_OnVehicleMod | |
7174 | forward ac_OnVehicleMod(playerid, vehicleid, componentid); | |
7175 | #endif | |
7176 | ||
7177 | public OnVehiclePaintjob(playerid, vehicleid, paintjobid) | |
7178 | { | |
7179 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7180 | new ac_gtc = GetTickCount(); | |
7181 | if(ACInfo[playerid][acACAllow][49]) | |
7182 | { | |
7183 | if(ac_gtc - ACInfo[playerid][acCall][13] < ac_Mtfc[13][0]) ac_FloodDetect(playerid, 13); | |
7184 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7185 | else ACInfo[playerid][acFloodCount][13] = ACInfo[playerid][acFloodCount][27] = 0; | |
7186 | } | |
7187 | if(ACInfo[playerid][acACAllow][43] && !(0 <= paintjobid <= 2) && paintjobid != 255) | |
7188 | { | |
7189 | #if defined DEBUG | |
7190 | printf("[Nex-AC debug] Veh model: %d, veh: %d, paintjobid: %d", GetVehicleModel(vehicleid), vehicleid, paintjobid); | |
7191 | #endif | |
7192 | ac_KickWithCode(playerid, "", 0, 43, 2); | |
7193 | } | |
7194 | else if(ACInfo[playerid][acACAllow][23] && !ACInfo[playerid][acModShop]) ac_KickWithCode(playerid, "", 0, 23, 4); | |
7195 | if(ACInfo[playerid][acKicked] < 1) | |
7196 | { | |
7197 | if(paintjobid == 255) ACVehInfo[vehicleid][acPaintJob] = 3; | |
7198 | else ACVehInfo[vehicleid][acPaintJob] = paintjobid; | |
7199 | } | |
7200 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][13] = ac_gtc; | |
7201 | #if defined ac_OnVehiclePaintjob | |
7202 | return ac_OnVehiclePaintjob(playerid, vehicleid, paintjobid); | |
7203 | #else | |
7204 | return 1; | |
7205 | #endif | |
7206 | } | |
7207 | ||
7208 | #if defined _ALS_OnVehiclePaintjob | |
7209 | #undef OnVehiclePaintjob | |
7210 | #else | |
7211 | #define _ALS_OnVehiclePaintjob | |
7212 | #endif | |
7213 | #define OnVehiclePaintjob ac_OnVehiclePaintjob | |
7214 | #if defined ac_OnVehiclePaintjob | |
7215 | forward ac_OnVehiclePaintjob(playerid, vehicleid, paintjobid); | |
7216 | #endif | |
7217 | ||
7218 | public OnVehicleRespray(playerid, vehicleid, color1, color2) | |
7219 | { | |
7220 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7221 | new ac_gtc = GetTickCount(); | |
7222 | if(ACInfo[playerid][acACAllow][49]) | |
7223 | { | |
7224 | if(ac_gtc - ACInfo[playerid][acCall][14] < ac_Mtfc[14][0]) return ac_FloodDetect(playerid, 14); | |
7225 | if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7226 | else ACInfo[playerid][acFloodCount][14] = ACInfo[playerid][acFloodCount][27] = 0; | |
7227 | } | |
7228 | #if !AC_USE_TUNING_GARAGES && !AC_USE_PAYNSPRAY | |
7229 | if(ACInfo[playerid][acACAllow][23]) | |
7230 | { | |
7231 | #if defined DEBUG | |
7232 | printf("[Nex-AC debug] Veh model: %d, veh: %d, color1: %d, color2: %d", | |
7233 | GetVehicleModel(vehicleid), vehicleid, color1, color2); | |
7234 | #endif | |
7235 | #if defined OnCheatDetected | |
7236 | ac_KickWithCode(playerid, "", 0, 23, 5); | |
7237 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7238 | #else | |
7239 | return ac_KickWithCode(playerid, "", 0, 23, 5); | |
7240 | #endif | |
7241 | } | |
7242 | #endif | |
7243 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][14] = ac_gtc; | |
7244 | #if defined ac_OnVehicleRespray | |
7245 | return ac_OnVehicleRespray(playerid, vehicleid, color1, color2); | |
7246 | #else | |
7247 | return 1; | |
7248 | #endif | |
7249 | } | |
7250 | ||
7251 | #if defined _ALS_OnVehicleRespray | |
7252 | #undef OnVehicleRespray | |
7253 | #else | |
7254 | #define _ALS_OnVehicleRespray | |
7255 | #endif | |
7256 | #define OnVehicleRespray ac_OnVehicleRespray | |
7257 | #if defined ac_OnVehicleRespray | |
7258 | forward ac_OnVehicleRespray(playerid, vehicleid, color1, color2); | |
7259 | #endif | |
7260 | ||
7261 | public OnVehicleSpawn(vehicleid) | |
7262 | { | |
7263 | ACVehInfo[vehicleid][acPaintJob] = 3; | |
7264 | ACVehInfo[vehicleid][acHealth] = 1000.0; | |
7265 | ACVehInfo[vehicleid][acSpawned] = true; | |
7266 | ACVehInfo[vehicleid][acTrSpeed] = -1; | |
7267 | ACVehInfo[vehicleid][acPosDiff] = | |
7268 | ACVehInfo[vehicleid][acVelX] = | |
7269 | ACVehInfo[vehicleid][acVelY] = | |
7270 | ACVehInfo[vehicleid][acVelZ] = 0.0; | |
7271 | ACVehInfo[vehicleid][acSpeed] = | |
7272 | ACVehInfo[vehicleid][acTires] = | |
7273 | ACVehInfo[vehicleid][acLights] = | |
7274 | ACVehInfo[vehicleid][acDoors] = | |
7275 | ACVehInfo[vehicleid][acPanels] = | |
7276 | ACVehInfo[vehicleid][acLastSpeed] = | |
7277 | ACVehInfo[vehicleid][acSpeedDiff] = 0; | |
7278 | ACVehInfo[vehicleid][acPosX] = ACVehInfo[vehicleid][acSpawnPosX]; | |
7279 | ACVehInfo[vehicleid][acPosY] = ACVehInfo[vehicleid][acSpawnPosY]; | |
7280 | ACVehInfo[vehicleid][acPosZ] = ACVehInfo[vehicleid][acSpawnPosZ]; | |
7281 | ACVehInfo[vehicleid][acZAngle] = ACVehInfo[vehicleid][acSpawnZAngle]; | |
7282 | ACVehInfo[vehicleid][acDriver] = INVALID_PLAYER_ID; | |
7283 | new ac_gtc = GetTickCount() + 2650; | |
7284 | #if defined foreach | |
7285 | foreach(new ac_i : Player) | |
7286 | { | |
7287 | if(ACInfo[ac_i][acVeh] != vehicleid) continue; | |
7288 | #else | |
7289 | #if defined GetPlayerPoolSize | |
7290 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
7291 | #else | |
7292 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
7293 | #endif | |
7294 | { | |
7295 | if(!IsPlayerInVehicle(ac_i, vehicleid)) continue; | |
7296 | #endif | |
7297 | ACInfo[ac_i][acSetPosTick] = ACInfo[ac_i][acGtc][10] = ac_gtc; | |
7298 | } | |
7299 | #if defined ac_OnVehicleSpawn | |
7300 | return ac_OnVehicleSpawn(vehicleid); | |
7301 | #else | |
7302 | return 1; | |
7303 | #endif | |
7304 | } | |
7305 | ||
7306 | #if defined _ALS_OnVehicleSpawn | |
7307 | #undef OnVehicleSpawn | |
7308 | #else | |
7309 | #define _ALS_OnVehicleSpawn | |
7310 | #endif | |
7311 | #define OnVehicleSpawn ac_OnVehicleSpawn | |
7312 | #if defined ac_OnVehicleSpawn | |
7313 | forward ac_OnVehicleSpawn(vehicleid); | |
7314 | #endif | |
7315 | ||
7316 | public OnVehicleDeath(vehicleid, killerid) | |
7317 | { | |
7318 | #if AC_USE_NPC | |
7319 | if(0 <= killerid < MAX_PLAYERS && !IsPlayerNPC(killerid)) | |
7320 | #else | |
7321 | if(0 <= killerid < MAX_PLAYERS) | |
7322 | #endif | |
7323 | { | |
7324 | new ac_gtc = GetTickCount(); | |
7325 | if(ACInfo[killerid][acACAllow][49]) | |
7326 | { | |
7327 | if(ac_gtc - ACInfo[killerid][acCall][15] < ac_Mtfc[15][0]) ac_FloodDetect(killerid, 15); | |
7328 | else if(ac_gtc - ACInfo[killerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(killerid, 27); | |
7329 | else ACInfo[killerid][acFloodCount][15] = ACInfo[killerid][acFloodCount][27] = 0; | |
7330 | } | |
7331 | ACInfo[killerid][acCall][27] = ACInfo[killerid][acCall][15] = ac_gtc; | |
7332 | } | |
7333 | new Float:ac_vHealth; | |
7334 | GetVehicleHealth(vehicleid, ac_vHealth); | |
7335 | if(ac_vHealth < 250.0) ACVehInfo[vehicleid][acSpawned] = false; | |
7336 | #if defined ac_OnVehicleDeath | |
7337 | return ac_OnVehicleDeath(vehicleid, killerid); | |
7338 | #else | |
7339 | return 1; | |
7340 | #endif | |
7341 | } | |
7342 | ||
7343 | #if defined _ALS_OnVehicleDeath | |
7344 | #undef OnVehicleDeath | |
7345 | #else | |
7346 | #define _ALS_OnVehicleDeath | |
7347 | #endif | |
7348 | #define OnVehicleDeath ac_OnVehicleDeath | |
7349 | #if defined ac_OnVehicleDeath | |
7350 | forward ac_OnVehicleDeath(vehicleid, killerid); | |
7351 | #endif | |
7352 | ||
7353 | public OnPlayerText(playerid, text[]) | |
7354 | { | |
7355 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7356 | #if AC_USE_NPC | |
7357 | if(!IsPlayerNPC(playerid)) | |
7358 | { | |
7359 | #endif | |
7360 | new ac_gtc = GetTickCount(); | |
7361 | if(ACInfo[playerid][acACAllow][49]) | |
7362 | { | |
7363 | if(ac_gtc - ACInfo[playerid][acCall][16] < ac_Mtfc[16][0]) return ac_FloodDetect(playerid, 16); | |
7364 | if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7365 | else ACInfo[playerid][acFloodCount][16] = ACInfo[playerid][acFloodCount][27] = 0; | |
7366 | } | |
7367 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][16] = ac_gtc; | |
7368 | #if AC_USE_NPC | |
7369 | } | |
7370 | #endif | |
7371 | #if defined ac_OnPlayerText | |
7372 | return ac_OnPlayerText(playerid, text); | |
7373 | #else | |
7374 | return 1; | |
7375 | #endif | |
7376 | } | |
7377 | ||
7378 | #if defined _ALS_OnPlayerText | |
7379 | #undef OnPlayerText | |
7380 | #else | |
7381 | #define _ALS_OnPlayerText | |
7382 | #endif | |
7383 | #define OnPlayerText ac_OnPlayerText | |
7384 | #if defined ac_OnPlayerText | |
7385 | forward ac_OnPlayerText(playerid, text[]); | |
7386 | #endif | |
7387 | ||
7388 | public OnPlayerEnterCheckpoint(playerid) | |
7389 | { | |
7390 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7391 | #if AC_USE_NPC | |
7392 | if(!IsPlayerNPC(playerid)) | |
7393 | { | |
7394 | #endif | |
7395 | new ac_gtc = GetTickCount(); | |
7396 | if(ACInfo[playerid][acACAllow][49]) | |
7397 | { | |
7398 | if(ac_gtc - ACInfo[playerid][acCall][17] < ac_Mtfc[17][0]) ac_FloodDetect(playerid, 17); | |
7399 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7400 | else ACInfo[playerid][acFloodCount][17] = ACInfo[playerid][acFloodCount][27] = 0; | |
7401 | } | |
7402 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][17] = ac_gtc; | |
7403 | #if AC_USE_NPC | |
7404 | } | |
7405 | #endif | |
7406 | #if defined ac_OnPlayerEnterCheckpoint | |
7407 | return ac_OnPlayerEnterCheckpoint(playerid); | |
7408 | #else | |
7409 | return 1; | |
7410 | #endif | |
7411 | } | |
7412 | ||
7413 | #if defined _ALS_OnPlayerEnterCheckpoint | |
7414 | #undef OnPlayerEnterCheckpoint | |
7415 | #else | |
7416 | #define _ALS_OnPlayerEnterCheckpoint | |
7417 | #endif | |
7418 | #define OnPlayerEnterCheckpoint ac_OnPlayerEnterCheckpoint | |
7419 | #if defined ac_OnPlayerEnterCheckpoint | |
7420 | forward ac_OnPlayerEnterCheckpoint(playerid); | |
7421 | #endif | |
7422 | ||
7423 | public OnPlayerLeaveCheckpoint(playerid) | |
7424 | { | |
7425 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7426 | #if AC_USE_NPC | |
7427 | if(!IsPlayerNPC(playerid)) | |
7428 | { | |
7429 | #endif | |
7430 | new ac_gtc = GetTickCount(); | |
7431 | if(ACInfo[playerid][acACAllow][49]) | |
7432 | { | |
7433 | if(ac_gtc - ACInfo[playerid][acCall][18] < ac_Mtfc[18][0]) ac_FloodDetect(playerid, 18); | |
7434 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7435 | else ACInfo[playerid][acFloodCount][18] = ACInfo[playerid][acFloodCount][27] = 0; | |
7436 | } | |
7437 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][18] = ac_gtc; | |
7438 | #if AC_USE_NPC | |
7439 | } | |
7440 | #endif | |
7441 | #if defined ac_OnPlayerLeaveCheckpoint | |
7442 | return ac_OnPlayerLeaveCheckpoint(playerid); | |
7443 | #else | |
7444 | return 1; | |
7445 | #endif | |
7446 | } | |
7447 | ||
7448 | #if defined _ALS_OnPlayerLeaveCheckpoint | |
7449 | #undef OnPlayerLeaveCheckpoint | |
7450 | #else | |
7451 | #define _ALS_OnPlayerLeaveCheckpoint | |
7452 | #endif | |
7453 | #define OnPlayerLeaveCheckpoint ac_OnPlayerLeaveCheckpoint | |
7454 | #if defined ac_OnPlayerLeaveCheckpoint | |
7455 | forward ac_OnPlayerLeaveCheckpoint(playerid); | |
7456 | #endif | |
7457 | ||
7458 | public OnPlayerRequestSpawn(playerid) | |
7459 | { | |
7460 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7461 | new ac_gtc; | |
7462 | #if AC_USE_NPC | |
7463 | if(!IsPlayerNPC(playerid)) | |
7464 | { | |
7465 | #endif | |
7466 | ac_gtc = GetTickCount(); | |
7467 | if(ACInfo[playerid][acACAllow][49]) | |
7468 | { | |
7469 | if(ac_gtc - ACInfo[playerid][acCall][19] < ac_Mtfc[19][0]) ac_FloodDetect(playerid, 19); | |
7470 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7471 | else ACInfo[playerid][acFloodCount][19] = ACInfo[playerid][acFloodCount][27] = 0; | |
7472 | } | |
7473 | if(!ACInfo[playerid][acClassRes]) | |
7474 | { | |
7475 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][19] = ac_gtc; | |
7476 | return 0; | |
7477 | } | |
7478 | #if AC_USE_NPC | |
7479 | } | |
7480 | #endif | |
7481 | #if defined ac_OnPlayerRequestSpawn | |
7482 | new ac_i = ac_OnPlayerRequestSpawn(playerid); | |
7483 | if(ac_i) | |
7484 | { | |
7485 | #endif | |
7486 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][19] = ac_gtc; | |
7487 | ACInfo[playerid][acSpawnTick] = ACInfo[playerid][acNOPCount][9] = 0; | |
7488 | ACInfo[playerid][acSpawnRes] = 1; | |
7489 | ACInfo[playerid][acSet][6] = 3; | |
7490 | #if defined ac_OnPlayerRequestSpawn | |
7491 | } | |
7492 | return ac_i; | |
7493 | #else | |
7494 | return 1; | |
7495 | #endif | |
7496 | } | |
7497 | ||
7498 | #if defined _ALS_OnPlayerRequestSpawn | |
7499 | #undef OnPlayerRequestSpawn | |
7500 | #else | |
7501 | #define _ALS_OnPlayerRequestSpawn | |
7502 | #endif | |
7503 | #define OnPlayerRequestSpawn ac_OnPlayerRequestSpawn | |
7504 | #if defined ac_OnPlayerRequestSpawn | |
7505 | forward ac_OnPlayerRequestSpawn(playerid); | |
7506 | #endif | |
7507 | ||
7508 | public OnPlayerExitedMenu(playerid) | |
7509 | { | |
7510 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
7511 | new ac_gtc = GetTickCount(); | |
7512 | if(ACInfo[playerid][acACAllow][49]) | |
7513 | { | |
7514 | if(ac_gtc - ACInfo[playerid][acCall][20] < ac_Mtfc[20][0]) ac_FloodDetect(playerid, 20); | |
7515 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7516 | else ACInfo[playerid][acFloodCount][20] = ACInfo[playerid][acFloodCount][27] = 0; | |
7517 | } | |
7518 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][20] = ac_gtc; | |
7519 | #if defined ac_OnPlayerExitedMenu | |
7520 | return ac_OnPlayerExitedMenu(playerid); | |
7521 | #else | |
7522 | return 1; | |
7523 | #endif | |
7524 | } | |
7525 | ||
7526 | #if defined _ALS_OnPlayerExitedMenu | |
7527 | #undef OnPlayerExitedMenu | |
7528 | #else | |
7529 | #define _ALS_OnPlayerExitedMenu | |
7530 | #endif | |
7531 | #define OnPlayerExitedMenu ac_OnPlayerExitedMenu | |
7532 | #if defined ac_OnPlayerExitedMenu | |
7533 | forward ac_OnPlayerExitedMenu(playerid); | |
7534 | #endif | |
7535 | ||
7536 | public OnPlayerEnterRaceCheckpoint(playerid) | |
7537 | { | |
7538 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7539 | #if AC_USE_NPC | |
7540 | if(!IsPlayerNPC(playerid)) | |
7541 | { | |
7542 | #endif | |
7543 | new ac_gtc = GetTickCount(); | |
7544 | if(ACInfo[playerid][acACAllow][49]) | |
7545 | { | |
7546 | if(ac_gtc - ACInfo[playerid][acCall][21] < ac_Mtfc[21][0]) ac_FloodDetect(playerid, 21); | |
7547 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7548 | else ACInfo[playerid][acFloodCount][21] = ACInfo[playerid][acFloodCount][27] = 0; | |
7549 | } | |
7550 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][21] = ac_gtc; | |
7551 | #if AC_USE_NPC | |
7552 | } | |
7553 | #endif | |
7554 | #if defined ac_OnPlayerEnterRaceCheckpoint | |
7555 | return ac_OnPlayerEnterRaceCheckpoint(playerid); | |
7556 | #else | |
7557 | return 1; | |
7558 | #endif | |
7559 | } | |
7560 | ||
7561 | #if defined _ALS_OnPlayerEnterRaceCheckpoin\ | |
7562 | || defined _ALS_OnPlayerEnterRaceCP | |
7563 | #undef OnPlayerEnterRaceCheckpoint | |
7564 | #else | |
7565 | #define _ALS_OnPlayerEnterRaceCheckpoin | |
7566 | #define _ALS_OnPlayerEnterRaceCP | |
7567 | #endif | |
7568 | #define OnPlayerEnterRaceCheckpoint ac_OnPlayerEnterRaceCheckpoint | |
7569 | #if defined ac_OnPlayerEnterRaceCheckpoint | |
7570 | forward ac_OnPlayerEnterRaceCheckpoint(playerid); | |
7571 | #endif | |
7572 | ||
7573 | public OnPlayerLeaveRaceCheckpoint(playerid) | |
7574 | { | |
7575 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7576 | #if AC_USE_NPC | |
7577 | if(!IsPlayerNPC(playerid)) | |
7578 | { | |
7579 | #endif | |
7580 | new ac_gtc = GetTickCount(); | |
7581 | if(ACInfo[playerid][acACAllow][49]) | |
7582 | { | |
7583 | if(ac_gtc - ACInfo[playerid][acCall][22] < ac_Mtfc[22][0]) ac_FloodDetect(playerid, 22); | |
7584 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7585 | else ACInfo[playerid][acFloodCount][22] = ACInfo[playerid][acFloodCount][27] = 0; | |
7586 | } | |
7587 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][22] = ac_gtc; | |
7588 | #if AC_USE_NPC | |
7589 | } | |
7590 | #endif | |
7591 | #if defined ac_OnPlayerLeaveRaceCheckpoint | |
7592 | return ac_OnPlayerLeaveRaceCheckpoint(playerid); | |
7593 | #else | |
7594 | return 1; | |
7595 | #endif | |
7596 | } | |
7597 | ||
7598 | #if defined _ALS_OnPlayerLeaveRaceCheckpoin\ | |
7599 | || defined _ALS_OnPlayerLeaveRaceCP | |
7600 | #undef OnPlayerLeaveRaceCheckpoint | |
7601 | #else | |
7602 | #define _ALS_OnPlayerLeaveRaceCheckpoin | |
7603 | #define _ALS_OnPlayerLeaveRaceCP | |
7604 | #endif | |
7605 | #define OnPlayerLeaveRaceCheckpoint ac_OnPlayerLeaveRaceCheckpoint | |
7606 | #if defined ac_OnPlayerLeaveRaceCheckpoint | |
7607 | forward ac_OnPlayerLeaveRaceCheckpoint(playerid); | |
7608 | #endif | |
7609 | ||
7610 | #if defined OnPlayerClickPlayerTextDraw | |
7611 | public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) | |
7612 | { | |
7613 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
7614 | new ac_gtc = GetTickCount(); | |
7615 | if(ACInfo[playerid][acACAllow][49]) | |
7616 | { | |
7617 | if(ac_gtc - ACInfo[playerid][acCall][23] < ac_Mtfc[23][0]) | |
7618 | { | |
7619 | ac_FloodDetect(playerid, 23); | |
7620 | return 1; | |
7621 | } | |
7622 | if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7623 | else ACInfo[playerid][acFloodCount][23] = ACInfo[playerid][acFloodCount][27] = 0; | |
7624 | } | |
7625 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][23] = ac_gtc; | |
7626 | #if defined ac_OnPlayerClickPlayerTextDraw | |
7627 | return ac_OnPlayerClickPlayerTextDraw(playerid, playertextid); | |
7628 | #else | |
7629 | return 0; | |
7630 | #endif | |
7631 | } | |
7632 | ||
7633 | #if defined _ALS_OnPlayerClickPlayerTextDra\ | |
7634 | || defined _ALS_OnPlayerClickPlayerTD | |
7635 | #undef OnPlayerClickPlayerTextDraw | |
7636 | #else | |
7637 | #define _ALS_OnPlayerClickPlayerTextDra | |
7638 | #define _ALS_OnPlayerClickPlayerTD | |
7639 | #endif | |
7640 | #define OnPlayerClickPlayerTextDraw ac_OnPlayerClickPlayerTextDraw | |
7641 | #if defined ac_OnPlayerClickPlayerTextDraw | |
7642 | forward ac_OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid); | |
7643 | #endif | |
7644 | #endif | |
7645 | ||
7646 | public OnVehicleDamageStatusUpdate(vehicleid, playerid) | |
7647 | { | |
7648 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
7649 | new ac_panels, ac_doors, ac_lights, ac_tires; | |
7650 | #if !defined PAWNRAKNET_INC_ | |
7651 | if(ACVehInfo[vehicleid][acDriver] != playerid) | |
7652 | { | |
7653 | ac_panels = ACVehInfo[vehicleid][acPanels]; | |
7654 | ac_doors = ACVehInfo[vehicleid][acDoors]; | |
7655 | ac_lights = ACVehInfo[vehicleid][acLights]; | |
7656 | ac_tires = ACVehInfo[vehicleid][acTires]; | |
7657 | UpdateVehicleDamageStatus(vehicleid, ac_panels, ac_doors, ac_lights, ac_tires); | |
7658 | return 1; | |
7659 | } | |
7660 | #endif | |
7661 | GetVehicleDamageStatus(vehicleid, ac_panels, ac_doors, ac_lights, ac_tires); | |
7662 | if(ACVehInfo[vehicleid][acPanels] != ac_panels || ACVehInfo[vehicleid][acDoors] != ac_doors || | |
7663 | ACVehInfo[vehicleid][acTires] != ac_tires) | |
7664 | { | |
7665 | new ac_gtc = GetTickCount(); | |
7666 | if(ACInfo[playerid][acACAllow][49]) | |
7667 | { | |
7668 | if(ac_gtc - ACInfo[playerid][acCall][24] < ac_Mtfc[24][0]) ac_FloodDetect(playerid, 24); | |
7669 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7670 | else | |
7671 | { | |
7672 | if(ACInfo[playerid][acFloodCount][24] > 0) ACInfo[playerid][acFloodCount][24]--; | |
7673 | ACInfo[playerid][acFloodCount][27] = 0; | |
7674 | } | |
7675 | } | |
7676 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][24] = ac_gtc; | |
7677 | } | |
7678 | ACVehInfo[vehicleid][acTires] = ac_tires; | |
7679 | ACVehInfo[vehicleid][acLights] = ac_lights; | |
7680 | ACVehInfo[vehicleid][acDoors] = ac_doors; | |
7681 | ACVehInfo[vehicleid][acPanels] = ac_panels; | |
7682 | #if defined ac_OnVehicleDamageStatusUpdate | |
7683 | return ac_OnVehicleDamageStatusUpdate(vehicleid, playerid); | |
7684 | #else | |
7685 | return 0; | |
7686 | #endif | |
7687 | } | |
7688 | ||
7689 | #if defined _ALS_OnVehicleDamageStatusUpdat\ | |
7690 | || defined _ALS_OnVehicleDamageStatusUpd | |
7691 | #undef OnVehicleDamageStatusUpdate | |
7692 | #else | |
7693 | #define _ALS_OnVehicleDamageStatusUpdat | |
7694 | #define _ALS_OnVehicleDamageStatusUpd | |
7695 | #endif | |
7696 | #define OnVehicleDamageStatusUpdate ac_OnVehicleDamageStatusUpdate | |
7697 | #if defined ac_OnVehicleDamageStatusUpdate | |
7698 | forward ac_OnVehicleDamageStatusUpdate(vehicleid, playerid); | |
7699 | #endif | |
7700 | ||
7701 | public OnVehicleStreamIn(vehicleid, forplayerid) | |
7702 | { | |
7703 | new ac_doors, ac_tmp; | |
7704 | GetVehicleParamsEx(vehicleid, ac_tmp, ac_tmp, ac_tmp, ac_doors, ac_tmp, ac_tmp, ac_tmp); | |
7705 | ACVehInfo[vehicleid][acLocked][forplayerid] = ac_doors; | |
7706 | #if defined ac_OnVehicleStreamIn | |
7707 | return ac_OnVehicleStreamIn(vehicleid, forplayerid); | |
7708 | #else | |
7709 | return 1; | |
7710 | #endif | |
7711 | } | |
7712 | ||
7713 | #if defined _ALS_OnVehicleStreamIn | |
7714 | #undef OnVehicleStreamIn | |
7715 | #else | |
7716 | #define _ALS_OnVehicleStreamIn | |
7717 | #endif | |
7718 | #define OnVehicleStreamIn ac_OnVehicleStreamIn | |
7719 | - | if(ac_gtc - ACInfo[playerid][acCall][26] < ac_Mtfc[26][0]) ac_FloodDetect(playerid, 26); |
7719 | + | #if defined ac_OnVehicleStreamIn |
7720 | forward ac_OnVehicleStreamIn(vehicleid, forplayerid); | |
7721 | #endif | |
7722 | ||
7723 | - | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][26] = ac_gtc; |
7723 | + | |
7724 | public OnVehicleSirenStateChange(playerid, vehicleid, newstate) | |
7725 | { | |
7726 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
7727 | #if AC_USE_NPC | |
7728 | if(!IsPlayerNPC(playerid)) | |
7729 | { | |
7730 | #endif | |
7731 | new ac_gtc = GetTickCount(); | |
7732 | if(ACInfo[playerid][acACAllow][49]) | |
7733 | { | |
7734 | if(ac_gtc - ACInfo[playerid][acCall][25] < ac_Mtfc[25][0]) ac_FloodDetect(playerid, 25); | |
7735 | else if(ac_gtc - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7736 | else ACInfo[playerid][acFloodCount][25] = ACInfo[playerid][acFloodCount][27] = 0; | |
7737 | } | |
7738 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][25] = ac_gtc; | |
7739 | #if AC_USE_NPC | |
7740 | } | |
7741 | #endif | |
7742 | #undef AC_USE_NPC | |
7743 | #if defined ac_OnVehicleSirenStateChange | |
7744 | return ac_OnVehicleSirenStateChange(playerid, vehicleid, newstate); | |
7745 | #else | |
7746 | return 0; | |
7747 | #endif | |
7748 | } | |
7749 | ||
7750 | #if defined _ALS_OnVehicleSirenStateChange | |
7751 | #undef OnVehicleSirenStateChange | |
7752 | #else | |
7753 | #define _ALS_OnVehicleSirenStateChange | |
7754 | #endif | |
7755 | #define OnVehicleSirenStateChange ac_OnVehicleSirenStateChange | |
7756 | - | if(ac_gtc - ACInfo[playerid][acCall][26] < ac_Mtfc[26][0]) |
7756 | + | |
7757 | forward ac_OnVehicleSirenStateChange(playerid, vehicleid, newstate); | |
7758 | #endif | |
7759 | #endif | |
7760 | ||
7761 | #if defined OnPlayerSelectDynamicObject | |
7762 | #if defined STREAMER_ENABLE_TAGS | |
7763 | public OnPlayerSelectDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z) | |
7764 | - | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][26] = ac_gtc; |
7764 | + | |
7765 | public OnPlayerSelectDynamicObject(playerid, objectid, modelid, Float:x, Float:y, Float:z) | |
7766 | #endif | |
7767 | { | |
7768 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7769 | new ac_i = GetTickCount(); | |
7770 | if(ACInfo[playerid][acACAllow][49]) | |
7771 | { | |
7772 | if(ac_i - ACInfo[playerid][acCall][26] < ac_Mtfc[26][0]) ac_FloodDetect(playerid, 26); | |
7773 | else if(ac_i - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7774 | else ACInfo[playerid][acFloodCount][26] = ACInfo[playerid][acFloodCount][27] = 0; | |
7775 | } | |
7776 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][26] = ac_i; | |
7777 | #if defined Streamer_GetIntData | |
7778 | if(ACInfo[playerid][acACAllow][46] && | |
7779 | (ac_i = Streamer_GetIntData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_MODEL_ID)) != modelid) | |
7780 | { | |
7781 | #if defined DEBUG | |
7782 | printf("[Nex-AC debug] Dyn object model: %d, modelid: %d", ac_i, modelid); | |
7783 | #endif | |
7784 | return ac_KickWithCode(playerid, "", 0, 46, 3); | |
7785 | } | |
7786 | #endif | |
7787 | #if defined ac_OnPlayerSelectDynamicObject | |
7788 | return ac_OnPlayerSelectDynamicObject(playerid, objectid, modelid, x, y, z); | |
7789 | #else | |
7790 | return 1; | |
7791 | #endif | |
7792 | } | |
7793 | ||
7794 | #if defined _ALS_OnPlayerSelectDynamicObjec\ | |
7795 | || defined _ALS_OnPlayerSelectDynObject || defined _ALS_OnPlayerSelectDynamicObj | |
7796 | #undef OnPlayerSelectDynamicObject | |
7797 | #else | |
7798 | #define _ALS_OnPlayerSelectDynamicObjec | |
7799 | #define _ALS_OnPlayerSelectDynObject | |
7800 | #define _ALS_OnPlayerSelectDynamicObj | |
7801 | #endif | |
7802 | #define OnPlayerSelectDynamicObject ac_OnPlayerSelectDynamicObject | |
7803 | #if defined ac_OnPlayerSelectDynamicObject | |
7804 | #if defined STREAMER_ENABLE_TAGS | |
7805 | forward ac_OnPlayerSelectDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z); | |
7806 | #else | |
7807 | forward ac_OnPlayerSelectDynamicObject(playerid, objectid, modelid, Float:x, Float:y, Float:z); | |
7808 | #endif | |
7809 | #endif | |
7810 | #endif | |
7811 | ||
7812 | #if defined OnPlayerSelectObject | |
7813 | public OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ) | |
7814 | { | |
7815 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
7816 | new ac_i = GetTickCount(); | |
7817 | if(ACInfo[playerid][acACAllow][49]) | |
7818 | { | |
7819 | if(ac_i - ACInfo[playerid][acCall][26] < ac_Mtfc[26][0]) | |
7820 | { | |
7821 | ac_FloodDetect(playerid, 26); | |
7822 | return 1; | |
7823 | } | |
7824 | if(ac_i - ACInfo[playerid][acCall][27] < ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
7825 | else ACInfo[playerid][acFloodCount][26] = ACInfo[playerid][acFloodCount][27] = 0; | |
7826 | } | |
7827 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][26] = ac_i; | |
7828 | #if defined GetObjectModel\ | |
7829 | && defined GetPlayerObjectModel | |
7830 | if(ACInfo[playerid][acACAllow][46]) | |
7831 | { | |
7832 | if(type == SELECT_OBJECT_GLOBAL_OBJECT) ac_i = GetObjectModel(objectid); | |
7833 | else ac_i = GetPlayerObjectModel(playerid, objectid); | |
7834 | if(ac_i != modelid) | |
7835 | { | |
7836 | #if defined DEBUG | |
7837 | printf("[Nex-AC debug] Object model: %d, modelid: %d", ac_i, modelid); | |
7838 | #endif | |
7839 | ac_KickWithCode(playerid, "", 0, 46, 2); | |
7840 | return 1; | |
7841 | } | |
7842 | } | |
7843 | #endif | |
7844 | #if defined ac_OnPlayerSelectObject | |
7845 | return ac_OnPlayerSelectObject(playerid, type, objectid, modelid, fX, fY, fZ); | |
7846 | #else | |
7847 | return 0; | |
7848 | #endif | |
7849 | } | |
7850 | ||
7851 | #if defined _ALS_OnPlayerSelectObject | |
7852 | #undef OnPlayerSelectObject | |
7853 | #else | |
7854 | #define _ALS_OnPlayerSelectObject | |
7855 | #endif | |
7856 | #define OnPlayerSelectObject ac_OnPlayerSelectObject | |
7857 | #if defined ac_OnPlayerSelectObject | |
7858 | forward ac_OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ); | |
7859 | #endif | |
7860 | #endif | |
7861 | ||
7862 | #if defined OnTrailerUpdate | |
7863 | public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z) | |
7864 | #elseif defined GetServerTickRate | |
7865 | public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z) | |
7866 | #else | |
7867 | public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat) | |
7868 | #endif | |
7869 | { | |
7870 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7871 | #if defined OnTrailerUpdate | |
7872 | if(ACInfo[playerid][acACAllow][31] && | |
7873 | (new_x != new_x || new_y != new_y || new_z != new_z || vel_x != vel_x || vel_y != vel_y || vel_z != vel_z || | |
7874 | floatabs(new_x) >= 25000.0 || floatabs(new_y) >= 25000.0 || floatabs(new_z) >= 25000.0 || | |
7875 | floatabs(vel_x) >= 100.0 || floatabs(vel_y) >= 100.0 || floatabs(vel_z) >= 100.0 || | |
7876 | floatabs(vel_x - ACVehInfo[vehicleid][acVelX]) >= 2.6 && floatabs(vel_x) >= floatabs(ACVehInfo[vehicleid][acVelX]) || | |
7877 | floatabs(vel_y - ACVehInfo[vehicleid][acVelY]) >= 2.6 && floatabs(vel_y) >= floatabs(ACVehInfo[vehicleid][acVelY]) || | |
7878 | floatabs(vel_z - ACVehInfo[vehicleid][acVelZ]) >= 2.6 && floatabs(vel_z) >= floatabs(ACVehInfo[vehicleid][acVelZ]))) | |
7879 | { | |
7880 | #if defined DEBUG | |
7881 | printf("[Nex-AC debug] Pos x, y, z: %f, %f, %f, vel x, y, z: %f, %f, %f", new_x, new_y, new_z, vel_x, vel_y, vel_z); | |
7882 | #endif | |
7883 | return ac_KickWithCode(playerid, "", 0, 31, 2); | |
7884 | } | |
7885 | new ac_vsp = ac_GetSpeed(vel_x, vel_y, vel_z); | |
7886 | #elseif defined GetServerTickRate | |
7887 | if(ACInfo[playerid][acACAllow][31] && | |
7888 | (new_x != new_x || new_y != new_y || new_z != new_z || | |
7889 | floatabs(new_x) >= 25000.0 || floatabs(new_y) >= 25000.0 || floatabs(new_z) >= 25000.0)) | |
7890 | { | |
7891 | #if defined DEBUG | |
7892 | printf("[Nex-AC debug] Pos x, y, z: %f, %f, %f", new_x, new_y, new_z); | |
7893 | #endif | |
7894 | return ac_KickWithCode(playerid, "", 0, 31, 2); | |
7895 | } | |
7896 | #endif | |
7897 | new ac_gtc = GetTickCount(), ac_gpp = GetPlayerPing(playerid), Float:ac_x, Float:ac_y, Float:ac_z, Float:ac_dist; | |
7898 | #if defined GetServerTickRate | |
7899 | GetVehiclePos(vehicleid, ac_x, ac_y, ac_z); | |
7900 | if(ACInfo[playerid][acACAllow][5]) | |
7901 | { | |
7902 | ac_dist = GetPlayerDistanceFromPoint(playerid, new_x, new_y, new_z); | |
7903 | if(ac_dist >= 120.0) | |
7904 | { | |
7905 | #if defined DEBUG | |
7906 | printf("[Nex-AC debug] Dist: %f, veh: %d, seat: %d, playerid: %d", ac_dist, vehicleid, passenger_seat, playerid); | |
7907 | #endif | |
7908 | #if defined OnCheatDetected | |
7909 | ac_KickWithCode(playerid, "", 0, 5, 4); | |
7910 | #endif | |
7911 | GetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
7912 | #if defined SetVehicleFakeZAngleForPlayer | |
7913 | SetVehicleFakeZAngleForPlayer(playerid, vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
7914 | #else | |
7915 | SetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
7916 | #endif | |
7917 | #if defined SetVehicleFakePosForPlayer | |
7918 | SetVehicleFakePosForPlayer(playerid, vehicleid, ac_x, ac_y, ac_z); | |
7919 | #else | |
7920 | SetVehiclePos(vehicleid, ac_x, ac_y, ac_z); | |
7921 | #endif | |
7922 | return 0; | |
7923 | } | |
7924 | } | |
7925 | ac_dist = GetVehicleDistanceFromPoint(vehicleid, new_x, new_y, new_z); | |
7926 | if(passenger_seat > 0) | |
7927 | { | |
7928 | new Float:ac_zDiff = new_z - ac_z; | |
7929 | #if defined OnTrailerUpdate | |
7930 | if(ACInfo[playerid][acACAllow][31] && | |
7931 | ((vel_z >= ACVehInfo[vehicleid][acVelZ] || ac_zDiff >= -0.8) && | |
7932 | (floatabs(vel_x - ACVehInfo[vehicleid][acVelX]) >= 1.0 || | |
7933 | floatabs(vel_y - ACVehInfo[vehicleid][acVelY]) >= 1.0 || | |
7934 | VectorSize(ACVehInfo[vehicleid][acVelX], ACVehInfo[vehicleid][acVelY], 0.0) >= 0.3 && | |
7935 | (floatabs(vel_x) >= floatabs(ACVehInfo[vehicleid][acVelX]) || floatabs(vel_y) >= floatabs(ACVehInfo[vehicleid][acVelY]))) || | |
7936 | ac_zDiff >= -5.0 && (floatabs(new_x - ac_x) >= 8.0 || floatabs(new_y - ac_y) >= 8.0))) | |
7937 | { | |
7938 | if(++ACInfo[playerid][acCheatCount][4] > AC_MAX_CARSHOT_WARNINGS) | |
7939 | { | |
7940 | #if defined DEBUG | |
7941 | printf("[Nex-AC debug] Vel x, y, z: %f, %f, %f, old vel x, y: %f, %f, pos diff x, y, z: %f, %f, %f, veh: %d", | |
7942 | vel_x, vel_y, vel_z, ACVehInfo[vehicleid][acVelX], ACVehInfo[vehicleid][acVelY], new_x - ac_x, new_y - ac_y, ac_zDiff, vehicleid); | |
7943 | #endif | |
7944 | #if defined OnCheatDetected | |
7945 | ac_KickWithCode(playerid, "", 0, 31, 1); | |
7946 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7947 | ACInfo[playerid][acCheatCount][4] = 0; | |
7948 | #else | |
7949 | return ac_KickWithCode(playerid, "", 0, 31, 1); | |
7950 | #endif | |
7951 | } | |
7952 | #if defined OnCheatWarning | |
7953 | else OnCheatWarning(playerid, "", 0, 31, 1, ACInfo[playerid][acCheatCount][4]); | |
7954 | #endif | |
7955 | } | |
7956 | else if(ACInfo[playerid][acACAllow][8] && | |
7957 | (vel_z >= 0.1 && vel_z > ACVehInfo[vehicleid][acVelZ] && | |
7958 | floatabs(ac_x - new_x) < ac_zDiff / 2.0 && floatabs(ac_y - new_y) < ac_zDiff / 2.0 || | |
7959 | vel_z >= 0.0 && ac_zDiff <= -1.0 || vel_z <= 0.0 && ac_zDiff >= 1.0 || | |
7960 | ac_zDiff >= 0.0 && vel_z <= -0.5 || ac_zDiff <= 0.0 && vel_z >= 0.5)) | |
7961 | { | |
7962 | if(++ACInfo[playerid][acCheatCount][3] > AC_MAX_FLYHACK_VEH_WARNINGS) | |
7963 | { | |
7964 | #if defined DEBUG | |
7965 | printf("[Nex-AC debug] Vel z: %f, old vel z: %f, pos diff x, y, z: %f, %f, %f, veh: %d", | |
7966 | vel_z, ACVehInfo[vehicleid][acVelZ], ac_x - new_x, ac_y - new_y, ac_zDiff, vehicleid); | |
7967 | #endif | |
7968 | #if defined OnCheatDetected | |
7969 | ac_KickWithCode(playerid, "", 0, 8, 2); | |
7970 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7971 | ACInfo[playerid][acCheatCount][3] = 0; | |
7972 | #else | |
7973 | return ac_KickWithCode(playerid, "", 0, 8, 2); | |
7974 | #endif | |
7975 | } | |
7976 | #if defined OnCheatWarning | |
7977 | else OnCheatWarning(playerid, "", 0, 8, 2, ACInfo[playerid][acCheatCount][3]); | |
7978 | #endif | |
7979 | } | |
7980 | else if(ACInfo[playerid][acACAllow][1] && ac_dist >= 2.6 && ac_vsp < 63) | |
7981 | { | |
7982 | if(++ACInfo[playerid][acCheatCount][2] > AC_MAX_AIR_VEH_WARNINGS) | |
7983 | { | |
7984 | #undef AC_MAX_AIR_VEH_WARNINGS | |
7985 | #if defined DEBUG | |
7986 | printf("[Nex-AC debug] Speed: %d, dist: %f, old pos diff: %f, veh: %d, seat: %d", | |
7987 | ac_vsp, ac_dist, ACVehInfo[vehicleid][acPosDiff], vehicleid, passenger_seat); | |
7988 | #endif | |
7989 | #if defined OnCheatDetected | |
7990 | ac_KickWithCode(playerid, "", 0, 1, 2); | |
7991 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
7992 | ACInfo[playerid][acCheatCount][2] = 0; | |
7993 | #else | |
7994 | return ac_KickWithCode(playerid, "", 0, 1, 2); | |
7995 | #endif | |
7996 | } | |
7997 | #if defined OnCheatWarning | |
7998 | else OnCheatWarning(playerid, "", 0, 1, 2, ACInfo[playerid][acCheatCount][2]); | |
7999 | #endif | |
8000 | } | |
8001 | #else | |
8002 | if(ACInfo[playerid][acACAllow][31] && | |
8003 | ac_zDiff >= -5.0 && (floatabs(new_x - ac_x) >= 8.0 || floatabs(new_y - ac_y) >= 8.0)) | |
8004 | { | |
8005 | if(++ACInfo[playerid][acCheatCount][4] > AC_MAX_CARSHOT_WARNINGS) | |
8006 | { | |
8007 | #if defined DEBUG | |
8008 | printf("[Nex-AC debug] Pos diff x, y, z: %f, %f, %f, veh: %d", | |
8009 | new_x - ac_x, new_y - ac_y, ac_zDiff, vehicleid); | |
8010 | #endif | |
8011 | #if defined OnCheatDetected | |
8012 | ac_KickWithCode(playerid, "", 0, 31, 1); | |
8013 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
8014 | ACInfo[playerid][acCheatCount][4] = 0; | |
8015 | #else | |
8016 | return ac_KickWithCode(playerid, "", 0, 31, 1); | |
8017 | #endif | |
8018 | } | |
8019 | #if defined OnCheatWarning | |
8020 | else OnCheatWarning(playerid, "", 0, 31, 1, ACInfo[playerid][acCheatCount][4]); | |
8021 | #endif | |
8022 | } | |
8023 | #endif | |
8024 | } | |
8025 | if(ACInfo[playerid][acACAllow][5] && | |
8026 | (ac_dist >= 25.0 || ac_dist >= 15.0 && ac_gtc - ACInfo[playerid][acGtc][15] > ac_gpp) && | |
8027 | ac_dist - ACVehInfo[vehicleid][acPosDiff] > (ac_dist / 3.0) * 1.6 && | |
8028 | (ac_z >= -45.0 || VectorSize(new_x - ac_x, new_y - ac_y, 0.0) >= 180.0)) | |
8029 | { | |
8030 | #if defined DEBUG | |
8031 | printf("[Nex-AC debug] Dist: %f, old pos diff: %f, old pos z: %f, veh: %d, seat: %d, playerid: %d", | |
8032 | ac_dist, ACVehInfo[vehicleid][acPosDiff], ac_z, vehicleid, passenger_seat, playerid); | |
8033 | #endif | |
8034 | #if defined OnCheatDetected | |
8035 | ac_KickWithCode(playerid, "", 0, 5, 1); | |
8036 | #endif | |
8037 | GetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
8038 | #if defined SetVehicleFakeZAngleForPlayer | |
8039 | SetVehicleFakeZAngleForPlayer(playerid, vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
8040 | #else | |
8041 | SetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
8042 | #endif | |
8043 | #if defined SetVehicleFakePosForPlayer | |
8044 | SetVehicleFakePosForPlayer(playerid, vehicleid, ac_x, ac_y, ac_z); | |
8045 | #else | |
8046 | SetVehiclePos(vehicleid, ac_x, ac_y, ac_z); | |
8047 | #endif | |
8048 | return 0; | |
8049 | } | |
8050 | #else | |
8051 | GetVehiclePos(vehicleid, ac_x, ac_y, ac_z); | |
8052 | if(ACInfo[playerid][acACAllow][5]) | |
8053 | { | |
8054 | ac_dist = GetPlayerDistanceFromPoint(playerid, ac_x, ac_y, ac_z); | |
8055 | if(ac_dist >= 120.0) | |
8056 | { | |
8057 | #if defined DEBUG | |
8058 | printf("[Nex-AC debug] Dist: %f, veh: %d, seat: %d, playerid: %d", ac_dist, vehicleid, passenger_seat, playerid); | |
8059 | #endif | |
8060 | #if defined OnCheatDetected | |
8061 | ac_KickWithCode(playerid, "", 0, 5, 4); | |
8062 | #endif | |
8063 | SetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
8064 | SetVehiclePos(vehicleid, ACVehInfo[vehicleid][acPosX], ACVehInfo[vehicleid][acPosY], ACVehInfo[vehicleid][acPosZ]); | |
8065 | return 0; | |
8066 | } | |
8067 | } | |
8068 | ac_dist = GetVehicleDistanceFromPoint(vehicleid, ACVehInfo[vehicleid][acPosX], ACVehInfo[vehicleid][acPosY], ACVehInfo[vehicleid][acPosZ]); | |
8069 | if(passenger_seat > 0) | |
8070 | { | |
8071 | new Float:ac_zDiff = ac_z - ACVehInfo[vehicleid][acPosZ]; | |
8072 | if(ACInfo[playerid][acACAllow][31] && ac_zDiff >= -5.0 && | |
8073 | (floatabs(ac_x - ACVehInfo[vehicleid][acPosX]) >= 8.0 || floatabs(ac_y - ACVehInfo[vehicleid][acPosY]) >= 8.0)) | |
8074 | { | |
8075 | if(++ACInfo[playerid][acCheatCount][4] > AC_MAX_CARSHOT_WARNINGS) | |
8076 | { | |
8077 | #if defined DEBUG | |
8078 | printf("[Nex-AC debug] Pos diff x, y, z: %f, %f, %f, veh: %d", | |
8079 | ac_x - ACVehInfo[vehicleid][acPosX], ac_y - ACVehInfo[vehicleid][acPosY], ac_zDiff, vehicleid); | |
8080 | #endif | |
8081 | #if defined OnCheatDetected | |
8082 | ac_KickWithCode(playerid, "", 0, 31, 1); | |
8083 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
8084 | ACInfo[playerid][acCheatCount][4] = 0; | |
8085 | #else | |
8086 | return ac_KickWithCode(playerid, "", 0, 31, 1); | |
8087 | #endif | |
8088 | } | |
8089 | #if defined OnCheatWarning | |
8090 | else OnCheatWarning(playerid, "", 0, 31, 1, ACInfo[playerid][acCheatCount][4]); | |
8091 | #endif | |
8092 | } | |
8093 | } | |
8094 | #if defined VectorSize | |
8095 | if(ACInfo[playerid][acACAllow][5] && | |
8096 | (ac_dist >= 25.0 || ac_dist >= 15.0 && ac_gtc - ACInfo[playerid][acGtc][15] > ac_gpp) && | |
8097 | ac_dist - ACVehInfo[vehicleid][acPosDiff] > (ac_dist / 3.0) * 1.6 && | |
8098 | (ACVehInfo[vehicleid][acPosZ] >= -45.0 || VectorSize(ac_x - ACVehInfo[vehicleid][acPosX], ac_y - ACVehInfo[vehicleid][acPosY], 0.0) >= 180.0)) | |
8099 | #else | |
8100 | if(ACInfo[playerid][acACAllow][5] && | |
8101 | (ac_dist >= 25.0 || ac_dist >= 15.0 && ac_gtc - ACInfo[playerid][acGtc][15] > ac_gpp) && | |
8102 | ac_dist - ACVehInfo[vehicleid][acPosDiff] > (ac_dist / 3.0) * 1.6 && | |
8103 | (ACVehInfo[vehicleid][acPosZ] >= -45.0 || floatsqroot(floatpower(ac_x - ACVehInfo[vehicleid][acPosX], 2.0) + floatpower(ac_y - ACVehInfo[vehicleid][acPosY], 2.0)) >= 180.0)) | |
8104 | #endif | |
8105 | { | |
8106 | #if defined DEBUG | |
8107 | printf("[Nex-AC debug] Dist: %f, old pos diff: %f, old pos z: %f, veh: %d, seat: %d, playerid: %d", | |
8108 | ac_dist, ACVehInfo[vehicleid][acPosDiff], ACVehInfo[vehicleid][acPosZ], vehicleid, passenger_seat, playerid); | |
8109 | #endif | |
8110 | #if defined OnCheatDetected | |
8111 | ac_KickWithCode(playerid, "", 0, 5, 1); | |
8112 | #endif | |
8113 | SetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
8114 | SetVehiclePos(vehicleid, ACVehInfo[vehicleid][acPosX], ACVehInfo[vehicleid][acPosY], ACVehInfo[vehicleid][acPosZ]); | |
8115 | return 0; | |
8116 | } | |
8117 | #endif | |
8118 | #undef AC_MAX_FLYHACK_VEH_WARNINGS | |
8119 | #undef AC_MAX_CARSHOT_WARNINGS | |
8120 | #if defined ac_OnUnoccupiedVehicleUpdate | |
8121 | #if defined OnTrailerUpdate | |
8122 | new ac_a = ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, new_x, new_y, new_z, vel_x, vel_y, vel_z); | |
8123 | #elseif defined GetServerTickRate | |
8124 | new ac_a = ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, new_x, new_y, new_z); | |
8125 | #else | |
8126 | new ac_a = ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat); | |
8127 | #endif | |
8128 | #endif | |
8129 | #if defined OnTrailerUpdate | |
8130 | #if defined ac_OnUnoccupiedVehicleUpdate | |
8131 | if(ac_a) | |
8132 | { | |
8133 | #endif | |
8134 | ACVehInfo[vehicleid][acPosDiff] = ac_dist; | |
8135 | ACVehInfo[vehicleid][acSpeedDiff] = ac_vsp - ACVehInfo[vehicleid][acSpeed]; | |
8136 | ACVehInfo[vehicleid][acSpeed] = ac_vsp; | |
8137 | ACVehInfo[vehicleid][acPosX] = new_x; | |
8138 | ACVehInfo[vehicleid][acPosY] = new_y; | |
8139 | ACVehInfo[vehicleid][acPosZ] = new_z; | |
8140 | ACVehInfo[vehicleid][acVelX] = vel_x; | |
8141 | ACVehInfo[vehicleid][acVelY] = vel_y; | |
8142 | ACVehInfo[vehicleid][acVelZ] = vel_z; | |
8143 | #if defined ac_OnUnoccupiedVehicleUpdate | |
8144 | } | |
8145 | #endif | |
8146 | #elseif defined GetServerTickRate | |
8147 | #if defined ac_OnUnoccupiedVehicleUpdate | |
8148 | if(ac_a) | |
8149 | { | |
8150 | #endif | |
8151 | ACVehInfo[vehicleid][acPosDiff] = ac_dist; | |
8152 | ACVehInfo[vehicleid][acPosX] = new_x; | |
8153 | ACVehInfo[vehicleid][acPosY] = new_y; | |
8154 | ACVehInfo[vehicleid][acPosZ] = new_z; | |
8155 | #if defined ac_OnUnoccupiedVehicleUpdate | |
8156 | - | if(ACInfo[playerid][acACAllow][46] && 384 <= modelid <= 393) |
8156 | + | |
8157 | #endif | |
8158 | #else | |
8159 | - | printf("[Nex-AC debug] Object modelid: %d", modelid); |
8159 | + | |
8160 | ACVehInfo[vehicleid][acPosDiff] = ac_dist; | |
8161 | - | ac_KickWithCode(playerid, "", 0, 46); |
8161 | + | |
8162 | ACVehInfo[vehicleid][acPosY] = ac_y; | |
8163 | ACVehInfo[vehicleid][acPosZ] = ac_z; | |
8164 | #endif | |
8165 | #if defined ac_OnUnoccupiedVehicleUpdate | |
8166 | return ac_a; | |
8167 | #else | |
8168 | return 1; | |
8169 | #endif | |
8170 | } | |
8171 | ||
8172 | #if defined _ALS_OnUnoccupiedVehicleUpdate | |
8173 | #undef OnUnoccupiedVehicleUpdate | |
8174 | #else | |
8175 | #define _ALS_OnUnoccupiedVehicleUpdate | |
8176 | #endif | |
8177 | #define OnUnoccupiedVehicleUpdate ac_OnUnoccupiedVehicleUpdate | |
8178 | #if defined ac_OnUnoccupiedVehicleUpdate | |
8179 | #if defined OnTrailerUpdate | |
8180 | forward ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z); | |
8181 | #elseif defined GetServerTickRate | |
8182 | forward ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z); | |
8183 | #else | |
8184 | forward ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat); | |
8185 | #endif | |
8186 | #endif | |
8187 | ||
8188 | #if defined OnTrailerUpdate | |
8189 | public OnTrailerUpdate(playerid, vehicleid) | |
8190 | { | |
8191 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
8192 | #if defined PAWNRAKNET_INC_ | |
8193 | #if defined ac_OnTrailerUpdate | |
8194 | new ac_a = ac_OnTrailerUpdate(playerid, vehicleid); | |
8195 | if(ac_a) | |
8196 | { | |
8197 | #endif | |
8198 | if(ACVehInfo[vehicleid][acTrSpeed] != -1) | |
8199 | { | |
8200 | ACVehInfo[vehicleid][acSpeedDiff] = ACVehInfo[vehicleid][acTrSpeedDiff]; | |
8201 | ACVehInfo[vehicleid][acVelX] = ACVehInfo[vehicleid][acTrVelX]; | |
8202 | ACVehInfo[vehicleid][acVelY] = ACVehInfo[vehicleid][acTrVelY]; | |
8203 | ACVehInfo[vehicleid][acVelZ] = ACVehInfo[vehicleid][acTrVelZ]; | |
8204 | ACVehInfo[vehicleid][acSpeed] = ACVehInfo[vehicleid][acTrSpeed]; | |
8205 | ACVehInfo[vehicleid][acTrSpeed] = -1; | |
8206 | } | |
8207 | #if defined ac_OnTrailerUpdate | |
8208 | } | |
8209 | return ac_a; | |
8210 | #else | |
8211 | return 1; | |
8212 | #endif | |
8213 | #elseif defined ac_OnTrailerUpdate | |
8214 | return ac_OnTrailerUpdate(playerid, vehicleid); | |
8215 | #else | |
8216 | return 1; | |
8217 | #endif | |
8218 | } | |
8219 | ||
8220 | #if defined _ALS_OnTrailerUpdate | |
8221 | #undef OnTrailerUpdate | |
8222 | #else | |
8223 | #define _ALS_OnTrailerUpdate | |
8224 | #endif | |
8225 | #define OnTrailerUpdate ac_OnTrailerUpdate | |
8226 | #if defined ac_OnTrailerUpdate | |
8227 | forward ac_OnTrailerUpdate(playerid, vehicleid); | |
8228 | #endif | |
8229 | #endif | |
8230 | ||
8231 | #if defined OnPlayerGiveDamageDynamicActor | |
8232 | #if defined STREAMER_ENABLE_TAGS | |
8233 | public OnPlayerGiveDamageDynamicActor(playerid, STREAMER_TAG_ACTOR:actorid, Float:amount, weaponid, bodypart) | |
8234 | #else | |
8235 | public OnPlayerGiveDamageDynamicActor(playerid, actorid, Float:amount, weaponid, bodypart) | |
8236 | #endif | |
8237 | { | |
8238 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
8239 | if(ACInfo[playerid][acACAllow][47] && | |
8240 | amount < 0.0 || !(3 <= bodypart <= 9) || !ac_IsValidDamageReason(weaponid)) | |
8241 | { | |
8242 | #if defined DEBUG | |
8243 | printf("[Nex-AC debug] Dyn actorid: %d, amount: %f, weaponid: %d, bodypart: %d", | |
8244 | actorid, amount, weaponid, bodypart); | |
8245 | #endif | |
8246 | return ac_KickWithCode(playerid, "", 0, 47, 8); | |
8247 | } | |
8248 | #if defined ac_OnPlayerGiveDamageDynActor | |
8249 | return ac_OnPlayerGiveDamageDynActor(playerid, actorid, amount, weaponid, bodypart); | |
8250 | #else | |
8251 | return 1; | |
8252 | #endif | |
8253 | } | |
8254 | ||
8255 | #if defined _ALS_OnPlayerGiveDamageDynamicA\ | |
8256 | || defined _ALS_OnPlayerGiveDamageDynActor | |
8257 | #undef OnPlayerGiveDamageDynamicActor | |
8258 | #else | |
8259 | #define _ALS_OnPlayerGiveDamageDynamicA | |
8260 | #define _ALS_OnPlayerGiveDamageDynActor | |
8261 | #endif | |
8262 | #define OnPlayerGiveDamageDynamicActor ac_OnPlayerGiveDamageDynActor | |
8263 | #if defined ac_OnPlayerGiveDamageDynActor | |
8264 | #if defined STREAMER_ENABLE_TAGS | |
8265 | forward ac_OnPlayerGiveDamageDynActor(playerid, STREAMER_TAG_ACTOR:actorid, Float:amount, weaponid, bodypart); | |
8266 | #else | |
8267 | forward ac_OnPlayerGiveDamageDynActor(playerid, actorid, Float:amount, weaponid, bodypart); | |
8268 | #endif | |
8269 | #endif | |
8270 | #endif | |
8271 | ||
8272 | #if defined OnPlayerGiveDamageActor | |
8273 | public OnPlayerGiveDamageActor(playerid, damaged_actorid, Float:amount, weaponid, bodypart) | |
8274 | { | |
8275 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
8276 | if(ACInfo[playerid][acACAllow][47] && | |
8277 | amount < 0.0 || !(0 <= damaged_actorid < MAX_ACTORS) || !(3 <= bodypart <= 9) || !ac_IsValidDamageReason(weaponid)) | |
8278 | { | |
8279 | #if defined DEBUG | |
8280 | printf("[Nex-AC debug] Actorid: %d, amount: %f, weaponid: %d, bodypart: %d", | |
8281 | damaged_actorid, amount, weaponid, bodypart); | |
8282 | #endif | |
8283 | ac_KickWithCode(playerid, "", 0, 47, 7); | |
8284 | return 1; | |
8285 | } | |
8286 | #if defined ac_OnPlayerGiveDamageActor | |
8287 | return ac_OnPlayerGiveDamageActor(playerid, damaged_actorid, amount, weaponid, bodypart); | |
8288 | #else | |
8289 | return 0; | |
8290 | #endif | |
8291 | } | |
8292 | ||
8293 | #if defined _ALS_OnPlayerGiveDamageActor | |
8294 | #undef OnPlayerGiveDamageActor | |
8295 | #else | |
8296 | #define _ALS_OnPlayerGiveDamageActor | |
8297 | #endif | |
8298 | #define OnPlayerGiveDamageActor ac_OnPlayerGiveDamageActor | |
8299 | #if defined ac_OnPlayerGiveDamageActor | |
8300 | forward ac_OnPlayerGiveDamageActor(playerid, damaged_actorid, Float:amount, weaponid, bodypart); | |
8301 | #endif | |
8302 | - | ac_KickWithCode(playerid, "", 0, 44, 7); |
8302 | + | |
8303 | ||
8304 | #if defined OnPlayerEditAttachedObject | |
8305 | - | return ac_KickWithCode(playerid, "", 0, 44, 7); |
8305 | + | |
8306 | { | |
8307 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
8308 | if(ACInfo[playerid][acACAllow][46] && (384 <= modelid <= 393 || !(0 <= index <= 9) || !(1 <= boneid <= 18))) | |
8309 | { | |
8310 | #if defined DEBUG | |
8311 | printf("[Nex-AC debug] Object modelid: %d, index: %d, boneid %d", modelid, index, boneid); | |
8312 | #endif | |
8313 | ac_KickWithCode(playerid, "", 0, 46, 1); | |
8314 | return 1; | |
8315 | } | |
8316 | #if defined ac_OnPlayerEditAttachedObject | |
8317 | return ac_OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, fOffsetX, fOffsetY, fOffsetZ, fRotX, fRotY, fRotZ, fScaleX, fScaleY, fScaleZ); | |
8318 | #else | |
8319 | return 0; | |
8320 | #endif | |
8321 | } | |
8322 | ||
8323 | #if defined _ALS_OnPlayerEditAttachedObject | |
8324 | #undef OnPlayerEditAttachedObject | |
8325 | #else | |
8326 | #define _ALS_OnPlayerEditAttachedObject | |
8327 | #endif | |
8328 | #define OnPlayerEditAttachedObject ac_OnPlayerEditAttachedObject | |
8329 | #if defined ac_OnPlayerEditAttachedObject | |
8330 | forward ac_OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ); | |
8331 | #endif | |
8332 | #endif | |
8333 | ||
8334 | #if defined OnPlayerEnterDynamicArea | |
8335 | #if defined STREAMER_ENABLE_TAGS | |
8336 | public OnPlayerEnterDynamicArea(playerid, STREAMER_TAG_AREA:areaid) | |
8337 | #else | |
8338 | public OnPlayerEnterDynamicArea(playerid, areaid) | |
8339 | #endif | |
8340 | { | |
8341 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
8342 | #if defined ac_OnPlayerEnterDynamicArea | |
8343 | return ac_OnPlayerEnterDynamicArea(playerid, areaid); | |
8344 | #else | |
8345 | return 1; | |
8346 | #endif | |
8347 | } | |
8348 | ||
8349 | #if defined _ALS_OnPlayerEnterDynamicArea | |
8350 | #undef OnPlayerEnterDynamicArea | |
8351 | #else | |
8352 | #define _ALS_OnPlayerEnterDynamicArea | |
8353 | #endif | |
8354 | #define OnPlayerEnterDynamicArea ac_OnPlayerEnterDynamicArea | |
8355 | #if defined ac_OnPlayerEnterDynamicArea | |
8356 | #if defined STREAMER_ENABLE_TAGS | |
8357 | forward ac_OnPlayerEnterDynamicArea(playerid, STREAMER_TAG_AREA:areaid); | |
8358 | #else | |
8359 | forward ac_OnPlayerEnterDynamicArea(playerid, areaid); | |
8360 | #endif | |
8361 | #endif | |
8362 | #endif | |
8363 | ||
8364 | #if defined OnPlayerLeaveDynamicArea | |
8365 | #if defined STREAMER_ENABLE_TAGS | |
8366 | public OnPlayerLeaveDynamicArea(playerid, STREAMER_TAG_AREA:areaid) | |
8367 | #else | |
8368 | public OnPlayerLeaveDynamicArea(playerid, areaid) | |
8369 | #endif | |
8370 | { | |
8371 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
8372 | #if defined ac_OnPlayerLeaveDynamicArea | |
8373 | return ac_OnPlayerLeaveDynamicArea(playerid, areaid); | |
8374 | #else | |
8375 | return 1; | |
8376 | #endif | |
8377 | } | |
8378 | ||
8379 | #if defined _ALS_OnPlayerLeaveDynamicArea | |
8380 | #undef OnPlayerLeaveDynamicArea | |
8381 | #else | |
8382 | #define _ALS_OnPlayerLeaveDynamicArea | |
8383 | #endif | |
8384 | #define OnPlayerLeaveDynamicArea ac_OnPlayerLeaveDynamicArea | |
8385 | #if defined ac_OnPlayerLeaveDynamicArea | |
8386 | #if defined STREAMER_ENABLE_TAGS | |
8387 | forward ac_OnPlayerLeaveDynamicArea(playerid, STREAMER_TAG_AREA:areaid); | |
8388 | #else | |
8389 | forward ac_OnPlayerLeaveDynamicArea(playerid, areaid); | |
8390 | #endif | |
8391 | - | if(ac_uData[PR_seatId] > 0 && |
8391 | + | |
8392 | - | (ac_uData[PR_seatId] != ACInfo[playerid][acSeat] || ac_uData[PR_vehicleId] != ACInfo[playerid][acVeh]) || |
8392 | + | |
8393 | ||
8394 | #if defined PAWNRAKNET_INC_ | |
8395 | public OnIncomingPacket(playerid, packetid, BitStream:bs) | |
8396 | { | |
8397 | if(ACInfo[playerid][acKicked] > 0 && ACInfo[playerid][acOnline]) return 0; | |
8398 | #if defined ac_OnIncomingPacket | |
8399 | return ac_OnIncomingPacket(playerid, packetid, bs); | |
8400 | #else | |
8401 | return 1; | |
8402 | #endif | |
8403 | } | |
8404 | ||
8405 | #if defined _ALS_OnIncomingPacket | |
8406 | #undef OnIncomingPacket | |
8407 | #else | |
8408 | #define _ALS_OnIncomingPacket | |
8409 | #endif | |
8410 | #define OnIncomingPacket ac_OnIncomingPacket | |
8411 | #if defined ac_OnIncomingPacket | |
8412 | forward ac_OnIncomingPacket(playerid, packetid, BitStream:bs); | |
8413 | #endif | |
8414 | ||
8415 | public OnIncomingRPC(playerid, rpcid, BitStream:bs) | |
8416 | { | |
8417 | if(ACInfo[playerid][acKicked] > 0 && ACInfo[playerid][acOnline]) return 0; | |
8418 | #if defined ac_OnIncomingRPC | |
8419 | return ac_OnIncomingRPC(playerid, rpcid, bs); | |
8420 | #else | |
8421 | return 1; | |
8422 | #endif | |
8423 | } | |
8424 | ||
8425 | #if defined _ALS_OnIncomingRPC | |
8426 | #undef OnIncomingRPC | |
8427 | #else | |
8428 | #define _ALS_OnIncomingRPC | |
8429 | #endif | |
8430 | #define OnIncomingRPC ac_OnIncomingRPC | |
8431 | #if defined ac_OnIncomingRPC | |
8432 | forward ac_OnIncomingRPC(playerid, rpcid, BitStream:bs); | |
8433 | #endif | |
8434 | ||
8435 | #if defined OnPlayerWeaponShot | |
8436 | const AC_DRIVER_SYNC = 200; | |
8437 | #else | |
8438 | const AC_DRIVER_SYNC = 118; | |
8439 | #endif | |
8440 | ||
8441 | IPacket:AC_DRIVER_SYNC(playerid, BitStream:bs) | |
8442 | { | |
8443 | new ac_cData[PR_InCarSync]; | |
8444 | BS_IgnoreBits(bs, 8); | |
8445 | BS_ReadInCarSync(bs, ac_cData); | |
8446 | if(!ac_IsValidFloat(ac_cData[PR_quaternion][0]) || !ac_IsValidFloat(ac_cData[PR_quaternion][1]) || | |
8447 | !ac_IsValidFloat(ac_cData[PR_quaternion][2]) || !ac_IsValidFloat(ac_cData[PR_quaternion][3])) return 0; | |
8448 | if(ACInfo[playerid][acACAllow][44] && !(1 <= ac_cData[PR_vehicleId] < MAX_VEHICLES)) | |
8449 | - | new Float:ac_dist = GetVehicleDistanceFromPoint(trailerid, ac_tData[PR_position][0], ac_tData[PR_position][1], ac_tData[PR_position][2]); |
8449 | + | |
8450 | - | if(ac_dist >= 80.0) |
8450 | + | |
8451 | printf("[Nex-AC debug] Veh: %d", ac_cData[PR_vehicleId]); | |
8452 | #endif | |
8453 | return ac_KickWithCode(playerid, "", 0, 44, 7); | |
8454 | } | |
8455 | - | printf("[Nex-AC debug] Dist: %f, old pos z: %f, veh: %d, playerid: %d", ac_dist, ac_z, trailerid, playerid); |
8455 | + | |
8456 | { | |
8457 | ac_cData[PR_trainSpeed] = 0.0; | |
8458 | BS_SetWriteOffset(bs, 8); | |
8459 | BS_WriteInCarSync(bs, ac_cData); | |
8460 | } | |
8461 | return 1; | |
8462 | - | SetVehicleFakeZAngleForPlayer(playerid, trailerid, ACVehInfo[trailerid][acZAngle]); |
8462 | + | |
8463 | ||
8464 | - | SetVehicleZAngle(trailerid, ACVehInfo[trailerid][acZAngle]); |
8464 | + | |
8465 | const AC_AIM_SYNC = 203; | |
8466 | #else | |
8467 | - | SetVehicleFakePosForPlayer(playerid, trailerid, ac_x, ac_y, ac_z); |
8467 | + | |
8468 | #endif | |
8469 | - | SetVehiclePos(trailerid, ac_x, ac_y, ac_z); |
8469 | + | |
8470 | IPacket:AC_AIM_SYNC(playerid, BitStream:bs) | |
8471 | { | |
8472 | new ac_aData[PR_AimSync]; | |
8473 | BS_IgnoreBits(bs, 8); | |
8474 | BS_ReadAimSync(bs, ac_aData); | |
8475 | if(ACInfo[playerid][acLastWeapon] == WEAPON_BOMB && ac_aData[PR_camMode] != 4) return 0; | |
8476 | if(!ac_IsValidFloat(ac_aData[PR_aimZ])) | |
8477 | { | |
8478 | ac_aData[PR_aimZ] = 0.0; | |
8479 | BS_SetWriteOffset(bs, 8); | |
8480 | BS_WriteAimSync(bs, ac_aData); | |
8481 | } | |
8482 | ACInfo[playerid][acCamMode] = ac_aData[PR_camMode]; | |
8483 | return 1; | |
8484 | } | |
8485 | ||
8486 | #if defined OnPlayerWeaponShot | |
8487 | const AC_BULLET_SYNC = 206; | |
8488 | ||
8489 | IPacket:AC_BULLET_SYNC(playerid, BitStream:bs) | |
8490 | { | |
8491 | new ac_bData[PR_BulletSync]; | |
8492 | BS_IgnoreBits(bs, 8); | |
8493 | BS_ReadBulletSync(bs, ac_bData); | |
8494 | switch(ac_bData[PR_hitType]) | |
8495 | { | |
8496 | case BULLET_HIT_TYPE_PLAYER: | |
8497 | { | |
8498 | if(ac_bData[PR_hitId] == playerid || | |
8499 | floatabs(ac_bData[PR_offsets][0]) > 10.0 || | |
8500 | floatabs(ac_bData[PR_offsets][1]) > 10.0 || | |
8501 | floatabs(ac_bData[PR_offsets][2]) > 10.0) return 0; | |
8502 | } | |
8503 | - | ac_KickWithCode(playerid, "", 0, 44, 6); |
8503 | + | case BULLET_HIT_TYPE_VEHICLE: |
8504 | { | |
8505 | if(floatabs(ac_bData[PR_offsets][0]) > 300.0 || | |
8506 | - | return ac_KickWithCode(playerid, "", 0, 44, 6); |
8506 | + | floatabs(ac_bData[PR_offsets][1]) > 300.0 || |
8507 | floatabs(ac_bData[PR_offsets][2]) > 300.0) return 0; | |
8508 | } | |
8509 | case BULLET_HIT_TYPE_OBJECT, BULLET_HIT_TYPE_PLAYER_OBJECT: | |
8510 | { | |
8511 | if(floatabs(ac_bData[PR_offsets][0]) > 1000.0 || | |
8512 | floatabs(ac_bData[PR_offsets][1]) > 1000.0 || | |
8513 | floatabs(ac_bData[PR_offsets][2]) > 1000.0) return 0; | |
8514 | } | |
8515 | default: | |
8516 | { | |
8517 | if(floatabs(ac_bData[PR_offsets][0]) > 20000.0 || | |
8518 | floatabs(ac_bData[PR_offsets][1]) > 20000.0 || | |
8519 | floatabs(ac_bData[PR_offsets][2]) > 20000.0) return 0; | |
8520 | } | |
8521 | } | |
8522 | return 1; | |
8523 | } | |
8524 | #endif | |
8525 | ||
8526 | #if defined OnPlayerWeaponShot | |
8527 | const AC_ONFOOT_SYNC = 207; | |
8528 | #else | |
8529 | const AC_ONFOOT_SYNC = 116; | |
8530 | #endif | |
8531 | ||
8532 | IPacket:AC_ONFOOT_SYNC(playerid, BitStream:bs) | |
8533 | { | |
8534 | new ac_fData[PR_OnFootSync]; | |
8535 | BS_IgnoreBits(bs, 8); | |
8536 | BS_ReadOnFootSync(bs, ac_fData); | |
8537 | if(!ac_IsValidFloat(ac_fData[PR_quaternion][0]) || !ac_IsValidFloat(ac_fData[PR_quaternion][1]) || | |
8538 | !ac_IsValidFloat(ac_fData[PR_quaternion][2]) || !ac_IsValidFloat(ac_fData[PR_quaternion][3])) return 0; | |
8539 | if(!ac_IsValidFloat(ac_fData[PR_surfingOffsets][0]) || | |
8540 | !ac_IsValidFloat(ac_fData[PR_surfingOffsets][1]) || | |
8541 | !ac_IsValidFloat(ac_fData[PR_surfingOffsets][2])) | |
8542 | { | |
8543 | ac_fData[PR_surfingOffsets][0] = | |
8544 | ac_fData[PR_surfingOffsets][1] = | |
8545 | ac_fData[PR_surfingOffsets][2] = 0.0; | |
8546 | ac_fData[PR_surfingVehicleId] = 0; | |
8547 | BS_SetWriteOffset(bs, 8); | |
8548 | BS_WriteOnFootSync(bs, ac_fData); | |
8549 | } | |
8550 | else if(ac_fData[PR_surfingVehicleId] != 0 && | |
8551 | ac_fData[PR_surfingOffsets][0] == 0.0 && ac_fData[PR_surfingOffsets][1] == 0.0 && | |
8552 | ac_fData[PR_surfingOffsets][2] == 0.0) | |
8553 | { | |
8554 | ac_fData[PR_surfingVehicleId] = 0; | |
8555 | BS_SetWriteOffset(bs, 8); | |
8556 | BS_WriteOnFootSync(bs, ac_fData); | |
8557 | } | |
8558 | if(ac_fData[PR_weaponId] == WEAPON_BOMB && ACInfo[playerid][acCamMode] != 4) | |
8559 | { | |
8560 | ac_fData[PR_weaponId] = 0; | |
8561 | BS_SetWriteOffset(bs, 8); | |
8562 | BS_WriteOnFootSync(bs, ac_fData); | |
8563 | } | |
8564 | return 1; | |
8565 | } | |
8566 | ||
8567 | #if defined OnPlayerWeaponShot | |
8568 | const AC_UNOCCUPIED_SYNC = 209; | |
8569 | #else | |
8570 | const AC_UNOCCUPIED_SYNC = 110; | |
8571 | #endif | |
8572 | ||
8573 | IPacket:AC_UNOCCUPIED_SYNC(playerid, BitStream:bs) | |
8574 | { | |
8575 | new ac_uData[PR_UnoccupiedSync]; | |
8576 | BS_IgnoreBits(bs, 8); | |
8577 | BS_ReadUnoccupiedSync(bs, ac_uData); | |
8578 | if(ac_uData[PR_seatId] > 0 && (ACInfo[playerid][acSeat] < 1 || | |
8579 | ac_uData[PR_vehicleId] == ACInfo[playerid][acVeh] && ac_uData[PR_seatId] != ACInfo[playerid][acSeat]) || | |
8580 | ac_uData[PR_angularVelocity][0] != ac_uData[PR_angularVelocity][0] || | |
8581 | ac_uData[PR_angularVelocity][1] != ac_uData[PR_angularVelocity][1] || | |
8582 | ac_uData[PR_angularVelocity][2] != ac_uData[PR_angularVelocity][2] || | |
8583 | !ac_IsValidFloat(ac_uData[PR_vehicleHealth]) || | |
8584 | floatabs(ac_uData[PR_angularVelocity][0]) >= 1.0 || | |
8585 | floatabs(ac_uData[PR_angularVelocity][1]) >= 1.0 || | |
8586 | floatabs(ac_uData[PR_angularVelocity][2]) >= 1.0) return 0; | |
8587 | #if defined VectorSize | |
8588 | if((ac_uData[PR_roll][0] * ac_uData[PR_direction][0]) + | |
8589 | (ac_uData[PR_roll][1] * ac_uData[PR_direction][1]) + | |
8590 | (ac_uData[PR_roll][2] * ac_uData[PR_direction][2]) >= 0.000001 || | |
8591 | floatabs(1.0 - VectorSize(ac_uData[PR_direction][0], ac_uData[PR_direction][1], ac_uData[PR_direction][2])) >= 0.000001 || | |
8592 | floatabs(1.0 - VectorSize(ac_uData[PR_roll][0], ac_uData[PR_roll][1], ac_uData[PR_roll][2])) >= 0.000001) return 0; | |
8593 | #else | |
8594 | if((ac_uData[PR_roll][0] * ac_uData[PR_direction][0]) + | |
8595 | (ac_uData[PR_roll][1] * ac_uData[PR_direction][1]) + | |
8596 | (ac_uData[PR_roll][2] * ac_uData[PR_direction][2]) >= 0.000001 || | |
8597 | floatabs(1.0 - floatsqroot(floatpower(ac_uData[PR_direction][0], 2.0) + | |
8598 | floatpower(ac_uData[PR_direction][1], 2.0) + floatpower(ac_uData[PR_direction][2], 2.0))) >= 0.000001 || | |
8599 | floatabs(1.0 - floatsqroot(floatpower(ac_uData[PR_roll][0], 2.0) + | |
8600 | floatpower(ac_uData[PR_roll][1], 2.0) + floatpower(ac_uData[PR_roll][2], 2.0))) >= 0.000001) return 0; | |
8601 | #endif | |
8602 | return 1; | |
8603 | } | |
8604 | ||
8605 | #if defined OnPlayerWeaponShot | |
8606 | const AC_TRAILER_SYNC = 210; | |
8607 | #else | |
8608 | const AC_TRAILER_SYNC = 114; | |
8609 | #endif | |
8610 | ||
8611 | IPacket:AC_TRAILER_SYNC(playerid, BitStream:bs) | |
8612 | { | |
8613 | new ac_tData[PR_TrailerSync], trailerid; | |
8614 | BS_IgnoreBits(bs, 8); | |
8615 | BS_ReadTrailerSync(bs, ac_tData); | |
8616 | trailerid = ac_tData[PR_trailerId]; | |
8617 | if(!(1 <= trailerid < MAX_VEHICLES) || ACVehInfo[trailerid][acDriver] != INVALID_PLAYER_ID || | |
8618 | !ac_IsValidFloat(ac_tData[PR_quaternion][0]) || !ac_IsValidFloat(ac_tData[PR_quaternion][1]) || | |
8619 | !ac_IsValidFloat(ac_tData[PR_quaternion][2]) || !ac_IsValidFloat(ac_tData[PR_quaternion][3])) return 0; | |
8620 | if(ACInfo[playerid][acACAllow][31] && | |
8621 | (floatabs(ac_tData[PR_velocity][0] - ACVehInfo[trailerid][acVelX]) >= 2.6 && | |
8622 | floatabs(ac_tData[PR_velocity][0]) >= floatabs(ACVehInfo[trailerid][acVelX]) || | |
8623 | floatabs(ac_tData[PR_velocity][1] - ACVehInfo[trailerid][acVelY]) >= 2.6 && | |
8624 | floatabs(ac_tData[PR_velocity][1]) >= floatabs(ACVehInfo[trailerid][acVelY]) || | |
8625 | floatabs(ac_tData[PR_velocity][2] - ACVehInfo[trailerid][acVelZ]) >= 2.6 && | |
8626 | floatabs(ac_tData[PR_velocity][2]) >= floatabs(ACVehInfo[trailerid][acVelZ]))) | |
8627 | { | |
8628 | #if defined DEBUG | |
8629 | printf("[Nex-AC debug] Pos x, y, z: %f, %f, %f, vel x, y, z: %f, %f, %f", | |
8630 | ac_tData[PR_position][0], ac_tData[PR_position][1], ac_tData[PR_position][2], ac_tData[PR_velocity][0], ac_tData[PR_velocity][1], ac_tData[PR_velocity][2]); | |
8631 | #endif | |
8632 | return ac_KickWithCode(playerid, "", 0, 31, 3); | |
8633 | } | |
8634 | if(ACInfo[playerid][acACAllow][5]) | |
8635 | { | |
8636 | new Float:ac_dist = GetVehicleDistanceFromPoint(trailerid, ac_tData[PR_position][0], ac_tData[PR_position][1], ac_tData[PR_position][2]), | |
8637 | Float:ac_dist2 = GetPlayerDistanceFromPoint(playerid, ac_tData[PR_position][0], ac_tData[PR_position][1], ac_tData[PR_position][2]); | |
8638 | if(ac_dist >= 80.0 || ac_dist2 >= 40.0) | |
8639 | { | |
8640 | new Float:ac_x, Float:ac_y, Float:ac_z; | |
8641 | GetVehiclePos(trailerid, ac_x, ac_y, ac_z); | |
8642 | #if defined DEBUG | |
8643 | printf("[Nex-AC debug] Dist: %f, player dist: %f, old pos z: %f, veh: %d, playerid: %d", ac_dist, ac_dist2, ac_z, trailerid, playerid); | |
8644 | #endif | |
8645 | #if defined OnCheatDetected | |
8646 | ac_KickWithCode(playerid, "", 0, 5, 2); | |
8647 | #endif | |
8648 | GetVehicleZAngle(trailerid, ACVehInfo[trailerid][acZAngle]); | |
8649 | SetVehicleFakeZAngleForPlayer(playerid, trailerid, ACVehInfo[trailerid][acZAngle]); | |
8650 | SetVehicleFakePosForPlayer(playerid, trailerid, ac_x, ac_y, ac_z); | |
8651 | return 0; | |
8652 | } | |
8653 | } | |
8654 | new ac_vsp = ac_GetSpeed(ac_tData[PR_velocity][0], ac_tData[PR_velocity][1], ac_tData[PR_velocity][2]); | |
8655 | ACVehInfo[trailerid][acTrSpeedDiff] = ac_vsp - ACVehInfo[trailerid][acSpeed]; | |
8656 | ACVehInfo[trailerid][acTrVelX] = ac_tData[PR_velocity][0]; | |
8657 | ACVehInfo[trailerid][acTrVelY] = ac_tData[PR_velocity][1]; | |
8658 | ACVehInfo[trailerid][acTrVelZ] = ac_tData[PR_velocity][2]; | |
8659 | ACVehInfo[trailerid][acTrSpeed] = ac_vsp; | |
8660 | return 1; | |
8661 | } | |
8662 | ||
8663 | #if defined OnPlayerWeaponShot | |
8664 | const AC_PASSENGER_SYNC = 211; | |
8665 | #else | |
8666 | const AC_PASSENGER_SYNC = 115; | |
8667 | #endif | |
8668 | ||
8669 | IPacket:AC_PASSENGER_SYNC(playerid, BitStream:bs) | |
8670 | { | |
8671 | if(ACInfo[playerid][acACAllow][44]) | |
8672 | { | |
8673 | new ac_pData[PR_PassengerSync]; | |
8674 | BS_IgnoreBits(bs, 8); | |
8675 | BS_ReadPassengerSync(bs, ac_pData); | |
8676 | if(ac_pData[PR_seatId] < 1 || !(1 <= ac_pData[PR_vehicleId] < MAX_VEHICLES)) | |
8677 | { | |
8678 | #if defined DEBUG | |
8679 | printf("[Nex-AC debug] AC seat: %d, seat: %d, veh: %d", | |
8680 | ACInfo[playerid][acSeat], ac_pData[PR_seatId], ac_pData[PR_vehicleId]); | |
8681 | #endif | |
8682 | return ac_KickWithCode(playerid, "", 0, 44, 6); | |
8683 | } | |
8684 | } | |
8685 | return 1; | |
8686 | } | |
8687 | ||
8688 | #if defined OnPlayerWeaponShot | |
8689 | const AC_RPC_RequestClass = 128; | |
8690 | #else | |
8691 | const AC_RPC_RequestClass = 101; | |
8692 | #endif | |
8693 | ||
8694 | IRPC:AC_RPC_RequestClass(playerid, BitStream:bs) | |
8695 | { | |
8696 | if(!ACInfo[playerid][acForceClass]) | |
8697 | { | |
8698 | #if defined WC_IsPlayerSpawned | |
8699 | if(WC_IsPlayerSpawned(playerid)) return 0; | |
8700 | #elseif defined IsPlayerSpawned | |
8701 | if(IsPlayerSpawned(playerid)) return 0; | |
8702 | #else | |
8703 | new ac_i = GetPlayerState(playerid); | |
8704 | if(PLAYER_STATE_ONFOOT <= ac_i < PLAYER_STATE_WASTED || ac_i == PLAYER_STATE_SPAWNED) return 0; | |
8705 | #endif | |
8706 | } | |
8707 | return 1; | |
8708 | } | |
8709 | ||
8710 | #if defined OnPlayerWeaponShot | |
8711 | const AC_RPC_DamageVehicle = 106; | |
8712 | #else | |
8713 | const AC_RPC_DamageVehicle = 131; | |
8714 | #endif | |
8715 | ||
8716 | IRPC:AC_RPC_DamageVehicle(playerid, BitStream:bs) | |
8717 | { | |
8718 | new vehicleid; | |
8719 | BS_ReadValue(bs, PR_UINT16, vehicleid); | |
8720 | if(GetVehicleModel(vehicleid) <= 0 || ACVehInfo[vehicleid][acDriver] != playerid) return 0; | |
8721 | return 1; | |
8722 | } | |
8723 | #endif | |
8724 | ||
8725 | #if defined PAWNRAKNET_INC_ || defined SendRPC | |
8726 | #if defined OnPlayerWeaponShot | |
8727 | const AC_RPC_SetVehiclePos = 159; | |
8728 | const AC_RPC_SetVehicleZAngle = 160; | |
8729 | #else | |
8730 | const AC_RPC_SetVehiclePos = 109; | |
8731 | const AC_RPC_SetVehicleZAngle = 110; | |
8732 | #endif | |
8733 | ||
8734 | static SetVehicleFakePosForPlayer(playerid, vehicleid, Float:x, Float:y, Float:z) | |
8735 | { | |
8736 | if(!IsPlayerConnected(playerid) || GetVehicleModel(vehicleid) <= 0) return 0; | |
8737 | #if defined PAWNRAKNET_INC_ | |
8738 | new BitStream:bs = BS_New(); | |
8739 | BS_WriteValue(bs, PR_UINT16, vehicleid, PR_FLOAT, x, PR_FLOAT, y, PR_FLOAT, z); | |
8740 | #if defined PR_SendRPC | |
8741 | PR_SendRPC(bs, playerid, AC_RPC_SetVehiclePos); | |
8742 | #else | |
8743 | BS_RPC(bs, playerid, AC_RPC_SetVehiclePos); | |
8744 | #endif | |
8745 | BS_Delete(bs); | |
8746 | #else | |
8747 | SendRPC(playerid, AC_RPC_SetVehiclePos, BS_UNSIGNEDSHORT, vehicleid, BS_FLOAT, x, BS_FLOAT, y, BS_FLOAT, z); | |
8748 | #endif | |
8749 | return 1; | |
8750 | } | |
8751 | ||
8752 | static SetVehicleFakeZAngleForPlayer(playerid, vehicleid, Float:z_angle) | |
8753 | { | |
8754 | if(!IsPlayerConnected(playerid) || GetVehicleModel(vehicleid) <= 0) return 0; | |
8755 | #if defined PAWNRAKNET_INC_ | |
8756 | new BitStream:bs = BS_New(); | |
8757 | BS_WriteValue(bs, PR_UINT16, vehicleid, PR_FLOAT, z_angle); | |
8758 | #if defined PR_SendRPC | |
8759 | PR_SendRPC(bs, playerid, AC_RPC_SetVehicleZAngle); | |
8760 | #else | |
8761 | BS_RPC(bs, playerid, AC_RPC_SetVehicleZAngle); | |
8762 | #endif | |
8763 | BS_Delete(bs); | |
8764 | #else | |
8765 | SendRPC(playerid, AC_RPC_SetVehicleZAngle, BS_UNSIGNEDSHORT, vehicleid, BS_FLOAT, z_angle); | |
8766 | #endif | |
8767 | return 1; | |
8768 | } | |
8769 | #endif | |
8770 | ||
8771 | ac_fpublic ac_Timer(playerid) | |
8772 | { | |
8773 | if(!IsPlayerConnected(playerid) || ACInfo[playerid][acKicked] > 0) return 0; | |
8774 | new ac_gpp; | |
8775 | #if defined NetStats_MessagesRecvPerSecond | |
8776 | if(ACInfo[playerid][acACAllow][51] && (ac_gpp = NetStats_MessagesRecvPerSecond(playerid)) > AC_MAX_MSGS_REC_DIFF) | |
8777 | { | |
8778 | #if defined DEBUG | |
8779 | printf("[Nex-AC debug] Max msgs per sec: %d, msgs per sec: %d", AC_MAX_MSGS_REC_DIFF, ac_gpp); | |
8780 | #endif | |
8781 | ac_KickWithCode(playerid, "", 0, 51); | |
8782 | } | |
8783 | #endif | |
8784 | #undef AC_MAX_MSGS_REC_DIFF | |
8785 | ac_gpp = GetPlayerPing(playerid); | |
8786 | if(ACInfo[playerid][acACAllow][38]) | |
8787 | { | |
8788 | if(ac_gpp > AC_MAX_PING) | |
8789 | { | |
8790 | if(++ACInfo[playerid][acCheatCount][0] > AC_MAX_PING_WARNINGS) | |
8791 | { | |
8792 | #if defined DEBUG | |
8793 | printf("[Nex-AC debug] Max ping: %d, ping: %d", AC_MAX_PING, ac_gpp); | |
8794 | #endif | |
8795 | #undef AC_MAX_PING | |
8796 | #undef AC_MAX_PING_WARNINGS | |
8797 | ac_KickWithCode(playerid, "", 0, 38); | |
8798 | #if defined OnCheatDetected | |
8799 | ACInfo[playerid][acCheatCount][0] = 0; | |
8800 | #endif | |
8801 | } | |
8802 | #if defined OnCheatWarning | |
8803 | else OnCheatWarning(playerid, "", 0, 38, 0, ACInfo[playerid][acCheatCount][0]); | |
8804 | #endif | |
8805 | } | |
8806 | else ACInfo[playerid][acCheatCount][0] = 0; | |
8807 | } | |
8808 | new ac_gtc = GetTickCount(); | |
8809 | #if defined IsPlayerDying | |
8810 | if(!IsPlayerDying(playerid)) | |
8811 | #else | |
8812 | if(!ACInfo[playerid][acDead]) | |
8813 | #endif | |
8814 | { | |
8815 | if(ac_gtc - ACInfo[playerid][acUpdateTick] < 1500) | |
8816 | { | |
8817 | new ac_t, ac_s = ACInfo[playerid][acLastWeapon]; | |
8818 | if(ac_s != -1 && ac_gtc - ACInfo[playerid][acGtc][6] > ac_gpp) | |
8819 | { | |
8820 | #if AC_USE_AMMUNATIONS | |
8821 | new ac_m; | |
8822 | #endif | |
8823 | #if AC_USE_PICKUP_WEAPONS\ | |
8824 | && defined Streamer_GetDistanceToItem\ | |
8825 | && defined Streamer_GetIntData | |
8826 | new Float:ac_pick_dist; | |
8827 | if(ACInfo[playerid][acLastPickup] > MAX_PICKUPS) | |
8828 | { | |
8829 | Streamer_GetDistanceToItem(ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ], STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, ac_pick_dist); | |
8830 | ac_t = Streamer_GetIntData(STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, E_STREAMER_EXTRA_ID) - 100; | |
8831 | } | |
8832 | #endif | |
8833 | ac_s = ac_wSlot[ac_s]; | |
8834 | for(new ac_i, ac_w, ac_a, bool:ac_cw; ac_i <= 12; ++ac_i) | |
8835 | { | |
8836 | GetPlayerWeaponData(playerid, ac_i, ac_w, ac_a); | |
8837 | if(ac_w == WEAPON_SATCHEL) ac_cw = true; | |
8838 | if(ac_s != ac_i) | |
8839 | - | if((ac_s = GetPlayerState(playerid)) == PLAYER_STATE_DRIVER) |
8839 | + | |
8840 | if(ACInfo[playerid][acSetWeapon][ac_i] > 0) | |
8841 | { | |
8842 | if(ACInfo[playerid][acSetWeapon][ac_i] == ac_w) | |
8843 | { | |
8844 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
8845 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
8846 | } | |
8847 | else if(ac_gtc - ACInfo[playerid][acGtcSetWeapon][ac_i] > ac_gpp) | |
8848 | { | |
8849 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][0]) | |
8850 | { | |
8851 | if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_TIMER_WARNINGS) | |
8852 | { | |
8853 | #if defined DEBUG | |
8854 | printf(DEBUG_CODE_5, playerid, "GivePlayerWeapon"); | |
8855 | printf("[Nex-AC debug] AC weapon: %d, weaponid: %d", ACInfo[playerid][acSetWeapon][ac_i], ac_w); | |
8856 | #endif | |
8857 | ac_KickWithCode(playerid, "", 0, 52, 13); | |
8858 | #if defined OnCheatDetected | |
8859 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
8860 | #endif | |
8861 | } | |
8862 | #if defined OnNOPWarning | |
8863 | else OnNOPWarning(playerid, 13, ACInfo[playerid][acNOPCount][0]); | |
8864 | #endif | |
8865 | } | |
8866 | else if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
8867 | } | |
8868 | } | |
8869 | else | |
8870 | { | |
8871 | if(ACInfo[playerid][acWeapon][ac_i] != ac_w) | |
8872 | { | |
8873 | #if AC_USE_PICKUP_WEAPONS | |
8874 | #if defined Streamer_GetDistanceToItem\ | |
8875 | && defined Streamer_GetIntData | |
8876 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && | |
8877 | ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
8878 | ac_a <= (ac_IsAmmoSharingInSlot(ac_i) ? (ACInfo[playerid][acAmmo][ac_i] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && | |
8879 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
8880 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ]) || | |
8881 | ACInfo[playerid][acLastPickup] > MAX_PICKUPS && ac_t == ac_w && | |
8882 | ac_a <= (ac_IsAmmoSharingInSlot(ac_i) ? (ACInfo[playerid][acAmmo][ac_i] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && ac_pick_dist <= 15.0) | |
8883 | #else | |
8884 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && | |
8885 | ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
8886 | ac_a <= (ac_IsAmmoSharingInSlot(ac_i) ? (ACInfo[playerid][acAmmo][ac_i] + ac_pAmmo[ac_w]) : ac_pAmmo[ac_w]) && | |
8887 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
8888 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ])) | |
8889 | #endif | |
8890 | { | |
8891 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
8892 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
8893 | } | |
8894 | else | |
8895 | { | |
8896 | #endif | |
8897 | if(ac_w == 0 || ac_w == WEAPON_BOMB && ac_cw || | |
8898 | ac_w == WEAPON_PARACHUTE && ACInfo[playerid][acVeh] > 0 && ACInfo[playerid][acParachute] > 0) | |
8899 | { | |
8900 | if(ac_w == WEAPON_PARACHUTE) ACInfo[playerid][acParachute] = 0; | |
8901 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
8902 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
8903 | } | |
8904 | else if(ACInfo[playerid][acACAllow][15] && (!ac_IsWeaponWithAmmo(ac_w) || ac_a != 0)) | |
8905 | { | |
8906 | #if defined DEBUG | |
8907 | printf("[Nex-AC debug] AC weaponid: %d, AC ammo: %d, weaponid: %d, ammo: %d", | |
8908 | ACInfo[playerid][acWeapon][ac_i], ACInfo[playerid][acAmmo][ac_i], ac_w, ac_a); | |
8909 | #endif | |
8910 | ac_KickWithCode(playerid, "", 0, 15, 2); | |
8911 | #if defined OnCheatDetected | |
8912 | if(ACInfo[playerid][acKicked] < 1) | |
8913 | { | |
8914 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
8915 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
8916 | } | |
8917 | #endif | |
8918 | } | |
8919 | #if AC_USE_PICKUP_WEAPONS | |
8920 | } | |
8921 | #endif | |
8922 | #undef AC_USE_PICKUP_WEAPONS | |
8923 | } | |
8924 | if(ACInfo[playerid][acGiveAmmo][ac_i] != -65535) | |
8925 | { | |
8926 | if(ACInfo[playerid][acGiveAmmo][ac_i] == ac_a || | |
8927 | ACInfo[playerid][acGiveAmmo][ac_i] > ac_a && !(ac_a < 0 <= ACInfo[playerid][acGiveAmmo][ac_i]) && | |
8928 | ac_gtc - ACInfo[playerid][acGtcGiveAmmo][ac_i] > ac_gpp) | |
8929 | { | |
8930 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
8931 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
8932 | } | |
8933 | else if(ac_gtc - ACInfo[playerid][acGtcGiveAmmo][ac_i] > ac_gpp) | |
8934 | { | |
8935 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][1]) | |
8936 | { | |
8937 | if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_TIMER_WARNINGS) | |
8938 | { | |
8939 | #if defined DEBUG | |
8940 | printf(DEBUG_CODE_5, playerid, "SetPlayerAmmo"); | |
8941 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d", | |
8942 | ACInfo[playerid][acGiveAmmo][ac_i], ac_a, ac_w); | |
8943 | #endif | |
8944 | ac_KickWithCode(playerid, "", 0, 52, 14); | |
8945 | #if defined OnCheatDetected | |
8946 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
8947 | #endif | |
8948 | } | |
8949 | #if defined OnNOPWarning | |
8950 | else OnNOPWarning(playerid, 14, ACInfo[playerid][acNOPCount][1]); | |
8951 | #endif | |
8952 | } | |
8953 | else if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
8954 | } | |
8955 | } | |
8956 | else if(ac_IsWeaponWithAmmo(ac_w)) | |
8957 | { | |
8958 | if(ac_a == 0) ACInfo[playerid][acAmmo][ac_i] = 0; | |
8959 | else if(ACInfo[playerid][acACAllow][16] && | |
8960 | (ac_a > ACInfo[playerid][acAmmo][ac_i] || ac_a < 0 <= ACInfo[playerid][acAmmo][ac_i]) && | |
8961 | (!ac_LagCompMode || !ac_IsBulletWeapon(ac_w) || ac_gtc - ACInfo[playerid][acShotTick] > 3850)) | |
8962 | { | |
8963 | #if defined DEBUG | |
8964 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d", | |
8965 | ACInfo[playerid][acAmmo][ac_i], ac_a, ac_w); | |
8966 | #endif | |
8967 | ac_KickWithCode(playerid, "", 0, 16, 2); | |
8968 | #if defined OnCheatDetected | |
8969 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
8970 | #endif | |
8971 | } | |
8972 | } | |
8973 | } | |
8974 | } | |
8975 | else if(ac_IsBulletWeapon(ac_w)) | |
8976 | { | |
8977 | if(ac_a > ACInfo[playerid][acAmmo][ac_i] || ac_a < 0 <= ACInfo[playerid][acAmmo][ac_i]) | |
8978 | { | |
8979 | if(ACInfo[playerid][acGiveAmmo][ac_i] == -65535) | |
8980 | { | |
8981 | #if AC_USE_AMMUNATIONS | |
8982 | if(2 <= ac_i <= 5 && ac_InAmmuNation(playerid, ACInfo[playerid][acInt]) && | |
8983 | (ac_m = ac_a - ACInfo[playerid][acAmmo][ac_i]) % ac_AmmuNationInfo[ac_w - 22][1] == 0) | |
8984 | { | |
8985 | if(ACInfo[playerid][acSet][10] != -1) ACInfo[playerid][acSet][10] += ac_AmmuNationInfo[ac_w - 22][0] * (ac_m / ac_AmmuNationInfo[ac_w - 22][1]); | |
8986 | else ACInfo[playerid][acSet][10] = ac_AmmuNationInfo[ac_w - 22][0] * (ac_m / ac_AmmuNationInfo[ac_w - 22][1]); | |
8987 | ACInfo[playerid][acAmmo][ac_i] += ac_m; | |
8988 | ACInfo[playerid][acGtc][17] = ac_gtc + 2650; | |
8989 | ACInfo[playerid][acCheatCount][20] = 0; | |
8990 | } | |
8991 | else | |
8992 | { | |
8993 | #endif | |
8994 | if(ACInfo[playerid][acACAllow][16] && (!ac_LagCompMode || ac_gtc - ACInfo[playerid][acShotTick] > 3850)) | |
8995 | { | |
8996 | #if defined DEBUG | |
8997 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d", | |
8998 | ACInfo[playerid][acAmmo][ac_i], ac_a, ac_w); | |
8999 | #endif | |
9000 | ac_KickWithCode(playerid, "", 0, 16, 3); | |
9001 | #if defined OnCheatDetected | |
9002 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
9003 | #endif | |
9004 | } | |
9005 | #if AC_USE_AMMUNATIONS | |
9006 | } | |
9007 | #endif | |
9008 | } | |
9009 | } | |
9010 | else if(ACInfo[playerid][acAmmo][ac_i] != 0) ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
9011 | } | |
9012 | } | |
9013 | } | |
9014 | ac_s = GetPlayerState(playerid); | |
9015 | if(ac_s == PLAYER_STATE_DRIVER) | |
9016 | { | |
9017 | ac_t = ACInfo[playerid][acVeh]; | |
9018 | if(ACInfo[playerid][acACAllow][35] && GetPlayerCameraMode(playerid) == 55) ac_KickWithCode(playerid, "", 0, 35); | |
9019 | if(ACInfo[playerid][acACAllow][3] && ACInfo[playerid][acSet][8] == -1) | |
9020 | { | |
9021 | new Float:ac_time, Float:ac_maxdist = 140.0, | |
9022 | Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acLastPosX], ACInfo[playerid][acLastPosY], ACInfo[playerid][acPosZ]), | |
9023 | Float:ac_dist_set = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], ACInfo[playerid][acPosZ]); | |
9024 | if((ac_time = (ac_gtc - ACInfo[playerid][acTimerTick]) / 1000.0) > 1.0) ac_maxdist *= ac_time; | |
9025 | if(ac_dist >= ac_maxdist && (ACInfo[playerid][acSet][7] == -1 || ac_dist_set >= ac_maxdist)) | |
9026 | { | |
9027 | #if defined DEBUG | |
9028 | printf("[Nex-AC debug] Dist: %f, dist set: %f, acSet[7]: %d, speed: %d, veh: %d", | |
9029 | ac_dist, ac_dist_set, ACInfo[playerid][acSet][7], ACVehInfo[ac_t][acSpeed], ac_t); | |
9030 | #endif | |
9031 | ac_KickWithCode(playerid, "", 0, 3, 3); | |
9032 | } | |
9033 | } | |
9034 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
9035 | ACInfo[playerid][acLastPosY] = ACInfo[playerid][acPosY]; | |
9036 | ac_s = ac_GetSpeed(ACVehInfo[ac_t][acVelX], ACVehInfo[ac_t][acVelY]); | |
9037 | if(ACInfo[playerid][acACAllow][10] && ac_gtc - ACInfo[playerid][acGtc][8] > ac_gpp) | |
9038 | { | |
9039 | new ac_model = GetVehicleModel(ac_t), ac_maxdiff = 80, | |
9040 | Float:ac_time = (ac_gtc - ACInfo[playerid][acTimerTick]) / 1100.0; | |
9041 | if(ac_s - ACVehInfo[ac_t][acLastSpeed] >= (ac_time > 1.0 ? floatround(ac_maxdiff * ac_time) : ac_maxdiff) && | |
9042 | (!ac_IsValidVehicleModel(ac_model) || !ac_IsATrainLoco(ac_model) && !ac_IsAnAirplane(ac_model))) | |
9043 | { | |
9044 | ACInfo[playerid][acCheatCount][18] += (1 * AC_SPEEDHACK_VEH_RESET_DELAY); | |
9045 | if(ACInfo[playerid][acCheatCount][18] > AC_MAX_SPEEDHACK_VEH_WARNINGS) | |
9046 | { | |
9047 | #undef AC_MAX_SPEEDHACK_VEH_WARNINGS | |
9048 | #if defined DEBUG | |
9049 | printf("[Nex-AC debug] Speed: %d, last speed: %d, veh model: %d, veh: %d", | |
9050 | ac_s, ACVehInfo[ac_t][acLastSpeed], ac_model, ac_t); | |
9051 | #endif | |
9052 | ac_KickWithCode(playerid, "", 0, 10, 4); | |
9053 | #if defined OnCheatDetected | |
9054 | ACInfo[playerid][acCheatCount][18] = 0; | |
9055 | #endif | |
9056 | } | |
9057 | #if defined OnCheatWarning | |
9058 | else OnCheatWarning(playerid, "", 0, 10, 4, floatround(ACInfo[playerid][acCheatCount][18] / AC_SPEEDHACK_VEH_RESET_DELAY)); | |
9059 | #endif | |
9060 | #undef AC_SPEEDHACK_VEH_RESET_DELAY | |
9061 | } | |
9062 | } | |
9063 | ACVehInfo[ac_t][acLastSpeed] = ac_s; | |
9064 | } | |
9065 | else if(ac_s == PLAYER_STATE_ONFOOT) | |
9066 | { | |
9067 | if(ACInfo[playerid][acACAllow][2] && ACInfo[playerid][acSet][8] == -1 && | |
9068 | !IsVehicleStreamedIn(GetPlayerSurfingVehicleID(playerid), playerid) && | |
9069 | GetPlayerSurfingObjectID(playerid) == INVALID_OBJECT_ID) | |
9070 | { | |
9071 | new Float:ac_time, Float:ac_maxdist = 80.0, | |
9072 | Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acLastPosX], ACInfo[playerid][acLastPosY], ACInfo[playerid][acPosZ]), | |
9073 | Float:ac_dist_set = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], ACInfo[playerid][acPosZ]); | |
9074 | if((ac_time = (ac_gtc - ACInfo[playerid][acTimerTick]) / 1000.0) > 1.0) ac_maxdist *= ac_time; | |
9075 | if(ac_dist >= ac_maxdist && (ACInfo[playerid][acSet][7] == -1 || ac_dist_set >= ac_maxdist)) | |
9076 | { | |
9077 | #if defined DEBUG | |
9078 | printf("[Nex-AC debug] Dist: %f, dist set: %f, acSet[7]: %d, speed: %d, old pos x, y: %f, %f", | |
9079 | ac_dist, ac_dist_set, ACInfo[playerid][acSet][7], ACInfo[playerid][acSpeed], ACInfo[playerid][acLastPosX], ACInfo[playerid][acLastPosY]); | |
9080 | #endif | |
9081 | ac_KickWithCode(playerid, "", 0, 2, 6); | |
9082 | } | |
9083 | } | |
9084 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
9085 | ACInfo[playerid][acLastPosY] = ACInfo[playerid][acPosY]; | |
9086 | } | |
9087 | ac_t = orig_GetPlayerMoney(playerid); | |
9088 | #if AC_USE_AMMUNATIONS | |
9089 | if(ACInfo[playerid][acSet][10] != -1) | |
9090 | { | |
9091 | if(ac_t < ACInfo[playerid][acMoney] && | |
9092 | ACInfo[playerid][acMoney] - ac_t >= ACInfo[playerid][acSet][10]) ACInfo[playerid][acSet][10] = -1; | |
9093 | else if(ac_gtc - ACInfo[playerid][acGtc][17] > ac_gpp) | |
9094 | { | |
9095 | if(ACInfo[playerid][acACAllow][15]) | |
9096 | { | |
9097 | if(++ACInfo[playerid][acCheatCount][20] > AC_MAX_NOP_TIMER_WARNINGS) | |
9098 | { | |
9099 | #if defined DEBUG | |
9100 | printf("[Nex-AC debug] Money: %d, old money: %d, price: %d", | |
9101 | ac_t, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][10]); | |
9102 | #endif | |
9103 | ac_KickWithCode(playerid, "", 0, 15, 4); | |
9104 | #if defined OnCheatDetected | |
9105 | ACInfo[playerid][acSet][10] = -1; | |
9106 | #endif | |
9107 | } | |
9108 | #if defined OnCheatWarning | |
9109 | else OnCheatWarning(playerid, "", 0, 15, 4, ACInfo[playerid][acCheatCount][20]); | |
9110 | #endif | |
9111 | } | |
9112 | else if(++ACInfo[playerid][acCheatCount][20] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acSet][10] = -1; | |
9113 | } | |
9114 | } | |
9115 | #endif | |
9116 | #if AC_USE_TUNING_GARAGES | |
9117 | if(ACInfo[playerid][acSet][11] != -1) | |
9118 | { | |
9119 | if(ac_t < ACInfo[playerid][acMoney] && | |
9120 | ACInfo[playerid][acMoney] - ac_t >= ACInfo[playerid][acSet][11]) ACInfo[playerid][acSet][11] = -1; | |
9121 | else if(ac_gtc - ACInfo[playerid][acGtc][18] > ac_gpp) | |
9122 | { | |
9123 | if(ACInfo[playerid][acACAllow][23]) | |
9124 | { | |
9125 | if(++ACInfo[playerid][acCheatCount][21] > AC_MAX_NOP_TIMER_WARNINGS) | |
9126 | { | |
9127 | #if defined DEBUG | |
9128 | printf("[Nex-AC debug] Money: %d, old money: %d, components price: %d", | |
9129 | ac_t, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][11]); | |
9130 | #endif | |
9131 | ac_KickWithCode(playerid, "", 0, 23, 6); | |
9132 | #if defined OnCheatDetected | |
9133 | ACInfo[playerid][acSet][11] = -1; | |
9134 | #endif | |
9135 | } | |
9136 | #if defined OnCheatWarning | |
9137 | else OnCheatWarning(playerid, "", 0, 23, 6, ACInfo[playerid][acCheatCount][21]); | |
9138 | #endif | |
9139 | } | |
9140 | else if(++ACInfo[playerid][acCheatCount][21] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acSet][11] = -1; | |
9141 | } | |
9142 | } | |
9143 | #endif | |
9144 | #undef AC_USE_TUNING_GARAGES | |
9145 | #undef AC_MAX_NOP_TIMER_WARNINGS | |
9146 | if(ACInfo[playerid][acNOPCount][11] > 0) ACInfo[playerid][acNOPCount][11]--; | |
9147 | else | |
9148 | { | |
9149 | if(ACInfo[playerid][acACAllow][14] && ac_t > ACInfo[playerid][acMoney] && | |
9150 | (!ACInfo[playerid][acStuntBonus] || ACInfo[playerid][acVeh] == 0 && ac_gtc - ACInfo[playerid][acGtc][15] > ac_gpp)) | |
9151 | { | |
9152 | #if AC_USE_CASINOS | |
9153 | if(!ac_InCasino(playerid, ACInfo[playerid][acInt])) | |
9154 | { | |
9155 | #endif | |
9156 | #if defined DEBUG | |
9157 | printf("[Nex-AC debug] AC money: %d, money: %d, stunt bonus: %d, veh: %d, playerid: %d", | |
9158 | ACInfo[playerid][acMoney], ac_t, ACInfo[playerid][acStuntBonus], ACInfo[playerid][acVeh], playerid); | |
9159 | #endif | |
9160 | #if defined OnCheatDetected | |
9161 | ac_KickWithCode(playerid, "", 0, 14); | |
9162 | #endif | |
9163 | ac_t = ACInfo[playerid][acMoney]; | |
9164 | ResetPlayerMoney(playerid); | |
9165 | GivePlayerMoney(playerid, ac_t); | |
9166 | #if AC_USE_CASINOS | |
9167 | } | |
9168 | #endif | |
9169 | } | |
9170 | ACInfo[playerid][acMoney] = ac_t; | |
9171 | } | |
9172 | } | |
9173 | else | |
9174 | { | |
9175 | if(ACInfo[playerid][acSet][9] != -1) ACInfo[playerid][acGtc][7] += (ac_gtc - ACInfo[playerid][acTimerTick]); | |
9176 | if(ac_gtc - ACInfo[playerid][acGtc][9] <= ac_gpp) ACInfo[playerid][acGtc][9] += (ac_gtc - ACInfo[playerid][acTimerTick]); | |
9177 | if(ac_gtc - ACInfo[playerid][acGtc][8] <= ac_gpp) ACInfo[playerid][acGtc][8] += (ac_gtc - ACInfo[playerid][acTimerTick]); | |
9178 | if(ac_gtc - ACInfo[playerid][acGtc][6] <= ac_gpp) ACInfo[playerid][acGtc][6] += (ac_gtc - ACInfo[playerid][acTimerTick]); | |
9179 | } | |
9180 | if(ACInfo[playerid][acCheatCount][14] > 0) ACInfo[playerid][acCheatCount][14]--; | |
9181 | if(ACInfo[playerid][acCheatCount][18] > 0) ACInfo[playerid][acCheatCount][18]--; | |
9182 | ACInfo[playerid][acCheatCount][1] = ACInfo[playerid][acCheatCount][2] = | |
9183 | ACInfo[playerid][acCheatCount][3] = ACInfo[playerid][acCheatCount][4] = | |
9184 | ACInfo[playerid][acCheatCount][19] = 0; | |
9185 | } | |
9186 | if(ACInfo[playerid][acKicked] < 1) | |
9187 | { | |
9188 | ACInfo[playerid][acTimerTick] = ac_gtc; | |
9189 | ACInfo[playerid][acTimerID] = SetTimerEx("ac_Timer", 1000, false, "i", playerid); | |
9190 | } | |
9191 | return 1; | |
9192 | } | |
9193 | ||
9194 | #if !defined OnCheatDetected | |
9195 | //Don't make changes in this public | |
9196 | //To customize punishments, declare 'OnCheatDetected' in your script | |
9197 | ac_fpublic ac_OnCheatDetected(playerid, ip_address[], type, code) | |
9198 | { | |
9199 | if(type) | |
9200 | { | |
9201 | #if defined BlockIpAddress | |
9202 | BlockIpAddress(ip_address, 0); | |
9203 | #else | |
9204 | static ac_strtmp[32]; | |
9205 | format(ac_strtmp, sizeof ac_strtmp, "banip %s", ip_address); | |
9206 | SendRconCommand(ac_strtmp); | |
9207 | #endif | |
9208 | } | |
9209 | else | |
9210 | { | |
9211 | switch(code) | |
9212 | { | |
9213 | case 40: SendClientMessage(playerid, AC_DEFAULT_COLOR, MAX_CONNECTS_MSG); | |
9214 | case 41: SendClientMessage(playerid, AC_DEFAULT_COLOR, UNKNOWN_CLIENT_MSG); | |
9215 | default: | |
9216 | { | |
9217 | static ac_strtmp[sizeof KICK_MSG]; | |
9218 | format(ac_strtmp, sizeof ac_strtmp, KICK_MSG, code); | |
9219 | SendClientMessage(playerid, AC_DEFAULT_COLOR, ac_strtmp); | |
9220 | #undef AC_DEFAULT_COLOR | |
9221 | } | |
9222 | } | |
9223 | AntiCheatKickWithDesync(playerid, code); | |
9224 | } | |
9225 | return 1; | |
9226 | } | |
9227 | #endif | |
9228 | ||
9229 | ac_fpublic ac_KickTimer(playerid) return Kick(playerid); | |
9230 | ||
9231 | #undef ac_fpublic | |
9232 | ||
9233 | stock AntiCheatGetHealth(playerid, &Float:health) | |
9234 | { | |
9235 | if(!IsPlayerConnected(playerid)) return 0; | |
9236 | health = ACInfo[playerid][acHealth]; | |
9237 | return 1; | |
9238 | } | |
9239 | ||
9240 | stock AntiCheatGetArmour(playerid, &Float:armour) | |
9241 | { | |
9242 | if(!IsPlayerConnected(playerid)) return 0; | |
9243 | armour = ACInfo[playerid][acArmour]; | |
9244 | return 1; | |
9245 | } | |
9246 | ||
9247 | stock AntiCheatGetWeaponData(playerid, slot, &weapons, &ammo) | |
9248 | { | |
9249 | if(!IsPlayerConnected(playerid)) return 0; | |
9250 | if(!(0 <= slot <= 12)) return -1; | |
9251 | weapons = ACInfo[playerid][acWeapon][slot]; | |
9252 | ammo = ACInfo[playerid][acAmmo][slot]; | |
9253 | return 1; | |
9254 | } | |
9255 | ||
9256 | stock AntiCheatGetPos(playerid, &Float:x, &Float:y, &Float:z) | |
9257 | { | |
9258 | if(!IsPlayerConnected(playerid)) return 0; | |
9259 | x = ACInfo[playerid][acPosX]; | |
9260 | y = ACInfo[playerid][acPosY]; | |
9261 | z = ACInfo[playerid][acPosZ]; | |
9262 | return 1; | |
9263 | } | |
9264 | ||
9265 | stock AntiCheatGetSpawnPos(playerid, &Float:x, &Float:y, &Float:z) | |
9266 | { | |
9267 | if(!IsPlayerConnected(playerid)) return 0; | |
9268 | x = ACInfo[playerid][acSpawnPosX]; | |
9269 | y = ACInfo[playerid][acSpawnPosY]; | |
9270 | z = ACInfo[playerid][acSpawnPosZ]; | |
9271 | return 1; | |
9272 | } | |
9273 | ||
9274 | stock AntiCheatGetSpawnWeapon(playerid, &weapon1, &weapon1_ammo, &weapon2, &weapon2_ammo, &weapon3, &weapon3_ammo) | |
9275 | { | |
9276 | if(!IsPlayerConnected(playerid)) return 0; | |
9277 | weapon1 = ACInfo[playerid][acSpawnWeapon1]; | |
9278 | weapon1_ammo = ACInfo[playerid][acSpawnAmmo1]; | |
9279 | weapon2 = ACInfo[playerid][acSpawnWeapon2]; | |
9280 | weapon2_ammo = ACInfo[playerid][acSpawnAmmo2]; | |
9281 | weapon3 = ACInfo[playerid][acSpawnWeapon3]; | |
9282 | weapon3_ammo = ACInfo[playerid][acSpawnAmmo3]; | |
9283 | return 1; | |
9284 | } | |
9285 | ||
9286 | stock AntiCheatGetVehicleHealth(vehicleid, &Float:health) | |
9287 | { | |
9288 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
9289 | health = ACVehInfo[vehicleid][acHealth]; | |
9290 | return 1; | |
9291 | } | |
9292 | ||
9293 | stock AntiCheatGetVehiclePos(vehicleid, &Float:x, &Float:y, &Float:z) | |
9294 | { | |
9295 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
9296 | x = ACVehInfo[vehicleid][acPosX]; | |
9297 | y = ACVehInfo[vehicleid][acPosY]; | |
9298 | z = ACVehInfo[vehicleid][acPosZ]; | |
9299 | return 1; | |
9300 | } | |
9301 | ||
9302 | stock AntiCheatGetVehicleVelocity(vehicleid, &Float:x, &Float:y, &Float:z) | |
9303 | { | |
9304 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
9305 | x = ACVehInfo[vehicleid][acVelX]; | |
9306 | y = ACVehInfo[vehicleid][acVelY]; | |
9307 | z = ACVehInfo[vehicleid][acVelZ]; | |
9308 | return 1; | |
9309 | } | |
9310 | ||
9311 | stock AntiCheatGetVehicleZAngle(vehicleid, &Float:z_angle) | |
9312 | { | |
9313 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
9314 | z_angle = ACVehInfo[vehicleid][acZAngle]; | |
9315 | return 1; | |
9316 | } | |
9317 | ||
9318 | stock AntiCheatGetVehicleSpawnPos(vehicleid, &Float:x, &Float:y, &Float:z) | |
9319 | { | |
9320 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
9321 | x = ACVehInfo[vehicleid][acSpawnPosX]; | |
9322 | y = ACVehInfo[vehicleid][acSpawnPosY]; | |
9323 | z = ACVehInfo[vehicleid][acSpawnPosZ]; | |
9324 | return 1; | |
9325 | } | |
9326 | ||
9327 | stock AntiCheatGetVehicleSpawnZAngle(vehicleid, &Float:z_angle) | |
9328 | { | |
9329 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
9330 | z_angle = ACVehInfo[vehicleid][acSpawnZAngle]; | |
9331 | return 1; | |
9332 | } | |
9333 | ||
9334 | stock AntiCheatGetPickupPos(pickupid, &Float:x, &Float:y, &Float:z) | |
9335 | { | |
9336 | if(!(0 <= pickupid < MAX_PICKUPS) || ACPickInfo[pickupid][acType] <= 0) return 0; | |
9337 | x = ACPickInfo[pickupid][acPosX]; | |
9338 | y = ACPickInfo[pickupid][acPosY]; | |
9339 | z = ACPickInfo[pickupid][acPosZ]; | |
9340 | return 1; | |
9341 | } | |
9342 | ||
9343 | static ac_IsValidVehicleModel(modelid) return (400 <= modelid <= 611); | |
9344 | ||
9345 | static ac_IsAnAirplane(modelid) return (ac_vType[modelid - 400] == 1); | |
9346 | ||
9347 | static ac_IsAnAircraftEx(modelid) return (ac_IsValidVehicleModel(modelid) && 1 <= ac_vType[modelid - 400] <= 2); | |
9348 | ||
9349 | static ac_IsABoatEx(modelid) return (ac_IsValidVehicleModel(modelid) && ac_vType[modelid - 400] == 3); | |
9350 | ||
9351 | static ac_IsABmx(modelid) return (ac_vType[modelid - 400] == 4); | |
9352 | ||
9353 | static ac_IsABmxEx(modelid) return (ac_IsValidVehicleModel(modelid) && ac_vType[modelid - 400] == 4); | |
9354 | ||
9355 | static ac_IsABikeEx(modelid) return (ac_IsValidVehicleModel(modelid) && 4 <= ac_vType[modelid - 400] <= 5); | |
9356 | ||
9357 | static ac_IsABusEx(modelid) return (ac_IsValidVehicleModel(modelid) && ac_vType[modelid - 400] == 6); | |
9358 | ||
9359 | static ac_IsATrainLoco(modelid) return (modelid == 449 || ac_vType[modelid - 400] == 8); | |
9360 | ||
9361 | static ac_IsATrainCarriageEx(modelid) return (ac_IsValidVehicleModel(modelid) && ac_vType[modelid - 400] == 9); | |
9362 | ||
9363 | static ac_IsATrainPartEx(modelid) return (ac_IsValidVehicleModel(modelid) && 7 <= ac_vType[modelid - 400] <= 9); | |
9364 | ||
9365 | static ac_IsValidDamageReason(weaponid) return (0 <= weaponid <= 18 || 22 <= weaponid <= 46 || 49 <= weaponid <= 54); | |
9366 | ||
9367 | static ac_IsValidWeapon(weaponid) return (0 <= weaponid <= 18 || 22 <= weaponid <= 46); | |
9368 | ||
9369 | static ac_IsWeaponWithAmmo(weaponid) return (16 <= weaponid <= 18 || weaponid != 40 && 22 <= weaponid <= 43); | |
9370 | ||
9371 | static ac_IsAmmoSharingInSlot(weaponslot) return (3 <= weaponslot <= 5); | |
9372 | ||
9373 | static ac_IsBulletWeapon(weaponid) return (weaponid == 38 || 22 <= weaponid <= 34); | |
9374 | ||
9375 | static ac_IsValidFloat(Float:value) return (value == value && value != Float:0x7F800000 && value != Float:0xFF800000); | |
9376 | ||
9377 | static ac_IsValidSkin(skinid) return (0 <= skinid < AC_MAX_SKINS && skinid != 74); | |
9378 | ||
9379 | #undef AC_MAX_SKINS | |
9380 | ||
9381 | #if defined VectorSize | |
9382 | static ac_GetSpeed(Float:ac_x, Float:ac_y, Float:ac_z = 0.0) return floatround(VectorSize(ac_x, ac_y, ac_z) * 179.28625); | |
9383 | #else | |
9384 | static ac_GetSpeed(Float:ac_x, Float:ac_y, Float:ac_z = 0.0) return floatround(floatsqroot(floatpower(ac_x, 2.0) + floatpower(ac_y, 2.0) + floatpower(ac_z, 2.0)) * 179.28625); | |
9385 | #endif | |
9386 | ||
9387 | static ac_IsVehicleSeatOccupied(vehicleid, seat) | |
9388 | { | |
9389 | #if defined foreach | |
9390 | foreach(new ac_i : Player) | |
9391 | { | |
9392 | if(ACInfo[ac_i][acVeh] == vehicleid && ACInfo[ac_i][acSeat] == seat) return 1; | |
9393 | } | |
9394 | #else | |
9395 | #if defined GetPlayerPoolSize | |
9396 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
9397 | #else | |
9398 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
9399 | #endif | |
9400 | { | |
9401 | if(IsPlayerInVehicle(ac_i, vehicleid) && ACInfo[ac_i][acSeat] == seat) return 1; | |
9402 | } | |
9403 | #endif | |
9404 | return 0; | |
9405 | } | |
9406 | ||
9407 | #if AC_USE_RESTAURANTS | |
9408 | static ac_InRestaurant(playerid, interiorid) | |
9409 | { | |
9410 | switch(interiorid) | |
9411 | { | |
9412 | case 5: | |
9413 | { | |
9414 | if(IsPlayerInRangeOfPoint(playerid, 3.0, ac_Restaurants[0][0], ac_Restaurants[0][1], ac_Restaurants[0][2])) return 1; | |
9415 | } | |
9416 | case 9: | |
9417 | { | |
9418 | if(IsPlayerInRangeOfPoint(playerid, 3.0, ac_Restaurants[1][0], ac_Restaurants[1][1], ac_Restaurants[1][2])) return 1; | |
9419 | } | |
9420 | case 10: | |
9421 | { | |
9422 | if(IsPlayerInRangeOfPoint(playerid, 3.0, ac_Restaurants[2][0], ac_Restaurants[2][1], ac_Restaurants[2][2])) return 1; | |
9423 | } | |
9424 | } | |
9425 | return 0; | |
9426 | } | |
9427 | #endif | |
9428 | #undef AC_USE_RESTAURANTS | |
9429 | ||
9430 | #if AC_USE_AMMUNATIONS | |
9431 | static ac_InAmmuNation(playerid, interiorid) | |
9432 | { | |
9433 | switch(interiorid) | |
9434 | { | |
9435 | case 1: | |
9436 | { | |
9437 | if(IsPlayerInRangeOfPoint(playerid, 3.0, ac_AmmuNations[0][0], ac_AmmuNations[0][1], ac_AmmuNations[0][2])) return 1; | |
9438 | } | |
9439 | case 4: | |
9440 | { | |
9441 | if(IsPlayerInRangeOfPoint(playerid, 3.0, ac_AmmuNations[1][0], ac_AmmuNations[1][1], ac_AmmuNations[1][2])) return 1; | |
9442 | } | |
9443 | case 6: | |
9444 | { | |
9445 | if(IsPlayerInRangeOfPoint(playerid, 3.0, ac_AmmuNations[2][0], ac_AmmuNations[2][1], ac_AmmuNations[2][2]) || | |
9446 | IsPlayerInRangeOfPoint(playerid, 3.0, ac_AmmuNations[3][0], ac_AmmuNations[3][1], ac_AmmuNations[3][2])) return 1; | |
9447 | } | |
9448 | case 7: | |
9449 | { | |
9450 | if(IsPlayerInRangeOfPoint(playerid, 3.0, ac_AmmuNations[4][0], ac_AmmuNations[4][1], ac_AmmuNations[4][2])) return 1; | |
9451 | } | |
9452 | } | |
9453 | return 0; | |
9454 | } | |
9455 | #endif | |
9456 | #undef AC_USE_AMMUNATIONS | |
9457 | ||
9458 | #if AC_USE_PAYNSPRAY | |
9459 | static ac_InPayNSpray(playerid, interiorid) | |
9460 | { | |
9461 | if(interiorid == 0) | |
9462 | { | |
9463 | for(new ac_i = sizeof(ac_PayNSpray) - 1; ac_i >= 0; --ac_i) | |
9464 | { | |
9465 | if(IsPlayerInRangeOfPoint(playerid, 7.5, ac_PayNSpray[ac_i][0], ac_PayNSpray[ac_i][1], ac_PayNSpray[ac_i][2])) return 1; | |
9466 | } | |
9467 | } | |
9468 | return 0; | |
9469 | } | |
9470 | #endif | |
9471 | #undef AC_USE_PAYNSPRAY | |
9472 | ||
9473 | #if AC_USE_VENDING_MACHINES | |
9474 | static ac_NearVendingMachine(playerid, interiorid) | |
9475 | { | |
9476 | switch(interiorid) | |
9477 | { | |
9478 | case 0: | |
9479 | { | |
9480 | for(new ac_i = 44; ac_i >= 0; --ac_i) | |
9481 | { | |
9482 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[ac_i][0], ac_vMachines[ac_i][1], ac_vMachines[ac_i][2])) return 1; | |
9483 | } | |
9484 | } | |
9485 | case 1: | |
9486 | { | |
9487 | for(new ac_i = 51; ac_i >= 45; --ac_i) | |
9488 | { | |
9489 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[ac_i][0], ac_vMachines[ac_i][1], ac_vMachines[ac_i][2])) return 1; | |
9490 | } | |
9491 | } | |
9492 | case 2: | |
9493 | { | |
9494 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[52][0], ac_vMachines[52][1], ac_vMachines[52][2])) return 1; | |
9495 | } | |
9496 | case 3: | |
9497 | { | |
9498 | for(new ac_i = 58; ac_i >= 53; --ac_i) | |
9499 | { | |
9500 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[ac_i][0], ac_vMachines[ac_i][1], ac_vMachines[ac_i][2])) return 1; | |
9501 | } | |
9502 | } | |
9503 | case 6: | |
9504 | { | |
9505 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[59][0], ac_vMachines[59][1], ac_vMachines[59][2]) || | |
9506 | IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[60][0], ac_vMachines[60][1], ac_vMachines[60][2])) return 1; | |
9507 | } | |
9508 | case 7: | |
9509 | { | |
9510 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[61][0], ac_vMachines[61][1], ac_vMachines[61][2])) return 1; | |
9511 | } | |
9512 | case 15: | |
9513 | { | |
9514 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[62][0], ac_vMachines[62][1], ac_vMachines[62][2])) return 1; | |
9515 | } | |
9516 | case 16: | |
9517 | { | |
9518 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[63][0], ac_vMachines[63][1], ac_vMachines[63][2]) || | |
9519 | IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[64][0], ac_vMachines[64][1], ac_vMachines[64][2]) || | |
9520 | IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[65][0], ac_vMachines[65][1], ac_vMachines[65][2])) return 1; | |
9521 | } | |
9522 | case 17: | |
9523 | { | |
9524 | for(new ac_i = 72; ac_i >= 66; --ac_i) | |
9525 | { | |
9526 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[ac_i][0], ac_vMachines[ac_i][1], ac_vMachines[ac_i][2])) return 1; | |
9527 | } | |
9528 | } | |
9529 | case 18: | |
9530 | { | |
9531 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[73][0], ac_vMachines[73][1], ac_vMachines[73][2]) || | |
9532 | IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[74][0], ac_vMachines[74][1], ac_vMachines[74][2])) return 1; | |
9533 | } | |
9534 | } | |
9535 | return 0; | |
9536 | } | |
9537 | #endif | |
9538 | #undef AC_USE_VENDING_MACHINES | |
9539 | ||
9540 | #if AC_USE_CASINOS | |
9541 | static ac_InCasino(playerid, interiorid) | |
9542 | { | |
9543 | switch(interiorid) | |
9544 | { | |
9545 | case 1: | |
9546 | { | |
9547 | for(new ac_i = 41; ac_i >= 0; --ac_i) | |
9548 | { | |
9549 | if(IsPlayerInRangeOfPoint(playerid, ac_Casinos[ac_i][3], ac_Casinos[ac_i][0], ac_Casinos[ac_i][1], ac_Casinos[ac_i][2])) return 1; | |
9550 | } | |
9551 | } | |
9552 | case 10: | |
9553 | { | |
9554 | for(new ac_i = 61; ac_i >= 42; --ac_i) | |
9555 | { | |
9556 | if(IsPlayerInRangeOfPoint(playerid, ac_Casinos[ac_i][3], ac_Casinos[ac_i][0], ac_Casinos[ac_i][1], ac_Casinos[ac_i][2])) return 1; | |
9557 | } | |
9558 | } | |
9559 | case 12: | |
9560 | { | |
9561 | for(new ac_i = 70; ac_i >= 62; --ac_i) | |
9562 | { | |
9563 | if(IsPlayerInRangeOfPoint(playerid, ac_Casinos[ac_i][3], ac_Casinos[ac_i][0], ac_Casinos[ac_i][1], ac_Casinos[ac_i][2])) return 1; | |
9564 | } | |
9565 | } | |
9566 | } | |
9567 | return 0; | |
9568 | } | |
9569 | #endif | |
9570 | #undef AC_USE_CASINOS | |
9571 | ||
9572 | static ac_IsCompatible(modelid, componentid) | |
9573 | { | |
9574 | if(ac_IsValidVehicleModel(modelid)) | |
9575 | { | |
9576 | switch(componentid) | |
9577 | { | |
9578 | case 1000..1191: | |
9579 | { | |
9580 | componentid -= 1000; | |
9581 | if(ac_vMods[(modelid - 400) * 6 + (componentid >>> 5)] & 1 << (componentid & 0b00011111)) return 1; | |
9582 | } | |
9583 | case 1192, 1193: | |
9584 | { | |
9585 | if(modelid == 576) return 1; | |
9586 | } | |
9587 | } | |
9588 | } | |
9589 | return 0; | |
9590 | } | |
9591 | ||
9592 | static ac_GetMaxPassengers(modelid) | |
9593 | { | |
9594 | if(ac_IsValidVehicleModel(modelid)) | |
9595 | { | |
9596 | modelid -= 400; | |
9597 | return ((ac_MaxPassengers[modelid >>> 3] >>> ((modelid & 7) << 2)) & 0xF); | |
9598 | } | |
9599 | return 0xF; | |
9600 | } | |
9601 | ||
9602 | static ac_IpToInt(const ip[]) | |
9603 | { | |
9604 | #if defined sscanf | |
9605 | new ac_b0, ac_b1, ac_b2, ac_b3; | |
9606 | sscanf(ip, "p<.>iiii", ac_b3, ac_b2, ac_b1, ac_b0); | |
9607 | return (ac_b0 | ac_b1 << 8 | ac_b2 << 16 | ac_b3 << 24); | |
9608 | #else | |
9609 | new ac_bytes[1], ac_pos; | |
9610 | ac_bytes{0} = strval(ip[ac_pos]); | |
9611 | while(ac_pos < 15 && ip[ac_pos++] != '.'){} | |
9612 | ac_bytes{1} = strval(ip[ac_pos]); | |
9613 | while(ac_pos < 15 && ip[ac_pos++] != '.'){} | |
9614 | ac_bytes{2} = strval(ip[ac_pos]); | |
9615 | while(ac_pos < 15 && ip[ac_pos++] != '.'){} | |
9616 | ac_bytes{3} = strval(ip[ac_pos]); | |
9617 | return ac_bytes[0]; | |
9618 | #endif | |
9619 | } | |
9620 | ||
9621 | static ac_FloodDetect(playerid, publicid) | |
9622 | { | |
9623 | if(ACInfo[playerid][acKicked] < 1) | |
9624 | { | |
9625 | if(++ACInfo[playerid][acFloodCount][publicid] > ac_Mtfc[publicid][1]) | |
9626 | { | |
9627 | #if defined DEBUG | |
9628 | printf(DEBUG_CODE_1, playerid, ac_Mtfc[publicid][1], publicid); | |
9629 | #if !defined mysql_included | |
9630 | #undef DEBUG | |
9631 | #endif | |
9632 | #endif | |
9633 | #if defined OnCheatDetected | |
9634 | ac_KickWithCode(playerid, "", 0, 49, publicid); | |
9635 | ACInfo[playerid][acFloodCount][publicid] = ACInfo[playerid][acFloodCount][27] = 0; | |
9636 | #else | |
9637 | return ac_KickWithCode(playerid, "", 0, 49, publicid); | |
9638 | #endif | |
9639 | } | |
9640 | #if defined OnFloodWarning | |
9641 | else OnFloodWarning(playerid, publicid, ACInfo[playerid][acFloodCount][publicid]); | |
9642 | #endif | |
9643 | } | |
9644 | return 0; | |
9645 | } | |
9646 | ||
9647 | static ac_KickWithCode(playerid, ip_address[], type, code, code2 = 0) | |
9648 | { | |
9649 | if(type == 0 && (!IsPlayerConnected(playerid) || ACInfo[playerid][acKicked] > 0)) return 0; | |
9650 | #if AC_USE_STATISTICS | |
9651 | ac_sInfo[5]++; | |
9652 | switch(code) | |
9653 | { | |
9654 | case 0..35, 37, 39, 51: ac_sInfo[0]++; | |
9655 | case 36, 38, 40, 41, 50: ac_sInfo[4]++; | |
9656 | case 42: ac_sInfo[1]++; | |
9657 | case 47..49: ac_sInfo[3]++; | |
9658 | case 43..46: ac_sInfo[2]++; | |
9659 | } | |
9660 | #endif | |
9661 | #undef AC_USE_STATISTICS | |
9662 | #if defined NO_SUSPICION_LOGS | |
9663 | #pragma unused code2 | |
9664 | #else | |
9665 | new ac_strtmp[6]; | |
9666 | if(code2) format(ac_strtmp, sizeof ac_strtmp, " (%d)", code2); | |
9667 | if(type) printf(SUSPICION_2, ip_address, code, ac_strtmp); | |
9668 | else printf(SUSPICION_1, playerid, code, ac_strtmp); | |
9669 | #endif | |
9670 | #if defined OnCheatDetected | |
9671 | OnCheatDetected(playerid, ip_address, type, code); | |
9672 | #else | |
9673 | ac_OnCheatDetected(playerid, ip_address, type, code); | |
9674 | #endif | |
9675 | return 0; | |
9676 | } | |
9677 | ||
9678 | #if AC_USE_CONFIG_FILES | |
9679 | static ac_LoadCfg() | |
9680 | { | |
9681 | static ac_strtmp[10]; | |
9682 | new ac_i, ac_string[415], File:ac_cfgFile; | |
9683 | if(fexist(AC_CONFIG_FILE)) | |
9684 | { | |
9685 | if((ac_cfgFile = fopen(AC_CONFIG_FILE, io_read))) | |
9686 | { | |
9687 | #if defined sscanf | |
9688 | new ac_j; | |
9689 | #endif | |
9690 | while(fread(ac_cfgFile, ac_string) > 0) | |
9691 | { | |
9692 | #if defined sscanf | |
9693 | sscanf(ac_string, "i'//'i", ac_j, ac_i); | |
9694 | ac_ACAllow[ac_i] = (ac_j != 0); | |
9695 | #else | |
9696 | if((ac_i = strfind(ac_string, "//")) != -1) | |
9697 | { | |
9698 | strmid(ac_strtmp, ac_string, ac_i + 2, strlen(ac_string)); | |
9699 | if(0 <= (ac_i = strval(ac_strtmp)) < sizeof ac_ACAllow) ac_ACAllow[ac_i] = (strval(ac_string) != 0); | |
9700 | } | |
9701 | #endif | |
9702 | } | |
9703 | fclose(ac_cfgFile); | |
9704 | } | |
9705 | else return 0; | |
9706 | } | |
9707 | else if((ac_cfgFile = fopen(AC_CONFIG_FILE, io_write))) | |
9708 | { | |
9709 | #undef AC_CONFIG_FILE | |
9710 | for(; ac_i < sizeof ac_ACAllow; ++ac_i) | |
9711 | { | |
9712 | format(ac_strtmp, sizeof ac_strtmp, "%d //%d\r\n", ac_ACAllow[ac_i], ac_i); | |
9713 | strcat(ac_string, ac_strtmp); | |
9714 | } | |
9715 | fwrite(ac_cfgFile, ac_string); | |
9716 | fclose(ac_cfgFile); | |
9717 | } | |
9718 | else return 0; | |
9719 | return 1; | |
9720 | } | |
9721 | ||
9722 | static ac_LoadNOPCfg() | |
9723 | { | |
9724 | static ac_strtmp[10]; | |
9725 | new ac_i, ac_string[87], File:ac_cfgFile; | |
9726 | if(fexist(AC_NOP_CONFIG_FILE)) | |
9727 | { | |
9728 | if((ac_cfgFile = fopen(AC_NOP_CONFIG_FILE, io_read))) | |
9729 | { | |
9730 | #if defined sscanf | |
9731 | new ac_j; | |
9732 | #endif | |
9733 | while(fread(ac_cfgFile, ac_string) > 0) | |
9734 | { | |
9735 | #if defined sscanf | |
9736 | sscanf(ac_string, "i'//'i", ac_j, ac_i); | |
9737 | ac_NOPAllow[ac_i] = (ac_j != 0); | |
9738 | #else | |
9739 | if((ac_i = strfind(ac_string, "//")) != -1) | |
9740 | { | |
9741 | strmid(ac_strtmp, ac_string, ac_i + 2, strlen(ac_string)); | |
9742 | if(0 <= (ac_i = strval(ac_strtmp)) < sizeof ac_NOPAllow) ac_NOPAllow[ac_i] = (strval(ac_string) != 0); | |
9743 | } | |
9744 | #endif | |
9745 | } | |
9746 | fclose(ac_cfgFile); | |
9747 | } | |
9748 | else return 0; | |
9749 | } | |
9750 | else if((ac_cfgFile = fopen(AC_NOP_CONFIG_FILE, io_write))) | |
9751 | { | |
9752 | #undef AC_NOP_CONFIG_FILE | |
9753 | for(; ac_i < sizeof ac_NOPAllow; ++ac_i) | |
9754 | { | |
9755 | format(ac_strtmp, sizeof ac_strtmp, "%d //%d\r\n", ac_NOPAllow[ac_i], ac_i); | |
9756 | strcat(ac_string, ac_strtmp); | |
9757 | } | |
9758 | fwrite(ac_cfgFile, ac_string); | |
9759 | fclose(ac_cfgFile); | |
9760 | } | |
9761 | else return 0; | |
9762 | return 1; | |
9763 | } | |
9764 | #endif | |
9765 | #undef AC_USE_CONFIG_FILES | |
9766 | ||
9767 | #endif |