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- event OnEffectStart(Actor akTarget, Actor akCaster)
- Debug.trace("player effect starting")
- tryToLoadDlcForms()
- isCancelled = false
- wasFirstPerson = false
- if(akTarget == Game.getPlayer() && checkDlcLocations() && checkMiraak())
- elseif(akTarget.isOnMount())
- elseif(akTarget.dismount())
- Utility.wait(4.0) ;
- else ; dismounting failed
- self.dispel()
- return
- endif
- endif
- makePlayerPlayTheAnim(akTarget)
- else
- self.dispel()
- endif
- endevent
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