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AndrewTheMaster Sep 22nd, 2016 73 Never
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  1. --------------------------------------------------Diable JAmble V 0.5------------------------
  2. wait();
  3. local ta1 = 5;
  4. Plrs = game:GetService("andrewengen1")
  5.  
  6. me = Plrs.LocalPlayer
  7. char = me.Character
  8. Modelname = "Edit"
  9. dmgs = {Pdmg = {30, 30, "Punch"}, Kdmg = {20, 25, "Kick"}, K2dmg = {25, 30, "Doublekick"}, Rdmg = {20, 20, "RoundHouse"},
  10. Kardmg = {15, 15, "Karate"}}
  11. dmg = dmgs.Pdmg
  12. Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
  13. necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  14. able = true
  15. Jamble = false
  16. effectOn = false
  17. block = false
  18. breakblock = 10
  19. holdkey = false
  20.  
  21. Add = {
  22.     Sphere = function(P)
  23.         local m = Instance.new("SpecialMesh",P)
  24.         m.MeshType = "Sphere"
  25.         return m
  26.     end,
  27.     BF = function(P)
  28.         local bf = Instance.new("BodyForce",P)
  29.         bf.force = Vector3.new(0, P:GetMass()*187, 0)
  30.         return bf
  31.     end,
  32.     BP = function(P)
  33.         local bp = Instance.new("BodyPosition",P)
  34.         bp.maxForce = Vector3.new(math.huge, 0, math.huge)
  35.         bp.P = 14000
  36.         return bp
  37.     end,
  38.     BG = function(P)
  39.         local bg = Instance.new("BodyGyro",P)
  40.         bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  41.         bg.P = 14000
  42.         return bg
  43.     end
  44. }
  45.  
  46. function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break)
  47.     local p = Instance.new("Part")
  48.     p.formFactor = "Custom"
  49.     p.Anchored = Anchor
  50.     p.CanCollide = Collide
  51.     p.Transparency = Tran
  52.     p.Reflectance = Ref
  53.     p.BrickColor = BrickColor.new(Color)
  54.     for _, Surf in pairs(Surfaces) do
  55.         p[Surf] = "Smooth"
  56.     end
  57.     p.Size = Vector3.new(X, Y, Z)
  58.     if Break then
  59.         p:BreakJoints()
  60.     else p:MakeJoints() end
  61.     p.Parent = Parent
  62.     return p
  63. end
  64.  
  65. function Weld(p0, p1, x, y, z, a, b, c)
  66.     local w = Instance.new("Weld")
  67.     w.Parent = p0
  68.     w.Part0 = p0
  69.     w.Part1 = p1
  70.     w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c)
  71.     return w
  72. end
  73.  
  74. function ComputePos(pos1, pos2)
  75.     local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z)
  76.     return CFrame.new(pos1, pos3)
  77. end
  78.  
  79. function getHumanoid(c)
  80.     local h = nil
  81.     for i,v in pairs(c:children()) do
  82.         if v:IsA("Humanoid") and c ~= char then
  83.             if v.Health > 0 then
  84.                 h = v
  85.             end
  86.         end
  87.     end
  88.     return h
  89. end
  90.  
  91. function getHead(c, pos, m)
  92.     local h = nil
  93.     local n = nil
  94.     t = c:findFirstChild("Torso")
  95.     if t ~= nil then
  96.         n = t:findFirstChild("Neck")
  97.     end
  98.     for i,v in pairs(c:children()) do
  99.         if v.Name == "Head" then
  100.             if (v.Position - pos).magnitude < m then
  101.                 h = v
  102.             end
  103.         end
  104.     end
  105.     return h, n
  106. end
  107.  
  108. for i,v in pairs(char:children()) do
  109.     if v.Name == Modelname then
  110.         v:remove()
  111.     end
  112. end
  113.  
  114. torso = char.Torso
  115. neck = torso.Neck
  116. hum = char.Humanoid
  117. Rarm = char["Right Arm"]
  118. Larm = char["Left Arm"]
  119. Rleg = char["Right Leg"]
  120. Lleg = char["Left Leg"]
  121.  
  122. LastHP = hum.Health
  123.  
  124. function HpChange(newhp)
  125.     if block and hum.Health > 0.1 then
  126.         local dif = LastHP - newhp
  127.         if dif > 0 then
  128.             local h = LastHP - ((LastHP-newhp)/3)
  129.             hum.Health = h
  130.             wait()
  131.             hum.Health = h
  132.         end
  133.         if dif > breakblock then
  134.             block = false
  135.             local a = Add.BP(torso)
  136.             a.position = torso.Position
  137.             local b = Add.BG(torso)
  138.             b.cframe = CFrame.new(torso.Position, torso.CFrame * CFrame.new(0, 0, -5).p)
  139.             wait(0.6)
  140.             a:remove()
  141.             b:remove()
  142.             able = true
  143.         end
  144.     end
  145.     LastHP = hum.Health
  146. end
  147.  
  148. hum.HealthChanged:connect(HpChange)
  149.  
  150. hc = Instance.new("Humanoid")
  151. hc.Health = 0
  152. hc.MaxHealth = 0
  153.  
  154. slash = Instance.new("Sound")
  155. slash.SoundId = "rbxasset://sounds//swordslash.wav"
  156. slash.Volume = 0.25
  157. slash.Pitch = 1.4
  158. slash.Parent = Rarm
  159.  
  160. hitsound = Instance.new("Sound")
  161. hitsound.SoundId = "http://www.roblox.com/asset/?id=2801263"
  162. hitsound.Volume = 0.55
  163. hitsound.Pitch = 2.1
  164. hitsound.Parent = torso
  165.  
  166. Mo = Instance.new("Model")
  167. Mo.Name = Modelname
  168.  
  169. RABrick = Part(Mo, false, false, 1, 0, "Really Black", 0.1, 0.1, 0.1, true)
  170. LABrick = Part(Mo, false, false, 1, 0, "Really Black", 0.1, 0.1, 0.1, true)
  171. RLBrick = Part(Mo, false, false, 1, 0, "Really Black", 0.1, 0.1, 0.1, true)
  172. LLBrick = Part(Mo, false, false, 1, 0, "Really Black", 0.1, 0.1, 0.1, true)
  173.  
  174. RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0)
  175. LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0)
  176. RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0)
  177. LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0)
  178.  
  179. RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0)
  180. LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0)
  181. RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0)
  182. LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0)
  183.  
  184. TBricks = {}
  185.  
  186. for i, v in pairs({Rarm, Larm, Rleg, Lleg}) do
  187.     local p = Part(Mo, false, false, 1, 0, "Really black", 0.9, 0.9, 0.8, true)
  188.     Weld(v, p, 0, 0.7, 0, 0, 0, 0)
  189.     table.insert(TBricks, {p, hurt = false, able = true})
  190. end
  191.  
  192. function startEff(part)
  193.     effectOn = true
  194.     local lastPoint = part.Position
  195.     coroutine.resume(coroutine.create(function()
  196.         while effectOn do
  197.             wait()
  198.             local mag = (lastPoint - part.Position).magnitude
  199.             local p = Part(Mo, true, false, 0.2, 0.05, "White", 0.1, 0.1, mag+0.2, true)
  200.             p.CFrame = CFrame.new(lastPoint, part.Position) * CFrame.new(0, 0, -mag/2)
  201.             p.Transparency = 1
  202.             Instance.new("BlockMesh",p)
  203.             lastPoint = part.Position
  204.             coroutine.resume(coroutine.create(function()
  205.                 for x=0.2,1,0.2 do
  206.                     wait()
  207.                     p.Transparency = 1
  208.                 end
  209.                 p:remove()
  210.             end))
  211.         end
  212.     end))
  213. end
  214.  
  215. function JambleEff(part)
  216.     effectOn = true
  217.     local lastPoint = part.Position
  218.     coroutine.resume(coroutine.create(function()
  219.         while effectOn do
  220.             wait()
  221.             local mag = (lastPoint - part.Position).magnitude
  222.             local p = Part(Mo, true, false, 0.2, 0.05, "Bright orange", 1.25, 1.25, 1.25, true)
  223.             p.CFrame = CFrame.new(lastPoint, part.Position) * CFrame.new(0, 0, -mag/2)
  224.             p.Transparency = 0
  225.             Instance.new("BlockMesh",p)
  226.             lastPoint = part.Position
  227.             coroutine.resume(coroutine.create(function()
  228.                 for x=0.2,1,0.2 do
  229.                     wait()
  230.                     p.Transparency = x
  231.                 end
  232.                 p:remove()
  233.             end))
  234.         end
  235.     end))
  236. end
  237.  
  238. function endEff()
  239.     effectOn = false
  240. end
  241.  
  242. function ShowDMG(p, d)
  243.     local mo = Instance.new("Model")
  244.     mo.Name = d
  245.     local pa = Part(mo, false, true, 0, 0, "Bright red", 0.8, 0.2, 0.8, true)
  246.     pa.CFrame = CFrame.new(p.Position)
  247.     pa.Name = "Head"
  248.     local hah = hc:clone()
  249.     hah.Parent = mo
  250.     local bp = Add.BP(pa)
  251.     bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  252.     bp.position = p.Position + Vector3.new(0, 2.5, 0)
  253.     Add.BG(pa)
  254.     coroutine.resume(coroutine.create(function()
  255.         wait(0.2)
  256.         mo.Parent = workspace
  257.         wait(1.5)
  258.         mo:remove()
  259.     end))
  260. end
  261.  
  262. for i, v in pairs(TBricks) do
  263.     v[1].Touched:connect(function(hit)
  264.         local fig = hit.Parent
  265.         H, T = getHumanoid(fig), fig:findFirstChild("Torso")
  266.         if H ~= nil and T ~= nil and v.hurt and v.able then
  267.             hitsound:play()
  268.             v.able = false
  269.             local d = math.random(dmg[1], dmg[2])
  270.             local hed, ne = getHead(fig, v[1].Position, 2.5)
  271.             if dmg[3] == "RoundHouse" and hed ~= nil then
  272.                 d = math.random(dmg[1]*1, dmg[2]*1)
  273.                 coroutine.resume(coroutine.create(function()
  274.                     if ne ~= nil then
  275.                     for i=0,60,20 do
  276.                         ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0)
  277.                         wait()
  278.                     end
  279.                     for i=60,0,-20 do
  280.                         ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0)
  281.                         wait()
  282.                     end
  283.                     ne.C0 = necko
  284.                     end
  285.                 end))
  286.             end
  287.             H.Health = H.Health - d
  288.             local xd = CFrame.new(v[1].Position, hit.Position)
  289.             hit.Velocity = xd.lookVector * (d*2.3)
  290.             ShowDMG(v[1], d)
  291.             wait(0.34)
  292.             v.able = true
  293.         end
  294.     end)
  295. end
  296.  
  297. Mo.Parent = char
  298.  
  299. RAWBattle = nil
  300. LAWBattle = nil
  301.  
  302. function nilparts()
  303.     LAW.Part1 = nil
  304.     RAW.Part1 = nil
  305.     RLW.Part1 = nil
  306.     LLW.Part1 = nil
  307.     LAW.C0 = CFrame.new(0, 0, 0)
  308.     RLW.C0 = CFrame.new(0, 0, 0)
  309.     LLW.C0 = CFrame.new(0, 0, 0)
  310.     RAW.C0 = CFrame.new(0, 0, 0)
  311. end
  312.  
  313. function attach()
  314.     LAW.Part1 = Larm
  315.     RLW.Part1 = Rleg
  316.     LLW.Part1 = Lleg
  317.     RAW.Part1 = Rarm
  318.     LAW.C0 = CFrame.new(0, 0, 0)
  319.     RLW.C0 = CFrame.new(0, 0, 0)
  320.     LLW.C0 = CFrame.new(0, 0, 0)
  321.     RAW.C0 = CFrame.new(0, 0, 0)
  322. end
  323.  
  324.  
  325. function Talk(msg)
  326. game:GetService("Chat"):Chat(char.Head, msg, Enum.ChatColor.Red)
  327. end
  328.  
  329. attacks = {
  330.  
  331. function(mouse)
  332. Talk("Diable Jamble!")
  333.    attach()
  334.    Gyro = Instance.new("BodyGyro")
  335.    Gyro.Parent = torso
  336.    Gyro.D = 50
  337.    Gyro.maxTorque = Vector3.new(0, 0, 0)
  338.    Gyro.cframe = torso.CFrame
  339.    Velocity = Instance.new("BodyVelocity")
  340.    Velocity.Parent = torso
  341.    Velocity.maxForce = Vector3.new(0, 0, 0)
  342.         neck.C0 = necko * CFrame.Angles(0.78, 0, 0)
  343.         RAW.C0 = CFrame.Angles(3.14, 0, -0.12) * CFrame.new(-0.5, 0.25, 0.3)
  344.         LAW.C0 = CFrame.Angles(3.14, 0, 0.12) * CFrame.new(0.5, 0.25, 0.55)
  345.         LLW.C0 = CFrame.Angles(0, 0, -0.12) * CFrame.new(0, 0.23, -0.55)
  346.  
  347. local Ball2 = Instance.new("Part")
  348. Ball2.Parent = char
  349. Ball2.Name = "Ball2"
  350. Ball2.CanCollide = false
  351. Ball2.Locked = true
  352. Ball2.TopSurface = "Smooth"
  353. Ball2.BottomSurface = "Smooth"
  354. Ball2.formFactor = "Symmetric"
  355. Ball2.BrickColor = BrickColor.new("Bright orange")
  356. Ball2.CFrame = torso.CFrame
  357. Ball2.Transparency = 0
  358. Ball2.Reflectance = 0.1
  359. Ball2.Size = Vector3.new(1, 1, 1)
  360. b2Weld = Instance.new("Weld")
  361. b2Weld.Parent = torso
  362. b2Weld.Part0 = torso
  363. b2Weld.Part1 = Ball2
  364. b2Weld.C0 = CFrame.new(0, 0, 0)
  365. b2Weld.Name = "TorsoWeld2"
  366. Ball2Mesh = Instance.new("SpecialMesh")
  367. Ball2Mesh.MeshType = "FileMesh"
  368. Ball2Mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  369. Ball2Mesh.Parent = Ball2
  370. Ball2Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
  371.  
  372. m = Instance.new("Fire")
  373. m.Parent = char["Right Leg"]
  374.     Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  375.     Gyro.cframe = torso.CFrame
  376.       for i = 1, 200 do
  377.     slash:play()
  378. Ball2Mesh.Scale = Ball2Mesh.Scale + Vector3.new(0.06, 0.12, 0.06)
  379.       torso.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 4.5, 0)
  380.       Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 1.4, 0)
  381.        wait()
  382.        end
  383.     wait()
  384.    expl = Instance.new("Explosion")
  385.    expl.Parent = game.Workspace
  386.    expl.BlastPressure = 0
  387.    expl.Position = torso.Position
  388.     Jamble = true
  389.     Gyro:Remove()
  390.     Velocity:Remove()
  391.     Ball2:Remove()
  392.     b2Weld:Remove()
  393.     nilparts()
  394.  
  395.     neck.C0 = necko
  396. end,
  397.  
  398. function(mouse)
  399.     dmg = dmgs.Kardmg
  400.         TBricks[4].hurt = true
  401.    attach()
  402.    Velocity = Instance.new("BodyVelocity")
  403.    Velocity.Parent = torso
  404.    Velocity.maxForce = Vector3.new(0, 0, 0)
  405.     torso.Velocity = Vector3.new(0, 90, 0)
  406.         RAW.C0 = CFrame.Angles(3.14, 0, -0.12)
  407.         LAW.C0 = CFrame.Angles(3.14, 0, 0.12)
  408.         LLW.C0 = CFrame.Angles(2.75, 0, 0)
  409.     for i = 1, 1 do
  410.     for u, c in pairs(workspace:GetChildren()) do
  411.      if c.Name ~= me.Name then
  412.       h = c:findFirstChild("Humanoid")
  413.       t = c:findFirstChild("Torso")
  414.       if h ~= nil and t ~= nil then
  415.        if (torso.Position-t.Position).magnitude <= 10 and h.Sit == false and h.PlatformStand == false then
  416.         if i < 1 then
  417.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 100, 0)
  418.         hitsound:play()
  419.         end
  420.         if i >= 1 then
  421.          if h ~= nil and t ~= nil then
  422.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 100, 0)
  423.          end
  424.         end
  425.        end
  426.       end
  427.      end
  428.     end
  429.    wait()
  430.   end
  431.                wait(1)
  432.         TBricks[4].hurt = false
  433.              Velocity:Remove()
  434.     for i = 1, 10 do
  435.     for u, c in pairs(workspace:GetChildren()) do
  436.      if c.Name ~= me.Name then
  437.       h = c:findFirstChild("Humanoid")
  438.       t = c:findFirstChild("Torso")
  439.       if h ~= nil and t ~= nil then
  440.        if (torso.Position-t.Position).magnitude <= 10 and char:findFirstChild("Kicked") == nil and h.Sit == false and h.PlatformStand == false  then
  441.         p = Instance.new("StringValue")
  442.         p.Name = "Kicked"
  443.         p.Parent = char
  444.             game.Debris:AddItem(p, 1.5)
  445.         if i < 10 then
  446.         torso.CFrame = t.CFrame * CFrame.new(0, 3, 0)
  447.    Velocity = Instance.new("BodyVelocity")
  448.    Velocity.Parent = torso
  449.    Velocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  450.             game.Debris:AddItem(Velocity, 1.5)
  451.         LLW.C0 = CFrame.Angles(1.75, 0, 0)
  452.                  wait(0.25)
  453.         LLW.C0 = CFrame.Angles(0.75, 0, 0)
  454.         h.Health = h.Health - 25
  455.          h.Sit = true
  456.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, -100, 0)
  457.         hitsound:play()
  458.         end
  459.         if i >= 10 then
  460.          if h ~= nil and t ~= nil then
  461.         h.PlatformStand = true
  462.           t.Velocity = torso.CFrame.lookVector * 100 + Vector3.new(0, 50, 0)
  463.          end
  464.         end
  465.        end
  466.       end
  467.      end
  468.     end
  469.    wait()
  470.    end
  471.         nilparts()
  472.     neck.C0 = necko
  473. end,
  474.  
  475. function(mouse)
  476.     local Orig = torso.CFrame
  477.     local MousePos = mouse.Hit.p
  478.     local bg = Add.BG(torso)
  479.     local bp = Add.BP(torso)
  480.     bp.position = Orig.p
  481.     local CF = ComputePos(Orig.p, MousePos)
  482.     local CF2 = CF
  483.     bg.cframe = CF2
  484.     attach()
  485.     bp.position = CF * CFrame.new(0, 0, -5).p
  486.     TBricks[4].hurt = true
  487.     startEff(TBricks[4][1])
  488.     slash:play()
  489.     dmg = dmgs.K2dmg
  490.     for i = 0, -100, -100/4 do
  491.         neck.C0 = necko * CFrame.Angles(0.25, 0, 0)
  492.         RLW.C0 = CFrame.Angles(0, 0, 0)
  493.         LLW.C0 = CFrame.Angles(0, 1, 0)
  494.         RAW.C0 = CFrame.Angles(3.14, 0, -0.12) * CFrame.new(-0.5, 0.25, 0.3)
  495.         LAW.C0 = CFrame.Angles(3.14, 0, 0.12) * CFrame.new(0.5, 0.25, 0.55)
  496.         CF2 = CF * CFrame.Angles(0, 0, 0)
  497.         bg.cframe = CF2
  498.         wait()
  499.     end
  500.     wait(0.1)
  501.     bp.position = CF * CFrame.new(0, 0, -5).p
  502.     TBricks[4].hurt = false
  503.     endEff()
  504.     startEff(TBricks[3][1])
  505.     TBricks[3].hurt = true
  506.     local lol1, lol2 = RLW.C0, LLW.C0
  507.     slash:play()
  508.     bp.position = CF * CFrame.new(0, 0, -5).p
  509.     for i = -100, -290, -190/5 do
  510.         RLW.C0 = lol1 * CFrame.Angles(0, 0, 0)
  511.         LLW.C0 = CFrame.Angles(0, 0, -1)
  512.         CF2 = CF * CFrame.Angles(math.rad(100/5), math.rad(i), 0)
  513.         bg.cframe = CF2
  514.         wait()
  515.  
  516.     TBricks[4].hurt = false
  517.     TBricks[3].hurt = false
  518.  
  519.     end
  520.     endEff()
  521.     wait()
  522.     nilparts()
  523.     bg:remove()
  524.     bp:remove()
  525.     neck.C0 = necko
  526. end,
  527.  
  528. function(mouse)
  529.     if mouse ~= nil then
  530.     local Orig = torso.CFrame
  531.     local MousePos = mouse.Hit.p
  532.     local bg = Add.BG(torso)
  533.     local bp = Add.BP(torso)
  534.     bp.position = Orig.p
  535.     local CF = ComputePos(Orig.p, MousePos)
  536.     local CF2 = CF
  537.     bg.cframe = CF2
  538.     startEff(TBricks[3][1])
  539.     attach()
  540.     bp.position = CF * CFrame.new(0, 0, -1).p
  541.     dmg = dmgs.Rdmg
  542.     for i = 0, 180, 180/7 do
  543.         neck.C0 = necko * CFrame.Angles(0, 0, -1.5)
  544.         RLW.C0 = CFrame.Angles(0, 0, 0)
  545.         LLW.C0 = CFrame.Angles(0, 0, 0)
  546.         RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10))
  547.         LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10))
  548.         CF2 = CF * CFrame.Angles(0, -4.71, 0)
  549.         bg.cframe = CF2
  550.         wait()
  551.     end
  552.     slash:play()
  553.     TBricks[3].hurt = true
  554.     for i = 1, 1 do
  555.     for u, c in pairs(workspace:GetChildren()) do
  556.      if c.Name ~= me.Name then
  557.       h = c:findFirstChild("Humanoid")
  558.       t = c:findFirstChild("Torso")
  559.       if h ~= nil and t ~= nil then
  560.        if (char["Right Leg"].Position-t.Position).magnitude <= 5 then
  561.         if i < 1 then
  562.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  563.         hitsound:play()
  564.         end
  565.         if i >= 1 then
  566.          if h ~= nil and t ~= nil then
  567.         h.PlatformStand = true
  568.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  569.          end
  570.         end
  571.        end
  572.       end
  573.      end
  574.     end
  575.        wait()
  576.        end
  577.     for i = 180, 180+90, 90/4 do
  578.         neck.C0 = necko * CFrame.Angles(0, 0, -1.5)
  579.         RLW.C0 = CFrame.Angles(0, 0, math.rad((i*1.45)-(180*1.45))) * CFrame.new(0, (-i+180)/100, 0)
  580.         LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)+(180/3)))
  581.         RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10))
  582.         LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10))
  583.         CF2 = CF * CFrame.Angles(0, -4.71, 0)
  584.         bg.cframe = CF2
  585.         wait()
  586.     end
  587.     for i = 1, 1 do
  588.     for u, c in pairs(workspace:GetChildren()) do
  589.      if c.Name ~= me.Name then
  590.       h = c:findFirstChild("Humanoid")
  591.       t = c:findFirstChild("Torso")
  592.       if h ~= nil and t ~= nil then
  593.        if (char["Right Leg"].Position-t.Position).magnitude <= 5 then
  594.         if i < 1 then
  595.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  596.         hitsound:play()
  597.         end
  598.         if i >= 1 then
  599.          if h ~= nil and t ~= nil then
  600.         h.PlatformStand = true
  601.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  602.          end
  603.         end
  604.        end
  605.       end
  606.      end
  607.     end
  608.        wait()
  609.        end
  610.     TBricks[3].hurt = false
  611.     wait()
  612.     for i = 270, 360, 90/5 do
  613.         local a = i-270
  614.         neck.C0 = necko * CFrame.Angles(0, 0, -1.5)
  615.         RLW.C0 = CFrame.Angles(0, 0, math.rad((-a*1.1)-(180*1.45))) * CFrame.new(0, (a/100)+((-270+180)/100), 0)
  616.         LLW.C0 = CFrame.Angles(0, 0, math.rad((a/3)-(90/3)))
  617.         RAW.C0 = CFrame.Angles(math.rad(270/5-((a*3)/5)), 0, math.rad(270/10-((a*3)/10)))
  618.         LAW.C0 = CFrame.Angles(math.rad(-270/5+((a*3)/5)), 0, math.rad(-270/10+((a*3)/10)))
  619.         CF2 = CF * CFrame.Angles(math.rad((180/5.8)-((a*2)/5.8)), math.rad(-i), 0)
  620.         bg.cframe = CF2
  621.         wait()
  622.     end
  623.     for i = 1, 1 do
  624.     for u, c in pairs(workspace:GetChildren()) do
  625.      if c.Name ~= me.Name then
  626.       h = c:findFirstChild("Humanoid")
  627.       t = c:findFirstChild("Torso")
  628.       if h ~= nil and t ~= nil then
  629.        if (char["Right Leg"].Position-t.Position).magnitude <= 5 then
  630.         if i < 1 then
  631.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  632.         hitsound:play()
  633.         end
  634.         if i >= 1 then
  635.          if h ~= nil and t ~= nil then
  636.         h.PlatformStand = true
  637.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  638.          end
  639.         end
  640.        end
  641.       end
  642.      end
  643.     end
  644.        wait()
  645.        end
  646.     endEff()
  647.     wait()
  648.     nilparts()
  649.     bg:remove()
  650.     bp:remove()
  651.     neck.C0 = necko
  652.     end
  653. end,
  654. function(mouse)
  655.    Gyro = Instance.new("BodyGyro")
  656.    Gyro.Parent = torso
  657.    Gyro.D = 50
  658.    Gyro.maxTorque = Vector3.new(0, 0, 0)
  659.    Gyro.cframe = torso.CFrame
  660.    Velocity = Instance.new("BodyVelocity")
  661.    Velocity.Parent = torso
  662.    Velocity.maxForce = Vector3.new(0, 0, 0)
  663.     startEff(TBricks[3][1])
  664.     startEff(TBricks[4][1])
  665.     attach()
  666.     torso.CFrame = torso.CFrame * CFrame.new(0, 0.1, 0) * CFrame.Angles(3.14, 0, 0)
  667.         RAW.C0 = CFrame.Angles(3.14, 0, 0)
  668.         LAW.C0 = CFrame.Angles(3.14, 0, 0)
  669.         LLW.C0 = CFrame.Angles(1.5, 0, -1.5) * CFrame.new(0, -1, 0)
  670.         RLW.C0 = CFrame.Angles(1.5, 0, 1.5) * CFrame.new(0, -1, 0)
  671. local Ball2 = Instance.new("Part")
  672. Ball2.Parent = char
  673. Ball2.Name = "Ball2"
  674. Ball2.CanCollide = false
  675. Ball2.Locked = true
  676. Ball2.TopSurface = "Smooth"
  677. Ball2.BottomSurface = "Smooth"
  678. Ball2.formFactor = "Symmetric"
  679. Ball2.BrickColor = BrickColor.new("White")
  680. Ball2.CFrame = torso.CFrame
  681. Ball2.Transparency = 0
  682. Ball2.Reflectance = 0.1
  683. Ball2.Size = Vector3.new(1, 1, 1)
  684. b2Weld = Instance.new("Weld")
  685. b2Weld.Parent = torso
  686. b2Weld.Part0 = torso
  687. b2Weld.Part1 = Ball2
  688. b2Weld.C0 = CFrame.new(0, 0, 0)
  689. b2Weld.Name = "TorsoWeld2"
  690. Ball2Mesh = Instance.new("SpecialMesh")
  691. Ball2Mesh.MeshType = "FileMesh"
  692. Ball2Mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  693. Ball2Mesh.Parent = Ball2
  694. Ball2Mesh.Scale = Vector3.new(1.5, 3, 1.5)
  695.  
  696.     Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  697.     Gyro.cframe = torso.CFrame
  698.       for i = 1, 50 do
  699.     slash:play()
  700. Ball2Mesh.Scale = Ball2Mesh.Scale + Vector3.new(0.5, 0, 0.5)
  701.       torso.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 4.5, 0)
  702.       Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 0.7, 0)
  703.     for u, c in pairs(workspace:GetChildren()) do
  704.      if c.Name ~= me.Name then
  705.       h = c:findFirstChild("Humanoid")
  706.       t = c:findFirstChild("Torso")
  707.       if h ~= nil and t ~= nil then
  708.        if (torso.Position-t.Position).magnitude <= 1.5+(i/2) then
  709.         if i < 50 then
  710.         h.Health = h.Health - 1
  711.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 0, 0)
  712.         hitsound:play()
  713.         end
  714.         if i >= 50 then
  715.          if h ~= nil and t ~= nil then
  716.         h.PlatformStand = true
  717.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 0, 0)
  718.          end
  719.         end
  720.        end
  721.       end
  722.      end
  723.     end
  724.        wait()
  725.        end
  726.     wait()
  727.     Gyro:Remove()
  728.     Velocity:Remove()
  729.     Ball2:Remove()
  730.     b2Weld:Remove()
  731.     nilparts()
  732.     endEff()
  733.  
  734.     neck.C0 = necko
  735.        wait(2)
  736. end,
  737.  
  738. function(mouse)
  739.     attach()
  740.    Velocity = Instance.new("BodyVelocity")
  741.    Velocity.Parent = torso
  742.    Velocity.maxForce = Vector3.new(0, math.huge, 0)
  743.    Gyro = Instance.new("BodyGyro")
  744.    Gyro.Parent = torso
  745.    Gyro.D = 50
  746.    Gyro.maxTorque = Vector3.new(0, 0, 0)
  747.    Gyro.cframe = torso.CFrame
  748.         neck.C0 = necko * CFrame.Angles(0.78, 0, 0)
  749.         RAW.C0 = CFrame.Angles(1.57, 0, 0)
  750.         LAW.C0 = CFrame.Angles(1.57, 0, 0)
  751.         RLW.C0 = CFrame.Angles(1.57, 0, 0)
  752.         LLW.C0 = CFrame.Angles(1.57, 0, 0)
  753.     dmg = dmgs.Kardmg
  754.           torso.Velocity = torso.CFrame.lookVector * 80 + Vector3.new(0, 0, 0)
  755.          char.Humanoid.PlatformStand = true
  756.     Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  757.     Gyro.cframe = torso.CFrame * CFrame.Angles(1.57, 0, 0)  
  758.         for i = 1, 15 do
  759.      Gyro.cframe = Gyro.cframe * CFrame.fromEulerAnglesXYZ(-0.78, 0, 0)
  760.         wait()
  761.         end
  762.     TBricks[3].hurt = true
  763.     TBricks[4].hurt = true
  764.         nilparts()
  765.     Gyro.cframe = torso.CFrame * CFrame.Angles(-1.25, 1.57, 0)  
  766.         attach()
  767.         for i = 1, 15 do
  768.         attach()
  769.     RLW.C0 = CFrame.Angles(0.75, 0, 0)
  770.         wait()
  771.         nilparts()
  772.         wait(0.0025)
  773.         attach()
  774.     RLW.C0 = CFrame.Angles(-0.75, 0, 0)
  775.         wait()
  776.         nilparts()
  777.        wait(0.0025)  
  778.         end
  779.     wait()
  780.     TBricks[3].hurt = false
  781.     TBricks[4].hurt = false
  782.         Gyro:Remove()
  783.         Velocity:Remove()
  784.         nilparts()
  785.         char.Humanoid.PlatformStand = false
  786.     neck.C0 = necko
  787. end,
  788. function(mouse)
  789.     if mouse ~= nil then
  790.     local Orig = torso.CFrame
  791.     local MousePos = mouse.Hit.p
  792.     local bg = Add.BG(torso)
  793.     local bp = Add.BP(torso)
  794.     bp.position = Orig.p
  795.     local CF = ComputePos(Orig.p, MousePos)
  796.     local CF2 = CF
  797.     bg.cframe = CF2
  798.     JambleEff(TBricks[4][1])
  799.     attach()
  800.     bp.position = CF * CFrame.new(0, 0, -5).p
  801.     dmg = dmgs.Rdmg
  802.     TBricks[4].hurt = true
  803.       wait(0.25)
  804.     for i = 1, 3 do
  805.         neck.C0 = necko * CFrame.Angles(0, 0, 0)
  806.         RLW.C0 = CFrame.Angles(((i/1.25)), 0, 0)
  807.         RAW.C0 = CFrame.Angles(-0.75, 0, -0.12) * CFrame.new(-0.5, 0.25, 0.3)
  808.         LAW.C0 = CFrame.Angles(3.14, 0, 0.12) * CFrame.new(0.5, 0.25, 0.55)
  809.         CF2 = CF * CFrame.Angles(0, 0, 0)
  810.         bg.cframe = CF2
  811.         x = Instance.new("Part")
  812.         x.BrickColor = BrickColor.new("Bright orange")
  813.         x.Transparency = 0.75
  814.         x.Size = Vector3.new(5, 5, 5)
  815.         x.TopSurface = "Smooth"
  816.         x.BottomSurface = "Smooth"
  817.         x.Shape = "Ball"
  818.         x.Name = me.Name
  819.         x.CanCollide = false
  820.         y = Instance.new("BodyVelocity")
  821.         y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  822.         x.Parent = Workspace
  823.         y.Parent = x
  824.         x.CFrame = torso.CFrame*CFrame.new(-1.5, -0.78+i, -5.5) * CFrame.Angles(0, 0, 0)
  825.         y.velocity = torso.CFrame.lookVector*100 + Vector3.new(0, -21+(i*20), 0)
  826.          m = Instance.new("Fire")
  827.          m.Parent = x
  828.             game.Debris:AddItem(x, 2)
  829.             x.Touched:connect(function(shiz)
  830.  
  831.                  if shiz.Parent ~= nil then
  832.  
  833.                         if shiz.Parent.Name ~= char.Name then
  834.  
  835.                             if shiz.Parent:FindFirstChild("Humanoid") ~= nil then
  836.                            
  837.                                 if shiz.Parent:findFirstChild("Humanoid") ~= nil then
  838.                                 shiz.Parent.Humanoid.Health =  shiz.Parent.Humanoid.Health - 25
  839.                                  shiz.Parent.Torso.Velocity = torso.CFrame.lookVector * 80 + Vector3.new(0, 25, 0)
  840.                                 x.Touched:Remove()
  841.                                 end
  842.  
  843.                             end
  844.  
  845.                         end
  846.  
  847.                     end
  848.  
  849.             end)
  850.         wait(0.25)
  851.     end
  852.     TBricks[4].hurt = false
  853.     endEff()
  854.     wait()
  855.     nilparts()
  856.     bg:remove()
  857.     bp:remove()
  858.     neck.C0 = necko
  859.     end
  860.        wait(2)
  861. end,
  862. function(mouse)
  863.     dmg = dmgs.Kardmg
  864.       TBricks[3].hurt = true
  865.       TBricks[4].hurt = true
  866.    Gyro = Instance.new("BodyGyro")
  867.    Gyro.Parent = torso
  868.    Gyro.D = 50
  869.    Gyro.maxTorque = Vector3.new(0, 0, 0)
  870.    Gyro.cframe = torso.CFrame
  871.    Velocity = Instance.new("BodyVelocity")
  872.    Velocity.Parent = torso
  873.    Velocity.maxForce = Vector3.new(0, 0, 0)
  874.     JambleEff(TBricks[3][1])
  875.     JambleEff(TBricks[4][1])
  876.     attach()
  877.     torso.CFrame = torso.CFrame * CFrame.new(0, 0.1, 0) * CFrame.Angles(3.14, 0, 0)
  878.         RAW.C0 = CFrame.Angles(3.14, 0, 0)
  879.         LAW.C0 = CFrame.Angles(3.14, 0, 0)
  880.         LLW.C0 = CFrame.Angles(1.5, 0, -1.5) * CFrame.new(0, -1, 0)
  881.         RLW.C0 = CFrame.Angles(1.5, 0, 1.5) * CFrame.new(0, -1, 0)
  882. local Ball2 = Instance.new("Part")
  883. Ball2.Parent = char
  884. Ball2.Name = "Ball2"
  885. Ball2.CanCollide = false
  886. Ball2.Locked = true
  887. Ball2.TopSurface = "Smooth"
  888. Ball2.BottomSurface = "Smooth"
  889. Ball2.formFactor = "Symmetric"
  890. Ball2.BrickColor = BrickColor.new("Bright orange")
  891. Ball2.CFrame = torso.CFrame
  892. Ball2.Transparency = 0
  893. Ball2.Reflectance = 0.1
  894. Ball2.Size = Vector3.new(1, 1, 1)
  895. b2Weld = Instance.new("Weld")
  896. b2Weld.Parent = torso
  897. b2Weld.Part0 = torso
  898. b2Weld.Part1 = Ball2
  899. b2Weld.C0 = CFrame.new(0, 0, 0)
  900. b2Weld.Name = "TorsoWeld2"
  901. Ball2Mesh = Instance.new("SpecialMesh")
  902. Ball2Mesh.MeshType = "FileMesh"
  903. Ball2Mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  904. Ball2Mesh.Parent = Ball2
  905. Ball2Mesh.Scale = Vector3.new(1.5, 3, 1.5)
  906.  
  907. m = Instance.new("Fire")
  908. m.Parent = char["Left Leg"]
  909.     Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  910.     Gyro.cframe = torso.CFrame
  911.       for i = 1, 50 do
  912.     slash:play()
  913. Ball2Mesh.Scale = Ball2Mesh.Scale + Vector3.new(1, 0, 1)
  914.       torso.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 4.5, 0)
  915.       Gyro.cframe = Gyro.cframe * CFrame.Angles(0, 1.4, 0)
  916.     for u, c in pairs(workspace:GetChildren()) do
  917.      if c.Name ~= me.Name then
  918.       h = c:findFirstChild("Humanoid")
  919.       t = c:findFirstChild("Torso")
  920.       if h ~= nil and t ~= nil then
  921.        if (torso.Position-t.Position).magnitude <= 1.5+i then
  922.         if i < 50 then
  923.         h.Health = h.Health - 2
  924.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 0, 0)
  925.         hitsound:play()
  926.         end
  927.         if i >= 50 then
  928.          if h ~= nil and t ~= nil then
  929.         h.PlatformStand = true
  930.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 0, 0)
  931.          end
  932.         end
  933.        end
  934.       end
  935.      end
  936.     end
  937.        wait()
  938.        end
  939.     wait()
  940.     m:Remove()
  941.       TBricks[3].hurt = false
  942.       TBricks[4].hurt = false
  943.     Gyro:Remove()
  944.     Velocity:Remove()
  945.     Ball2:Remove()
  946.     b2Weld:Remove()
  947.     nilparts()
  948.     endEff()
  949.  
  950.     neck.C0 = necko
  951.        wait(4)
  952. end,
  953.  
  954. function(mouse)
  955.     dmg = dmgs.Kardmg
  956.         TBricks[3].hurt = true
  957.     JambleEff(TBricks[3][1])
  958.    attach()
  959.    Velocity = Instance.new("BodyVelocity")
  960.    Velocity.Parent = torso
  961.    Velocity.maxForce = Vector3.new(0, 0, 0)
  962.     torso.Velocity = Vector3.new(0, 110, 0)
  963.         RAW.C0 = CFrame.Angles(3.14, 0, -0.12)
  964.         LAW.C0 = CFrame.Angles(3.14, 0, 0.12)
  965.         LLW.C0 = CFrame.Angles(2.75, 0, 0)
  966.         wait(0.5)
  967.         x = Instance.new("Part")
  968.         x.BrickColor = BrickColor.new("Bright orange")
  969.         x.Transparency = 0.75
  970.         x.Size = Vector3.new(5, 5, 5)
  971.         x.TopSurface = "Smooth"
  972.         x.BottomSurface = "Smooth"
  973.         x.Shape = "Ball"
  974.         x.Name = me.Name
  975.         x.CanCollide = false
  976.         y = Instance.new("BodyVelocity")
  977.         y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  978.         x.Parent = Workspace
  979.         y.Parent = x
  980.         x.CFrame = torso.CFrame*CFrame.new(1.5, 1, -5.5) * CFrame.Angles(0, 0, 0)
  981.         y.velocity = torso.CFrame.lookVector*100 + Vector3.new(0, 100, 0)
  982.          m = Instance.new("Fire")
  983.          m.Parent = x
  984.             game.Debris:AddItem(x, 1)
  985.             x.Touched:connect(function(shiz)
  986.  
  987.                  if shiz.Parent ~= nil then
  988.  
  989.                         if shiz.Parent.Name ~= char.Name then
  990.  
  991.                             if shiz.Parent:FindFirstChild("Humanoid") ~= nil then
  992.                            
  993.                                 if shiz.Parent:findFirstChild("Humanoid") ~= nil then
  994.                                 shiz.Parent.Humanoid.Health =  shiz.Parent.Humanoid.Health - 25
  995.                                  shiz.Parent.Torso.Velocity = torso.CFrame.lookVector * 80 + Vector3.new(0, 25, 0)
  996.                                 x.Touched:Remove()
  997.                                 end
  998.  
  999.                             end
  1000.  
  1001.                         end
  1002.  
  1003.                     end
  1004.  
  1005.             end)
  1006.  
  1007.         x = Instance.new("Part")
  1008.         x.BrickColor = BrickColor.new("Bright orange")
  1009.         x.Transparency = 0.75
  1010.         x.Size = Vector3.new(5, 5, 5)
  1011.         x.TopSurface = "Smooth"
  1012.         x.BottomSurface = "Smooth"
  1013.         x.Shape = "Ball"
  1014.         x.Name = me.Name
  1015.         x.CanCollide = false
  1016.         y = Instance.new("BodyVelocity")
  1017.         y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1018.         x.Parent = Workspace
  1019.         y.Parent = x
  1020.         x.CFrame = torso.CFrame*CFrame.new(1.5, 1, -5.5) * CFrame.Angles(0, 0, 0)
  1021.         y.velocity = torso.CFrame.lookVector*100 + Vector3.new(0, 0, 0)
  1022.          m = Instance.new("Fire")
  1023.          m.Parent = x
  1024.             game.Debris:AddItem(x, 1)
  1025.             x.Touched:connect(function(shiz)
  1026.  
  1027.                  if shiz.Parent ~= nil then
  1028.  
  1029.                         if shiz.Parent.Name ~= char.Name then
  1030.  
  1031.                             if shiz.Parent:FindFirstChild("Humanoid") ~= nil then
  1032.                            
  1033.                                 if shiz.Parent:findFirstChild("Humanoid") ~= nil then
  1034.                                 shiz.Parent.Humanoid.Health =  shiz.Parent.Humanoid.Health - 25
  1035.                                  shiz.Parent.Torso.Velocity = torso.CFrame.lookVector * 80 + Vector3.new(0, 25, 0)
  1036.                                 x.Touched:Remove()
  1037.                                 end
  1038.  
  1039.                             end
  1040.  
  1041.                         end
  1042.  
  1043.                     end
  1044.  
  1045.             end)
  1046.  
  1047.         x = Instance.new("Part")
  1048.         x.BrickColor = BrickColor.new("Bright orange")
  1049.         x.Transparency = 0.75
  1050.         x.Size = Vector3.new(5, 5, 5)
  1051.         x.TopSurface = "Smooth"
  1052.         x.BottomSurface = "Smooth"
  1053.         x.Shape = "Ball"
  1054.         x.Name = me.Name
  1055.         x.CanCollide = false
  1056.         y = Instance.new("BodyVelocity")
  1057.         y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1058.         x.Parent = Workspace
  1059.         y.Parent = x
  1060.         x.CFrame = torso.CFrame*CFrame.new(1.5, 1, -5.5) * CFrame.Angles(0, 0, 0)
  1061.         y.velocity = torso.CFrame.lookVector*100 + Vector3.new(0, -100, 0)
  1062.          m = Instance.new("Fire")
  1063.          m.Parent = x
  1064.             game.Debris:AddItem(x, 1)
  1065.             x.Touched:connect(function(shiz)
  1066.  
  1067.                  if shiz.Parent ~= nil then
  1068.  
  1069.                         if shiz.Parent.Name ~= char.Name then
  1070.  
  1071.                             if shiz.Parent:FindFirstChild("Humanoid") ~= nil then
  1072.                            
  1073.                                 if shiz.Parent:findFirstChild("Humanoid") ~= nil then
  1074.                                 shiz.Parent.Humanoid.Health =  shiz.Parent.Humanoid.Health - 25
  1075.                                  shiz.Parent.Torso.Velocity = torso.CFrame.lookVector * 80 + Vector3.new(0, 25, 0)
  1076.                                 x.Touched:Remove()
  1077.                                 end
  1078.  
  1079.                             end
  1080.  
  1081.                         end
  1082.  
  1083.                     end
  1084.  
  1085.             end)
  1086.     for i = 1, 1 do
  1087.     for u, c in pairs(workspace:GetChildren()) do
  1088.      if c.Name ~= me.Name then
  1089.       h = c:findFirstChild("Humanoid")
  1090.       t = c:findFirstChild("Torso")
  1091.       if h ~= nil and t ~= nil then
  1092.        if (torso.Position-t.Position).magnitude <= 10 and h.Sit == false and h.PlatformStand == false then
  1093.         if i < 1 then
  1094.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 100, 0)
  1095.         hitsound:play()
  1096.         end
  1097.         if i >= 1 then
  1098.          if h ~= nil and t ~= nil then
  1099.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 100, 0)
  1100.          end
  1101.         end
  1102.        end
  1103.       end
  1104.      end
  1105.     end
  1106.    wait()
  1107.   end
  1108.                wait(1)
  1109.              Velocity:Remove()
  1110.         TBricks[3].hurt = false
  1111.     for i = 1, 10 do
  1112.     for u, c in pairs(workspace:GetChildren()) do
  1113.      if c.Name ~= me.Name then
  1114.       h = c:findFirstChild("Humanoid")
  1115.       t = c:findFirstChild("Torso")
  1116.       if h ~= nil and t ~= nil then
  1117.        if (torso.Position-t.Position).magnitude <= 10 and char:findFirstChild("Kicked") == nil and h.Sit == false and h.PlatformStand == false  then
  1118.         p = Instance.new("StringValue")
  1119.         p.Name = "Kicked"
  1120.         p.Parent = char
  1121.             game.Debris:AddItem(p, 1.5)
  1122.         if i < 10 then
  1123.         torso.CFrame = t.CFrame * CFrame.new(0, 3, 0)
  1124.    Velocity = Instance.new("BodyVelocity")
  1125.    Velocity.Parent = torso
  1126.    Velocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1127.             game.Debris:AddItem(Velocity, 1.5)
  1128.         LLW.C0 = CFrame.Angles(1.75, 0, 0)
  1129.                  wait(0.25)
  1130.         LLW.C0 = CFrame.Angles(0.75, 0, 0)
  1131.         h.Health = h.Health - 25
  1132.          h.Sit = true
  1133.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, -100, 0)
  1134.         hitsound:play()
  1135.         end
  1136.         if i >= 10 then
  1137.          if h ~= nil and t ~= nil then
  1138.         h.PlatformStand = true
  1139.           t.Velocity = torso.CFrame.lookVector * 100 + Vector3.new(0, 50, 0)
  1140.          end
  1141.         end
  1142.        end
  1143.       end
  1144.      end
  1145.     end
  1146.    wait()
  1147.    end
  1148.         endEff()
  1149.         nilparts()
  1150.     neck.C0 = necko
  1151.        wait(2)
  1152. end,
  1153.  
  1154. function(mouse)
  1155.  
  1156.     if mouse ~= nil then
  1157.     local Orig = torso.CFrame
  1158.     local MousePos = mouse.Hit.p
  1159.     local bg = Add.BG(torso)
  1160.     local bp = Add.BP(torso)
  1161.     bp.position = Orig.p
  1162.     local CF = ComputePos(Orig.p, MousePos)
  1163.     local CF2 = CF
  1164.     bg.cframe = CF2
  1165.     JambleEff(TBricks[3][1])
  1166.     JambleEff(TBricks[4][1])
  1167.     attach()
  1168.     bp.position = CF * CFrame.new(0, 0, -1).p
  1169.  
  1170.         bg:Remove()
  1171.         bp:Remove()
  1172.  
  1173.    Velocity = Instance.new("BodyVelocity")
  1174.    Velocity.Parent = torso
  1175.    Velocity.maxForce = Vector3.new(0, 0, 0)
  1176.    Gyro = Instance.new("BodyGyro")
  1177.    Gyro.Parent = torso
  1178.    Gyro.D = 50
  1179.    Gyro.maxTorque = Vector3.new(0, 0, 0)
  1180.    Gyro.cframe = torso.CFrame
  1181.  
  1182.         RAW.C0 = CFrame.Angles(3.14, 0, 0)
  1183.         LAW.C0 = CFrame.Angles(3.14, 0, 0)
  1184.     dmg = dmgs.Kardmg
  1185.           torso.Velocity = torso.CFrame.lookVector * 80
  1186.    Velocity.maxForce = Vector3.new(0, math.huge, 0)
  1187.          char.Humanoid.PlatformStand = true
  1188.     Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1189.     Gyro.cframe = torso.CFrame * CFrame.Angles(1.57, 0, 0)  
  1190.     TBricks[3].hurt = true
  1191.     TBricks[4].hurt = true
  1192.         for i = 1, 30 do
  1193.      Gyro.cframe = Gyro.cframe * CFrame.fromEulerAnglesXYZ(0, 0.7, 0)
  1194.         wait()
  1195.         end
  1196.     wait()
  1197.     TBricks[3].hurt = false
  1198.     TBricks[4].hurt = false
  1199.          char.Humanoid.PlatformStand = false
  1200.         Gyro:Remove()
  1201.         Velocity:Remove()
  1202.     endEff()
  1203.     wait()
  1204.     nilparts()
  1205.     neck.C0 = necko
  1206.  end
  1207.        wait(3)
  1208. end,
  1209.  
  1210. function(mouse)
  1211.     if mouse ~= nil then
  1212.     local Orig = torso.CFrame
  1213.     local MousePos = mouse.Hit.p
  1214.     local bg = Add.BG(torso)
  1215.     local bp = Add.BP(torso)
  1216.     bp.position = Orig.p
  1217.     local CF = ComputePos(Orig.p, MousePos)
  1218.     local CF2 = CF
  1219.     bg.cframe = CF2
  1220.     JambleEff(TBricks[3][1])
  1221.     attach()
  1222.     bp.position = CF * CFrame.new(0, 0, -10).p
  1223.     dmg = dmgs.Pdmg
  1224.     for i = 0, 180, 180/7 do
  1225.         neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i/2))
  1226.         RLW.C0 = CFrame.Angles(0, 0, 0)
  1227.         LLW.C0 = CFrame.Angles(0, 0, 0)
  1228.         RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10))
  1229.         LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10))
  1230.         CF2 = CF * CFrame.Angles(math.rad(i/5.8), math.rad(-i), 0)
  1231.         bg.cframe = CF2
  1232.         wait()
  1233.     end
  1234.     for i = 1, 1 do
  1235.     for u, c in pairs(workspace:GetChildren()) do
  1236.      if c.Name ~= me.Name then
  1237.       h = c:findFirstChild("Humanoid")
  1238.       t = c:findFirstChild("Torso")
  1239.       if h ~= nil and t ~= nil then
  1240.        if (char["Right Leg"].Position-t.Position).magnitude <= 5 then
  1241.         if i < 1 then
  1242.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1243.         hitsound:play()
  1244.         end
  1245.         if i >= 1 then
  1246.          if h ~= nil and t ~= nil then
  1247.         h.PlatformStand = true
  1248.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1249.          end
  1250.         end
  1251.        end
  1252.       end
  1253.      end
  1254.     end
  1255.        wait()
  1256.        end
  1257.     slash:play()
  1258.     TBricks[3].hurt = true
  1259.     for i = 180, 180+90, 90/4 do
  1260.         neck.C0 = necko * CFrame.Angles(0, 0, math.rad((-i*2-180)-90))
  1261.         RLW.C0 = CFrame.Angles(0, 0, math.rad((i*1.45)-(180*1.45))) * CFrame.new(0, (-i+180)/100, 0)
  1262.         LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)+(180/3)))
  1263.         RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10))
  1264.         LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10))
  1265.         CF2 = CF * CFrame.Angles(math.rad(180/5.8), math.rad(-i), 0)
  1266.         bg.cframe = CF2
  1267.         wait()
  1268.     end
  1269.     for i = 1, 1 do
  1270.     for u, c in pairs(workspace:GetChildren()) do
  1271.      if c.Name ~= me.Name then
  1272.       h = c:findFirstChild("Humanoid")
  1273.       t = c:findFirstChild("Torso")
  1274.       if h ~= nil and t ~= nil then
  1275.        if (char["Right Leg"].Position-t.Position).magnitude <= 5 then
  1276.         if i < 1 then
  1277.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1278.         hitsound:play()
  1279.         end
  1280.         if i >= 1 then
  1281.          if h ~= nil and t ~= nil then
  1282.         h.PlatformStand = true
  1283.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1284.          end
  1285.         end
  1286.        end
  1287.       end
  1288.      end
  1289.     end
  1290.        wait()
  1291.        end
  1292.     TBricks[3].hurt = false
  1293.     wait()
  1294.     for i = 270, 360, 90/5 do
  1295.         local a = i-270
  1296.         neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i))
  1297.         RLW.C0 = CFrame.Angles(0, 0, math.rad((-a*1.1)-(180*1.45))) * CFrame.new(0, (a/100)+((-270+180)/100), 0)
  1298.         LLW.C0 = CFrame.Angles(0, 0, math.rad((a/3)-(90/3)))
  1299.         RAW.C0 = CFrame.Angles(math.rad(270/5-((a*3)/5)), 0, math.rad(270/10-((a*3)/10)))
  1300.         LAW.C0 = CFrame.Angles(math.rad(-270/5+((a*3)/5)), 0, math.rad(-270/10+((a*3)/10)))
  1301.         CF2 = CF * CFrame.Angles(math.rad((180/5.8)-((a*2)/5.8)), math.rad(-i), 0)
  1302.         bg.cframe = CF2
  1303.         wait()
  1304.     end
  1305.     for i = 1, 1 do
  1306.     for u, c in pairs(workspace:GetChildren()) do
  1307.      if c.Name ~= me.Name then
  1308.       h = c:findFirstChild("Humanoid")
  1309.       t = c:findFirstChild("Torso")
  1310.       if h ~= nil and t ~= nil then
  1311.        if (char["Right Leg"].Position-t.Position).magnitude <= 5 then
  1312.         if i < 1 then
  1313.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1314.         hitsound:play()
  1315.         end
  1316.         if i >= 1 then
  1317.          if h ~= nil and t ~= nil then
  1318.         h.PlatformStand = true
  1319.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1320.          end
  1321.         end
  1322.        end
  1323.       end
  1324.      end
  1325.     end
  1326.        wait()
  1327.        end
  1328.     bp.position = CF * CFrame.new(0, 0, -10).p
  1329.     for i = 0, 180, 180/7 do
  1330.         neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i/2))
  1331.         RLW.C0 = CFrame.Angles(0, 0, 0)
  1332.         LLW.C0 = CFrame.Angles(0, 0, 0)
  1333.         RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10))
  1334.         LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10))
  1335.         CF2 = CF * CFrame.Angles(math.rad(i/5.8), math.rad(-i), 0)
  1336.         bg.cframe = CF2
  1337.         wait()
  1338.     end
  1339.     for i = 1, 1 do
  1340.     for u, c in pairs(workspace:GetChildren()) do
  1341.      if c.Name ~= me.Name then
  1342.       h = c:findFirstChild("Humanoid")
  1343.       t = c:findFirstChild("Torso")
  1344.       if h ~= nil and t ~= nil then
  1345.        if (char["Right Leg"].Position-t.Position).magnitude <= 5 then
  1346.         if i < 1 then
  1347.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1348.         hitsound:play()
  1349.         end
  1350.         if i >= 1 then
  1351.          if h ~= nil and t ~= nil then
  1352.         h.PlatformStand = true
  1353.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1354.          end
  1355.         end
  1356.        end
  1357.       end
  1358.      end
  1359.     end
  1360.        wait()
  1361.        end
  1362.     slash:play()
  1363.     TBricks[3].hurt = true
  1364.     for i = 180, 180+90, 90/4 do
  1365.         neck.C0 = necko * CFrame.Angles(0, 0, math.rad((-i*2-180)-90))
  1366.         RLW.C0 = CFrame.Angles(0, 0, math.rad((i*1.45)-(180*1.45))) * CFrame.new(0, (-i+180)/100, 0)
  1367.         LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)+(180/3)))
  1368.         RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10))
  1369.         LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10))
  1370.         CF2 = CF * CFrame.Angles(math.rad(180/5.8), math.rad(-i), 0)
  1371.         bg.cframe = CF2
  1372.         wait()
  1373.     end
  1374.     for i = 1, 1 do
  1375.     for u, c in pairs(workspace:GetChildren()) do
  1376.      if c.Name ~= me.Name then
  1377.       h = c:findFirstChild("Humanoid")
  1378.       t = c:findFirstChild("Torso")
  1379.       if h ~= nil and t ~= nil then
  1380.        if (char["Right Leg"].Position-t.Position).magnitude <= 5 then
  1381.         if i < 1 then
  1382.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1383.         hitsound:play()
  1384.         end
  1385.         if i >= 1 then
  1386.          if h ~= nil and t ~= nil then
  1387.         h.PlatformStand = true
  1388.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1389.          end
  1390.         end
  1391.        end
  1392.       end
  1393.      end
  1394.     end
  1395.        wait()
  1396.        end
  1397.     TBricks[3].hurt = false
  1398.     wait()
  1399.     for i = 270, 360, 90/5 do
  1400.         local a = i-270
  1401.         neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i))
  1402.         RLW.C0 = CFrame.Angles(0, 0, math.rad((-a*1.1)-(180*1.45))) * CFrame.new(0, (a/100)+((-270+180)/100), 0)
  1403.         LLW.C0 = CFrame.Angles(0, 0, math.rad((a/3)-(90/3)))
  1404.         RAW.C0 = CFrame.Angles(math.rad(270/5-((a*3)/5)), 0, math.rad(270/10-((a*3)/10)))
  1405.         LAW.C0 = CFrame.Angles(math.rad(-270/5+((a*3)/5)), 0, math.rad(-270/10+((a*3)/10)))
  1406.         CF2 = CF * CFrame.Angles(math.rad((180/5.8)-((a*2)/5.8)), math.rad(-i), 0)
  1407.         bg.cframe = CF2
  1408.         wait()
  1409.     end
  1410.     for i = 1, 1 do
  1411.     for u, c in pairs(workspace:GetChildren()) do
  1412.      if c.Name ~= me.Name then
  1413.       h = c:findFirstChild("Humanoid")
  1414.       t = c:findFirstChild("Torso")
  1415.       if h ~= nil and t ~= nil then
  1416.        if (char["Right Leg"].Position-t.Position).magnitude <= 5 then
  1417.         if i < 1 then
  1418.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1419.         hitsound:play()
  1420.         end
  1421.         if i >= 1 then
  1422.          if h ~= nil and t ~= nil then
  1423.         h.PlatformStand = true
  1424.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 0, 0)
  1425.          end
  1426.         end
  1427.        end
  1428.       end
  1429.      end
  1430.     end
  1431.        wait()
  1432.        end
  1433.     endEff()
  1434.     wait()
  1435.     nilparts()
  1436.     bg:remove()
  1437.     bp:remove()
  1438.     neck.C0 = necko
  1439.     end
  1440. end,
  1441.  
  1442. function(mouse)
  1443.    Velocity = Instance.new("BodyVelocity")
  1444.    Velocity.Parent = torso
  1445.    Velocity.maxForce = Vector3.new(0, 0, 0)
  1446.    Gyro = Instance.new("BodyGyro")
  1447.    Gyro.Parent = torso
  1448.    Gyro.D = 50
  1449.    Gyro.maxTorque = Vector3.new(0, 0, 0)
  1450.    Gyro.cframe = torso.CFrame
  1451.     JambleEff(TBricks[3][1])
  1452.     JambleEff(TBricks[4][1])
  1453.    for i = 1, 20 do
  1454.    torso.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 50, 0)
  1455.    wait()
  1456.    end
  1457.    Velocity:Remove()
  1458.    Velocity = Instance.new("BodyVelocity")
  1459.    Velocity.Parent = torso
  1460.    Velocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1461.         neck.C0 = necko * CFrame.Angles(0.78, 0, 0)
  1462.     for i = 1, 100 do
  1463.  
  1464.     char["Right Leg"].Transparency = 0.75
  1465.     char["Left Leg"].Transparency = 0.75
  1466.         attach()
  1467.     RLW.C0 = CFrame.Angles(0.75, 0, 0)
  1468.         wait()
  1469.         nilparts()
  1470.         wait(0.0025)
  1471.         attach()
  1472.     RLW.C0 = CFrame.Angles(-0.75, 0, 0)
  1473.         wait()
  1474.         x = Instance.new("Part")
  1475.         x.BrickColor = BrickColor.new("Bright orange")
  1476.         x.Transparency = 0.75
  1477.         x.Size = Vector3.new(3, 75, 3)
  1478.         x.Shape = "Block"
  1479.         x.Name = me.Name
  1480.         x.Anchored = true
  1481.         x.CanCollide = true
  1482.         x.Parent = Workspace
  1483.         local omg = math.random(1, 10)
  1484.         if omg == 1 then
  1485.         x.CFrame = torso.CFrame*CFrame.new(0, -40, 0) * CFrame.Angles(0.75, 0, 0.75)
  1486.         end
  1487.         if omg == 2 then
  1488.         x.CFrame = torso.CFrame*CFrame.new(0, -40, 0) * CFrame.Angles(0.75, 0, -0.75)
  1489.         end
  1490.         if omg == 3 then
  1491.         x.CFrame = torso.CFrame*CFrame.new(0, -40, 0) * CFrame.Angles(-0.75, 0, 0.75)
  1492.         end
  1493.         if omg == 4 then
  1494.         x.CFrame = torso.CFrame*CFrame.new(0, -40, 0) * CFrame.Angles(-0.75, 0, -0.75)
  1495.         end
  1496.         if omg == 5 then
  1497.         x.CFrame = torso.CFrame*CFrame.new(0, -40, 0) * CFrame.Angles(0.5, 0, 0.5)
  1498.         end
  1499.         if omg == 6 then
  1500.         x.CFrame = torso.CFrame*CFrame.new(0, -40, 0) * CFrame.Angles(0.5, 0, -0.5)
  1501.         end
  1502.         if omg == 7 then
  1503.         x.CFrame = torso.CFrame*CFrame.new(0, -40, 0) * CFrame.Angles(-0.5, 0, 0.5)
  1504.         end
  1505.         if omg == 8 then
  1506.         x.CFrame = torso.CFrame*CFrame.new(0, -40, 0) * CFrame.Angles(-0.5, 0, -0.5)
  1507.         end
  1508.         if omg == 9 then
  1509.         x.CFrame = torso.CFrame*CFrame.new(0, -40, 0) * CFrame.Angles(0, 0, 0)
  1510.         end
  1511.         if omg == 10 then
  1512.         x.CFrame = torso.CFrame*CFrame.new(0, -40, 0) * CFrame.Angles(0, 0, 0)
  1513.         end
  1514.     for u, c in pairs(workspace:GetChildren()) do
  1515.      if c.Name ~= me.Name then
  1516.       h = c:findFirstChild("Humanoid")
  1517.       t = c:findFirstChild("Torso")
  1518.       if h ~= nil and t ~= nil then
  1519.        if (torso.Position-t.Position).magnitude <= 50 then
  1520.         if i < 100 then
  1521.         h.Health = h.Health - 1
  1522.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 0, 0)
  1523.         hitsound:play()
  1524.         end
  1525.         if i >= 100 then
  1526.          if h ~= nil and t ~= nil then
  1527.         h.PlatformStand = true
  1528.           t.Velocity = torso.CFrame.lookVector * 0 + Vector3.new(0, 0, 0)
  1529.          end
  1530.         end
  1531.        end
  1532.       end
  1533.      end
  1534.     end
  1535.         m = Instance.new("Fire")
  1536.          m.Parent = x
  1537.             game.Debris:AddItem(x, 0.5)
  1538.             x.Touched:connect(function(shiz)
  1539.  
  1540.                  if shiz.Parent ~= nil then
  1541.  
  1542.                         if shiz.Parent.Name ~= char.Name then
  1543.  
  1544.                             if shiz.Parent:FindFirstChild("Humanoid") ~= nil then
  1545.                            
  1546.                                 if shiz.Parent:findFirstChild("Humanoid") ~= nil then
  1547.                                 shiz.Parent.Humanoid.Health =  shiz.Parent.Humanoid.Health - 25
  1548.                                  shiz.Parent.Torso.Velocity = torso.CFrame.lookVector * 80 + Vector3.new(0, 25, 0)
  1549.                                 x.Touched:Remove()
  1550.                                 end
  1551.  
  1552.                             end
  1553.  
  1554.                         end
  1555.  
  1556.                     end
  1557.  
  1558.             end)
  1559.       wait(0.005)
  1560.      nilparts()
  1561.     char["Right Leg"].Transparency = 0
  1562.     char["Left Leg"].Transparency = 0
  1563.    wait()
  1564.    end
  1565.     char["Right Leg"].Transparency = 0
  1566.     char["Left Leg"].Transparency = 0
  1567.           char["Right Leg"]:findFirstChild("Fire"):Remove()
  1568.          Jamble = false
  1569.        Velocity:Remove()
  1570.        Gyro:Remove()
  1571.     neck.C0 = necko
  1572.         nilparts()
  1573.       endEff()
  1574. end,
  1575.  
  1576. function(mouse)
  1577. if char:findFirstChild("AirWalk") == nil then
  1578. local Ball2 = Instance.new("Part")
  1579. Ball2.Parent = char
  1580. Ball2.Name = "AirWalk"
  1581. Ball2.CanCollide = false
  1582. Ball2.Locked = true
  1583. Ball2.TopSurface = "Smooth"
  1584. Ball2.BottomSurface = "Smooth"
  1585. Ball2.formFactor = "Symmetric"
  1586. Ball2.BrickColor = BrickColor.new("Bright orange")
  1587. Ball2.CFrame = torso.CFrame
  1588. Ball2.Transparency = 1
  1589. Ball2.Reflectance = 0.1
  1590. Ball2.Size = Vector3.new(1, 1, 1)
  1591. b2Weld = Instance.new("Weld")
  1592. b2Weld.Parent = torso
  1593. b2Weld.Part0 = torso
  1594. b2Weld.Part1 = Ball2
  1595. b2Weld.C0 = CFrame.new(0, 0, 0)
  1596. b2Weld.Name = "TorsoWeld2"
  1597. Ball2Mesh = Instance.new("SpecialMesh")
  1598. Ball2Mesh.MeshType = "FileMesh"
  1599. Ball2Mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1600. Ball2Mesh.Parent = Ball2
  1601. Ball2Mesh.Scale = Vector3.new(1.5, 3, 1.5)
  1602.             game.Debris:AddItem(Ball2, 10)
  1603.    torso.Velocity = Vector3.new(0, 100, 0)
  1604.    wait(0.25)
  1605.  
  1606.         y = Instance.new("BodyVelocity")
  1607.         y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1608.         y.Parent = Ball2  
  1609.  
  1610. end
  1611. end,
  1612.  
  1613. function(mouse)
  1614. if char:findFirstChild("AirWalk") ~= nil then
  1615. char.AirWalk:Remove()
  1616. end
  1617. end
  1618. }
  1619.  
  1620. bloc = function(mouse)
  1621.     local hold = true
  1622.     local bg = Add.BG(nil)
  1623.     attach()
  1624.     slash:play()
  1625.     local duh = true
  1626.     block = true
  1627.     mouse.KeyUp:connect(function(k)
  1628.         k = k:lower()
  1629.         if duh == true and k == "x" then
  1630.             block = false
  1631.             duh = false
  1632.             hold = false
  1633.         end
  1634.     end)
  1635.     coroutine.resume(coroutine.create(function()
  1636.     for i = 0, 90, 90/7 do
  1637.                hp = char.Humanoid.Health
  1638.         RAW.C0 = CFrame.Angles(3.14, 0, -0.12) * CFrame.new(-0.5, 0.25, 0.3)
  1639.         LAW.C0 = CFrame.Angles(3.14, 0, 0.12) * CFrame.new(0.5, 0.25, 0.55)
  1640.         LLW.C0 = CFrame.Angles(0, 0, -0.12) * CFrame.new(0, 0.23, -0.55)
  1641.         wait()
  1642.     end
  1643.     end))
  1644.     bg.Parent = torso
  1645.     while block and hold do
  1646.         wait()
  1647.         bg.cframe = ComputePos(torso.Position, mouse.Hit.p)
  1648.     end
  1649.     for i = 90, 0, -90/7  do
  1650.         RAW.C0 = CFrame.Angles(3.14, 0, -0.12) * CFrame.new(-0.5, 0.25, 0.3)
  1651.         LAW.C0 = CFrame.Angles(3.14, 0, 0.12) * CFrame.new(0.5, 0.25, 0.55)
  1652.         LLW.C0 = CFrame.Angles(2.5, 0, -0.12)
  1653.         wait()
  1654.     end
  1655.         for i = 1, 10 do
  1656.        char.Humanoid.Health = hp
  1657.     for u, c in pairs(workspace:GetChildren()) do
  1658.      if c.Name ~= me.Name then
  1659.       h = c:findFirstChild("Humanoid")
  1660.       t = c:findFirstChild("Torso")
  1661.       if h ~= nil and t ~= nil then
  1662.        if (char["Left Leg"].Position-t.Position).magnitude <= 7.5 then
  1663.         if i < 10 then
  1664.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 75, 0)
  1665.         hitsound:play()
  1666.         end
  1667.         if i >= 1 then
  1668.          if h ~= nil and t ~= nil then
  1669.           t.Velocity = t.CFrame.lookVector * -75 + Vector3.new(0, 75, 0)
  1670.          end
  1671.         end
  1672.        end
  1673.       end
  1674.      end
  1675.     end
  1676.    wait()
  1677.    end
  1678.     nilparts()
  1679.     bg:remove()
  1680.     neck.C0 = necko
  1681. end
  1682.  
  1683. function select(mouse)
  1684.     mouse.KeyDown:connect(function(key)
  1685.         key = key:lower()
  1686.         if able then
  1687.             if key == "b" and Jamble == false then
  1688.                 able = false
  1689.                 attacks[1](mouse)
  1690.                 able = true
  1691.             elseif key == "q" and Jamble == false then
  1692.                 able = false
  1693.                 attacks[2](mouse)
  1694.                 able = true
  1695.             elseif key == "r" and Jamble == false then
  1696.                 able = false
  1697.                 attacks[3](mouse)
  1698.                 able = true
  1699.             elseif key == "f" and Jamble == false then
  1700.                 able = false
  1701.                 attacks[4](mouse)
  1702.                 able = true
  1703.             elseif key == "g" and Jamble == false then
  1704.                 able = false
  1705.                 attacks[5](mouse)
  1706.                 able = true
  1707.             elseif key == "e" and Jamble == false then
  1708.                 able = false
  1709.                 attacks[6](mouse)
  1710.                 able = true
  1711.             elseif key == "f" and Jamble == true then
  1712.                 able = false
  1713.                 attacks[7](mouse)
  1714.                 able = true
  1715.             elseif key == "g" and Jamble == true then
  1716.                 able = false
  1717.                 attacks[8](mouse)
  1718.                 able = true
  1719.             elseif key == "q" and Jamble == true then
  1720.                 able = false
  1721.                 attacks[9](mouse)
  1722.                 able = true
  1723.             elseif key == "e" and Jamble == true then
  1724.                 able = false
  1725.                 attacks[10](mouse)
  1726.                 able = true
  1727.             elseif key == "r" and Jamble == true then
  1728.                 able = false
  1729.                 attacks[11](mouse)
  1730.                 able = true
  1731.             elseif key == "b" and Jamble == true then
  1732.                 able = false
  1733.                 attacks[12](mouse)
  1734.                 able = true
  1735.             elseif key == "t" then
  1736.                 able = false
  1737.                 attacks[13](mouse)
  1738.                 able = true
  1739.             elseif key == "y" then
  1740.                 able = false
  1741.                 attacks[14](mouse)
  1742.                 able = true
  1743.             elseif key == "x" then
  1744.                 able = false
  1745.                 bloc(mouse)
  1746.                 able = true
  1747.             end
  1748.         end
  1749.     end)
  1750. end
  1751.  
  1752. if script.Parent.className ~= "HopperBin" then
  1753. h = Instance.new("HopperBin",me.Backpack)
  1754. h.Name = "CQC"
  1755. script.Parent = h
  1756. end
  1757.  
  1758. bin = script.Parent
  1759.  
  1760. bin.Selected:connect(select)
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