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- Log uploaded on Wednesday, July 10, 2019, 2:16:00 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Glitter Tech: (no assemblies)
- Achtung!: 0Harmony(1.2.0.1), AchtungMod(2.3.2.0)
- Achtung!_zh: (no assemblies)
- 妖怪村1.2: 0Harmony(1.2.0.1), Akaname(1.0.0.0), AnimalRangeUnlocker(1.0.6832.36842), Designator_RemoveYokaiBridge(1.0.0.0), LeveledWeapons(1.0.0.0), NineTailSkill(1.0.0.0), YokaiAnimaConverter(1.0.0.0), YokaiSelfTamePatch(1.0.0.0)
- Deer Extension: MaleHave(1.0.0.0)
- More Practical Traits: MorePracticalTraits(1.0.0.0)
- Master of Crafting: (no assemblies)
- RuntimeGC: RuntimeGC(20.0.15.1)
- 屋顶支撑柱 B19: (no assemblies)
- Replimat: 0Harmony(1.2.0.1), Replimat(1.0.0.0)
- Master of Cooking: (no assemblies)
- InfestationBait: 0Harmony(1.2.0.1), InfestationBait(1.0.6864.29025)
- Replimat_zh: (no assemblies)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- QualityBuilder_zh: (no assemblies)
- [SYR] Metallic Batteries: 0Harmony(1.2.0.1), MetallicBatteries(1.0.0.0)
- [SYR] Metallic Batteries 繁簡漢化補丁: (no assemblies)
- Vanilla Animals Expanded — Livestock: AnimalVariations(1.0.6991.8182)
- Vanilla Animals Expanded — Livestock: AnimalVariations(1.0.6991.8182)
- Quarry 1.0: Quarry(0.19.0.0)
- RIMkea: (no assemblies)
- F@#king Drop Pods: FuckingDropPods(1.0.0.0)
- ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
- Range Finder: 0Harmony(1.2.0.1), RangeFinder(1.2.3.0)
- Range_Finder_zh: (no assemblies)
- EdB Prepare Carefully[中文版]1.0: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
- Active Harmony patches:
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
- FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
- FoodUtility.BestFoodSourceOnMap: PRE: Replimat.ReplimatMod+Patch_BestFoodSourceOnMap.Prefix post: Replimat.ReplimatMod+Patch_BestFoodSourceOnMap.Postfix
- FoodUtility.FoodOptimality: PRE: Replimat.ReplimatMod+Patch_FoodOptimality.Prefix
- FoodUtility.GetFinalIngestibleDef: PRE: Replimat.ReplimatMod+Patch_GetFinalIngestibleDef.Prefix
- FoodUtility.SpawnedFoodSearchInnerScan: PRE: Replimat.ReplimatMod+Patch_SpawnedFoodSearchInnerScan.Prefix
- ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
- ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, AchtungMod.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: PRE: InfestationBait.Patch_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- Game.LoadGame: PRE: InfestationBait.Patch_LoadGame.Prefix
- GameComponentUtility.StartedNewGame: post: LeveledWeapons.Harmony.GameComponentUtility_StartedNewGame_Patch.StartedNewGame
- GameDataSaveLoader.SaveGame: PRE: LeveledWeapons.Harmony.GameDataSaveLoader_SaveGame_Patch.SaveGame
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenConstruct.BlocksConstruction: PRE: AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
- GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
- InfestationCellFinder.TryFindCell: post: InfestationBait.Patch_TryFindCell.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_FoodDeliver.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_FoodDeliver_GetReport.Postfix
- JobDriver_FoodFeedPatient.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_FoodFeedPatient_GetReport.Postfix
- JobDriver_Ingest.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_Ingest_GetReport.Postfix
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.FinalizeLoading: post: RangeFinder.Map_FinalizeLoading_Patch.Postfix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DeSpawn: post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
- Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: post: Uniinu_NineTailHediffs.PawnGenerator_GeneratePawnRelations_Patch.EnchantNineTail
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_JobTracker.EndCurrentJob: TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
- Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
- Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- ReservationManager.Reserve: TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: LeveledWeapons.Harmony.SavedGameLoaderNow_LoadGameFromSaveFileNow_Patch.LoadGameFromSaveFile
- SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StatsReportUtility.DrawStatsReport: PRE: LeveledWeapons.Harmony.StatsReportUtility_DrawStatsReport_Patch.DrawStatsReport
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, LeveledWeapons.Harmony.Thing_TakeDamage_Patch.TakeDamage
- Thing.get_AmbientTemperature: post: Replimat.ReplimatMod+Patch_Thing_AmbientTemperature.Postfix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingDef.get_IsFoodDispenser: PRE: Replimat.ReplimatMod+Building.IsFoodDispenserPrefix
- ThingListGroupHelper.Includes: PRE: Replimat.ReplimatMod+Patch_Includes.Prefix
- ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Ingest.TakeMealFromDispenser: PRE: Replimat.ReplimatMod+Patch_TakeMealFromDispenser.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: LeveledWeapons.Harmony.VerbProperties_AdjustedAccuracy_Patch.AdjustedAccuracy
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_Shoot.get_ShotsPerBurst: PRE: LeveledWeapons.Harmony.Verb_Shoot_ShotsPerBurst_Patch.ShotsPerBurst
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mods.achtung, com.Replimat.patches, NavySeal5.InfestationBait, net.pardeike.rimworld.mods.rangefinder, com.uniinu.leveledweapons, multiversionmodfix, brrainz-crosspromotion, com.github.rimworld.mod.AnimalRangeAttack, com.github.harmony.rimworld.mod.example, de.hatti.rimworld.mod.qualitybuilder, Syrchalis.Rimworld.MetallicBatteries; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- [RuntimeGC] Mod settings loaded.
- Parsed 0.1 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 2.5 as int.
- Parsed 2.5 as int.
- Translation data for language Simplified Chinese has 271 errors. Generate translation report for more info.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 0 Metadata and cleaned 52 PreviewImage.
- Removed:
- Cleaned: Master of Cooking, JecsTools, Range_Finder_zh, Range Finder, Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Master of Cooking, JecsTools, Range_Finder_zh, Range Finder, Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Vanilla Animals Expanded — Livestock, RIMkea, Core, F@#king Drop Pods
- [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 264 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, Català
- [RuntimeGC] Detour completed: MuteGC
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 10726.
- Total: 98.892273 ms (FindLiveObjects: 0.383976 ms CreateObjectMapping: 0.703154 ms MarkObjects: 97.707626 ms DeleteObjects: 0.095913 ms)
- QualityBuilder added property to '192' things
- Loading game from file 伊瑟乌2 with mods Core, 932008009, 818773962, 725576127, 730936602, 1782765741, 1532938687, 1336473924, 1568700181, 848513545, 962732083, 1715402900, 830545304, 1541249195, 1792335142, 754637870, 1783553525, 1489425285, 1793846406, 1700683323, __LocalCopy_Vanilla Animals Expanded — Livestock_(5-4), 1543177113, RIMkea(769201959), 1732988429该死的空投舱, 726884610, 1332119637, 1783454321, 1556486573
- Could not resolve reference to object with loadID Thing_Human263200 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human251162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human263805 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Chirpy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jupiter has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Tobias has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Starry has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [AnimalVariations] Loading XML data from: [Rimworld_dir]\Mods\__LocalCopy_Vanilla Animals Expanded — Livestock_(5-4)/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
- QualityBuilder added to 命令 category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20995.
- Total: 280.773743 ms (FindLiveObjects: 2.724080 ms CreateObjectMapping: 2.397845 ms MarkObjects: 275.607544 ms DeleteObjects: 0.042984 ms)
- GrammarResolver failed to resolve a text (rootKeyword: r_logentry)
- Custom rules:
- recipient_part0_label->肋骨
- recipient_part_damaged0_label->肋骨
- recipient_part1_label->躯干
- recipient_part_damaged1_label->躯干
- RECIPIENT_nameFull->红拉米亚
- RECIPIENT_label->红拉米亚
- RECIPIENT_definite->红拉米亚
- RECIPIENT_nameDef->红拉米亚
- RECIPIENT_indefinite->红拉米亚
- RECIPIENT_nameIndef->红拉米亚
- RECIPIENT_pronoun->它
- RECIPIENT_possessive->它的
- RECIPIENT_objective->它
- RECIPIENT_kind->红拉米亚
- Includes:
- DamageEvent_TrapSpike
- DamageEvent_Include
- Combat_WoundIncludes
- Constants:
- recipient_part0_destroyed: False
- recipient_part_damaged0_outside: False
- recipient_part1_destroyed: False
- recipient_part_damaged1_outside: True
- recipient_part_count: 2
- recipient_part_destroyed_count: 0
- recipient_part_damaged_count: 2
- deflected: False
- RECIPIENT_flesh: Normal
- 0 ->[r_logentry] UNRESOLVABLE: Cannot resolve subsymbol 'r_logentry'
- Failed to resolve text. Trying again with English.
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [mapPawn] 冰冰 [flag] RelationLvl1|RelationLvl2
- [mapPawn] 菲菲 [flag] RelationLvl1|RelationLvl2
- [mapPawn] 胡歌 [flag] RelationLvl1|RelationLvl2
- [mapPawn] 华哥 [flag] RelationLvl1|RelationLvl2
- [mapPawn] 小鸟 [flag] RelationLvl1|RelationLvl2
- [mapPawn] Teresa [flag] RelationLvl1
- [mapPawn] Ryan [flag] RelationLvl1
- [mapPawn] Chisk [flag] RelationLvl1
- [mapPawn] Tronik [flag] RelationLvl1
- [mapPawn] Cody [flag] RelationLvl1
- [mapPawn] Pete [flag] RelationLvl1
- [mapPawn] Lilith [flag] RelationLvl1
- [GC Log][Verbose] 12 Map Pawns marked during diagnosis
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [worldPawn] Skye [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Trev [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Erika [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] 卡啦博 [flag] None
- [worldPawn] Darby [flag] None
- [worldPawn] Eadan [flag] None
- [worldPawn] Ren [flag] None
- [worldPawn] Priscilla [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] 大黄蜂 [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] 土拔鼠 [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Happy [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jalil [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] 曲麻 [flag] None
- [worldPawn] Yuuka [flag] None
- [worldPawn] 希洛 [flag] None
- [worldPawn] 希洛 [flag] None
- [worldPawn] 希洛 [flag] None
- [worldPawn] 一寸法师 [flag] None
- [worldPawn] Samia [flag] None
- [worldPawn] Samia [flag] None
- [worldPawn] Samia [flag] None
- [worldPawn] Samia [flag] None
- [worldPawn] Salamon [flag] None
- [worldPawn] Erisen [flag] None
- [worldPawn] Diana [flag] None
- [worldPawn] 公老鼠 [flag] None
- [worldPawn] 母爆炸羊 [flag] None
- [worldPawn] Tanner [flag] None
- [worldPawn] 莫里斯 [flag] None
- [worldPawn] Todd [flag] None
- [worldPawn] 母山羊 [flag] None
- [worldPawn] 公鸡 [flag] None
- [worldPawn] 母鸡 [flag] None
- [worldPawn] 母驴 [flag] None
- [worldPawn] 公山羊 [flag] None
- [worldPawn] 公山羊 [flag] None
- [worldPawn] 公山羊 [flag] None
- [worldPawn] 公鸡 [flag] None
- [worldPawn] 母驴 [flag] None
- [worldPawn] 公山羊 [flag] None
- [worldPawn] 公火鸡 [flag] None
- [worldPawn] 母驴 [flag] None
- [worldPawn] 公鸡 [flag] None
- [worldPawn] 母火鸡 [flag] None
- [worldPawn] 公山羊 [flag] None
- [worldPawn] 公山羊 [flag] None
- [worldPawn] 母鸡 [flag] None
- [worldPawn] 母山羊 [flag] None
- [worldPawn] Bell [flag] None
- [worldPawn] Olga [flag] None
- [worldPawn] Gumpy [flag] CorpseOwner|RelationLvl1
- [worldPawn] 红拉米亚少女 [flag] None
- [worldPawn] 母野牦牛 [flag] None
- [worldPawn] Carciente [flag] None
- [worldPawn] 公松鼠 [flag] CorpseOwner|RelationLvl1
- [worldPawn] Cait [flag] None
- [worldPawn] Allessia [flag] None
- [worldPawn] 母羊驼 [flag] None
- [worldPawn] Coriveau [flag] None
- [worldPawn] Harlamek [flag] None
- [worldPawn] Norma [flag] None
- [worldPawn] Wolf [flag] None
- [worldPawn] 公浣熊 [flag] None
- [worldPawn] 种马 [flag] None
- [worldPawn] 公森林狼 [flag] None
- [worldPawn] 公野山羊 [flag] CorpseOwner|RelationLvl1
- [worldPawn] 母座狼 [flag] None
- [worldPawn] Mars [flag] None
- [worldPawn] 红拉米亚少女 [flag] None
- [worldPawn] 母野山羊 [flag] CorpseOwner|RelationLvl1
- [worldPawn] 公野牦牛 [flag] CorpseOwner|RelationLvl1
- [worldPawn] Gilma [flag] None
- [worldPawn] Veronica [flag] None
- [worldPawn] Lawrence [flag] None
- [worldPawn] 公敲击兽 [flag] None
- [worldPawn] 母火鸡 [flag] None
- [worldPawn] 曼勒嘎尔贝 [flag] None
- [worldPawn] Chirpy [flag] None
- [worldPawn] Franklin [flag] None
- [worldPawn] 公野山羊 [flag] CorpseOwner|RelationLvl1
- [worldPawn] Speedy [flag] None
- [worldPawn] Dina [flag] None
- [worldPawn] Mikey [flag] None
- [worldPawn] Fry [flag] None
- [worldPawn] Lester [flag] None
- [worldPawn] Walsung [flag] None
- [worldPawn] 公野兔 [flag] None
- [worldPawn] Samia [flag] None
- [worldPawn] Samia [flag] None
- [worldPawn] Samia [flag] None
- [worldPawn] 一寸法师 [flag] None
- [worldPawn] 一寸法师 [flag] None
- [worldPawn] Samia [flag] None
- [worldPawn] Samia [flag] None
- [worldPawn] 希洛 [flag] None
- [worldPawn] 希洛 [flag] None
- [worldPawn] 希洛 [flag] None
- [worldPawn] Haf [flag] None
- [worldPawn] 希洛 [flag] None
- [worldPawn] Jupiter [flag] None
- [worldPawn] Belle [flag] None
- [worldPawn] Silver [flag] None
- [worldPawn] 母野兔 [flag] None
- [worldPawn] Four Eyes [flag] None
- [worldPawn] Southpaw [flag] None
- [worldPawn] Wester [flag] None
- [worldPawn] Le [flag] None
- [worldPawn] Harvey [flag] None
- [worldPawn] Dreamer [flag] None
- [worldPawn] Stubert [flag] None
- [worldPawn] Hadley [flag] None
- [worldPawn] Remoire [flag] None
- [worldPawn] Slyvaster [flag] None
- [worldPawn] Fugly [flag] None
- [worldPawn] Gustav [flag] None
- [worldPawn] Cooley [flag] None
- [worldPawn] 母野牦牛 [flag] None
- [worldPawn] 母野牦牛 [flag] None
- [worldPawn] 公野牦牛 [flag] None
- [worldPawn] 母野牦牛 [flag] None
- [worldPawn] 公驴 [flag] None
- [worldPawn] Levi [flag] None
- [worldPawn] Alex [flag] None
- [worldPawn] Karna [flag] None
- [worldPawn] Xion [flag] None
- [worldPawn] Pavel [flag] None
- [worldPawn] 公驴 [flag] None
- [worldPawn] 母爆炸鼠 [flag] None
- [worldPawn] 公松鼠 [flag] None
- [worldPawn] Estelle [flag] None
- [worldPawn] 大涂壁 [flag] None
- [worldPawn] 公爆炸鼠 [flag] None
- [worldPawn] 公野牦牛 [flag] None
- [worldPawn] 公野牦牛 [flag] None
- [worldPawn] Tiger [flag] None
- [worldPawn] Tobias [flag] None
- [worldPawn] Clark [flag] None
- [worldPawn] 母驴 [flag] None
- [worldPawn] Nelson [flag] None
- [worldPawn] Lincoln [flag] None
- [worldPawn] Saunders [flag] None
- [worldPawn] 母驴 [flag] None
- [worldPawn] Salty [flag] None
- [worldPawn] Eggnog [flag] None
- [worldPawn] Murillo [flag] None
- [worldPawn] Shen [flag] None
- [worldPawn] Chris [flag] None
- [worldPawn] Duke [flag] None
- [worldPawn] Olivia [flag] None
- [worldPawn] Acevedo [flag] None
- [worldPawn] Rowan [flag] None
- [worldPawn] Hilda [flag] None
- [worldPawn] Yuan [flag] None
- [worldPawn] 奥尔加 [flag] None
- [worldPawn] 公荷兰猪 [flag] None
- [worldPawn] 冰霜 [flag] None
- [worldPawn] 长颈鹿 [flag] None
- [worldPawn] 尖牙精霊 [flag] None
- [worldPawn] 公老鼠 [flag] None
- [worldPawn] 公老鼠 [flag] None
- [worldPawn] 母老鼠 [flag] None
- [worldPawn] Starry [flag] CorpseOwner|RelationLvl1
- [worldPawn] Diver [flag] CorpseOwner|RelationLvl1
- [worldPawn] 灰色 [flag] None
- [worldPawn] 公野牦牛 [flag] CorpseOwner|RelationLvl1
- [worldPawn] 母浣熊 [flag] None
- [worldPawn] 公鹿 [flag] None
- [worldPawn] 公松鼠 [flag] None
- [worldPawn] 红拉米亚少女 [flag] CorpseOwner|RelationLvl1
- [worldPawn] 公松鼠 [flag] None
- [worldPawn] 红拉米亚少女 [flag] CorpseOwner|RelationLvl1
- [worldPawn] 公浣熊 [flag] CorpseOwner|RelationLvl1
- [GC Log][Verbose] 20 World Pawns marked during diagnosis
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- (Relation) 胡歌 <牵绊> 莫里斯
- (Reflexed) <莫里斯,胡歌>
- (Relation) 冰冰 <父亲> Todd
- (Relation) Cody <父亲> Tanner
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log][Verbose] 23 World Pawns marked during Expanding
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- Tried to remove implied pawn relation Child, pawn=Tiger, otherPawn=Nelson
- Could not remove relation Child because it's not here. pawn=Tiger, otherPawn=Nelson
- Tried to remove implied pawn relation Child, pawn=Tiger, otherPawn=Nelson
- Could not remove relation Child because it's not here. pawn=Tiger, otherPawn=Nelson
- Tried to discard a world pawn AEXP_Goat324931.
- Tried to discard a world pawn Chicken324932.
- Tried to discard a world pawn AEXP_Goat324933.
- Tried to discard a world pawn AEXP_Goat324934.
- Tried to discard a world pawn Turkey324935.
- Tried to discard a world pawn Chicken324936.
- Tried to discard a world pawn AEXP_Donkey324937.
- Tried to discard a world pawn Turkey324938.
- Tried to discard a world pawn AEXP_Goat324939.
- Tried to discard a world pawn AEXP_Donkey324940.
- Tried to discard a world pawn Chicken324941.
- Tried to discard a world pawn AEXP_Goat324942.
- Tried to discard a world pawn AEXP_Goat324943.
- Tried to discard a world pawn AEXP_Goat324944.
- Tried to discard a world pawn AEXP_Donkey324945.
- Tried to discard a world pawn Chicken324946.
- Tried to discard a world pawn Chicken324947.
- Tried to discard a world pawn AEXP_Goat324948.
- Tried to discard a world pawn Boomalope267765.
- Tried to discard a world pawn Rat263512.
- Tried to discard a world pawn Diana.
- Tried to discard a world pawn Erisen.
- Tried to discard a world pawn Salamon.
- Tried to discard a world pawn Yokai_Samia248721.
- Tried to discard a world pawn Yokai_Samia264433.
- Tried to discard a world pawn Yokai_Samia264438.
- Tried to discard a world pawn Yokai_Samia264436.
- Tried to discard a world pawn Yokai_Issun264440.
- Tried to discard a world pawn Yokai_Dragon_Shiro264431.
- Tried to discard a world pawn Yokai_Dragon_Shiro264430.
- Tried to discard a world pawn Yokai_Dragon_Shiro264432.
- Tried to discard a world pawn Yuuka.
- Tried to discard a world pawn 曲麻.
- Tried to discard a world pawn Ren.
- Tried to discard a world pawn Eadan.
- Tried to discard a world pawn Darby.
- Tried to discard a world pawn 卡啦博.
- [GC Log][Verbose] Flag calls stat:
- Colonist : 0
- Prisoner : 0
- CorpseOwner : 12
- FactionLeader : 8
- KeptWorldPawn : 8
- RelationLvl0 : 1
- RelationLvl1 : 23
- RelationLvl2 : 0
- TaleEntryOwner : 0
- OnSale : 0
- Animal : 0
- [GC Log] GC() completed with 149 World Pawns disposed
- Object with load ID Letter_37 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_40 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_41 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_42 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_43 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_44 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_45 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_46 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_47 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_48 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_49 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_37 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_40 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_41 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_42 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_43 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_44 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_45 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_46 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_47 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_48 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- Object with load ID Letter_49 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
- GrammarResolver failed to resolve a text (rootKeyword: r_logentry)
- Custom rules:
- recipient_part0_label->大脑
- recipient_part_destroyed0_label->大脑
- recipient_part1_label->颅骨
- recipient_part_destroyed1_label->颅骨
- recipient_part2_label->头
- recipient_part_destroyed2_label->头
- RECIPIENT_nameFull->胡歌 笑
- RECIPIENT_label->胡歌
- RECIPIENT_definite->胡歌
- RECIPIENT_nameDef->胡歌
- RECIPIENT_indefinite->胡歌
- RECIPIENT_nameIndef->胡歌
- RECIPIENT_pronoun->他
- RECIPIENT_possessive->他的
- RECIPIENT_objective->他
- RECIPIENT_factionName->伊瑟乌
- RECIPIENT_kind->殖民者
- RECIPIENT_title->国家工程师
- Includes:
- DamageEvent_Ceiling
- DamageEvent_Include
- Combat_WoundIncludes
- Constants:
- recipient_part0_destroyed: True
- recipient_part_destroyed0_outside: False
- recipient_part1_destroyed: True
- recipient_part_destroyed1_outside: False
- recipient_part2_destroyed: True
- recipient_part_destroyed2_outside: True
- recipient_part_count: 3
- recipient_part_destroyed_count: 3
- recipient_part_damaged_count: 0
- deflected: False
- RECIPIENT_flesh: Normal
- 0 ->[r_logentry] UNRESOLVABLE: Cannot resolve subsymbol 'r_logentry'
- Failed to resolve text. Trying again with English.
- Corpse.Label while Bugged
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 10270 unused Assets to reduce memory usage. Loaded Objects now: 47179.
- Total: 181.033951 ms (FindLiveObjects: 2.090536 ms CreateObjectMapping: 7.976885 ms MarkObjects: 149.765732 ms DeleteObjects: 21.200159 ms)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1dfc -> priority: 1
- Thread -> id: 109c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9764]
- Renderer: NVIDIA GeForce GTX 1050 Ti
- Vendor: NVIDIA
- VRAM: 3998 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
- [HugsLib] version 6.1.3
- [RuntimeGC] Mod settings loaded.
- Parsed 0.1 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 2.5 as int.
- Parsed 2.5 as int.
- Translation data for language Simplified Chinese has 271 errors. Generate translation report for more info.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 0 Metadata and cleaned 53 PreviewImage.
- Removed:
- Cleaned: Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Range Finder, Range_Finder_zh, JecsTools, Master of Cooking, Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Range Finder, Range_Finder_zh, JecsTools, Master of Cooking, 屋顶支撑柱 B19, Vanilla Animals Expanded — Livestock, RIMkea, Core, F@#king Drop Pods
- [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 264 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, Català
- [RuntimeGC] Detour completed: MuteGC
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '192' things
- Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 10732.
- Total: 102.530907 ms (FindLiveObjects: 0.380447 ms CreateObjectMapping: 0.647979 ms MarkObjects: 101.386673 ms DeleteObjects: 0.114839 ms)
- Loading game from file 伊瑟乌2 with mods Core, 932008009, 818773962, 725576127, 730936602, 1782765741, 1532938687, 1336473924, 1568700181, 848513545, 962732083, 屋顶支撑mod, 1715402900, 830545304, 1541249195, 1792335142, 754637870, 1783553525, 1489425285, 1793846406, 1700683323, __LocalCopy_Vanilla Animals Expanded — Livestock_(5-4), 1543177113, RIMkea(769201959), 1732988429该死的空投舱, 726884610, 1332119637, 1783454321, 1556486573
- Could not resolve reference to object with loadID Thing_Human263200 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human251162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human263805 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Chirpy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jupiter has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Tobias has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Starry has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [AnimalVariations] Loading XML data from: [Rimworld_dir]\Mods\__LocalCopy_Vanilla Animals Expanded — Livestock_(5-4)/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
- QualityBuilder added to 命令 category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21000.
- Total: 286.671326 ms (FindLiveObjects: 1.897104 ms CreateObjectMapping: 2.210187 ms MarkObjects: 282.527771 ms DeleteObjects: 0.034965 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 9817 unused Assets to reduce memory usage. Loaded Objects now: 14268.
- Total: 160.076950 ms (FindLiveObjects: 0.871243 ms CreateObjectMapping: 2.553745 ms MarkObjects: 136.506851 ms DeleteObjects: 20.143826 ms)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
- Setting up 2 worker threads for Enlighten.
- Thread -> id: fdc -> priority: 1
- Thread -> id: 1890 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9764]
- Renderer: NVIDIA GeForce GTX 1050 Ti
- Vendor: NVIDIA
- VRAM: 3998 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
- [HugsLib] version 6.1.3
- [RuntimeGC] Mod settings loaded.
- Parsed 0.1 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 0.6 as int.
- Parsed 2.5 as int.
- Parsed 2.5 as int.
- Translation data for language Simplified Chinese has 271 errors. Generate translation report for more info.
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ModMetaDataCleaner] Removed 0 Metadata and cleaned 53 PreviewImage.
- Removed:
- Cleaned: Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Range Finder, Range_Finder_zh, JecsTools, Master of Cooking, Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Range Finder, Range_Finder_zh, JecsTools, Master of Cooking, 屋顶支撑柱 B19, Vanilla Animals Expanded — Livestock, RIMkea, Core, F@#king Drop Pods
- [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 264 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, Català
- [RuntimeGC] Detour completed: MuteGC
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '192' things
- Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 10680.
- Total: 102.349342 ms (FindLiveObjects: 0.377239 ms CreateObjectMapping: 0.642205 ms MarkObjects: 101.243286 ms DeleteObjects: 0.085328 ms)
- Loading game from file 伊瑟乌2 with mods Core, 818773962, 932008009, 725576127, 730936602, 1782765741, 1532938687, 1336473924, 1568700181, 848513545, 962732083, 屋顶支撑mod, 1715402900, 830545304, 1541249195, 1792335142, 754637870, 1783553525, 1489425285, 1793846406, 1700683323, __LocalCopy_Vanilla Animals Expanded — Livestock_(5-4), 1543177113, RIMkea(769201959), 1732988429该死的空投舱, 726884610, 1332119637, 1783454321, 1556486573
- Could not resolve reference to object with loadID Thing_Human263200 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human251162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Could not resolve reference to object with loadID Thing_Human263805 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- Pawn Chirpy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Jupiter has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Tobias has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- Pawn Starry has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
- [AnimalVariations] Loading XML data from: [Rimworld_dir]\Mods\__LocalCopy_Vanilla Animals Expanded — Livestock_(5-4)/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
- QualityBuilder added to 命令 category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20954.
- Total: 285.523895 ms (FindLiveObjects: 1.339264 ms CreateObjectMapping: 2.436339 ms MarkObjects: 281.696960 ms DeleteObjects: 0.050362 ms)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
- (Filename: Line: 16)
- GrammarResolver failed to resolve a text (rootKeyword: r_logentry)
- Custom rules:
- recipient_part0_label->颅骨
- recipient_part_damaged0_label->颅骨
- recipient_part1_label->头
- recipient_part_damaged1_label->头
- RECIPIENT_nameFull->火鸡
- RECIPIENT_label->火鸡
- RECIPIENT_definite->火鸡
- RECIPIENT_nameDef->火鸡
- RECIPIENT_indefinite->火鸡
- RECIPIENT_nameIndef->火鸡
- RECIPIENT_pronoun->她
- RECIPIENT_possessive->她的
- RECIPIENT_objective->她
- RECIPIENT_kind->母火鸡
- Includes:
- DamageEvent_TrapSpike
- DamageEvent_Include
- Combat_WoundIncludes
- Constants:
- recipient_part0_destroyed: False
- recipient_part_damaged0_outside: False
- recipient_part1_destroyed: False
- recipient_part_damaged1_outside: True
- recipient_part_count: 2
- recipient_part_destroyed_count: 0
- recipient_part_damaged_count: 2
- deflected: False
- RECIPIENT_flesh: Normal
- 0 ->[r_logentry] UNRESOLVABLE: Cannot resolve subsymbol 'r_logentry'
- Failed to resolve text. Trying again with English.
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