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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | if Index == "PlrObj" then | |
88 | return RealPlayer | |
89 | end | |
90 | return RealPlayer[Index] | |
91 | end | |
92 | end; | |
93 | __tostring = function(self) | |
94 | return RealPlayer.Name | |
95 | end | |
96 | }) | |
97 | end | |
98 | end | |
99 | if RealGame[Index] then | |
100 | local Type = type(RealGame[Index]) | |
101 | if Type == "function" then | |
102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
103 | return function (self,Service) | |
104 | if Service:lower() == "players" then | |
105 | return setmetatable({},{ | |
106 | __index = function (self2,Index2) | |
107 | local RealService = RealGame:GetService(Service) | |
108 | local Type2 = type(Index2) | |
109 | if Type2 == "function" then | |
110 | return function (self,...) | |
111 | return RealService[Index2](RealService,...) | |
112 | end | |
113 | else | |
114 | if Index2:lower() == "localplayer" then | |
115 | return Sandbox(owner) | |
116 | end | |
117 | return RealService[Index2] | |
118 | end | |
119 | end; | |
120 | __tostring = function(self) | |
121 | return RealGame:GetService(Service).Name | |
122 | end | |
123 | }) | |
124 | elseif Service:lower() == "contextactionservice" then | |
125 | return InternalData["ContextActionService"] | |
126 | elseif Service:lower() == "contextactionservice" then | |
127 | return InternalData["UserInputService"] | |
128 | elseif Service:lower() == "runservice" then | |
129 | return setmetatable({},{ | |
130 | __index = function(self2,Index2) | |
131 | local RealService = RealGame:GetService(Service) | |
132 | local Type2 = type(Index2) | |
133 | if Type2 == "function" then | |
134 | return function (self,...) | |
135 | return RealService[Index2](RealService,...) | |
136 | end | |
137 | else | |
138 | if Index2:lower() == "bindtorenderstep" then | |
139 | return function (self,Name,Priority,Function) | |
140 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
141 | end | |
142 | end | |
143 | if Index2:lower() == "renderstepped" then | |
144 | return RealService["Stepped"] | |
145 | end | |
146 | return RealService[Index2] | |
147 | end | |
148 | end | |
149 | }) | |
150 | else | |
151 | return RealGame:GetService(Service) | |
152 | end | |
153 | end | |
154 | end | |
155 | return function (self,...) | |
156 | return RealGame[Index](RealGame,...) | |
157 | end | |
158 | else | |
159 | if game:GetService(Index) then | |
160 | return game:GetService(Index) | |
161 | end | |
162 | return RealGame[Index] | |
163 | end | |
164 | else | |
165 | return nil | |
166 | end | |
167 | end | |
168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {} | |
169 | print("Complete! Running...") | |
170 | ||
171 | ||
172 | --//Paste script below this line. | |
173 | ||
174 | ||
175 | ||
176 | ||
177 | ||
178 | -- This script was already leaked but... | |
179 | -- I wanted to get this script farther so... | |
180 | -- I leaked Sensuke's sans onto my pastebin | |
181 | -- nothing much | |
182 | -- CYA l8r | |
183 | -- Leaked by CLarramore | |
184 | ||
185 | -- 1000 views on this thing :P | |
186 | -------------------------------------------------------- | |
187 | ||
188 | pls = game:GetService'Players' | |
189 | rs = game:GetService'RunService' | |
190 | uinps = game:GetService'UserInputService' | |
191 | lp = pls.LocalPlayer | |
192 | mouse = lp:GetMouse() | |
193 | c = lp.Character | |
194 | human = c.Humanoid | |
195 | human.MaxHealth = 50 | |
196 | wait() | |
197 | human.Health = 50 | |
198 | c.Health:Destroy() | |
199 | ||
200 | -------------------------------------------------------- | |
201 | ||
202 | Debounces = { | |
203 | AnimationCycles = 0; | |
204 | FPS = 0; | |
205 | scalingDamage = false; | |
206 | damageLevel = 0; | |
207 | attackNumber = 0; | |
208 | isAttacking = false; | |
209 | isMoving = false; | |
210 | isSprinting = false; | |
211 | isBoosting = false; | |
212 | isPassive = false; | |
213 | isTyping = false; | |
214 | } | |
215 | ||
216 | -------------------------------------------------------- | |
217 | ||
218 | numLerp = function(start, goal, alpha) | |
219 | return(((goal - start) * alpha) + start) | |
220 | end | |
221 | ||
222 | CFrameZero = function() | |
223 | return CFrame.new(Vector3.new()) | |
224 | end | |
225 | ||
226 | rad = function(value) | |
227 | return math.rad(value) | |
228 | end | |
229 | ||
230 | CFAngles = function(Vector) | |
231 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)) | |
232 | end | |
233 | ||
234 | -------------------------------------------------------- | |
235 | ||
236 | AnimStat = { | |
237 | lerpSpeed = .2; | |
238 | lerpSpeed2 = .35; | |
239 | lerpTween = 0; | |
240 | } | |
241 | ||
242 | Joints = { | |
243 | c.HumanoidRootPart.RootJoint; | |
244 | c.Torso.Neck; | |
245 | c.Torso['Left Shoulder']; | |
246 | c.Torso['Right Shoulder']; | |
247 | c.Torso['Left Hip']; | |
248 | c.Torso['Right Hip']; | |
249 | } | |
250 | ||
251 | JointTargets = { | |
252 | CFrameZero(); | |
253 | CFrameZero(); | |
254 | CFrameZero(); | |
255 | CFrameZero(); | |
256 | CFrameZero(); | |
257 | CFrameZero(); | |
258 | } | |
259 | ||
260 | -------------------------------------------------------- | |
261 | ||
262 | BodyColors = { | |
263 | HeadColor = BrickColor.new("Institutional white"); | |
264 | LeftArmColor = BrickColor.new("Institutional white"); | |
265 | RightArmColor = BrickColor.new("Institutional white"); | |
266 | LeftLegColor = BrickColor.new("Institutional white"); | |
267 | RightLegColor = BrickColor.new("Institutional white"); | |
268 | TorsoColor = BrickColor.new("Mid gray"); | |
269 | } | |
270 | ||
271 | Customs = { | |
272 | Face = "http://www.roblox.com/asset/?id=8560915"; | |
273 | Shirt = "http://www.roblox.com/asset/?id=334781688"; | |
274 | Pants = "http://www.roblox.com/asset/?id=335237283"; | |
275 | } | |
276 | ||
277 | -------------------------------------------------------- | |
278 | ||
279 | prepareCharacter = function() | |
280 | local transPoints = { | |
281 | NumberSequenceKeypoint.new(0,.819,.0375), | |
282 | NumberSequenceKeypoint.new(.207,.594,.0187), | |
283 | NumberSequenceKeypoint.new(.4,.55,.031), | |
284 | NumberSequenceKeypoint.new(.57,.619,.05), | |
285 | NumberSequenceKeypoint.new(.76,.8,.0375), | |
286 | NumberSequenceKeypoint.new(1,1,0), | |
287 | } | |
288 | local sizePoints = { | |
289 | NumberSequenceKeypoint.new(0,.687,0), | |
290 | NumberSequenceKeypoint.new(.111,.875,0), | |
291 | NumberSequenceKeypoint.new(.327,1.19,0), | |
292 | NumberSequenceKeypoint.new(.646,1.56,0), | |
293 | NumberSequenceKeypoint.new(.805,1.37,0), | |
294 | NumberSequenceKeypoint.new(.905,1.06,0), | |
295 | NumberSequenceKeypoint.new(.968,.938,0), | |
296 | NumberSequenceKeypoint.new(.984,1.13,0), | |
297 | NumberSequenceKeypoint.new(1,1.62,0), | |
298 | } | |
299 | local Size = NumberSequence.new(sizePoints) | |
300 | local Transparency = NumberSequence.new(transPoints) | |
301 | rayModel = Instance.new("Model",c) | |
302 | efxBlock = Instance.new("Part",c) | |
303 | efxBlock.BrickColor = BrickColor.new("Cyan") | |
304 | efxBlock.Material = "Neon" | |
305 | efxBlock.FormFactor = "Custom" | |
306 | efxBlock.Transparency = .3 | |
307 | efxBlock.Size = Vector3.new(.3,.3,.3) | |
308 | local mesh = Instance.new("SpecialMesh",efxBlock) | |
309 | mesh.MeshType = Enum.MeshType.Sphere | |
310 | mesh.Scale = Vector3.new(1,1,1) | |
311 | light = Instance.new("PointLight",c.Head) | |
312 | light.Range = 10 | |
313 | light.Color = Color3.new(0,200/255,1) | |
314 | light.Shadows = false | |
315 | local particles = Instance.new("ParticleEmitter",efxBlock) | |
316 | particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255)) | |
317 | particles.LightEmission = .95 | |
318 | particles.Size = Size | |
319 | particles.Name = "Fire" | |
320 | particles.Transparency = Transparency | |
321 | particles.LockedToPart = true | |
322 | particles.VelocityInheritance = .5 | |
323 | particles.LockedToPart = true | |
324 | particles.Rate = 70 | |
325 | particles.Texture = "rbxassetid://56561915" | |
326 | particles.Lifetime = NumberRange.new(2,2) | |
327 | particles.RotSpeed = NumberRange.new(100,100) | |
328 | particles.Speed = NumberRange.new(7,7) | |
329 | script.Parent = efxBlock | |
330 | fire = particles | |
331 | local offset = Vector3.new(-0.11, .23, -0.5) | |
332 | local weld = Instance.new("Weld",c.Head) | |
333 | weld.Part0 = c.Head | |
334 | weld.Part1 = efxBlock | |
335 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40)) | |
336 | efxBlock.Parent = c | |
337 | local music = Instance.new("Sound",c) | |
338 | music.SoundId = "rbxassetid://316012176" | |
339 | music.Looped = true | |
340 | music.Volume = 0 | |
341 | fight = music | |
342 | local music2 = Instance.new("Sound",c) | |
343 | music2.SoundId = "rbxassetid://316014309" | |
344 | music2.Looped = true | |
345 | music2.Volume = 0 | |
346 | sans = music2 | |
347 | pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart) | |
348 | pointGyro.P = 1e7 | |
349 | pointGyro.D = 1e3 | |
350 | pointGyro.MaxTorque = Vector3.new(0,1e7,0) | |
351 | animator = c.Humanoid:FindFirstChild("Animator") | |
352 | if animator then | |
353 | animator:Destroy() | |
354 | end | |
355 | c.Torso.roblox:Destroy() | |
356 | for i,v in pairs (c.Head:children()) do | |
357 | if v.ClassName == "Sound" then | |
358 | v:Destroy() | |
359 | end | |
360 | end | |
361 | for i = 1,#Joints do | |
362 | Joints[i].C1 = CFrame.new(Vector3.new()) | |
363 | end | |
364 | human.WalkSpeed = 0 | |
365 | human.JumpPower = 0 | |
366 | end | |
367 | ||
368 | uinps.InputBegan:connect(function(InputObject) | |
369 | if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then | |
370 | Debounces.isPassive = not Debounces.isPassive | |
371 | end | |
372 | end) | |
373 | ||
374 | setJointCFrames = function(table) | |
375 | for i = 1,#table do | |
376 | JointTargets[i] = table[i] | |
377 | end | |
378 | AnimationCycles = 0 | |
379 | end | |
380 | ||
381 | setLerp = function(speed) | |
382 | AnimStat.lerpSpeed = speed | |
383 | end | |
384 | ||
385 | setTween = function(tween) | |
386 | AnimStat.lerpTween = tween | |
387 | end | |
388 | ||
389 | takeDamage = function(position,damage,distance,platformStand) | |
390 | for i,v in pairs (pls:children()) do | |
391 | if v.ClassName == "Player" and v:FindFirstChild("Character") then | |
392 | local torso = v.Character:FindFirstChild("Torso") | |
393 | if torso and (torso.Position - position).magnitude < distance then | |
394 | v.Character.Humanoid:TakeDamage(damage) | |
395 | if platformStand == true then | |
396 | v.Character.PlatformStand = platformStand | |
397 | end | |
398 | end | |
399 | end | |
400 | end | |
401 | end | |
402 | ||
403 | -------------------------------------------------------- | |
404 | ||
405 | prepareCharacter() | |
406 | ||
407 | -------------------------------------------------------- | |
408 | ||
409 | spawn(function() | |
410 | local sine = 0 | |
411 | while wait() do | |
412 | pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100) | |
413 | if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then | |
414 | setLerp(.1) | |
415 | if Debounces.isPassive == true then | |
416 | setJointCFrames({ | |
417 | CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0)); | |
418 | CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658)); | |
419 | CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0)); | |
420 | CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15)); | |
421 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489)); | |
422 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001)); | |
423 | }) | |
424 | else | |
425 | setJointCFrames({ | |
426 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
427 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
428 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
429 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
430 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
431 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
432 | }) | |
433 | end | |
434 | elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then | |
435 | sine = sine + math.rad(12) | |
436 | human.WalkSpeed = 15 | |
437 | setLerp(.15) | |
438 | setJointCFrames({ | |
439 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0)); | |
440 | CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001)); | |
441 | CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0)); | |
442 | CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0)); | |
443 | CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0)); | |
444 | CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0)); | |
445 | }) | |
446 | end | |
447 | if Debounces.scalingDamage == true then | |
448 | takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true) | |
449 | end | |
450 | end | |
451 | end) | |
452 | ||
453 | human.Changed:connect(function(prop) | |
454 | if prop == "MoveDirection" then | |
455 | if human.MoveDirection.magnitude > .02 then | |
456 | Debounces.isMoving = true | |
457 | else | |
458 | Debounces.isMoving = false | |
459 | end | |
460 | end | |
461 | end) | |
462 | ||
463 | uinps.InputBegan:connect(function(InputObject) | |
464 | if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
465 | Debounces.isBoosting = true | |
466 | Debounces.damageLevel = 10 | |
467 | Debounces.scalingDamage = true | |
468 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
469 | setLerp(.15) | |
470 | setJointCFrames({ | |
471 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20)); | |
472 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837)); | |
473 | CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45)); | |
474 | CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45)); | |
475 | CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495)); | |
476 | CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999)); | |
477 | }) | |
478 | local boostSpeed = 250 | |
479 | local efx = Instance.new("Sound",c.Head) | |
480 | efx.SoundId = "rbxassetid://200632875" | |
481 | efx.Pitch = math.random(1100,1300)/1000 | |
482 | efx.Volume = .5 | |
483 | efx:Play() | |
484 | spawn(function() | |
485 | wait(5) | |
486 | efx:Destroy() | |
487 | end) | |
488 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed | |
489 | vel.P = 1e3 | |
490 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
491 | wait(.15) | |
492 | vel.P = 1000 | |
493 | vel.MaxForce = Vector3.new(3000,0,3000) | |
494 | vel.Velocity = Vector3.new() | |
495 | wait(.3) | |
496 | setLerp(.3) | |
497 | setJointCFrames({ | |
498 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13)); | |
499 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879)); | |
500 | CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45)); | |
501 | CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383)); | |
502 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457)); | |
503 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968)); | |
504 | }) | |
505 | wait(.2) | |
506 | vel:Destroy() | |
507 | Debounces.damageLevel = 0 | |
508 | Debounces.scalingDamage = false | |
509 | Debounces.isBoosting = false | |
510 | end | |
511 | end) | |
512 | ||
513 | uinps.InputBegan:connect(function(InputObject) | |
514 | if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
515 | Debounces.isBoosting = true | |
516 | Debounces.damageLevel = 10 | |
517 | Debounces.scalingDamage = true | |
518 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
519 | setLerp(.15) | |
520 | setJointCFrames({ | |
521 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15)); | |
522 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645)); | |
523 | CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853)); | |
524 | CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102)); | |
525 | CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566)); | |
526 | CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528)); | |
527 | }) | |
528 | local boostSpeed = 250 | |
529 | local efx = Instance.new("Sound",c.Head) | |
530 | efx.SoundId = "rbxassetid://200632875" | |
531 | efx.Pitch = math.random(1100,1300)/1000 | |
532 | efx.Volume = .5 | |
533 | efx:Play() | |
534 | spawn(function() | |
535 | wait(5) | |
536 | efx:Destroy() | |
537 | end) | |
538 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed | |
539 | vel.P = 1e3 | |
540 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
541 | wait(.15) | |
542 | vel.P = 1000 | |
543 | vel.MaxForce = Vector3.new(3000,0,3000) | |
544 | vel.Velocity = Vector3.new() | |
545 | wait(.3) | |
546 | setLerp(.3) | |
547 | setJointCFrames({ | |
548 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13)); | |
549 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
550 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
551 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
552 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
553 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
554 | }) | |
555 | wait(.2) | |
556 | vel:Destroy() | |
557 | Debounces.damageLevel = 0 | |
558 | Debounces.scalingDamage = false | |
559 | Debounces.isBoosting = false | |
560 | end | |
561 | end) | |
562 | ||
563 | uinps.InputBegan:connect(function(InputObject) | |
564 | if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
565 | Debounces.isBoosting = true | |
566 | Debounces.damageLevel = 10 | |
567 | Debounces.scalingDamage = true | |
568 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
569 | setLerp(.15) | |
570 | setJointCFrames({ | |
571 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5)); | |
572 | CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878)); | |
573 | CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0)); | |
574 | CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087)); | |
575 | CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5)); | |
576 | CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
577 | }) | |
578 | local boostSpeed = 250 | |
579 | local efx = Instance.new("Sound",c.Head) | |
580 | efx.SoundId = "rbxassetid://200632875" | |
581 | efx.Pitch = math.random(1100,1300)/1000 | |
582 | efx.Volume = .5 | |
583 | efx:Play() | |
584 | spawn(function() | |
585 | wait(5) | |
586 | efx:Destroy() | |
587 | end) | |
588 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed | |
589 | vel.P = 1e3 | |
590 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
591 | wait(.15) | |
592 | vel.P = 1000 | |
593 | vel.MaxForce = Vector3.new(3000,0,3000) | |
594 | vel.Velocity = Vector3.new() | |
595 | wait(.3) | |
596 | setLerp(.3) | |
597 | setJointCFrames({ | |
598 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); | |
599 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
600 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
601 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
602 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
603 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
604 | }) | |
605 | wait(.2) | |
606 | vel:Destroy() | |
607 | Debounces.damageLevel = 0 | |
608 | Debounces.scalingDamage = false | |
609 | Debounces.isBoosting = false | |
610 | end | |
611 | end) | |
612 | ||
613 | uinps.InputBegan:connect(function(InputObject) | |
614 | if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
615 | Debounces.isBoosting = true | |
616 | Debounces.damageLevel = 10 | |
617 | Debounces.scalingDamage = true | |
618 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
619 | setLerp(.15) | |
620 | setJointCFrames({ | |
621 | CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0)); | |
622 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093)); | |
623 | CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939)); | |
624 | CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465)); | |
625 | CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373)); | |
626 | CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
627 | }) | |
628 | local boostSpeed = 150 | |
629 | local boostSpeed = 250 | |
630 | local efx = Instance.new("Sound",c.Head) | |
631 | efx.SoundId = "rbxassetid://200632875" | |
632 | efx.Pitch = math.random(1100,1300)/1000 | |
633 | efx.Volume = .5 | |
634 | efx:Play() | |
635 | spawn(function() | |
636 | wait(5) | |
637 | efx:Destroy() | |
638 | end) | |
639 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed | |
640 | vel.P = 1e3 | |
641 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
642 | wait(.15) | |
643 | vel.P = 1000 | |
644 | vel.MaxForce = Vector3.new(3000,0,3000) | |
645 | vel.Velocity = Vector3.new() | |
646 | wait(.3) | |
647 | setLerp(.3) | |
648 | setJointCFrames({ | |
649 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); | |
650 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); | |
651 | CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); | |
652 | CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); | |
653 | CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); | |
654 | CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); | |
655 | }) | |
656 | wait(.2) | |
657 | vel:Destroy() | |
658 | Debounces.damageLevel = 0 | |
659 | Debounces.scalingDamage = false | |
660 | Debounces.isBoosting = false | |
661 | end | |
662 | end) | |
663 | ||
664 | uinps.InputBegan:connect(function(InputObject) | |
665 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
666 | local isLooping = true | |
667 | uinps.InputEnded:connect(function(InputObject2) | |
668 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
669 | isLooping = false | |
670 | end | |
671 | end) | |
672 | while true do | |
673 | if isLooping == false then | |
674 | break | |
675 | end | |
676 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
677 | local aimPos = mouse.Hit.p | |
678 | local head = Instance.new("Part",c) | |
679 | head.Size = Vector3.new(12,.2,12) | |
680 | head.CanCollide = false | |
681 | head.Anchored = true | |
682 | head.Transparency = 1 | |
683 | for i = 1,2 do | |
684 | local decal = Instance.new("Decal",head) | |
685 | decal.Texture = "rbxassetid://323497117" | |
686 | if i == 1 then | |
687 | decal.Face = Enum.NormalId.Top | |
688 | else | |
689 | decal.Face = Enum.NormalId.Bottom | |
690 | end | |
691 | end | |
692 | if Debounces.attackNumber%2 == 1 then | |
693 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
694 | else | |
695 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
696 | end | |
697 | spawn(function() | |
698 | local timer = 0 | |
699 | while rs.RenderStepped:wait() do | |
700 | if timer >= 1.55 then | |
701 | break | |
702 | end | |
703 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
704 | timer = timer + 1/30/(Debounces.FPS/60) | |
705 | end | |
706 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
707 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
708 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
709 | local dis = (head.CFrame.p - pos).magnitude | |
710 | local rayPart = Instance.new("Part",rayModel) | |
711 | rayPart.Material = "Neon" | |
712 | rayPart.FormFactor = "Custom" | |
713 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
714 | rayPart.Anchored = true | |
715 | rayPart.CanCollide = false | |
716 | rayPart.Size = Vector3.new(7,7,dis + 400) | |
717 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
718 | rayPart.CFrame = rayCFrame | |
719 | head:Destroy() | |
720 | end) | |
721 | wait() | |
722 | local s = Instance.new("Sound",head) | |
723 | s.Volume = 1 | |
724 | s.SoundId = "rbxassetid://332223043" | |
725 | s:Play() | |
726 | wait(.04) | |
727 | end | |
728 | end | |
729 | end) | |
730 | ||
731 | uinps.InputBegan:connect(function(InputObj) | |
732 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
733 | Debounces.isAttacking = true | |
734 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
735 | local head = Instance.new("Part",c) | |
736 | head.Size = Vector3.new(18,.2,18) | |
737 | head.CanCollide = false | |
738 | head.Anchored = true | |
739 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
740 | head.Transparency = 1 | |
741 | for i = 1,2 do | |
742 | local decal = Instance.new("Decal",head) | |
743 | decal.Texture = "rbxassetid://323497117" | |
744 | if i == 1 then | |
745 | decal.Face = Enum.NormalId.Top | |
746 | else | |
747 | decal.Face = Enum.NormalId.Bottom | |
748 | end | |
749 | end | |
750 | setLerp(.1) | |
751 | setJointCFrames({ | |
752 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
753 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
754 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
755 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
756 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
757 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
758 | }) | |
759 | spawn(function() | |
760 | local timer = 0 | |
761 | while rs.RenderStepped:wait() do | |
762 | if timer >= 1.55/.8 then | |
763 | break | |
764 | end | |
765 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
766 | timer = timer + 1/30/(Debounces.FPS/60) | |
767 | end | |
768 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
769 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
770 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
771 | local dis = (head.CFrame.p - pos).magnitude | |
772 | local rayPart = Instance.new("Part",rayModel) | |
773 | rayPart.Material = "Neon" | |
774 | rayPart.FormFactor = "Custom" | |
775 | rayPart.Name = "Punch" | |
776 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
777 | rayPart.Anchored = true | |
778 | rayPart.CanCollide = false | |
779 | rayPart.Size = Vector3.new(28,28,dis + 400) | |
780 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
781 | rayPart.CFrame = rayCFrame | |
782 | head:Destroy() | |
783 | end) | |
784 | wait() | |
785 | local s = Instance.new("Sound",head) | |
786 | s.Volume = 1 | |
787 | s.SoundId = "rbxassetid://332223043" | |
788 | s.Pitch = .8 | |
789 | s:Play() | |
790 | wait(.75) | |
791 | setLerp(.17) | |
792 | setJointCFrames({ | |
793 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
794 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
795 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
796 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
797 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
798 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
799 | }) | |
800 | wait(.5) | |
801 | Debounces.isAttacking = false | |
802 | end | |
803 | end) | |
804 | ||
805 | reflect = function(d,n) | |
806 | local i, n = -1 * d.unit, n.unit | |
807 | local dot = n:Dot(i) | |
808 | return 2*dot*n - i | |
809 | end | |
810 | ||
811 | makeReflectionBeam = function(pos,look,isCrit) | |
812 | local ray = Ray.new(pos,look) | |
813 | local hit,hitpos,norm = workspace:FindPartOnRay(ray,c) | |
814 | local e = Instance.new("Part",rayModel) | |
815 | e.Anchored = true | |
816 | e.CanCollide = false | |
817 | e.BrickColor = BrickColor.new("White") | |
818 | e.Material = "Neon" | |
819 | e.FormFactor = "Custom" | |
820 | e.Size = Vector3.new(6,6,(pos - hitpos).magnitude) | |
821 | if isCrit == true then | |
822 | e.Size = Vector3.new(16,16,(pos - hitpos).magnitude) | |
823 | e.Name = "Punch" | |
824 | end | |
825 | e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos) | |
826 | local e = Instance.new("Sound",c) | |
827 | if isCrit == true then | |
828 | e.Volume = .5 | |
829 | else | |
830 | e.Volume = .3 | |
831 | e.Pitch = 1.5 | |
832 | end | |
833 | e.SoundId = "rbxassetid://200632875" | |
834 | e:Play() | |
835 | spawn(function() | |
836 | wait(6) | |
837 | e:Destroy() | |
838 | end) | |
839 | wait(.05) | |
840 | if hit ~= nil then | |
841 | newDir = reflect(look.unit,norm,isCrit) | |
842 | makeReflectionBeam(hitpos,newDir * 999,isCrit) | |
843 | end | |
844 | end | |
845 | ||
846 | uinps.InputBegan:connect(function(InputObject) | |
847 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
848 | local isLooping = true | |
849 | uinps.InputEnded:connect(function(InputObject2) | |
850 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
851 | isLooping = false | |
852 | end | |
853 | end) | |
854 | while true do | |
855 | if isLooping == false then | |
856 | break | |
857 | end | |
858 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
859 | local aimPos = mouse.Hit.p | |
860 | local head = Instance.new("Part",c) | |
861 | head.Size = Vector3.new(12,.2,12) | |
862 | head.CanCollide = false | |
863 | head.Anchored = true | |
864 | head.Transparency = 1 | |
865 | for i = 1,2 do | |
866 | local decal = Instance.new("Decal",head) | |
867 | decal.Texture = "rbxassetid://323497117" | |
868 | if i == 1 then | |
869 | decal.Face = Enum.NormalId.Top | |
870 | else | |
871 | decal.Face = Enum.NormalId.Bottom | |
872 | end | |
873 | end | |
874 | if Debounces.attackNumber%2 == 1 then | |
875 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
876 | else | |
877 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
878 | end | |
879 | spawn(function() | |
880 | local timer = 0 | |
881 | while rs.RenderStepped:wait() do | |
882 | if timer >= 1.55 then | |
883 | break | |
884 | end | |
885 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
886 | timer = timer + 1/30/(Debounces.FPS/60) | |
887 | end | |
888 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
889 | head:Destroy() | |
890 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false) | |
891 | end) | |
892 | ||
893 | wait() | |
894 | local s = Instance.new("Sound",head) | |
895 | s.Volume = 1 | |
896 | s.SoundId = "rbxassetid://332223043" | |
897 | s.Pitch = 1.02 | |
898 | s:Play() | |
899 | wait(.2) | |
900 | end | |
901 | end | |
902 | end) | |
903 | ||
904 | uinps.InputBegan:connect(function(InputObj) | |
905 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
906 | Debounces.isAttacking = true | |
907 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
908 | local head = Instance.new("Part",c) | |
909 | head.Size = Vector3.new(18,.2,18) | |
910 | head.CanCollide = false | |
911 | head.Anchored = true | |
912 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
913 | head.Transparency = 1 | |
914 | for i = 1,2 do | |
915 | local decal = Instance.new("Decal",head) | |
916 | decal.Texture = "rbxassetid://323497117" | |
917 | if i == 1 then | |
918 | decal.Face = Enum.NormalId.Top | |
919 | else | |
920 | decal.Face = Enum.NormalId.Bottom | |
921 | end | |
922 | end | |
923 | setLerp(.1) | |
924 | setJointCFrames({ | |
925 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
926 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
927 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
928 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
929 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
930 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
931 | }) | |
932 | spawn(function() | |
933 | local timer = 0 | |
934 | while rs.RenderStepped:wait() do | |
935 | if timer >= 1.55/.8 then | |
936 | break | |
937 | end | |
938 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
939 | timer = timer + 1/30/(Debounces.FPS/60) | |
940 | end | |
941 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
942 | head:Destroy() | |
943 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true) | |
944 | end) | |
945 | wait() | |
946 | local s = Instance.new("Sound",head) | |
947 | s.Volume = 2 | |
948 | s.SoundId = "rbxassetid://332223043" | |
949 | s.Pitch = .8 | |
950 | s:Play() | |
951 | wait(.75) | |
952 | setLerp(.17) | |
953 | setJointCFrames({ | |
954 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
955 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
956 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
957 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
958 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
959 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
960 | }) | |
961 | wait(.5) | |
962 | Debounces.isAttacking = false | |
963 | end | |
964 | end) | |
965 | ||
966 | uinps.InputBegan:connect(function(InputObj) | |
967 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
968 | local finishEvent = nil | |
969 | Debounces.isTyping = true | |
970 | finishEvent = uinps.InputBegan:connect(function(InputObj) | |
971 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
972 | Debounces.isTyping = false | |
973 | finishEvent:disconnect() | |
974 | end | |
975 | end) | |
976 | end | |
977 | end) | |
978 | ||
979 | uinps.InputBegan:connect(function(InputObj) | |
980 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
981 | Debounces.isSprinting = true | |
982 | end | |
983 | end) | |
984 | ||
985 | uinps.InputEnded:connect(function(InputObj) | |
986 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
987 | Debounces.isSprinting = false | |
988 | end | |
989 | end) | |
990 | ||
991 | rs.RenderStepped:connect(function() | |
992 | Debounces.FPS = 1/rs.RenderStepped:wait() | |
993 | local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60) | |
994 | if Debounces.isPassive == false then | |
995 | fire.Enabled = false | |
996 | light.Range = 0 | |
997 | fight:Pause() | |
998 | sans:Resume() | |
999 | efxBlock.Transparency = 1 | |
1000 | else | |
1001 | fire.Enabled = true | |
1002 | light.Range = 10 | |
1003 | fight:Resume() | |
1004 | sans:Pause() | |
1005 | efxBlock.Transparency = 0 | |
1006 | end | |
1007 | for i,v in pairs (rayModel:children()) do | |
1008 | if v.Transparency >= 1 then | |
1009 | v:Destroy() | |
1010 | else | |
1011 | v.CanCollide = true | |
1012 | local parts = v:GetTouchingParts() | |
1013 | v.CanCollide = false | |
1014 | for i = 1,#parts do | |
1015 | if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then | |
1016 | parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60)) | |
1017 | elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then | |
1018 | parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60)) | |
1019 | end | |
1020 | end | |
1021 | v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0) | |
1022 | v.Transparency = v.Transparency + .05/(Debounces.FPS/60) | |
1023 | end | |
1024 | end | |
1025 | for i = 1,#Joints do | |
1026 | Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) | |
1027 | end | |
1028 | local sineval = math.sin(tick() * 2) * 3 | |
1029 | fire.Acceleration = Vector3.new(sineval,1,sineval) | |
1030 | light.Brightness = math.sin(math.cos(tick() * 2) * 1.5) | |
1031 | end) | |
1032 | -- ~CLarramore |