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- local speaker = game.Players.LocalPlayer
- local ch = speaker.Character
- ch.Humanoid:Destroy()
- Instance.new("Humanoid", ch)
- local prt=Instance.new("Model")
- prt.Parent = speaker.Character
- local z1 = Instance.new("Part")
- z1.Name="Torso"
- z1.CanCollide = false
- z1.Anchored = true
- local z2 = Instance.new("Part")
- z2.Name="Head"
- z2.Parent = prt
- z2.Anchored = true
- z2.CanCollide = false
- local z3 =Instance.new("Humanoid")
- z3.Name="Humanoid"
- z3.Parent = prt
- z1.Position = Vector3.new(0,9999,0)
- speaker.Character=prt
- wait(3)
- speaker.Character=ch
- wait(3)
- local Hum = Instance.new("Humanoid")
- z2:Clone()
- Hum.Parent = speaker.Character
- local root = speaker.Character.HumanoidRootPart
- for i,v in pairs(speaker.Character:GetChildren()) do
- if v ~= root and v.Name ~= "Humanoid" then
- v:Destroy()
- end
- end
- root.Transparency = 0
- root.Color = Color3.new(1, 1, 1)
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