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DenisPitu06_YT Oct 20th, 2019 71 Never
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  1. -----------------------
  2. --Voodoo Child--
  3. -------------------------------------------------------
  4. --A script By makhail07
  5.  
  6. --Discord Creterisk#2958
  7. -------------------------------------------------------
  8.  
  9. local FavIDs = {
  10.     340106355, --Nefl Crystals
  11.     927529620, --Dimension
  12.     876981900, --Fantasy
  13.     398987889, --Ordinary Days
  14.     1117396305, --Oh wait, it's you.
  15.     885996042, --Action Winter Journey
  16.     919231299, --Sprawling Idiot Effigy
  17.     743466274, --Good Day Sunshine
  18.     727411183, --Knife Fight
  19.     1402748531, --The Earth Is Counting On You!
  20.     595230126 --Robot Language
  21.     }
  22.  
  23.  
  24.  
  25. --The reality of my life isn't real but a Universe -makhail07
  26. wait()
  27. local plr = game:service'Players'.LocalPlayer
  28. print('Local User is '..plr.Name)
  29. local char = plr.Character
  30. local hum = char.Humanoid
  31. local ra = char["Right Arm"]
  32. local la= char["Left Arm"]
  33. local rl= char["Right Leg"]
  34. local ll = char["Left Leg"]
  35. local hed = char.Head
  36. local root = char.HumanoidRootPart
  37. local rootj = root.RootJoint
  38. local tors = char.Torso
  39. local mouse = plr:GetMouse()
  40. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  41. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  42. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  43.  
  44.  
  45. -------------------------------------------------------
  46. --Start Good Stuff--
  47. -------------------------------------------------------
  48. CF = CFrame.new
  49. angles = CFrame.Angles
  50. attack = false
  51. Euler = CFrame.fromEulerAnglesXYZ
  52. Rad = math.rad
  53. IT = Instance.new
  54. BrickC = BrickColor.new
  55. Cos = math.cos
  56. Acos = math.acos
  57. Sin = math.sin
  58. Asin = math.asin
  59. Abs = math.abs
  60. Mrandom = math.random
  61. Floor = math.floor
  62. -------------------------------------------------------
  63. --End Good Stuff--
  64. -------------------------------------------------------
  65. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  66. RSH, LSH = nil, nil
  67. RW = Instance.new("Weld")
  68. LW = Instance.new("Weld")
  69. RH = tors["Right Hip"]
  70. LH = tors["Left Hip"]
  71. RSH = tors["Right Shoulder"]
  72. LSH = tors["Left Shoulder"]
  73. RSH.Parent = nil
  74. LSH.Parent = nil
  75. RW.Name = "RW"
  76. RW.Part0 = tors
  77. RW.C0 = CF(1.5, 0.5, 0)
  78. RW.C1 = CF(0, 0.5, 0)
  79. RW.Part1 = ra
  80. RW.Parent = tors
  81. LW.Name = "LW"
  82. LW.Part0 = tors
  83. LW.C0 = CF(-1.5, 0.5, 0)
  84. LW.C1 = CF(0, 0.5, 0)
  85. LW.Part1 = la
  86. LW.Parent = tors
  87. Effects = {}
  88.  
  89. -------------------------------------------------------
  90. --Start HeartBeat--
  91. -------------------------------------------------------
  92. ArtificialHB = Instance.new("BindableEvent", script)
  93. ArtificialHB.Name = "Heartbeat"
  94. script:WaitForChild("Heartbeat")
  95.  
  96. frame = 1 / 60
  97. tf = 0
  98. allowframeloss = false
  99. tossremainder = false
  100.  
  101.  
  102. lastframe = tick()
  103. script.Heartbeat:Fire()
  104.  
  105.  
  106. game:GetService("RunService").Heartbeat:connect(function(s, p)
  107.     tf = tf + s
  108.     if tf >= frame then
  109.         if allowframeloss then
  110.             script.Heartbeat:Fire()
  111.             lastframe = tick()
  112.         else
  113.             for i = 1, math.floor(tf / frame) do
  114.                 script.Heartbeat:Fire()
  115.             end
  116.             lastframe = tick()
  117.         end
  118.         if tossremainder then
  119.             tf = 0
  120.         else
  121.             tf = tf - frame * math.floor(tf / frame)
  122.         end
  123.     end
  124. end)
  125. -------------------------------------------------------
  126. --End HeartBeat--
  127. -------------------------------------------------------
  128.  
  129. -------------------------------------------------------
  130. --Start Important Functions--
  131. -------------------------------------------------------
  132. function swait(num)
  133.     if num == 0 or num == nil then
  134.         game:service("RunService").Stepped:wait(0)
  135.     else
  136.         for i = 0, num do
  137.             game:service("RunService").Stepped:wait(0)
  138.         end
  139.     end
  140. end
  141. function thread(f)
  142.     coroutine.resume(coroutine.create(f))
  143. end
  144. function clerp(a, b, t)
  145.     local qa = {
  146.         QuaternionFromCFrame(a)
  147.     }
  148.     local qb = {
  149.         QuaternionFromCFrame(b)
  150.     }
  151.     local ax, ay, az = a.x, a.y, a.z
  152.     local bx, by, bz = b.x, b.y, b.z
  153.     local _t = 1 - t
  154.     return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  155. end
  156. function QuaternionFromCFrame(cf)
  157.     local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  158.     local trace = m00 + m11 + m22
  159.     if trace > 0 then
  160.         local s = math.sqrt(1 + trace)
  161.         local recip = 0.5 / s
  162.         return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  163.     else
  164.         local i = 0
  165.         if m00 < m11 then
  166.             i = 1
  167.         end
  168.         if m22 > (i == 0 and m00 or m11) then
  169.             i = 2
  170.         end
  171.         if i == 0 then
  172.             local s = math.sqrt(m00 - m11 - m22 + 1)
  173.             local recip = 0.5 / s
  174.             return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  175.         elseif i == 1 then
  176.             local s = math.sqrt(m11 - m22 - m00 + 1)
  177.             local recip = 0.5 / s
  178.             return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  179.         elseif i == 2 then
  180.             local s = math.sqrt(m22 - m00 - m11 + 1)
  181.             local recip = 0.5 / s
  182.             return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  183.         end
  184.     end
  185. end
  186. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  187.     local xs, ys, zs = x + x, y + y, z + z
  188.     local wx, wy, wz = w * xs, w * ys, w * zs
  189.     local xx = x * xs
  190.     local xy = x * ys
  191.     local xz = x * zs
  192.     local yy = y * ys
  193.     local yz = y * zs
  194.     local zz = z * zs
  195.     return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  196. end
  197. function QuaternionSlerp(a, b, t)
  198.     local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  199.     local startInterp, finishInterp
  200.     if cosTheta >= 1.0E-4 then
  201.         if 1 - cosTheta > 1.0E-4 then
  202.             local theta = math.acos(cosTheta)
  203.             local invSinTheta = 1 / Sin(theta)
  204.             startInterp = Sin((1 - t) * theta) * invSinTheta
  205.             finishInterp = Sin(t * theta) * invSinTheta
  206.         else
  207.             startInterp = 1 - t
  208.             finishInterp = t
  209.         end
  210.     elseif 1 + cosTheta > 1.0E-4 then
  211.         local theta = math.acos(-cosTheta)
  212.         local invSinTheta = 1 / Sin(theta)
  213.         startInterp = Sin((t - 1) * theta) * invSinTheta
  214.         finishInterp = Sin(t * theta) * invSinTheta
  215.     else
  216.         startInterp = t - 1
  217.         finishInterp = t
  218.     end
  219.     return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  220. end
  221. function rayCast(Position, Direction, Range, Ignore)
  222.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  223. end
  224. local RbxUtility = LoadLibrary("RbxUtility")
  225. local Create = RbxUtility.Create
  226.  
  227. -------------------------------------------------------
  228. --Start Damage Function--
  229. -------------------------------------------------------
  230. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  231.     if hit.Parent == nil then
  232.         return
  233.     end
  234.     local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  235.     for _, v in pairs(hit.Parent:children()) do
  236.         if v:IsA("Humanoid") then
  237.             h = v
  238.         end
  239.     end
  240.          if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  241.    
  242.          hit.Parent:FindFirstChild("Head"):BreakJoints()
  243.          end
  244.  
  245.     if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  246.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  247.             if hit.Parent.DebounceHit.Value == true then
  248.                 return
  249.             end
  250.         end
  251.          if insta == true then
  252.          hit.Parent:FindFirstChild("Head"):BreakJoints()
  253.          end
  254.         local c = Create("ObjectValue"){
  255.             Name = "creator",
  256.             Value = game:service("Players").LocalPlayer,
  257.             Parent = h,
  258.         }
  259.         game:GetService("Debris"):AddItem(c, .5)
  260.         if HitSound ~= nil and HitPitch ~= nil then
  261.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  262.         end
  263.         local Damage = math.random(minim, maxim)
  264.         local blocked = false
  265.         local block = hit.Parent:findFirstChild("Block")
  266.         if block ~= nil then
  267.             if block.className == "IntValue" then
  268.                 if block.Value > 0 then
  269.                     blocked = true
  270.                     block.Value = block.Value - 1
  271.                     print(block.Value)
  272.                 end
  273.             end
  274.         end
  275.         if blocked == false then
  276.             h.Health = h.Health - Damage
  277.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  278.         else
  279.             h.Health = h.Health - (Damage / 2)
  280.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  281.         end
  282.         if Type == "Knockdown" then
  283.             local hum = hit.Parent.Humanoid
  284.             hum.PlatformStand = true
  285.             coroutine.resume(coroutine.create(function(HHumanoid)
  286.                 swait(1)
  287.                 HHumanoid.PlatformStand = false
  288.             end), hum)
  289.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  290.             local bodvol = Create("BodyVelocity"){
  291.                 velocity = angle * knockback,
  292.                 P = 5000,
  293.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  294.                 Parent = hit,
  295.             }
  296.             local rl = Create("BodyAngularVelocity"){
  297.                 P = 3000,
  298.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  299.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  300.                 Parent = hit,
  301.             }
  302.             game:GetService("Debris"):AddItem(bodvol, .5)
  303.             game:GetService("Debris"):AddItem(rl, .5)
  304.         elseif Type == "Normal" then
  305.             local vp = Create("BodyVelocity"){
  306.                 P = 500,
  307.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  308.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  309.             }
  310.             if knockback > 0 then
  311.                 vp.Parent = hit.Parent.Torso
  312.             end
  313.             game:GetService("Debris"):AddItem(vp, .5)
  314.         elseif Type == "Up" then
  315.             local bodyVelocity = Create("BodyVelocity"){
  316.                 velocity = Vector3.new(0, 20, 0),
  317.                 P = 5000,
  318.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  319.                 Parent = hit,
  320.             }
  321.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  322.         elseif Type == "DarkUp" then
  323.             coroutine.resume(coroutine.create(function()
  324.                 for i = 0, 1, 0.1 do
  325.                     swait()
  326.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  327.                 end
  328.             end))
  329.             local bodyVelocity = Create("BodyVelocity"){
  330.                 velocity = Vector3.new(0, 20, 0),
  331.                 P = 5000,
  332.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  333.                 Parent = hit,
  334.             }
  335.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  336.         elseif Type == "Snare" then
  337.             local bp = Create("BodyPosition"){
  338.                 P = 2000,
  339.                 D = 100,
  340.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  341.                 position = hit.Parent.Torso.Position,
  342.                 Parent = hit.Parent.Torso,
  343.             }
  344.             game:GetService("Debris"):AddItem(bp, 1)
  345.         elseif Type == "Freeze" then
  346.             local BodPos = Create("BodyPosition"){
  347.                 P = 50000,
  348.                 D = 1000,
  349.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  350.                 position = hit.Parent.Torso.Position,
  351.                 Parent = hit.Parent.Torso,
  352.             }
  353.             local BodGy = Create("BodyGyro") {
  354.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  355.                 P = 20e+003,
  356.                 Parent = hit.Parent.Torso,
  357.                 cframe = hit.Parent.Torso.CFrame,
  358.             }
  359.             hit.Parent.Torso.Anchored = true
  360.             coroutine.resume(coroutine.create(function(Part)
  361.                 swait(1.5)
  362.                 Part.Anchored = false
  363.             end), hit.Parent.Torso)
  364.             game:GetService("Debris"):AddItem(BodPos, 3)
  365.             game:GetService("Debris"):AddItem(BodGy, 3)
  366.         end
  367.         local debounce = Create("BoolValue"){
  368.             Name = "DebounceHit",
  369.             Parent = hit.Parent,
  370.             Value = true,
  371.         }
  372.         game:GetService("Debris"):AddItem(debounce, Delay)
  373.         c = Create("ObjectValue"){
  374.             Name = "creator",
  375.             Value = Player,
  376.             Parent = h,
  377.         }
  378.         game:GetService("Debris"):AddItem(c, .5)
  379.     end
  380. end
  381. -------------------------------------------------------
  382. --End Damage Function--
  383. -------------------------------------------------------
  384.  
  385. -------------------------------------------------------
  386. --Start Damage Function Customization--
  387. -------------------------------------------------------
  388. function ShowDamage(Pos, Text, Time, Color)
  389.     local Rate = (1 / 30)
  390.     local Pos = (Pos or Vector3.new(0, 0, 0))
  391.     local Text = (Text or "")
  392.     local Time = (Time or 2)
  393.     local Color = (Color or Color3.new(1, 0, 1))
  394.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  395.     EffectPart.Anchored = true
  396.     local BillboardGui = Create("BillboardGui"){
  397.         Size = UDim2.new(3, 0, 3, 0),
  398.         Adornee = EffectPart,
  399.         Parent = EffectPart,
  400.     }
  401.     local TextLabel = Create("TextLabel"){
  402.         BackgroundTransparency = 1,
  403.         Size = UDim2.new(1, 0, 1, 0),
  404.         Text = Text,
  405.         Font = "Bodoni",
  406.         TextColor3 = Color,
  407.         TextScaled = true,
  408.         TextStrokeColor3 = Color3.fromRGB(0,0,0),
  409.         Parent = BillboardGui,
  410.     }
  411.     game.Debris:AddItem(EffectPart, (Time))
  412.     EffectPart.Parent = game:GetService("Workspace")
  413.     delay(0, function()
  414.         local Frames = (Time / Rate)
  415.         for Frame = 1, Frames do
  416.             wait(Rate)
  417.             local Percent = (Frame / Frames)
  418.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  419.             TextLabel.TextTransparency = Percent
  420.         end
  421.         if EffectPart and EffectPart.Parent then
  422.             EffectPart:Destroy()
  423.         end
  424.     end)
  425. end
  426. -------------------------------------------------------
  427. --End Damage Function Customization--
  428. -------------------------------------------------------
  429.  
  430. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  431.   for _, c in pairs(workspace:children()) do
  432.     local hum = c:findFirstChild("Humanoid")
  433.     if hum ~= nil then
  434.       local head = c:findFirstChild("Head")
  435.       if head ~= nil then
  436.         local targ = head.Position - Part.Position
  437.         local mag = targ.magnitude
  438.         if magni >= mag and c.Name ~= plr.Name then
  439.           Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  440.         end
  441.       end
  442.     end
  443.   end
  444. end
  445.  
  446.  
  447. CFuncs = {
  448.     Part = {
  449.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  450.             local Part = Create("Part")({
  451.                 Parent = Parent,
  452.                 Reflectance = Reflectance,
  453.                 Transparency = Transparency,
  454.                 CanCollide = false,
  455.                 Locked = true,
  456.                 BrickColor = BrickColor.new(tostring(BColor)),
  457.                 Name = Name,
  458.                 Size = Size,
  459.                 Material = Material
  460.             })
  461.             RemoveOutlines(Part)
  462.             return Part
  463.         end
  464.     },
  465.     Mesh = {
  466.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  467.             local Msh = Create(Mesh)({
  468.                 Parent = Part,
  469.                 Offset = OffSet,
  470.                 Scale = Scale
  471.             })
  472.             if Mesh == "SpecialMesh" then
  473.                 Msh.MeshType = MeshType
  474.                 Msh.MeshId = MeshId
  475.             end
  476.             return Msh
  477.         end
  478.     },
  479.     Mesh = {
  480.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  481.             local Msh = Create(Mesh)({
  482.                 Parent = Part,
  483.                 Offset = OffSet,
  484.                 Scale = Scale
  485.             })
  486.             if Mesh == "SpecialMesh" then
  487.                 Msh.MeshType = MeshType
  488.                 Msh.MeshId = MeshId
  489.             end
  490.             return Msh
  491.         end
  492.     },
  493.     Weld = {
  494.         Create = function(Parent, Part0, Part1, C0, C1)
  495.             local Weld = Create("Weld")({
  496.                 Parent = Parent,
  497.                 Part0 = Part0,
  498.                 Part1 = Part1,
  499.                 C0 = C0,
  500.                 C1 = C1
  501.             })
  502.             return Weld
  503.         end
  504.     },
  505.     Sound = {
  506.         Create = function(id, par, vol, pit)
  507.             coroutine.resume(coroutine.create(function()
  508.                 local S = Create("Sound")({
  509.                     Volume = vol,
  510.                     Pitch = pit or 1,
  511.                     SoundId = id,
  512.                     Parent = par or workspace
  513.                 })
  514.                 wait()
  515.                 S:play()
  516.                 game:GetService("Debris"):AddItem(S, 6)
  517.             end))
  518.         end
  519.     },
  520.     ParticleEmitter = {
  521.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  522.             local fp = Create("ParticleEmitter")({
  523.                 Parent = Parent,
  524.                 Color = ColorSequence.new(Color1, Color2),
  525.                 LightEmission = LightEmission,
  526.                 Size = Size,
  527.                 Texture = Texture,
  528.                 Transparency = Transparency,
  529.                 ZOffset = ZOffset,
  530.                 Acceleration = Accel,
  531.                 Drag = Drag,
  532.                 LockedToPart = LockedToPart,
  533.                 VelocityInheritance = VelocityInheritance,
  534.                 EmissionDirection = EmissionDirection,
  535.                 Enabled = Enabled,
  536.                 Lifetime = LifeTime,
  537.                 Rate = Rate,
  538.                 Rotation = Rotation,
  539.                 RotSpeed = RotSpeed,
  540.                 Speed = Speed,
  541.                 VelocitySpread = VelocitySpread
  542.             })
  543.             return fp
  544.         end
  545.     }
  546. }
  547. function RemoveOutlines(part)
  548.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  549. end
  550. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  551.     local Part = Create("Part")({
  552.         formFactor = FormFactor,
  553.         Parent = Parent,
  554.         Reflectance = Reflectance,
  555.         Transparency = Transparency,
  556.         CanCollide = false,
  557.         Locked = true,
  558.         BrickColor = BrickColor.new(tostring(BColor)),
  559.         Name = Name,
  560.         Size = Size,
  561.         Material = Material
  562.     })
  563.     RemoveOutlines(Part)
  564.     return Part
  565. end
  566. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  567.     local Msh = Create(Mesh)({
  568.         Parent = Part,
  569.         Offset = OffSet,
  570.         Scale = Scale
  571.     })
  572.     if Mesh == "SpecialMesh" then
  573.         Msh.MeshType = MeshType
  574.         Msh.MeshId = MeshId
  575.     end
  576.     return Msh
  577. end
  578. function CreateWeld(Parent, Part0, Part1, C0, C1)
  579.     local Weld = Create("Weld")({
  580.         Parent = Parent,
  581.         Part0 = Part0,
  582.         Part1 = Part1,
  583.         C0 = C0,
  584.         C1 = C1
  585.     })
  586.     return Weld
  587. end
  588.  
  589.  
  590. -------------------------------------------------------
  591. --Start Effect Function--
  592. -------------------------------------------------------
  593. EffectModel = Instance.new("Model", char)
  594. Effects = {
  595.   Block = {
  596.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  597.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  598.       prt.Anchored = true
  599.       prt.CFrame = cframe
  600.       local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  601.       game:GetService("Debris"):AddItem(prt, 10)
  602.       if Type == 1 or Type == nil then
  603.         table.insert(Effects, {
  604.           prt,
  605.           "Block1",
  606.           delay,
  607.           x3,
  608.           y3,
  609.           z3,
  610.           msh
  611.         })
  612.       elseif Type == 2 then
  613.         table.insert(Effects, {
  614.           prt,
  615.           "Block2",
  616.           delay,
  617.           x3,
  618.           y3,
  619.           z3,
  620.           msh
  621.         })
  622.       else
  623.         table.insert(Effects, {
  624.           prt,
  625.           "Block3",
  626.           delay,
  627.           x3,
  628.           y3,
  629.           z3,
  630.           msh
  631.         })
  632.       end
  633.     end
  634.   },
  635.   Sphere = {
  636.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  637.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  638.       prt.Anchored = true
  639.       prt.CFrame = cframe
  640.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  641.       game:GetService("Debris"):AddItem(prt, 10)
  642.       table.insert(Effects, {
  643.         prt,
  644.         "Cylinder",
  645.         delay,
  646.         x3,
  647.         y3,
  648.         z3,
  649.         msh
  650.       })
  651.     end
  652.   },
  653.   Cylinder = {
  654.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  655.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  656.       prt.Anchored = true
  657.       prt.CFrame = cframe
  658.       local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  659.       game:GetService("Debris"):AddItem(prt, 10)
  660.       table.insert(Effects, {
  661.         prt,
  662.         "Cylinder",
  663.         delay,
  664.         x3,
  665.         y3,
  666.         z3,
  667.         msh
  668.       })
  669.     end
  670.   },
  671.   Wave = {
  672.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  673.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  674.       prt.Anchored = true
  675.       prt.CFrame = cframe
  676.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  677.       game:GetService("Debris"):AddItem(prt, 10)
  678.       table.insert(Effects, {
  679.         prt,
  680.         "Cylinder",
  681.         delay,
  682.         x3 / 60,
  683.         y3 / 60,
  684.         z3 / 60,
  685.         msh
  686.       })
  687.     end
  688.   },
  689.   Ring = {
  690.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  691.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  692.       prt.Anchored = true
  693.       prt.CFrame = cframe
  694.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  695.       game:GetService("Debris"):AddItem(prt, 10)
  696.       table.insert(Effects, {
  697.         prt,
  698.         "Cylinder",
  699.         delay,
  700.         x3,
  701.         y3,
  702.         z3,
  703.         msh
  704.       })
  705.     end
  706.   },
  707.   Break = {
  708.     Create = function(brickcolor, cframe, x1, y1, z1)
  709.       local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  710.       prt.Anchored = true
  711.       prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  712.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  713.       local num = math.random(10, 50) / 1000
  714.       game:GetService("Debris"):AddItem(prt, 10)
  715.       table.insert(Effects, {
  716.         prt,
  717.         "Shatter",
  718.         num,
  719.         prt.CFrame,
  720.         math.random() - math.random(),
  721.         0,
  722.         math.random(50, 100) / 100
  723.       })
  724.     end
  725.   },
  726. Spiral = {
  727.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  728.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  729.       prt.Anchored = true
  730.       prt.CFrame = cframe
  731.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  732.       game:GetService("Debris"):AddItem(prt, 10)
  733.       table.insert(Effects, {
  734.         prt,
  735.         "Cylinder",
  736.         delay,
  737.         x3,
  738.         y3,
  739.         z3,
  740.         msh
  741.       })
  742.     end
  743.   },
  744. Push = {
  745.     Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  746.       local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  747.       prt.Anchored = true
  748.       prt.CFrame = cframe
  749.       local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  750.       game:GetService("Debris"):AddItem(prt, 10)
  751.       table.insert(Effects, {
  752.         prt,
  753.         "Cylinder",
  754.         delay,
  755.         x3,
  756.         y3,
  757.         z3,
  758.         msh
  759.       })
  760.     end
  761.   }
  762. }
  763. -------------------------------------------------------
  764. --End Effect Function--
  765. -------------------------------------------------------
  766.  
  767. function CreateSound(ID, PARENT, VOLUME, PITCH)
  768.     local NSound = nil
  769.     coroutine.resume(coroutine.create(function()
  770.         NSound = Instance.new("Sound", PARENT)
  771.         NSound.Volume = VOLUME
  772.         NSound.Pitch = PITCH
  773.         NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  774.         swait()
  775.         NSound:play()
  776.         game:GetService("Debris"):AddItem(NSound, 10)
  777.     end))
  778.     return NSound
  779. end
  780.  
  781. --Very lazi from here to below except the animations but who cares /shrug
  782. function chatfunc(text)
  783. local chat = coroutine.wrap(function()
  784. if char:FindFirstChild("TalkingBillBoard")~= nil then
  785. char:FindFirstChild("TalkingBillBoard"):destroy()
  786. end
  787. local naeeym2 = Instance.new("BillboardGui",char)
  788. naeeym2.Size = UDim2.new(0,100,0,40)
  789. naeeym2.StudsOffset = Vector3.new(0,3,0)
  790. naeeym2.Adornee = char.Head
  791. naeeym2.Name = "TalkingBillBoard"
  792. local tecks2 = Instance.new("TextLabel",naeeym2)
  793. tecks2.BackgroundTransparency = 1
  794. tecks2.BorderSizePixel = 0
  795. tecks2.Text = ""
  796. tecks2.Font = "Bodoni"
  797. tecks2.TextSize = 30
  798. tecks2.TextStrokeTransparency = 0
  799. tecks2.TextColor3 = Color3.new(255,0,0)
  800. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  801. tecks2.Size = UDim2.new(1,0,0.5,0)
  802. local tecks3 = Instance.new("TextLabel",naeeym2)
  803. tecks3.BackgroundTransparency = 1
  804. tecks3.BorderSizePixel = 0
  805. tecks3.Text = ""
  806. tecks3.Font = "Bodoni"
  807. tecks3.TextSize = 30
  808. tecks3.TextStrokeTransparency = 0
  809. tecks3.TextColor3 = Color3.new(255,0,0)
  810. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  811. tecks3.Size = UDim2.new(1,0,0.5,0)
  812. coroutine.resume(coroutine.create(function()
  813.     while tecks3 ~= nil do
  814.         swait()
  815.         tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))   
  816.         tecks3.Rotation = math.random(-3,3)
  817.         tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  818.         tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  819.     end
  820. end))
  821. for i = 1,string.len(text),1 do
  822. tecks2.Text = string.sub(text,1,i)
  823. tecks3.Text = string.sub(text,1,i)
  824. wait(0.01)
  825. end
  826. wait(2)
  827. for i = 1, 50 do
  828. swait()
  829. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  830. tecks2.Rotation = tecks2.Rotation - .8
  831. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  832. tecks2.TextTransparency = tecks2.TextTransparency + .04
  833. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  834. tecks3.Rotation = tecks2.Rotation + .8
  835. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  836. tecks3.TextTransparency = tecks2.TextTransparency + .04
  837. end
  838. naeeym2:Destroy()
  839. end)
  840. chat()
  841. end
  842. function onChatted(msg)
  843. chatfunc(msg)
  844. end
  845. --plr.Chatted:connect(onChatted)
  846.  
  847. abss = Instance.new("BillboardGui",char)
  848. abss.Size = UDim2.new(10,0,10,0)
  849. abss.Enabled = false
  850. imgl = Instance.new("ImageLabel",abss)
  851. imgl.Position = UDim2.new(0,0,0,0)
  852. imgl.Size = UDim2.new(1,0,1,0)
  853. imgl.Image = "rbxassetid://153485522"
  854. imgl.BackgroundTransparency = 1
  855. imgl.ImageColor3 = Color3.new(.9,0,0)
  856. img2 = Instance.new("ImageLabel",abss)
  857. img2.Position = UDim2.new(0,0,0,0)
  858. img2.Size = UDim2.new(1,0,1,0)
  859. img2.Image = "rbxassetid://153485522"
  860. img2.BackgroundTransparency = 1
  861. img2.ImageColor3 = Color3.new(.9,0,0)
  862.  
  863. function TargetSelect(person)
  864. local dd=coroutine.wrap(function()
  865. if targetted ~= person then
  866. targetted = person
  867. img2.Size = UDim2.new(1,0,1,0)
  868. img2.ImageTransparency = 0
  869. img2.Position = UDim2.new(0,0,0,0)
  870. for i = 0, 2, 0.1 do
  871. swait()
  872. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  873. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  874. img2.ImageTransparency = img2.ImageTransparency + 0.05
  875. end
  876. end
  877. end)
  878. dd()
  879. end
  880.  
  881. function dmg(dude)
  882. if dude.Name ~= char then
  883. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  884. local bgf = Instance.new("BodyGyro",dude.Head)
  885. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  886. local val = Instance.new("BoolValue",dude)
  887. val.Name = "IsHit"
  888. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  889. local partasdeff = Instance.new("ParticleEmitter",torsy)
  890. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  891. partasdeff.LightEmission = .1
  892. partasdeff.Size = NumberSequence.new(0.2)
  893. partasdeff.Texture = "rbxassetid://771221224"
  894. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  895. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  896. partasdeff.Transparency = bbb
  897. partasdeff.Size = aaa
  898. partasdeff.ZOffset = .9
  899. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  900. partasdeff.LockedToPart = false
  901. partasdeff.EmissionDirection = "Back"
  902. partasdeff.Lifetime = NumberRange.new(1, 2)
  903. partasdeff.Rate = 1000
  904. partasdeff.Rotation = NumberRange.new(-100, 100)
  905. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  906. partasdeff.Speed = NumberRange.new(6)
  907. partasdeff.VelocitySpread = 10000
  908. partasdeff.Enabled=false
  909. partasdeff:Emit(30)
  910. coroutine.wrap(function()
  911. targetted = nil
  912. swait(30)
  913. dude:BreakJoints()
  914. swait(5)
  915. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  916. for i=0,1,.05 do
  917. for a,v in pairs(dude:GetChildren()) do
  918. if v:IsA("BasePart") then
  919. v.Transparency = i
  920. end
  921. end
  922. swait()
  923. end
  924. for a,v in pairs(dude:GetChildren()) do
  925. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  926. v.ParticleEmitter.Enabled = false
  927. end
  928. game:service'Debris':AddItem(v,2)
  929. end
  930. end)()
  931. end
  932. end
  933.  
  934. --lazi
  935. function kdown(dd)
  936. if dd.Name ~= char then
  937. dd.Humanoid.PlatformStand = true
  938. local bgf = Instance.new("BodyGyro",dd.Head)
  939. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  940. local val = Instance.new("BoolValue",dd)
  941. val.Name = "IsHit"
  942. end
  943. end
  944.  
  945. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  946.     --local buddy
  947.     for _, c in pairs(workspace:children()) do
  948.         local hum = c:findFirstChild("Humanoid")
  949.         if hum ~= nil then
  950.             local head = c:findFirstChild("Torso")
  951.             if head ~= nil then
  952.                 local targ = head.Position - Part.Position
  953.                 local mag = targ.magnitude
  954.                 if mag <= Magnitude and c.Name ~= plr.Name then
  955.                 if c.Name ~= char then
  956.                 if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  957.             local asd = Instance.new("ParticleEmitter",c.Torso)
  958.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  959.             asd.LightEmission = .1
  960.             asd.Size = NumberSequence.new(0.2)
  961.             asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  962.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  963.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  964.             asd.Transparency = bbb
  965.             asd.Size = aaa
  966.             asd.ZOffset = .9
  967.             asd.Acceleration = Vector3.new(0, -5, 0)
  968.             asd.LockedToPart = false
  969.             asd.EmissionDirection = "Back"
  970.             asd.Lifetime = NumberRange.new(1, 2)
  971.             asd.Rate = 1000
  972.             asd.Rotation = NumberRange.new(-100, 100)
  973.             asd.RotSpeed = NumberRange.new(-100, 100)
  974.             asd.Speed = NumberRange.new(6)
  975.             asd.VelocitySpread = 10000
  976.             asd.Enabled=true
  977.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  978.                     dmg(c)
  979.                     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  980.                     coroutine.wrap(function()
  981.                     wait(.2)
  982.                     asd.Enabled = false
  983.                     wait(2)
  984.                     asd:Remove()
  985.                     end)()
  986.                        else
  987.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))      
  988.         Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  989.  
  990.                     end
  991.                 end
  992.             end
  993.         end
  994.     end
  995.     end
  996. end
  997.  
  998. -------------------------------------------------------
  999. --End Important Functions--
  1000. -------------------------------------------------------
  1001.  
  1002. --[[
  1003.         Thanks for using Build-To-Lua by jarredbcv.
  1004. ]]--
  1005.  
  1006. New = function(Object, Parent, Name, Data)
  1007.     local Object = Instance.new(Object)
  1008.     for Index, Value in pairs(Data or {}) do
  1009.         Object[Index] = Value
  1010.     end
  1011.     Object.Parent = Parent
  1012.     Object.Name = Name
  1013.     return Object
  1014. end
  1015.    
  1016. Doll = New("Model",char,"Doll",{})
  1017. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1018. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1019. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1020. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1021. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1022. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1023. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1024. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1025. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1026. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1027. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1028. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1029. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1030. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1031. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1032. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1033. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1034. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1035. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1036. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1037. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1038. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1039. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1040. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1041. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1042. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1043. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1044. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1045. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1046. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1047. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1048. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1049. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1050. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1051. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1052. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1053. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1054. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1055. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1056. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1057. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1058. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1059. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1060. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1061. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1062. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1063. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1064. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1065. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1066. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1067. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1068. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1069. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1070. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1071. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1072. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1073. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1074. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1075. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1076. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1077. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1078. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1079. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1080. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1081. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1082. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1083. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1084. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1085. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1086. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1087. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1088. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1089. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1090. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1091. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1092. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1093. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1094. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1095. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1096. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1097. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1098. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1099. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1100. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1101. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1102. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1103. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1104. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1105. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1106. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1107. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1108. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1109. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1110. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1111. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1112. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1113. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1114. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1115. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1116.  
  1117. --lazi xd
  1118. Needle = New("Model",char,"Needle",{})
  1119. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1120. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1121.  
  1122.  
  1123. for _, v in pairs(Doll:GetChildren()) do
  1124.     if v:IsA'BasePart' then
  1125.     v.CanCollide = false
  1126. end
  1127. end
  1128.  
  1129. for _, v in pairs(Needle:GetChildren()) do
  1130.     if v:IsA'BasePart' then
  1131.     v.CanCollide = false
  1132. end
  1133. end
  1134.  
  1135.  
  1136. local NewInstance = function(instance,parent,properties)
  1137.     local inst = Instance.new(instance,parent)
  1138.     if(properties)then
  1139.         for i,v in next, properties do
  1140.             pcall(function() inst[i] = v end)
  1141.         end
  1142.     end
  1143.     return inst;
  1144. end
  1145. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1146.  
  1147. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1148.  
  1149.  
  1150.  
  1151. -------------------------------------------------------
  1152. --Start Music Option--
  1153. -------------------------------------------------------
  1154. local Music = Instance.new("Sound",tors)
  1155. Music.Volume = 1.5
  1156. Music.SoundId = "rbxassetid://297397123" --536675558 1470848774
  1157. Music.Looped = true
  1158. Music.Pitch = .73 --Pitcher
  1159. Music:Play()
  1160. -------------------------------------------------------
  1161. --End Music Option--
  1162. -------------------------------------------------------
  1163.  
  1164.  
  1165. -------------------------------------------------------
  1166. --Start Attacks N Stuff--
  1167. -------------------------------------------------------
  1168. local sine=0
  1169. function LockOn()
  1170. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1171. TargetSelect(mouse.Target.Parent)
  1172. CreateSound("743521450", char, 1, .8)
  1173. end
  1174. end
  1175.  
  1176.  
  1177.  
  1178. function Stab_Them_For_FUN()
  1179.     attack = true
  1180.     hum.WalkSpeed = 0
  1181.     if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1182.         local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1183.             local partasdeff = Instance.new("ParticleEmitter",torsy)
  1184.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1185.             partasdeff.LightEmission = .1
  1186.             partasdeff.Size = NumberSequence.new(0.2)
  1187.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1188.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1189.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1190.             partasdeff.Transparency = bbb
  1191.             partasdeff.Size = aaa
  1192.             partasdeff.ZOffset = .9
  1193.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1194.             partasdeff.LockedToPart = false
  1195.             partasdeff.EmissionDirection = "Back"
  1196.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1197.             partasdeff.Rate = 1000
  1198.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1199.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1200.             partasdeff.Speed = NumberRange.new(6)
  1201.             partasdeff.VelocitySpread = 10000
  1202.             partasdeff.Enabled=false
  1203.     for i = 0, 1.4, 0.1 do
  1204.         swait()
  1205.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1206.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1207.         if Mrandom(1,15) == 1 then
  1208.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1209.         end
  1210.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1211.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1212.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1213.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1214.     end
  1215.     dmg(targetted)
  1216.     partasdeff.Enabled=true
  1217. CreateSound("429400881", torsy, 10, .8)
  1218.     for i = 0, 1.4, 0.1 do
  1219.         swait()
  1220.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1221.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1222.         if Mrandom(1,15) == 1 then
  1223.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1224.         end
  1225.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1226.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1227.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1228.         LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1229.     end
  1230.     partasdeff.Enabled=false
  1231.     for i = 0, 1.4, 0.1 do
  1232.         swait()
  1233.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1234.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1235.         if Mrandom(1,15) == 1 then
  1236.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1237.         end
  1238.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1239.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1240.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1241.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1242.         end
  1243.     attack = false
  1244.     hum.WalkSpeed = 8
  1245.     elseif targetted.Name == "makhail07" then
  1246.     for i = 0, 2.4, 0.1 do
  1247.         swait()
  1248.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1249.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1250.         if Mrandom(1,15) == 1 then
  1251.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1252.         end
  1253.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1254.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1255.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1256.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1257.     end
  1258.     for i = 0, 2.4, 0.1 do
  1259.         swait()
  1260.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1261.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1262.         if Mrandom(1,15) == 1 then
  1263.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1264.         end
  1265.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1266.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1267.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1268.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1269.     end
  1270.     coroutine.wrap(function()
  1271.     wait(2)
  1272.     --partasdeff:Remove()
  1273.     end)()
  1274.     local sel = Mrandom(1,3)
  1275.     if sel == 1 then   
  1276.     chatfunc("Hmhmhm, Why try?")
  1277.     elseif sel == 2 then   
  1278.     chatfunc("Stop it that's my creator.")
  1279.     elseif sel == 3 then
  1280.     chatfunc("I can't do that...")
  1281.     end
  1282.     wait(2)
  1283.     hum.WalkSpeed = 8
  1284.     attack = false
  1285.     elseif targetted.Name == "Salvo_Starly" then
  1286.         for i = 0, 2.4, 0.1 do
  1287.         swait()
  1288.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1289.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1290.         if Mrandom(1,15) == 1 then
  1291.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1292.         end
  1293.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1294.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1295.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1296.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1297.     end
  1298.         for i = 0, 2.4, 0.1 do
  1299.         swait()
  1300.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1301.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1302.         if Mrandom(1,15) == 1 then
  1303.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1304.         end
  1305.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1306.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1307.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1308.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1309.     end
  1310.     coroutine.wrap(function()
  1311.     wait(2)
  1312.     --partasdeff:Remove()
  1313.     end)()
  1314.     local sel = Mrandom(1,3)
  1315.     if sel == 1 then   
  1316.     chatfunc("Sorry about that.")
  1317.     elseif sel == 2 then   
  1318.     chatfunc("H-Hello. I almost killed you.")
  1319.     elseif sel == 3 then
  1320.     chatfunc("OwO?")
  1321.     end
  1322.     wait(2)
  1323.     hum.WalkSpeed = 8
  1324.     attack = false
  1325.     elseif targetted.Name == "Nebula_Zorua" then
  1326.         for i = 0, 2.4, 0.1 do
  1327.         swait()
  1328.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1329.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1330.         if Mrandom(1,15) == 1 then
  1331.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1332.         end
  1333.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1334.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1335.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1336.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1337.     end
  1338.         for i = 0, 2.4, 0.1 do
  1339.         swait()
  1340.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1341.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1342.         if Mrandom(1,15) == 1 then
  1343.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1344.         end
  1345.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1346.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1347.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1348.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1349.     end
  1350.     coroutine.wrap(function()
  1351.     wait(2)
  1352.     --partasdeff:Remove()
  1353.     end)()
  1354.     local sel = Mrandom(1,3)
  1355.     if sel == 1 then   
  1356.     chatfunc("Sorry, Nebula.")
  1357.     elseif sel == 2 then   
  1358.     chatfunc("Theres no need to harm you. Yet...")
  1359.     elseif sel == 3 then
  1360.     chatfunc("My mistake.")
  1361.     end
  1362.     wait(2)
  1363.     hum.WalkSpeed = 8
  1364.     attack = false
  1365.     elseif targetted.Name == "KillerDarkness0105" then
  1366.         for i = 0, 2.4, 0.1 do
  1367.         swait()
  1368.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1369.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1370.         if Mrandom(1,15) == 1 then
  1371.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1372.         end
  1373.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1374.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1375.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1376.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1377.     end
  1378.         for i = 0, 2.4, 0.1 do
  1379.         swait()
  1380.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1381.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1382.         if Mrandom(1,15) == 1 then
  1383.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1384.         end
  1385.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1386.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1387.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1388.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1389.     end
  1390.     coroutine.wrap(function()
  1391.     wait(2)
  1392.     --partasdeff:Remove()
  1393.     end)()
  1394.     local sel = Mrandom(1,3)
  1395.     if sel == 1 then   
  1396.     chatfunc("Hm, Killer it's been a while.")
  1397.     elseif sel == 2 then   
  1398.     chatfunc("No need for this.")
  1399.     elseif sel == 3 then
  1400.     chatfunc("Hello, sorry.")
  1401.     end
  1402.     wait(2)
  1403.     hum.WalkSpeed = 8
  1404.     attack = false
  1405.     end
  1406. end
  1407.  
  1408. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1409.     attack = true
  1410.     hum.WalkSpeed = 0
  1411.     if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1412.     local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1413.     local partasdeff = Instance.new("ParticleEmitter",torsy)
  1414.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1415.             partasdeff.LightEmission = .1
  1416.             partasdeff.Size = NumberSequence.new(0.2)
  1417.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1418.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1419.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1420.             partasdeff.Transparency = bbb
  1421.             partasdeff.Size = aaa
  1422.             partasdeff.ZOffset = .9
  1423.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1424.             partasdeff.LockedToPart = false
  1425.             partasdeff.EmissionDirection = "Back"
  1426.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1427.             partasdeff.Rate = 1000
  1428.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1429.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1430.             partasdeff.Speed = NumberRange.new(6)
  1431.             partasdeff.VelocitySpread = 10000
  1432.             partasdeff.Enabled=false
  1433.     for i = 0, 1.2, 0.1 do
  1434.         swait()
  1435.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1436.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1437.         if Mrandom(1,15) == 1 then
  1438.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1439.         end
  1440.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1441.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1442.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1443.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1444.         end
  1445.     HW.Part0 = root
  1446.     for i = 0, 1.8, 0.1 do
  1447.         swait()
  1448.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1449.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1450.         if Mrandom(1,15) == 1 then
  1451.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1452.         end
  1453.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1454.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1455.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1456.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1457.         HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1458.         end
  1459.     kdown(targetted)
  1460.     for i = 0, 1.6, 0.1 do
  1461.         swait()
  1462.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1463.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1464.         if Mrandom(1,15) == 1 then
  1465.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1466.         end
  1467.         RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1468.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1469.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1470.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1471.       end
  1472.     for i = 1,7 do
  1473.         partasdeff.Enabled = false
  1474.         for i = 0, 1.6, 0.1 do
  1475.         swait()
  1476.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1477.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1478.         if Mrandom(1,15) == 1 then
  1479.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1480.         end
  1481.         RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1482.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1483.         RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1484.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1485.     end
  1486. CreateSound("429400881", torsy, 10, 1)
  1487.     partasdeff.Enabled = true
  1488.     for i = 0, 1.6, 0.1 do
  1489.         swait()
  1490.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1491.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1492.         if Mrandom(1,15) == 1 then
  1493.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1494.         end
  1495.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1496.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1497.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1498.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1499.     end
  1500.         end
  1501.     partasdeff.Enabled = false
  1502.     dmg(targetted)
  1503.     attack = false
  1504.     HW.Part0 = ra
  1505.     HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1506.     hum.WalkSpeed = 8
  1507.     elseif targetted.Name == "makhail07" then
  1508.     for i = 0, 3.2, 0.1 do
  1509.         swait()
  1510.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1511.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1512.         if Mrandom(1,15) == 1 then
  1513.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1514.         end
  1515.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1516.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1517.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1518.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1519.         end
  1520.     for i = 0, 1.8, 0.1 do
  1521.         swait()
  1522.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1523.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1524.         if Mrandom(1,15) == 1 then
  1525.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1526.         end
  1527.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1528.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1529.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1530.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1531.             end
  1532.         coroutine.wrap(function()
  1533.     wait(2)
  1534.     --partasdeff:Remove()
  1535.     end)()
  1536.     local sel = Mrandom(1,3)
  1537.     if sel == 1 then   
  1538.     chatfunc("Hah you tried.")
  1539.     elseif sel == 2 then   
  1540.     chatfunc("No,no that's wrong.")
  1541.     elseif sel == 3 then
  1542.     chatfunc("Oops, I almost smashed myself to pieces.")
  1543.     end
  1544.     wait(2)
  1545.     hum.WalkSpeed = 8
  1546.     attack = false
  1547.     elseif targetted.Name == "Salvo_Starly" then
  1548.     for i = 0, 3.2, 0.1 do
  1549.         swait()
  1550.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1551.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1552.         if Mrandom(1,15) == 1 then
  1553.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1554.         end
  1555.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1556.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1557.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1558.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1559.         end
  1560.     for i = 0, 1.8, 0.1 do
  1561.         swait()
  1562.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1563.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1564.         if Mrandom(1,15) == 1 then
  1565.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1566.         end
  1567.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1568.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1569.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1570.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1571.             end
  1572.         coroutine.wrap(function()
  1573.     wait(2)
  1574.     --partasdeff:Remove()
  1575.     end)()
  1576.     local sel = Mrandom(1,3)
  1577.     if sel == 1 then   
  1578.     chatfunc("Ooooopsy.")
  1579.     elseif sel == 2 then   
  1580.     chatfunc("OOF I almost smashed you.")
  1581.     elseif sel == 3 then
  1582.     chatfunc("Give me, wait...Salvo?")
  1583.     end
  1584.     wait(2)
  1585.     hum.WalkSpeed = 8
  1586.     attack = false
  1587.     elseif targetted.Name == "Nebula_Zorua" then
  1588.     for i = 0, 3.2, 0.1 do
  1589.         swait()
  1590.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1591.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1592.         if Mrandom(1,15) == 1 then
  1593.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1594.         end
  1595.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1596.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1597.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1598.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1599.         end
  1600.     for i = 0, 1.8, 0.1 do
  1601.         swait()
  1602.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1603.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1604.         if Mrandom(1,15) == 1 then
  1605.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1606.         end
  1607.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1608.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1609.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1610.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1611.             end
  1612.         coroutine.wrap(function()
  1613.     wait(2)
  1614.     --partasdeff:Remove()
  1615.     end)()
  1616.     local sel = Mrandom(1,3)
  1617.     if sel == 1 then   
  1618.     chatfunc("Lucky I know you...")
  1619.     elseif sel == 2 then   
  1620.     chatfunc("Nebu?")
  1621.     elseif sel == 3 then
  1622.     chatfunc("VSB = Bad, GSB = Good")
  1623.     end
  1624.     wait(2)
  1625.     hum.WalkSpeed = 8
  1626.     attack = false
  1627.     elseif targetted.Name == "KillerDarkness0105" then
  1628.     for i = 0, 3.2, 0.1 do
  1629.         swait()
  1630.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1631.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1632.         if Mrandom(1,15) == 1 then
  1633.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1634.         end
  1635.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1636.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1637.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1638.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1639.         end
  1640.     for i = 0, 1.8, 0.1 do
  1641.         swait()
  1642.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1643.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1644.         if Mrandom(1,15) == 1 then
  1645.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1646.         end
  1647.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1648.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1649.         RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1650.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1651.             end
  1652.         coroutine.wrap(function()
  1653.     wait(2)
  1654.     --partasdeff:Remove()
  1655.     end)()
  1656.     local sel = Mrandom(1,3)
  1657.     if sel == 1 then   
  1658.     chatfunc("AaaaAA Killer, what are you doing?")
  1659.     elseif sel == 2 then   
  1660.     chatfunc("Are you finished with those touhou scripts?")
  1661.     elseif sel == 3 then
  1662.     chatfunc("Oh hi, sorry for that.")
  1663.     end
  1664.     wait(2)
  1665.     hum.WalkSpeed = 8
  1666.     attack = false
  1667.     end
  1668. end
  1669.  
  1670. function Get_Over_Here_And_PERISH()
  1671.     attack = true
  1672.     hum.WalkSpeed = 0
  1673.     local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1674.     for i = 0, 2, 0.1 do
  1675.         swait()
  1676.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1677.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1678.         if Mrandom(1,15) == 1 then
  1679.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1680.         end
  1681.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1682.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1683.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1684.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1685.         end
  1686.     coroutine.resume(coroutine.create(function()
  1687.         for i = 1,10 do
  1688.             swait()
  1689.         local Pully = Create("BodyPosition")({
  1690.             P = 9000,
  1691.             D = 1000,
  1692.             maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1693.             position = ra.Position - ra.CFrame.lookVector * 6,
  1694.             Parent = torsy
  1695.           })
  1696.           game:GetService("Debris"):AddItem(Pully, 0.2)
  1697.           wait()
  1698.         end
  1699.     end))
  1700.     CreateSound("541909814", torsy, 10, 1)
  1701.     CreateSound("131228548", hed, 10, 1)
  1702.     for i = 0, 2.2, 0.1 do
  1703.         swait()
  1704.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1705.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1706.         if Mrandom(1,15) == 1 then
  1707.             tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1708.         end
  1709.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1710.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1711.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1712.         LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1713.         end
  1714.     attack = false
  1715.     hum.WalkSpeed = 8
  1716. end
  1717.  
  1718. function The_End_offfff()
  1719.     attack = true
  1720.     hum.WalkSpeed = 0
  1721.     Music:Stop()
  1722.     for _, v in pairs(Doll:GetChildren()) do
  1723.     if v:IsA'BasePart' then
  1724.     v:Remove()
  1725.     end
  1726.     end
  1727.     for _, v in pairs(Needle:GetChildren()) do
  1728.     if v:IsA'BasePart' then
  1729.      v:Remove()
  1730.     end
  1731.     end
  1732.     for i = 0,6,0.1 do
  1733.         swait()
  1734.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1735.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1736.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1737.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1738.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1739.         LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1740.     end
  1741.     CreateSound("1093102664", hed, 10, 1)
  1742.     for i = 0,4,0.1 do
  1743.         swait()
  1744.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1745.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1746.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1747.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1748.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1749.         LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1750.     end
  1751.     for i = 0,6,0.1 do
  1752.         swait()
  1753.         rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1754.         tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1755.         RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1756.         LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1757.         RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1758.         LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1759.     end
  1760.     wait(2)
  1761.     dmg(char)
  1762. end
  1763.  
  1764. -------------------------------------------------------
  1765. --End Attacks N Stuff--
  1766. -------------------------------------------------------
  1767. mouse.Button1Down:connect(function()
  1768.     if attack == false and targetted ~= nil then
  1769.         Stab_Them_For_FUN()
  1770.     end
  1771. end)
  1772.  
  1773.  
  1774. mouse.KeyDown:connect(function(key)
  1775. if attack == false then
  1776.     if key == 'q' then
  1777.         LockOn()
  1778.     elseif key == 'f' then
  1779.         chatfunc("Come on now child everythings okay...")
  1780.     elseif key == 'e' and targetted ~= nil then
  1781.         Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1782.     elseif key == 'x' and targetted ~= nil then
  1783.         Get_Over_Here_And_PERISH()
  1784.     elseif key == 'r' and targetted ~= nil then
  1785.         CreateSound("3334162895", hed, .4, math.random(5, 15) / 5)
  1786.         root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1787.     elseif key == 'p' then
  1788.         The_End_offfff()
  1789.         end
  1790.     end
  1791. end)
  1792.  
  1793.  
  1794.  
  1795.  
  1796.  
  1797.  
  1798. -------------------------------------------------------
  1799. --Start Animations--
  1800. -------------------------------------------------------
  1801. local equipped = false
  1802. hum.WalkSpeed = 8
  1803. hed.face.Texture = "rbxassetid://1471407701"
  1804. local idle = 0
  1805. local change = 1
  1806. local val = 0
  1807. local toim = 0
  1808. local idleanim = 0.4
  1809. hum.Animator.Parent = nil
  1810. while true do
  1811.     swait()
  1812.     Music.Parent = tors
  1813.    
  1814.     imgl.Rotation = imgl.Rotation + 3
  1815.     img2.Rotation = img2.Rotation + 3
  1816.     if targetted ~= nil then
  1817.     abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1818.     abss.Enabled = true
  1819.     elseif targetted == nil then
  1820.     abss.Adornee = nil
  1821.     abss.Enabled = false
  1822.     end
  1823.  
  1824.     while true and imgl.Rotation >= 360 do
  1825.     imgl.Rotation = 0  
  1826.     img2.Rotation = 0
  1827.     end
  1828.    
  1829.     sine = sine + change
  1830.     local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1831.     local velderp = root.Velocity.y
  1832.     hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1833.     if equipped == true or equipped == false then
  1834.         if attack == false then
  1835.             idle = idle + 1
  1836.         else
  1837.             idle = 0
  1838.         end
  1839.         if 1 < root.Velocity.y and hitfloor == nil then
  1840.             Anim = "Jump"
  1841.             if attack == false then
  1842.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1843.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1844.                 RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1845.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1846.                 LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1847.                 RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1848.             end
  1849.         elseif -1 > root.Velocity.y and hitfloor == nil then
  1850.             Anim = "Fall"
  1851.             if attack == false then
  1852.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1853.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1854.                 RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1855.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1856.                 LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1857.                 RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1858.             end
  1859.         elseif torvel < 1 and hitfloor ~= nil then
  1860.             Anim = "Idle"
  1861.             change = .6
  1862.             if attack == false then
  1863.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1864.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1865.                 if Mrandom(1,15) == 1 then
  1866.                     tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1867.                 end
  1868.                 RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1869.                 LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1870.                 RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1871.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1872.                 HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1873.             end
  1874.         elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1875.             Anim = "Walk"
  1876.             change = .4
  1877.             if attack == false then
  1878.                 rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1879.                 tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1880.                 RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1881.                 LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1882.                 RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1883.                 LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70)  * Cos(sine / 7) , Rad(0) ,    Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1884.                 HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1885.             end
  1886.         end
  1887.     end
  1888.     if 0 < #Effects then
  1889.         for e = 1, #Effects do
  1890.             if Effects[e] ~= nil then
  1891.                 local Thing = Effects[e]
  1892.                 if Thing ~= nil then
  1893.                     local Part = Thing[1]
  1894.                     local Mode = Thing[2]
  1895.                     local Delay = Thing[3]
  1896.                     local IncX = Thing[4]
  1897.                     local IncY = Thing[5]
  1898.                     local IncZ = Thing[6]
  1899.                     if 1 >= Thing[1].Transparency then
  1900.                         if Thing[2] == "Block1" then
  1901.                             Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1902.                             local Mesh = Thing[1].Mesh
  1903.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1904.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1905.                         elseif Thing[2] == "Block2" then
  1906.                             Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1907.                             local Mesh = Thing[7]
  1908.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1909.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1910.                         elseif Thing[2] == "Block3" then
  1911.                             Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1912.                             local Mesh = Thing[7]
  1913.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1914.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1915.                         elseif Thing[2] == "Cylinder" then
  1916.                             local Mesh = Thing[1].Mesh
  1917.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1918.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1919.                         elseif Thing[2] == "Blood" then
  1920.                             local Mesh = Thing[7]
  1921.                             Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1922.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1923.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1924.                         elseif Thing[2] == "Elec" then
  1925.                             local Mesh = Thing[1].Mesh
  1926.                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1927.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1928.                         elseif Thing[2] == "Disappear" then
  1929.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1930.                         elseif Thing[2] == "Shatter" then
  1931.                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1932.                             Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1933.                             Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1934.                             Thing[6] = Thing[6] + Thing[5]
  1935.                         end
  1936.                     else
  1937.                         Part.Parent = nil
  1938.                         table.remove(Effects, e)
  1939.                     end
  1940.                 end
  1941.             end
  1942.         end
  1943.     end
  1944. end
  1945. -------------------------------------------------------
  1946. --End Animations And Script--
  1947. -------------------------------------------------------
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