Advertisement
Guest User

Alpha

a guest
Aug 21st, 2019
113
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.93 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. },
  6. ["self"] = {
  7. ["Skin"] = 0,
  8. ["Invert"] = false,
  9. ["LightBlend"] = 1,
  10. ["CellShade"] = 0,
  11. ["OwnerName"] = "self",
  12. ["AimPartName"] = "",
  13. ["IgnoreZ"] = false,
  14. ["AimPartUID"] = "",
  15. ["Passes"] = 1,
  16. ["Name"] = "",
  17. ["NoTextureFiltering"] = false,
  18. ["DoubleFace"] = false,
  19. ["PositionOffset"] = Vector(0, 0, 0),
  20. ["IsDisturbing"] = false,
  21. ["Fullbright"] = false,
  22. ["EyeAngles"] = false,
  23. ["DrawOrder"] = 0,
  24. ["TintColor"] = Vector(0, 0, 0),
  25. ["UniqueID"] = "3221339456",
  26. ["Translucent"] = false,
  27. ["LodOverride"] = -1,
  28. ["BlurSpacing"] = 0,
  29. ["Alpha"] = 1,
  30. ["Material"] = "",
  31. ["UseWeaponColor"] = false,
  32. ["UsePlayerColor"] = false,
  33. ["UseLegacyScale"] = false,
  34. ["Bone"] = "head",
  35. ["Color"] = Vector(255, 255, 255),
  36. ["Brightness"] = 1,
  37. ["BoneMerge"] = true,
  38. ["BlurLength"] = 0,
  39. ["Position"] = Vector(0, 0, 0),
  40. ["AngleOffset"] = Angle(0, 0, 0),
  41. ["AlternativeScaling"] = false,
  42. ["Hide"] = false,
  43. ["OwnerEntity"] = false,
  44. ["Scale"] = Vector(1, 1, 1),
  45. ["ClassName"] = "model",
  46. ["EditorExpand"] = false,
  47. ["Size"] = 1,
  48. ["ModelFallback"] = "",
  49. ["Angles"] = Angle(0, 0, 0),
  50. ["TextureFilter"] = 3,
  51. ["Model"] = "models/exodus.mdl",
  52. ["BlendMode"] = "",
  53. },
  54. },
  55. },
  56. ["self"] = {
  57. ["DrawOrder"] = 0,
  58. ["UniqueID"] = "4251030768",
  59. ["AimPartUID"] = "",
  60. ["Hide"] = false,
  61. ["Duplicate"] = false,
  62. ["ClassName"] = "group",
  63. ["OwnerName"] = "self",
  64. ["IsDisturbing"] = false,
  65. ["Name"] = "",
  66. ["EditorExpand"] = true,
  67. },
  68. },
  69. [2] = {
  70. ["children"] = {
  71. [1] = {
  72. ["children"] = {
  73. [1] = {
  74. ["children"] = {
  75. },
  76. ["self"] = {
  77. ["Jiggle"] = false,
  78. ["DrawOrder"] = 0,
  79. ["AlternativeBones"] = false,
  80. ["FollowPartName"] = "",
  81. ["Angles"] = Angle(24.200000762939, 2.7000000476837, 19.299999237061),
  82. ["OwnerName"] = "self",
  83. ["AimPartName"] = "",
  84. ["FollowPartUID"] = "",
  85. ["Bone"] = "right upperarm",
  86. ["InvertHideMesh"] = false,
  87. ["ScaleChildren"] = false,
  88. ["ClassName"] = "bone",
  89. ["FollowAnglesOnly"] = false,
  90. ["Position"] = Vector(0, 0, 0),
  91. ["AimPartUID"] = "",
  92. ["UniqueID"] = "2597654654",
  93. ["Hide"] = false,
  94. ["Name"] = "",
  95. ["Scale"] = Vector(1, 1, 1),
  96. ["MoveChildrenToOrigin"] = false,
  97. ["EditorExpand"] = false,
  98. ["Size"] = 1,
  99. ["PositionOffset"] = Vector(0, 0, 0),
  100. ["IsDisturbing"] = false,
  101. ["AngleOffset"] = Angle(0, 0, 0),
  102. ["EyeAngles"] = false,
  103. ["HideMesh"] = false,
  104. },
  105. },
  106. [2] = {
  107. ["children"] = {
  108. },
  109. ["self"] = {
  110. ["Jiggle"] = false,
  111. ["DrawOrder"] = 0,
  112. ["AlternativeBones"] = false,
  113. ["FollowPartName"] = "",
  114. ["Angles"] = Angle(-32.299999237061, 0, 0),
  115. ["OwnerName"] = "self",
  116. ["AimPartName"] = "",
  117. ["FollowPartUID"] = "",
  118. ["Bone"] = "right forearm",
  119. ["InvertHideMesh"] = false,
  120. ["ScaleChildren"] = false,
  121. ["ClassName"] = "bone",
  122. ["FollowAnglesOnly"] = false,
  123. ["Position"] = Vector(0, 0, 0),
  124. ["AimPartUID"] = "",
  125. ["UniqueID"] = "2076424444",
  126. ["Hide"] = false,
  127. ["Name"] = "",
  128. ["Scale"] = Vector(1, 1, 1),
  129. ["MoveChildrenToOrigin"] = false,
  130. ["EditorExpand"] = false,
  131. ["Size"] = 1,
  132. ["PositionOffset"] = Vector(0, 0, 0),
  133. ["IsDisturbing"] = false,
  134. ["AngleOffset"] = Angle(0, 0, 0),
  135. ["EyeAngles"] = false,
  136. ["HideMesh"] = false,
  137. },
  138. },
  139. [3] = {
  140. ["children"] = {
  141. },
  142. ["self"] = {
  143. ["Jiggle"] = false,
  144. ["DrawOrder"] = 0,
  145. ["AlternativeBones"] = false,
  146. ["FollowPartName"] = "",
  147. ["Angles"] = Angle(-20.5, 0, -35.299999237061),
  148. ["OwnerName"] = "self",
  149. ["AimPartName"] = "",
  150. ["FollowPartUID"] = "",
  151. ["Bone"] = "left upperarm",
  152. ["InvertHideMesh"] = false,
  153. ["ScaleChildren"] = false,
  154. ["ClassName"] = "bone",
  155. ["FollowAnglesOnly"] = false,
  156. ["Position"] = Vector(0, 0, 0),
  157. ["AimPartUID"] = "",
  158. ["UniqueID"] = "2471786513",
  159. ["Hide"] = false,
  160. ["Name"] = "",
  161. ["Scale"] = Vector(1, 1, 1),
  162. ["MoveChildrenToOrigin"] = false,
  163. ["EditorExpand"] = false,
  164. ["Size"] = 1,
  165. ["PositionOffset"] = Vector(0, 0, 0),
  166. ["IsDisturbing"] = false,
  167. ["AngleOffset"] = Angle(0, 0, 0),
  168. ["EyeAngles"] = false,
  169. ["HideMesh"] = false,
  170. },
  171. },
  172. [4] = {
  173. ["children"] = {
  174. },
  175. ["self"] = {
  176. ["Jiggle"] = false,
  177. ["DrawOrder"] = 0,
  178. ["AlternativeBones"] = false,
  179. ["FollowPartName"] = "",
  180. ["Angles"] = Angle(22.89999961853, 0, 0),
  181. ["OwnerName"] = "self",
  182. ["AimPartName"] = "",
  183. ["FollowPartUID"] = "",
  184. ["Bone"] = "left forearm",
  185. ["InvertHideMesh"] = false,
  186. ["ScaleChildren"] = false,
  187. ["ClassName"] = "bone",
  188. ["FollowAnglesOnly"] = false,
  189. ["Position"] = Vector(0, 0, 0),
  190. ["AimPartUID"] = "",
  191. ["UniqueID"] = "2538958670",
  192. ["Hide"] = false,
  193. ["Name"] = "",
  194. ["Scale"] = Vector(1, 1, 1),
  195. ["MoveChildrenToOrigin"] = false,
  196. ["EditorExpand"] = false,
  197. ["Size"] = 1,
  198. ["PositionOffset"] = Vector(0, 0, 0),
  199. ["IsDisturbing"] = false,
  200. ["AngleOffset"] = Angle(0, 0, 0),
  201. ["EyeAngles"] = false,
  202. ["HideMesh"] = false,
  203. },
  204. },
  205. },
  206. ["self"] = {
  207. ["HidePhysgunBeam"] = false,
  208. ["Skin"] = 0,
  209. ["Invert"] = false,
  210. ["HideBullets"] = false,
  211. ["FallApartOnDeath"] = false,
  212. ["DeathRagdollizeParent"] = false,
  213. ["SprintSpeed"] = 0,
  214. ["BlendMode"] = "",
  215. ["HideEntity"] = true,
  216. ["AimPartUID"] = "",
  217. ["DrawWeapon"] = true,
  218. ["EyeTargetUID"] = "",
  219. ["Name"] = "",
  220. ["LodOverride"] = -1,
  221. ["AllowOggWhenMuted"] = false,
  222. ["NoTextureFiltering"] = false,
  223. ["DoubleFace"] = false,
  224. ["WalkSpeed"] = 0,
  225. ["Color"] = Vector(255, 255, 255),
  226. ["Fullbright"] = false,
  227. ["EyeAngles"] = false,
  228. ["IgnoreZ"] = false,
  229. ["IsDisturbing"] = false,
  230. ["DrawOrder"] = 0,
  231. ["RunSpeed"] = 0,
  232. ["DrawPlayerOnDeath"] = false,
  233. ["HideRagdollOnDeath"] = false,
  234. ["ClassName"] = "entity",
  235. ["MuteSounds"] = false,
  236. ["DrawShadow"] = true,
  237. ["Alpha"] = 1,
  238. ["Material"] = "",
  239. ["InverseKinematics"] = false,
  240. ["SuppressFrames"] = false,
  241. ["AimPartName"] = "",
  242. ["Bone"] = "head",
  243. ["EyeTargetName"] = "",
  244. ["MuteFootsteps"] = false,
  245. ["CrouchSpeed"] = 0,
  246. ["Weapon"] = false,
  247. ["Position"] = Vector(0, 0, 0),
  248. ["UniqueID"] = "1240979720",
  249. ["OwnerName"] = "self",
  250. ["Hide"] = false,
  251. ["Brightness"] = 1,
  252. ["Scale"] = Vector(1, 1, 1),
  253. ["Translucent"] = false,
  254. ["EditorExpand"] = true,
  255. ["Size"] = 1.2719999551773,
  256. ["UseLegacyScale"] = false,
  257. ["Angles"] = Angle(0, 0, 0),
  258. ["AnimationRate"] = 1,
  259. ["Model"] = "",
  260. ["RelativeBones"] = true,
  261. },
  262. },
  263. },
  264. ["self"] = {
  265. ["DrawOrder"] = 0,
  266. ["UniqueID"] = "3141085643",
  267. ["AimPartUID"] = "",
  268. ["Hide"] = false,
  269. ["Duplicate"] = false,
  270. ["ClassName"] = "group",
  271. ["OwnerName"] = "self",
  272. ["IsDisturbing"] = false,
  273. ["Name"] = "my outfit",
  274. ["EditorExpand"] = true,
  275. },
  276. },
  277. [3] = {
  278. ["children"] = {
  279. [1] = {
  280. ["children"] = {
  281. [1] = {
  282. ["children"] = {
  283. },
  284. ["self"] = {
  285. ["AffectChildrenOnly"] = false,
  286. ["Invert"] = true,
  287. ["RootOwner"] = true,
  288. ["OwnerName"] = "self",
  289. ["AimPartUID"] = "",
  290. ["TargetPartUID"] = "",
  291. ["Hide"] = false,
  292. ["Name"] = "",
  293. ["EditorExpand"] = false,
  294. ["Arguments"] = "tfa_zad_chaos_bolter@@1",
  295. ["Event"] = "weapon_class",
  296. ["ClassName"] = "event",
  297. ["ZeroEyePitch"] = false,
  298. ["IsDisturbing"] = false,
  299. ["Operator"] = "find simple",
  300. ["UniqueID"] = "617508068",
  301. ["TargetPartName"] = "",
  302. },
  303. },
  304. },
  305. ["self"] = {
  306. ["Skin"] = 0,
  307. ["Invert"] = false,
  308. ["LightBlend"] = 1,
  309. ["CellShade"] = 0,
  310. ["OwnerName"] = "self",
  311. ["AimPartName"] = "",
  312. ["IgnoreZ"] = false,
  313. ["AimPartUID"] = "",
  314. ["Passes"] = 1,
  315. ["Name"] = "",
  316. ["NoTextureFiltering"] = false,
  317. ["DoubleFace"] = false,
  318. ["PositionOffset"] = Vector(0, 0, 0),
  319. ["IsDisturbing"] = false,
  320. ["Fullbright"] = false,
  321. ["EyeAngles"] = false,
  322. ["DrawOrder"] = 0,
  323. ["TintColor"] = Vector(0, 0, 0),
  324. ["UniqueID"] = "1210095660",
  325. ["Translucent"] = false,
  326. ["LodOverride"] = -1,
  327. ["BlurSpacing"] = 0,
  328. ["Alpha"] = 1,
  329. ["Material"] = "",
  330. ["UseWeaponColor"] = false,
  331. ["UsePlayerColor"] = false,
  332. ["UseLegacyScale"] = false,
  333. ["Bone"] = "right hand",
  334. ["Color"] = Vector(255, 255, 255),
  335. ["Brightness"] = 1,
  336. ["BoneMerge"] = false,
  337. ["BlurLength"] = 0,
  338. ["Position"] = Vector(9.9970703125, -0.935546875, -10.495361328125),
  339. ["AngleOffset"] = Angle(0, 0, 0),
  340. ["AlternativeScaling"] = false,
  341. ["Hide"] = false,
  342. ["OwnerEntity"] = false,
  343. ["Scale"] = Vector(1, 1, 1),
  344. ["ClassName"] = "model",
  345. ["EditorExpand"] = true,
  346. ["Size"] = 1,
  347. ["ModelFallback"] = "",
  348. ["Angles"] = Angle(50.200000762939, -7.0999999046326, 175.30000305176),
  349. ["TextureFilter"] = 3,
  350. ["Model"] = "models/rocks/weapons/bolter_chaos.mdl",
  351. ["BlendMode"] = "",
  352. },
  353. },
  354. [2] = {
  355. ["children"] = {
  356. [1] = {
  357. ["children"] = {
  358. },
  359. ["self"] = {
  360. ["AffectChildrenOnly"] = false,
  361. ["Invert"] = false,
  362. ["RootOwner"] = true,
  363. ["OwnerName"] = "self",
  364. ["AimPartUID"] = "",
  365. ["TargetPartUID"] = "",
  366. ["Hide"] = false,
  367. ["Name"] = "",
  368. ["EditorExpand"] = false,
  369. ["Arguments"] = "weapon_lasguncadia@@1",
  370. ["Event"] = "weapon_class",
  371. ["ClassName"] = "event",
  372. ["ZeroEyePitch"] = false,
  373. ["IsDisturbing"] = false,
  374. ["Operator"] = "find simple",
  375. ["UniqueID"] = "4179871228",
  376. ["TargetPartName"] = "",
  377. },
  378. },
  379. },
  380. ["self"] = {
  381. ["Skin"] = 0,
  382. ["Invert"] = false,
  383. ["LightBlend"] = 1,
  384. ["CellShade"] = 0,
  385. ["OwnerName"] = "self",
  386. ["AimPartName"] = "",
  387. ["IgnoreZ"] = false,
  388. ["AimPartUID"] = "",
  389. ["Passes"] = 1,
  390. ["Name"] = "",
  391. ["NoTextureFiltering"] = false,
  392. ["DoubleFace"] = false,
  393. ["PositionOffset"] = Vector(0, 0, 0),
  394. ["IsDisturbing"] = false,
  395. ["Fullbright"] = false,
  396. ["EyeAngles"] = false,
  397. ["DrawOrder"] = 0,
  398. ["TintColor"] = Vector(0, 0, 0),
  399. ["UniqueID"] = "3206265527",
  400. ["Translucent"] = false,
  401. ["LodOverride"] = -1,
  402. ["BlurSpacing"] = 0,
  403. ["Alpha"] = 1,
  404. ["Material"] = "",
  405. ["UseWeaponColor"] = false,
  406. ["UsePlayerColor"] = false,
  407. ["UseLegacyScale"] = false,
  408. ["Bone"] = "right wrist",
  409. ["Color"] = Vector(255, 255, 255),
  410. ["Brightness"] = 1,
  411. ["BoneMerge"] = false,
  412. ["BlurLength"] = 0,
  413. ["Position"] = Vector(6.9794921875, -8.2315673828125, -0.747802734375),
  414. ["AngleOffset"] = Angle(0, 0, 0),
  415. ["AlternativeScaling"] = false,
  416. ["Hide"] = false,
  417. ["OwnerEntity"] = false,
  418. ["Scale"] = Vector(1, 1, 1),
  419. ["ClassName"] = "model",
  420. ["EditorExpand"] = true,
  421. ["Size"] = 1,
  422. ["ModelFallback"] = "",
  423. ["Angles"] = Angle(-4.3000001907349, -36.299999237061, 107.90000152588),
  424. ["TextureFilter"] = 3,
  425. ["Model"] = "models/weapons/plasmagun_chaos.mdl",
  426. ["BlendMode"] = "",
  427. },
  428. },
  429. },
  430. ["self"] = {
  431. ["DrawOrder"] = 0,
  432. ["UniqueID"] = "3378037328",
  433. ["AimPartUID"] = "",
  434. ["Hide"] = false,
  435. ["Duplicate"] = false,
  436. ["ClassName"] = "group",
  437. ["OwnerName"] = "self",
  438. ["IsDisturbing"] = false,
  439. ["Name"] = "",
  440. ["EditorExpand"] = true,
  441. },
  442. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement