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- ld: warning: in out/host/darwin-x86/obj/STATIC_LIBRARIES/libSDL_intermediates/libSDL.a, file was built for unsupported file format which is not the architecture being linked (i386)
- Undefined symbols:
- "_SDL_LockSurface", referenced from:
- _skin_image_blend_clone in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _display_redraw in emulator-libui.a(window.o)
- _skin_trackball_refresh in emulator-libui.a(trackball.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- "_SDL_FillRect", referenced from:
- _skin_window_redraw in emulator-libui.a(window.o)
- "_SDL_SetAlpha", referenced from:
- _skin_image_blend_clone in emulator-libui.a(image.o)
- "_SDL_WM_GetMonitorDPI", referenced from:
- _qemulator_setup in emulator-libui.a(qemulator.o)
- "_SDL_UpperBlit", referenced from:
- _display_redraw in emulator-libui.a(window.o)
- _skin_window_redraw in emulator-libui.a(window.o)
- _skin_window_redraw in emulator-libui.a(window.o)
- _skin_window_redraw in emulator-libui.a(window.o)
- _trackball_draw in emulator-libui.a(trackball.o)
- _skin_trackball_draw in emulator-libui.a(trackball.o)
- "_SDL_PollEvent", referenced from:
- _qemulator_fb_poll in emulator-libui.a(qemulator.o)
- "_SDL_CreateRGBSurfaceFrom", referenced from:
- _sdl_surface_from_argb32 in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _skin_image_clone in emulator-libui.a(image.o)
- "_SDL_UnlockSurface", referenced from:
- _skin_image_blend_clone in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _display_redraw in emulator-libui.a(window.o)
- _skin_trackball_refresh in emulator-libui.a(trackball.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- "_SDL_GetTicks", referenced from:
- _skin_trackball_move in emulator-libui.a(trackball.o)
- "_SDL_EnableKeyRepeat", referenced from:
- _init_sdl_ui in main-common.o
- _skin_keyboard_enable in emulator-libui.a(keyboard.o)
- "_SDL_WM_SetIcon", referenced from:
- _init_sdl_ui in main-common.o
- "_SDL_Quit", referenced from:
- _sdl_at_exit in main-common.o
- "_SDL_WM_GetPos", referenced from:
- _user_config_done in main-common.o
- _skin_window_toggle_fullscreen in emulator-libui.a(window.o)
- _skin_window_reset in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_WM_IsFullyVisible", referenced from:
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_FreeSurface", referenced from:
- _init_sdl_ui in main-common.o
- _skin_image_unref in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _skin_image_clone in emulator-libui.a(image.o)
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_free in emulator-libui.a(window.o)
- _skin_window_free in emulator-libui.a(window.o)
- _skin_trackball_destroy in emulator-libui.a(trackball.o)
- "_SDL_UpdateRects", referenced from:
- _skin_window_redraw in emulator-libui.a(window.o)
- _trackball_draw in emulator-libui.a(trackball.o)
- _skin_trackball_draw in emulator-libui.a(trackball.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- "_SDL_UpdateRect", referenced from:
- _display_redraw in emulator-libui.a(window.o)
- "_SDL_WM_SetPos", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_ShowCursor", referenced from:
- _ball_state_show in emulator-libui.a(window.o)
- _ball_state_show in emulator-libui.a(window.o)
- "_SDL_WM_GetMonitorRect", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_EnableUNICODE", referenced from:
- _init_sdl_ui in main-common.o
- _skin_keyboard_enable in emulator-libui.a(keyboard.o)
- _skin_keyboard_process_event in emulator-libui.a(keyboard.o)
- "_SDL_WM_GrabInput", referenced from:
- _ball_state_show in emulator-libui.a(window.o)
- _ball_state_show in emulator-libui.a(window.o)
- "_SDL_WM_SetCaption", referenced from:
- _skin_window_set_title in emulator-libui.a(window.o)
- "_SDL_GetError", referenced from:
- _init_sdl_ui in main-common.o
- _skin_window_resize in emulator-libui.a(window.o)
- "_SDL_SetVideoMode", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- "_SDL_GetWMInfo", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_PushEvent", referenced from:
- -[SDLApplication terminate:] in libSDLmain.a(SDLMain.o)
- "_SDL_Init", referenced from:
- _init_sdl_ui in main-common.o
- ld: symbol(s) not found
- collect2: ld returned 1 exit status
- make: *** [out/host/darwin-x86/obj/EXECUTABLES/emulator-ui_intermediates/emulator-ui] Error 1
- make: *** Waiting for unfinished jobs....
- ld: warning: in out/host/darwin-x86/obj/STATIC_LIBRARIES/libSDL_intermediates/libSDL.a, file was built for unsupported file format which is not the architecture being linked (i386)
- Undefined symbols:
- "_SDL_Init", referenced from:
- _init_sdl_ui in main-common.o
- "_SDL_GetWMInfo", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_Quit", referenced from:
- _sdl_at_exit in main-common.o
- "_SDL_UpdateRect", referenced from:
- _display_redraw in emulator-libui.a(window.o)
- "_SDL_UnlockSurface", referenced from:
- _skin_image_blend_clone in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _display_redraw in emulator-libui.a(window.o)
- _skin_trackball_refresh in emulator-libui.a(trackball.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- "_SDL_LockSurface", referenced from:
- _skin_image_blend_clone in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _display_redraw in emulator-libui.a(window.o)
- _skin_trackball_refresh in emulator-libui.a(trackball.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- "_SDL_CreateRGBSurfaceFrom", referenced from:
- _sdl_surface_from_argb32 in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _skin_image_clone in emulator-libui.a(image.o)
- "_SDL_EnableUNICODE", referenced from:
- _init_sdl_ui in main-common.o
- _skin_keyboard_enable in emulator-libui.a(keyboard.o)
- _skin_keyboard_process_event in emulator-libui.a(keyboard.o)
- "_SDL_UpperBlit", referenced from:
- _display_redraw in emulator-libui.a(window.o)
- _skin_window_redraw in emulator-libui.a(window.o)
- _skin_window_redraw in emulator-libui.a(window.o)
- _skin_window_redraw in emulator-libui.a(window.o)
- _trackball_draw in emulator-libui.a(trackball.o)
- _skin_trackball_draw in emulator-libui.a(trackball.o)
- "_SDL_GetError", referenced from:
- _init_sdl_ui in main-common.o
- _skin_window_resize in emulator-libui.a(window.o)
- "_SDL_SetAlpha", referenced from:
- _skin_image_blend_clone in emulator-libui.a(image.o)
- "_SDL_SetVideoMode", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- "_SDL_WM_GrabInput", referenced from:
- _ball_state_show in emulator-libui.a(window.o)
- _ball_state_show in emulator-libui.a(window.o)
- "_SDL_FreeSurface", referenced from:
- _init_sdl_ui in main-common.o
- _skin_image_unref in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _skin_image_clone in emulator-libui.a(image.o)
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_free in emulator-libui.a(window.o)
- _skin_window_free in emulator-libui.a(window.o)
- _skin_trackball_destroy in emulator-libui.a(trackball.o)
- "_SDL_WM_GetMonitorRect", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_WM_SetCaption", referenced from:
- _skin_window_set_title in emulator-libui.a(window.o)
- "_SDL_ShowCursor", referenced from:
- _ball_state_show in emulator-libui.a(window.o)
- _ball_state_show in emulator-libui.a(window.o)
- "_SDL_EnableKeyRepeat", referenced from:
- _init_sdl_ui in main-common.o
- _skin_keyboard_enable in emulator-libui.a(keyboard.o)
- "_SDL_UpdateRects", referenced from:
- _skin_window_redraw in emulator-libui.a(window.o)
- _trackball_draw in emulator-libui.a(trackball.o)
- _skin_trackball_draw in emulator-libui.a(trackball.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- "_SDL_WM_IsFullyVisible", referenced from:
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_FillRect", referenced from:
- _skin_window_redraw in emulator-libui.a(window.o)
- "_SDL_WM_SetIcon", referenced from:
- _init_sdl_ui in main-common.o
- "_SDL_WM_GetMonitorDPI", referenced from:
- _qemulator_setup in emulator-libui.a(qemulator.o)
- "_SDL_WM_GetPos", referenced from:
- _user_config_done in main-common.o
- _skin_window_toggle_fullscreen in emulator-libui.a(window.o)
- _skin_window_reset in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_PollEvent", referenced from:
- _qemulator_fb_poll in emulator-libui.a(qemulator.o)
- "_SDL_PushEvent", referenced from:
- -[SDLApplication terminate:] in libSDLmain.a(SDLMain.o)
- "_SDL_WM_SetPos", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_GetTicks", referenced from:
- _skin_trackball_move in emulator-libui.a(trackball.o)
- ld: symbol(s) not found
- collect2: ld returned 1 exit status
- make: *** [out/host/darwin-x86/obj/EXECUTABLES/emulator-x86_intermediates/emulator-x86] Error 1
- ld: warning: in out/host/darwin-x86/obj/STATIC_LIBRARIES/libSDL_intermediates/libSDL.a, file was built for unsupported file format which is not the architecture being linked (i386)
- Undefined symbols:
- "_SDL_WM_SetIcon", referenced from:
- _init_sdl_ui in main-common.o
- "_SDL_GetTicks", referenced from:
- _skin_trackball_move in emulator-libui.a(trackball.o)
- "_SDL_UnlockSurface", referenced from:
- _skin_image_blend_clone in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _display_redraw in emulator-libui.a(window.o)
- _skin_trackball_refresh in emulator-libui.a(trackball.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- "_SDL_SetVideoMode", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- "_SDL_WM_GrabInput", referenced from:
- _ball_state_show in emulator-libui.a(window.o)
- _ball_state_show in emulator-libui.a(window.o)
- "_SDL_WM_GetPos", referenced from:
- _user_config_done in main-common.o
- _skin_window_toggle_fullscreen in emulator-libui.a(window.o)
- _skin_window_reset in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_PushEvent", referenced from:
- -[SDLApplication terminate:] in libSDLmain.a(SDLMain.o)
- "_SDL_PollEvent", referenced from:
- _qemulator_fb_poll in emulator-libui.a(qemulator.o)
- "_SDL_WM_GetMonitorDPI", referenced from:
- _qemulator_setup in emulator-libui.a(qemulator.o)
- "_SDL_FreeSurface", referenced from:
- _init_sdl_ui in main-common.o
- _skin_image_unref in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _skin_image_clone in emulator-libui.a(image.o)
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_free in emulator-libui.a(window.o)
- _skin_window_free in emulator-libui.a(window.o)
- _skin_trackball_destroy in emulator-libui.a(trackball.o)
- "_SDL_Init", referenced from:
- _init_sdl_ui in main-common.o
- "_SDL_UpdateRects", referenced from:
- _skin_window_redraw in emulator-libui.a(window.o)
- _trackball_draw in emulator-libui.a(trackball.o)
- _skin_trackball_draw in emulator-libui.a(trackball.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- "_SDL_UpperBlit", referenced from:
- _display_redraw in emulator-libui.a(window.o)
- _skin_window_redraw in emulator-libui.a(window.o)
- _skin_window_redraw in emulator-libui.a(window.o)
- _skin_window_redraw in emulator-libui.a(window.o)
- _trackball_draw in emulator-libui.a(trackball.o)
- _skin_trackball_draw in emulator-libui.a(trackball.o)
- "_SDL_Quit", referenced from:
- _sdl_at_exit in main-common.o
- "_SDL_UpdateRect", referenced from:
- _display_redraw in emulator-libui.a(window.o)
- "_SDL_WM_SetCaption", referenced from:
- _skin_window_set_title in emulator-libui.a(window.o)
- "_SDL_WM_IsFullyVisible", referenced from:
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_CreateRGBSurfaceFrom", referenced from:
- _sdl_surface_from_argb32 in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _skin_image_clone in emulator-libui.a(image.o)
- "_SDL_SetAlpha", referenced from:
- _skin_image_blend_clone in emulator-libui.a(image.o)
- "_SDL_GetError", referenced from:
- _init_sdl_ui in main-common.o
- _skin_window_resize in emulator-libui.a(window.o)
- "_SDL_WM_GetMonitorRect", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_EnableUNICODE", referenced from:
- _init_sdl_ui in main-common.o
- _skin_keyboard_enable in emulator-libui.a(keyboard.o)
- _skin_keyboard_process_event in emulator-libui.a(keyboard.o)
- "_SDL_WM_SetPos", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- "_SDL_EnableKeyRepeat", referenced from:
- _init_sdl_ui in main-common.o
- _skin_keyboard_enable in emulator-libui.a(keyboard.o)
- "_SDL_ShowCursor", referenced from:
- _ball_state_show in emulator-libui.a(window.o)
- _ball_state_show in emulator-libui.a(window.o)
- "_SDL_FillRect", referenced from:
- _skin_window_redraw in emulator-libui.a(window.o)
- "_SDL_LockSurface", referenced from:
- _skin_image_blend_clone in emulator-libui.a(image.o)
- _skin_image_create in emulator-libui.a(image.o)
- _display_redraw in emulator-libui.a(window.o)
- _skin_trackball_refresh in emulator-libui.a(trackball.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- _skin_scaler_scale in emulator-libui.a(scaler.o)
- "_SDL_GetWMInfo", referenced from:
- _skin_window_resize in emulator-libui.a(window.o)
- _skin_window_create in emulator-libui.a(window.o)
- ld: symbol(s) not found
- collect2: ld returned 1 exit status
- make: *** [out/host/darwin-x86/obj/EXECUTABLES/emulator-arm_intermediates/emulator-arm] Error 1
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