Advertisement
Guest User

Untitled

a guest
Oct 20th, 2019
104
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 60.55 KB | None | 0 0
  1. Log uploaded on Wednesday, October 02, 2019, 3:54:21 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Better Vanilla Masking: (no assemblies)
  5. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  6. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
  7. Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
  8. RKTP: (no assemblies)
  9. RuntimeGC: RuntimeGC(20.0.15.1)
  10. ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.7.1.224)
  11. Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
  12. EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
  13. Startup impact: 0Harmony(1.2.0.1), StartupImpact(1.1.7027.12912)
  14. Graphics Setter: 0Harmony(1.2.0.1), GraphicSetter(1.0.0.0)
  15. [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
  16. [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
  17. Technology Blueprints: 0Harmony(1.2.0.1), RimworldDiscoverTechs(1.0.1.0)
  18. RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
  19. Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.8.232)
  20. Stackable Chunks [1.0]: (no assemblies)
  21. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.10.84)
  22. Smart Speed: SmartSpeed(1.0.0.0)
  23. Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
  24. Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
  25. VGP Garden Resources: (no assemblies)
  26. VGP Garden Medicine: ModFinder(1.0.0.0)
  27. OgreStack: OgreStack(1.0.0.0)
  28. Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
  29. VGP Garden Tools: VGTools(1.0.0.0)
  30. VGP Vegetable Garden: ModFinder(1.0.0.0)
  31. Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.3.0.0)
  32. MendAndRecycle: MendAndRecycle(1.0.6942.32740)
  33. Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
  34. Skilled Stonecutting: (no assemblies)
  35. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
  36. Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.5.0)
  37. More Trade Ships: (no assemblies)
  38. Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
  39. More Batteries: (no assemblies)
  40. Increased Stack: (no assemblies)
  41. Steel extraction: (no assemblies)
  42. [FSF] Rain Washes Away Filth: (no assemblies)
  43. Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
  44. [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
  45. ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
  46. Wall Vitals Monitor: (no assemblies)
  47. [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.7.0)
  48. Repair Workbench: RepairBench(1.0.0.0)
  49. Bionic icons: BionicIcons(1.0.0.0)
  50. Cheaper Components: (no assemblies)
  51. Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
  52. More Linkables: (no assemblies)
  53. Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
  54. VGP Garden Fabrics: ModFinder(1.0.0.0)
  55. Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
  56. More Harvest Designators!: MoreHarvestDesignators(1.0.6864.29280)
  57. FishIndustry: FishIndustry(1.0.0.0)
  58. Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
  59. Weapon Tech: (no assemblies)
  60. VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
  61. VGP Garden Drinks: Drinks(1.0.0.0)
  62. VGP Garden Dyes: (no assemblies)
  63. VGP Garden Gourmet: ModFinder(1.0.0.0)
  64. VGP Garden Resources (Medieval Tech Patch): (no assemblies)
  65. VGP More Veggies: ModFinder(1.0.0.0)
  66. VGP Revised Caffeine: (no assemblies)
  67. VGP Soylent Production: (no assemblies)
  68. VGP Xtra Trees and Flowers: (no assemblies)
  69. VGP_CoffeeTeaDrugs: (no assemblies)
  70. Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
  71. No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
  72. More vanilla factions: (no assemblies)
  73. Level Up!: 0Harmony(1.2.0.1), LevelUp(1.0.9.3)
  74. [FSF] Complex Jobs: (no assemblies)
  75. SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
  76. Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
  77. Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
  78. ItemListSelector: ItemListSelector(1.0.0.0)
  79. In-wall coolers and vents [1.0]: InwallCoolersAndVents(1.0.6826.40526)
  80. Hardworking animals 1.0: (no assemblies)
  81. Everybody Gets One: 0Harmony(1.2.0.1), Everybody_Gets_One(1.0.0.0)
  82. DontBlockDoorMod[1.0]: 0Harmony(1.1.0.0), DontBlockDoorMod(0.0.0.0)
  83. Blighted Alert: BlightedAlert(1.0.0.0)
  84.  
  85. Active Harmony patches:
  86. <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.Patch_Gizmo_RefuelableFuelStatus+ManualPatch_GizmoOnGUI_Delegate.Transpiler
  87. <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  88. <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  89. <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: TD_Enhancement_Pack.JobDriver_DoBill_Patch.Transpiler
  90. <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
  91. <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
  92. Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
  93. ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
  94. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  95. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  96. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  97. BillRepeatModeUtility.MakeConfigFloatMenu: TRANS: TD_Enhancement_Pack.MakeConfigFloatMenu_Patch.Transpiler
  98. BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
  99. Bill_Production.CanUnpause: PRE: TD_Enhancement_Pack.CanUnpause_Patch.Prefix
  100. Bill_Production.DoConfigInterface: TRANS: TD_Enhancement_Pack.DoConfigInterface_Patch.Transpiler
  101. Bill_Production.ShouldDoNow: PRE: TD_Enhancement_Pack.ShouldDoNow_Patch.Prefix
  102. Bill_Production.get_RepeatInfoText: PRE: TD_Enhancement_Pack.RepeatInfoText_Patch.Prefix
  103. Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
  104. Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
  105. Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
  106. Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
  107. Building_Door.SpawnSetup: post: DontBlockDoorMod.PatchForBuilding_Door.Postfix
  108. Building_TurretGun.BurstCooldownTime: post: TurretExtensions.Patch_Building_TurretGun+Patch_BurstCooldownTime.Postfix
  109. Building_TurretGun.GetInspectString: TRANS: TurretExtensions.Patch_Building_TurretGun+Patch_GetInspectString.Transpiler
  110. Building_TurretGun.SpawnSetup: post: TurretExtensions.Patch_Building_TurretGun+Patch_SpawnSetup.Postfix
  111. Building_TurretGun.Tick: PRE: TurretExtensions.Patch_Building_TurretGun+Patch_Tick.Prefix
  112. Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix post: TurretExtensions.Patch_Building_TurretGun+Patch_TryStartShootSomething.Postfix
  113. Building_TurretGun.get_CanSetForcedTarget: post: TurretExtensions.Patch_Building_TurretGun+Patch_CanSetForcedTarget.Postfix
  114. Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
  115. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  116. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  117. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  118. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  119. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  120. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  121. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  122. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  123. CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler
  124. Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  125. Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
  126. CompPowerTrader.SetUpPowerVars: post: TurretExtensions.Patch_CompPowerTrader+Patch_SetUpPowerVars.Postfix
  127. CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_CompInspectStringExtra.Transpiler
  128. CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_GetFuelCountToFullyRefuel.Transpiler
  129. CompRefuelable.Refuel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_Refuel.Transpiler
  130. CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_TargetFuelLevel_Getter.Transpiler
  131. CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_TargetFuelLevel_Setter.Transpiler
  132. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  133. CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  134. CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  135. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  136. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  137. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  138. DeepProfiler.End: PRE: StartupImpact.Patch.DeepProfilerEnd.Prefix
  139. DeepProfiler.Start: PRE: StartupImpact.Patch.DeepProfilerStart.Prefix
  140. DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
  141. DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  142. DefOfHelper.EnsureInitializedInCtor: PRE: SmartMedicine.Mod.EnsureInitializedInCtorPrefix
  143. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration, AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
  144. Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
  145. Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
  146. Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
  147. Designator_Cancel.DesignateThing: PRE: TurretExtensions.Patch_Designator_Cancel+Patch_DesignateThing.Prefix
  148. Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
  149. Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
  150. Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
  151. Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
  152. Dialog_BillConfig.DoWindowContents: TRANS: TD_Enhancement_Pack.Dialog_BillConfig_Patch.Transpiler
  153. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  154. Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
  155. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  156. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  157. DirectXmlLoader.DefFromNode: PRE: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Prefix post: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Postfix
  158. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  159. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
  160. FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
  161. FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
  162. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
  163. FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
  164. FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThingDef.Postfix
  165. FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThing.Postfix
  166. FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThingDef.Postfix
  167. FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThing.Postfix
  168. Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
  169. Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
  170. Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
  171. Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
  172. Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
  173. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  174. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  175. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
  176. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  177. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  178. GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
  179. GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
  180. GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
  181. GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
  182. GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
  183. GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
  184. GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
  185. GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
  186. GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
  187. GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
  188. GenPlace.PlaceSpotQualityAt: PRE: DontBlockDoorMod.PatchForGenPlace.Prefix
  189. GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
  190. GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
  191. GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
  192. GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
  193. GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
  194. HaulAIUtility.HaulablePlaceValidator: PRE: DontBlockDoorMod.Patch_TryFindSpotToPlaceHaulableCloseTo.Prefix
  195. HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
  196. HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
  197. HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
  198. HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
  199. HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
  200. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  201. Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
  202. Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
  203. Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
  204. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
  205. ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
  206. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix post: SmartMedicine.InterfaceDrop_Patch.Postfix
  207. ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
  208. IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
  209. IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
  210. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
  211. IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
  212. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
  213. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  214. InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
  215. InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix
  216. ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
  217. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
  218. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
  219. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  220. JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
  221. JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
  222. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
  223. JobGiver_DropUnusedInventory.TryGiveJob: TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
  224. JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
  225. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  226. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  227. JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
  228. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  229. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  230. Listing_ResourceReadout.DoThingDef: post: ItemListSelector.Patch_RecourceReadout.Postfix
  231. LoadedModManager.LoadModXML: PRE: StartupImpact.Patch.LoadedModManagerLoadModXML.Prefix post: StartupImpact.Patch.LoadedModManagerLoadModXML.Postfix
  232. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  233. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  234. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  235. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  236. MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler, DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
  237. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  238. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  239. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  240. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  241. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  242. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  243. Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
  244. MemoryUtility.ClearAllMapsAndWorld: PRE: PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
  245. MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  246. ModContentLoader`1.LoadPNG: PRE: GraphicSetter.GraphicSetter+LoadPNGPatch.Prefix
  247. ModContentPack.<ReloadContent>m__1: PRE: StartupImpact.Patch.ModContentPackReloadContentm__1.Prefix
  248. ModContentPack.LoadDefs: post: StartupImpact.Patch.ModContentPackLoadDefs.Postfix
  249. ModContentPack.LoadPatches: PRE: StartupImpact.Patch.ModContentPackLoadPatches.Prefix post: StartupImpact.Patch.ModContentPackLoadPatches.Postfix
  250. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  251. ModsConfig.Save: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_Save.Postfix
  252. OptionListingUtility.DrawOptionListing: PRE: StartupImpact.Patch.OptionListingUtilityDrawOptionListing.Prefix
  253. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  254. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  255. Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
  256. Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+VersionIterationLoop.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+ExpandScrollViewHeight.Transpiler
  257. Page_ModsConfig.PostClose: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Transpiler
  258. Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
  259. PatchOperation.Apply: PRE: StartupImpact.Patch.PatchOperationApply.Prefix post: StartupImpact.Patch.PatchOperationApply.Postfix
  260. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  261. Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
  262. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  263. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
  264. Pawn.Kill: post: PawnRules.Patch.Verse_Pawn_Kill.Postfix
  265. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  266. Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix
  267. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  268. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
  269. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  270. PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
  271. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  272. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
  273. PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
  274. PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
  275. PawnGenerator.GenerateTraits: TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
  276. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  277. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
  278. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  279. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
  280. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  281. PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
  282. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  283. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  284. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  285. Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
  286. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  287. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  288. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  289. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  290. Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
  291. Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
  292. Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix
  293. Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
  294. Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
  295. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  296. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  297. Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
  298. Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
  299. Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener
  300. Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+Notify_DamageTaken.Replacement
  301. Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
  302. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  303. Pawn_RotationTracker.UpdateRotation: TRANS: TurretExtensions.Patch_Pawn_RotationTracker+Patch_UpdateRotation.Transpiler
  304. PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
  305. PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
  306. PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
  307. PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
  308. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  309. PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
  310. PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
  311. Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
  312. RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
  313. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  314. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  315. ResearchNode.get_Available: PRE: RimworldDiscoverTechs.ResearchNode_Get_Available.Prefix
  316. ResearchProjectDef.get_PrerequisitesCompleted: PRE: RimworldDiscoverTechs.PrerequisitesCompleted_Prefix.Prefix
  317. ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
  318. ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  319. ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  320. ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  321. ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  322. ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  323. ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
  324. ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
  325. ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
  326. ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
  327. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  328. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  329. ResourceReadout.DrawIcon: post: ItemListSelector.Patch_DrawIcon.Postfix
  330. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  331. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, TurretExtensions.Patch_ReverseDesignatorDatabase+Patch_InitDesignators.Postfix
  332. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  333. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  334. Sandy_Detailed_RPG_GearTab.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
  335. Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
  336. Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
  337. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  338. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  339. SkillRecord.Learn: PRE: LevelUp.Learn_Patch.Prefix post: LevelUp.Learn_Patch.Postfix
  340. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  341. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  342. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  343. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  344. StatWorker.GetExplanationUnfinalized: post: TurretExtensions.Patch_StatWorker+Patch_GetExplanationUnfinalized.Postfix TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  345. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, TurretExtensions.Patch_StatWorker+Patch_GetValueUnfinalized.Postfix
  346. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  347. StaticConstructorOnStartupUtility.CallAll: PRE: StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix
  348. StatsReportUtility.DescriptionEntry: post: TurretExtensions.Patch_StatsReportUtility+Patch_DescriptionEntry_Thing.Postfix
  349. StatsReportUtility.StatsToDraw: post: TurretExtensions.Patch_StatsReportUtility+Patch_StatsToDraw_Def_ThingDef.Postfix
  350. StatsReportUtility.StatsToDraw: post: TurretExtensions.Patch_StatsReportUtility+Patch_StatsToDraw_Thing.Postfix
  351. StoreUtility.NoStorageBlockersIn: PRE: DontBlockDoorMod.Patch_NoStorageBlockersIn.Prefix
  352. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  353. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  354. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  355. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  356. TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
  357. Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
  358. Thing.DrawExtraSelectionOverlays: TRANS: TurretExtensions.Patch_Thing+Patch_DrawExtraSelectionOverlays.Transpiler
  359. Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
  360. Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
  361. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  362. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
  363. Thing.get_Graphic: post: TurretExtensions.Patch_Thing+Patch_Graphic_Getter.Postfix
  364. ThingDef.SpecialDisplayStats: post: TurretExtensions.Patch_ThingDef+Patch_SpecialDisplayStats.Postfix
  365. ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
  366. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  367. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  368. ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
  369. ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
  370. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  371. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  372. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  373. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  374. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
  375. Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
  376. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
  377. TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
  378. TurretTop.DrawTurret: TRANS: TurretExtensions.Patch_TurretTop+Patch_DrawTurret.Transpiler
  379. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  380. Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
  381. Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
  382. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  383. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  384. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  385. VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  386. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  387. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  388. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  389. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  390. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  391. Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  392. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  393. Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
  394. WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
  395. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
  396. WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  397. WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
  398. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
  399. WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
  400. WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
  401. WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
  402. WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
  403. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
  404. WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
  405. WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
  406. WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
  407. WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
  408. WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
  409. WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
  410. WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
  411. WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
  412. WorkGiver_Train.JobOnThing: post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
  413. WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
  414. WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
  415. WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
  416. WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
  417. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  418. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  419. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, PawnRules, fluffy.modmanager, DoctorVanGogh.ModSwitch, HugsLib.AllowTool, Fluffy.AnimalTab, HugsLib.RunAndGun, XeoNovaDan.TurretExtensions, com.github.automatic1111.startupimpact, com.graphicsetter.rimworld.mod, fluffy.medicaltab, io.github.ratysz.madskills, uuugggg.rimworld.SmartMedicine.main, fluffy.rimworld.pharmacist, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Share_The_Load.main, de.hatti.rimworld.mod.qualitybuilder, rimworld.ResearchPal, Uuugggg.rimworld.Everybody_Gets_One.main, EdB.PrepareCarefully, com.rimworld.mod.moretraitslots, RimworldDiscoverTechsClass, uuugggg.rimworld.SmartMedicine.RPGInventory, rimworld.randomKiwi.hfm, RimWorld.Vanya.IncidentPersonStat, mehni.rimworld.shipchunks.main, com.tammybee.whereismyweapon, LevelUp, com.github.automatic1111.recipeicons, Uuugggg.rimworld.TD_Enhancement_Pack.main, HugsLib.ItemListSelector; 1.1.0.0: tikubonn.rimworld.mod.dontblockdoor; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds; 1.0.9.0: com.spdskatr.rsu.fixes
  420.  
  421. Platform information: (hidden, use publishing options to include)
  422.  
  423. Log file contents:
  424. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  425. GfxDevice: [Renderer information redacted]
  426. Begin MonoManager ReloadAssembly
  427. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  428. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  429. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  430. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  431. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  432. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  433. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  434. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  435. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  436. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  437. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  438. RimWorld 1.0.2282 rev726
  439.  
  440. [HugsLib] version 6.1.3
  441.  
  442. [RuntimeGC] Mod settings loaded.
  443.  
  444. ModSwitch 1.7.1.224 - initialized patches...
  445.  
  446. Graphics Setter - Loaded
  447.  
  448. [Pawn Rules v1.2.5] Initialized
  449.  
  450. XML error: Duplicate XML node name costStuffCount in this XML block: <ThingDef ParentName="ArmorMachineableBase"><defName>Apparel_FlakVest</defName><label>plate vest</label><description>A couple of armor plates, held in place by straps. Incredibly crude, but better than nothing.</description><techLevel>Industrial</techLevel><recipeMaker><researchPrerequisite>PlateArmor</researchPrerequisite><unfinishedThingDef>UnfinishedArmor</unfinishedThingDef><recipeUsers><li>ElectricSmithy</li><li>FueledSmithy</li><li>TableMachining</li></recipeUsers></recipeMaker><graphicData><texPath>Things/Pawn/Humanlike/Apparel/FlakVest/FlakVest</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.90</drawSize></graphicData><statBases><WorkToMake>6000</WorkToMake><MaxHitPoints>200</MaxHitPoints><Mass>10</Mass><Flammability>0.6</Flammability><Insulation_Cold>1</Insulation_Cold><EquipDelay>5</EquipDelay><StuffEffectMultiplierArmor>0.6</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.08</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0</StuffEffectMultiplierInsulation_Heat></statBases><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed></equippedStatOffsets><thingCategories><li>Apparel</li></thingCategories><costList /><apparel><bodyPartGroups><li>Torso</li></bodyPartGroups><wornGraphicPath>Things/Pawn/Humanlike/Apparel/FlakVest/FlakVest</wornGraphicPath><layers><li>Middle</li></layers><tags><li>IndustrialMilitaryBasic</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><colorGenerator Class="ColorGenerator_StandardApparel" /><costStuffCount>30</costStuffCount><stuffCategories><li>Fabric</li></stuffCategories></ThingDef>
  451.  
  452. XML error: Duplicate XML node name stuffCategories in this XML block: <ThingDef ParentName="ArmorMachineableBase"><defName>Apparel_FlakVest</defName><label>plate vest</label><description>A couple of armor plates, held in place by straps. Incredibly crude, but better than nothing.</description><techLevel>Industrial</techLevel><recipeMaker><researchPrerequisite>PlateArmor</researchPrerequisite><unfinishedThingDef>UnfinishedArmor</unfinishedThingDef><recipeUsers><li>ElectricSmithy</li><li>FueledSmithy</li><li>TableMachining</li></recipeUsers></recipeMaker><graphicData><texPath>Things/Pawn/Humanlike/Apparel/FlakVest/FlakVest</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.90</drawSize></graphicData><statBases><WorkToMake>6000</WorkToMake><MaxHitPoints>200</MaxHitPoints><Mass>10</Mass><Flammability>0.6</Flammability><Insulation_Cold>1</Insulation_Cold><EquipDelay>5</EquipDelay><StuffEffectMultiplierArmor>0.6</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.08</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0</StuffEffectMultiplierInsulation_Heat></statBases><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed></equippedStatOffsets><thingCategories><li>Apparel</li></thingCategories><costList /><apparel><bodyPartGroups><li>Torso</li></bodyPartGroups><wornGraphicPath>Things/Pawn/Humanlike/Apparel/FlakVest/FlakVest</wornGraphicPath><layers><li>Middle</li></layers><tags><li>IndustrialMilitaryBasic</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><colorGenerator Class="ColorGenerator_StandardApparel" /><costStuffCount>30</costStuffCount><stuffCategories><li>Fabric</li></stuffCategories></ThingDef>
  453.  
  454. XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="VG_DrinksBase"><defName>Coffee</defName><label>Garden Coffee</label><description>A cup of coffee</description><graphicData><texPath>Things/Item/Coffee</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><thingCategories><li>SweetMeals</li></thingCategories><stackLimit>75</stackLimit><statBases><MarketValue>8</MarketValue></statBases><ingestible><preferability>NeverForNutrition</preferability><foodType>Fluid, Processed</foodType><joyKind>Chemical</joyKind><joy>0.07</joy><drugCategory>Social</drugCategory><ingestSound>Ingest_Beer</ingestSound><ingestHoldOffsetStanding><northDefault><offset>(0.18,0,0)</offset></northDefault></ingestHoldOffsetStanding><ingestCommandString>Drink {0}</ingestCommandString><ingestReportString>Drinking {0}.</ingestReportString><chairSearchRadius>25</chairSearchRadius><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>Caffeine</hediffDef><severity>0.05</severity><toleranceChemical>Caffeine</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetNeed"><need>Rest</need><offset>0.20</offset></li><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>CaffeineTolerance</hediffDef><severity>0.01</severity><divideByBodySize>true</divideByBodySize></li></outcomeDoers><nurseable>true</nurseable><drugCategory>Social</drugCategory></ingestible><comps><li Class="CompProperties_Drug"><chemical>Caffeine</chemical><addictiveness>0.02</addictiveness><minToleranceToAddict>0.2</minToleranceToAddict><existingAddictionSeverityOffset>0.20</existingAddictionSeverityOffset><needLevelOffset>1</needLevelOffset><listOrder>10</listOrder></li></comps><comps><li Class="CompProperties_Drug"><listOrder>1100</listOrder></li></comps></ThingDef>
  455.  
  456. XML error: Duplicate XML node name drugCategory in this XML block: <ingestible><preferability>NeverForNutrition</preferability><foodType>Fluid, Processed</foodType><joyKind>Chemical</joyKind><joy>0.07</joy><drugCategory>Social</drugCategory><ingestSound>Ingest_Beer</ingestSound><ingestHoldOffsetStanding><northDefault><offset>(0.18,0,0)</offset></northDefault></ingestHoldOffsetStanding><ingestCommandString>Drink {0}</ingestCommandString><ingestReportString>Drinking {0}.</ingestReportString><chairSearchRadius>25</chairSearchRadius><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>Caffeine</hediffDef><severity>0.05</severity><toleranceChemical>Caffeine</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetNeed"><need>Rest</need><offset>0.20</offset></li><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>CaffeineTolerance</hediffDef><severity>0.01</severity><divideByBodySize>true</divideByBodySize></li></outcomeDoers><nurseable>true</nurseable><drugCategory>Social</drugCategory></ingestible>
  457.  
  458. Root node: <ThingDef ParentName="VG_DrinksBase"><defName>Coffee</defName><label>Garden Coffee</label><description>A cup of coffee</description><graphicData><texPath>Things/Item/Coffee</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><thingCategories><li>SweetMeals</li></thingCategories><stackLimit>75</stackLimit><statBases><MarketValue>8</MarketValue></statBases><ingestible><preferability>NeverForNutrition</preferability><foodType>Fluid, Processed</foodType><joyKind>Chemical</joyKind><joy>0.07</joy><drugCategory>Social</drugCategory><ingestSound>Ingest_Beer</ingestSound><ingestHoldOffsetStanding><northDefault><offset>(0.18,0,0)</offset></northDefault></ingestHoldOffsetStanding><ingestCommandString>Drink {0}</ingestCommandString><ingestReportString>Drinking {0}.</ingestReportString><chairSearchRadius>25</chairSearchRadius><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>Caffeine</hediffDef><severity>0.05</severity><toleranceChemical>Caffeine</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetNeed"><need>Rest</need><offset>0.20</offset></li><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>CaffeineTolerance</hediffDef><severity>0.01</severity><divideByBodySize>true</divideByBodySize></li></outcomeDoers><nurseable>true</nurseable><drugCategory>Social</drugCategory></ingestible><comps><li Class="CompProperties_Drug"><chemical>Caffeine</chemical><addictiveness>0.02</addictiveness><minToleranceToAddict>0.2</minToleranceToAddict><existingAddictionSeverityOffset>0.20</existingAddictionSeverityOffset><needLevelOffset>1</needLevelOffset><listOrder>10</listOrder></li></comps><comps><li Class="CompProperties_Drug"><listOrder>1100</listOrder></li></comps></ThingDef>
  459.  
  460. XML RimWorld.StatDef defines the same field twice: parts.
  461.  
  462. Field contents: CombatI1.05.
  463.  
  464. Whole XML:
  465.  
  466. <StatDef><defName>ShootingAccuracyPawn</defName><label>shooting accuracy</label><description>Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target.</description><category>PawnCombat</category><workerClass>StatWorker_ShootingAccuracy</workerClass><displayPriorityInCategory>50</displayPriorityInCategory><showOnAnimals>false</showOnAnimals><defaultBaseValue>0</defaultBaseValue><minValue>0</minValue><toStringStyle>PercentOne</toStringStyle><toStringStyleUnfinalized>FloatOne</toStringStyleUnfinalized><noSkillOffset>8</noSkillOffset><skillNeedOffsets><li Class="SkillNeed_BaseBonus"><skill>Shooting</skill><baseValue>0</baseValue><bonusPerLevel>1</bonusPerLevel></li></skillNeedOffsets><capacityOffsets><li><capacity>Sight</capacity><scale>12</scale><max>2</max></li><li><capacity>Manipulation</capacity><scale>8</scale><max>1</max></li></capacityOffsets><postProcessCurve><points><li>(-20, 0.70)</li><li>(-10, 0.80)</li><li>(-6, 0.83)</li><li>(-4, 0.85)</li><li>(-2, 0.87)</li><li>(0, 0.89)</li><li>(2, 0.93)</li><li>(4, 0.94)</li><li>(6, 0.95)</li><li>(8, 0.96)</li><li>(10, 0.97)</li><li>(12, 0.975)</li><li>(14, 0.98)</li><li>(16, 0.98333)</li><li>(18, 0.98666)</li><li>(20, 0.99)</li><li>(22, 0.9925)</li><li>(26, 0.995)</li><li>(30, 0.9965)</li><li>(40, 0.998)</li><li>(60, 0.999)</li></points></postProcessCurve><parts><li Class="TurretExtensions.StatPart_FromMannableTurret" /></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatI</def><factor>1.05</factor></li></researchFactors></li></parts></StatDef>
  467.  
  468. [MadSkills]: changed behavior of Great Memory trait.
  469.  
  470. Translation data for language Korean has 94069 errors. Generate translation report for more info.
  471.  
  472. MoreTraitSlots Harmony Patches:
  473. Prefix:
  474. PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
  475. CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
  476.  
  477. Technology Blueprints :: ResearchPal detected, patching ...
  478.  
  479. Technology Blueprints :: ResearchPal detected, patching ...
  480.  
  481. Technology Blueprints :: Loading finished, We hope you enjoy Technology Blueprints!
  482.  
  483. [IncidentPersonStat] injected.
  484.  
  485. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  486.  
  487. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  488.  
  489. OnLevelWasLoaded was found on ModInitializerComponent
  490. This message has been deprecated and will be removed in a later version of Unity.
  491. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  492. (Filename: Line: 376)
  493.  
  494. [ModMetaDataCleaner] Removed 70 Metadata and cleaned 161 PreviewImage.
  495. Removed: DE Surgeries, Industrialisation, LT-DoorMat, I Can Fix It!, Room Sense, CleaningArea, Haul to Stack, RimRoads, Architect Sense, Dual Wield, advanced powergeneration b18, Craftable Medicine, Super Soil Vegetable Garden Patch, More Vanilla Turrets, Numbers, More Furniture, Turret Collection, Vegetable Garden , Wildlife Tab, Barbed Wire, More Vanilla Turrets [B18], RimFridge, 【ZP】VGP addon, VGP ↔ Bananas! Converter, [RF] Fishing [1.0], Vegetable Garden , Concrete Walls, Fences And Floors, RimBank, ReclaimFabric, Misc. TurretBase, Objects, Vegetable Garden , [FSF] Efficient Utilities, Chemfuel Generator, Numbers, DE Surgeries, Industrialisation, LT-DoorMat, I Can Fix It!, Room Sense, CleaningArea, Haul to Stack, RimRoads, Architect Sense, Dual Wield, advanced powergeneration b18, Craftable Medicine, Super Soil Vegetable Garden Patch, More Vanilla Turrets, Numbers, More Furniture, Turret Collection, Vegetable Garden , Wildlife Tab, Barbed Wire, More Vanilla Turrets [B18], RimFridge, 【ZP】VGP addon, VGP ↔ Bananas! Converter, [RF] Fishing [1.0], Vegetable Garden , Concrete Walls, Fences And Floors, RimBank, ReclaimFabric, Misc. TurretBase, Objects, Vegetable Garden , [FSF] Efficient Utilities, Chemfuel Generator, Numbers
  496. Cleaned: HugsLib, JecsTools, Increased Stack, RuntimeGC, ModSwitch, Mod Manager, RKTP, Graphics Setter, Startup impact, EdB Prepare Carefully, [KV] More Trait Slots - 1.0, Technology Blueprints, Animal Tab, Medical Tab, Allow Tool, Replace Stuff, Smart Speed, Smart Medicine, QualityBuilder, More Trade Ships, Mad Skills, Pawn Rules, Stackable Chunks [1.0], Repair Workbench, MendAndRecycle, Stack XXL, Hunt for Me, Incident Person Stat, Skilled Stonecutting, VGP Vegetable Garden, Wall Light, Pharmacist, FishIndustry, Where is my weapon?, Level Up!, [XND] Turret Extensions, More Harvest Designators!, Steel extraction, More Linkables, [FSF] Rain Washes Away Filth, Wall Vitals Monitor, Weapon Tech, In-wall coolers and vents [1.0], [sd] advanced powergeneration, More Batteries, ResearchPal, [1.0] RPG Style Inventory, Share The Load, RunAndGun, Door Mat R1.0, Various Space Ship Chunk, VGP Garden Medicine, Cheaper Components, VGP Garden Tools, VGP Garden Fabrics, VGP Garden Resources, OgreStack, Better Vanilla Masking, Bionic icons, Relations Tab, Recipe icons, VGP Garden Gourmet, VGP Garden Drinks, VGP Soylent Production, VGP More Veggies, VGP Garden Canning, VGP Garden Dyes, VGP Xtra Trees and Flowers, VGP Revised Caffeine, VGP_CoffeeTeaDrugs, VGP Garden Resources (Medieval Tech Patch), More vanilla factions, Hardworking animals 1.0, DontBlockDoorMod[1.0], Everybody Gets One, [FSF] Complex Jobs, No Random Construction Quality, Blighted Alert, SS Researchable Stat Upgrades, ItemListSelector, HugsLib, JecsTools, Increased Stack, RuntimeGC, ModSwitch, Mod Manager, RKTP, Graphics Setter, Startup impact, EdB Prepare Carefully, [KV] More Trait Slots - 1.0, Technology Blueprints, Animal Tab, Medical Tab, Allow Tool, Replace Stuff, Smart Speed, Smart Medicine, QualityBuilder, More Trade Ships, Mad Skills, Pawn Rules, Stackable Chunks [1.0], Repair Workbench, MendAndRecycle, Stack XXL, Hunt for Me, Incident Person Stat, Skilled Stonecutting, VGP Vegetable Garden, Wall Light, Pharmacist, FishIndustry, Where is my weapon?, Level Up!, [XND] Turret Extensions, More Harvest Designators!, Steel extraction, More Linkables, [FSF] Rain Washes Away Filth, Wall Vitals Monitor, Weapon Tech, In-wall coolers and vents [1.0], [sd] advanced powergeneration, More Batteries, ResearchPal, [1.0] RPG Style Inventory, Share The Load, RunAndGun, Door Mat R1.0, Various Space Ship Chunk, VGP Garden Medicine, Cheaper Components, VGP Garden Tools, VGP Garden Fabrics, VGP Garden Resources, OgreStack, Better Vanilla Masking, Bionic icons, Relations Tab, Recipe icons, VGP Garden Gourmet, VGP Garden Drinks, VGP Soylent Production, VGP More Veggies, VGP Garden Canning, VGP Garden Dyes, VGP Xtra Trees and Flowers, VGP Revised Caffeine, VGP_CoffeeTeaDrugs, VGP Garden Resources (Medieval Tech Patch), More vanilla factions, Hardworking animals 1.0, DontBlockDoorMod[1.0], Everybody Gets One, [FSF] Complex Jobs, No Random Construction Quality, Blighted Alert, SS Researchable Stat Upgrades, ItemListSelector, Core
  497.  
  498. [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 265 DefInjectionPackages.
  499. Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
  500.  
  501. [RuntimeGC] Detour completed: MuteGC
  502.  
  503. ResearchPal :: 연구 순서 준비하기
  504.  
  505. ResearchPal :: redundant prerequisites for 지뢰: 전기
  506.  
  507. ResearchPal :: redundant prerequisites for 산업 기술 청사진: 신석기 기술 청사진
  508.  
  509. ResearchPal :: redundant prerequisites for 우주 기술 청사진: 신석기 기술 청사진, 중세 기술 청사진
  510.  
  511. ResearchPal :: redundant prerequisites for 특수 부품: 전기
  512.  
  513. ResearchPal :: redundant prerequisites for 초월 전력 셀: 전기, 미소전자공학 기초, 특수 부품
  514.  
  515. ResearchPal :: redundant prerequisites for 초월공학 축전지: 전기, 미소전자공학 기초, 특수 부품, 번화계 축전지
  516.  
  517. ResearchPal :: redundant prerequisites for 번화계 축전지: 전기, 미소전자공학 기초
  518.  
  519. ResearchPal :: redundant prerequisites for 고급 축전지: 전기, 축전지, 미소전자공학 기초
  520.  
  521. ResearchPal :: redundant prerequisites for 향상된 축전지: 전기
  522.  
  523. ResearchPal :: redundant prerequisites for 고급 태양광 발전: 전기
  524.  
  525. ResearchPal :: redundant prerequisites for 초경조직: 섬세한 의류
  526.  
  527. ResearchPal :: redundant prerequisites for 생산성 II: 생산성 I
  528.  
  529. ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
  530.  
  531. ResearchPal :: 교차부분 감소
  532.  
  533. ResearchPal :: 레이아웃 마무리 중
  534.  
  535. ResearchPal :: 대기열 복원 중
  536.  
  537. [HugsLib] initializing AllowTool, RunAndGun, StackXXL, MURWallLight, ItemListSelector
  538.  
  539. [StackXXL] Loaded
  540.  
  541. [OgreStack]: Modify Stack Sizes Complete
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement