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- function script ScarletSet { if(getarg(0)=="helm"){ bonus bDex,4; bonus bStr,4; bonus bVit,3; bonus bMdef,3;
- if(isequipped(3164)){ bonus bStr,10; bonus bVit,10; bonus bAgi,10; bonus bDef,3; bonus bCritical,3; bonus bAspdRate,15; bonus bHit,50; }
- if(isequipped(3165)){ bonus bStr,15; bonus bVit,10; bonus bAgi,5; bonus bDef,3; bonus bCritical,3; bonus bAspdRate,15; bonus bHit,50; }
- if(isequipped(3166)){ bonus bStr,10; bonus bVit,5; bonus bAgi,5; bonus bInt,10; bonus bDef,3; bonus bCritical,3; bonus bAspdRate,15; bonus bHit,50; }
- if(isequipped(3167)){ bonus bStr,5; bonus bVit,10; bonus bAgi,5; bonus bDex,10; bonus bDef,3; bonus bCritical,3; bonus bAspdRate,15; bonus bHit,50; }
- if(isequipped(3168)){ bonus bVit,15; bonus bAgi,5; bonus bInt,10; bonus bDef,3; bonus bCritical,2; bonus bAspdRate,15; bonus bHit,50; }
- if(isequipped(3171)){ bonus bVit,5; bonus bInt,5; bonus bAgi,10; bonus bDef,1; bonus bCritical,1; bonus bAtkRate,5; bonus bMaxHPrate,3; bonus bAspdRate,5; bonus bHit,50; }
- if(isequipped(3172)){ bonus bStr,5; bonus bVit,10; bonus bDex,5; bonus bDef,1; bonus bCritical,1; bonus bAtkRate,5; bonus bMaxHPrate,3; bonus bAspdRate,5; bonus bHit,50; }
- if(isequipped(3174)){ bonus bInt,5; bonus bVit,5; bonus bLuk,10; bonus bDef,3; bonus bMdef,10; bonus bCritical,4; bonus bAtkRate,3; bonus bMatkRate,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFleeRate,3; }
- if(isequipped(3175)){ bonus bInt,5; bonus bVit,10; bonus bLuk,5; bonus bDef,3; bonus bMdef,10; bonus bCritical,4; bonus bAtkRate,3; bonus bMatkRate,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFleeRate,3; }
- }
- ive forgot the callfun but you can do it see these script
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