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- local string = ""
- if snd.used.rebounding or snd.used.shield then
- string = "raze "..snd.target
- elseif snd.target_prone then
- if table.contains(snd.target_has, "crushed_chest") then
- string = "hammer pulverize "..snd.target
- else
- string = "hammer crush "..snd.target.."chest"
- end
- elseif not table.contains(snd.target_has, "soul_wraith") and snd.soul < 90 then
- string = "soul wraith " ..snd.target
- else
- string = "hammer doublebash "..snd.target
- end
- send("qeb "..string)
- send("qs hound bite "..snd.target)
- send("get body")
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