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Sep 21st, 2017
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  1. Guardian (Sword)
  2. ----------------
  3. Pros: Hard to kill, wears the target out with bleeding
  4. Cons: Fragile while moving
  5. Counter: Attack at range, use the enviroment against him (set ground on fire to force him to move)
  6.  
  7. *Equip+: You are able to wield wooden..diamond swords
  8. *blocking works on melee attacks
  9.  
  10.  
  11.  
  12. TRAITS every level
  13.  
  14. [Armor]
  15. * Leather (Default)
  16. * Iron (Default)
  17. * Diamond (Level 20)
  18. Cost: 45 GB
  19. * Gold (Level 45)
  20. Cost: 64 GB
  21.  
  22. [Passive]
  23. * Guard: 10% Block chance, + 0.2%/Level, MAX 20% by 50, 1..5% block chance for party members
  24. TRAITS:
  25. • Telekinesis: You can block ranged attacks.
  26. Cost: 15 TP
  27. • Resort: Your sword gets repaired for 2 points every time you block.
  28. Cost: 5 TP
  29. • Resolve: 0.5 heal whenever you block while not crouching.
  30. Cost: 10 TP
  31.  
  32. * Serrated Strikes: 5% Bleed Chance on strike, + 0.4%/Level, MAX 25% by 50
  33. TRIATS:
  34. • Gash: You' serrated strikes deal 1 more damage
  35. Cost: 5 TP
  36.  
  37. * Sentinel: While Crouched 20% Block chance, + 0.8%/Level, MAX 60% by 50
  38. TRIATS:
  39. • Stoneskin: Your armor gets repaired for 1 point whenever you block while crouching
  40. Cost: 3 TP
  41.  
  42. •••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••
  43.  
  44. [Ablities]
  45. * Block(Crouch): Your next block is 100% (15 second recharge)
  46. TRAITS:
  47. • Defense: Your next 2 blocks are 100%.
  48. Cost: 5 TP
  49. • Riposte: Causes target to bleed on next block.
  50. Cost: 5 TP
  51. • Counter: Deal half the damage you would recieve on your next block.
  52. Cost: 7 TP
  53. • Reversal: Heal half the damage you would recieve on your next block.
  54. Cost: 10 TP
  55.  
  56. * Judgement(Stand): Adjecent foes are set on fire (20 second recharge)
  57. TRAITS:
  58. • Bless: Your party members are healed for 1 heart
  59. Cost: 10 TP
  60. • Purify: Your party members lose 1 condition
  61. Cost: 5 TP
  62. • Wrath: Adjecent foes suffer from bleeding
  63. Cost: 10 TP
  64. • Aegis: Become immune to damage for 2 seconds
  65. Cost: 15 TP
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