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  1. Log file open, 06/26/17 19:23:04
  2. LogInit:Display: Running engine for game: TheSnooker_Mobi
  3. LogPlatformFile: Not using cached read wrapper
  4. LogInit:Display: RandInit(1968716784) SRandInit(1968716784).
  5. LogTaskGraph: Started task graph with 5 named threads and 6 total threads with 1 sets of task threads.
  6. LogStats: Stats thread started at 0.063639
  7. LogInit: Using libcurl 7.47.1
  8. LogInit: - built for x86_64-pc-win32
  9. LogInit: - supports SSL with OpenSSL/1.0.2g
  10. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  11. LogInit: - other features:
  12. LogInit: CURL_VERSION_SSL
  13. LogInit: CURL_VERSION_LIBZ
  14. LogInit: CURL_VERSION_IPV6
  15. LogInit: CURL_VERSION_ASYNCHDNS
  16. LogInit: CURL_VERSION_LARGEFILE
  17. LogInit: CURL_VERSION_IDN
  18. LogInit: CurlRequestOptions (configurable via config and command line):
  19. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  20. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  21. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  22. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  23. LogInit: Build: ++UE4+Release-4.16-CL-3466753
  24. LogInit: Engine Version: 4.16.1-3466753+++UE4+Release-4.16
  25. LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16
  26. LogInit: Net CL: 3452394
  27. LogDevObjectVersion: Number of dev versions registered: 16
  28. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 9
  29. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  30. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  31. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 17
  32. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23
  33. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  34. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  35. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  36. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  37. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  38. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 15
  39. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
  40. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  41. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  42. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
  43. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 3
  44. LogInit: Compiled (64-bit): May 31 2017 02:03:30
  45. LogInit: Compiled with Visual C++: 19.00.24215.01
  46. LogInit: Build Configuration: Development
  47. LogInit: Branch Name: ++UE4+Release-4.16
  48. LogInit: Command line:
  49. LogInit: Base directory: F:/Unreal SDK/UE_4.16/Engine/Binaries/Win64/
  50. LogInit: Installed Engine Build: 1
  51. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  52. LogInit: Object subsystem initialized
  53. [2017.06.26-22.23.05:035][ 0]LogInit: Selected Device Profile: [Windows]
  54. [2017.06.26-22.23.05:036][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  55. [2017.06.26-22.23.05:063][ 0]LogInit: Computer: DESKTOP-GSMVA4O
  56. [2017.06.26-22.23.05:063][ 0]LogInit: User: sives
  57. [2017.06.26-22.23.05:063][ 0]LogInit: CPU Page size=4096, Cores=2
  58. [2017.06.26-22.23.05:063][ 0]LogInit: High frequency timer resolution =3.613286 MHz
  59. [2017.06.26-22.23.05:064][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
  60. [2017.06.26-22.23.05:064][ 0]LogMemory: Platform Memory Stats for Windows
  61. [2017.06.26-22.23.05:064][ 0]LogMemory: Process Physical Memory: 272.61 MB used, 272.61 MB peak
  62. [2017.06.26-22.23.05:064][ 0]LogMemory: Process Virtual Memory: 266.37 MB used, 266.37 MB peak
  63. [2017.06.26-22.23.05:064][ 0]LogMemory: Physical Memory: 3933.27 MB used, 4196.61 MB free, 8129.87 MB total
  64. [2017.06.26-22.23.05:064][ 0]LogMemory: Virtual Memory: 638.41 MB used, 4196.61 MB free, 134217728.00 MB total
  65. [2017.06.26-22.23.05:119][ 0]LogInit: Using OS detected language (pt-BR).
  66. [2017.06.26-22.23.05:119][ 0]LogInit: Using OS detected locale (pt-BR).
  67. [2017.06.26-22.23.06:703][ 0]LogD3D11RHI: D3D11 adapters:
  68. [2017.06.26-22.23.06:730][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GT 730' (Feature Level 11_0)
  69. [2017.06.26-22.23.06:730][ 0]LogD3D11RHI: 2018/0/4064 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  70. [2017.06.26-22.23.06:731][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  71. [2017.06.26-22.23.06:731][ 0]LogD3D11RHI: 0/0/4064 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  72. [2017.06.26-22.23.06:731][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  73. [2017.06.26-22.23.06:734][ 0]LogD3D11RHI: Creating new Direct3DDevice
  74. [2017.06.26-22.23.06:735][ 0]LogD3D11RHI: GPU DeviceId: 0x1287 (for the marketing name, search the web for "GPU Device Id")
  75. [2017.06.26-22.23.06:735][ 0]LogWindows: EnumDisplayDevices:
  76. [2017.06.26-22.23.06:735][ 0]LogWindows: 0. 'NVIDIA GeForce GT 730' (P:1 D:1)
  77. [2017.06.26-22.23.06:735][ 0]LogWindows: 1. 'NVIDIA GeForce GT 730' (P:0 D:0)
  78. [2017.06.26-22.23.06:735][ 0]LogWindows: 2. 'NVIDIA GeForce GT 730' (P:0 D:0)
  79. [2017.06.26-22.23.06:736][ 0]LogWindows: DebugString: FoundDriverCount:3
  80. [2017.06.26-22.23.06:736][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GT 730
  81. [2017.06.26-22.23.06:736][ 0]LogD3D11RHI: Driver Version: 382.53 (internal:22.21.13.8253, unified:382.53)
  82. [2017.06.26-22.23.06:736][ 0]LogD3D11RHI: Driver Date: 6-7-2017
  83. [2017.06.26-22.23.06:736][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  84. [2017.06.26-22.23.06:749][ 0]LogD3D11RHI: Async texture creation enabled
  85. [2017.06.26-22.23.06:765][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
  86. [2017.06.26-22.23.06:766][ 0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (../../../../../UProjects/TheSnooker_Mobi/Intermediate/Shaders/WorkingDirectory/7932/).
  87. [2017.06.26-22.23.06:766][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/sives/AppData/Local/Temp/UnrealShaderWorkingDir/BB8AD83148BBEC97FE0BEC9A8303CD4A/'.
  88. [2017.06.26-22.23.06:766][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  89. [2017.06.26-22.23.09:792][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  90. [2017.06.26-22.23.09:827][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform
  91. [2017.06.26-22.23.09:863][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
  92. [2017.06.26-22.23.09:898][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform
  93. [2017.06.26-22.23.09:936][ 0]LogTemp:Display: Loaded TP MacTargetPlatform
  94. [2017.06.26-22.23.09:972][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  95. [2017.06.26-22.23.10:008][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  96. [2017.06.26-22.23.10:043][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  97. [2017.06.26-22.23.10:073][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  98. [2017.06.26-22.23.10:110][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
  99. [2017.06.26-22.23.10:145][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  100. [2017.06.26-22.23.10:184][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  101. [2017.06.26-22.23.10:223][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  102. [2017.06.26-22.23.10:262][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  103. [2017.06.26-22.23.10:302][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  104. [2017.06.26-22.23.10:378][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  105. [2017.06.26-22.23.10:378][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  106. [2017.06.26-22.23.10:404][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
  107. [2017.06.26-22.23.10:476][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
  108. [2017.06.26-22.23.10:498][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
  109. [2017.06.26-22.23.10:531][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
  110. [2017.06.26-22.23.10:565][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  111. [2017.06.26-22.23.10:599][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  112. [2017.06.26-22.23.10:640][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
  113. [2017.06.26-22.23.10:640][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  114. [2017.06.26-22.23.10:992][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  115. [2017.06.26-22.23.11:942][ 0]LogDerivedDataCache: Loaded boot cache 0.95s 90MB C:/Users/sives/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc.
  116. [2017.06.26-22.23.11:942][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/sives/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc
  117. [2017.06.26-22.23.11:942][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UProjects/TheSnooker_Mobi/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  118. [2017.06.26-22.23.11:942][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  119. [2017.06.26-22.23.11:943][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UProjects/TheSnooker_Mobi/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  120. [2017.06.26-22.23.11:943][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  121. [2017.06.26-22.23.11:983][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  122. [2017.06.26-22.23.11:996][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/sives/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  123. [2017.06.26-22.23.12:011][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  124. [2017.06.26-22.23.12:012][ 0]LogSlate: Using Freetype 2.6.0
  125. [2017.06.26-22.23.12:012][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  126. [2017.06.26-22.23.12:012][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  127. [2017.06.26-22.23.12:455][ 0]LogInit: Selected Device Profile: [Windows]
  128. [2017.06.26-22.23.12:541][ 0]LogContentStreaming: Texture pool size is 0.00 MB
  129. [2017.06.26-22.23.12:669][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
  130. [2017.06.26-22.23.12:697][ 0]LogSimplygon: Simplygon DLL not present - disabling.
  131. [2017.06.26-22.23.12:728][ 0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
  132. [2017.06.26-22.23.12:728][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available
  133. [2017.06.26-22.23.12:728][ 0]LogMeshUtilities: No automatic mesh merging module available
  134. [2017.06.26-22.23.13:335][ 0]LogNetVersion: TheSnooker_Mobi , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 3389365248)
  135. [2017.06.26-22.23.13:393][ 0]LogAssetRegistry: FAssetRegistry took 0.0257 seconds to start up
  136. [2017.06.26-22.23.13:605][ 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.197071 seconds
  137. [2017.06.26-22.23.13:612][ 0]LogUObjectArray: 34194 objects as part of root set at end of initial load.
  138. [2017.06.26-22.23.13:612][ 0]LogUObjectAllocator: 7260424 out of 0 bytes used by permanent object pool.
  139. [2017.06.26-22.23.13:612][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  140. [2017.06.26-22.23.13:654][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  141. [2017.06.26-22.23.18:814][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  142. [2017.06.26-22.23.18:844][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  143. [2017.06.26-22.23.19:343][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
  144. [2017.06.26-22.23.19:643][ 0]SourceControl: Informações Controle de origem desativado
  145. [2017.06.26-22.23.19:644][ 0]SourceControl: Informações Controle de origem desativado
  146. [2017.06.26-22.23.19:674][ 0]SourceControl: Informações Controle de origem desativado
  147. [2017.06.26-22.23.19:703][ 0]SourceControl: Informações Controle de origem desativado
  148. [2017.06.26-22.23.20:184][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  149. [2017.06.26-22.23.20:593][ 0]LogEngine: Initializing Engine...
  150. [2017.06.26-22.23.20:594][ 0]LogHMD: Failed to initialize OpenVR with code 110
  151. [2017.06.26-22.23.20:815][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  152. [2017.06.26-22.23.20:815][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  153. [2017.06.26-22.23.20:901][ 0]LogAIModule: Creating AISystem for world Untitled
  154. [2017.06.26-22.23.20:907][ 0]LogInit: XAudio2 using 'Alto-falantes (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  155. [2017.06.26-22.23.20:928][ 0]LogInit: FAudioDevice initialized.
  156. [2017.06.26-22.23.20:968][ 0]LogDerivedDataCache: Saved boot cache 0.04s 90MB C:/Users/sives/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc.
  157. [2017.06.26-22.23.20:973][ 0]LogInit: Texture streaming: Enabled
  158. [2017.06.26-22.23.21:038][ 0]LogEngineSessionManager: EngineSessionManager initialized
  159. [2017.06.26-22.23.21:061][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={898C56C6-40B6-52A8-0E20-329041D6144A}
  160. [2017.06.26-22.23.21:226][ 0]LogInit: Transaction tracking system initialized
  161. [2017.06.26-22.23.21:433][ 0]BlueprintLog: New page: Carregar Editor
  162. [2017.06.26-22.23.22:044][ 0]LocalizationService: Informações Localization service is disabled
  163. [2017.06.26-22.23.22:509][ 0]LogConsoleResponse:Display:
  164. [2017.06.26-22.23.22:697][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
  165. [2017.06.26-22.23.22:697][ 0]LogCook:Display: Mobile HDR setting 1
  166. [2017.06.26-22.23.22:842][ 0]LogFileCache: Scanning file cache for directory 'F:/UProjects/TheSnooker_Mobi/Content/' took 0.01s
  167. [2017.06.26-22.23.23:490][ 0]SourceControl: Informações Controle de origem desativado
  168. [2017.06.26-22.23.23:632][ 0]LogSlate: Took 0.000237 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  169. [2017.06.26-22.23.40:871][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  170. [2017.06.26-22.23.40:908][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  171. [2017.06.26-22.23.44:036][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  172. [2017.06.26-22.23.44:160][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  173. [2017.06.26-22.23.44:161][ 0]Cmd: MAP LOAD FILE="../../../../../UProjects/TheSnooker_Mobi/Content/Maps/Map_A/Map_A.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  174. [2017.06.26-22.23.44:162][ 0]LightingResults: New page: Compilação de Iluminação
  175. [2017.06.26-22.23.44:222][ 0]MapCheck: New page: Verificação de Mapa
  176. [2017.06.26-22.23.44:222][ 0]LightingResults: New page: Compilação de Iluminação
  177. [2017.06.26-22.23.44:253][ 0]LogAIModule: Creating AISystem for world Map_A
  178. [2017.06.26-22.23.44:261][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  179. [2017.06.26-22.23.44:278][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  180. [2017.06.26-22.23.44:315][ 0]MapCheck: Informações Map check complete: 0 Error(s), 0 Warning(s), took 36,495ms to complete.
  181. [2017.06.26-22.23.44:315][ 0]LogFileHelpers: Loading map 'Map_A' took 0.154
  182. [2017.06.26-22.23.44:385][ 0]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//SplashScreenThread///Thread_1d4_0///####STATCAT_Advanced#### old //STATGROUP_Threads//SplashScreenThread///Thread_958_0///####STATCAT_Advanced####
  183. [2017.06.26-22.23.44:385][ 0]LogCollectionManager: Loaded 0 collections in 0.001294 seconds
  184. [2017.06.26-22.23.44:447][ 0]LogFileCache: Scanning file cache for directory 'F:/UProjects/TheSnooker_Mobi/Saved/Collections/' took 0.01s
  185. [2017.06.26-22.23.44:447][ 0]LogFileCache: Scanning file cache for directory 'F:/UProjects/TheSnooker_Mobi/Content/Developers/sives/Collections/' took 0.01s
  186. [2017.06.26-22.23.44:447][ 0]LogFileCache: Scanning file cache for directory 'F:/UProjects/TheSnooker_Mobi/Content/Collections/' took 0.01s
  187. [2017.06.26-22.23.44:447][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds
  188. [2017.06.26-22.23.44:456][ 0]LogContentBrowser: Native class hierarchy populated in 0.0084 seconds. Added 2331 classes and 493 folders.
  189. [2017.06.26-22.23.44:497][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0010 seconds. Added 0 classes and 0 folders.
  190. [2017.06.26-22.23.44:641][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0012 seconds. Added 0 classes and 0 folders.
  191. [2017.06.26-22.23.44:670][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0010 seconds. Added 1 classes and 2 folders.
  192. [2017.06.26-22.23.44:700][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  193. [2017.06.26-22.23.44:705][ 0]LogSlate: Took 0.000274 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  194. [2017.06.26-22.23.44:710][ 0]LogSlate: Took 0.000682 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  195. [2017.06.26-22.23.44:814][ 0]LogRenderer: Reallocating scene render targets to support 704x340 NumSamples 1 (Frame:1).
  196. [2017.06.26-22.23.44:839][ 0]LogSlate: Took 0.000200 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
  197. [2017.06.26-22.23.44:947][ 0]LogUObjectGlobals:Warning: Falha ao encontrar objeto “Class Nenhum.”
  198. [2017.06.26-22.23.45:069][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0039 seconds. Added 1 classes and 2 folders.
  199. [2017.06.26-22.23.45:069][ 0]LogLoad: (Engine Initialization) Total time: 41.39 seconds
  200. [2017.06.26-22.23.45:069][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.03 seconds
  201. [2017.06.26-22.23.45:069][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
  202. [2017.06.26-22.23.45:080][ 0]LogOcInput: OculusInput pre-init called
  203. [2017.06.26-22.23.45:080][ 0]LogHMD: Starting GearVRController plugin
  204. [2017.06.26-22.23.45:099][ 0]LogContentStreaming: Texture pool size now 1000 MB
  205. [2017.06.26-22.23.45:143][ 1]LogAssetRegistry: Asset discovery search completed in 31.7715 seconds
  206. [2017.06.26-22.23.45:145][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
  207. [2017.06.26-22.23.45:145][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000033 seconds (updated 0 objects)
  208. [2017.06.26-22.23.50:313][604]LogVSAccessor:Warning: Couldn't access Visual Studio
  209. [2017.06.26-22.23.50:315][604]Candidate modules for hot reload:
  210. [2017.06.26-22.23.50:315][604] TheSnooker_Mobi
  211. [2017.06.26-22.23.50:315][604]Launching UnrealBuildTool... [F:/Unreal SDK/UE_4.16/Engine/Binaries/DotNET/UnrealBuildTool.exe TheSnooker_Mobi -ModuleWithSuffix TheSnooker_Mobi 1838 Win64 Development -editorrecompile -canskiplink "F:/UProjects/TheSnooker_Mobi/TheSnooker_Mobi.uproject" ]
  212. [2017.06.26-22.23.50:339][604]Warning: Starting HotReload took 0.0s.
  213. [2017.06.26-22.23.52:309][826]CompilerResultsLog: New page: Compilação – 26/06/2017 16:23:52
  214. [2017.06.26-22.23.52:309][826]CompilerResultsLog: Informações Compiling game modules for hot reload
  215. [2017.06.26-22.23.52:309][826]CompilerResultsLog: Informações Target is up to date
  216. [2017.06.26-22.23.52:309][826]CompilerResultsLog: Informações Total build time: 0,64 seconds (NoActionsToExecute executor: 0,00 seconds)
  217. [2017.06.26-22.23.52:309][826]LogMainFrame: MainFrame: Module compiling took 1.996 seconds
  218. [2017.06.26-22.23.52:336][826]LogContentBrowser: Native class hierarchy populated in 0.0089 seconds. Added 2333 classes and 497 folders.
  219. [2017.06.26-22.23.52:336][826]Display: HotReload took 2.0s.
  220. [2017.06.26-22.23.54:813][123]LogEditor: Attempting to add actor of class 'Cue_A' to level at 720.00,290.00,350.00
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