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- /**
- * Returns a set containing all enemy ants locations.
- *
- * @return a set containing all enemy ants locations
- */
- public Set<Tile> getEnemyAnts() {
- return enemyAnts;
- }
- /**
- * Returns a set containing all my hills locations.
- *
- * @return a set containing all my hills locations
- */
- public Set<Tile> getMyHills() {
- return myHills;
- }
- /**
- * Returns a set containing all enemy hills locations.
- *
- * @return a set containing all enemy hills locations
- */
- public Set<Tile> getEnemyHills() {
- return enemyHills;
- }
- /**
- * Returns a set containing all food locations.
- *
- * @return a set containing all food locations
- */
- public Set<Tile> getFoodTiles() {
- return foodTiles;
- }
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