Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- _G.Enabled = true
- local sellArea = game.Workspace.GameComponents.SellStuff.Part
- local space = game.Players.LocalPlayer.PlayerStats.Bag
- local storage = game.Players.LocalPlayer.PlayerStats.Space
- function sell()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = sellArea.CFrame * CFrame.new(5, 5, 5)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = oldpos
- end
- while _G.Enabled == true do wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(73.4744263, -338.482544, 2331.72949)
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- game.ReplicatedStorage.Events.VacuumObject:FireServer(Vector3.new(73.4744263, -338.482544, 2331.72949))
- if space.Value == storage.Value or space.Value < storage.Value then
- sell()
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement