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Jan 20th, 2019
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  1. M870:
  2. Item_Information:
  3. Item_Name: "&9M870&8"
  4. Item_Type: 2262
  5. Item_Lore: "&cPrimary Weapons"
  6. Inventory_Control: primary
  7. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  8. Shooting:
  9. Right_Click_To_Shoot: true
  10. Cancel_Left_Click_Block_Damage: true
  11. Cancel_Right_Click_Interactions: true
  12. Delay_Between_Shots: 20
  13. Recoil_Amount: 3
  14. Projectile_Amount: 6
  15. Projectile_Type: snowball
  16. Projectile_Speed: 5
  17. Projectile_Damage: 10
  18. Bullet_Spread: 1
  19. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  20. Reload:
  21. Enable: true
  22. Reload_Amount: 8
  23. Reload_Bullets_Individually: true
  24. Reload_Duration: 20
  25. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  26. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  27. Firearm_Action:
  28. Type: bolt
  29. Close_Duration: 10
  30. Close_Shoot_Delay: 12
  31. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  32. Abilities:
  33. Reset_Hit_Cooldown: true
  34. Headshot:
  35. Enable: true
  36. Bonus_Damage: 2
  37. Hit_Events:
  38. Enable: true
  39. Sounds_Shooter: SHOOT_ARROW-1-2-0
  40. Extras:
  41. One_Time_Use: false
  42. M590:
  43. Item_Information:
  44. Item_Name: "&9M590&8"
  45. Item_Type: 2263
  46. Item_Lore: "&cPrimary Weapons"
  47. Inventory_Control: primary
  48. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  49. Shooting:
  50. Right_Click_To_Shoot: true
  51. Cancel_Left_Click_Block_Damage: true
  52. Cancel_Right_Click_Interactions: true
  53. Delay_Between_Shots: 10
  54. Recoil_Amount: 3
  55. Projectile_Amount: 6
  56. Projectile_Type: snowball
  57. Projectile_Speed: 5
  58. Projectile_Damage: 7
  59. Bullet_Spread: 1
  60. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  61. Reload:
  62. Enable: true
  63. Reload_Amount: 4
  64. Reload_Bullets_Individually: false
  65. Reload_Duration: 40
  66. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  67. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  68. Firearm_Action:
  69. Type: bolt
  70. Close_Duration: 10
  71. Close_Shoot_Delay: 12
  72. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  73. Abilities:
  74. Reset_Hit_Cooldown: true
  75. Headshot:
  76. Enable: true
  77. Bonus_Damage: 2
  78. Hit_Events:
  79. Enable: true
  80. Sounds_Shooter: SHOOT_ARROW-1-2-0
  81. Extras:
  82. One_Time_Use: false
  83. Saiga-12:
  84. Item_Information:
  85. Item_Name: "&9Saiga 12&8"
  86. Item_Type: 2263
  87. Item_Lore: "&cPrimary Weapons"
  88. Inventory_Control: primary
  89. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  90. Shooting:
  91. Right_Click_To_Shoot: true
  92. Cancel_Left_Click_Block_Damage: true
  93. Cancel_Right_Click_Interactions: true
  94. Delay_Between_Shots: 10
  95. Recoil_Amount: 2
  96. Projectile_Amount: 6
  97. Projectile_Type: snowball
  98. Projectile_Speed: 5
  99. Projectile_Damage: 5
  100. Bullet_Spread: 1
  101. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  102. Reload:
  103. Enable: true
  104. Reload_Amount: 8
  105. Reload_Bullets_Individually: true
  106. Reload_Duration: 20
  107. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  108. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  109. Firearm_Action:
  110. Type: bolt
  111. Close_Duration: 5
  112. Close_Shoot_Delay: 7
  113. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  114. Abilities:
  115. Reset_Hit_Cooldown: true
  116. Headshot:
  117. Enable: true
  118. Bonus_Damage: 2
  119. Hit_Events:
  120. Enable: true
  121. Sounds_Shooter: SHOOT_ARROW-1-2-0
  122. Extras:
  123. One_Time_Use: false
  124. Hand Cannon:
  125. Item_Information:
  126. Item_Name: "&5Hand Cannon&8"
  127. Item_Type: 292
  128. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  129. Inventory_Control: secondary
  130. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  131. Shooting:
  132. Right_Click_To_Shoot: true
  133. Cancel_Left_Click_Block_Damage: true
  134. Cancel_Right_Click_Interactions: true
  135. Delay_Between_Shots: 4
  136. Recoil_Amount: 0
  137. Projectile_Amount: 1
  138. Projectile_Type: snowball
  139. Projectile_Speed: 40
  140. Projectile_Damage: 0.5
  141. Bullet_Spread: 0
  142. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  143. Sneak:
  144. Enable: true
  145. No_Recoil: true
  146. Bullet_Spread: 0
  147. Burstfire:
  148. Enable: true
  149. Shots_Per_Burst: 2
  150. Delay_Between_Shots_In_Burst: 3
  151. Reload:
  152. Enable: true
  153. Reload_Amount: 8
  154. Reload_Bullets_Individually: true
  155. Reload_Duration: 20
  156. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  157. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  158. Firearm_Action:
  159. Type: slide
  160. Close_Duration: 10
  161. Close_Shoot_Delay: 12
  162. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  163. Scope:
  164. Enable: true
  165. Zoom_Amount: 3
  166. Zoom_Bullet_Spread: 0
  167. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  168. Abilities:
  169. Reset_Hit_Cooldown: true
  170. Headshot:
  171. Enable: true
  172. Bonus_Damage: 1
  173. Hit_Events:
  174. Enable: true
  175. Sounds_Shooter: SHOOT_ARROW-1-2-0
  176. Extras:
  177. One_Time_Use: false
  178. LAZER_RIFLE:
  179. Item_Information:
  180. Item_Name: "&2Lazer Rifle&8"
  181. Item_Type: 293
  182. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  183. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  184. Shooting:
  185. Cancel_Left_Click_Block_Damage: true
  186. Cancel_Right_Click_Interactions: true
  187. Projectile_Amount: 1
  188. Projectile_Type: snowball
  189. Projectile_Subtype: 47
  190. Projectile_Damage: 9
  191. Projectile_Speed: 100
  192. Bullet_Spread: 1
  193. Sounds_Shoot: FIRE_IGNITE-2-0-0,FIZZ-2-0-0
  194. Sneak:
  195. Enable: true
  196. No_Recoil: true
  197. Bullet_Spread: 0
  198. Sneak_Before_Shooting: true
  199. Custom_Death_Message:
  200. Normal: "&f<victim> <- &7[&2Lazer Rifle&7]&f <- <shooter>"
  201. Reload:
  202. Enable: true
  203. Reload_Amount: 4
  204. Reload_Bullets_Individually: false
  205. Reload_Duration: 70
  206. Sounds_Reloading: SKELETON_IDLE-2-0-10,PISTON_EXTEND-2-0-28,SKELETON_WALK-2-0-48
  207. Firearm_Action:
  208. Type: bolt
  209. Open_Duration: 3
  210. Close_Duration: 4
  211. Sound_Open: NOTE_STICKS-2-0-0,PISTON_RETRACT-2-2-2
  212. Sound_Close: PISTON_EXTEND-2-2-0
  213. Abilities:
  214. Reset_Hit_Cooldown: false
  215. Knockback: 3
  216. Particles:
  217. Enable: true
  218. Particle_Player_Shoot: BLOCK_BREAK-1
  219. Scope:
  220. Enable: true
  221. Night_Vision: true
  222. Zoom_Amount: 3
  223. Zoom_Bullet_Spread: 0
  224. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-2-2-0
  225. Hit_Events:
  226. Enable: true
  227. Sounds_Shooter: SHOOT_ARROW-2-2-0
  228. AK:
  229. Item_Information:
  230. Item_Name: "&8AK-47"
  231. Item_Type: 417
  232. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  233. Inventory_Control: primary
  234. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  235. Shooting:
  236. Right_Click_To_Shoot: true
  237. Cancel_Left_Click_Block_Damage: true
  238. Cancel_Right_Click_Interactions: true
  239. Recoil_Amount: 1
  240. Projectile_Amount: 1
  241. Projectile_Type: snowball
  242. Projectile_Speed: 40
  243. Projectile_Damage: 2
  244. Bullet_Spread: 1
  245. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  246. Sneak:
  247. Enable: true
  248. No_Recoil: true
  249. Bullet_Spread: 1
  250. Fully_Automatic:
  251. Enable: true
  252. Fire_Rate: 6
  253. Reload:
  254. Enable: true
  255. Reload_Amount: 30
  256. Reload_Duration: 60
  257. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  258. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  259. Firearm_Action:
  260. Type: slide
  261. Close_Duration: 10
  262. Close_Shoot_Delay: 12
  263. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  264. Scope:
  265. Enable: true
  266. Zoom_Amount: 2
  267. Zoom_Bullet_Spread: 0
  268. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  269. Abilities:
  270. Reset_Hit_Cooldown: true
  271. Custom_Death_Message:
  272. Normal: "&7<victim> << [&8AK-47&7] << <shooter>"
  273. Hit_Events:
  274. Enable: true
  275. Sounds_Shooter: SHOOT_ARROW-1-2-0
  276. AK_V19:
  277. Item_Information:
  278. Item_Name: "&8AK-47."
  279. Item_Type: 417
  280. Item_Lore: "&c&oValentine event 2019."
  281. Inventory_Control: primary
  282. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  283. Shooting:
  284. Right_Click_To_Shoot: true
  285. Cancel_Left_Click_Block_Damage: true
  286. Cancel_Right_Click_Interactions: true
  287. Recoil_Amount: 1
  288. Projectile_Amount: 1
  289. Projectile_Type: snowball
  290. Projectile_Speed: 40
  291. Projectile_Damage: 2
  292. Bullet_Spread: 1
  293. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  294. Sneak:
  295. Enable: true
  296. No_Recoil: true
  297. Bullet_Spread: 1
  298. Fully_Automatic:
  299. Enable: true
  300. Fire_Rate: 6
  301. Reload:
  302. Enable: true
  303. Reload_Amount: 30
  304. Reload_Duration: 60
  305. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  306. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  307. Firearm_Action:
  308. Type: slide
  309. Close_Duration: 10
  310. Close_Shoot_Delay: 12
  311. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  312. Scope:
  313. Enable: true
  314. Zoom_Amount: 2
  315. Zoom_Bullet_Spread: 0
  316. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  317. Abilities:
  318. Reset_Hit_Cooldown: true
  319. Custom_Death_Message:
  320. Normal: "&7<victim> << &c[&8AK-47&c]&7 << <shooter>"
  321. Hit_Events:
  322. Enable: true
  323. Sounds_Shooter: SHOOT_ARROW-1-2-0
  324. AK-74:
  325. Item_Information:
  326. Item_Name: "&8AK-74"
  327. Item_Type: 417
  328. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  329. Inventory_Control: primary
  330. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  331. Shooting:
  332. Right_Click_To_Shoot: true
  333. Cancel_Left_Click_Block_Damage: true
  334. Cancel_Right_Click_Interactions: true
  335. Recoil_Amount: 1
  336. Projectile_Amount: 1
  337. Projectile_Type: snowball
  338. Projectile_Speed: 40
  339. Projectile_Damage: 2
  340. Bullet_Spread: 1
  341. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  342. Sneak:
  343. Enable: true
  344. No_Recoil: true
  345. Bullet_Spread: 1
  346. Fully_Automatic:
  347. Enable: true
  348. Fire_Rate: 6
  349. Reload:
  350. Enable: true
  351. Reload_Amount: 35
  352. Reload_Duration: 80
  353. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  354. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  355. Firearm_Action:
  356. Type: slide
  357. Close_Duration: 10
  358. Close_Shoot_Delay: 12
  359. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  360. Scope:
  361. Enable: true
  362. Zoom_Amount: 2
  363. Zoom_Bullet_Spread: 0
  364. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  365. Abilities:
  366. Reset_Hit_Cooldown: true
  367. Custom_Death_Message:
  368. Normal: "&7<victim> << [&8AK-74&7] << <shooter>"
  369. Hit_Events:
  370. Enable: true
  371. Sounds_Shooter: SHOOT_ARROW-1-2-0
  372. M4:
  373. Item_Information:
  374. Item_Name: "&8M4"
  375. Item_Type: 257
  376. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  377. Inventory_Control: primary
  378. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  379. Shooting:
  380. Right_Click_To_Shoot: true
  381. Cancel_Left_Click_Block_Damage: true
  382. Cancel_Right_Click_Interactions: true
  383. Recoil_Amount: 1
  384. Projectile_Amount: 2
  385. Projectile_Type: snowball
  386. Projectile_Speed: 40
  387. Projectile_Damage: 1
  388. Bullet_Spread: 1
  389. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  390. Sneak:
  391. Enable: true
  392. No_Recoil: true
  393. Bullet_Spread: 1
  394. Fully_Automatic:
  395. Enable: true
  396. Fire_Rate: 6
  397. Reload:
  398. Enable: true
  399. Reload_Amount: 25
  400. Reload_Duration: 70
  401. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  402. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  403. Firearm_Action:
  404. Type: slide
  405. Close_Duration: 10
  406. Close_Shoot_Delay: 12
  407. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  408. Scope:
  409. Enable: true
  410. Zoom_Amount: 2
  411. Zoom_Bullet_Spread: 0
  412. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  413. Abilities:
  414. Reset_Hit_Cooldown: true
  415. Custom_Death_Message:
  416. Normal: "&7<victim> << [&8M4&7] << <shooter>"
  417. Hit_Events:
  418. Enable: true
  419. FAMAS:
  420. Item_Information:
  421. Item_Name: "&8FAMAS"
  422. Item_Type: 258
  423. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  424. Inventory_Control: primary
  425. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  426. Shooting:
  427. Right_Click_To_Shoot: true
  428. Cancel_Left_Click_Block_Damage: true
  429. Cancel_Right_Click_Interactions: true
  430. Recoil_Amount: 1
  431. Projectile_Amount: 2
  432. Projectile_Type: snowball
  433. Projectile_Speed: 40
  434. Projectile_Damage: 1
  435. Bullet_Spread: 1
  436. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  437. Sneak:
  438. Enable: true
  439. No_Recoil: true
  440. Bullet_Spread: 1
  441. Fully_Automatic:
  442. Enable: true
  443. Fire_Rate: 6
  444. Reload:
  445. Enable: true
  446. Reload_Amount: 25
  447. Reload_Duration: 40
  448. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  449. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  450. Firearm_Action:
  451. Type: slide
  452. Close_Duration: 10
  453. Close_Shoot_Delay: 12
  454. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  455. Scope:
  456. Enable: true
  457. Zoom_Amount: 2
  458. Zoom_Bullet_Spread: 0
  459. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  460. Abilities:
  461. Reset_Hit_Cooldown: true
  462. Custom_Death_Message:
  463. Normal: "&7<victim> << [&8FAMAS&7] << <shooter>"
  464. Hit_Events:
  465. Enable: true
  466. Sounds_Shooter: SHOOT_ARROW-1-2-0
  467. M16A4:
  468. Item_Information:
  469. Item_Name: "&8M16A4"
  470. Item_Type: 256
  471. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  472. Inventory_Control: primary
  473. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  474. Shooting:
  475. Right_Click_To_Shoot: true
  476. Cancel_Left_Click_Block_Damage: true
  477. Cancel_Right_Click_Interactions: true
  478. Recoil_Amount: 1
  479. Projectile_Amount: 1
  480. Projectile_Type: snowball
  481. Projectile_Speed: 40
  482. Projectile_Damage: 1
  483. Bullet_Spread: 1
  484. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  485. Sneak:
  486. Enable: true
  487. No_Recoil: true
  488. Bullet_Spread: 1
  489. Fully_Automatic:
  490. Enable: true
  491. Fire_Rate: 6
  492. Reload:
  493. Enable: true
  494. Reload_Amount: 30
  495. Reload_Duration: 50
  496. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  497. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  498. Firearm_Action:
  499. Type: slide
  500. Close_Duration: 10
  501. Close_Shoot_Delay: 12
  502. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  503. Scope:
  504. Enable: true
  505. Zoom_Amount: 2
  506. Zoom_Bullet_Spread: 0
  507. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  508. Abilities:
  509. Reset_Hit_Cooldown: true
  510. Custom_Death_Message:
  511. Normal: "&7<victim> << [&8M16A4&7] << <shooter>"
  512. Hit_Events:
  513. Enable: true
  514. Sounds_Shooter: SHOOT_ARROW-1-2-0
  515. AUG:
  516. Item_Information:
  517. Item_Name: "&8AUG"
  518. Item_Type: 277
  519. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  520. Inventory_Control: primary
  521. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  522. Shooting:
  523. Right_Click_To_Shoot: true
  524. Cancel_Left_Click_Block_Damage: true
  525. Cancel_Right_Click_Interactions: true
  526. Recoil_Amount: 2
  527. Projectile_Amount: 1
  528. Projectile_Type: snowball
  529. Projectile_Speed: 40
  530. Projectile_Damage: 1
  531. Bullet_Spread: 1
  532. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  533. Sneak:
  534. Enable: true
  535. No_Recoil: true
  536. Bullet_Spread: 1
  537. Fully_Automatic:
  538. Enable: true
  539. Fire_Rate: 6
  540. Reload:
  541. Enable: true
  542. Reload_Amount: 30
  543. Reload_Duration: 60
  544. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  545. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  546. Firearm_Action:
  547. Type: slide
  548. Close_Duration: 10
  549. Close_Shoot_Delay: 12
  550. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  551. Scope:
  552. Enable: true
  553. Zoom_Amount: 4
  554. Zoom_Bullet_Spread: 0
  555. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  556. Abilities:
  557. Reset_Hit_Cooldown: true
  558. Custom_Death_Message:
  559. Normal: "&7<victim> << [&8AUG&7] << <shooter>"
  560. Hit_Events:
  561. Enable: true
  562. Sounds_Shooter: SHOOT_ARROW-1-2-0
  563. AUG_V19:
  564. Item_Information:
  565. Item_Name: "&8AUG."
  566. Item_Type: 277
  567. Item_Lore: "&c&oValentine event 2019."
  568. Inventory_Control: primary
  569. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  570. Shooting:
  571. Right_Click_To_Shoot: true
  572. Cancel_Left_Click_Block_Damage: true
  573. Cancel_Right_Click_Interactions: true
  574. Recoil_Amount: 2
  575. Projectile_Amount: 1
  576. Projectile_Type: snowball
  577. Projectile_Speed: 40
  578. Projectile_Damage: 1
  579. Bullet_Spread: 1
  580. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  581. Sneak:
  582. Enable: true
  583. No_Recoil: true
  584. Bullet_Spread: 1
  585. Fully_Automatic:
  586. Enable: true
  587. Fire_Rate: 6
  588. Reload:
  589. Enable: true
  590. Reload_Amount: 30
  591. Reload_Duration: 60
  592. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  593. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  594. Firearm_Action:
  595. Type: slide
  596. Close_Duration: 10
  597. Close_Shoot_Delay: 12
  598. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  599. Scope:
  600. Enable: true
  601. Zoom_Amount: 4
  602. Zoom_Bullet_Spread: 0
  603. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  604. Abilities:
  605. Reset_Hit_Cooldown: true
  606. Custom_Death_Message:
  607. Normal: "&7<victim> << &c[&8AUG&c]&7 << <shooter>"
  608. Hit_Events:
  609. Enable: true
  610. Sounds_Shooter: SHOOT_ARROW-1-2-0
  611. F2000:
  612. Item_Information:
  613. Item_Name: "&8F2000"
  614. Item_Type: 278
  615. Item_Lore: "&cPrimary Weapons &8&lAssault Rifle"
  616. Inventory_Control: primary
  617. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  618. Shooting:
  619. Right_Click_To_Shoot: true
  620. Cancel_Left_Click_Block_Damage: true
  621. Cancel_Right_Click_Interactions: true
  622. Recoil_Amount: 2
  623. Projectile_Amount: 1
  624. Projectile_Type: snowball
  625. Projectile_Speed: 40
  626. Projectile_Damage: 2
  627. Bullet_Spread: 1
  628. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  629. Sneak:
  630. Enable: true
  631. No_Recoil: true
  632. Bullet_Spread: 1
  633. Fully_Automatic:
  634. Enable: true
  635. Fire_Rate: 6
  636. Reload:
  637. Enable: true
  638. Reload_Amount: 30
  639. Reload_Duration: 70
  640. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  641. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  642. Firearm_Action:
  643. Type: slide
  644. Close_Duration: 10
  645. Close_Shoot_Delay: 12
  646. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  647. Scope:
  648. Enable: true
  649. Zoom_Amount: 2
  650. Zoom_Bullet_Spread: 0
  651. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  652. Abilities:
  653. Reset_Hit_Cooldown: true
  654. Custom_Death_Message:
  655. Normal: "&7<victim> << [&8F2000&7] << <shooter>"
  656. Hit_Events:
  657. Enable: true
  658. Sounds_Shooter: SHOOT_ARROW-1-2-0
  659. Sten MK-Ⅱ:
  660. Item_Information:
  661. Item_Name: "&bSten Mk.Ⅱ&8"
  662. Item_Type: 2256
  663. Item_Lore: "&cPrimary Weapons &b&lSMG"
  664. Inventory_Control: primary
  665. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  666. Shooting:
  667. Right_Click_To_Shoot: true
  668. Cancel_Left_Click_Block_Damage: true
  669. Cancel_Right_Click_Interactions: true
  670. Delay_Between_Shots: 2
  671. Recoil_Amount: 0
  672. Projectile_Amount: 1
  673. Projectile_Type: snowball
  674. Projectile_Speed: 40
  675. Projectile_Damage: 0.6
  676. Bullet_Spread: 1
  677. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  678. Burstfire:
  679. Enable: true
  680. Shots_Per_Burst: 2
  681. Delay_Between_Shots_In_Burst: 3
  682. Reload:
  683. Enable: true
  684. Reload_Amount: 32
  685. Reload_Bullets_Individually: false
  686. Reload_Duration: 65
  687. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  688. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  689. Firearm_Action:
  690. Type: slide
  691. Close_Duration: 10
  692. Close_Shoot_Delay: 12
  693. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  694. Abilities:
  695. Reset_Hit_Cooldown: true
  696. Headshot:
  697. Enable: true
  698. Bonus_Damage: 0
  699. Sounds_Victim: zombie_woodbreak-2-2-0
  700. Potion_Effects:
  701. Activation: shoot
  702. Potion_Effect_Shooter: SLOW-40-1
  703. Custom_Death_Message:
  704. Normal: "&7<victim> << [&bSten MK-Ⅱ&7] << <shooter>"
  705. Hit_Events:
  706. Enable: true
  707. Sounds_Shooter: SHOOT_ARROW-1-2-0
  708. Extras:
  709. One_Time_Use: false
  710. Vector:
  711. Item_Information:
  712. Item_Name: "&bVector&8"
  713. Item_Type: 2257
  714. Item_Lore: "&cPrimary Weapons &b&lSMG"
  715. Inventory_Control: primary
  716. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  717. Shooting:
  718. Right_Click_To_Shoot: true
  719. Cancel_Left_Click_Block_Damage: true
  720. Cancel_Right_Click_Interactions: true
  721. Delay_Between_Shots: 1
  722. Recoil_Amount: 0
  723. Projectile_Amount: 1
  724. Projectile_Type: snowball
  725. Projectile_Speed: 40
  726. Projectile_Damage: 0.4
  727. Bullet_Spread: 1
  728. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  729. Burstfire:
  730. Enable: true
  731. Shots_Per_Burst: 2
  732. Delay_Between_Shots_In_Burst: 3
  733. Reload:
  734. Enable: true
  735. Reload_Amount: 30
  736. Reload_Bullets_Individually: false
  737. Reload_Duration: 65
  738. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  739. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  740. Firearm_Action:
  741. Type: slide
  742. Close_Duration: 10
  743. Close_Shoot_Delay: 12
  744. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  745. Abilities:
  746. Reset_Hit_Cooldown: true
  747. Headshot:
  748. Enable: true
  749. Bonus_Damage: 0
  750. Sounds_Victim: zombie_woodbreak-2-2-0
  751. Potion_Effects:
  752. Activation: shoot
  753. Potion_Effect_Shooter: SLOW-40-2
  754. Custom_Death_Message:
  755. Normal: "&7<victim> << [&bVector&7] << <shooter>"
  756. Hit_Events:
  757. Enable: true
  758. Sounds_Shooter: SHOOT_ARROW-1-2-0
  759. Extras:
  760. One_Time_Use: false
  761. Thompson:
  762. Item_Information:
  763. Item_Name: "&bThompson&8"
  764. Item_Type: 2258
  765. Item_Lore: "&cPrimary Weapons &b&lSMG"
  766. Inventory_Control: primary
  767. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  768. Shooting:
  769. Right_Click_To_Shoot: true
  770. Cancel_Left_Click_Block_Damage: true
  771. Cancel_Right_Click_Interactions: true
  772. Delay_Between_Shots: 2
  773. Recoil_Amount: 0
  774. Projectile_Amount: 1
  775. Projectile_Type: snowball
  776. Projectile_Speed: 40
  777. Projectile_Damage: 0.7
  778. Bullet_Spread: 1
  779. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  780. Burstfire:
  781. Enable: true
  782. Shots_Per_Burst: 2
  783. Delay_Between_Shots_In_Burst: 3
  784. Reload:
  785. Enable: true
  786. Reload_Amount: 30
  787. Reload_Bullets_Individually: false
  788. Reload_Duration: 65
  789. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  790. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  791. Firearm_Action:
  792. Type: slide
  793. Close_Duration: 10
  794. Close_Shoot_Delay: 12
  795. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  796. Abilities:
  797. Reset_Hit_Cooldown: true
  798. Headshot:
  799. Enable: true
  800. Bonus_Damage: 0
  801. Sounds_Victim: zombie_woodbreak-2-2-0
  802. Potion_Effects:
  803. Activation: shoot
  804. Potion_Effect_Shooter: SLOW-40-1
  805. Custom_Death_Message:
  806. Normal: "&7<victim> << [&bThompson&7] << <shooter>"
  807. Hit_Events:
  808. Enable: true
  809. Sounds_Shooter: SHOOT_ARROW-1-2-0
  810. Extras:
  811. One_Time_Use: false
  812. Thompson_V19:
  813. Item_Information:
  814. Item_Name: "&bThompson&8"
  815. Item_Type: 2258
  816. Item_Lore: "&c&oValentine event 2019."
  817. Inventory_Control: primary
  818. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  819. Shooting:
  820. Right_Click_To_Shoot: true
  821. Cancel_Left_Click_Block_Damage: true
  822. Cancel_Right_Click_Interactions: true
  823. Delay_Between_Shots: 2
  824. Recoil_Amount: 0
  825. Projectile_Amount: 1
  826. Projectile_Type: snowball
  827. Projectile_Speed: 40
  828. Projectile_Damage: 0.7
  829. Bullet_Spread: 1
  830. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  831. Burstfire:
  832. Enable: true
  833. Shots_Per_Burst: 2
  834. Delay_Between_Shots_In_Burst: 3
  835. Reload:
  836. Enable: true
  837. Reload_Amount: 30
  838. Reload_Bullets_Individually: false
  839. Reload_Duration: 65
  840. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  841. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  842. Firearm_Action:
  843. Type: slide
  844. Close_Duration: 10
  845. Close_Shoot_Delay: 12
  846. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  847. Abilities:
  848. Reset_Hit_Cooldown: true
  849. Headshot:
  850. Enable: true
  851. Bonus_Damage: 0
  852. Sounds_Victim: zombie_woodbreak-2-2-0
  853. Potion_Effects:
  854. Activation: shoot
  855. Potion_Effect_Shooter: SLOW-40-1
  856. Custom_Death_Message:
  857. Normal: "&7<victim> << &c[&bThompson&c]&7 << <shooter>"
  858. Hit_Events:
  859. Enable: true
  860. Sounds_Shooter: SHOOT_ARROW-1-2-0
  861. Extras:
  862. One_Time_Use: false
  863. UZI:
  864. Item_Information:
  865. Item_Name: "&bUZI&8"
  866. Item_Type: 2259
  867. Item_Lore: "&cPrimary Weapons &b&lSMG"
  868. Inventory_Control: primary
  869. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  870. Shooting:
  871. Right_Click_To_Shoot: true
  872. Cancel_Left_Click_Block_Damage: true
  873. Cancel_Right_Click_Interactions: true
  874. Delay_Between_Shots: 2
  875. Recoil_Amount: 0
  876. Projectile_Amount: 1
  877. Projectile_Type: snowball
  878. Projectile_Speed: 40
  879. Projectile_Damage: 0.5
  880. Bullet_Spread: 1
  881. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  882. Burstfire:
  883. Enable: true
  884. Shots_Per_Burst: 2
  885. Delay_Between_Shots_In_Burst: 3
  886. Reload:
  887. Enable: true
  888. Reload_Amount: 50
  889. Reload_Bullets_Individually: false
  890. Reload_Duration: 80
  891. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  892. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  893. Firearm_Action:
  894. Type: slide
  895. Close_Duration: 10
  896. Close_Shoot_Delay: 12
  897. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  898. Abilities:
  899. Reset_Hit_Cooldown: true
  900. Headshot:
  901. Enable: true
  902. Bonus_Damage: 0
  903. Sounds_Victim: zombie_woodbreak-2-2-0
  904. Potion_Effects:
  905. Activation: shoot
  906. Potion_Effect_Shooter: SLOW-40-2
  907. Custom_Death_Message:
  908. Normal: "&7<victim> << [&bUZI&7] << <shooter>"
  909. Hit_Events:
  910. Enable: true
  911. Sounds_Shooter: SHOOT_ARROW-1-2-0
  912. Extras:
  913. One_Time_Use: false
  914. MP5:
  915. Item_Information:
  916. Item_Name: "&bMP5&8"
  917. Item_Type: 2260
  918. Item_Lore: "&cPrimary Weapons &b&lSMG"
  919. Inventory_Control: primary
  920. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  921. Shooting:
  922. Right_Click_To_Shoot: true
  923. Cancel_Left_Click_Block_Damage: true
  924. Cancel_Right_Click_Interactions: true
  925. Delay_Between_Shots: 2
  926. Recoil_Amount: 0
  927. Projectile_Amount: 1
  928. Projectile_Type: snowball
  929. Projectile_Speed: 40
  930. Projectile_Damage: 1
  931. Bullet_Spread: 1
  932. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  933. Burstfire:
  934. Enable: true
  935. Shots_Per_Burst: 2
  936. Delay_Between_Shots_In_Burst: 3
  937. Reload:
  938. Enable: true
  939. Reload_Amount: 32
  940. Reload_Bullets_Individually: false
  941. Reload_Duration: 60
  942. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  943. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  944. Firearm_Action:
  945. Type: slide
  946. Close_Duration: 10
  947. Close_Shoot_Delay: 12
  948. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  949. Abilities:
  950. Reset_Hit_Cooldown: true
  951. Headshot:
  952. Enable: true
  953. Bonus_Damage: 0
  954. Sounds_Victim: zombie_woodbreak-2-2-0
  955. Potion_Effects:
  956. Activation: shoot
  957. Potion_Effect_Shooter: SLOW-40-1
  958. Custom_Death_Message:
  959. Normal: "&7<victim> << [&bMP5&7] << <shooter>"
  960. Hit_Events:
  961. Enable: true
  962. Sounds_Shooter: SHOOT_ARROW-1-2-0
  963. Extras:
  964. One_Time_Use: false
  965. Vz_61:
  966. Item_Information:
  967. Item_Name: "&bVz 61&8"
  968. Item_Type: 2261
  969. Item_Lore: "&cPrimary Weapons &b&lSMG"
  970. Inventory_Control: primary
  971. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  972. Shooting:
  973. Right_Click_To_Shoot: true
  974. Cancel_Left_Click_Block_Damage: true
  975. Cancel_Right_Click_Interactions: true
  976. Delay_Between_Shots: 1
  977. Recoil_Amount: 0
  978. Projectile_Amount: 3
  979. Projectile_Type: snowball
  980. Projectile_Speed: 40
  981. Projectile_Damage: 0.5
  982. Bullet_Spread: 1
  983. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  984. Burstfire:
  985. Enable: true
  986. Shots_Per_Burst: 2
  987. Delay_Between_Shots_In_Burst: 3
  988. Reload:
  989. Enable: true
  990. Reload_Amount: 32
  991. Reload_Bullets_Individually: false
  992. Reload_Duration: 60
  993. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  994. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  995. Firearm_Action:
  996. Type: slide
  997. Close_Duration: 10
  998. Close_Shoot_Delay: 12
  999. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1000. Abilities:
  1001. Reset_Hit_Cooldown: true
  1002. Headshot:
  1003. Enable: true
  1004. Bonus_Damage: 0
  1005. Sounds_Victim: zombie_woodbreak-2-2-0
  1006. Potion_Effects:
  1007. Activation: shoot
  1008. Potion_Effect_Shooter: SLOW-40-1
  1009. Custom_Death_Message:
  1010. Normal: "&7<victim> << [&bVz 61&7] << <shooter>"
  1011. Hit_Events:
  1012. Enable: true
  1013. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1014. Extras:
  1015. One_Time_Use: false
  1016. Vz_61_V19:
  1017. Item_Information:
  1018. Item_Name: "&bVz 61.&8"
  1019. Item_Type: 2261
  1020. Item_Lore: "&c&oValentine event 2019."
  1021. Inventory_Control: primary
  1022. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1023. Shooting:
  1024. Right_Click_To_Shoot: true
  1025. Cancel_Left_Click_Block_Damage: true
  1026. Cancel_Right_Click_Interactions: true
  1027. Delay_Between_Shots: 1
  1028. Recoil_Amount: 0
  1029. Projectile_Amount: 3
  1030. Projectile_Type: snowball
  1031. Projectile_Speed: 40
  1032. Projectile_Damage: 1
  1033. Bullet_Spread: 1
  1034. Sounds_Shoot: NOTE_PLING-1-2-0,NOTE_BASS_GUITAR-1-0-0,NOTE_BASS-1-2-0
  1035. Burstfire:
  1036. Enable: true
  1037. Shots_Per_Burst: 2
  1038. Delay_Between_Shots_In_Burst: 3
  1039. Reload:
  1040. Enable: true
  1041. Reload_Amount: 32
  1042. Reload_Bullets_Individually: false
  1043. Reload_Duration: 60
  1044. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1045. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1046. Firearm_Action:
  1047. Type: slide
  1048. Close_Duration: 10
  1049. Close_Shoot_Delay: 12
  1050. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1051. Abilities:
  1052. Reset_Hit_Cooldown: true
  1053. Headshot:
  1054. Enable: true
  1055. Bonus_Damage: 0
  1056. Sounds_Victim: zombie_woodbreak-2-2-0
  1057. Potion_Effects:
  1058. Activation: shoot
  1059. Potion_Effect_Shooter: SLOW-40-1
  1060. Custom_Death_Message:
  1061. Normal: "&7<victim> << &c[&bVz 61&c]&7 << <shooter>"
  1062. Hit_Events:
  1063. Enable: true
  1064. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1065. Extras:
  1066. One_Time_Use: false
  1067. railgun:
  1068. Item_Information:
  1069. Item_Name: "&dRailGun&8"
  1070. Item_Type: 418
  1071. Item_Lore: "&cPrimary Weapons &6&lPremium Laser"
  1072. Inventory_Control: primary
  1073. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1074. Shooting:
  1075. Cancel_Left_Click_Block_Damage: true
  1076. Cancel_Right_Click_Interactions: true
  1077. Projectile_Amount: 1
  1078. Projectile_Type: energy
  1079. Projectile_Subtype: 40-1-NONE-0
  1080. Projectile_Damage: 8
  1081. Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
  1082. Reload:
  1083. Enable: true
  1084. Reload_Amount: 4
  1085. Reload_Bullets_Individually: true
  1086. Reload_Duration: 40
  1087. Sounds_Reloading: IRONGOLEM_THROW-1-2-0
  1088. Firearm_Action:
  1089. Type: pump
  1090. Open_Duration: 12
  1091. Close_Duration: 3
  1092. Sound_Open: PISTON_EXTEND-1-2-0
  1093. Sound_Close: PISTON_EXTEND-1-2-0
  1094. Abilities:
  1095. Reset_Hit_Cooldown: true
  1096. Super_Effective: ZOMBIE-2
  1097. Custom_Death_Message:
  1098. Normal: "&7<victim> << [&dRAIL GUN&7] << <shooter>"
  1099. Headshot:
  1100. Enable: true
  1101. Bonus_Damage: 2
  1102. Message_Shooter: "&aHeadshot"
  1103. Sounds_Shooter: NOTE_PLING-2-2-0
  1104. Sounds_Victim: HURT-2-1-0
  1105. Particles:
  1106. Enable: true
  1107. Particle_Player_Shoot: BLOCK_BREAK-57
  1108. Hit_Events:
  1109. Enable: true
  1110. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1111. SSG08:
  1112. Item_Information:
  1113. Item_Name: "&2SSG08&8"
  1114. Item_Type: 284
  1115. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1116. Inventory_Control: primary
  1117. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1118. Shooting:
  1119. Right_Click_To_Shoot: true
  1120. Cancel_Left_Click_Block_Damage: true
  1121. Cancel_Right_Click_Interactions: true
  1122. Delay_Between_Shots: 40
  1123. Recoil_Amount: 3
  1124. Projectile_Amount: 1
  1125. Projectile_Type: snowball
  1126. Projectile_Speed: 100
  1127. Projectile_Damage: 8
  1128. Bullet_Spread: 10
  1129. Sounds_Shoot: ZOMBIE_WOOD-2-0-0,BLAZE_HIT-1-1-0,PISTON_RETRACT-2-2-6,PISTON_RETRACT-2-2-7
  1130. Reload:
  1131. Enable: true
  1132. Reload_Amount: 9
  1133. Reload_Bullets_Individually: false
  1134. Reload_Duration: 50
  1135. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1136. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1137. Firearm_Action:
  1138. Type: slide
  1139. Close_Duration: 10
  1140. Close_Shoot_Delay: 12
  1141. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1142. Scope:
  1143. Enable: true
  1144. Zoom_Amount: 7
  1145. Zoom_Bullet_Spread: 0
  1146. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1147. Abilities:
  1148. Reset_Hit_Cooldown: true
  1149. Particles:
  1150. Enable: true
  1151. Particle_Player_Shoot: BLOCK_BREAK-1
  1152. Particle_Terrain: true
  1153. Fireworks:
  1154. Enable: true
  1155. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1156. Custom_Death_Message:
  1157. Normal: "&7<victim> << [&2SSG08&7] << <shooter>"
  1158. Headshot:
  1159. Enable: true
  1160. Bonus_Damage: 1
  1161. Message_Shooter: "&aHeadshot"
  1162. Hit_Events:
  1163. Enable: true
  1164. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1165. Extras:
  1166. One_Time_Use: false
  1167. AWP:
  1168. Item_Information:
  1169. Item_Name: "&2AWP&8"
  1170. Item_Type: 285
  1171. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1172. Inventory_Control: primary
  1173. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1174. Shooting:
  1175. Right_Click_To_Shoot: true
  1176. Cancel_Left_Click_Block_Damage: true
  1177. Cancel_Right_Click_Interactions: true
  1178. Delay_Between_Shots: 60
  1179. Recoil_Amount: 4
  1180. Projectile_Amount: 1
  1181. Projectile_Type: snowball
  1182. Projectile_Speed: 100
  1183. Projectile_Damage: 10
  1184. Bullet_Spread: 10
  1185. Sounds_Shoot: ZOMBIE_WOOD-2-0-0,BLAZE_HIT-1-1-0,PISTON_RETRACT-2-2-6,PISTON_RETRACT-2-2-7
  1186. Reload:
  1187. Enable: true
  1188. Reload_Amount: 10
  1189. Reload_Bullets_Individually: false
  1190. Reload_Duration: 70
  1191. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1192. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1193. Firearm_Action:
  1194. Type: slide
  1195. Close_Duration: 10
  1196. Close_Shoot_Delay: 12
  1197. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1198. Scope:
  1199. Enable: true
  1200. Zoom_Amount: 8
  1201. Zoom_Bullet_Spread: 0
  1202. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1203. Abilities:
  1204. Reset_Hit_Cooldown: true
  1205. Particles:
  1206. Enable: true
  1207. Particle_Player_Shoot: BLOCK_BREAK-1
  1208. Particle_Terrain: true
  1209. Fireworks:
  1210. Enable: true
  1211. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1212. Custom_Death_Message:
  1213. Normal: "&7<victim> << [&2AWP&7] << <shooter>"
  1214. Headshot:
  1215. Enable: true
  1216. Bonus_Damage: 1
  1217. Message_Shooter: "&aHeadshot"
  1218. Hit_Events:
  1219. Enable: true
  1220. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1221. Extras:
  1222. One_Time_Use: false
  1223. SR-25:
  1224. Item_Information:
  1225. Item_Name: "&2SR-25&8"
  1226. Item_Type: 286
  1227. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1228. Inventory_Control: primary
  1229. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1230. Shooting:
  1231. Right_Click_To_Shoot: true
  1232. Cancel_Left_Click_Block_Damage: true
  1233. Cancel_Right_Click_Interactions: true
  1234. Delay_Between_Shots: 60
  1235. Recoil_Amount: 4
  1236. Projectile_Amount: 1
  1237. Projectile_Type: snowball
  1238. Projectile_Speed: 100
  1239. Projectile_Damage: 12
  1240. Bullet_Spread: 10
  1241. Sounds_Shoot: ZOMBIE_WOOD-2-0-0,BLAZE_HIT-1-1-0,PISTON_RETRACT-2-2-6,PISTON_RETRACT-2-2-7
  1242. Reload:
  1243. Enable: true
  1244. Reload_Amount: 5
  1245. Reload_Bullets_Individually: true
  1246. Reload_Duration: 40
  1247. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1248. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1249. Firearm_Action:
  1250. Type: slide
  1251. Close_Duration: 10
  1252. Close_Shoot_Delay: 12
  1253. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1254. Scope:
  1255. Enable: true
  1256. Zoom_Amount: 6
  1257. Zoom_Bullet_Spread: 0
  1258. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1259. Abilities:
  1260. Reset_Hit_Cooldown: true
  1261. Particles:
  1262. Enable: true
  1263. Particle_Player_Shoot: BLOCK_BREAK-1
  1264. Particle_Terrain: true
  1265. Fireworks:
  1266. Enable: true
  1267. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1268. Custom_Death_Message:
  1269. Normal: "&7<victim> << [&2SR-25&7] << <shooter>"
  1270. Headshot:
  1271. Enable: true
  1272. Bonus_Damage: 1
  1273. Message_Shooter: "&aHeadshot"
  1274. Hit_Events:
  1275. Enable: true
  1276. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1277. Extras:
  1278. One_Time_Use: false
  1279. VSS:
  1280. Item_Information:
  1281. Item_Name: "&2VSS&8"
  1282. Item_Type: 287
  1283. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1284. Inventory_Control: primary
  1285. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1286. Shooting:
  1287. Right_Click_To_Shoot: true
  1288. Cancel_Left_Click_Block_Damage: true
  1289. Cancel_Right_Click_Interactions: true
  1290. Delay_Between_Shots: 20
  1291. Recoil_Amount: 1
  1292. Projectile_Amount: 1
  1293. Projectile_Type: snowball
  1294. Projectile_Speed: 100
  1295. Projectile_Damage: 5
  1296. Bullet_Spread: 10
  1297. Sounds_Shoot: ZOMBIE_WOOD-2-0-0,BLAZE_HIT-1-1-0,PISTON_RETRACT-2-2-6,PISTON_RETRACT-2-2-7
  1298. Reload:
  1299. Enable: true
  1300. Reload_Amount: 10
  1301. Reload_Bullets_Individually: true
  1302. Reload_Duration: 80
  1303. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1304. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1305. Firearm_Action:
  1306. Type: slide
  1307. Close_Duration: 10
  1308. Close_Shoot_Delay: 12
  1309. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1310. Scope:
  1311. Enable: true
  1312. Zoom_Amount: 7
  1313. Zoom_Bullet_Spread: 0
  1314. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1315. Abilities:
  1316. Reset_Hit_Cooldown: true
  1317. Particles:
  1318. Enable: true
  1319. Particle_Player_Shoot: BLOCK_BREAK-1
  1320. Particle_Terrain: true
  1321. Fireworks:
  1322. Enable: true
  1323. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1324. Custom_Death_Message:
  1325. Normal: "&7<victim> << [&2VSS&7] << <shooter>"
  1326. Headshot:
  1327. Enable: true
  1328. Bonus_Damage: 1
  1329. Message_Shooter: "&aHeadshot"
  1330. Hit_Events:
  1331. Enable: true
  1332. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1333. Extras:
  1334. One_Time_Use: false
  1335. M92:
  1336. Item_Information:
  1337. Item_Name: "&5M92&8"
  1338. Item_Type: 351~2
  1339. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1340. Inventory_Control: secondary
  1341. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1342. Shooting:
  1343. Right_Click_To_Shoot: true
  1344. Cancel_Left_Click_Block_Damage: true
  1345. Cancel_Right_Click_Interactions: true
  1346. Delay_Between_Shots: 5
  1347. Recoil_Amount: 0
  1348. Projectile_Amount: 1
  1349. Projectile_Type: snowball
  1350. Projectile_Speed: 50
  1351. Projectile_Damage: 2
  1352. Bullet_Spread: 0
  1353. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1354. Reload:
  1355. Enable: true
  1356. Reload_Amount: 15
  1357. Reload_Bullets_Individually: false
  1358. Reload_Duration: 40
  1359. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1360. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1361. Firearm_Action:
  1362. Type: slide
  1363. Close_Duration: 10
  1364. Close_Shoot_Delay: 12
  1365. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1366. Scope:
  1367. Enable: true
  1368. Zoom_Amount: 3
  1369. Zoom_Bullet_Spread: 0
  1370. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1371. Abilities:
  1372. Reset_Hit_Cooldown: true
  1373. Custom_Death_Message:
  1374. Normal: "&7<victim> << [&5M92&7] >> <shooter>"
  1375. Headshot:
  1376. Enable: true
  1377. Bonus_Damage: 1
  1378. Hit_Events:
  1379. Enable: true
  1380. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1381. Extras:
  1382. One_Time_Use: false
  1383. M92_V19:
  1384. Item_Information:
  1385. Item_Name: "&5M92&8"
  1386. Item_Type: 351~2
  1387. Item_Lore: "&c&oValentine event 2019."
  1388. Inventory_Control: secondary
  1389. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1390. Shooting:
  1391. Right_Click_To_Shoot: true
  1392. Cancel_Left_Click_Block_Damage: true
  1393. Cancel_Right_Click_Interactions: true
  1394. Delay_Between_Shots: 5
  1395. Recoil_Amount: 0
  1396. Projectile_Amount: 1
  1397. Projectile_Type: snowball
  1398. Projectile_Speed: 50
  1399. Projectile_Damage: 2
  1400. Bullet_Spread: 0
  1401. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1402. Reload:
  1403. Enable: true
  1404. Reload_Amount: 15
  1405. Reload_Bullets_Individually: false
  1406. Reload_Duration: 40
  1407. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1408. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1409. Firearm_Action:
  1410. Type: slide
  1411. Close_Duration: 10
  1412. Close_Shoot_Delay: 12
  1413. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1414. Scope:
  1415. Enable: true
  1416. Zoom_Amount: 3
  1417. Zoom_Bullet_Spread: 0
  1418. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1419. Abilities:
  1420. Reset_Hit_Cooldown: true
  1421. Custom_Death_Message:
  1422. Normal: "&7<victim> << &c[&5M92&c]&7 >> <shooter>"
  1423. Headshot:
  1424. Enable: true
  1425. Bonus_Damage: 1
  1426. Hit_Events:
  1427. Enable: true
  1428. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1429. Extras:
  1430. One_Time_Use: false
  1431. M92_Elite_II:
  1432. Item_Information:
  1433. Item_Name: "&5M92 Elite II&8"
  1434. Item_Type: 351~11
  1435. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1436. Inventory_Control: secondary
  1437. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1438. Shooting:
  1439. Right_Click_To_Shoot: true
  1440. Cancel_Left_Click_Block_Damage: true
  1441. Cancel_Right_Click_Interactions: true
  1442. Delay_Between_Shots: 3
  1443. Recoil_Amount: 0
  1444. Projectile_Amount: 1
  1445. Projectile_Type: snowball
  1446. Projectile_Speed: 50
  1447. Projectile_Damage: 2
  1448. Bullet_Spread: 0
  1449. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1450. Reload:
  1451. Enable: true
  1452. Reload_Amount: 15
  1453. Reload_Bullets_Individually: false
  1454. Reload_Duration: 50
  1455. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1456. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1457. Firearm_Action:
  1458. Type: slide
  1459. Close_Duration: 10
  1460. Close_Shoot_Delay: 12
  1461. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1462. Scope:
  1463. Enable: true
  1464. Zoom_Amount: 3
  1465. Zoom_Bullet_Spread: 0
  1466. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1467. Abilities:
  1468. Reset_Hit_Cooldown: true
  1469. Custom_Death_Message:
  1470. Normal: "&7<victim> << [&5M92 Elite II&7] << <shooter>"
  1471. Headshot:
  1472. Enable: true
  1473. Bonus_Damage: 1
  1474. Hit_Events:
  1475. Enable: true
  1476. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1477. Extras:
  1478. One_Time_Use: false
  1479. Glock-18:
  1480. Item_Information:
  1481. Item_Name: "&5Glock-18&8"
  1482. Item_Type: 351~5
  1483. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1484. Inventory_Control: secondary
  1485. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1486. Shooting:
  1487. Right_Click_To_Shoot: true
  1488. Cancel_Left_Click_Block_Damage: true
  1489. Cancel_Right_Click_Interactions: true
  1490. Delay_Between_Shots: 1
  1491. Recoil_Amount: 0
  1492. Projectile_Amount: 1
  1493. Projectile_Type: snowball
  1494. Projectile_Speed: 50
  1495. Projectile_Damage: 0.5
  1496. Bullet_Spread: 0
  1497. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1498. Reload:
  1499. Enable: true
  1500. Reload_Amount: 20
  1501. Reload_Bullets_Individually: false
  1502. Reload_Duration: 60
  1503. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1504. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1505. Firearm_Action:
  1506. Type: slide
  1507. Close_Duration: 10
  1508. Close_Shoot_Delay: 12
  1509. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1510. Scope:
  1511. Enable: true
  1512. Zoom_Amount: 3
  1513. Zoom_Bullet_Spread: 0
  1514. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1515. Abilities:
  1516. Reset_Hit_Cooldown: true
  1517. Potion_Effects:
  1518. Activation: shoot
  1519. Potion_Effect_Shooter: SLOW-40-1
  1520. Custom_Death_Message:
  1521. Normal: "&7<victim> << [&5Glock-18&7] << <shooter>"
  1522. Headshot:
  1523. Enable: true
  1524. Bonus_Damage: 1
  1525. Hit_Events:
  1526. Enable: true
  1527. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1528. Extras:
  1529. One_Time_Use: false
  1530. M1911:
  1531. Item_Information:
  1532. Item_Name: "&5M1911&8"
  1533. Item_Type: 351~3
  1534. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1535. Inventory_Control: secondary
  1536. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1537. Shooting:
  1538. Right_Click_To_Shoot: true
  1539. Cancel_Left_Click_Block_Damage: true
  1540. Cancel_Right_Click_Interactions: true
  1541. Delay_Between_Shots: 15
  1542. Recoil_Amount: 0
  1543. Projectile_Amount: 1
  1544. Projectile_Type: snowball
  1545. Projectile_Speed: 50
  1546. Projectile_Damage: 2
  1547. Bullet_Spread: 0
  1548. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1549. Reload:
  1550. Enable: true
  1551. Reload_Amount: 7
  1552. Reload_Bullets_Individually: false
  1553. Reload_Duration: 40
  1554. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1555. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1556. Firearm_Action:
  1557. Type: slide
  1558. Close_Duration: 10
  1559. Close_Shoot_Delay: 12
  1560. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1561. Scope:
  1562. Enable: true
  1563. Zoom_Amount: 3
  1564. Zoom_Bullet_Spread: 0
  1565. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1566. Abilities:
  1567. Reset_Hit_Cooldown: true
  1568. Custom_Death_Message:
  1569. Normal: "&7<victim> << [&5M1911&7] << <shooter>"
  1570. Headshot:
  1571. Enable: true
  1572. Bonus_Damage: 1
  1573. Hit_Events:
  1574. Enable: true
  1575. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1576. Extras:
  1577. One_Time_Use: false
  1578. M1911V19:
  1579. Item_Information:
  1580. Item_Name: "&5M1911&8"
  1581. Item_Type: 351~3
  1582. Item_Lore: "&c&oValentine event 2019."
  1583. Inventory_Control: secondary
  1584. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1585. Shooting:
  1586. Right_Click_To_Shoot: true
  1587. Cancel_Left_Click_Block_Damage: true
  1588. Cancel_Right_Click_Interactions: true
  1589. Delay_Between_Shots: 15
  1590. Recoil_Amount: 0
  1591. Projectile_Amount: 1
  1592. Projectile_Type: snowball
  1593. Projectile_Speed: 50
  1594. Projectile_Damage: 2
  1595. Bullet_Spread: 0
  1596. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1597. Reload:
  1598. Enable: true
  1599. Reload_Amount: 7
  1600. Reload_Bullets_Individually: false
  1601. Reload_Duration: 40
  1602. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1603. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1604. Firearm_Action:
  1605. Type: slide
  1606. Close_Duration: 10
  1607. Close_Shoot_Delay: 12
  1608. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1609. Scope:
  1610. Enable: true
  1611. Zoom_Amount: 3
  1612. Zoom_Bullet_Spread: 0
  1613. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1614. Abilities:
  1615. Reset_Hit_Cooldown: true
  1616. Custom_Death_Message:
  1617. Normal: "&7<victim> << &c[&5M1911&c]&7 << <shooter>"
  1618. Headshot:
  1619. Enable: true
  1620. Bonus_Damage: 1
  1621. Hit_Events:
  1622. Enable: true
  1623. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1624. Extras:
  1625. One_Time_Use: false
  1626. M1911_ZERO:
  1627. Item_Information:
  1628. Item_Name: "&5M1911 &7ZERO&8"
  1629. Item_Type: 351~3
  1630. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1631. Inventory_Control: secondary
  1632. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1633. Shooting:
  1634. Right_Click_To_Shoot: true
  1635. Cancel_Left_Click_Block_Damage: true
  1636. Cancel_Right_Click_Interactions: true
  1637. Delay_Between_Shots: 15
  1638. Recoil_Amount: 0
  1639. Projectile_Amount: 1
  1640. Projectile_Type: snowball
  1641. Projectile_Speed: 50
  1642. Projectile_Damage: 2
  1643. Bullet_Spread: 0
  1644. Sounds_Shoot: ENTITY_ZOMBIE_BREAK_WOODEN_DOOR-1-2-0
  1645. Reload:
  1646. Enable: true
  1647. Reload_Amount: 7
  1648. Reload_Bullets_Individually: false
  1649. Reload_Duration: 40
  1650. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1651. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1652. Firearm_Action:
  1653. Type: slide
  1654. Close_Duration: 10
  1655. Close_Shoot_Delay: 12
  1656. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1657. Scope:
  1658. Enable: true
  1659. Zoom_Amount: 3
  1660. Zoom_Bullet_Spread: 0
  1661. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1662. Abilities:
  1663. Reset_Hit_Cooldown: true
  1664. Custom_Death_Message:
  1665. Normal: "&7<victim> << [&5M1911 &8ZERO&7] << <shooter>"
  1666. Headshot:
  1667. Enable: true
  1668. Bonus_Damage: 1
  1669. Hit_Events:
  1670. Enable: true
  1671. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1672. Extras:
  1673. One_Time_Use: false
  1674. Desert_Eagle:
  1675. Item_Information:
  1676. Item_Name: "&5Desert Eagle&8"
  1677. Item_Type: 351~4
  1678. Item_Lore: "&9Secondary Weapons &5&lHand Gun"
  1679. Inventory_Control: secondary
  1680. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1681. Shooting:
  1682. Right_Click_To_Shoot: true
  1683. Cancel_Left_Click_Block_Damage: true
  1684. Cancel_Right_Click_Interactions: true
  1685. Delay_Between_Shots: 20
  1686. Recoil_Amount: 1
  1687. Projectile_Amount: 1
  1688. Projectile_Type: snowball
  1689. Projectile_Speed: 50
  1690. Projectile_Damage: 4
  1691. Bullet_Spread: 0
  1692. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1693. Reload:
  1694. Enable: true
  1695. Reload_Amount: 7
  1696. Reload_Bullets_Individually: false
  1697. Reload_Duration: 40
  1698. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1699. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1700. Firearm_Action:
  1701. Type: slide
  1702. Close_Duration: 10
  1703. Close_Shoot_Delay: 12
  1704. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1705. Scope:
  1706. Enable: true
  1707. Zoom_Amount: 3
  1708. Zoom_Bullet_Spread: 0
  1709. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1710. Abilities:
  1711. Reset_Hit_Cooldown: true
  1712. Custom_Death_Message:
  1713. Normal: "&7<victim> << [&5Desert Eagle&7] << <shooter>"
  1714. Headshot:
  1715. Enable: true
  1716. Bonus_Damage: 1
  1717. Hit_Events:
  1718. Enable: true
  1719. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1720. Extras:
  1721. One_Time_Use: false
  1722. SW_M500:
  1723. Item_Information:
  1724. Item_Name: "&5M500&8"
  1725. Item_Type: 351~6
  1726. Item_Lore: "&cPrimary Weapons &5&lHand Gun"
  1727. Inventory_Control: primary
  1728. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1729. Shooting:
  1730. Right_Click_To_Shoot: true
  1731. Cancel_Left_Click_Block_Damage: true
  1732. Cancel_Right_Click_Interactions: true
  1733. Delay_Between_Shots: 30
  1734. Recoil_Amount: 5
  1735. Projectile_Amount: 1
  1736. Projectile_Type: snowball
  1737. Projectile_Speed: 50
  1738. Projectile_Damage: 6
  1739. Bullet_Spread: 2
  1740. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1741. Reload:
  1742. Enable: true
  1743. Reload_Amount: 5
  1744. Reload_Bullets_Individually: true
  1745. Reload_Duration: 40
  1746. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1747. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1748. Firearm_Action:
  1749. Type: slide
  1750. Close_Duration: 10
  1751. Close_Shoot_Delay: 12
  1752. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1753. Scope:
  1754. Enable: true
  1755. Zoom_Amount: 3
  1756. Zoom_Bullet_Spread: 0
  1757. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1758. Abilities:
  1759. Reset_Hit_Cooldown: true
  1760. Sneak:
  1761. Enable: true
  1762. No_Recoil: false
  1763. Bullet_Spread: 0
  1764. Custom_Death_Message:
  1765. Normal: "&7<victim> << [&5M500&7] << <shooter>"
  1766. Headshot:
  1767. Enable: true
  1768. Bonus_Damage: 1
  1769. Hit_Events:
  1770. Enable: true
  1771. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1772. Extras:
  1773. One_Time_Use: false
  1774. M92_Dual:
  1775. Item_Information:
  1776. Item_Name: "&5M92 Dual&8"
  1777. Item_Type: 351~4
  1778. Item_Lore: "&cPrimary Weapons &d&lDual Gun"
  1779. Inventory_Control: primary
  1780. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1781. Shooting:
  1782. Dual_Wield: true
  1783. Cancel_Left_Click_Block_Damage: true
  1784. Cancel_Right_Click_Interactions: true
  1785. Delay_Between_Shots: 5
  1786. Recoil_Amount: 1
  1787. Projectile_Amount: 1
  1788. Projectile_Type: snowball
  1789. Projectile_Speed: 70
  1790. Projectile_Damage: 1
  1791. Bullet_Spread: 1
  1792. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  1793. Sneak:
  1794. Enable: true
  1795. No_Recoil: true
  1796. Bullet_Spread: 0
  1797. Reload:
  1798. Enable: true
  1799. Reload_Amount: 15
  1800. Reload_Duration: 70
  1801. Sounds_Out_Of_Ammo: CLICK-1-1-0
  1802. Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
  1803. Dual_Wield:
  1804. Single_Reload_Duration: 25
  1805. Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
  1806. Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
  1807. Abilities:
  1808. Reset_Hit_Cooldown: true
  1809. Custom_Death_Message:
  1810. Normal: "&7<victim> << [&5M92 Dual&7] << <shooter>"
  1811. Particles:
  1812. Enable: true
  1813. Particle_Backstab: BLOCK_BREAK-55
  1814. Hit_Events:
  1815. Enable: true
  1816. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1817. Python:
  1818. Item_Information:
  1819. Item_Name: "&2Python&8"
  1820. Item_Type: 351~6
  1821. Item_Lore: "&9Secondary Weapons &5Hand Gun"
  1822. Inventory_Control: secondary
  1823. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1824. Shooting:
  1825. Right_Click_To_Shoot: true
  1826. Cancel_Left_Click_Block_Damage: true
  1827. Cancel_Right_Click_Interactions: true
  1828. Delay_Between_Shots: 20
  1829. Projectile_Amount: 1
  1830. Projectile_Type: snowball
  1831. Projectile_Speed: 70
  1832. Projectile_Damage: 2
  1833. Bullet_Spread: 0.5
  1834. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
  1835. Reload:
  1836. Enable: true
  1837. Reload_Amount: 6
  1838. Reload_Duration: 70
  1839. Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
  1840. Firearm_Action:
  1841. Type: revolver
  1842. Open_Duration: 5
  1843. Close_Duration: 5
  1844. Sound_Open: DOOR_OPEN-1-2-0
  1845. Sound_Close: DOOR_CLOSE-1-2-0
  1846. Abilities:
  1847. Reset_Hit_Cooldown: true
  1848. Custom_Death_Message:
  1849. Normal: "&7<victim> << [&5Python&7] >> <shooter>"
  1850. Hit_Events:
  1851. Enable: true
  1852. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1853. Python_Knife:
  1854. Item_Information:
  1855. Item_Name: "&2Python &f/&7 Bayonet&8&8"
  1856. Item_Type: 351~6
  1857. Item_Lore: "&9Secondary Weapons &a&lKnifeHand Gun"
  1858. Melee_Attachment: Bayonet
  1859. Inventory_Control: secondary
  1860. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1861. Shooting:
  1862. Right_Click_To_Shoot: true
  1863. Cancel_Left_Click_Block_Damage: true
  1864. Cancel_Right_Click_Interactions: true
  1865. Delay_Between_Shots: 20
  1866. Projectile_Amount: 1
  1867. Projectile_Type: snowball
  1868. Projectile_Speed: 70
  1869. Projectile_Damage: 2
  1870. Bullet_Spread: 0.5
  1871. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
  1872. Reload:
  1873. Enable: true
  1874. Reload_Amount: 6
  1875. Reload_Duration: 70
  1876. Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
  1877. Firearm_Action:
  1878. Type: revolver
  1879. Open_Duration: 5
  1880. Close_Duration: 5
  1881. Sound_Open: DOOR_OPEN-1-2-0
  1882. Sound_Close: DOOR_CLOSE-1-2-0
  1883. Abilities:
  1884. Reset_Hit_Cooldown: true
  1885. Custom_Death_Message:
  1886. Normal: "&7<victim> << [&5Python &8(B)&7] << <shooter>"
  1887. Hit_Events:
  1888. Enable: true
  1889. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1890. RPG-7:
  1891. Item_Information:
  1892. Item_Name: "&dRPG-7&8"
  1893. Item_Type: 292
  1894. Item_Lore: "&cPrimary Weapons"
  1895. Inventory_Control: primary
  1896. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1897. Shooting:
  1898. Cancel_Left_Click_Block_Damage: true
  1899. Cancel_Right_Click_Interactions: true
  1900. Delay_Between_Shots: 10
  1901. Recoil_Amount: 5
  1902. Projectile_Amount: 8
  1903. Projectile_Type: snowball
  1904. Removal_Or_Drag_Delay: 4-false
  1905. Projectile_Speed: 30
  1906. Projectile_Damage: 5
  1907. Projectile_Flames: true
  1908. Projectile_Incendiary:
  1909. Enable: true
  1910. Duration: 80
  1911. Bullet_Spread: 1
  1912. Reset_Fall_Distance: true
  1913. Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
  1914. Reload:
  1915. Enable: true
  1916. Reload_Amount: 1
  1917. Reload_Bullets_Individually: true
  1918. Reload_Duration: 200
  1919. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  1920. Firearm_Action:
  1921. Type: break
  1922. Open_Duration: 10
  1923. Close_Duration: 15
  1924. Sound_Open: DOOR_OPEN-1-2-0
  1925. Sound_Close: DOOR_CLOSE-1-2-0
  1926. Abilities:
  1927. Reset_Hit_Cooldown: true
  1928. No_Fall_Damage: true
  1929. Hit_Events:
  1930. Enable: true
  1931. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1932. Damage_Based_On_Flight_Time:
  1933. Enable: true
  1934. Bonus_Damage_Per_Tick: -1
  1935. Maximum_Damage: -4
  1936. Particles:
  1937. Enable: true
  1938. Particle_Player_Shoot: FLAMES-1
  1939. Particle_Impact_Anything: BLOCK_BREAK-51
  1940. M70:
  1941. Item_Information:
  1942. Item_Name: "&2Winchester Model 70&8"
  1943. Item_Type: 294
  1944. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1945. Inventory_Control: primary
  1946. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1947. Shooting:
  1948. Cancel_Left_Click_Block_Damage: true
  1949. Cancel_Right_Click_Interactions: true
  1950. Projectile_Amount: 1
  1951. Projectile_Type: snowball
  1952. Projectile_Speed: 1000
  1953. Projectile_Damage: 10
  1954. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  1955. Reload:
  1956. Enable: true
  1957. Starting_Amount: 0
  1958. Reload_Amount: 5
  1959. Reload_Bullets_Individually: true
  1960. Reload_Duration: 30
  1961. Sounds_Reloading: NOTE_STICKS-1-1-0
  1962. Firearm_Action:
  1963. Type: bolt
  1964. Open_Duration: 8
  1965. Close_Duration: 7
  1966. Close_Shoot_Delay: 6
  1967. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  1968. Sound_Close: PISTON_EXTEND-1-2-0
  1969. Headshot:
  1970. Enable: true
  1971. Bonus_Damage: 2
  1972. Sounds_Shooter: NOTE_PLING-1-2-0
  1973. Sounds_Victim: VILLAGER_DEATH-1-1-0
  1974. Message_Shooter: "&cHeadshot"
  1975. Abilities:
  1976. Reset_Hit_Cooldown: true
  1977. Knockback: 0
  1978. Particles:
  1979. Enable: true
  1980. Particle_Player_Shoot: BLOCK_BREAK-1
  1981. Particle_Terrain: true
  1982. Fireworks:
  1983. Enable: true
  1984. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  1985. Custom_Death_Message:
  1986. Normal: "&7<victim> << [&2Model 70&7] << <shooter>"
  1987. Scope:
  1988. Enable: true
  1989. Zoom_Amount: 6
  1990. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  1991. Hit_Events:
  1992. Enable: true
  1993. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1994. M70_Pre:
  1995. Item_Information:
  1996. Item_Name: "&8Pre'64 &2Winchester Model 70&8"
  1997. Item_Type: 294
  1998. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  1999. Inventory_Control: primary
  2000. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2001. Shooting:
  2002. Cancel_Left_Click_Block_Damage: true
  2003. Cancel_Right_Click_Interactions: true
  2004. Projectile_Amount: 1
  2005. Projectile_Type: snowball
  2006. Projectile_Speed: 1000
  2007. Projectile_Damage: 10
  2008. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  2009. Reload:
  2010. Enable: true
  2011. Starting_Amount: 0
  2012. Reload_Amount: 5
  2013. Reload_Bullets_Individually: true
  2014. Reload_Duration: 30
  2015. Sounds_Reloading: NOTE_STICKS-1-1-0
  2016. Firearm_Action:
  2017. Type: bolt
  2018. Open_Duration: 5
  2019. Close_Duration: 4
  2020. Close_Shoot_Delay: 3
  2021. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  2022. Sound_Close: PISTON_EXTEND-1-2-0
  2023. Headshot:
  2024. Enable: true
  2025. Bonus_Damage: 2
  2026. Sounds_Shooter: NOTE_PLING-1-2-0
  2027. Sounds_Victim: VILLAGER_DEATH-1-1-0
  2028. Message_Shooter: "&c&lHeadshot"
  2029. Abilities:
  2030. Reset_Hit_Cooldown: true
  2031. Knockback: 0
  2032. Particles:
  2033. Enable: true
  2034. Particle_Player_Shoot: BLOCK_BREAK-1
  2035. Particle_Terrain: true
  2036. Fireworks:
  2037. Enable: true
  2038. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  2039. Custom_Death_Message:
  2040. Normal: "&7<victim> << [&8Pre'64 &2Model 70&7] << <shooter>"
  2041. Scope:
  2042. Enable: true
  2043. Zoom_Amount: 2
  2044. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  2045. Hit_Events:
  2046. Enable: true
  2047. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2048. M70_PreV19:
  2049. Item_Information:
  2050. Item_Name: "&8Pre'64 &2Winchester Model 70.&8"
  2051. Item_Type: 294
  2052. Item_Lore: "&c&oValentine event 2019."
  2053. Inventory_Control: primary
  2054. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2055. Shooting:
  2056. Cancel_Left_Click_Block_Damage: true
  2057. Cancel_Right_Click_Interactions: true
  2058. Projectile_Amount: 1
  2059. Projectile_Type: snowball
  2060. Projectile_Speed: 1000
  2061. Projectile_Damage: 10
  2062. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  2063. Reload:
  2064. Enable: true
  2065. Starting_Amount: 0
  2066. Reload_Amount: 5
  2067. Reload_Bullets_Individually: true
  2068. Reload_Duration: 30
  2069. Sounds_Reloading: NOTE_STICKS-1-1-0
  2070. Firearm_Action:
  2071. Type: bolt
  2072. Open_Duration: 5
  2073. Close_Duration: 4
  2074. Close_Shoot_Delay: 3
  2075. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  2076. Sound_Close: PISTON_EXTEND-1-2-0
  2077. Headshot:
  2078. Enable: true
  2079. Bonus_Damage: 2
  2080. Sounds_Shooter: NOTE_PLING-1-2-0
  2081. Sounds_Victim: VILLAGER_DEATH-1-1-0
  2082. Message_Shooter: "&c&lHeadshot"
  2083. Abilities:
  2084. Reset_Hit_Cooldown: true
  2085. Knockback: 0
  2086. Particles:
  2087. Enable: true
  2088. Particle_Player_Shoot: BLOCK_BREAK-1
  2089. Particle_Terrain: true
  2090. Fireworks:
  2091. Enable: true
  2092. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  2093. Custom_Death_Message:
  2094. Normal: "&7<victim> << &c[&8Pre'64 &2Model 70&c]&7 << <shooter>"
  2095. Scope:
  2096. Enable: true
  2097. Zoom_Amount: 2
  2098. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  2099. Hit_Events:
  2100. Enable: true
  2101. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2102. Heavy_rifle:
  2103. Item_Information:
  2104. Item_Name: "&2Heavy Sniper Rifle&8"
  2105. Item_Type: 419
  2106. Item_Lore: "&cPrimary Weapons &2&lSniper Rifle"
  2107. Inventory_Control: primary
  2108. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2109. Shooting:
  2110. Cancel_Left_Click_Block_Damage: true
  2111. Cancel_Right_Click_Interactions: true
  2112. Projectile_Amount: 1
  2113. Projectile_Type: snowball
  2114. Projectile_Speed: 1000
  2115. Projectile_Damage: 12
  2116. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  2117. Reload:
  2118. Enable: true
  2119. Starting_Amount: 0
  2120. Reload_Amount: 1
  2121. Reload_Bullets_Individually: true
  2122. Reload_Duration: 100
  2123. Sounds_Reloading: NOTE_STICKS-1-1-0
  2124. Firearm_Action:
  2125. Type: bolt
  2126. Open_Duration: 8
  2127. Close_Duration: 7
  2128. Close_Shoot_Delay: 6
  2129. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  2130. Sound_Close: PISTON_EXTEND-1-2-0
  2131. Headshot:
  2132. Enable: true
  2133. Bonus_Damage: 12
  2134. Sounds_Shooter: NOTE_PLING-1-2-0
  2135. Sounds_Victim: VILLAGER_DEATH-1-1-0
  2136. Message_Shooter: "&cHeadshot"
  2137. Abilities:
  2138. Reset_Hit_Cooldown: true
  2139. Knockback: 0
  2140. Particles:
  2141. Enable: true
  2142. Particle_Player_Shoot: BLOCK_BREAK-1
  2143. Particle_Terrain: true
  2144. Fireworks:
  2145. Enable: true
  2146. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  2147. Custom_Death_Message:
  2148. Normal: "&7<victim> << [&2Heavy Sniper Rifle&7] << <shooter>"
  2149. Scope:
  2150. Enable: true
  2151. Night_Vision: true
  2152. Zoom_Amount: 5
  2153. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  2154. Hit_Events:
  2155. Enable: true
  2156. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2157. Heavy_rifle_V19:
  2158. Item_Information:
  2159. Item_Name: "&2Heavy Sniper Rifle.&8"
  2160. Item_Type: 419
  2161. Item_Lore: "&c&oValentine event 2019."
  2162. Inventory_Control: primary
  2163. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2164. Shooting:
  2165. Cancel_Left_Click_Block_Damage: true
  2166. Cancel_Right_Click_Interactions: true
  2167. Projectile_Amount: 1
  2168. Projectile_Type: snowball
  2169. Projectile_Speed: 1000
  2170. Projectile_Damage: 12
  2171. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  2172. Reload:
  2173. Enable: true
  2174. Starting_Amount: 0
  2175. Reload_Amount: 1
  2176. Reload_Bullets_Individually: true
  2177. Reload_Duration: 100
  2178. Sounds_Reloading: NOTE_STICKS-1-1-0
  2179. Firearm_Action:
  2180. Type: bolt
  2181. Open_Duration: 8
  2182. Close_Duration: 7
  2183. Close_Shoot_Delay: 6
  2184. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  2185. Sound_Close: PISTON_EXTEND-1-2-0
  2186. Headshot:
  2187. Enable: true
  2188. Bonus_Damage: 12
  2189. Sounds_Shooter: NOTE_PLING-1-2-0
  2190. Sounds_Victim: VILLAGER_DEATH-1-1-0
  2191. Message_Shooter: "&cHeadshot"
  2192. Abilities:
  2193. Reset_Hit_Cooldown: true
  2194. Knockback: 0
  2195. Particles:
  2196. Enable: true
  2197. Particle_Player_Shoot: BLOCK_BREAK-1
  2198. Particle_Terrain: true
  2199. Fireworks:
  2200. Enable: true
  2201. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  2202. Custom_Death_Message:
  2203. Normal: "&7<victim> << &c[&2Heavy Sniper Rifle&c]&7 << <shooter>"
  2204. Scope:
  2205. Enable: true
  2206. Night_Vision: true
  2207. Zoom_Amount: 5
  2208. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  2209. Hit_Events:
  2210. Enable: true
  2211. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2212. LAZER:
  2213. Item_Information:
  2214. Item_Name: "&dLAZER&8"
  2215. Item_Type: 417
  2216. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2217. Inventory_Control: primary
  2218. Shooting:
  2219. Right_Click_To_Shoot: true
  2220. Cancel_Left_Click_Block_Damage: true
  2221. Cancel_Right_Click_Interactions: true
  2222. Projectile_Amount: 1
  2223. Projectile_Type: energy
  2224. Projectile_Subtype: 35-1-NONE-0
  2225. Projectile_Damage: 2
  2226. Bullet_Spread: 0.3
  2227. Sounds_Shoot: BLAZE_HIT-1-2-0,NOTE_SNARE_DRUM-1-2-2
  2228. Custom_Death_Message:
  2229. Normal: "&6<shooter>&7{EM1 Quantum}&f<victim>"
  2230. Burstfire:
  2231. Enable: true
  2232. Shots_Per_Burst: 3
  2233. Delay_Between_Shots_In_Burst: 2
  2234. Headshot:
  2235. Enable: true
  2236. Bonus_Damage: 15
  2237. Sounds_Shooter: NOTE_PLING-1-2-0
  2238. Abilities:
  2239. Reset_Hit_Cooldown: true
  2240. No_Vertical_Recoil: true
  2241. Particles:
  2242. Enable: true
  2243. Particle_Player_Shoot: BLOCK_BREAK-152
  2244. Particle_Hit:: flames-1
  2245. Scope:
  2246. Enable: true
  2247. Zoom_Amount: 3
  2248. Zoom_Bullet_Spread: 0
  2249. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  2250. Hit_Events:
  2251. Enable: true
  2252. Sounds_Shooter: SHOOT_ARROW-1-2-
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