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  1. Log uploaded on Wednesday, July 10, 2019, 2:16:00 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
  5. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
  6. Glitter Tech: (no assemblies)
  7. Achtung!: 0Harmony(1.2.0.1), AchtungMod(2.3.2.0)
  8. Achtung!_zh: (no assemblies)
  9. 妖怪村1.2: 0Harmony(1.2.0.1), Akaname(1.0.0.0), AnimalRangeUnlocker(1.0.6832.36842), Designator_RemoveYokaiBridge(1.0.0.0), LeveledWeapons(1.0.0.0), NineTailSkill(1.0.0.0), YokaiAnimaConverter(1.0.0.0), YokaiSelfTamePatch(1.0.0.0)
  10. Deer Extension: MaleHave(1.0.0.0)
  11. More Practical Traits: MorePracticalTraits(1.0.0.0)
  12. Master of Crafting: (no assemblies)
  13. RuntimeGC: RuntimeGC(20.0.15.1)
  14. 屋顶支撑柱 B19: (no assemblies)
  15. Replimat: 0Harmony(1.2.0.1), Replimat(1.0.0.0)
  16. Master of Cooking: (no assemblies)
  17. InfestationBait: 0Harmony(1.2.0.1), InfestationBait(1.0.6864.29025)
  18. Replimat_zh: (no assemblies)
  19. QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
  20. QualityBuilder_zh: (no assemblies)
  21. [SYR] Metallic Batteries: 0Harmony(1.2.0.1), MetallicBatteries(1.0.0.0)
  22. [SYR] Metallic Batteries 繁簡漢化補丁: (no assemblies)
  23. Vanilla Animals Expanded — Livestock: AnimalVariations(1.0.6991.8182)
  24. Vanilla Animals Expanded — Livestock: AnimalVariations(1.0.6991.8182)
  25. Quarry 1.0: Quarry(0.19.0.0)
  26. RIMkea: (no assemblies)
  27. F@#king Drop Pods: FuckingDropPods(1.0.0.0)
  28. ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
  29. Range Finder: 0Harmony(1.2.0.1), RangeFinder(1.2.3.0)
  30. Range_Finder_zh: (no assemblies)
  31. EdB Prepare Carefully[中文版]1.0: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
  32.  
  33. Active Harmony patches:
  34. ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
  35. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  36. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  37. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  38. Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler
  39. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  40. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  41. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  42. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  43. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  44. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  45. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  46. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  47. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  48. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  49. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  50. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  51. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  52. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  53. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  54. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  55. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
  56. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
  57. FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
  58. FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
  59. FoodUtility.BestFoodSourceOnMap: PRE: Replimat.ReplimatMod+Patch_BestFoodSourceOnMap.Prefix post: Replimat.ReplimatMod+Patch_BestFoodSourceOnMap.Postfix
  60. FoodUtility.FoodOptimality: PRE: Replimat.ReplimatMod+Patch_FoodOptimality.Prefix
  61. FoodUtility.GetFinalIngestibleDef: PRE: Replimat.ReplimatMod+Patch_GetFinalIngestibleDef.Prefix
  62. FoodUtility.SpawnedFoodSearchInnerScan: PRE: Replimat.ReplimatMod+Patch_SpawnedFoodSearchInnerScan.Prefix
  63. ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
  64. ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
  65. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  66. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  67. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, AchtungMod.Game_FinalizeInit_Patch.Postfix
  68. Game.InitNewGame: PRE: InfestationBait.Patch_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  69. Game.LoadGame: PRE: InfestationBait.Patch_LoadGame.Prefix
  70. GameComponentUtility.StartedNewGame: post: LeveledWeapons.Harmony.GameComponentUtility_StartedNewGame_Patch.StartedNewGame
  71. GameDataSaveLoader.SaveGame: PRE: LeveledWeapons.Harmony.GameDataSaveLoader_SaveGame_Patch.SaveGame
  72. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  73. GenConstruct.BlocksConstruction: PRE: AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
  74. GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
  75. HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
  76. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  77. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  78. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
  79. InfestationCellFinder.TryFindCell: post: InfestationBait.Patch_TryFindCell.Postfix
  80. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
  81. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  82. JobDriver_FoodDeliver.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_FoodDeliver_GetReport.Postfix
  83. JobDriver_FoodFeedPatient.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_FoodFeedPatient_GetReport.Postfix
  84. JobDriver_Ingest.GetReport: post: Replimat.ReplimatMod+Patch_JobDriver_Ingest_GetReport.Postfix
  85. JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix
  86. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  87. JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix
  88. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  89. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  90. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  91. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  92. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  93. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  94. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  95. MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
  96. MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
  97. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  98. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  99. Map.FinalizeLoading: post: RangeFinder.Map_FinalizeLoading_Patch.Postfix
  100. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  101. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  102. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  103. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  104. MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
  105. ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
  106. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  107. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  108. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  109. Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
  110. Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
  111. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  112. Pawn.DeSpawn: post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
  113. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  114. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
  115. Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
  116. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  117. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  118. Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
  119. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  120. PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
  121. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  122. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
  123. PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
  124. PawnGenerator.GeneratePawnRelations: post: Uniinu_NineTailHediffs.PawnGenerator_GeneratePawnRelations_Patch.EnchantNineTail
  125. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  126. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
  127. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  128. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
  129. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  130. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  131. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  132. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  133. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  134. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  135. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  136. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  137. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  138. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  139. Pawn_JobTracker.EndCurrentJob: TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
  140. Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
  141. Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
  142. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  143. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  144. PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
  145. Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
  146. ReservationManager.Reserve: TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
  147. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  148. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  149. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  150. SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: LeveledWeapons.Harmony.SavedGameLoaderNow_LoadGameFromSaveFileNow_Patch.LoadGameFromSaveFile
  151. SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
  152. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  153. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  154. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  155. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  156. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  157. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  158. StatsReportUtility.DrawStatsReport: PRE: LeveledWeapons.Harmony.StatsReportUtility_DrawStatsReport_Patch.DrawStatsReport
  159. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  160. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  161. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  162. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  163. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, LeveledWeapons.Harmony.Thing_TakeDamage_Patch.TakeDamage
  164. Thing.get_AmbientTemperature: post: Replimat.ReplimatMod+Patch_Thing_AmbientTemperature.Postfix
  165. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  166. ThingDef.get_IsFoodDispenser: PRE: Replimat.ReplimatMod+Building.IsFoodDispenserPrefix
  167. ThingListGroupHelper.Includes: PRE: Replimat.ReplimatMod+Patch_Includes.Prefix
  168. ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
  169. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  170. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  171. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  172. Toils_Ingest.TakeMealFromDispenser: PRE: Replimat.ReplimatMod+Patch_TakeMealFromDispenser.Prefix
  173. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  174. Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
  175. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  176. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  177. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  178. VerbProperties.AdjustedAccuracy: post: LeveledWeapons.Harmony.VerbProperties_AdjustedAccuracy_Patch.AdjustedAccuracy
  179. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  180. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  181. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  182. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  183. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  184. Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  185. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  186. Verb_Shoot.get_ShotsPerBurst: PRE: LeveledWeapons.Harmony.Verb_Shoot_ShotsPerBurst_Patch.ShotsPerBurst
  187. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
  188. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
  189. WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
  190. Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
  191. WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
  192. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  193. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  194. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mods.achtung, com.Replimat.patches, NavySeal5.InfestationBait, net.pardeike.rimworld.mods.rangefinder, com.uniinu.leveledweapons, multiversionmodfix, brrainz-crosspromotion, com.github.rimworld.mod.AnimalRangeAttack, com.github.harmony.rimworld.mod.example, de.hatti.rimworld.mod.qualitybuilder, Syrchalis.Rimworld.MetallicBatteries; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
  195.  
  196. Platform information: (hidden, use publishing options to include)
  197.  
  198. Log file contents:
  199. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  200. GfxDevice: [Renderer information redacted]
  201. Begin MonoManager ReloadAssembly
  202. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  203. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  204. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  205. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  206. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  207. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  208. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  209. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  210. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  211. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  212. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  213. RimWorld 1.0.2282 rev726
  214.  
  215. [HugsLib] version 6.1.3
  216.  
  217. [RuntimeGC] Mod settings loaded.
  218.  
  219. Parsed 0.1 as int.
  220.  
  221. Parsed 0.6 as int.
  222.  
  223. Parsed 0.6 as int.
  224.  
  225. Parsed 0.6 as int.
  226.  
  227. Parsed 0.6 as int.
  228.  
  229. Parsed 0.6 as int.
  230.  
  231. Parsed 2.5 as int.
  232.  
  233. Parsed 2.5 as int.
  234.  
  235. Translation data for language Simplified Chinese has 271 errors. Generate translation report for more info.
  236.  
  237. Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
  238.  
  239. OnLevelWasLoaded was found on ModInitializerComponent
  240. This message has been deprecated and will be removed in a later version of Unity.
  241. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  242. (Filename: Line: 376)
  243.  
  244. [ModMetaDataCleaner] Removed 0 Metadata and cleaned 52 PreviewImage.
  245. Removed:
  246. Cleaned: Master of Cooking, JecsTools, Range_Finder_zh, Range Finder, Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Master of Cooking, JecsTools, Range_Finder_zh, Range Finder, Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Vanilla Animals Expanded — Livestock, RIMkea, Core, F@#king Drop Pods
  247.  
  248. [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 264 DefInjectionPackages.
  249. Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, Català
  250.  
  251. [RuntimeGC] Detour completed: MuteGC
  252.  
  253. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  254.  
  255. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 10726.
  256. Total: 98.892273 ms (FindLiveObjects: 0.383976 ms CreateObjectMapping: 0.703154 ms MarkObjects: 97.707626 ms DeleteObjects: 0.095913 ms)
  257.  
  258. QualityBuilder added property to '192' things
  259.  
  260. Loading game from file 伊瑟乌2 with mods Core, 932008009, 818773962, 725576127, 730936602, 1782765741, 1532938687, 1336473924, 1568700181, 848513545, 962732083, 1715402900, 830545304, 1541249195, 1792335142, 754637870, 1783553525, 1489425285, 1793846406, 1700683323, __LocalCopy_Vanilla Animals Expanded — Livestock_(5-4), 1543177113, RIMkea(769201959), 1732988429该死的空投舱, 726884610, 1332119637, 1783454321, 1556486573
  261.  
  262. Could not resolve reference to object with loadID Thing_Human263200 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  263.  
  264. Could not resolve reference to object with loadID Thing_Human251162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  265.  
  266. Could not resolve reference to object with loadID Thing_Human263805 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  267.  
  268. Pawn Chirpy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  269.  
  270. Pawn Jupiter has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  271.  
  272. Pawn Tobias has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  273.  
  274. Pawn Starry has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  275.  
  276. [AnimalVariations] Loading XML data from: [Rimworld_dir]\Mods\__LocalCopy_Vanilla Animals Expanded — Livestock_(5-4)/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
  277.  
  278. QualityBuilder added to 命令 category.
  279.  
  280. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  281.  
  282. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20995.
  283. Total: 280.773743 ms (FindLiveObjects: 2.724080 ms CreateObjectMapping: 2.397845 ms MarkObjects: 275.607544 ms DeleteObjects: 0.042984 ms)
  284.  
  285. GrammarResolver failed to resolve a text (rootKeyword: r_logentry)
  286. Custom rules:
  287. recipient_part0_label->肋骨
  288. recipient_part_damaged0_label->肋骨
  289. recipient_part1_label->躯干
  290. recipient_part_damaged1_label->躯干
  291. RECIPIENT_nameFull->红拉米亚
  292. RECIPIENT_label->红拉米亚
  293. RECIPIENT_definite->红拉米亚
  294. RECIPIENT_nameDef->红拉米亚
  295. RECIPIENT_indefinite->红拉米亚
  296. RECIPIENT_nameIndef->红拉米亚
  297. RECIPIENT_pronoun->它
  298. RECIPIENT_possessive->它的
  299. RECIPIENT_objective->它
  300. RECIPIENT_kind->红拉米亚
  301.  
  302. Includes:
  303. DamageEvent_TrapSpike
  304. DamageEvent_Include
  305. Combat_WoundIncludes
  306.  
  307. Constants:
  308. recipient_part0_destroyed: False
  309. recipient_part_damaged0_outside: False
  310. recipient_part1_destroyed: False
  311. recipient_part_damaged1_outside: True
  312. recipient_part_count: 2
  313. recipient_part_destroyed_count: 0
  314. recipient_part_damaged_count: 2
  315. deflected: False
  316. RECIPIENT_flesh: Normal
  317.  
  318. 0 ->[r_logentry] UNRESOLVABLE: Cannot resolve subsymbol 'r_logentry'
  319.  
  320. Failed to resolve text. Trying again with English.
  321.  
  322. [GC Log] Pre-Initializing GC...
  323.  
  324. [GC Log] Generating EntryPoints from Map Pawns...
  325.  
  326. [mapPawn] 冰冰 [flag] RelationLvl1|RelationLvl2
  327.  
  328. [mapPawn] 菲菲 [flag] RelationLvl1|RelationLvl2
  329.  
  330. [mapPawn] 胡歌 [flag] RelationLvl1|RelationLvl2
  331.  
  332. [mapPawn] 华哥 [flag] RelationLvl1|RelationLvl2
  333.  
  334. [mapPawn] 小鸟 [flag] RelationLvl1|RelationLvl2
  335.  
  336. [mapPawn] Teresa [flag] RelationLvl1
  337.  
  338. [mapPawn] Ryan [flag] RelationLvl1
  339.  
  340. [mapPawn] Chisk [flag] RelationLvl1
  341.  
  342. [mapPawn] Tronik [flag] RelationLvl1
  343.  
  344. [mapPawn] Cody [flag] RelationLvl1
  345.  
  346. [mapPawn] Pete [flag] RelationLvl1
  347.  
  348. [mapPawn] Lilith [flag] RelationLvl1
  349.  
  350. [GC Log][Verbose] 12 Map Pawns marked during diagnosis
  351.  
  352. [GC Log] Collecting Pawns concerned by Used Tales...
  353.  
  354. [GC Log] Running diagnosis on WorldPawns...
  355.  
  356. [worldPawn] Skye [flag] FactionLeader|KeptWorldPawn|RelationLvl1
  357.  
  358. [worldPawn] Trev [flag] FactionLeader|KeptWorldPawn|RelationLvl1
  359.  
  360. [worldPawn] Erika [flag] FactionLeader|KeptWorldPawn|RelationLvl1
  361.  
  362. [worldPawn] 卡啦博 [flag] None
  363.  
  364. [worldPawn] Darby [flag] None
  365.  
  366. [worldPawn] Eadan [flag] None
  367.  
  368. [worldPawn] Ren [flag] None
  369.  
  370. [worldPawn] Priscilla [flag] FactionLeader|KeptWorldPawn|RelationLvl1
  371.  
  372. [worldPawn] 大黄蜂 [flag] FactionLeader|KeptWorldPawn|RelationLvl1
  373.  
  374. [worldPawn] 土拔鼠 [flag] FactionLeader|KeptWorldPawn|RelationLvl1
  375.  
  376. [worldPawn] Happy [flag] FactionLeader|KeptWorldPawn|RelationLvl1
  377.  
  378. [worldPawn] Jalil [flag] FactionLeader|KeptWorldPawn|RelationLvl1
  379.  
  380. [worldPawn] 曲麻 [flag] None
  381.  
  382. [worldPawn] Yuuka [flag] None
  383.  
  384. [worldPawn] 希洛 [flag] None
  385.  
  386. [worldPawn] 希洛 [flag] None
  387.  
  388. [worldPawn] 希洛 [flag] None
  389.  
  390. [worldPawn] 一寸法师 [flag] None
  391.  
  392. [worldPawn] Samia [flag] None
  393.  
  394. [worldPawn] Samia [flag] None
  395.  
  396. [worldPawn] Samia [flag] None
  397.  
  398. [worldPawn] Samia [flag] None
  399.  
  400. [worldPawn] Salamon [flag] None
  401.  
  402. [worldPawn] Erisen [flag] None
  403.  
  404. [worldPawn] Diana [flag] None
  405.  
  406. [worldPawn] 公老鼠 [flag] None
  407.  
  408. [worldPawn] 母爆炸羊 [flag] None
  409.  
  410. [worldPawn] Tanner [flag] None
  411.  
  412. [worldPawn] 莫里斯 [flag] None
  413.  
  414. [worldPawn] Todd [flag] None
  415.  
  416. [worldPawn] 母山羊 [flag] None
  417.  
  418. [worldPawn] 公鸡 [flag] None
  419.  
  420. [worldPawn] 母鸡 [flag] None
  421.  
  422. [worldPawn] 母驴 [flag] None
  423.  
  424. [worldPawn] 公山羊 [flag] None
  425.  
  426. [worldPawn] 公山羊 [flag] None
  427.  
  428. [worldPawn] 公山羊 [flag] None
  429.  
  430. [worldPawn] 公鸡 [flag] None
  431.  
  432. [worldPawn] 母驴 [flag] None
  433.  
  434. [worldPawn] 公山羊 [flag] None
  435.  
  436. [worldPawn] 公火鸡 [flag] None
  437.  
  438. [worldPawn] 母驴 [flag] None
  439.  
  440. [worldPawn] 公鸡 [flag] None
  441.  
  442. [worldPawn] 母火鸡 [flag] None
  443.  
  444. [worldPawn] 公山羊 [flag] None
  445.  
  446. [worldPawn] 公山羊 [flag] None
  447.  
  448. [worldPawn] 母鸡 [flag] None
  449.  
  450. [worldPawn] 母山羊 [flag] None
  451.  
  452. [worldPawn] Bell [flag] None
  453.  
  454. [worldPawn] Olga [flag] None
  455.  
  456. [worldPawn] Gumpy [flag] CorpseOwner|RelationLvl1
  457.  
  458. [worldPawn] 红拉米亚少女 [flag] None
  459.  
  460. [worldPawn] 母野牦牛 [flag] None
  461.  
  462. [worldPawn] Carciente [flag] None
  463.  
  464. [worldPawn] 公松鼠 [flag] CorpseOwner|RelationLvl1
  465.  
  466. [worldPawn] Cait [flag] None
  467.  
  468. [worldPawn] Allessia [flag] None
  469.  
  470. [worldPawn] 母羊驼 [flag] None
  471.  
  472. [worldPawn] Coriveau [flag] None
  473.  
  474. [worldPawn] Harlamek [flag] None
  475.  
  476. [worldPawn] Norma [flag] None
  477.  
  478. [worldPawn] Wolf [flag] None
  479.  
  480. [worldPawn] 公浣熊 [flag] None
  481.  
  482. [worldPawn] 种马 [flag] None
  483.  
  484. [worldPawn] 公森林狼 [flag] None
  485.  
  486. [worldPawn] 公野山羊 [flag] CorpseOwner|RelationLvl1
  487.  
  488. [worldPawn] 母座狼 [flag] None
  489.  
  490. [worldPawn] Mars [flag] None
  491.  
  492. [worldPawn] 红拉米亚少女 [flag] None
  493.  
  494. [worldPawn] 母野山羊 [flag] CorpseOwner|RelationLvl1
  495.  
  496. [worldPawn] 公野牦牛 [flag] CorpseOwner|RelationLvl1
  497.  
  498. [worldPawn] Gilma [flag] None
  499.  
  500. [worldPawn] Veronica [flag] None
  501.  
  502. [worldPawn] Lawrence [flag] None
  503.  
  504. [worldPawn] 公敲击兽 [flag] None
  505.  
  506. [worldPawn] 母火鸡 [flag] None
  507.  
  508. [worldPawn] 曼勒嘎尔贝 [flag] None
  509.  
  510. [worldPawn] Chirpy [flag] None
  511.  
  512. [worldPawn] Franklin [flag] None
  513.  
  514. [worldPawn] 公野山羊 [flag] CorpseOwner|RelationLvl1
  515.  
  516. [worldPawn] Speedy [flag] None
  517.  
  518. [worldPawn] Dina [flag] None
  519.  
  520. [worldPawn] Mikey [flag] None
  521.  
  522. [worldPawn] Fry [flag] None
  523.  
  524. [worldPawn] Lester [flag] None
  525.  
  526. [worldPawn] Walsung [flag] None
  527.  
  528. [worldPawn] 公野兔 [flag] None
  529.  
  530. [worldPawn] Samia [flag] None
  531.  
  532. [worldPawn] Samia [flag] None
  533.  
  534. [worldPawn] Samia [flag] None
  535.  
  536. [worldPawn] 一寸法师 [flag] None
  537.  
  538. [worldPawn] 一寸法师 [flag] None
  539.  
  540. [worldPawn] Samia [flag] None
  541.  
  542. [worldPawn] Samia [flag] None
  543.  
  544. [worldPawn] 希洛 [flag] None
  545.  
  546. [worldPawn] 希洛 [flag] None
  547.  
  548. [worldPawn] 希洛 [flag] None
  549.  
  550. [worldPawn] Haf [flag] None
  551.  
  552. [worldPawn] 希洛 [flag] None
  553.  
  554. [worldPawn] Jupiter [flag] None
  555.  
  556. [worldPawn] Belle [flag] None
  557.  
  558. [worldPawn] Silver [flag] None
  559.  
  560. [worldPawn] 母野兔 [flag] None
  561.  
  562. [worldPawn] Four Eyes [flag] None
  563.  
  564. [worldPawn] Southpaw [flag] None
  565.  
  566. [worldPawn] Wester [flag] None
  567.  
  568. [worldPawn] Le [flag] None
  569.  
  570. [worldPawn] Harvey [flag] None
  571.  
  572. [worldPawn] Dreamer [flag] None
  573.  
  574. [worldPawn] Stubert [flag] None
  575.  
  576. [worldPawn] Hadley [flag] None
  577.  
  578. [worldPawn] Remoire [flag] None
  579.  
  580. [worldPawn] Slyvaster [flag] None
  581.  
  582. [worldPawn] Fugly [flag] None
  583.  
  584. [worldPawn] Gustav [flag] None
  585.  
  586. [worldPawn] Cooley [flag] None
  587.  
  588. [worldPawn] 母野牦牛 [flag] None
  589.  
  590. [worldPawn] 母野牦牛 [flag] None
  591.  
  592. [worldPawn] 公野牦牛 [flag] None
  593.  
  594. [worldPawn] 母野牦牛 [flag] None
  595.  
  596. [worldPawn] 公驴 [flag] None
  597.  
  598. [worldPawn] Levi [flag] None
  599.  
  600. [worldPawn] Alex [flag] None
  601.  
  602. [worldPawn] Karna [flag] None
  603.  
  604. [worldPawn] Xion [flag] None
  605.  
  606. [worldPawn] Pavel [flag] None
  607.  
  608. [worldPawn] 公驴 [flag] None
  609.  
  610. [worldPawn] 母爆炸鼠 [flag] None
  611.  
  612. [worldPawn] 公松鼠 [flag] None
  613.  
  614. [worldPawn] Estelle [flag] None
  615.  
  616. [worldPawn] 大涂壁 [flag] None
  617.  
  618. [worldPawn] 公爆炸鼠 [flag] None
  619.  
  620. [worldPawn] 公野牦牛 [flag] None
  621.  
  622. [worldPawn] 公野牦牛 [flag] None
  623.  
  624. [worldPawn] Tiger [flag] None
  625.  
  626. [worldPawn] Tobias [flag] None
  627.  
  628. [worldPawn] Clark [flag] None
  629.  
  630. [worldPawn] 母驴 [flag] None
  631.  
  632. [worldPawn] Nelson [flag] None
  633.  
  634. [worldPawn] Lincoln [flag] None
  635.  
  636. [worldPawn] Saunders [flag] None
  637.  
  638. [worldPawn] 母驴 [flag] None
  639.  
  640. [worldPawn] Salty [flag] None
  641.  
  642. [worldPawn] Eggnog [flag] None
  643.  
  644. [worldPawn] Murillo [flag] None
  645.  
  646. [worldPawn] Shen [flag] None
  647.  
  648. [worldPawn] Chris [flag] None
  649.  
  650. [worldPawn] Duke [flag] None
  651.  
  652. [worldPawn] Olivia [flag] None
  653.  
  654. [worldPawn] Acevedo [flag] None
  655.  
  656. [worldPawn] Rowan [flag] None
  657.  
  658. [worldPawn] Hilda [flag] None
  659.  
  660. [worldPawn] Yuan [flag] None
  661.  
  662. [worldPawn] 奥尔加 [flag] None
  663.  
  664. [worldPawn] 公荷兰猪 [flag] None
  665.  
  666. [worldPawn] 冰霜 [flag] None
  667.  
  668. [worldPawn] 长颈鹿 [flag] None
  669.  
  670. [worldPawn] 尖牙精霊 [flag] None
  671.  
  672. [worldPawn] 公老鼠 [flag] None
  673.  
  674. [worldPawn] 公老鼠 [flag] None
  675.  
  676. [worldPawn] 母老鼠 [flag] None
  677.  
  678. [worldPawn] Starry [flag] CorpseOwner|RelationLvl1
  679.  
  680. [worldPawn] Diver [flag] CorpseOwner|RelationLvl1
  681.  
  682. [worldPawn] 灰色 [flag] None
  683.  
  684. [worldPawn] 公野牦牛 [flag] CorpseOwner|RelationLvl1
  685.  
  686. [worldPawn] 母浣熊 [flag] None
  687.  
  688. [worldPawn] 公鹿 [flag] None
  689.  
  690. [worldPawn] 公松鼠 [flag] None
  691.  
  692. [worldPawn] 红拉米亚少女 [flag] CorpseOwner|RelationLvl1
  693.  
  694. [worldPawn] 公松鼠 [flag] None
  695.  
  696. [worldPawn] 红拉米亚少女 [flag] CorpseOwner|RelationLvl1
  697.  
  698. [worldPawn] 公浣熊 [flag] CorpseOwner|RelationLvl1
  699.  
  700. [GC Log][Verbose] 20 World Pawns marked during diagnosis
  701.  
  702. [GC Log] Expanding Relation networks through Map Pawn Entry Points...
  703.  
  704. (Relation) 胡歌 <牵绊> 莫里斯
  705.  
  706. (Reflexed) <莫里斯,胡歌>
  707.  
  708. (Relation) 冰冰 <父亲> Todd
  709.  
  710. (Relation) Cody <父亲> Tanner
  711.  
  712. [GC Log] Expanding Relation networks on marked World Pawns...
  713.  
  714. [GC Log][Verbose] 23 World Pawns marked during Expanding
  715.  
  716. [GC Log] Excluding Pawns concerned by Used Tales...
  717.  
  718. [GC Log] Disposing World Pawns...
  719.  
  720. Tried to remove implied pawn relation Child, pawn=Tiger, otherPawn=Nelson
  721.  
  722. Could not remove relation Child because it's not here. pawn=Tiger, otherPawn=Nelson
  723.  
  724. Tried to remove implied pawn relation Child, pawn=Tiger, otherPawn=Nelson
  725.  
  726. Could not remove relation Child because it's not here. pawn=Tiger, otherPawn=Nelson
  727.  
  728. Tried to discard a world pawn AEXP_Goat324931.
  729.  
  730. Tried to discard a world pawn Chicken324932.
  731.  
  732. Tried to discard a world pawn AEXP_Goat324933.
  733.  
  734. Tried to discard a world pawn AEXP_Goat324934.
  735.  
  736. Tried to discard a world pawn Turkey324935.
  737.  
  738. Tried to discard a world pawn Chicken324936.
  739.  
  740. Tried to discard a world pawn AEXP_Donkey324937.
  741.  
  742. Tried to discard a world pawn Turkey324938.
  743.  
  744. Tried to discard a world pawn AEXP_Goat324939.
  745.  
  746. Tried to discard a world pawn AEXP_Donkey324940.
  747.  
  748. Tried to discard a world pawn Chicken324941.
  749.  
  750. Tried to discard a world pawn AEXP_Goat324942.
  751.  
  752. Tried to discard a world pawn AEXP_Goat324943.
  753.  
  754. Tried to discard a world pawn AEXP_Goat324944.
  755.  
  756. Tried to discard a world pawn AEXP_Donkey324945.
  757.  
  758. Tried to discard a world pawn Chicken324946.
  759.  
  760. Tried to discard a world pawn Chicken324947.
  761.  
  762. Tried to discard a world pawn AEXP_Goat324948.
  763.  
  764. Tried to discard a world pawn Boomalope267765.
  765.  
  766. Tried to discard a world pawn Rat263512.
  767.  
  768. Tried to discard a world pawn Diana.
  769.  
  770. Tried to discard a world pawn Erisen.
  771.  
  772. Tried to discard a world pawn Salamon.
  773.  
  774. Tried to discard a world pawn Yokai_Samia248721.
  775.  
  776. Tried to discard a world pawn Yokai_Samia264433.
  777.  
  778. Tried to discard a world pawn Yokai_Samia264438.
  779.  
  780. Tried to discard a world pawn Yokai_Samia264436.
  781.  
  782. Tried to discard a world pawn Yokai_Issun264440.
  783.  
  784. Tried to discard a world pawn Yokai_Dragon_Shiro264431.
  785.  
  786. Tried to discard a world pawn Yokai_Dragon_Shiro264430.
  787.  
  788. Tried to discard a world pawn Yokai_Dragon_Shiro264432.
  789.  
  790. Tried to discard a world pawn Yuuka.
  791.  
  792. Tried to discard a world pawn 曲麻.
  793.  
  794. Tried to discard a world pawn Ren.
  795.  
  796. Tried to discard a world pawn Eadan.
  797.  
  798. Tried to discard a world pawn Darby.
  799.  
  800. Tried to discard a world pawn 卡啦博.
  801.  
  802. [GC Log][Verbose] Flag calls stat:
  803. Colonist : 0
  804. Prisoner : 0
  805. CorpseOwner : 12
  806. FactionLeader : 8
  807. KeptWorldPawn : 8
  808. RelationLvl0 : 1
  809. RelationLvl1 : 23
  810. RelationLvl2 : 0
  811. TaleEntryOwner : 0
  812. OnSale : 0
  813. Animal : 0
  814.  
  815. [GC Log] GC() completed with 149 World Pawns disposed
  816.  
  817. Object with load ID Letter_37 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  818.  
  819. Object with load ID Letter_40 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  820.  
  821. Object with load ID Letter_41 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  822.  
  823. Object with load ID Letter_42 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  824.  
  825. Object with load ID Letter_43 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  826.  
  827. Object with load ID Letter_44 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  828.  
  829. Object with load ID Letter_45 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  830.  
  831. Object with load ID Letter_46 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  832.  
  833. Object with load ID Letter_47 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  834.  
  835. Object with load ID Letter_48 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  836.  
  837. Object with load ID Letter_49 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  838.  
  839. Object with load ID Letter_37 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  840.  
  841. Object with load ID Letter_40 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  842.  
  843. Object with load ID Letter_41 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  844.  
  845. Object with load ID Letter_42 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  846.  
  847. Object with load ID Letter_43 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  848.  
  849. Object with load ID Letter_44 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  850.  
  851. Object with load ID Letter_45 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  852.  
  853. Object with load ID Letter_46 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  854.  
  855. Object with load ID Letter_47 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  856.  
  857. Object with load ID Letter_48 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  858.  
  859. Object with load ID Letter_49 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  860.  
  861. GrammarResolver failed to resolve a text (rootKeyword: r_logentry)
  862. Custom rules:
  863. recipient_part0_label->大脑
  864. recipient_part_destroyed0_label->大脑
  865. recipient_part1_label->颅骨
  866. recipient_part_destroyed1_label->颅骨
  867. recipient_part2_label->头
  868. recipient_part_destroyed2_label->头
  869. RECIPIENT_nameFull->胡歌 笑
  870. RECIPIENT_label->胡歌
  871. RECIPIENT_definite->胡歌
  872. RECIPIENT_nameDef->胡歌
  873. RECIPIENT_indefinite->胡歌
  874. RECIPIENT_nameIndef->胡歌
  875. RECIPIENT_pronoun->他
  876. RECIPIENT_possessive->他的
  877. RECIPIENT_objective->他
  878. RECIPIENT_factionName->伊瑟乌
  879. RECIPIENT_kind->殖民者
  880. RECIPIENT_title->国家工程师
  881.  
  882. Includes:
  883. DamageEvent_Ceiling
  884. DamageEvent_Include
  885. Combat_WoundIncludes
  886.  
  887. Constants:
  888. recipient_part0_destroyed: True
  889. recipient_part_destroyed0_outside: False
  890. recipient_part1_destroyed: True
  891. recipient_part_destroyed1_outside: False
  892. recipient_part2_destroyed: True
  893. recipient_part_destroyed2_outside: True
  894. recipient_part_count: 3
  895. recipient_part_destroyed_count: 3
  896. recipient_part_damaged_count: 0
  897. deflected: False
  898. RECIPIENT_flesh: Normal
  899.  
  900. 0 ->[r_logentry] UNRESOLVABLE: Cannot resolve subsymbol 'r_logentry'
  901.  
  902. Failed to resolve text. Trying again with English.
  903.  
  904. Corpse.Label while Bugged
  905.  
  906. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  907.  
  908. Unloading 10270 unused Assets to reduce memory usage. Loaded Objects now: 47179.
  909. Total: 181.033951 ms (FindLiveObjects: 2.090536 ms CreateObjectMapping: 7.976885 ms MarkObjects: 149.765732 ms DeleteObjects: 21.200159 ms)
  910.  
  911. <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
  912.  
  913. Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
  914.  
  915. Setting up 2 worker threads for Enlighten.
  916. Thread -> id: 1dfc -> priority: 1
  917. Thread -> id: 109c -> priority: 1
  918. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  919. GfxDevice: creating device client; threaded=1
  920. Direct3D:
  921. Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9764]
  922. Renderer: NVIDIA GeForce GTX 1050 Ti
  923. Vendor: NVIDIA
  924. VRAM: 3998 MB (via DXGI)
  925. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  926. Begin MonoManager ReloadAssembly
  927. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  928. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  929. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  930. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  931. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  932. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  933. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  934. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  935. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  936. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  937. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  938. RimWorld 1.0.2282 rev726
  939.  
  940. <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
  941.  
  942. Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
  943.  
  944. <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
  945.  
  946. Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
  947.  
  948. [HugsLib] version 6.1.3
  949.  
  950. [RuntimeGC] Mod settings loaded.
  951.  
  952. Parsed 0.1 as int.
  953.  
  954. Parsed 0.6 as int.
  955.  
  956. Parsed 0.6 as int.
  957.  
  958. Parsed 0.6 as int.
  959.  
  960. Parsed 0.6 as int.
  961.  
  962. Parsed 0.6 as int.
  963.  
  964. Parsed 2.5 as int.
  965.  
  966. Parsed 2.5 as int.
  967.  
  968. Translation data for language Simplified Chinese has 271 errors. Generate translation report for more info.
  969.  
  970. Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
  971.  
  972. OnLevelWasLoaded was found on ModInitializerComponent
  973. This message has been deprecated and will be removed in a later version of Unity.
  974. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  975. (Filename: Line: 376)
  976.  
  977. [ModMetaDataCleaner] Removed 0 Metadata and cleaned 53 PreviewImage.
  978. Removed:
  979. Cleaned: Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Range Finder, Range_Finder_zh, JecsTools, Master of Cooking, Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Range Finder, Range_Finder_zh, JecsTools, Master of Cooking, 屋顶支撑柱 B19, Vanilla Animals Expanded — Livestock, RIMkea, Core, F@#king Drop Pods
  980.  
  981. [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 264 DefInjectionPackages.
  982. Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, Català
  983.  
  984. [RuntimeGC] Detour completed: MuteGC
  985.  
  986. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  987. QualityBuilder added property to '192' things
  988.  
  989.  
  990. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 10732.
  991. Total: 102.530907 ms (FindLiveObjects: 0.380447 ms CreateObjectMapping: 0.647979 ms MarkObjects: 101.386673 ms DeleteObjects: 0.114839 ms)
  992.  
  993. Loading game from file 伊瑟乌2 with mods Core, 932008009, 818773962, 725576127, 730936602, 1782765741, 1532938687, 1336473924, 1568700181, 848513545, 962732083, 屋顶支撑mod, 1715402900, 830545304, 1541249195, 1792335142, 754637870, 1783553525, 1489425285, 1793846406, 1700683323, __LocalCopy_Vanilla Animals Expanded — Livestock_(5-4), 1543177113, RIMkea(769201959), 1732988429该死的空投舱, 726884610, 1332119637, 1783454321, 1556486573
  994.  
  995. Could not resolve reference to object with loadID Thing_Human263200 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  996.  
  997. Could not resolve reference to object with loadID Thing_Human251162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  998.  
  999. Could not resolve reference to object with loadID Thing_Human263805 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1000.  
  1001. Pawn Chirpy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1002.  
  1003. Pawn Jupiter has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1004.  
  1005. Pawn Tobias has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1006.  
  1007. Pawn Starry has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1008.  
  1009. [AnimalVariations] Loading XML data from: [Rimworld_dir]\Mods\__LocalCopy_Vanilla Animals Expanded — Livestock_(5-4)/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
  1010.  
  1011. QualityBuilder added to 命令 category.
  1012.  
  1013. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1014.  
  1015. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21000.
  1016. Total: 286.671326 ms (FindLiveObjects: 1.897104 ms CreateObjectMapping: 2.210187 ms MarkObjects: 282.527771 ms DeleteObjects: 0.034965 ms)
  1017.  
  1018. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1019.  
  1020. Unloading 9817 unused Assets to reduce memory usage. Loaded Objects now: 14268.
  1021. Total: 160.076950 ms (FindLiveObjects: 0.871243 ms CreateObjectMapping: 2.553745 ms MarkObjects: 136.506851 ms DeleteObjects: 20.143826 ms)
  1022.  
  1023. <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
  1024.  
  1025. Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
  1026.  
  1027. Setting up 2 worker threads for Enlighten.
  1028. Thread -> id: fdc -> priority: 1
  1029. Thread -> id: 1890 -> priority: 1
  1030. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  1031. GfxDevice: creating device client; threaded=1
  1032. Direct3D:
  1033. Version: Direct3D 9.0c [nvd3dumx.dll 24.21.13.9764]
  1034. Renderer: NVIDIA GeForce GTX 1050 Ti
  1035. Vendor: NVIDIA
  1036. VRAM: 3998 MB (via DXGI)
  1037. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  1038. Begin MonoManager ReloadAssembly
  1039. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  1040. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  1041. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  1042. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  1043. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  1044. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  1045. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  1046. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  1047. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  1048. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  1049. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  1050. RimWorld 1.0.2282 rev726
  1051.  
  1052. <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
  1053.  
  1054. Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
  1055.  
  1056. <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
  1057.  
  1058. Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
  1059.  
  1060. [HugsLib] version 6.1.3
  1061.  
  1062. [RuntimeGC] Mod settings loaded.
  1063.  
  1064. Parsed 0.1 as int.
  1065.  
  1066. Parsed 0.6 as int.
  1067.  
  1068. Parsed 0.6 as int.
  1069.  
  1070. Parsed 0.6 as int.
  1071.  
  1072. Parsed 0.6 as int.
  1073.  
  1074. Parsed 0.6 as int.
  1075.  
  1076. Parsed 2.5 as int.
  1077.  
  1078. Parsed 2.5 as int.
  1079.  
  1080. Translation data for language Simplified Chinese has 271 errors. Generate translation report for more info.
  1081.  
  1082. Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
  1083.  
  1084. OnLevelWasLoaded was found on ModInitializerComponent
  1085. This message has been deprecated and will be removed in a later version of Unity.
  1086. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1087. (Filename: Line: 376)
  1088.  
  1089. [ModMetaDataCleaner] Removed 0 Metadata and cleaned 53 PreviewImage.
  1090. Removed:
  1091. Cleaned: Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Range Finder, Range_Finder_zh, JecsTools, Master of Cooking, Achtung!, Achtung!_zh, EdB Prepare Carefully[中文版]1.0, RuntimeGC, Master of Crafting, 妖怪村1.2, More Practical Traits, Deer Extension, Replimat, Replimat_zh, QualityBuilder_zh, QualityBuilder, [SYR] Metallic Batteries, [SYR] Metallic Batteries 繁簡漢化補丁, Vanilla Animals Expanded — Livestock, InfestationBait, Quarry 1.0, Glitter Tech, ED-ShieldsBasic, HugsLib, Range Finder, Range_Finder_zh, JecsTools, Master of Cooking, 屋顶支撑柱 B19, Vanilla Animals Expanded — Livestock, RIMkea, Core, F@#king Drop Pods
  1092.  
  1093. [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 264 DefInjectionPackages.
  1094. Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, Català
  1095.  
  1096. [RuntimeGC] Detour completed: MuteGC
  1097.  
  1098. <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
  1099.  
  1100. Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
  1101.  
  1102. <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
  1103.  
  1104. Malformed (correct format is Major.Minor) version string on mod 屋顶支撑柱 B19 from Match "0.19.2009" - parsed as "0.19"
  1105.  
  1106. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1107. QualityBuilder added property to '192' things
  1108.  
  1109.  
  1110. Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 10680.
  1111. Total: 102.349342 ms (FindLiveObjects: 0.377239 ms CreateObjectMapping: 0.642205 ms MarkObjects: 101.243286 ms DeleteObjects: 0.085328 ms)
  1112.  
  1113. Loading game from file 伊瑟乌2 with mods Core, 818773962, 932008009, 725576127, 730936602, 1782765741, 1532938687, 1336473924, 1568700181, 848513545, 962732083, 屋顶支撑mod, 1715402900, 830545304, 1541249195, 1792335142, 754637870, 1783553525, 1489425285, 1793846406, 1700683323, __LocalCopy_Vanilla Animals Expanded — Livestock_(5-4), 1543177113, RIMkea(769201959), 1732988429该死的空投舱, 726884610, 1332119637, 1783454321, 1556486573
  1114.  
  1115. Could not resolve reference to object with loadID Thing_Human263200 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1116.  
  1117. Could not resolve reference to object with loadID Thing_Human251162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1118.  
  1119. Could not resolve reference to object with loadID Thing_Human263805 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
  1120.  
  1121. Pawn Chirpy has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1122.  
  1123. Pawn Jupiter has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1124.  
  1125. Pawn Tobias has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1126.  
  1127. Pawn Starry has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
  1128.  
  1129. [AnimalVariations] Loading XML data from: [Rimworld_dir]\Mods\__LocalCopy_Vanilla Animals Expanded — Livestock_(5-4)/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml
  1130.  
  1131. QualityBuilder added to 命令 category.
  1132.  
  1133. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1134.  
  1135. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20954.
  1136. Total: 285.523895 ms (FindLiveObjects: 1.339264 ms CreateObjectMapping: 2.436339 ms MarkObjects: 281.696960 ms DeleteObjects: 0.050362 ms)
  1137.  
  1138. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1139. (Filename: Line: 16)
  1140.  
  1141. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1142. (Filename: Line: 16)
  1143.  
  1144. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1145. (Filename: Line: 16)
  1146.  
  1147. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1148. (Filename: Line: 16)
  1149.  
  1150. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1151. (Filename: Line: 16)
  1152.  
  1153. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1154. (Filename: Line: 16)
  1155.  
  1156. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1157. (Filename: Line: 16)
  1158.  
  1159. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1160. (Filename: Line: 16)
  1161.  
  1162. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1163. (Filename: Line: 16)
  1164.  
  1165. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1166. (Filename: Line: 16)
  1167.  
  1168. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1169. (Filename: Line: 16)
  1170.  
  1171. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1172. (Filename: Line: 16)
  1173.  
  1174. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1175. (Filename: Line: 16)
  1176.  
  1177. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1178. (Filename: Line: 16)
  1179.  
  1180. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1181. (Filename: Line: 16)
  1182.  
  1183. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1184. (Filename: Line: 16)
  1185.  
  1186. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(277) : Error executing m_FMODChannel->setMute(mute) (The specified channel has been reused to play another sound. )
  1187. (Filename: Line: 16)
  1188.  
  1189. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1190. (Filename: Line: 16)
  1191.  
  1192. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1193. (Filename: Line: 16)
  1194.  
  1195. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1196. (Filename: Line: 16)
  1197.  
  1198. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1199. (Filename: Line: 16)
  1200.  
  1201. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1202. (Filename: Line: 16)
  1203.  
  1204. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1205. (Filename: Line: 16)
  1206.  
  1207. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1208. (Filename: Line: 16)
  1209.  
  1210. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1211. (Filename: Line: 16)
  1212.  
  1213. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1214. (Filename: Line: 16)
  1215.  
  1216. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1217. (Filename: Line: 16)
  1218.  
  1219. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1220. (Filename: Line: 16)
  1221.  
  1222. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1223. (Filename: Line: 16)
  1224.  
  1225. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1226. (Filename: Line: 16)
  1227.  
  1228. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1229. (Filename: Line: 16)
  1230.  
  1231. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1232. (Filename: Line: 16)
  1233.  
  1234. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1235. (Filename: Line: 16)
  1236.  
  1237. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1238. (Filename: Line: 16)
  1239.  
  1240. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1241. (Filename: Line: 16)
  1242.  
  1243. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1244. (Filename: Line: 16)
  1245.  
  1246. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1247. (Filename: Line: 16)
  1248.  
  1249. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1250. (Filename: Line: 16)
  1251.  
  1252. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1253. (Filename: Line: 16)
  1254.  
  1255. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1256. (Filename: Line: 16)
  1257.  
  1258. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1259. (Filename: Line: 16)
  1260.  
  1261. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1262. (Filename: Line: 16)
  1263.  
  1264. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1265. (Filename: Line: 16)
  1266.  
  1267. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1268. (Filename: Line: 16)
  1269.  
  1270. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1271. (Filename: Line: 16)
  1272.  
  1273. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1274. (Filename: Line: 16)
  1275.  
  1276. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1277. (Filename: Line: 16)
  1278.  
  1279. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1280. (Filename: Line: 16)
  1281.  
  1282. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(170) : Error executing m_FMODChannel->set3DAttributes(pos, vel) (The specified channel has been reused to play another sound. )
  1283. (Filename: Line: 16)
  1284.  
  1285. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(230) : Error executing m_FMODChannel->set3DPanLevel(panlevel) (The specified channel has been reused to play another sound. )
  1286. (Filename: Line: 16)
  1287.  
  1288. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(944) : Error executing channel->set3DPanLevel(spatialBlendLevel) (The specified channel has been reused to play another sound. )
  1289. (Filename: Line: 16)
  1290.  
  1291. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(240) : Error executing m_FMODChannel->set3DSpread(spread) (The specified channel has been reused to play another sound. )
  1292. (Filename: Line: 16)
  1293.  
  1294. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(945) : Error executing channel->set3DSpread(spread * 360.0f) (The specified channel has been reused to play another sound. )
  1295. (Filename: Line: 16)
  1296.  
  1297. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(286) : Error executing m_FMODChannel->setPan(pan) (The specified channel has been reused to play another sound. )
  1298. (Filename: Line: 16)
  1299.  
  1300. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(946) : Error executing channel->setPan(stereoPan) (The specified channel has been reused to play another sound. )
  1301. (Filename: Line: 16)
  1302.  
  1303. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(313) : Error executing m_FMODChannel->getReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1304. (Filename: Line: 16)
  1305.  
  1306. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(960) : Error executing channel->getReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1307. (Filename: Line: 16)
  1308.  
  1309. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(304) : Error executing m_FMODChannel->setReverbProperties(reverbproperties) (The specified channel has been reused to play another sound. )
  1310. (Filename: Line: 16)
  1311.  
  1312. C:/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(982) : Error executing channel->setReverbProperties(&props) (The specified channel has been reused to play another sound. )
  1313. (Filename: Line: 16)
  1314.  
  1315. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(472) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
  1316. (Filename: Line: 16)
  1317.  
  1318. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(462) : Error executing m_FMODChannel->setVolume(mixVolume) (The specified channel has been reused to play another sound. )
  1319. (Filename: Line: 16)
  1320.  
  1321. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(160) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
  1322. (Filename: Line: 16)
  1323.  
  1324. C:/buildslave/unity/build/Runtime/Audio/sound/SoundChannel.cpp(447) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
  1325. (Filename: Line: 16)
  1326.  
  1327. GrammarResolver failed to resolve a text (rootKeyword: r_logentry)
  1328. Custom rules:
  1329. recipient_part0_label->颅骨
  1330. recipient_part_damaged0_label->颅骨
  1331. recipient_part1_label->头
  1332. recipient_part_damaged1_label->头
  1333. RECIPIENT_nameFull->火鸡
  1334. RECIPIENT_label->火鸡
  1335. RECIPIENT_definite->火鸡
  1336. RECIPIENT_nameDef->火鸡
  1337. RECIPIENT_indefinite->火鸡
  1338. RECIPIENT_nameIndef->火鸡
  1339. RECIPIENT_pronoun->她
  1340. RECIPIENT_possessive->她的
  1341. RECIPIENT_objective->她
  1342. RECIPIENT_kind->母火鸡
  1343.  
  1344. Includes:
  1345. DamageEvent_TrapSpike
  1346. DamageEvent_Include
  1347. Combat_WoundIncludes
  1348.  
  1349. Constants:
  1350. recipient_part0_destroyed: False
  1351. recipient_part_damaged0_outside: False
  1352. recipient_part1_destroyed: False
  1353. recipient_part_damaged1_outside: True
  1354. recipient_part_count: 2
  1355. recipient_part_destroyed_count: 0
  1356. recipient_part_damaged_count: 2
  1357. deflected: False
  1358. RECIPIENT_flesh: Normal
  1359.  
  1360. 0 ->[r_logentry] UNRESOLVABLE: Cannot resolve subsymbol 'r_logentry'
  1361.  
  1362. Failed to resolve text. Trying again with English.
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