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a guest Jun 16th, 2019 70 Never
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  1. options:
  2.  
  3.     sound: random.orb
  4.     pitch: 3
  5.  
  6. command /kits:
  7.     trigger:
  8.         open chest with 1 rows named "&c&lKits" to player
  9.         format slot 2 of player with Magenta Dye named "&a&lAlpha" with lore "&7Kits-Category" to run [ execute player command "Alpha"]
  10.         format slot 3 of player with iron helmet named "&a&lHeros" with lore "&7Kits-Category" to run [ execute player command "Heros"]
  11.         format slot 4 of player with Red Tulip named "&a&lCivilians" with lore "&7Kits-Category" to run [ execute player command "Civilians"]
  12.         format slot 5 of player with potion named "&a&lVillians" with lore "&7Kits-Category" to run [ execute player command "Villians"]
  13.         format slot 6 of player with barrier named "&c&lComing Soon" with lore "&7Kits-Category" to run [ execute player command ""]
  14.  
  15. command /Alpha:
  16.     trigger:
  17.         open chest with 2 rows named "&c&lkits &7&l>> &a&lAlpha" to player
  18.         format slot 1 of player with Magenta Dye named "&a&lAlpha Docter" with lore "&7Alpha-Kits" to run [ execute player command "kit alpha-docter"]
  19.         format slot 2 of player with  Magenta Dye named "&a&lAlpha Gaurd" with lore "&7Alpha-Kits" to run [ execute player command "kit alpha-gaurd"]
  20.         format slot 3 of player with Magenta Dye named "&a&lAlpha Worker" with lore "&7Alpha-Kits" to run [ execute player command "kit alpha-worker"]
  21.         format slot 4 of player with Magenta Dye named "&a&lAlpha GPS" with lore "&7Alpha-Kits" to run [ execute player command "kit alpha-gps"]
  22.         format slot 5 of player with Magenta Dye named "&a&lAlpha Pilot" with lore "&7Alpha-Kits" to run [ execute player command "kit alpha-pilot"]
  23.         format slot 6 of player with Magenta Dye named "&a&lAlpha h sucrity" with lore "&7Alpha-Kits" to run [ execute player command "kit alpha-h-sucrity"]
  24.         format slot 7 of player with Magenta Dye named "&a&lAlpha Boss" with lore "&7Alpha-Kits" to run [ execute player command "kit alpha-boss"]
  25.         set slot 10 of player's current inventory to black stained glass pane named "&7"
  26.         set slot 11 of player's current inventory to black stained glass pane named "&7"
  27.         set slot 12 of player's current inventory to black stained glass pane named "&7"
  28.         format slot 13 of player with oak sign named "&aBack" to run [ execute player command "kits"]
  29.         set slot 14 of player's current inventory to black stained glass pane named "&7"
  30.         set slot 15 of player's current inventory to black stained glass pane named "&7"
  31.         set slot 16 of player's current inventory to black stained glass pane named "&7"
  32.         set slot 17 of player's current inventory to black stained glass pane named "&7"
  33.         set slot 9 of player's current inventory to black stained glass pane named "&7"
  34.  
  35. command /heros:
  36.     trigger:
  37.         open chest with 2 rows named "&c&lkits &7&l>> &a&lHeros" to player
  38.         format slot 1 of player with Iron helmet named "&a&lWolf Tale" with lore "&7Heros-Kits" to run [ execute player command "kit wolf-tale"]
  39.         set slot 2 of player's current inventory to barrier named "&c&lComing Soon"
  40.         set slot 3 of player's current inventory to barrier named "&c&lComing Soon"
  41.         set slot 4 of player's current inventory to barrier named "&c&lComing Soon"
  42.         set slot 5 of player's current inventory to barrier named "&c&lComing Soon"
  43.         set slot 6 of player's current inventory to barrier named "&c&lComing Soon"
  44.         set slot 7 of player's current inventory to barrier named "&c&lComing Soon"
  45.         set slot 10 of player's current inventory to black stained glass pane named "&7"
  46.         set slot 11 of player's current inventory to black stained glass pane named "&7"
  47.         set slot 12 of player's current inventory to black stained glass pane named "&7"
  48.         format slot 13 of player with oak sign named "&aBack" to run [ execute player command "kits"]
  49.         set slot 14 of player's current inventory to black stained glass pane named "&7"
  50.         set slot 15 of player's current inventory to black stained glass pane named "&7"
  51.         set slot 16 of player's current inventory to black stained glass pane named "&7"
  52.         set slot 17 of player's current inventory to black stained glass pane named "&7"
  53.         set slot 9 of player's current inventory to black stained glass pane named "&7"
  54.  
  55. command /civilians:
  56.     trigger:
  57.         open chest with 2 rows named "&c&lkits &7&l>> &a&lCivilians" to player
  58.         format slot 1 of player with Red tulip named "&a&lPolice" with lore "&7Civilians-Kits" to run [ execute player command "kit police"]
  59.         format slot 2 of player with Red tulip named "&a&lFBI" with lore "&7Civilians-Kits" to run [ execute player command "kit fbi"]
  60.         format slot 3 of player with Red tulip named "&a&lMedic" with lore "&7Civilians-Kits" to run [ execute player command "kit medic"]
  61.         set slot 4 of player's current inventory to barrier named "&c&lComing Soon"
  62.         set slot 5 of player's current inventory to barrier named "&c&lComing Soon"
  63.         set slot 6 of player's current inventory to barrier named "&c&lComing Soon"
  64.         set slot 7 of player's current inventory to barrier named "&c&lComing Soon"
  65.         set slot 10 of player's current inventory to black stained glass pane named "&7"
  66.         set slot 11 of player's current inventory to black stained glass pane named "&7"
  67.         set slot 12 of player's current inventory to black stained glass pane named "&7"
  68.         format slot 13 of player with oak sign named "&aBack" to run [ execute player command "kits"]
  69.         set slot 14 of player's current inventory to black stained glass pane named "&7"
  70.         set slot 15 of player's current inventory to black stained glass pane named "&7"
  71.         set slot 16 of player's current inventory to black stained glass pane named "&7"
  72.         set slot 17 of player's current inventory to black stained glass pane named "&7"
  73.         set slot 9 of player's current inventory to black stained glass pane named "&7"
  74.  
  75. command /villians:
  76.     trigger:
  77.         open chest with 2 rows named "&c&lkits &7&l>> &a&lVillians" to player
  78.         format slot 1 of player with potion named "&a&lVillian" with lore "&7Civilians-Kits" to run [ execute player command ""]
  79.         set slot 2 of player's current inventory to barrier named "&c&lComing Soon"
  80.         set slot 3 of player's current inventory to barrier named "&c&lComing Soon"
  81.         set slot 4 of player's current inventory to barrier named "&c&lComing Soon"
  82.         set slot 5 of player's current inventory to barrier named "&c&lComing Soon"
  83.         set slot 6 of player's current inventory to barrier named "&c&lComing Soon"
  84.         set slot 7 of player's current inventory to barrier named "&c&lComing Soon"
  85.         set slot 10 of player's current inventory to black stained glass pane named "&7"
  86.         set slot 11 of player's current inventory to black stained glass pane named "&7"
  87.         set slot 12 of player's current inventory to black stained glass pane named "&7"
  88.         format slot 13 of player with oak sign named "&aBack" to run [ execute player command "kits"]
  89.         set slot 14 of player's current inventory to black stained glass pane named "&7"
  90.         set slot 15 of player's current inventory to black stained glass pane named "&7"
  91.         set slot 16 of player's current inventory to black stained glass pane named "&7"
  92.         set slot 17 of player's current inventory to black stained glass pane named "&7"
  93.         set slot 9 of player's current inventory to black stained glass pane named "&7"
  94.                
  95. on inventory click:
  96.     if inventory name of player's current inventory is "&c&lKits":
  97.         if clicked slot is 50:
  98.             set {_slot} to -1
  99.             loop 44 times:
  100.                 add 1 to {_slot}
  101.                 set slot {_slot} of player's current inventory to air
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