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- [Fri May 5 12:54:47 2017][ta3d][check] Welcome to TA3D
- [Fri May 5 12:54:47 2017][ta3d][check] Version: 0.6- (r1)
- [Fri May 5 12:54:47 2017][ta3d][infos]
- [Fri May 5 12:54:47 2017][ta3d][infos] [paths] Started from: `/usr/games/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [paths] Preferences: `/home/user/.ta3d/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [paths] Cache: `/home/user/.ta3d/cache/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [paths] Savegames: `/home/user/.ta3d/savegames/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [paths] Screenshots: `/home/user/.ta3d/screenshots/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [paths] Logs: `/home/user/.ta3d/log/`
- [Fri May 5 12:54:47 2017][ta3d][infos] Opened the log file: `/home/user/.ta3d/log/ta3d.log`
- [Fri May 5 12:54:47 2017][ta3d][infos] [resources] Added `/home/user/.ta3d/resources/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [resources] Added `/usr/local/games/ta3d/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [resources] Added `/usr/local/share/games/ta3d/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [resources] Added `/usr/local/share/games/ta3d/resources/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [resources] Added `/usr/games/ta3d/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [resources] Added `/usr/share/games/ta3d/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [resources] Added `/usr/share/games/ta3d/resources/`
- [Fri May 5 12:54:47 2017][ta3d][infos] [settings] Loaded from `/home/user/.ta3d/ta3d.cfg`
- [Fri May 5 12:54:47 2017][ta3d][notic] [system] GNU/Linux, Vendor: GenuineIntel Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 popcnt tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm epb tpr_shadow vnmi flexpriority ept vpid fsgsbase smep erms xsaveopt dtherm arat pln pts)
- [Fri May 5 12:54:47 2017][ta3d][notic] [system] Desktop: 1680x1050 (32bits)
- [Fri May 5 12:54:47 2017][ta3d][infos] [system] SDL version: 1.2.15
- [Fri May 5 12:54:47 2017][ta3d][infos] CPU: 8
- [Fri May 5 12:54:47 2017][ta3d][infos] TA3D 0.6.0 initializing started:
- [Fri May 5 12:54:47 2017][ta3d][infos] Build info : Feb 18 2017 , 16:47:34
- [Fri May 5 12:54:47 2017][ta3d][check] OpenGL Informations :
- [Fri May 5 12:54:47 2017][ta3d][infos] Vendor: NVIDIA Corporation
- [Fri May 5 12:54:47 2017][ta3d][infos] Renderer: GeForce GTX 570/PCIe/SSE2
- [Fri May 5 12:54:47 2017][ta3d][infos] Version: 4.5.0 NVIDIA 367.57
- [Fri May 5 12:54:47 2017][ta3d][infos] [OpenGL] Texture compression: Yes
- [Fri May 5 12:54:47 2017][ta3d][infos] [OpenGL] Stencil Two Side: Yes
- [Fri May 5 12:54:47 2017][ta3d][infos] [OpenGL] FBO: Yes
- [Fri May 5 12:54:47 2017][ta3d][infos] [OpenGL] Shaders: Yes
- [Fri May 5 12:54:47 2017][ta3d][infos] [OpenGL] Multi texturing: Yes
- [Fri May 5 12:54:47 2017][ta3d][infos] [audio] Loading the playlist...
- [Fri May 5 12:54:47 2017][ta3d][infos] [audio] playlist saved
- [Fri May 5 12:54:47 2017][ta3d][infos] [audio] Loading sounds from gamedata\allsound.tdf
- [Fri May 5 12:54:47 2017][ta3d][infos] [audio] Loading sounds from gamedata\sound.tdf
- [Fri May 5 12:54:47 2017][ta3d][infos] [audio] Loading sounds from gamedata\sound.tdf
- [Fri May 5 12:54:47 2017][ta3d][infos] The engine is ready.
- [Fri May 5 12:54:48 2017][ta3d][infos] Initializing the mouse device handler
- [Fri May 5 12:54:48 2017][ta3d][infos] Initializing the keyboard device handler
- [Fri May 5 12:54:48 2017][ta3d][error] [video] Impossible to read the file `video/intro.mpg`
- [Fri May 5 12:54:54 2017][ta3d][infos] [audio] playlist saved
- [Fri May 5 12:54:54 2017][ta3d][infos] [audio] Loading the playlist...
- [Fri May 5 12:54:54 2017][ta3d][infos] [audio] playlist saved
- [Fri May 5 12:54:54 2017][ta3d][infos] [audio] Loading sounds from gamedata\allsound.tdf
- [Fri May 5 12:54:54 2017][ta3d][infos] [audio] Loading sounds from gamedata\sound.tdf
- [Fri May 5 12:54:54 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
- [Fri May 5 12:54:54 2017][ta3d][infos] [settings] The backup is done.
- [Fri May 5 12:54:54 2017][ta3d][infos] [settings] The settings has been saved.
- [Fri May 5 12:54:58 2017][ta3d][infos] [audio] playlist saved
- [Fri May 5 12:54:58 2017][ta3d][infos] [audio] Loading the playlist...
- [Fri May 5 12:54:58 2017][ta3d][infos] [audio] playlist saved
- [Fri May 5 12:54:58 2017][ta3d][infos] [audio] Loading sounds from gamedata\allsound.tdf
- [Fri May 5 12:54:58 2017][ta3d][infos] [audio] Loading sounds from gamedata\sound.tdf
- [Fri May 5 12:54:58 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
- [Fri May 5 12:54:58 2017][ta3d][infos] [settings] The backup is done.
- [Fri May 5 12:54:58 2017][ta3d][infos] [settings] The settings has been saved.
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMAMD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORVROC` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORDRAG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMAAS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMTHUND` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCOM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMINE3` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORAP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMINE4` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFAV` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORVRAD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMEMP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMEX` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFAST` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORPLAT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORBUZZ` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMAV` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCARRY` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMWIN` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSY` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORHUNT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCKFUS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCRUS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORHURC` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMVP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMINE5` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFLAK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFAST` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMSHIP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORVAMP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMGEO` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMLV` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORDECOM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFIDO` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMANAC` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMHAWK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSNAP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMBRAWL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORTRUCK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORPT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORAPE` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCRUS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] [gfx] could not read image file: unitpics\CORTRUCK.pcx (vfs)
- [Fri May 5 12:55:09 2017][ta3d][error] `CORKROG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORTHOVR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORROACH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORROY` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORTHUD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORAVP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMTARG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMTSHIP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCROC` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFORT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSSUB` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMPNIX` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSTUMP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORTSHIP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMALAB` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMYORK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSPY` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFLAK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSCORP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSHAD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFMKR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSCORP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMTL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMGUARD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORBATS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] [gfx] could not read image file: unitpics\ARMSCORP.pcx (vfs)
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSEAP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORAWAC` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORVENG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORAH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSILO` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSPID` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFRT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSONAR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMAKR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORRAID` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSOLAR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFHLT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORGANT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMEX` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORTARG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCAN` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSCRAM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMAMPH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMERL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMINE4` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSENT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORTL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMPT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMART` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMSTOR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMLANCE` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMUWMEX` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMAAP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORBUILD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMUWFUS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMBRTHA` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORTOAST` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] [gfx] could not read image file: unitpics\CORBUILD.pcx (vfs)
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMHP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORGOL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMJETH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORUWMS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMPLAT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMDECOM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMBULL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORDEV1` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMLV` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMASON` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORUWES` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORLEVLR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFUS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSUBK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSEAP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMAMB` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSHARK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMUWES` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORLAB` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMAVP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMSTOR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORACA` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMARK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCKFUS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSEER` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSNIPE` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORAMPH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCA` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCOM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSY` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMIST` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORINT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMAWAC` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMINE2` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMWAR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSUB` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMACSUB` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFHLT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSUMO` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORGATOR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMOHO` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORHLT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMBEAC` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORVOYR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORUWFUS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMRAD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORALAB` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORTITAN` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMORT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORGEO` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMINE1` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSJAM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] [gfx] could not read image file: unitpics\CORSS.pcx (vfs)
- [Fri May 5 12:55:09 2017][ta3d][error] `CORVP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORPUN` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMLATNK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORAK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFMD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFUS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORGATE` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORLLT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORETER` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORPYRO` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSFIG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMOHO` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORATL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMACA` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMINE6` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSAM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORUWMEX` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFDRAG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMRL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFLASH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORRAD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMINE6` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORHP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMHLT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORVIPE` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMSHIP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMINE1` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMARAD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMACV` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORBEAC` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCRASH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORTRON` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORACV` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMAKR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMGATE` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMTIDE` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMART` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORAAP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFDRAG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMESTOR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORDOOM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSPEC` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORWIN` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMDEV1` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMAP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMPEEP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMROCK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSOLAR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORTIDE` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSJAM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSONAR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMATLAS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSUB` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCSA` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORASON` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMANNI` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFAV` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFINK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFRT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFIG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMHAM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMPW` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMINE3` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORASY` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMACK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORFMKR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMBATS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMLLT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORVALK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCV` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMMKR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMAH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORACSUB` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORREAP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORMINE2` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMUWMS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSEHAK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMASER` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMLAB` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSPY` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMJAM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSEAL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCSA` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMASP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMDRAG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORARAD` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMVULC` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMANNI` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCV` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMINE5` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORARCH` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMCARRY` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMROY` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMATL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSFIG` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORHRK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMMMKR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMZEUS` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMSILO` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORCA` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORACK` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORRL` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMASY` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMFORT` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORASP` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMVADER` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORESTOR` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `CORSTORM` without a 3D model
- [Fri May 5 12:55:09 2017][ta3d][error] `ARMTHOVR` without a 3D model
- [Fri May 5 12:55:48 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
- [Fri May 5 12:55:48 2017][ta3d][infos] [settings] The backup is done.
- [Fri May 5 12:55:48 2017][ta3d][infos] [settings] The settings has been saved.
- [Fri May 5 12:55:48 2017][ta3d][infos] [battle] Preparing a new battle...
- [Fri May 5 12:55:48 2017][ta3d][infos] [battle] Loading textures...
- [Fri May 5 12:55:48 2017][ta3d][infos] [battle] Loading 3D Models...
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm05.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm03.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm05.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm03crisp.3dm' points to 'objects3d\archipelago-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm04crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm04.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm04crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm02crisp.3dm' points to 'objects3d\archipelago-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower14.3dm' points to 'objects3d\towers-tower01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm03.3dm' points to 'objects3d\archipelago-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower02.3dm' points to 'objects3d\towers-tower01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm06.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm02crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm02.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm05crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm04.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm03crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm02.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\towers-tower13.3dm' points to 'objects3d\towers-tower01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm03.3dm' points to 'objects3d\architrees-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm06crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm05crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm02crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\architrees-palm03crisp.3dm' points to 'objects3d\architrees-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm06.3dm' points to 'objects3d\archipalms-palm01.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipalms-palm06crisp.3dm' points to 'objects3d\archipalms-palm01crisp.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\trees-crispy1.3dm' points to 'objects3d\trees-crispy.3dm'
- [Fri May 5 12:55:48 2017][ta3d][infos] [3dm] file 'objects3d\archipelago-palm02.3dm' points to 'objects3d\archipelago-palm01.3dm'
- [Fri May 5 12:55:49 2017][ta3d][infos] [battle] Loading graphical features...
- [Fri May 5 12:55:49 2017][ta3d][infos] [battle] Loading weapons...
- [Fri May 5 12:55:49 2017][ta3d][infos] [battle] Loading units...
- [Fri May 5 12:55:49 2017][ta3d][error] [gfx] could not read image file: unitpics\CORTRUCK.pcx (vfs)
- [Fri May 5 12:55:49 2017][ta3d][error] [gfx] could not read image file: unitpics\ARMSCORP.pcx (vfs)
- [Fri May 5 12:55:49 2017][ta3d][error] [gfx] could not read image file: unitpics\CORBUILD.pcx (vfs)
- [Fri May 5 12:55:49 2017][ta3d][error] [gfx] could not read image file: unitpics\CORSS.pcx (vfs)
- [Fri May 5 12:55:49 2017][ta3d][infos] [battle] Initializing the engine...
- [Fri May 5 12:55:49 2017][ta3d][infos] Adding a new player: `gopnik` (0) of `CORE` with E=7000, M=7000 AI=[C] EASY
- [Fri May 5 12:55:49 2017][ta3d][infos] Adding a new player: `computer` (1) of `CORE` with E=2500, M=2500 AI=[C] EASY
- [Fri May 5 12:55:49 2017][ta3d][infos] [battle] Loading the GUI...
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] Loading the map...
- [Fri May 5 12:55:50 2017][ta3d][infos] minimap read in 0.000000s.
- [Fri May 5 12:55:50 2017][ta3d][infos] Blocs read in 0.015000s.
- [Fri May 5 12:55:50 2017][ta3d][infos] Textures for blocks in 0.040000s.
- [Fri May 5 12:55:50 2017][ta3d][infos] Low definition map image built in 0.011000s.
- [Fri May 5 12:55:50 2017][ta3d][infos] Low definition texture uploaded in 0.019000s.
- [Fri May 5 12:55:50 2017][ta3d][infos] Lava image built in 0.000000s.
- [Fri May 5 12:55:50 2017][ta3d][infos] Lava texture uploaded in 0.001000s.
- [Fri May 5 12:55:50 2017][ta3d][infos] Env created in 0.021000s.
- [Fri May 5 12:55:50 2017][ta3d][infos] relief : 0.019000s.
- [Fri May 5 12:55:50 2017][ta3d][infos] Decors : 0.008000s.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] Loading details texture...
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] Initialising the Fog Of War...
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] Loading map informations...
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] Computing walkable areas...
- [Fri May 5 12:55:50 2017][ta3d][infos] [paths] walkable areas : 734kb
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] Loading time: 2.342000 sec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] statistics:
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initPreflight(g) done in 0 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initTextures() done in 18 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] init3DModels() done in 897 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initGraphicalFeatures() done in 104 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initWeapons() done in 79 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initUnits() done in 435 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initIntermediateCleanup() done in 1 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initEngine() done in 2 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initPlayers() done in 6 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initRestrictions() done in 0 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initGUI() done in 301 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initTheMap() done in 264 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initTheSky() done in 232 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initTheSun() done in 0 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initAllTextures() done in 1 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initTheCamera() done in 0 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initTheWind() done in 0 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initTheFog() done in 0 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initParticules() done in 2 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initTheWater() done in 0 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] initPostFlight() done in 0 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] waitUntilReady() done in 0 msec.
- [Fri May 5 12:55:50 2017][ta3d][infos] Time of loading :2.387000s
- [Fri May 5 12:55:50 2017][ta3d][infos] [battle] *** The game has started - Good luck Commander ! ***
- [Fri May 5 12:55:50 2017][ta3d][infos] [AI] Started for player 1
- [Fri May 5 12:56:23 2017][ta3d][warns] [audio] Can't find key `core_com.deactivate`
- [Fri May 5 12:56:25 2017][ta3d][warns] [audio] Can't find key `tankplant.activate`
- [Fri May 5 12:56:28 2017][ta3d][infos] [battle] *** The game is over Commander ***
- [Fri May 5 12:56:28 2017][ta3d][infos] [AI] Stopping for player 1...
- [Fri May 5 12:56:28 2017][ta3d][infos] [AI] Stopped for player 1
- [Fri May 5 12:56:28 2017][ta3d][infos] Weapon engine: 7364.535645 ticks/sec
- [Fri May 5 12:56:28 2017][ta3d][infos] Unit engine: 29.172428 ticks/sec
- [Fri May 5 12:56:28 2017][ta3d][infos] Particle engine: 7812.466797 ticks/sec.
- [Fri May 5 12:56:28 2017][ta3d][infos] Total Models: 0
- [Fri May 5 12:56:28 2017][ta3d][infos] Total Units: 272
- [Fri May 5 12:56:28 2017][ta3d][infos] Total Textures: 0
- [Fri May 5 12:56:29 2017][ta3d][infos] [battle] Releasing unused resources...
- [Fri May 5 12:56:29 2017][ta3d][infos] [battle] Done.
- [Fri May 5 12:56:31 2017][ta3d][infos] [settings] Making a backup for `/home/user/.ta3d/ta3d.cfg`...
- [Fri May 5 12:56:31 2017][ta3d][infos] [settings] The backup is done.
- [Fri May 5 12:56:31 2017][ta3d][infos] [settings] The settings has been saved.
- [Fri May 5 12:56:31 2017][ta3d][infos] Aborting now. Releasing all resources...
- [Fri May 5 12:56:31 2017][ta3d][infos] Exiting now.
- [Fri May 5 12:56:31 2017][ta3d][infos] Aborting now. Releasing all resources...
- [Fri May 5 12:56:31 2017][ta3d][infos] Exiting now.
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