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  1. #include <a_samp>
  2. #include <streamer>
  3.  
  4. public OnFilterScriptInit()
  5. {
  6. AddStaticVehicleEx(400,-3064.5000000,-277.5000000,1.2000000,0.0000000,31,37,15); //Landstalker
  7. AddStaticVehicleEx(409,-3071.8000500,-283.6000100,0.9000000,0.0000000,245,245,15); //Stretch
  8. AddStaticVehicleEx(533,-3060.8000500,-277.6000100,0.8000000,0.0000000,32,32,15); //Feltzer
  9. AddStaticVehicleEx(496,-3057.0000000,-277.2999900,0.8000000,0.0000000,96,26,15); //Blista Compact
  10. AddStaticVehicleEx(541,-3053.0000000,-277.2000100,0.7000000,0.0000000,42,119,15); //Bullet
  11. AddStaticVehicleEx(506,-3079.1999500,-276.5000000,0.8000000,0.0000000,76,117,15); //Super GT
  12. AddStaticVehicleEx(451,-3083.1999500,-276.7999900,0.8000000,0.0000000,37,37,15); //Turismo
  13. AddStaticVehicleEx(411,-3086.8000500,-276.8999900,0.8000000,0.0000000,89,110,15); //Infernus
  14. AddStaticVehicleEx(415,-3090.5000000,-276.7999900,0.9000000,0.0000000,59,78,15); //Cheetah
  15. AddStaticVehicleEx(490,-3094.3999000,-269.0000000,1.3000000,0.0000000,-1,-1,15); //FBI Rancher
  16. AddStaticVehicleEx(406,-3046.8999000,-271.1000100,1.8000000,0.0000000,245,245,15); //Dumper
  17. AddStaticVehicleEx(582,-3128.1999500,-319.5000000,1.2000000,0.0000000,111,103,15); //Newsvan
  18. AddStaticVehicleEx(508,-3123.1001000,-319.0000000,1.5000000,0.0000000,245,245,15); //Journey
  19. AddStaticVehicleEx(483,-3119.1999500,-319.7000100,1.1000000,0.0000000,245,245,15); //Camper
  20. AddStaticVehicleEx(482,-3115.3999000,-320.0000000,1.3000000,0.0000000,111,130,15); //Burrito
  21. AddStaticVehicleEx(418,-3111.3999000,-320.2000100,1.2000000,0.0000000,68,98,15); //Moonbeam
  22. AddStaticVehicleEx(522,-3032.1999500,-268.3999900,0.7000000,0.0000000,215,142,15); //NRG-500
  23. AddStaticVehicleEx(522,-3032.1999500,-272.2999900,0.7000000,0.0000000,132,4,15); //NRG-500
  24. AddStaticVehicleEx(522,-3030.6001000,-271.0000000,0.7000000,0.0000000,109,122,15); //NRG-500
  25. AddStaticVehicleEx(522,-3019.1999500,-269.7000100,0.7000000,0.0000000,189,190,15); //NRG-500
  26. AddStaticVehicleEx(522,-3019.3000500,-273.7999900,0.7000000,0.0000000,189,190,15); //NRG-500
  27. AddStaticVehicleEx(522,-3017.0000000,-273.2999900,0.7000000,0.0000000,132,4,15); //NRG-500
  28. AddStaticVehicleEx(411,-3107.8999000,-319.8999900,0.8000000,0.0000000,164,167,15); //Infernus
  29. AddStaticVehicleEx(411,-3104.6001000,-319.8999900,0.8000000,0.0000000,34,52,15); //Infernus
  30. AddStaticVehicleEx(411,-3101.0000000,-320.1000100,0.8000000,0.0000000,32,32,15); //Infernus
  31. CreateObject(18450,-2958.5000000,-293.0996100,0.0000000,0.0000000,0.0000000,0.0000000); //object(cs_roadbridge04) (1)
  32. CreateObject(5184,-3072.5000000,-306.5000000,18.9000000,0.0000000,0.0000000,0.0000000); //object(mdock1a_las2) (1)
  33. CreateObject(2898,-3000.6001000,-288.3999900,0.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (4)
  34. CreateObject(2898,-2997.6001000,-290.1000100,0.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (11)
  35. CreateObject(2898,-2996.6001000,-293.7000100,0.0000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (12)
  36. CreateObject(2898,-2996.6001000,-298.8999900,0.4000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (13)
  37. CreateObject(2898,-2996.7998000,-287.3994100,0.5000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (14)
  38. CreateObject(2898,-2999.0000000,-287.2000100,0.0000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (16)
  39. CreateObject(2898,-2999.0000000,-291.7999900,0.0000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (17)
  40. CreateObject(2898,-2999.0000000,-297.2000100,0.0000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (18)
  41. CreateObject(2898,-2997.3999000,-298.7999900,0.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (19)
  42. CreateObject(2898,-3002.3000500,-299.0000000,0.3000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (21)
  43. CreateObject(2898,-3004.3000500,-299.0000000,0.4000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (22)
  44. CreateObject(2898,-3006.3000500,-299.0000000,0.5000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (23)
  45. CreateObject(2898,-3000.7998000,-294.0000000,0.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (24)
  46. CreateObject(2898,-3002.3000500,-293.7999900,0.2000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (25)
  47. CreateObject(2898,-3005.8000500,-296.2000100,0.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (26)
  48. CreateObject(2898,-3007.6999500,-294.7999900,0.0000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (28)
  49. CreateObject(2898,-3002.6001000,-288.7000100,0.2000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (29)
  50. CreateObject(2898,-3005.6999500,-290.7999900,0.1000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (30)
  51. CreateObject(2898,-3007.6999500,-290.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (31)
  52. CreateObject(2898,-3000.5000000,-287.2998000,0.2000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (32)
  53. CreateObject(2898,-3003.6001000,-287.2999900,0.4000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (33)
  54. CreateObject(2898,-3006.3000500,-287.2999900,0.5000000,0.0000000,0.0000000,0.0000000); //object(funturf_law) (34)
  55. CreateObject(3374,-3009.1001000,-302.5000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (1)
  56. CreateObject(3374,-3009.1999500,-306.5000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (2)
  57. CreateObject(3374,-3009.3999000,-310.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (3)
  58. CreateObject(3374,-3009.3000500,-314.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (4)
  59. CreateObject(3374,-3009.3000500,-318.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (5)
  60. CreateObject(3374,-3009.3000500,-322.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (6)
  61. CreateObject(3374,-3009.3000500,-326.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (7)
  62. CreateObject(3374,-3013.1999500,-326.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (8)
  63. CreateObject(3374,-3017.1001000,-326.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (9)
  64. CreateObject(3374,-3021.1001000,-326.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (10)
  65. CreateObject(3374,-3025.1001000,-326.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (11)
  66. CreateObject(3374,-3029.1001000,-326.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (12)
  67. CreateObject(3374,-3033.1001000,-326.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (13)
  68. CreateObject(3374,-3037.1001000,-326.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (14)
  69. CreateObject(3374,-3041.1001000,-326.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (15)
  70. CreateObject(3374,-3045.1001000,-326.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (16)
  71. CreateObject(3374,-3049.1001000,-326.2000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (17)
  72. CreateObject(3374,-3053.0000000,-326.2000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (18)
  73. CreateObject(3374,-3057.0000000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (19)
  74. CreateObject(3374,-3061.0000000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (20)
  75. CreateObject(3374,-3065.0000000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (21)
  76. CreateObject(3374,-3069.0000000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (22)
  77. CreateObject(3374,-3073.0000000,-326.2000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (23)
  78. CreateObject(3374,-3077.0000000,-326.2000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (24)
  79. CreateObject(3374,-3081.0000000,-326.2000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (25)
  80. CreateObject(3374,-3084.8999000,-326.2000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (26)
  81. CreateObject(3374,-3088.8999000,-326.2000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (27)
  82. CreateObject(3374,-3092.8999000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (28)
  83. CreateObject(3374,-3096.8000500,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (29)
  84. CreateObject(3374,-3100.8000500,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (30)
  85. CreateObject(3374,-3104.8000500,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (31)
  86. CreateObject(3374,-3108.6999500,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (32)
  87. CreateObject(3374,-3112.6999500,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (33)
  88. CreateObject(3374,-3116.6001000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (34)
  89. CreateObject(3374,-3120.6001000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (35)
  90. CreateObject(3374,-3124.3999000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (36)
  91. CreateObject(3374,-3128.3999000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (37)
  92. CreateObject(3374,-3132.3999000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (38)
  93. CreateObject(3374,-3135.3999000,-326.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (39)
  94. CreateObject(3374,-3135.3999000,-322.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (40)
  95. CreateObject(3374,-3135.3999000,-318.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (41)
  96. CreateObject(3374,-3135.3999000,-314.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (42)
  97. CreateObject(3374,-3135.3999000,-310.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (43)
  98. CreateObject(3374,-3135.3999000,-306.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (44)
  99. CreateObject(3374,-3135.3999000,-302.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (45)
  100. CreateObject(3374,-3135.3999000,-298.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (46)
  101. CreateObject(3374,-3135.3999000,-294.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (47)
  102. CreateObject(3374,-3135.3999000,-290.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (48)
  103. CreateObject(3374,-3135.3999000,-286.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (49)
  104. CreateObject(3374,-3135.3999000,-282.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (50)
  105. CreateObject(3374,-3135.3999000,-278.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (51)
  106. CreateObject(3374,-3134.8999000,-274.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (52)
  107. CreateObject(3374,-3134.1001000,-270.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (53)
  108. CreateObject(3374,-3133.3000500,-266.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (54)
  109. CreateObject(3374,-3133.0000000,-262.7999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (55)
  110. CreateObject(3374,-3130.8999000,-261.8999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (56)
  111. CreateObject(3374,-3126.8000500,-262.0000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (57)
  112. CreateObject(3374,-3122.8000500,-262.0000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (58)
  113. CreateObject(3374,-3118.8999000,-262.0000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (59)
  114. CreateObject(3374,-3114.8999000,-262.0000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (60)
  115. CreateObject(3374,-3110.8999000,-262.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (61)
  116. CreateObject(3374,-3106.8999000,-262.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (62)
  117. CreateObject(3374,-3102.8999000,-262.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (63)
  118. CreateObject(3374,-3099.0000000,-262.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (64)
  119. CreateObject(3374,-3095.0000000,-262.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (65)
  120. CreateObject(3374,-3091.1001000,-262.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (66)
  121. CreateObject(3374,-3087.1001000,-262.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (67)
  122. CreateObject(3374,-3083.1001000,-262.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (68)
  123. CreateObject(3374,-3079.1999500,-262.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (69)
  124. CreateObject(3374,-3075.1999500,-262.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (70)
  125. CreateObject(3374,-3071.1999500,-262.2000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (71)
  126. CreateObject(3374,-3067.1999500,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (72)
  127. CreateObject(3374,-3063.1999500,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (73)
  128. CreateObject(3374,-3059.3000500,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (74)
  129. CreateObject(3374,-3055.3000500,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (75)
  130. CreateObject(3374,-3051.3000500,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (76)
  131. CreateObject(3374,-3047.3999000,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (77)
  132. CreateObject(3374,-3043.5000000,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (78)
  133. CreateObject(3374,-3039.5000000,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (79)
  134. CreateObject(3374,-3035.6001000,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (80)
  135. CreateObject(3374,-3031.6001000,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (81)
  136. CreateObject(3374,-3027.6001000,-262.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (82)
  137. CreateObject(3374,-3023.6001000,-262.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (83)
  138. CreateObject(3374,-3019.6001000,-262.5000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (84)
  139. CreateObject(3374,-3015.6001000,-262.5000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (85)
  140. CreateObject(3374,-3011.6999500,-262.6000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (86)
  141. CreateObject(3374,-3010.1001000,-266.3999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (87)
  142. CreateObject(3374,-3010.1999500,-270.5000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (88)
  143. CreateObject(3374,-3010.1999500,-274.5000000,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (89)
  144. CreateObject(3374,-3010.3000500,-278.2000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (90)
  145. CreateObject(3374,-3013.1001000,-279.7999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (91)
  146. CreateObject(3374,-3001.3000500,-286.7999900,1.7000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (92)
  147. CreateObject(3374,-3003.6999500,-286.7999900,1.9000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (93)
  148. CreateObject(3374,-3006.8999000,-286.8999900,2.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (94)
  149. CreateObject(3374,-3010.3999000,-283.7999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (95)
  150. CreateObject(3374,-3001.1001000,-299.8999900,1.8000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (96)
  151. CreateObject(3374,-3005.0000000,-300.0000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (97)
  152. CreateObject(3374,-3013.8999000,-292.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (98)
  153. CreateObject(3374,-3008.8999000,-300.1000100,1.5000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (100)
  154. CreateObject(1305,-2999.1999500,-283.2000100,0.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (1)
  155. CreateObject(1305,-3000.1001000,-282.1000100,1.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (2)
  156. CreateObject(1305,-3001.6001000,-284.5000000,0.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (3)
  157. CreateObject(1305,-3002.5000000,-283.3999900,2.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (4)
  158. CreateObject(1305,-3004.0000000,-284.6000100,0.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (5)
  159. CreateObject(1305,-3006.3999000,-284.5000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (6)
  160. CreateObject(1305,-3004.6999500,-283.6000100,2.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (7)
  161. CreateObject(1305,-3007.6001000,-282.6000100,-0.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (8)
  162. CreateObject(1305,-3006.6001000,-282.2999900,2.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (9)
  163. CreateObject(1305,-3005.8999000,-283.7999900,0.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (10)
  164. CreateObject(1305,-3007.6001000,-281.0000000,-0.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (11)
  165. CreateObject(1305,-3006.3999000,-281.0000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (12)
  166. CreateObject(1305,-2999.8999000,-307.1000100,0.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (13)
  167. CreateObject(1305,-3003.6001000,-304.2000100,1.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (14)
  168. CreateObject(1305,-3002.3000500,-306.3999900,1.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (15)
  169. CreateObject(1305,-3003.6001000,-302.7999900,-0.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (16)
  170. CreateObject(1305,-3002.6001000,-308.5000000,-0.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (17)
  171. CreateObject(1305,-3004.8999000,-307.6000100,-0.2000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (18)
  172. CreateObject(1305,-3006.1001000,-308.5000000,-0.2000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (19)
  173. CreateObject(1305,-3001.1999500,-303.6000100,0.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (20)
  174. CreateObject(1305,-3003.0000000,-301.7999900,0.2000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (21)
  175. CreateObject(1305,-3003.0000000,-303.1000100,-0.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (22)
  176. CreateObject(1305,-3003.8000500,-304.2000100,-0.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (23)
  177. CreateObject(1305,-3007.6001000,-306.6000100,-8.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (25)
  178. CreateObject(1305,-3007.1001000,-302.2999900,1.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (26)
  179. CreateObject(1305,-2999.6999500,-305.1000100,0.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (27)
  180. CreateObject(3374,-2998.0000000,-299.7999900,2.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (101)
  181. CreateObject(3374,-2997.6999500,-286.7000100,2.0000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (103)
  182. CreateObject(3425,-3018.8000500,-267.2999900,11.5000000,0.0000000,0.0000000,0.0000000); //object(nt_windmill) (1)
  183. CreateObject(3425,-3016.8999000,-321.2999900,11.5000000,0.0000000,0.0000000,0.0000000); //object(nt_windmill) (2)
  184. CreateObject(8640,-3014.0000000,-292.7999900,5.9000000,0.0000000,0.0000000,0.0000000); //object(chnatwnmll02_lvs) (1)
  185. CreateObject(16021,-3120.8000500,-283.7999900,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_geyhotbase_) (1)
  186. CreateObject(9076,-2870.3999000,-291.3999900,13.4000000,0.0000000,0.0000000,0.0000000); //object(sphinx01_lvs) (1)
  187. CreateObject(16326,-3025.3999000,-271.7999900,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_byoffice) (1)
  188. CreateObject(5882,-2984.5000000,-339.8999900,33.1000000,0.0000000,0.0000000,0.0000000); //object(skyscr01_lawn) (1)
  189. CreateObject(18259,-3026.5000000,-306.8999900,2.4000000,0.0000000,0.0000000,0.0000000); //object(logcabinn01) (1)
  190. CreateObject(14803,-3120.1999500,-279.5000000,3.2000000,0.0000000,0.0000000,0.0000000); //object(bdupsnew) (1)
  191. CreateObject(11490,-3071.3999000,-269.6000100,0.0000000,0.0000000,0.0000000,0.0000000); //object(des_ranch) (1)
  192. CreateObject(3374,-3014.0000000,-292.5000000,16.3000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (104)
  193. CreateObject(3374,-3014.0000000,-292.6000100,19.3000000,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (105)
  194. return 1;
  195. }
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