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- Log uploaded on Wednesday, October 02, 2019, 3:54:21 PM
- Loaded mods:
- Core: (no assemblies)
- Better Vanilla Masking: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
- RKTP: (no assemblies)
- RuntimeGC: RuntimeGC(20.0.15.1)
- ModSwitch: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), ModSwitch(1.7.1.224)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
- Startup impact: 0Harmony(1.2.0.1), StartupImpact(1.1.7027.12912)
- Graphics Setter: 0Harmony(1.2.0.1), GraphicSetter(1.0.0.0)
- [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
- Technology Blueprints: 0Harmony(1.2.0.1), RimworldDiscoverTechs(1.0.1.0)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.8.232)
- Stackable Chunks [1.0]: (no assemblies)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.10.84)
- Smart Speed: SmartSpeed(1.0.0.0)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
- VGP Garden Resources: (no assemblies)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- OgreStack: OgreStack(1.0.0.0)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- VGP Garden Tools: VGTools(1.0.0.0)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.3.0.0)
- MendAndRecycle: MendAndRecycle(1.0.6942.32740)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Skilled Stonecutting: (no assemblies)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
- Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.2.5.0)
- More Trade Ships: (no assemblies)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- More Batteries: (no assemblies)
- Increased Stack: (no assemblies)
- Steel extraction: (no assemblies)
- [FSF] Rain Washes Away Filth: (no assemblies)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
- Wall Vitals Monitor: (no assemblies)
- [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.7.0)
- Repair Workbench: RepairBench(1.0.0.0)
- Bionic icons: BionicIcons(1.0.0.0)
- Cheaper Components: (no assemblies)
- Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
- More Linkables: (no assemblies)
- Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
- VGP Garden Fabrics: ModFinder(1.0.0.0)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
- More Harvest Designators!: MoreHarvestDesignators(1.0.6864.29280)
- FishIndustry: FishIndustry(1.0.0.0)
- Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
- Weapon Tech: (no assemblies)
- VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
- VGP Garden Drinks: Drinks(1.0.0.0)
- VGP Garden Dyes: (no assemblies)
- VGP Garden Gourmet: ModFinder(1.0.0.0)
- VGP Garden Resources (Medieval Tech Patch): (no assemblies)
- VGP More Veggies: ModFinder(1.0.0.0)
- VGP Revised Caffeine: (no assemblies)
- VGP Soylent Production: (no assemblies)
- VGP Xtra Trees and Flowers: (no assemblies)
- VGP_CoffeeTeaDrugs: (no assemblies)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
- More vanilla factions: (no assemblies)
- Level Up!: 0Harmony(1.2.0.1), LevelUp(1.0.9.3)
- [FSF] Complex Jobs: (no assemblies)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
- ItemListSelector: ItemListSelector(1.0.0.0)
- In-wall coolers and vents [1.0]: InwallCoolersAndVents(1.0.6826.40526)
- Hardworking animals 1.0: (no assemblies)
- Everybody Gets One: 0Harmony(1.2.0.1), Everybody_Gets_One(1.0.0.0)
- DontBlockDoorMod[1.0]: 0Harmony(1.1.0.0), DontBlockDoorMod(0.0.0.0)
- Blighted Alert: BlightedAlert(1.0.0.0)
- Active Harmony patches:
- <GizmoOnGUI>c__AnonStorey0.<>m__0: TRANS: TurretExtensions.Patch_Gizmo_RefuelableFuelStatus+ManualPatch_GizmoOnGUI_Delegate.Transpiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: TD_Enhancement_Pack.JobDriver_DoBill_Patch.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- BillRepeatModeUtility.MakeConfigFloatMenu: TRANS: TD_Enhancement_Pack.MakeConfigFloatMenu_Patch.Transpiler
- BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
- Bill_Production.CanUnpause: PRE: TD_Enhancement_Pack.CanUnpause_Patch.Prefix
- Bill_Production.DoConfigInterface: TRANS: TD_Enhancement_Pack.DoConfigInterface_Patch.Transpiler
- Bill_Production.ShouldDoNow: PRE: TD_Enhancement_Pack.ShouldDoNow_Patch.Prefix
- Bill_Production.get_RepeatInfoText: PRE: TD_Enhancement_Pack.RepeatInfoText_Patch.Prefix
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.SpawnSetup: post: DontBlockDoorMod.PatchForBuilding_Door.Postfix
- Building_TurretGun.BurstCooldownTime: post: TurretExtensions.Patch_Building_TurretGun+Patch_BurstCooldownTime.Postfix
- Building_TurretGun.GetInspectString: TRANS: TurretExtensions.Patch_Building_TurretGun+Patch_GetInspectString.Transpiler
- Building_TurretGun.SpawnSetup: post: TurretExtensions.Patch_Building_TurretGun+Patch_SpawnSetup.Postfix
- Building_TurretGun.Tick: PRE: TurretExtensions.Patch_Building_TurretGun+Patch_Tick.Prefix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix post: TurretExtensions.Patch_Building_TurretGun+Patch_TryStartShootSomething.Postfix
- Building_TurretGun.get_CanSetForcedTarget: post: TurretExtensions.Patch_Building_TurretGun+Patch_CanSetForcedTarget.Postfix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
- CompPowerTrader.SetUpPowerVars: post: TurretExtensions.Patch_CompPowerTrader+Patch_SetUpPowerVars.Postfix
- CompRefuelable.CompInspectStringExtra: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_CompInspectStringExtra.Transpiler
- CompRefuelable.GetFuelCountToFullyRefuel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_GetFuelCountToFullyRefuel.Transpiler
- CompRefuelable.Refuel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_Refuel.Transpiler
- CompRefuelable.get_TargetFuelLevel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_TargetFuelLevel_Getter.Transpiler
- CompRefuelable.set_TargetFuelLevel: TRANS: TurretExtensions.Patch_CompRefuelable+Patch_TargetFuelLevel_Setter.Transpiler
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DeepProfiler.End: PRE: StartupImpact.Patch.DeepProfilerEnd.Prefix
- DeepProfiler.Start: PRE: StartupImpact.Patch.DeepProfilerStart.Prefix
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: SmartMedicine.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration, AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
- Designator_Cancel.DesignateThing: PRE: TurretExtensions.Patch_Designator_Cancel+Patch_DesignateThing.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_BillConfig.DoWindowContents: TRANS: TD_Enhancement_Pack.Dialog_BillConfig_Patch.Transpiler
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- DirectXmlLoader.DefFromNode: PRE: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Prefix post: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThingDef.Postfix
- FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThing.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThingDef.Postfix
- FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThing.Postfix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenPlace.PlaceSpotQualityAt: PRE: DontBlockDoorMod.PatchForGenPlace.Prefix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- HaulAIUtility.HaulablePlaceValidator: PRE: DontBlockDoorMod.Patch_TryFindSpotToPlaceHaulableCloseTo.Prefix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
- HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
- HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
- HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
- Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
- Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_DropUnusedInventory.TryGiveJob: TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Listing_ResourceReadout.DoThingDef: post: ItemListSelector.Patch_RecourceReadout.Postfix
- LoadedModManager.LoadModXML: PRE: StartupImpact.Patch.LoadedModManagerLoadModXML.Prefix post: StartupImpact.Patch.LoadedModManagerLoadModXML.Postfix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler, DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryUtility.ClearAllMapsAndWorld: PRE: PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- ModContentLoader`1.LoadPNG: PRE: GraphicSetter.GraphicSetter+LoadPNGPatch.Prefix
- ModContentPack.<ReloadContent>m__1: PRE: StartupImpact.Patch.ModContentPackReloadContentm__1.Prefix
- ModContentPack.LoadDefs: post: StartupImpact.Patch.ModContentPackLoadDefs.Postfix
- ModContentPack.LoadPatches: PRE: StartupImpact.Patch.ModContentPackLoadPatches.Prefix post: StartupImpact.Patch.ModContentPackLoadPatches.Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- ModsConfig.Save: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_Save.Postfix
- OptionListingUtility.DrawOptionListing: PRE: StartupImpact.Patch.OptionListingUtilityDrawOptionListing.Prefix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
- Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+VersionIterationLoop.Transpiler, DoctorVanGogh.ModSwitch.Patches+VersionTreeViewPatches+ExpandScrollViewHeight.Transpiler
- Page_ModsConfig.PostClose: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Transpiler
- Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
- PatchOperation.Apply: PRE: StartupImpact.Patch.PatchOperationApply.Prefix post: StartupImpact.Patch.PatchOperationApply.Postfix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.Kill: post: PawnRules.Patch.Verse_Pawn_Kill.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
- PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GenerateTraits: TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
- Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
- Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
- Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener
- Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+Notify_DamageTaken.Replacement
- Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_RotationTracker.UpdateRotation: TRANS: TurretExtensions.Patch_Pawn_RotationTracker+Patch_UpdateRotation.Transpiler
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
- ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ResearchNode.get_Available: PRE: RimworldDiscoverTechs.ResearchNode_Get_Available.Prefix
- ResearchProjectDef.get_PrerequisitesCompleted: PRE: RimworldDiscoverTechs.PrerequisitesCompleted_Prefix.Prefix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ResourceReadout.DrawIcon: post: ItemListSelector.Patch_DrawIcon.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, TurretExtensions.Patch_ReverseDesignatorDatabase+Patch_InitDesignators.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Sandy_Detailed_RPG_GearTab.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.Learn: PRE: LevelUp.Learn_Patch.Prefix post: LevelUp.Learn_Patch.Postfix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: post: TurretExtensions.Patch_StatWorker+Patch_GetExplanationUnfinalized.Postfix TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, TurretExtensions.Patch_StatWorker+Patch_GetValueUnfinalized.Postfix
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StaticConstructorOnStartupUtility.CallAll: PRE: StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix
- StatsReportUtility.DescriptionEntry: post: TurretExtensions.Patch_StatsReportUtility+Patch_DescriptionEntry_Thing.Postfix
- StatsReportUtility.StatsToDraw: post: TurretExtensions.Patch_StatsReportUtility+Patch_StatsToDraw_Def_ThingDef.Postfix
- StatsReportUtility.StatsToDraw: post: TurretExtensions.Patch_StatsReportUtility+Patch_StatsToDraw_Thing.Postfix
- StoreUtility.NoStorageBlockersIn: PRE: DontBlockDoorMod.Patch_NoStorageBlockersIn.Prefix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- Thing.DrawExtraSelectionOverlays: TRANS: TurretExtensions.Patch_Thing+Patch_DrawExtraSelectionOverlays.Transpiler
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- Thing.get_Graphic: post: TurretExtensions.Patch_Thing+Patch_Graphic_Getter.Postfix
- ThingDef.SpecialDisplayStats: post: TurretExtensions.Patch_ThingDef+Patch_SpecialDisplayStats.Postfix
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TurretTop.DrawTurret: TRANS: TurretExtensions.Patch_TurretTop+Patch_DrawTurret.Transpiler
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
- WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
- WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- WorkGiver_Train.JobOnThing: post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
- WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, PawnRules, fluffy.modmanager, DoctorVanGogh.ModSwitch, HugsLib.AllowTool, Fluffy.AnimalTab, HugsLib.RunAndGun, XeoNovaDan.TurretExtensions, com.github.automatic1111.startupimpact, com.graphicsetter.rimworld.mod, fluffy.medicaltab, io.github.ratysz.madskills, uuugggg.rimworld.SmartMedicine.main, fluffy.rimworld.pharmacist, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Share_The_Load.main, de.hatti.rimworld.mod.qualitybuilder, rimworld.ResearchPal, Uuugggg.rimworld.Everybody_Gets_One.main, EdB.PrepareCarefully, com.rimworld.mod.moretraitslots, RimworldDiscoverTechsClass, uuugggg.rimworld.SmartMedicine.RPGInventory, rimworld.randomKiwi.hfm, RimWorld.Vanya.IncidentPersonStat, mehni.rimworld.shipchunks.main, com.tammybee.whereismyweapon, LevelUp, com.github.automatic1111.recipeicons, Uuugggg.rimworld.TD_Enhancement_Pack.main, HugsLib.ItemListSelector; 1.1.0.0: tikubonn.rimworld.mod.dontblockdoor; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds; 1.0.9.0: com.spdskatr.rsu.fixes
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- [RuntimeGC] Mod settings loaded.
- ModSwitch 1.7.1.224 - initialized patches...
- Graphics Setter - Loaded
- [Pawn Rules v1.2.5] Initialized
- XML error: Duplicate XML node name costStuffCount in this XML block: <ThingDef ParentName="ArmorMachineableBase"><defName>Apparel_FlakVest</defName><label>plate vest</label><description>A couple of armor plates, held in place by straps. Incredibly crude, but better than nothing.</description><techLevel>Industrial</techLevel><recipeMaker><researchPrerequisite>PlateArmor</researchPrerequisite><unfinishedThingDef>UnfinishedArmor</unfinishedThingDef><recipeUsers><li>ElectricSmithy</li><li>FueledSmithy</li><li>TableMachining</li></recipeUsers></recipeMaker><graphicData><texPath>Things/Pawn/Humanlike/Apparel/FlakVest/FlakVest</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.90</drawSize></graphicData><statBases><WorkToMake>6000</WorkToMake><MaxHitPoints>200</MaxHitPoints><Mass>10</Mass><Flammability>0.6</Flammability><Insulation_Cold>1</Insulation_Cold><EquipDelay>5</EquipDelay><StuffEffectMultiplierArmor>0.6</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.08</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0</StuffEffectMultiplierInsulation_Heat></statBases><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed></equippedStatOffsets><thingCategories><li>Apparel</li></thingCategories><costList /><apparel><bodyPartGroups><li>Torso</li></bodyPartGroups><wornGraphicPath>Things/Pawn/Humanlike/Apparel/FlakVest/FlakVest</wornGraphicPath><layers><li>Middle</li></layers><tags><li>IndustrialMilitaryBasic</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><colorGenerator Class="ColorGenerator_StandardApparel" /><costStuffCount>30</costStuffCount><stuffCategories><li>Fabric</li></stuffCategories></ThingDef>
- XML error: Duplicate XML node name stuffCategories in this XML block: <ThingDef ParentName="ArmorMachineableBase"><defName>Apparel_FlakVest</defName><label>plate vest</label><description>A couple of armor plates, held in place by straps. Incredibly crude, but better than nothing.</description><techLevel>Industrial</techLevel><recipeMaker><researchPrerequisite>PlateArmor</researchPrerequisite><unfinishedThingDef>UnfinishedArmor</unfinishedThingDef><recipeUsers><li>ElectricSmithy</li><li>FueledSmithy</li><li>TableMachining</li></recipeUsers></recipeMaker><graphicData><texPath>Things/Pawn/Humanlike/Apparel/FlakVest/FlakVest</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.90</drawSize></graphicData><statBases><WorkToMake>6000</WorkToMake><MaxHitPoints>200</MaxHitPoints><Mass>10</Mass><Flammability>0.6</Flammability><Insulation_Cold>1</Insulation_Cold><EquipDelay>5</EquipDelay><StuffEffectMultiplierArmor>0.6</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.08</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0</StuffEffectMultiplierInsulation_Heat></statBases><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed></equippedStatOffsets><thingCategories><li>Apparel</li></thingCategories><costList /><apparel><bodyPartGroups><li>Torso</li></bodyPartGroups><wornGraphicPath>Things/Pawn/Humanlike/Apparel/FlakVest/FlakVest</wornGraphicPath><layers><li>Middle</li></layers><tags><li>IndustrialMilitaryBasic</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><colorGenerator Class="ColorGenerator_StandardApparel" /><costStuffCount>30</costStuffCount><stuffCategories><li>Fabric</li></stuffCategories></ThingDef>
- XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="VG_DrinksBase"><defName>Coffee</defName><label>Garden Coffee</label><description>A cup of coffee</description><graphicData><texPath>Things/Item/Coffee</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><thingCategories><li>SweetMeals</li></thingCategories><stackLimit>75</stackLimit><statBases><MarketValue>8</MarketValue></statBases><ingestible><preferability>NeverForNutrition</preferability><foodType>Fluid, Processed</foodType><joyKind>Chemical</joyKind><joy>0.07</joy><drugCategory>Social</drugCategory><ingestSound>Ingest_Beer</ingestSound><ingestHoldOffsetStanding><northDefault><offset>(0.18,0,0)</offset></northDefault></ingestHoldOffsetStanding><ingestCommandString>Drink {0}</ingestCommandString><ingestReportString>Drinking {0}.</ingestReportString><chairSearchRadius>25</chairSearchRadius><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>Caffeine</hediffDef><severity>0.05</severity><toleranceChemical>Caffeine</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetNeed"><need>Rest</need><offset>0.20</offset></li><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>CaffeineTolerance</hediffDef><severity>0.01</severity><divideByBodySize>true</divideByBodySize></li></outcomeDoers><nurseable>true</nurseable><drugCategory>Social</drugCategory></ingestible><comps><li Class="CompProperties_Drug"><chemical>Caffeine</chemical><addictiveness>0.02</addictiveness><minToleranceToAddict>0.2</minToleranceToAddict><existingAddictionSeverityOffset>0.20</existingAddictionSeverityOffset><needLevelOffset>1</needLevelOffset><listOrder>10</listOrder></li></comps><comps><li Class="CompProperties_Drug"><listOrder>1100</listOrder></li></comps></ThingDef>
- XML error: Duplicate XML node name drugCategory in this XML block: <ingestible><preferability>NeverForNutrition</preferability><foodType>Fluid, Processed</foodType><joyKind>Chemical</joyKind><joy>0.07</joy><drugCategory>Social</drugCategory><ingestSound>Ingest_Beer</ingestSound><ingestHoldOffsetStanding><northDefault><offset>(0.18,0,0)</offset></northDefault></ingestHoldOffsetStanding><ingestCommandString>Drink {0}</ingestCommandString><ingestReportString>Drinking {0}.</ingestReportString><chairSearchRadius>25</chairSearchRadius><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>Caffeine</hediffDef><severity>0.05</severity><toleranceChemical>Caffeine</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetNeed"><need>Rest</need><offset>0.20</offset></li><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>CaffeineTolerance</hediffDef><severity>0.01</severity><divideByBodySize>true</divideByBodySize></li></outcomeDoers><nurseable>true</nurseable><drugCategory>Social</drugCategory></ingestible>
- Root node: <ThingDef ParentName="VG_DrinksBase"><defName>Coffee</defName><label>Garden Coffee</label><description>A cup of coffee</description><graphicData><texPath>Things/Item/Coffee</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><thingCategories><li>SweetMeals</li></thingCategories><stackLimit>75</stackLimit><statBases><MarketValue>8</MarketValue></statBases><ingestible><preferability>NeverForNutrition</preferability><foodType>Fluid, Processed</foodType><joyKind>Chemical</joyKind><joy>0.07</joy><drugCategory>Social</drugCategory><ingestSound>Ingest_Beer</ingestSound><ingestHoldOffsetStanding><northDefault><offset>(0.18,0,0)</offset></northDefault></ingestHoldOffsetStanding><ingestCommandString>Drink {0}</ingestCommandString><ingestReportString>Drinking {0}.</ingestReportString><chairSearchRadius>25</chairSearchRadius><outcomeDoers><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>Caffeine</hediffDef><severity>0.05</severity><toleranceChemical>Caffeine</toleranceChemical></li><li Class="IngestionOutcomeDoer_OffsetNeed"><need>Rest</need><offset>0.20</offset></li><li Class="IngestionOutcomeDoer_GiveHediff"><hediffDef>CaffeineTolerance</hediffDef><severity>0.01</severity><divideByBodySize>true</divideByBodySize></li></outcomeDoers><nurseable>true</nurseable><drugCategory>Social</drugCategory></ingestible><comps><li Class="CompProperties_Drug"><chemical>Caffeine</chemical><addictiveness>0.02</addictiveness><minToleranceToAddict>0.2</minToleranceToAddict><existingAddictionSeverityOffset>0.20</existingAddictionSeverityOffset><needLevelOffset>1</needLevelOffset><listOrder>10</listOrder></li></comps><comps><li Class="CompProperties_Drug"><listOrder>1100</listOrder></li></comps></ThingDef>
- XML RimWorld.StatDef defines the same field twice: parts.
- Field contents: CombatI1.05.
- Whole XML:
- <StatDef><defName>ShootingAccuracyPawn</defName><label>shooting accuracy</label><description>Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target.</description><category>PawnCombat</category><workerClass>StatWorker_ShootingAccuracy</workerClass><displayPriorityInCategory>50</displayPriorityInCategory><showOnAnimals>false</showOnAnimals><defaultBaseValue>0</defaultBaseValue><minValue>0</minValue><toStringStyle>PercentOne</toStringStyle><toStringStyleUnfinalized>FloatOne</toStringStyleUnfinalized><noSkillOffset>8</noSkillOffset><skillNeedOffsets><li Class="SkillNeed_BaseBonus"><skill>Shooting</skill><baseValue>0</baseValue><bonusPerLevel>1</bonusPerLevel></li></skillNeedOffsets><capacityOffsets><li><capacity>Sight</capacity><scale>12</scale><max>2</max></li><li><capacity>Manipulation</capacity><scale>8</scale><max>1</max></li></capacityOffsets><postProcessCurve><points><li>(-20, 0.70)</li><li>(-10, 0.80)</li><li>(-6, 0.83)</li><li>(-4, 0.85)</li><li>(-2, 0.87)</li><li>(0, 0.89)</li><li>(2, 0.93)</li><li>(4, 0.94)</li><li>(6, 0.95)</li><li>(8, 0.96)</li><li>(10, 0.97)</li><li>(12, 0.975)</li><li>(14, 0.98)</li><li>(16, 0.98333)</li><li>(18, 0.98666)</li><li>(20, 0.99)</li><li>(22, 0.9925)</li><li>(26, 0.995)</li><li>(30, 0.9965)</li><li>(40, 0.998)</li><li>(60, 0.999)</li></points></postProcessCurve><parts><li Class="TurretExtensions.StatPart_FromMannableTurret" /></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatI</def><factor>1.05</factor></li></researchFactors></li></parts></StatDef>
- [MadSkills]: changed behavior of Great Memory trait.
- Translation data for language Korean has 94069 errors. Generate translation report for more info.
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- Technology Blueprints :: ResearchPal detected, patching ...
- Technology Blueprints :: ResearchPal detected, patching ...
- Technology Blueprints :: Loading finished, We hope you enjoy Technology Blueprints!
- [IncidentPersonStat] injected.
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 70 Metadata and cleaned 161 PreviewImage.
- Removed: DE Surgeries, Industrialisation, LT-DoorMat, I Can Fix It!, Room Sense, CleaningArea, Haul to Stack, RimRoads, Architect Sense, Dual Wield, advanced powergeneration b18, Craftable Medicine, Super Soil Vegetable Garden Patch, More Vanilla Turrets, Numbers, More Furniture, Turret Collection, Vegetable Garden , Wildlife Tab, Barbed Wire, More Vanilla Turrets [B18], RimFridge, 【ZP】VGP addon, VGP ↔ Bananas! Converter, [RF] Fishing [1.0], Vegetable Garden , Concrete Walls, Fences And Floors, RimBank, ReclaimFabric, Misc. TurretBase, Objects, Vegetable Garden , [FSF] Efficient Utilities, Chemfuel Generator, Numbers, DE Surgeries, Industrialisation, LT-DoorMat, I Can Fix It!, Room Sense, CleaningArea, Haul to Stack, RimRoads, Architect Sense, Dual Wield, advanced powergeneration b18, Craftable Medicine, Super Soil Vegetable Garden Patch, More Vanilla Turrets, Numbers, More Furniture, Turret Collection, Vegetable Garden , Wildlife Tab, Barbed Wire, More Vanilla Turrets [B18], RimFridge, 【ZP】VGP addon, VGP ↔ Bananas! Converter, [RF] Fishing [1.0], Vegetable Garden , Concrete Walls, Fences And Floors, RimBank, ReclaimFabric, Misc. TurretBase, Objects, Vegetable Garden , [FSF] Efficient Utilities, Chemfuel Generator, Numbers
- Cleaned: HugsLib, JecsTools, Increased Stack, RuntimeGC, ModSwitch, Mod Manager, RKTP, Graphics Setter, Startup impact, EdB Prepare Carefully, [KV] More Trait Slots - 1.0, Technology Blueprints, Animal Tab, Medical Tab, Allow Tool, Replace Stuff, Smart Speed, Smart Medicine, QualityBuilder, More Trade Ships, Mad Skills, Pawn Rules, Stackable Chunks [1.0], Repair Workbench, MendAndRecycle, Stack XXL, Hunt for Me, Incident Person Stat, Skilled Stonecutting, VGP Vegetable Garden, Wall Light, Pharmacist, FishIndustry, Where is my weapon?, Level Up!, [XND] Turret Extensions, More Harvest Designators!, Steel extraction, More Linkables, [FSF] Rain Washes Away Filth, Wall Vitals Monitor, Weapon Tech, In-wall coolers and vents [1.0], [sd] advanced powergeneration, More Batteries, ResearchPal, [1.0] RPG Style Inventory, Share The Load, RunAndGun, Door Mat R1.0, Various Space Ship Chunk, VGP Garden Medicine, Cheaper Components, VGP Garden Tools, VGP Garden Fabrics, VGP Garden Resources, OgreStack, Better Vanilla Masking, Bionic icons, Relations Tab, Recipe icons, VGP Garden Gourmet, VGP Garden Drinks, VGP Soylent Production, VGP More Veggies, VGP Garden Canning, VGP Garden Dyes, VGP Xtra Trees and Flowers, VGP Revised Caffeine, VGP_CoffeeTeaDrugs, VGP Garden Resources (Medieval Tech Patch), More vanilla factions, Hardworking animals 1.0, DontBlockDoorMod[1.0], Everybody Gets One, [FSF] Complex Jobs, No Random Construction Quality, Blighted Alert, SS Researchable Stat Upgrades, ItemListSelector, HugsLib, JecsTools, Increased Stack, RuntimeGC, ModSwitch, Mod Manager, RKTP, Graphics Setter, Startup impact, EdB Prepare Carefully, [KV] More Trait Slots - 1.0, Technology Blueprints, Animal Tab, Medical Tab, Allow Tool, Replace Stuff, Smart Speed, Smart Medicine, QualityBuilder, More Trade Ships, Mad Skills, Pawn Rules, Stackable Chunks [1.0], Repair Workbench, MendAndRecycle, Stack XXL, Hunt for Me, Incident Person Stat, Skilled Stonecutting, VGP Vegetable Garden, Wall Light, Pharmacist, FishIndustry, Where is my weapon?, Level Up!, [XND] Turret Extensions, More Harvest Designators!, Steel extraction, More Linkables, [FSF] Rain Washes Away Filth, Wall Vitals Monitor, Weapon Tech, In-wall coolers and vents [1.0], [sd] advanced powergeneration, More Batteries, ResearchPal, [1.0] RPG Style Inventory, Share The Load, RunAndGun, Door Mat R1.0, Various Space Ship Chunk, VGP Garden Medicine, Cheaper Components, VGP Garden Tools, VGP Garden Fabrics, VGP Garden Resources, OgreStack, Better Vanilla Masking, Bionic icons, Relations Tab, Recipe icons, VGP Garden Gourmet, VGP Garden Drinks, VGP Soylent Production, VGP More Veggies, VGP Garden Canning, VGP Garden Dyes, VGP Xtra Trees and Flowers, VGP Revised Caffeine, VGP_CoffeeTeaDrugs, VGP Garden Resources (Medieval Tech Patch), More vanilla factions, Hardworking animals 1.0, DontBlockDoorMod[1.0], Everybody Gets One, [FSF] Complex Jobs, No Random Construction Quality, Blighted Alert, SS Researchable Stat Upgrades, ItemListSelector, Core
- [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 265 DefInjectionPackages.
- Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ResearchPal :: 연구 순서 준비하기
- ResearchPal :: redundant prerequisites for 지뢰: 전기
- ResearchPal :: redundant prerequisites for 산업 기술 청사진: 신석기 기술 청사진
- ResearchPal :: redundant prerequisites for 우주 기술 청사진: 신석기 기술 청사진, 중세 기술 청사진
- ResearchPal :: redundant prerequisites for 특수 부품: 전기
- ResearchPal :: redundant prerequisites for 초월 전력 셀: 전기, 미소전자공학 기초, 특수 부품
- ResearchPal :: redundant prerequisites for 초월공학 축전지: 전기, 미소전자공학 기초, 특수 부품, 번화계 축전지
- ResearchPal :: redundant prerequisites for 번화계 축전지: 전기, 미소전자공학 기초
- ResearchPal :: redundant prerequisites for 고급 축전지: 전기, 축전지, 미소전자공학 기초
- ResearchPal :: redundant prerequisites for 향상된 축전지: 전기
- ResearchPal :: redundant prerequisites for 고급 태양광 발전: 전기
- ResearchPal :: redundant prerequisites for 초경조직: 섬세한 의류
- ResearchPal :: redundant prerequisites for 생산성 II: 생산성 I
- ResearchPal :: MeatCutCharts has a lower techlevel than (one of) it's prerequisites
- ResearchPal :: 교차부분 감소
- ResearchPal :: 레이아웃 마무리 중
- ResearchPal :: 대기열 복원 중
- [HugsLib] initializing AllowTool, RunAndGun, StackXXL, MURWallLight, ItemListSelector
- [StackXXL] Loaded
- [OgreStack]: Modify Stack Sizes Complete
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